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Union
Concepts
With UNION, we can combine the total volume of two or more solids or two or more regions
into a composite object.
Procedure
1. Click on Union icon or press UNI
2. Select the first object then second
3. Right click
Subtract
Modify menu: Solids Editing
Subtract
Command line: SU
Concepts
With SUBTRACT, we can remove the common area of one set of solids from another.
Procedure
1. Click on Subtract icon or press SU
2. Select the outer object
3. Right click
4. Select the inner object
5. Right click
Intersect
Modify menu: Solids Editing
Intersect
Command line: IN
Concepts
With INTERSECT, we can create a composite solid from the common volume of two or more
overlapping solids. INTERSECT removes the non overlapping portions and creates a
composite solid from the common volume.
Procedure
1. Click on Intersect icon or press IN
2. Select the objects
3. Right click
Extrude Faces
Modify menu: Solids Editing
Extrude Faces
F E
Concepts
With EXTRUDE FACES, we can extrude planar faces of a 3D solid along a path or we can
specify a height value and a tapered angle
Procedure
1. Click on Extrude Faces icon or press solidedit
2. Select the faces
3. Right click and click on ENTER
4. Specify height of extrusion.10
5. Specify angle of taper for extrusion <0>:
F E
Move Faces
Modify menu: Solids Editing Move Faces
Concepts
We can edit a 3D solid object by moving selected faces of the object.
Procedure
1. Click on Move Faces icon or press solidedit
2. Select the faces
3. Right click and click on ENTER
4. Specify a base point or displacement
5. Specify a second point or displacement
F M
Offset Faces
Modify menu: Solids Editing
Offset Faces
Concepts
With OFFSET FACES, we can uniformly offset faces by a specified distance.
Procedure
1. Click on Offset Faces icon or press solidedit
2. Select the faces
3. Right click and click on ENTER
4. Specify offset distance
Delete Faces
Modify menu: Solids Editing
Delete Faces
Concepts
With DELETE FACES, we can remove faces and fillets from a 3D solid object.
Procedure
1. Click on the Delete Faces icon or press solidedit
2. Select the faces
3. Right click and click on ENTER
Rotate Faces
Modify menu: Solids Editing
Rotate Faces
Concepts
With ROTATE FACES, we can rotate selected faces or a collection of features on a 3D solid
object.
Procedure
1. Click on the Rotate Faces icon or press solidedit
2. Select the faces
3. Right click and click on ENTER
4. Specify an axis point
5. Specify the second point on the rotation axis
6. Specify a rotation angle
Taper Faces
Modify menu: Solids Editing
Taper Faces
Concepts
With TAPER FACES, we can taper selected faces with a draft angle along a vector direction.
Procedure
F T
Copy Faces
Modify menu: Solids Editing
Copy Faces
Concepts
With COPY FACES, we can copy selected faces on a 3D solid object as separate regions or
bodies.
Procedure
1. Click on Copy Faces icon or press solidedit
2. Select the faces
3. Right click and click on ENTER
4. Specify a base point or displacement
5. Specify a second point of displacement
F C
Color Faces
Modify menu: Solids Editing
Copy Faces
COL
Concepts
With COLOR FACES, we can change the color of a selected face on a 3D solid object.
Procedure
F COL
Copy Edges
Modify menu: Solids Editing
Copy Edges
Concepts
With COPY EDGES, we can copy individual edges on 3D solid object. All edges are copied as
lines, arcs, circles, ellipses, or spines.
Procedure
1. Click on Copy Edges icon or press solidedit
2. Select the Edges
3. Right click and click on ENTER
4. Specify a base point or displacement
5. Specify a second point of displacement
Color Edges
Modify menu: Solids Editing
Concepts
Copy Edges
COL
With COLOR EDGES, we can assign colors to individual edges on our 3D solid object. We can
select a color from the seven standard colors or select a color from the Select Color dialog
box.
Procedure
1. Click on Color Edges icon or press solidedit
2. Select the Edges
3. Right click and click on ENTER
4. Select the color
5. Click on O.K
COL
Imprint
Modify menu: Solids Editing
Imprint
Concepts
With IMPRINT, we can create new faces on 3D solids by imprinting arcs, circles, lines, 2D and
3D polyline, ellipses, spines, regions, bodies and 3D solids.
Procedure
1. Click on Imprint icon
2. Select a 3D solid
3. Select an object to imprint
4. Delete the source object? [Yes / No]: N
Clean
Modify menu: Solids Editing
Procedure
1. Click on Clean icon
Clean
2. Select a 3D solid
Separate
Modify menu: Solids Editing
Separate
Procedure
1. Click on Separate icon
2. Select a 3D solid
Shell
Modify menu: Solids Editing
Shell
Procedure
1. Click on the Shell icon
2. Select a 3D solid
3. Right click and click on ENTER
4. Enter the shell offset distance
Check
Modify menu: Solids Editing
1. Click on Check icon
2. Select a 3D solid
Check
Box
Draw menu: Solids
Box
Solids toolbar:
Concepts
With BOX, we can create a solid box. The base of the box is always parallel to the XY plane of
the current UCS.
Procedure
Cube
1. Click on Box icon or press BOX
2. Specify corner or [cube / Length]: C
3. Specify length
Length
1. Click on Box icon or press BOX
2. Specify corner or [cube / Length]: L
3. Specify length
4. Specify width
5. Specify height
Sphere
Draw menu: Solids
Sphere
Procedure
Radius
1. Click on Sphere icon
2. Specify the center of sphere
3. Specify radius of sphere or [Diameter]: R
4. Specify radius
Diameter
1. Click on Sphere icon
2. Specify the center of sphere
3. Specify radius of sphere or [Diameter]: D
4. Specify diameter
Solids toolbar:
Cylinder
Concepts
With CYLINDER , we can create a solid cylinder with a circular or an elliptical base. The base
of the cylinder lies on the XY plane of the current UCS.
Procedure
Radius
1. Click on Cylinder icon
2. Specify base point for center of cylinder
3. Specify radius for base of cylinder or [Diameter]: R
4. Specify radius
5. Specify height of cylinder
Diameter
Cone
Draw menu: Solids
Cone
Solids toolbar:
Concepts
With CONE , we can create a solid cone defined by a circular or an elliptical base tapering to a
point perpendicular to its base.
Procedure
Radius
1. Click on Cone icon
2. Specify center point for base of cone
3. Specify radius for base of cone or [Diameter]: R
4. Specify radius
5. Specify height of cone
Diameter
1. Click on Cone icon
2. Specify center point for base of cone
3. Specify radius for base of cone or [Diameter]: D
4. Specify diameter
5. Specify height of cone
Wedge
Draw menu: Solids
Wedge
Solids toolbar:
Command line: WE
Concepts
With WEDGE, we can create a solid wedge. The base of the wedge is parallel to the XY plane
of the current UCS with the sloped face opposite the first corner. Its height, which can be
positive or negative, is parallel to the Z axis.
Procedure
Cube
1. Click on Wedge icon or press WE
2. Specify first corner of wedge
3. Specify corner or [Cube/Length]: C
4. Specify length
Length
1. Click on Wedge icon or press WE
2. Specify first corner of wedge
3. Specify corner or [Cube/Length]: L
4. Specify length
5. Specify width
6. Specify height
Torus
Draw menu: Solids
Torus
Solids toolbar:
Concepts
With TORUS, we can create a ring-shaped solid similar to the inner tube of a tire. The torus is
parallel to and bisected by the XY plane of the current UCS. A torus is defined by two radius
values, one for the tube and the other for the distance from the center of the torus to the
center of the tube.
Procedure
Radius
1. Click on Torus icon
2. Specify center of torus
3. Specify radius of torus or [diameter]: R
Diameter
1. Click on Torus icon
2. Specify center of torus
3. Specify radius of torus or [diameter]: D
4. Specify diameter of torus
5. Specify diameter of tube
Extrude
Draw menu: Solids
Extrude
Solids toolbar:
Concepts
With EXTRUDE, we can create solids by extruding selected objects. We can extrude closed
objects such as polylines, polygons, rectangles, circles, ellipses, closed splines, donuts and
regions.
Procedure
1. Click on Extrude icon or press Ext
2. Select objects
3. Right click
4. Specify height of extrusion or [Path]..10
5. Specify angle of taper for extrusion <0>:
Revolve
Draw menu: Solids
Revolve
Solids toolbar:
Concepts
With REVOLVE, we can create a solid by revolving a closed object about the X or Y axis of the
current UCS, using a specified angle. We can also revolve the object about a line, polyline, or
two specified points. Similar to EXTRUDE, REVOLVE is useful for objects that contain fillets or
other details that would otherwise be difficult to reproduce in a common profile.
Procedure
1. Click on Revolve icon or press REV
2. Select objects
3. Right click
4. Specify first point of axis
5. Specify endpoint point of axis
6. Specify angle of revolution <360>:
Slice
Draw menu: Solids
Slice
Solids toolbar:
Command line: SL
Concepts
With SLICE, we can create a new solid by cutting the existing solid and removing a specified
side. We can retain one or both halves of the sliced solids. The sliced solids retain the layer
and color properties of the original solids.
Procedure
Keep One Side
1. Click on Slice icon or press SL
2. Select objects
3. Right click
4. Specify first point on slicing plane by [Object/Zaxis/View/XY/YZ/ZX/3Points]: 3Points
5. Specify second point on plane
6. Specify third point on plane
7. Specify a point on desired side of the plane
2D Solid
Draw menu: Surfaces
2D Solid
Surfaces toolbar:
Command line: SO
Procedure
1. Click on 2D Solid icon
2. Specify first point
3. Specify second point
4. Specify third point
5. Specify forth point
6. Right click to exit
3D Face
Draw menu: Surfaces
Command line: 3F
Procedure
3D Face
Surfaces toolbar:
Box
Procedure
Cube
1. Click on Box icon
2. Specify corner point of box
3. Specify length of box
4. Specify Width of box or [Cube]: C
5. Specify rotation angle of box about Z axis30
Length
1. Click on Box icon
2. Specify corner point of box
3. Specify length of box
4. Specify Width of box or [Cube]:
5. Specify height of box
6. Specify rotation angle of box about Z axis30
Wedge
Procedure
1. Click on Wedge icon
2. Specify corner point of wedge
3. Specify length of wedge
4. Specify width of wedge
5. Specify height of wedge
6. Specify rotation angle of wedge about Z axis30
Pyramid
Procedure
1. Click on Pyramid icon
2. Specify first corner point for base of pyramid
3. Specify second corner point for base of pyramid
4. Specify third corner point for base of pyramid
5. Specify forth corner point for base of pyramid
6. Specify apex point of pyramid
Cone
Procedure
Radius
1. Click on Cone icon
2. Specify corner point for base of cone
3. Specify radius for base of cone or [Diameter]: R
4. Specify radius of cone5
5. Specify radius for top of cone <0>:
6. Specify height of cone8
7. Enter number of segments for surface of cone <16>:
Diameter
1. Click on Cone icon
2. Specify corner point for base of cone
3. Specify radius for base of cone or [Diameter]: D
4. Specify Diameter of cone5
5. Specify Diameter for top of cone <0>
6. Specify height of cone8
7. Enter number of segments for surface of cone <16>:
Sphere
Procedure
1. Click on Sphere icon
2. Specify center point of sphere
3. Specify radius of Sphere or [Diameter]: R
4. Specify radius
5. Enter number of longitudinal segments for surface of sphere <16>:
6. Enter number of latitudinal segments for surface of sphere <16>:
Dome
Procedure
Radius
1. Click on Dome icon
2. Specify center point of dome
3. Specify radius of dome or [Diameter]: R
4. Specify radius dome
5. Enter number of longitudinal segments for surface of dome <16>:
6. Enter number of latitudinal segments for surface of dome <8>:
Diameter
1. Click on Dome icon
2. Specify center point of dome
3. Specify radius of dome or [Diameter]: D
4. Specify Diameter of dome
5. Enter number of longitudinal segments for surface of dome <16>:
6. Enter number of latitudinal segments for surface of dome <8>:
Dish
Procedure
Radius
1. Click on Dish icon
2. Specify center point of dish
3. Specify radius of dish or [Diameter]: R
4. Specify radius of dish
5. Enter number of longitudinal segments for surface of dish <16>:
6. Enter number of latitudinal segments for surface of dish <8>:
Diameter
1. Click on Dish icon
2. Specify center point of dish
Torus
Procedure
Radius
1. Click on Torus icon
2. Specify center point of torus
3. Specify radius of torus or [Diameter]: R
4. Specify radius of torus
5. Specify radius of tube
6. Enter number of segments around tube circumference <16>:
7. Enter number of segments around torus circumference <16>:
Diameter
1. Click on the Torus icon
2. Specify center point of torus
3. Specify radius of torus or [Diameter]: D
4. Specify diameter of torus
5. Specify diameter of tube
6. Enter number of segments around tube circumference <16>:
7. Enter number of segments around torus circumference <16>:
3D Array
Modify menu: 3D Operation
Procedure
Array
Command line: 3A
Rectangle
1. Click Modify menu Array or press 3A
2. Select the object to array
3. Specify Rectangle
4. Enter the number of rows
5. Enter the number of columns
6. Enter the number of levels
7. Specify the distance between rows
8. Specify the distance between columns
9. Specify the distance between levels
Polar
1. Click Modify menu Array or press 3A
2. Select the object to array
3. Specify Polar
4. Enter the number of items to array
5. Specify the angle that the arrayed objects are to fill
6. Press Y to rotate the objects or enter N to retain their orientation
7. Specify the start point and endpoint of the axis about which the objects are to be rotate