Escolar Documentos
Profissional Documentos
Cultura Documentos
06CS753
JAVA AND J2EE
UNIT - 1
TS
.IN
INTRODUCTION TO JAVA: Java and Java applications; Java Development Kit (JDK);
Java is interpreted, Byte Code, JVM; Object-oriented programming; Simple Java
programs. Data types and other tokens: Boolean variables, int, long, char, operators,
arrays, white spaces, literals, assigning values; Creating and destroying objects; Access
specifiers. Operators and Expressions: Arithmetic Operators, Bitwise operators,
Relational operators, The Assignment Operator, The? Operator; Operator Precedence;
Logical expression; Type casting; Strings Control Statements: Selection statements,
iteration statements, Jump Statements.
6 Hours
UNIT - 2
UNIT - 3
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EN
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UNIT - 4
SWINGS: Swings: The origins of Swing; Two key Swing features; Components and
Containers; The Swing Packages; A simple Swing Application; Create a Swing Applet;
Jlabel and ImageIcon; JTextField;The Swing Buttons; JTabbedpane; JScrollPane; JList;
JComboBox; JTable.
7 Hours
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PART - B
UNIT - 5
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EN
UNIT - 6
SERVLETS: Background; The Life Cycle of a Servlet; Using Tomcat for Servlet
Development; A simple Servlet; The Servlet API; The Javax.servlet Package; Reading
Servlet Parameter; The Javax.servlet.http package; Handling HTTP Requests and
Responses; Using Cookies; Session Tracking.
7 Hours
UNIT - 7
UNIT - 8
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JSP, RMI: Java Server Pages (JSP): JSP, JSP Tags, Tomcat, Request String, User Sessions,
Cookies, Session Objects. Java Remote Method Invocation: Remote Method Invocation
concept; Server side, Client side.
6 Hours
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1. Java - The Complete Reference Herbert Schildt, 7th Edition, Tata McGraw Hill,
2007.
2. J2EE - The Complete Reference Jim Keogh, Tata McGraw Hill, 2007.
REFERENCE BOOKS:
1. Introduction to JAVA Programming Y. Daniel Liang, 6th Edition, Pearson
Education, 2007.
2. The J2EE Tutorial Stephanie Bodoff et al, 2nd Edition, Pearson Education, 2004.
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UNIT
No.
INTRODUCTION TO JAVA
Page No.
1-12
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Index Sheet
EN
13
15
18
20
22
23
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3
13-28
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29-41
29
30
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Changing state of the thread; Bounded buffer problems
33
35
36
37
39
SWINGS
42-49
42
42
45
46
EN
47
48
49
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50
50
50
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51
52
53
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6
50-53
SERVLETS
54-60
Background
54
54
55
56
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Handling HTTP Requests and Responses
57
Using Cookies
58
Session Tracking.
59
JSP, RMI
61-65
61
62
64
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64
Server side
65
Client side.
65
KSIMC
65
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Deployment Descriptors
65
66-68
66
67
67
67
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68
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UNIT-1 INTRODUCTION TO JAVA
1. Introduction to Java
x Java is an object-oriented programming language developed by Sun
Microsystems, a company best known for its high-end Unix workstations.
x Java is modeled after C++
TS
.IN
x Java language was designed to be small, simple, and portable across platforms
and operating systems, both at the source and at the binary level (more about
this later).
x Java also provides for portable programming with applets. Applets appear in a
Web page much in the same way as images do, but unlike images, applets are
dynamic and interactive.
EN
x Applets can be used to create animations, figures, or areas that can respond to
input from the reader, games, or other interactive effects on the same Web
pages among the text and graphics.
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x Bytecodes are a set of instructions that look a lot like machine code, but are not
specific to any one processor
x Platform-independence doesn't stop at the source level, however. Java binary files
are also platform-independent and can run on multiple platforms without the need to
recompile the source. Java binary files are actually in a form called bytecodes.
Many of Java's object-oriented concepts are inherited from C++, the language on
which it is based, but it borrows many concepts from other object-oriented languages
as well.
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x Java includes a set of class libraries that provide basic data types, system input and
output capabilities, and other utility functions.
EN
TS
.IN
x These basic classes are part of the Java development kit, which also has classes
to support networking, common Internet protocols, and user interface toolkit
functions.
x Because these class libraries are written in Java, they are portable across
platforms as all Java applications are.
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x The body of the program (here, just the one line) is contained in a method
(function) called main(). In Java applications, as in a C or C++ program, main() is
the first method (function) that is run when the program is executed.
1.5 Compiling the above program :
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ja v a c He lloW orld. j a va
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in t myAge;
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St rin g
m yNam e;
boo le a n isT ired;
EN
Examples :
2. 1 I n t e g er t y p es .
Type Size Range
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2. 2 F l o a t i n g - p o i n t
This is used for numbers with a decimal part. Java floating-point numbers are
compliant with IEEE 754 (an international standard for defining floating-point
numbers and arithmetic).
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There are two floating-point types: float (32 bits, single-precision) and double (64
bits, double-precision).
2. 3 Ch a r
The char type is used for individual characters. Because Java uses the Unicode
character set, the char type has 16 bits of precision, unsigned.
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2. 4 B o o l e a n
The boolean type can have one of two values, true or false. Note that unlike in
other C-like languages, boolean is not a number, nor can it be treated as one. All
tests of Boolean variables should test for true or false.
2 . 5 Lite r a ls
EN
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x There are several integer literals. 4, for example, is a decimal integer literal of
type int
x A decimal integer literal larger than an int is automatically of type long.
x Floating-point literals usually have two parts: the integer part and the decimal
partfor example, 5.677777.
Boolean Literals
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Boolean literals consist of the keywords true and false. These keywords can
be used anywhere needed a test or as the only possible values for boolean
variables.
CI
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Arithmetic and tests for equality and magnitude are common examples of
expressions. Because they return a valuethe value can be assigned to a
variable or test that value in other Java statements.
Operators in Java include arithmetic, various forms of assignment,
increment and decrement, and logical operations.
3. 1 A r i th m e t ic
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O p e rator
Exam
Meaning
ple
+
Addition
3+4
Subtraction 5
*
Multiplication 5 * 5
/
Division
14 / 7
%
Modulus 20 % 7
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Example program :
EN
A r i t hm e t ic o pe r a t or s .
class ArithmeticTest {
TS
float a = 12.5f;
float b = 7f;
System.out.println("x + y = "
+
+
",
y
"
is
(
x
+ y));
CI
- y));
System.out.println("x - y = " (
+
x / y));
System.out.println("a is " + a + ", b is "
}}
+
y);
+
b;
Assignment operators.
Expression Meaning
x += y
x=x+y
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= y x = x y
x *= y
x=x*y
x = x / y x /= y
= ++x;
Comparison operators.
Example
==
x == 3
Not equal
Less than
Greater than
Less
than
x
x<
x>
x
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!=
<
>
<=
Equal
EN
Opera to r M eaning
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x++ increments the value of x by 1 just as if you had used the expression x = x + 1.
Similarly x-- decrements the value of x by 1.
or
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Operators
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operations.
x For NOT, use the ! operator with a single expression argument. The value of the
NOT expression is the negation of the expression; if x is true, !x is false.
Bitwise Operators
These are used to perform operations on individual bits in integers.
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O p e rator Meaning
Bitwise AND
Bitwise OR
Bitwise XOR
<<
Left shift
>>
Right shift
>>>
Bitwise complement
<<=
>>=
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&
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x^=y
Operator Precedence
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Arrays in Java are actual objects that can be passed around and treated just like
other objects.
A r r a y s are a way to store a list of items. Each slot of the array holds an
individual element, and you can place elements into or change the contents or
those slots as you need to.
Three steps to create an array:
Declare a variable to hold the array.
2.
3.
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E.g.
EN
1.
String[] names;
names = new String[10];
names [1] = n1;
names[2] = n2;
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...
CI
Java does not support multidimensional arrays. However, you can declare and
create an array of arrays (and those arrays can contain arrays, and so on, for
however many dimensions you need), and access them as you would C-style
multidimensional arrays:
int coords[] [] = new int[12] [12];
coords[0] [0] = 1; coords[0] [1] = 2;
5 C o n t r o l St a t em e nt
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5. 1 if C o n d i t i o na ls
x The if conditional, which enables you to execute different bits of code based
on a simple test in Java, is nearly identical to if statements in C.
x if conditionals contain the keyword if, followed by a boolean test,
followed by a statement (often a block statement) to execute if the test is true:
x if (x < y)
System.out.println("x is smaller than y");
if (x < y)
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An optional else keyword provides the statement to execute if the test is false:
EN
5. 2 T he C o n d i t i o nal Op e r a t o r
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The test is an expression that returns true or false, just like the test in the if
statement. If the test is true, the conditional operator returns the value of
trueresult; if it's false, it returns the value of falseresult. For example, the following
conditional tests the values of x and y, returns the smaller of the two, and assigns
that value to the variable smaller:
CI
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switch
(test)
valueOne:
case
resultOne;
break;
case valueTwo:
resultTwo;
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break;
case valueThree:
resultThree;
break; ...
default: defaultresult;
EN
TU
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In the switch statement, the test (a primitive type of byte, char, short, or int) is
compared with each of the case values in turn. If a match is found, the statement, or
statements after the test is executed. If no match is found, the default statement is
executed. The default is optional, so if there isn't a match in any of the cases and
default doesn't exist, the switch statement completes without doing anything.
5 . 4 f or L o o p s
CI
TS
Initialization is an expression that initializes the start of the loop. If you have
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a loop index, this expression might declare and initialize it, for example, int i = 0.
Variables that you declare in this part of the for loop are local to the loop itself;
they cease existing after the loop is finished executing. Test is the test that
occurs after each pass of the loop. The test must be a boolean expression or
function that returns a boolean value, for example, i < 10. If the test is true, the
loop executes. Once the test is false, the loop stops executing
Increment is any expression or function call. Commonly, the increment is used
to change the value of the loop index to bring the state of the loop closer to
returning false and completing.
EN
TS
.IN
The statement part of the for loop is the statements that are executed each time
the loop iterates. Just as with if, you can include either a single statement here
or a block; the previous example used a block because that is more common.
Here's an example of a for loop that initializes all the values of a String array to
null strings:
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5 . 5 wh ile a n d do L o op s
TS
Finally, there are while and do loops. while and do loops, like for loops, enable a
block of Java code to be executed repeatedly until a specific condition is met.
Whether you use a for loop, a while, or a do is mostly a matter of your pro
gramming style. while and do loop, are exactly the same as in C and C++ except
their test condition must be a boolean.
CI
5. 6 while Loops
The co ndi tio n is a boolean expression. If it returns true, the while loop
executes the statements in bodyOfLoop and then tests the condition again,
repeating until the condition is false:
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int count = 0;
while ( count < array 1 .length && array 1 [count] !=0)
{ array2[count] = (float) array1[count++];
}
5 . 7 d o. . . w h i l e L o o ps
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The do loop is just like a while loop, except that do executes a given statement
or block until the condition is false. The main difference is that while loops test
the condition
before looping, making it possible that the body of the loop will never execute if
the condition is false the first time it's tested. do loops run the body of the loop at
least once before testing the condition. do loops look like this:
bodyOfLoop;
} while ( co n d i ti o n );
EN
do {
int x = 1;
do {
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Here, the bodyOfLoop part is the statements that are executed with each
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To define a class, use the class keyword and the name of the class:
class MyClassName {
... }
EN
x If this class is a subclass of another class, use extends to indicate the superclass of
this
class:
...
}
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...
}
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Super Classes
x Each class has a superclass (the class above it in the hierarchy), and each class can
have one or more subclasses (classes below that class in the hierarchy). Classes
further down in the hierarchy are said to inherit from classes further up in the
hierarchy.
x Subclasses inherit all the methods and variables from their superclassesthat is, in
any particular class, if the superclass defines behavior that your class needs, you
don't have to redefine it or copy that code from some other class. Your class
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automatically gets that behavior from its superclass, that superclass gets behavior
from its superclass, and so on all the way up the hierarchy.
x At the top of the Java class hierarchy is the class Object; all classes inherit from
this one superclass. Object is the most general class in the hierarchy; it defines
behavior inherited by all the classes in the Java class hierarchy. Each class farther
down in the hierarchy adds more information and becomes more tailored to a
specific purpose.
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E.g.
public class HelloAgainApplet extends java.applet.Applet { }
2. Constructors, Creating instances of a class
The following example demonstrates the creation of classes, creating objects and the
usage of constructors
class Motorcycle { }
EN
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if (engineState == true)
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class Motorcycle {
engine is already
on.");
String make;
engine
on.");
String color;
is
now
boolean engineState;
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void startEngine() {
The showAtts method prints the current values of the instance variables in an instance
of your Motorcycle class. Here's what it looks like:
void showAtts() {
if (engineState == true)
EN
System. out .println ("This motorcycle is a " + color + " " + make);
TU
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The showAtts method prints two lines to the screen: the make and color of the
motorcycle object, and whether or not the engine is on or off.
2.1 Add the main method
public static void main (String args[]) { Motorcycle m = new Motorcycle(); m.make =
"Yamaha RZ350";
TS
m.color = "yellow";
CI
"); System.out.println("Starting
engine..."); m.startEngine();
System.out.println("");
System.out.println("Calling showAtts..."); m.showAtts(); System.out.println("
"); System.out.println("Starting
engine..."); m.startEngine();
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}
With the main() method, the Motorcycle class is now an application, and you can
compile it again and this time it'll run. Here's how the output should look:
Calling showAtts...
This motorcycle is a yellow Yamaha RZ350 The engine is off.
Starting engine... The engine is now on.
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Calling showAtts...
EN
Inheritance is a powerful mechanism that means when you write a class you only have
to specify how that class is different from some other class; inheritance will give you
automatic access to the information contained in that other class.
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With inheritance, all classesthose you write, those from other class libraries that you
use, and those from the standard utility classes as wellare arranged in a strict
hierarchy
3.1 Single and Multiple Inheritance
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Single inheritance means that each Java class can have only one superclass (although
any given superclass can have multiple subclasses).
CI
In other object-oriented programming languages, such as C++, classes can have more
than one superclass, and they inherit combined variables and methods from all those
classes. This is called multiple inheritance.
Multiple inheritance can provide enormous power in terms of being able to create
classes that factor just about all imaginable behavior, but it can also significantly
complicate class definitions and the code to produce them. Java makes inheritance
simpler by being only singly inherited.
3.2 Overriding Methods
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x When a method is called on an object, Java looks for that method definition in the
class of that object, and if it doesn't find one, it passes the method call up the class
hierarchy until a method definition is found.
x Method inheritance enables you to define and use methods repeatedly in subclasses
without having to duplicate the code itself.
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x However, there may be times when you want an object to respond to the same
methods but have different behavior when that method is called. In this case, you
can override that method. Overriding a method involves defining a method in a
subclass that has the same signature as a method in a superclass. Then, when that
method is called, the method in the subclass is found and executed instead of the
one in the superclass.
3.3 Creating Methods that Override Existing Methods
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EN
To override a method, all you have to do is create a method in your subclass that has
the same signature (name, return type, and parameter list) as a method defined by one
of your class's superclasses. Because Java executes the first method definition it finds
that matches the signature, this effectively "hides" the original method definition.
Here's a simple example
class PrintClass {
int x = 0; int y = 1;
void printMe() {
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CI
public static void main(String args[]) { PrintSubClass obj = new PrintSubClass(); obj
.printMe();
}
}
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To call the original method from inside a method definition, use the super keyword to
pass the method call up the hierarchy:
void myMethod (String a, String b) { // do stuff here
super.myMethod(a, b);
// maybe do more stuff here }
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4. Exception handling
EN
The super keyword, somewhat like the this keyword, is a placeholder for this class's
superclass. You can use it anywhere you can use this, but to refer to the superclass
rather than to the current class.
An exception is an event that occurs during the execution of a program that disrupts
the normal flow of instructions.
4.1 The Three Kinds of Exceptions
TS
x Checked exceptions are subject to the Catch or Specify Requirement. All exceptions
are checked exceptions, except for those indicated by Error, RuntimeException, and
their subclasses.
CI
x Errors are not subject to the Catch or Specify Requirement. Errors are those
exceptions indicated by Error and its subclasses.
x Runtime exceptions are not subject to the Catch or Specify Requirement. Runtime
exceptions are those indicated by Runtime Except ion and its subclasses.
Valid Java programming language code must honor the Catch or Specify Requirement.
This means that code that might throw certain exceptions must be enclosed by either
of the following:
A try statement that catches the exception. The try must provide a handler for the
exception, as described in Catching and Handling Exceptions.
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A method that specifies that it can throw the exception. The method must provide a
throws clause that lists the exception, as described in Specifying the Exceptions
Thrown by a Method.
Code that fails to honor the Catch or Specify Requirement will not compile.
This example describes how to use the three exception handler components the try,
cat ch, and finally blocks
4.2 try block
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The first step in constructing an exception handler is to enclose the code that might
throw an exception within a try block. In general, a try block looks like the following.
try {
code
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try {
} catch (ExceptionType name) {
} catch (ExceptionType name) {
}
Each catch block is an exception handler and handles the type of exception indicated
by its argument
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finally block
The runtime system always executes the statements within the finally block regardless
of what happens within the try block. So it's the perfect place to perform cleanup.
The following finally block for the write Li st method cleans up and then closes the
PrintWriter.
if (out != null) {
EN
finally {
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} else {
TS
Applet Basics
x An applet is a special kind of Java program that a browser enabled with Java
technology can download from the internet and run.
CI
x An applet is typically embedded inside a web-page and runs in the context of the
browser.
x An applet must be a subclass of the java.applet.Applet class, which provides the
standard interface between the applet and the browser environment.
x Simple example :
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When Java technology enabled Browser is used to view a page that contains an applet,
the applet's code is transferred to your system and executed by the browser's Java
Virtual Machine (JVM)
Two Types of Applets
1 .Local applet - operate in single machine browser which is not connected in network,
2.Remote applet - remote applet operate over internet via network.
Applet Architecture
EN
Event driven :
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The AWT notifies the applet about an event by calling event handler that has been
provided by the applet.
The applet takes appropriate action and then quickly return control to AWT All Swing
components descend from the AWT Container class
TS
User initiates interaction with an Applet (and not the other way around) An Applet
Skeleton
import java.awt.*;
import javax.swing.*;
CI
/*
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// initialization
}
/* Called second, after init(). Also called whenever the applet is restarted. */
public void start() {
// start or resume execution
}
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.IN
EN
method executed. */
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TS
CI
Requesting Repainting
repaint( ) function is called when you have changed something and want your changes
to show up on the screen
repaint( ) is a request--it might not happen
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EN
Many browsers and applet viewers provide such a window, where the application can
inform users of its current state.
Example :
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if (e.target == showStatus)
browser.showStatus("Here is something for your status line ..."); return true;
}
}
6. The HTML Applet Tag
The APPLET tag is used to start an applet from both an HTML document and
from an applet viewer.
An applet viewer will execute each APPLET tag that it finds in a separate
window,while web browsers like Netscape Navigator, Internet Explorer, and
HotJava will allow many applets on a single page.
TS
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< APPLET
[CODEBASE = codebaseURL]
CODE = appletFile
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EN
x The syntax for the standard APPLET tag is shown here. Bracketed items are
optional.
[NAME = appletInstanceName]
>
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[< PARAM NAME = AttributeName VALUE = Attribute Value>] [< PARAM NAME =
AttributeName2 VALUE = Attribute Value>] . . .
[HTML Displayed in the absence of Java]
</APPLET>
x CODEBASE is an optional attribute that specifies the base URL of the applet code,
which is the directory that will be searched for the applets executable class file
(specified by the CODE tag). The HTML documents URL directory is used as the
CODEBASE if this attribute is not specified. The CODEBASE does not have to be on
the host from which the HTML document was read.
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x CODE is a required attribute that gives the name of the file containing your
applets compiled .class file. This file is relative to the code base URL of the applet,
which is the directory that the HTML file was in or the directory indicated by
CODEBASE if set.
x ALT is an optional attribute used to specify a short text message that should be
displayed if the browser understands the APPLET tag but cant currently run Java
applets. This is distinct from the alternate HTML you provide for browsers that
dont support applets.
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x WIDTH AND HEIGHT are required attributes that give the size (in pixels) of the
applet display area.
x ALIGN is an optional attribute that specifies the alignment of the applet. This
attribute is treated the same as the HTML IMG tag with these possible values:
x LEFT, RIGHT, TOP, BOTTOM, MIDDLE, BASELINE, TEXTTOP, ABSMIDDLE,
and ABSBOTTOM.
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VSPACE AND HSPACE These attributes are optional. VSPACE specifies the
space, in pixels, above and below the applet. HSPACE specifies the space, in
pixels, on each side of the applet. Theyre treated the same as the IMG tags
VSPACE and HSPACE attributes.
PARAM NAME AND VALUE The PARAM tag allows you to specify
appletspecific arguments in an HTML page. Applets access their attributes
with the getParameter( ) method.
TS
CI
Inside the applet, you read the values passed through the PARAM tags with
the getParameter() method of the java.applet.Applet class.
The applet parameter "Message" is the string to be drawn.
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}
}
HTML file that references the above applet.
<HTML> <HEAD>
</HEAD>
<BODY>
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TS
</BODY> </HTML>
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http://java.sun.com/products/jdk/1.2/index.html
x The document base is:
http://java.sun.com/products/jdk/1.2/index.html
Syntax : public URL getCodeBase()
Returns:
the base URL of the directory which contains this applet.
TS
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x Gets the base URL. This is the URL of the directory which contains this applet.
x Example segments:
URL codeBase = getCodeBase();
EN
x The AudioC lip interface is a simple abstraction for playing a sound clip.
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x Multiple Audi oC lip items can be playing at the same time, and the resulting
sound is mixed together to produce a composite.
x It has the following methods :
play
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loop
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stop
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The Applet class provides methods with similar names that call these methods.
Methods
public abstract boolean isActive ()
The isActive() method returns the current state of the applet. While an applet is
initializing, it is not active, and calls to isActive() return false. The system marks the
applet active just prior to calling start(); after this point, calls to isActive() return true.
x public abstract URL getDocumentBase ()
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The getDocumentBase() method returns the complete URL of the HTML file that
loaded the applet. This method can be used with the getImage() or getAudioClip()
methods to load an image or audio file relative to the HTML file.
The getCodeBase() method returns the complete URL of the .class file that contains the
applet. This method can be used with the getImage() method or the getAudioClip()
method to load an image or audio file relative to the .class file.
EN
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The getParameter() method allows you to get parameters from <PARAM> tags within
the <APPLET> tag of the HTML file that loaded the applet. The name parameter of
getParameter() must match the name string of the <PARAM> tag; name is case
insensitive. The return value of getParameter() is the value associated with name; it is
always a String regardless of the type of data in the tag. If name is not found within
the <PARAM> tags of the <APPLET>, getParameter() returns null.
x public abstract AppletContext getAppletContext ()
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The getAppletContext() method returns the current AppletContext of the applet. This
is part of the stub that is set by the system when setStub() is called.
x public abstract void appletResize (int width, int height)
CI
The appletResize() method is called by the resize method of the Applet class. The
method changes the size of the applet space to width x height. The browser must
support changing the applet space; if it doesn't, the size remains unchanged
Output To the Console
The drawString method can be used to output strings to the console. The position of
the text can also be specified.
The following prog shows this concept:
public class ConsolePrintApplet1 extends java.applet.Applet
{
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1.
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(1) implement the Runnable Interface and apply its run() method.
(2) extend the Thread class itself.
1. Implementing Runnable Interface: The easiest way to create a thread is to create
a class that implements the Runnable interface. To implement Runnable, a class
need only implement a single method called run().
The Format of that function is public void run().
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2. Extending Thread: The second way to create a thread is to create a new class that
extends the Thread class and then to create an instance of this class. This class
must override the run() method which is the entry point for the new thread.
1.2 Extending Threads
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You can inherit the Thread class as another way to create a thread in your
program. When you declare an instance of your class, youll also have access to
members of the Thread class. Whenever your class inherits the Thread class, you
must override the run() method, which is an entry into the new thread. The
following example shows how to inherit the Thread class and how to override the
run() method. This example defines the MyThread class, which inherits the Thread
class. The constructor of the MyThread class calls the constructor of the Thread
class by using the super keyword and passes it the name of the new thread, which
is My thread. It then calls the start() method to activate the new thread. The start()
method calls the run() method of the MyThread class
class MyThread extends Thread {
MyThread() {
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super("My thread");
start();
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Implementing Runnable
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The example in the next segment demonstrates the use of Runnable and its
implementation.
Synchronization
1. Two or more threads accessing the same data simultaneously may lead to loss of
data integrity. In order to avoid this java uses the concept of monitor. A monitor is an
object used as a mutually exclusive lock.
EN
2. At a time only one thread can access the Monitor. A second thread cannot enter the
monitor until the first comes out. Till such time the other thread is said to be waiting.
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3. The keyword Synchronized is use in the code to enable synchronization and it can
be used along with a method.
Changing the state of thread
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There might be times when you need to temporarily stop a thread from processing
and then resume processing, such as when you want to let another thread use the
current resource. You can achieve this objective by defining your own suspend and
resume methods, as shown in the following example. This example defines a
MyThread class. The MyThread class defines three methods: the run() method, the
suspendThread() method, and the resumeThread() method. In addition, the
MyThread class declares the instance variable suspended, whose value is used to
indicate whether or not the thread is suspended.
class MyThread implements Runnable {
String name;
Thread t;
boolean suspended;
MyThread() {
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while (suspended) {
wait();
}
}
}
EN
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suspended = false;
notify();
}
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class Demo {
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System.out.println("Thread:
Suspended");
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EN
Problem Description :
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The producer's job is to generate a piece of data, put it into the buffer and start again.
At the same time the consumer is consuming the data (i.e. removing it from the
buffer) one piece at a time. The problem is to make sure that the producer won't try to
add data into the buffer if it's full and that the consumer won't try to remove data
from an empty buffer. This is the code for solving the above stated:
CI
class BufferItem {
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new
IllegalArgumentException("numSlots<=0");
// race condition!!! }
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EN
//
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}
}
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Read-Write problem
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x Only one thread can acquire an exclusive write lock on a read/write lock object.
x When an exclusive write lock is held, no other threads are allowed to hold any lock.
public class Read WriteLock{
private int readers
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writeRequests++;
EN
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}
writeRequests--;
writers++;
}
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Producer-Consumer problems
x In producer/consumer synchronizations, producer processes make items available
to consumer processes.
x
Examples are a message sender and a message receiver, or two machines working
on items in sequence.
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The synchronization here must ensure that the consumer process does not
consume more items than have been produced. If necessary, the consumer process
is blocked (must wait) if no item is available to be consumed.
3.
Event Handling
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x The buffer can be bounded (have a capacity limit) or unbounded (be able to store
an unlimited number of items).
In Java, events represent all activity that goes on between the user and the application.
Two event handling mechanisms :
EN
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Events
TS
In the delegation model, an event is an object that describes a state change in a source.
It can be generated as a consequence of a person interacting with the elements in a
graphical user interface. Some of the activities that cause events to be generated are :
pressing a button, entering a character via the keyboard, selecting an item in a list,
and clicking the mouse. Events may also occur that are not directly caused by
interactions with a user interface. For example, an event may be generated when a
timer expires, a counter exceeds a value, a software or hardware failure occurs, or an
operation is completed.
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Event Classes
The classes that represent events are at the core of Javas event handling mechanism.
EventObject : It is at the root of the Java event class hierarchy in java.util. It is the
superclass for all events. Its one constructor is shown here: EventObject(Object src)
Here, src is the object that generates this event. EventObject contains two methods:
getSource( ) and toString( ). The getSource( ) method returns the source of the event.
EventObject is a superclass of all events.
The ActionEvent Class :
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ActionEvent(Object src, int type, String cmd, long when, int modifiers) Here, src is a
reference to the object that generated this event. The type of the event is specified by
type, and its command string is cmd. The argument modifiers indicates which modifier
keys (ALT, CTRL, META, and/or SHIFT) were pressed when the event was
generated. The when parameter specifies when the event occurred
EN
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x The TextEvent Class Instances of this class describe text events. These are
generated
by text fields and text areas when characters are entered by a user or program.
x The WindowEvent Class There are ten types of window events. The
WindowEvent
class defines integer constants that can be used to identify them.
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Sources of Events
Event Source Description :
EN
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When an event occurs, the event source invokes the appropriate method defined by
the listener and provides an event object as its argument.
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Interface Description
ActionListener - Defines one method to receive action events.
AdjustmentListener - Defines one method to receive adjustment events.
ComponentListener - Defines four methods to recognize when a component is
hidden, moved, resized, or shown.
ContainerListener - Defines two methods to recognize when a component is added to
or removed from a container.
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EN
MouseListener - Defines five methods to recognize when the mouse is clicked, enters
a component, exits a component, is pressed, or is released.
MouseMotionListener - Defines two methods to recognize when the mouse is
dragged or moved.
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x New class to act as an event listener by extending one of the adapter classes and
implementing only those events in which you are interested.
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EN
</applet>
*/
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addMouseListener(new MyMouseAdapter(this));
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addMouseMotionListener(new MyMouseMotionAdapter(this));
}}
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}
// Handle mouse clicked.
public void mouseClicked(MouseEvent me) {
adapterDemo.showStatus("Mouse clicked");
}}
AdapterDemo adapterDemo;
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EN
}}
Inner Classes
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adapterDemo.showStatus("Mouse dragged");
Consider the applet shown in the following listing. It does not use an inner class. Its
goal is to display the string
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Mouse Pressed in the status bar of the applet viewer or browser when the mouse is
pressed. There are two top-level classes in this program. MousePressedDemo extends
Applet, and MyMouseAdapter extends MouseAdapter. The init( ) method of
MousePressedDemo instantiates MyMouseAdapter and provides this object as an
argument to the addMouseListener( ) method.
Notice that a reference to the applet is supplied as an argument to the
MyMouseAdapter constructor. This reference is stored in an instance variable for
later use by the mousePressed( )
method.
// This applet does NOT use an inner class.
import java.applet. *;
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import java.awt.event.*;
/*
<applet code="MousePressedDemo" width=200 height=100> </applet>
*/
public class MousePressedDemo extends Applet {
public void init() {
}}
class
MyMouseAdapter
mousePressedDemo;
extends
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addMouseListener(new MyMouseAdapter(this));
MouseAdapter
EN
public
MyMouseAdapter(MousePressedDemo
this.mousePressedDemo = mousePressedDemo;
}
MousePressedDemo
mousePressedDemo)
me)
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public
void
mousePressed(MouseEvent
mousePressedDemo.showStatus("Mouse Pressed.");
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UNIT-4: SWINGS
Swing is built on top of AWT and is entirely written in Java, using AWTs lightweight
component support. In particular, unlike AWT, t he architecture of Swing components
makes it easy to customize both their appearance and behavior. Components from AWT
and Swing can be mixed, allowing you to add Swing support to existing AWT-based
programs. For example, swing components such as JSlider, JButton and JCheckbox could
be used in the same program with standard AWT labels, textfields and scrollbars.
TS
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1. Three parts
Component set (subclasses of JComponent) Support classes, Interfaces
Swing Components and Containers
JLabel Component
EN
Swing components are basic building blocks of an application. Swing toolkit has a
wide range of various widgets. Buttons, check boxes,sliders, list boxes etc. Everything
a programmer needs for his job. In this section of the tutorial, we will describe several
useful components.
JCheckBox
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JLabel is a simple component for displaying text, images or both. It does not react to
input events.
JCheckBox is a widget that has two states. On and Off. It is a box with a label JSlider
TS
JSlider is a component that lets the user graphically select a value by sliding a knob
within a bounded interval
JComboBox
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A progress bar is a widget that is used, when we process lengthy tasks. It is animated
so that the user knows, that our task is progressing
JToggleButton
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JToggleButton is a button that has two states. Pressed and not pressed. You toggle
between these two states by clicking on it
Containers
Swing contains a number of components that provides for grouping other
components together.
In AWT, such components extended java.awt.Container and included Panel, Window,
Frame, and Dialog.
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.IN
JPanel is Swings version of the AWT class Panel and uses the same default layout,
FlowLayout. JPanel is descended directly from JComponent.
EN
JFrame is Swings version of Frame and is descended directly from that class. The
components added to the frame are referred to as its contents; these are managed by
the contentPane. To add a component to a JFrame, we must use its contentPane
instead.
JInternalFrame is confined to a visible area of a container it is placed in. It can be
iconified , maximized and layered.
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JWindow is Swings version of Window and is descended directly from that class.
Like Window, it uses BorderLayout by default.
JDialog is Swings version of Dialog and is descended directly from that class. Like
Dialog, it uses BorderLayout by default. Like JFrame and JWindow,
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of the most common dialogs are provided through static methods in the class
JOptionPane.
Jlabel and ImageIcon
Syntax :
extends JComponent
implements SwingConstants, Accessible
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x A label does not react to input events. As a result, it cannot get the keyboard focus.
x A label can display a keyboard alternative as a convenience for a nearby
component that has a keyboard alternative but can't display it.
x A JLabel object can display either text, an image, or both.
By default, labels are vertically centered in their display area.
Text-only labels are leading edge aligned, by default; image-only labels are
horizontally centered, by default.
TS
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Can use the setIconTextGap method to specify how many pixels should appear
between the text and the image. The default is 4 pixels.
ImageIcon
EN
Syntax :
public ImageIcon(String filename)
{
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this(filename, filename);
}
Creates an ImageIcon from the specified file. The image will be preloaded by using
MediaTracker to monitor the loading state of the image.
TS
The specified String can be a file name or a file path. When specifying a path, use the
Internet-standard forward-slash ("/") as a separator. (The string is converted to an
URL, so the forward-slash works on all systems.)
CI
new ImageIcon("images/myImage.gif")
The description is initialized to the filename string.
Example of JLabel with ImageIcon :
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EN
JTextField
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x JTextField has a method to establish the string used as the command string for the
action event that gets fired.
The java.awt.TextField used the text of the field as the command string for the
ActionEvent.
x JTextField will use the command string set with the setActionCommand method if
not null, otherwise it will use the text of the field as a compatibility with
java.awt.TextField.
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2. Swing Package
Syntax :
public class JButton extends AbstractButton implements Accessible
package com.ack.gui.swing.simple;
import java.awt.*;
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EN
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System.exit( 0 );
}
} );
init();
setVisible( true );
}
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}
getContentPane().add( my_panel );
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my_panel.add( jb );
my_panel.setBorder( BorderFactory.createEtchedBorder() );
}
JTabbedpane
EN
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extends JComponent
A component that lets the user switch between a group of components by clicking
on a tab with a given title and/or icon.
CI
TS
The TabbedPane uses a Single SelectionModel to represent the set of tab indices
and the currently selected index. If the tab count is greater than 0, then there will
always be a selected index, which by default will be initialized to the first tab. If
the tab count is 0, then the selected index will be -1.
JScrollPane
Syntax : public class JScrollPane
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extends JComponent
implements ScrollPaneConstants, Accessible
x
x A JScrollPane manages a viewport, optional vertical and horizontal scroll bars, and
optional row and column heading viewports.
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JList
extends JComponent
EN
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A component that allows the user to select one or more objects from a list. A separate
model, ListModel, represents the contents of the list.
// Create a JList that displays the strings in data[]
String[] data = {"one", "two", "three", "four"}; JList dataList = new JList(data);
JComboBox
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x The user can select a value from the drop-down list, which appears at the user's
request.
If you make the combo box editable, then the combo box includes an editable field
into which the user can type a value.
JTable
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The JTable is used to display and edit regular two-dimensional tables of cells.
The JTable has many facilities that make it possible to customize its rendering and
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editing but provides defaults for these features so that simple tables can be set up
easily.
EN
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TS
import javax.swing.*;
class swingdemo {
swingdemo() {
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}
public static void main(String args[]) {
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jfrm.setVisible(true);
new swingdemo();
}
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});
EN
}
}
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2) // Demonstrate JToggleButton.
import java.awt.*;
CI
import java.awt.event.*;
import javax.swing.*;
/*
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new Runnable() {
public void run() {
makeGUI();
}
);
} catch (Exception exc) {
EN
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getContentPane().setLayout(new FlowLayout());
// Create a label.
jlab = new JLabel("Button is off.");
// Make a toggle button.
jtbn = new JToggleButton("On/Off");
// Add an item listener for the toggle button.
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jtbn.addItemListener(new ItemListener() {
public void itemStateChanged(ItemEvent ie) {
if(jtbn.isSelected())
jlab.setText("Button is on.");
else
jlab.setText("Button is off.");
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});
getContentPane().add(jlab);
}
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getContentPane().add(jtbn);
3) // Demonstrate JTextField.
import java.awt.*;
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import java.awt.event.*;
import javax.swing.*;
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/*
*/
public class jtext extends JApplet {
JTextField jtf;
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}
}
);
} catch (Exception exc) {
EN
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getContentPane().setLayout(new FlowLayout());
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getContentPane().add(jtf);
jtf.addActionListener(new ActionListener() {
public void actionPerformed(ActionEvent ae) {
// Show text when user presses ENTER.
showStatus(jtf.getText());
}
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});
}
}
4) //Demonstrate JScrollPane.
import java.awt.*;
/*
<applet code="jscroll" width=300 height=250>
</applet>
*/
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SwingUtilities.invokeAndWait(
EN
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import javax.swing.*;
new Runnable() {
TS
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);
}
}
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getContentPane().add(jsp, BorderLayout.CENTER);
5) // Demonstrate JList.
import javax.swing.*;
import javax.swing.event.*;
import java.awt.*;
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import java.awt.event.*;
/*
<applet code="jlist" width=200 height=120>
</applet>
*/
public class jlist extends JApplet {
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JList jlst;
JLabel jlab;
JScrollPane jscrlp;
// Create an array of cities.
EN
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SwingUtilities.invokeAndWait(
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new Runnable() {
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makeGUI();
);
} catch (Exception exc) {
System.out.println("Can't create because of " + exc);
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}
}
private void makeGUI() {
// Change to flow layout.
getContentPane().setLayout(new FlowLayout());
// Create a JList.
TS
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jlst.setSelectionMode(ListSelectionModel.SINGLE_SELECTION);
EN
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jlst.addListSelectionListener(new ListSelectionListener() {
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import java.awt.event.*;
EN
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});
import javax.swing.*;
/*
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*/
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EN
);
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}
}
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getContentPane().setLayout(new FlowLayout());
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getContentPane().add(jcb);
// Handle selections.
jcb.addActionListener(new ActionListener() {
public void actionPerformed(ActionEvent ae) {
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EN
x Java2 Platform, Enterprise Edition (J2EE) technology provides a componentbased approach to the design, development, assembly, and deployment of
enterprise applications.
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x The J2EE platform gives you a multitiered distributed application model, the ability
to reuse components, integrated XML-based data interchange, a unified security
model, and flexible transaction control.
x Vendors and customers enjoy the freedom to choose the products and components
that best meet their business and technological requirements.
1. The Concept of JDBC
x The JDBC ( Java Database Connectivity) API defines interfaces and classes for
TS
x Using JDBC you can send SQL, PL/SQL statements to almost any relational
CI
database. JDBC is a Java API for executing SQL statements and supports basic SQL
functionality.
x It provides RDBMS access by allowing you to embed SQL inside Java code.
Overview of JDBC Process
Before you can create a java jdbc connection to the database, you must first import the
java.sql package.
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import java.sql.*; The star ( * ) indicates that all of the classes in the package java.sql are
to be imported.
Java application calls the JDBC library. JDBC loads a driver which talks to the
database. We can change database engines without changing database code.
Establishing Database Connection and Associating JDBC/ODBC bridge 1.
Loading a database driver,
this step of the jdbc connection process, we load the driver class by calling
Class.forName() with the Driver class name as an argument. Once loaded, the
Driver class creates an instance of itself.
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x In
x A client can connect to Database Server through JDBC Driver. Since most of the
Database servers support ODBC driver therefore JDBC-ODBC Bridge driver is
commonly used.
EN
x The return type of the Class.forName (String ClassName) method is Class. Class is a
class in java.lang package.
Class.forName(sun.jdbc.odbc.JdbcOdbcDriver); //Or any other driver
}
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catch(Exception x) {
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The JDBC DriverManager class defines objects which can connect Java applications to
a JDBC driver. DriverManager is considered the backbone of JDBC architecture.
DriverManager class manages the JDBC drivers that are installed on the system.
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a username, password, and a jdbc url to establish a connection to the database and
returns a connection object.
x A jdbc Connection represents a session/connection with a specific database. Within
the context of a Connection, SQL, PL/SQL statements are executed and results are
returned. An application can have one or more connections with a single database,
or it can have many connections with different databases.
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x A Connection object provides metadata i.e. information about the database, tables,
and fields. It also contains methods to deal with transactions.
Each subprotocol has its own syntax for the source. Were using the jdbc odbc
subprotocol, so the DriverManager knows to use the sun.jdbc.odbc.JdbcOdbcDriver.
try{
}
catch( SQLException x ){
TS
.IN
Connection dbConnection=DriverManager.getConnection(url,loginName,Pas
sword)
EN
TU
D
Connection interface defines methods for interacting with the database via the
established connection.
x To execute SQL statements, you need to instantiate a Statement object from your
connection object by using the createStatement() method.
x Statement statement = dbConnection.createStatement();
TS
CI
Statement createStatement()
Creates an SQL Statement object.
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.IN
x Statement interface defines methods that are used to interact with database via
the execution of SQL statements.
x The Statement class has three methods for executing statements:
executeQuery(), executeUpdate(), and execute().
For statements that create or modify tables, the method to use is executeUpdate.
Note: Statements that create a table, alter a table, or drop a table are all examples of
DDL statements and are executed with the method executeUpdate. execute()
executes an SQL statement that is written as String object.
EN
TU
D
TS
CI
import java.sql.DriverManager;
import java.sql.ResultSet;
import java.sql.ResultSetMetaData;
import java.sql.Statement;
public class Main {
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TS
.IN
EN
rs.close();
st.close();
conn.close();
TU
D
CI
TS
Using DriverManager.registerDriver()
//String className = "org.gjt.mm.mysql.Driver";
try {
// Registers the given driver with the DriverManager.
DriverManager.registerDriver(new org.gjt.mm.mysql.Driver());
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TS
.IN
EN
System.out.println("driverObject=" + driverObject);
TU
D
catch (Exception e) {
}
}
TS
CI
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} catch (Exception e) {
System.out.println("Failed: JDBC Driver Error: " + e.getMessage());
}
}
}
TS
.IN
3) import java.awt.*;
import java.awt.event.*;
import java.applet.*;
TU
D
addMouseMotionListener(this);
EN
TS
// save coordinates
mouseX = 0;
mouseY = 10;
CI
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mouseX = 0;
mouseY = 10;
msg = "Mouse entered.";
repaint();
}
repaint();
}
TU
D
EN
TS
.IN
mouseX = me.getX();
TS
mouseY = me.getY();
msg = "Down";
CI
repaint();
}
// save coordinates
mouseX = me.getX();
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mouseY = me.getY();
msg = "Up";
repaint();
}
// Handle mouse dragged.
public void mouseDragged(MouseEvent me) {
TS
.IN
// save coordinates
mouseX = me.getX();
mouseY = me.getY();
msg = "*";
repaint();
}
TU
D
EN
TS
CI
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import java.applet.*;
EN
TS
.IN
TU
D
showStatus("Key Down");
TS
CI
showStatus("Key Up");
}
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}
// Display keystrokes.
public void paint(Graphics g) {
g.drawString(msg, X, Y);
}
}
TS
.IN
5) import java.io.DataInputStream;
class reading
{
EN
//int intnum=0;
TU
D
//float floatnum=0.0f;
TS
try
CI
intnum=Integer.parseInt(in.readLine());
floatnum=Float.valueOf(in.readLine()).floatValue();
}catch(Exception e){}
System.out.println("intnumber= " + intnum);
System.out.println("FloatNumber=" + floatnum);
}
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}
6) class MyThread extends Thread
{
/*MyThread()
{super("My thread");
}*/
public void run()
{
System.out.println("Child thread started");
EN
TS
.IN
start();
TU
D
}
class ThreadDemo
{
TS
//new MyThread();
CI
a.start();
}
7) class A extends Thread
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{
public void run()
{
for(int i=1;i<=5;i++)
{
TS
.IN
if(i==1) yield();
System.out.println("\t From Thread A: i" +i);
}
System.out.println("Exit from A ");
}
class B extends Thread
TU
D
EN
for(int j=1;j<=5;j++)
TS
CI
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TS
.IN
{
System.out.println("\t From Thread C: k" + k);
if(k==1)
try
sleep(1000);
}
TU
D
catch(Exception e){ }
EN
CI
TS
class threadMethod
{
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}
8) class A extends Thread
TU
D
EN
TS
.IN
threadB.start();
for(int i=1;i<=4;i++)
TS
CI
}
}
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EN
TS
.IN
TU
D
{
for(int k=1;k<=4;k++)
{
TS
CI
}
}
class threadPriority
{
public static void main(String args[])
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{
A threadA = new A();
B threadB = new B();
C threadC = new C();
threadB.setPriority(threadA.getPriority()+1);
threadA.setPriority(Thread.MIN_PRIORITY);
threadA.start();
threadB.start();
TU
D
EN
TS
.IN
threadC.setPriority(Thread.MAX_PRIORITY);
CI
TS
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EN
TS
.IN
Java/J2EE
Background
TU
D
Definition : Servlets are modules of Java code that run in a server application (hence
the name "Servlets", similar to "Applets" on the client side) to answer client requests.
TS
x Servlets are not tied to a specific client-server protocol but they are most commonly
used with HTTP and the word "Servlet" is often used in the meaning of "HTTP
Servlet".
CI
x Servlets make use of the Java standard extension classes in the packages
javax. servlet (the basic Servlet framework) and javax. servlet .http
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o Managing state information on top of the stateless HTTP, e.g. for an online
shopping cart system which manages shopping carts for many concurrent
customers and maps every request to the right customer.
TS
.IN
The life cycle of a servlet is controlled by the container in which the servlet has been
deployed. When a request is mapped to a servlet, the container performs the following
steps:
EN
TU
D
c. Initializes the servlet instance by calling the init method. Initialization is covered
in Initializing a Servlet
2. Invokes the service method, passing a request and response object.
3. If the container needs to remove the servlet, it finalizes the servlet by calling the
servlets destroy method.
TS
CI
HttpServletResponse res)
throws ServletException, IOException
{
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.IN
EN
x Two packages contain the classes and interfaces that are required to build servlets.
They are javax.servlet and javax.servlet.http.
TU
D
x The javax.servlet and javax.servlet.http packages provide interfaces and classes for
writing servlets. All servlets must implement the Servlet interface, which defines
life cycle methods.
1.3 The servlet packages :
x The javax.servlet package contains a number of classes and interfaces that describe
TS
and define the contracts between a servlet class and the runtime environment
provided for an instance of such a class by a conforming servlet container.
CI
x The two classes in the servlet API that implement the Servlet interface are
GeneriISErvlet and HttpServlet .
x For most purposes, developers will extend HttpServlet to implement their servlets
while implementing web applications employing the HTTP protocol.
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x The basic Servlet interface defines a service method for handling client requests. This
method is called for each request that the servlet container routes to an instance of
a servlet.
1.4 Handling HTTP requests and responses :
x Servlets can be used for handling both the GET Requests and the POST Requests.
TS
.IN
x The HttpServlet class is used for handling HTTP GET Requests as it has som
specialized methods that can efficiently handle the HTTP requests. These methods
are;
doGet()
doPost()
doPut()
EN
An individual developing servlet for handling HTTP Requests needs to override one
of these methods in order to process the request and generate a response. The servlet is
invoked dynamically when an end-user submits a form.
TU
D
Example:
TS
CI
Heres the code for ColServlet.java that overrides the doGet() method to retrieve data
from the HTTP Request and it then generates a response as well.
// import the java packages that are needed for the servlet to work
import java.io .*;
import javax.servlet. *;
import javax.servlet.http. *;
// defining a class
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TS
.IN
info .println(col);
info.close();
}
2. Cookies
TU
D
EN
TS
Cookies are small bits of textual information that a Web server sends to a browser and
that the browser returns unchanged when visiting the same Web site or domain later.
By having the server read information it sent the client previously, the site can provide
visitors with a number of conveniences like:
CI
Customizing a site.
Focusing advertising.
To send cookies to the client, a servlet would create one or more cookies with the
appropriate names and values via new Cookie (name, value)
2.1 Placing Cookies in the Response Headers
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x The cookie is added to the Set-Cookie response header by means of the addCookie
method of HttpServletResponse. For example:
Cookie userCookie = new Cookie("user", "uid 1234");
response.addCookie(userCookie);
x To send cookies to the client, you created a Cookie then used addCookie to send a
Set-Cookie HTTP response header.
TS
.IN
x To read the cookies that come back from the client, call getCookies on the
HttpServletRequest. This returns an array of Cookie objects corresponding to the
values that came in on the Cookie HTTP request header
x Once this array is obtained, loop down it, calling getName on each Cookie until
find one matching the name you have in mind. You then call getValue on the
matching Cookie, doing some processing specific to the resultant value.
String defaultValue) {
EN
TU
D
if (cookieName.equals(cookie.getName()))
return(cookie.getValue());
}
TS
return(defaultValue);
}
x Session Tracking
CI
HTTP cookies can be used to store information about a shopping session, and
x each subsequent connection can look up the current session and then extract
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x information about that session from some location on the server machine.
x
URL Rewriting.
You can append some extra data on the end of each URL that identifies the session,
and the server can associate that session identifier with data it has stored about that
session.
This is also an excellent solution, and even has the advantage that it works with
browsers that don't support cookies or where the user has disabled cookies.
However, it has most of the same problems as cookies, namely that the server-side
program has a lot of straightforward but tedious processing to do. In addition, you
have to be very careful that every URL returned to the user (even via indirect
means like
TS
.IN
HTML forms have an entry that looks like the following: <INPUT
TYPE="HIDDEN" NAME="session" VALUE="...">.
This means that, when the form is submitted, the specified name and value are
included in the GET or POST data.
TU
D
EN
TS
x However, it has the major disadvantage that it only works if every page is
dynamically generated, since the whole point is that each session has a unique
identifier.
Servlets solution :
CI
x The HttpSession API. is a high-level interface built on top of cookies or URLrewriting. In fact, on many servers, they use cookies if the browser supports
them, but automatically revert to URL-rewriting when cookies are unsupported
or explicitly disabled.
x The servlet author doesn't need to bother with many of the details, doesn't have
to explicitly manipulate cookies or information appended to the URL, and is
automatically given a convenient place to store data that is associated with each
session.
example,
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TS
TU
D
EN
TS
.IN
x JavaServer Pages (JSP) is a Sun Microsystems specification for combining Java with
HTML to provide dynamic content forWeb pages.
x When you create dynamic content, JSPs are more convenient to write than HTTP
servlets because they allow to embed Java code directly into HTML pages, in contrast
with HTTP servlets, in which you embed HTML inside Java code.
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TS
.IN
The following table describes the basic tags that you can use in a JSP page. Each
shorthand tag has an XML equivalent.
Syntax
<% java_code %>
. . . or use the XML
equivalent:
<jsp:scriptlet>
java_code
</jsp:scriptlet>
Description
Embeds Java source code
Scriptlet in yourHTML
page. The Java code is
executed and its output
is inserted in sequence
with the rest
of the HTML in the page.
Directives contain
messages to the
application server.
A directive can also
contain name/value pair
attributes in the form
attr=value, which
provides additional
instructions to
Declares a variable or
method that
can be referenced by
other
declarations, scriptlets,
Directive
Defines a Java
that is
Provide access to
TU
D
EN
JSP Tag
Scriptlet
TS
Declarations
CI
Expression
Actions
Tomcat
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.IN
</table>
TU
D
</body></html>
EN
Request string
TS
CI
<head><title>Hello, User</title></head>
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<td width="550">
<h1>My name is Duke. What's yours?</h1>
</td> </tr> <tr>
<td width="150" </td>
<td width="550">
<form method="get">
<br>
<input type="submit" value="Submit">
<input type="reset" value="Reset">
</td> </tr> </form>
EN
</table>
TS
.IN
<%
if ( request.getParameter("username") != null ) {
TU
D
%>
TS
The data the user enters is stored in the request object, which usually implements
javax.servlet.HttpServletRequest (or if your implementation uses a different protocol,
another interface that is subclassed from javax.servlet.ServletRequest). You can access
the request object directly within a scriptlet.
CI
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The getCookies() method of the request object returns an array of Cookie objects.
Cookies can be constructed using the following code:
<% @ page language="java" import="java.util. *"%> <%
String username=request.getParameter("username"); if(username==null) username="";
Date now = new Date();
String timestamp = now.toString();
TS
.IN
</head> <body>
EN
<title>Cookie Saved</title>
RMI
TU
D
Above code sets the cookie and then displays a link to view cookie page
x RMI applications are often comprised of two separate programs: a server and a
client.
TS
CI
x A typical client application gets a remote reference to one or more remote objects in
the server and then invokes methods on them. RMI provides the mecahnism by
which the server and the client communicate and pass information back and forth.
Such an applications is sometimes referred to as a distributed object application.
The java.rmi.Remote Interface :
In RMI, a remote interface is an interface that declares a set of methods that may be
invoked from a remote Java virtual machine. A remote interface must satisfy the
following requirements:
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A remote interface must at least extend, either directly or indirectly, the interface
java.rmi.Remote.
Each method declaration in a remote interface must satisfy the requirements
Server side and Client side
The interface ServerRef represents the server-side handle for a remote object
implementation.
TS
.IN
package java.rmi.server;
x The method exportObject finds or creates a client stub object for the
EN
TU
D
x The parameter data contains information necessary to export the object (such as
port number).
x The method getClientHost returns the host name of the current client.
When called from a thread actively handling a remote method invocation, the
host name of the client invoking the call is returned.
TS
CI
There is no special configuration necessary to enable the client to send RMI calls
through a firewall. The client can, however, disable the packaging of RMI calls as
HTTP requests by setting the java.rmi.server.disableHttp property to equal the
boolean value true.
PROGRAMS
1) listing 1
// Use a BufferedReader to read characters from the console.
import java.io.*;
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class BRRead {
public static void main(String args[])
throws IOException
{
char c;
TS
.IN
BufferedReader br = new
BufferedReader(new InputStreamReader(System.in));
System.out.println("Enter characters, 'q' to quit.");
do {
c = (char) br.read();
TU
D
System.out.println(c);
EN
// read characters
} while(c != 'q');
}
TS
listing 2
CI
class BRReadLines {
public static void main(String args[])
throws IOException
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{
// create a BufferedReader using System.in
BufferedReader br = new BufferedReader(new
InputStreamReader(System.in));
} while(!str.equals("stop"));
listing 3
// A tiny editor.
TS
import java.io.*;
TU
D
EN
System.out.println(str);
TS
.IN
String str;
CI
class TinyEdit {
{
// create a BufferedReader using System.in
BufferedReader br = new BufferedReader(new
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InputStreamReader(System.in));
str[i] = br.readLine();
if(str[i].equals("stop")) break;
}
TU
D
EN
TS
.IN
if(str[i].equals("stop")) break;
System.out.println(str[i]);
CI
TS
listing 4
// Demonstrate System.out.write().
class WriteDemo {
public static void main(String args[]) {
int b;
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b = 'A';
System.out.write(b);
System.out.write('\n');
}
TS
.IN
listing 5
// Demonstrate PrintWriter
EN
import java.io.*;
TU
D
TS
double d = 4.5e-7;
pw.println(d);
CI
}
}
listing 6
/* Display a text file.
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TS
.IN
*/
import java.io.*;
EN
class ShowFile {
public static void main(String args[])
{
int i;
TU
D
throws IOException
FileInputStream fin;
TS
try {
CI
} catch(FileNotFoundException e) {
System.out.println("File Not Found");
return;
} catch(ArrayIndexOutOfBoundsException e) {
System.out.println("Usage: ShowFile File");
return;
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TS
.IN
} while(i != -1);
fin.close();
}
listing 7
TU
D
EN
TS
CI
command line.
*/
import java.io.*;
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class CopyFile {
public static void main(String args[])
throws IOException
{
int i;
FileInputStream fin;
TS
.IN
FileOutputStream fout;
try {
// open input file
EN
try {
fin = new FileInputStream(args[0]);
} catch(FileNotFoundException e) {
return;
}
TU
D
TS
CI
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// Copy File
try {
TS
.IN
do {
i = fin.read();
if(i != -1) fout.write(i);
} while(i != -1);
System.out.println("File Error");
fin.close();
fout.close();
TS
TU
D
EN
} catch(IOException e) {
CI
listing 8
import java.awt.*;
import java.applet.*;
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listing 9
import java.awt.*;
TS
.IN
import java.applet.*;
/*
EN
*/
TU
D
TS
listing 10
CI
class B {
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int i, j;
}
class C extends A {
int k;
TS
.IN
class D extends A {
int k;
class InstanceOf {
EN
A a = new A();
B b = new B();
C c = new C();
TS
D d = new D();
TU
D
if(a instanceof A)
CI
if(c instanceof C)
System.out.println("c is instance of C");
if(c instanceof A)
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if(a instanceof C)
System.out.println("a can be cast to C");
EN
ob = d; // A reference to d
TS
.IN
System.out.println();
TU
D
System.out.println();
TS
ob = c; // A reference to c
CI
if(ob instanceof D)
System.out.println("ob can be cast to D");
else
System.out.println("ob cannot be cast to D");
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if(ob instanceof A)
System.out.println("ob can be cast to A");
System.out.println();
EN
TS
.IN
}
}
TS
listing 11
TU
D
CI
ob.i = 10;
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EN
static {
TS
.IN
System.loadLibrary("NativeDemo");
listing 12
TU
D
CI
*/
TS
test() method.
#include <jni.h>
#include "NativeDemo.h"
#include <stdio.h>
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{
jclass cls;
jfieldID fid;
jint i;
if(fid == 0) {
EN
TS
.IN
return;
}
TU
D
TS
CI
listing 13
// Demonstrate assert.
class AssertDemo {
static int val = 3;
// Return an integer.
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TS
.IN
int n;
EN
n = getnum();
TU
D
TS
listing 14
CI
// Return an integer.
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TS
.IN
int n = 0;
}
}
}
TS
listing 15
TU
D
EN
CI
class Hypot {
side1 = 3.0;
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side2 = 4.0;
EN
hypot);
TS
.IN
Math.pow(side2, 2));
listing 16
TU
D
TS
CI
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side1 = 3.0;
side2 = 4.0;
EN
hypot);
TS
.IN
CI
TS
TU
D
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EN
TS
.IN
Java/J2EE
TU
D
CI
TS
x
1. Deployment Descriptors
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TS
.IN
EN
x Stateless session beans are components that perform transient services; stateful
session beans are components that are dedicated to one client and act as a serverside extension of that client.
TU
D
Session beans can act as agents modeling workflow or provide access to special
transient business services. As an agent, a stateful session bean might represent a
customer's session at an online shopping site.
As a transitive service, a stateless session bean might provide access to validate
and process credit card orders.
x Session beans do not normally represent persistent business concepts like Employee
or Order. This is the domain of a different component type called an entity bean.
TS
CI
import java.rmi.Remote;
import java.rmi.RemoteException; import java.util. *;
/* *
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TS
.IN
x
Typically, each entity bean has an underlying table in a relational database, and
each instance of the bean corresponds to a row in that table.
Message-Driven Bean
It acts as a JMS message listener, which is similar to an event listener except that it
receives messages instead of events.
EN
TU
D
x The messages may be sent by any J2EE component--an application client, another
enterprise bean, or a Web component--or by a JMS application or system that does
not use J2EE technology.
Message-driven beans currently process only JMS messages, but in the future they may
be used to process other kinds of messages
The JAR file
TS
The Java Archive (JAR) file format enables you to bundle multiple files into a single
archive file. Typically a JAR file contains the class files and auxiliary resources associated
with applets and applications.
CI
Security: You can digitally sign the contents of a JAR file. Users who recognize
your signature can then optionally grant your software security privileges it
wouldn't otherwise have.
Decreased download time: If your applet is bundled in a JAR file, the applet's class
files and associated resources can be downloaded to a browser in a single HTTP
transaction without the need for opening a new connection for each file.
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Compression: The JAR format allows you to compress your files for efficient
storage.
x Packaging for extensions: The extensions framework provides a means by which you
can add functionality to the Java core platform, and the JAR file format defines the
packaging for extensions. By using the JAR file format, you can turn your software
into extensions as well.
TS
.IN
x Package Sealing: Packages stored in JAR files can be optionally sealed so that the
package can enforce version consistency. Sealing a package within a JAR file
means that all classes defined in that package must be found in the same JAR file.
Package Versioning: A JAR file can hold data about the files it contains, such as
vendor and version information.
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x Portability: The mechanism for handling JAR files is a standard part of the Java
platform's core API.
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PROGRAMS
listing 1
// An Applet skeleton.
import java.awt.*;
import java.applet.*;
/*
<applet code="AppletSkel" width=300 height=100>
</applet>
*/
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}
// Called when the applet is stopped.
public void stop() {
// suspends execution
}
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listing 2
public void update(Graphics g) {
// redisplay your window, here.
}
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listing 3
/* A simple applet that sets the foreground and
background colors and outputs a string. */
import java.awt.*;
import java.applet.*;
/*
<applet code="Sample" width=300 height=50>
</applet>
*/
public class Sample extends Applet{
String msg;
// set the foreground and background colors.
public void init() {
setBackground(Color.cyan);
setForeground(Color.red);
msg = "Inside init( ) --";
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}
// Initialize the string to be displayed.
public void start() {
msg += " Inside start( ) --";
}
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// Display banner
for( ; ; ) {
try { repaint();
Thread.sleep(250);
ch = msg.charAt(0);
msg = msg.substring(1, msg.length());
msg += ch;
if(stopFlag)
break;
} catch(InterruptedException e) {}
}
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listing 5
// Using the Status Window.
import java.awt.*;
import java.applet.*;
/*
<applet code="StatusWindow" width=300 height=50>
</applet>
*/
public class StatusWindow extends Applet{
public void init() {
setBackground(Color.cyan);
}
// Display msg in applet window.
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listing 6
// Use Parameters
import java.awt.*;
import java.applet.*;
/*
<applet code="ParamDemo" width=300 height=80>
<param name=fontName value=Courier>
<param name=fontSize value=14>
<param name=leading value=2>
<param name=accountEnabled value=true>
</applet>
*/
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fontName = getParameter("fontName");
if(fontName == null)
fontName = "Not Found";
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param = getParameter("fontSize");
try {
if(param != null) // if not found
fontSize = Integer.parseInt(param);
else
fontSize = 0;
} catch(NumberFormatException e) {
fontSize = -1;
}
param = getParameter("leading");
try {
if(param != null) // if not found
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leading = Float.valueOf(param).floatValue();
else
leading = 0;
} catch(NumberFormatException e) {
leading = -1;
}
param = getParameter("accountEnabled");
if(param != null)
active = Boolean.valueOf(param).booleanValue();
// Display parameters.
public void paint(Graphics g) {
g.drawString("Font name: " + fontName, 0, 10);
g.drawString("Font size: " + fontSize, 0, 26);
g.drawString("Leading: " + leading, 0, 42);
g.drawString("Account Active: " + active, 0, 58);
}
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listing 7
// A parameterized banner
import java.awt.*;
import java.applet.*;
/*
<applet code="ParamBanner" width=300 height=50>
<param name=message value="Java makes the Web move!">
</applet>
*/
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// Display banner
for( ; ; ) {
try {
repaint();
Thread.sleep(250);
ch = msg.charAt(0);
msg = msg.substring(1, msg.length());
msg += ch;
if(stopFlag)
break;
} catch(InterruptedException e) {}
}
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}
// Pause the banner.
public void stop() {
stopFlag = true;
t = null;
}
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listing 8
// Display code and document bases.
import java.awt.*;
import java.applet.*;
import java.net.*;
/*
<applet code="Bases" width=300 height=50>
</applet>
*/
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}
}
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listing 9
/* Using an applet context, getCodeBase(),
and showDocument() to display an HTML file.
*/
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import java.awt.*;
import java.applet.*;
import java.net.*;
/*
<applet code="ACDemo" width=300 height=50>
</applet>
*/
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try {
ac.showDocument(new URL(url+"Test.html"));
} catch(MalformedURLException e) {
showStatus("URL not found");
}
}
}
2) listing 1
// Demonstrate Labels
import java.awt.*;
import java.applet.*;
/*
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listing 2
// Demonstrate Buttons
import java.awt.*;
import java.awt.event.*;
import java.applet.*;
/*
<applet code="ButtonDemo" width=250 height=150>
</applet>
*/
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yes.addActionListener(this);
no.addActionListener(this);
maybe.addActionListener(this);
}
public void actionPerformed(ActionEvent ae) {
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repaint();
}
public void paint(Graphics g) {
g.drawString(msg, 6, 100);
}
}
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listing 3
// Recognize Button objects.
import java.awt.*;
import java.awt.event.*;
import java.applet.*;
/*
<applet code="ButtonList" width=250 height=150>
</applet>
*/
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}
}
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listing 4
// Demonstrate check boxes.
import java.awt.*;
import java.awt.event.*;
import java.applet.*;
/*
<applet code="CheckboxDemo" width=250 height=200>
</applet>
*/
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winXP.addItemListener(this);
winVista.addItemListener(this);
solaris.addItemListener(this);
mac.addItemListener(this);
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}
public void itemStateChanged(ItemEvent ie) {
repaint();
}
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listing 5
// Demonstrate check box group.
import java.awt.*;
import java.awt.event.*;
import java.applet.*;
/*
<applet code="CBGroup" width=250 height=200>
</applet>
*/
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add(mac);
winXP.addItemListener(this);
winVista.addItemListener(this);
solaris.addItemListener(this);
mac.addItemListener(this);
}
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listing 6
// Demonstrate Choice lists.
import java.awt.*;
import java.awt.event.*;
import java.applet.*;
/*
<applet code="ChoiceDemo" width=300 height=180>
</applet>
*/
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browser.add("Firefox");
browser.add("Opera");
// add choice lists to window
add(os);
add(browser);
// register to receive item events
os.addItemListener(this);
browser.addItemListener(this);
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listing 7
// Demonstrate Lists.
import java.awt.*;
import java.awt.event.*;
import java.applet.*;
/*
<applet code="ListDemo" width=300 height=180>
</applet>
*/
public class ListDemo extends Applet implements ActionListener {
List os, browser;
String msg = "";
public void init() {
os = new List(4, true);
browser = new List(4, false);
// add items to os list
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os.add("Windows XP");
os.add("Windows Vista");
os.add("Solaris");
os.add("Mac OS");
// add items to browser list
browser.add("Internet Explorer");
browser.add("Firefox");
browser.add("Opera");
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browser.select(1);
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listing 8
// Demonstrate scroll bars.
import java.awt.*;
import java.awt.event.*;
import java.applet.*;
/*
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addMouseMotionListener(this);
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listing 9
// Demonstrate text field.
import java.awt.*;
import java.awt.event.*;
import java.applet.*;
/*
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add(namep);
add(name);
add(passp);
add(pass);
}
// User pressed Enter.
public void actionPerformed(ActionEvent ae) {
repaint();
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}
public void paint(Graphics g) {
g.drawString("Name: " + name.getText(), 6, 60);
g.drawString("Selected text in name: "
+ name.getSelectedText(), 6, 80);
g.drawString("Password: " + pass.getText(), 6, 100);
}
}
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listing 10
// Demonstrate TextArea.
import java.awt.*;
import java.applet.*;
/*
<applet code="TextAreaDemo" width=300 height=250>
</applet>
*/
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listing 11
// Use left-aligned flow layout.
import java.awt.*;
import java.awt.event.*;
import java.applet.*;
/*
<applet code="FlowLayoutDemo" width=250 height=200>
</applet>
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*/
public class FlowLayoutDemo extends Applet
implements ItemListener {
String msg = "";
Checkbox winXP, winVista, solaris, mac;
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add(winXP);
add(winVista);
add(solaris);
add(mac);
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g.drawString(msg, 6, 160);
}
}
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listing 12
// Demonstrate BorderLayout.
import java.awt.*;
import java.applet.*;
import java.util.*;
/*
<applet code="BorderLayoutDemo" width=400 height=200>
</applet>
*/
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listing 13
// Demonstrate BorderLayout with insets.
import java.awt.*;
import java.applet.*;
import java.util.*;
/*
<applet code="InsetsDemo" width=400 height=200>
</applet>
*/
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listing 14
// Demonstrate GridLayout
import java.awt.*;
import java.applet.*;
/*
<applet code="GridLayoutDemo" width=300 height=200>
</applet>
*/
public class GridLayoutDemo extends Applet {
static final int n = 4;
public void init() {
setLayout(new GridLayout(n, n));
setFont(new Font("SansSerif", Font.BOLD, 24));
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listing 15
// Demonstrate CardLayout.
import java.awt.*;
import java.awt.event.*;
import java.applet.*;
/*
<applet code="CardLayoutDemo" width=300 height=100>
</applet>
*/
public class CardLayoutDemo extends Applet
implements ActionListener, MouseListener {
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winPan.add(winXP);
winPan.add(winVista);
// Add other OS check boxes to a panel
Panel otherPan = new Panel();
otherPan.add(solaris);
otherPan.add(mac);
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}
}
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listing 16
// Use GridBagLayout.
import java.awt.*;
import java.awt.event.*;
import java.applet.*;
/*
<applet code="GridBagDemo" width=250 height=200>
</applet>
*/
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gbc.gridwidth = GridBagConstraints.RELATIVE;
gbag.setConstraints(winXP, gbc);
gbc.gridwidth = GridBagConstraints.REMAINDER;
gbag.setConstraints(winVista, gbc);
// Give second row a weight of 1.
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gbc.weighty = 1.0;
gbc.gridwidth = GridBagConstraints.RELATIVE;
gbag.setConstraints(solaris, gbc);
gbc.gridwidth = GridBagConstraints.REMAINDER;
gbag.setConstraints(mac, gbc);
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listing 17
// Illustrate menus.
import java.awt.*;
import java.awt.event.*;
import java.applet.*;
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/*
<applet code="MenuDemo" width=250 height=250>
</applet>
*/
MenuFrame(String title) {
super(title);
// create menu bar and add it to frame
MenuBar mbar = new MenuBar();
setMenuBar(mbar);
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mbar.add(edit);
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if(debug.getState())
g.drawString("Debug is on.", 10, 220);
else
g.drawString("Debug is off.", 10, 220);
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if(test.getState())
g.drawString("Testing is on.", 10, 240);
else
g.drawString("Testing is off.", 10, 240);
}
class MyWindowAdapter extends WindowAdapter {
MenuFrame menuFrame;
public MyWindowAdapter(MenuFrame menuFrame) {
this.menuFrame = menuFrame;
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}
public void windowClosing(WindowEvent we) {
menuFrame.setVisible(false);
}
}
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menuFrame.repaint();
}
}
// Create frame window.
public class MenuDemo extends Applet {
Frame f;
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listing 18
// Demonstrate Dialog box.
import java.awt.*;
import java.awt.event.*;
import java.applet.*;
/*
<applet code="DialogDemo" width=250 height=250>
</applet>
*/
// Create a subclass of Dialog.
class SampleDialog extends Dialog implements ActionListener {
SampleDialog(Frame parent, String title) {
super(parent, title, false);
setLayout(new FlowLayout());
setSize(300, 200);
add(new Label("Press this button:"));
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Button b;
add(b = new Button("Cancel"));
b.addActionListener(this);
}
MenuFrame(String title) {
super(title);
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mbar.add(edit);
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}
public void paint(Graphics g) {
g.drawString(msg, 10, 200);
if(debug.getState())
g.drawString("Debug is on.", 10, 220);
else
g.drawString("Debug is off.", 10, 220);
if(test.getState())
g.drawString("Testing is on.", 10, 240);
else
g.drawString("Testing is off.", 10, 240);
}
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}
public void itemStateChanged(ItemEvent ie) {
menuFrame.repaint();
}
}
// Create frame window.
public class DialogDemo extends Applet {
Frame f;
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msg += "Second.";
else if(arg.equals("Third"))
msg += "Third.";
else if(arg.equals("Debug"))
msg += "Debug.";
else if(arg.equals("Testing"))
msg += "Testing.";
menuFrame.msg = msg;
menuFrame.repaint();
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setSize(width, height);
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f.setSize(width, height);
f.setVisible(true);
}
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listing 19
/* Demonstrate File Dialog box.
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// Demonstrate FileDialog.
class FileDialogDemo {
public static void main(String args[]) {
// Create a frame that owns the dialog.
Frame f = new SampleFrame("File Dialog Demo");
f.setVisible(true);
f.setSize(100, 100);
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listing 20
/*
* <applet code=ButtonDemo2 width=200 height=100>
* </applet>
*/
import java.awt.*;
import java.awt.event.*;
import java.applet.*;
public class ButtonDemo2 extends Applet {
MyButton myButton;
static int i = 0;
public void init() {
myButton = new MyButton("Test Button");
add(myButton);
}
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/*
* <applet code=CheckboxDemo2 width=300 height=100>
* </applet>
*/
import java.awt.*;
import java.awt.event.*;
import java.applet.*;
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listing 23
/*
* <applet code=ChoiceDemo2 width=300 height=100>
* </applet>
*/
import java.awt.*;
import java.awt.event.*;
import java.applet.*;
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choice.add("Red");
choice.add("Green");
choice.add("Blue");
add(choice);
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}
class MyChoice extends Choice { public MyChoice()
{ enableEvents(AWTEvent.ITEM_EVENT_MASK);
}
protected void processItemEvent(ItemEvent ie) {
showStatus("Choice selection: " + getSelectedItem());
super.processItemEvent(ie);
}
}
}
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listing 24
/*
* <applet code=ListDemo2 width=300 height=100>
* </applet>
*/
import java.awt.*;
import java.awt.event.*;
import java.applet.*;
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}
}
}
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listing 25
/*
* <applet code=ScrollbarDemo2 width=300 height=100>
* </applet>
*/
import java.awt.*;
import java.awt.event.*;
import java.applet.*;
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