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Game play
1.1
Third seat: the player next in clockwise rotation after the player in second seat
Scope
Players
GAME PLAY
games until all thirteen tricks have been played; at any pre-dened, depending only on the number of the board.)
time during the play, one side may claim a stated number The scoring points that are won on a deal as a result of
of the remaining tricks and concede the balance, if any. making a contract, and the points which are lost when
Based on the actual number of tricks taken, the declar- failing to make a contract, are both signicantly increased
ing side will have either succeeded or failed in fullling for the side (partnership) that is vulnerable. Accordingly,
the contract; if successful (known as making or to have whether ones side is vulnerable aects ones strategy for
made), the declaring side scores points; if unsuccessful both bidding and play.
(known as going down or being defeated), the defending side scores points. The overriding objective is to win
the contest by accumulating more points than the opponents. Although each variant of bridge has its own particular scheme for awarding and accumulating points, all
are based upon whether or not the contract for each deal
was made or defeated and by how many tricks.
It can sometimes be advantageous to bid a contract that
one does not expect to make and to be defeated, thus losing some points, rather than allow the opposing side to
bid and make a contract which would score them an even
greater number of points. This is known as a sacrice,
and is not uncommon if both sides are contesting the nal contract.
Card, suit and bid rankings
In the standard 52-card deck used in bridge, the ace is
ranked highest followed by the king, queen, and jack and
the spot-cards from the ten down through to the two.
Suit denominations also have a rank order with notrump
being highest followed by spades, hearts, diamonds and
clubs. The two lower-ranked suits (diamonds and clubs)
are called the minor suits and the higher-ranked suits
(spades and hearts) are called the major suits.
Variations
The most common contract bridge variations are rubber
bridge and duplicate bridge. Variants within these two
types of contract bridge are numerous.
See also: Rubber bridge
In rubber bridge, two partnerships participate in the game
at one table and the objective is to score the most points
in the play of several hands. A rubber is a 'best-of-three'
contest and is completed when one side is rst to have won
two games. The side which has accumulated the most
points and wins the rubber may or may not be the side to
have won two games. While rubber bridge is played competitively and for stakes, it is most often played socially
and with less formality than duplicate bridge.
See also: Duplicate bridge
1.3
Auction or bidding
3
ment play.[10] As the boards arrive for play at each subsequent table, the four players take their cards from the
board and should count them to ensure that there are 13
cards in their hand before looking at the cards, so that any
irregularity can be corrected before the auction and play
commence.
In some countries, the rules require that after the hand is
played for the rst time, the players write the hands down
on the traveling scoresheet, which can be consulted later
if the cards are accidentally mixed up. Alternatively, if
the boards are pre-dealt, curtain cards may be supplied
which have each hand printed on them, so that each player
can check at the beginning of the deal that he has the right
cards. Pre-dealt hands also have the advantage that, at the
end of the session, diagrams of each deal can be made
available to the players for later analysis.
Strategy
The purpose of some early bids may be to exchange information rather than to set the nal contract. For most
players, many calls (bids, doubles and redoubles, and
sometimes even passes) are not made with the intention
that they become the nal contract, but to describe the
strength and distribution of the players hand, so that the
partnership can reach an informed conclusion on their
best contract, and/or to obstruct the opponents bidding.
The set of agreements used by a partnership about the
meaning of each call is referred to as a bidding system,
full details of which must be made available to the opponents; 'secret' systems are not allowed. An opponent can
ask the bidders partner to explain the meaning of the call.
1.3.2
Example
In the example at left, West was the dealer and rst to bid.
The bidding proceeded as shown with South becoming
the declarer in a 4 contract, being the rst to bid spades.
East-West become the defenders and West becomes the
opening leader, North becomes the dummy and spades
the trump suit. Ten tricks are required by North-South,
the book plus the 4-level bid. Since Easts double of 2
was cancelled by the subsequent Souths 3 bid, it does
not aect the contract.
GAME PLAY
1.4
5
the "nesse", in which a low card is led toward a high
card in the hope of trapping a high card held by the
defender who must play in between.
in trump contracts, the declarer may attempt to
cover losers in his hand by trumping them in
dummy, while also taking care to draw out the defenders trumps if necessary.
cutting communications between the two defenders,
for instance by allowing them to win early tricks in a
suit until they are unable to use the suit as an entry.
more advanced techniques include the "squeeze
play" in which a defender is forced to choose which
card to discard before declarer has to make his own
discard choice.
1.5
Defense
Defense is the play of the cards by the non-declaring partnership, with the goal of preventing the opponents achieving their contract. Bridge writer Edwin B. Kantar wrote
There is no question that defense is the most dicult
aspect of playing bridge.[16]
Of particular importance is the rst defensive move, the
opening lead made by the player sitting left of the declarer. There is an extensive bridge literature on the
choice of opening leads. As play proceeds, defending
partners can try to convey information about their hands
through various systems of signals. A higher card discarded on a trick might, for example, encourage partner
to continue leading that suit, whereas a lower card would
be discouraging.
2.1
HISTORY
2.2
4.1
amongst retirees, and in 2005 the ACBL estimated there the Laws (each ten years, next in 2017) and conduct world
were 25 million players in the US.[28]
championships.[30]
Tournaments
Bidding box
8
5.1.1
5 GAME STRATEGY
Bidding systems and conventions
substantial bidding room before a possibly strong opposing pair can identify whether they have a good possibility to play the hand, or in what suit or at what level they
should do so. Several systems include the use of opening
bids or other early bids with weak hands including long
(usually six to eight card) suits at the 2, 3 or even 4 or 5
levels as preempts.
5.1.2 Basic natural systems
As a rule, a natural suit bid indicates a holding of at least
four (or more, depending on the situation and the system) cards in that suit as an opening bid, or a lesser number when supporting partner; a natural NT bid indicates
a balanced hand.
Most systems use a count of high card points as the basic
evaluation of the strength of a hand, rening this by reference to shape and distribution if appropriate. In the most
commonly used point count system, aces are counted as 4
points, kings as 3, queens as 2, and jacks as 1 point; therefore, the deck contains 40 points. In addition, the distribution of the cards in a hand into suits may also contribute
to the strength of a hand and be counted as distribution
points. A better than average hand, containing 12 or 13
points, is usually considered sucient to open the bidding, i.e., to make the rst bid in the auction. A combination of two such hands (i.e., 25 or 26 points shared between partners) is often sucient for a partnership to bid,
and generally to make, game in a major suit or notrump
(more are usually needed for a minor suit game, as the
level is higher).
In natural systems, a 1NT opening bid usually reects a
hand that has a relatively balanced shape (usually between
two and four (or less often ve) cards in each suit) and a
sharply limited number of high card points, usually somewhere between 12 and 18 the most common ranges use
a span of exactly three points, (e.g., 12-14, 15-17 or 1618), but some systems use a 4 point range, usually 15-18.
5.1
Bidding
Bidding systems depart from these basic ideas in varying degrees. Standard American, for instance, is a collection of conventions designed to bolster the accuracy
and power of these basic ideas, while Precision Club is a
system that uses the 1 opening bid for all or almost all
strong hands (but sets the threshold for strong rather
lower than most other systems usually 16 high card
points) and may include other articial calls to handle
other situations (but it may contain natural calls as well).
Many experts today use a system called 2/1 game forcing (enunciated as two over one game forcing), which
amongst other features adds some complexity to the treatment of the one notrump response as used in Standard
American. In the UK, Acol is the most common system;
its main features are a weak one notrump opening with
12-14 high card points and several variations for 2-level
openings.
9
opening hand lacking a notable heart or spade suit
Whether opening bids at the two level are 'strong'
(20+ points) or 'weak' (i.e., pre-emptive with a 6
card suit). (Note: an opening bid of 2 is usually
played in otherwise natural systems as conventional,
signifying any exceptionally strong hand)
Blackwood (either the original version or Roman Key
Card)
Stayman (together with Blackwood, described as
the two most famous conventions in Bridge.[31] )
Whether the partnership will play Jacoby transfers
(bids of 2 and 2 over 1NT or 3 and 3 over
2NT respectively require the 1NT or 2NT bidder to
rebid 2 and 2 or 3 and 3), minor suit transfers (bids of 2 and either 2NT or 3 over 1NT
respectively require the 1NT bidder to bid 3 and
3) and Texas transfers (bids of 4 and 4 respectively require the 1NT, or 2NT bidder to rebid 4
and 4)
What types of cue bids (e.g. rebidding the opponents
suit) the partnership will play, if any.
Whether doubling a contract at the 1, 2 and sometimes higher levels signies a belief that the opponents contract will fail and a desire to raise the
stakes (a penalty double), or an indication of strength
but no biddable suit coupled with a request that partner bid something (a takeout double).
Whether doubling or overcalling over opponents
1NT is natural or conventional. Most common articial agreement is Cappelletti, where 2 is a transfer to be passed or corrected to a major, 2 means
both majors and a major shows that suit plus a minor.
How the partnerships bidding practices will be varied if their opponents intervene or compete.
10
5.1.4
EXAMPLE
discourages that suit and a noticeably low card en- bidding. Alternatively, many partnerships play this same
courages that suit, thus not wasting a potentially bidding sequence as Crawling Stayman by which the
useful intermediate card in the suit of interest.)
responder shows a weak hand (less than eight high card
points) with shortness in diamonds but at least four hearts
Discards cover the situation when a defender cannot and four spades; the opening bidder may correct to spades
follow suit and therefore has free choice what card if that appears to be the better contract.
to play or throw away. In such circumstances the
thrown-away card can be used to indicate some as- The situations detailed here are extremely simple exampect of the hand, or a desire for a specic suit to be ples; many instances of advanced bidding involve specic
agreements related to very specic situations and subtle
played.
inferences regarding entire sequences of calls.
Count signals cover the situation when a defender is
following suit (usually to a suit that the declarer has
led). In such circumstances the order in which a de- 5.2 Play techniques
fender plays his spot cards will indicate whether an
even or odd number of cards was originally held in Main article: List of play techniques (bridge)
that suit. This can help the other defender count out
the entire original distribution of the cards in that
Terence Reese, a prolic author of bridge books, points
suit. It is sometimes critical to know this when deout that there are only four ways of taking a trick by force,
fending.
two of which are very easy:
Suit preference signals cover the situation where a
defender is returning a suit which will be rued by
playing a high card that no one else can beat
his partner. If he plays a high card he is showing an
trumping an opponents high card
entry in the higher side suit and vice versa. There are
some other situations where this tool may be used.
establishing long suits (the last cards in a suit will
take tricks if the opponents don't have the suit and
Surrogate signals cover the situation when it is critiare unable to trump)
cal to show length in a side suit and it will be too late
if defenders wait till that suit is played. Then, the
playing for the opponents high cards to be in a parplay in the rst declarer played suit is a count signal
ticular position (if their ace is to the right of your
regarding the critical suit and not the trump suit itking, your king may be able to take a trick, espeself. In fact, any signal made about a suit in another
cially if, when that suit is led, the player to your right
suit might be called as such.
has to play their card before you do)
Advanced bidding techniques
Nearly all trick-taking techniques in bridge can be reduced to one of these four methods. The optimum play
Every call (including pass, also sometimes called no of the cards can require much thought and experience and
bid) serves two purposes. It conrms or passes some in- is the subject of whole books on bridge.
formation to a partner, and also denies by implication any
other kind of hand which would have tended to support an
alternative call. For example, a bid of 2NT immediately
after partners 1NT not only shows a balanced hand of 6 Example
a certain point range, but also would almost always deny
possession of a ve-card major suit (otherwise the player The cards are dealt as shown in the bridge hand diagram;
would have bid it) or even a four card major suit (in that North is the dealer and starts the auction which proceeds
case, the player would probably have used the Stayman as shown in the bidding table.
convention).
As neither North nor East have sucient strength to open
Likewise, in some partnerships the bid of 2 in the sequence 1NT - 2 - 2 - 2 between partners (opponents
passing throughout) explicitly shows ve hearts but also
conrms four cards in spades: the bidder must hold at
least ve hearts to make it worth looking for a heart t
after 2 denied a four card major, and with at least ve
hearts, a Stayman bid must have been justied by having exactly four spades, the other major (since Stayman
(as used by this partnership) is not useful with anything
except a four card major suit).[32] Thus an astute partner
can read much more than the surface meaning into the
11
inviting the partner to bid the game of 4 with good club
support and overall values. North complies, as North is at
the higher end of the range for his 2 bid, and has a fourth
trump (the 2 bid promised only three), and the doubleton queen of clubs to t with partners strength there.
(North could instead have bid 3, indicating not enough
strength for game, asking South to pass and so play 3.)
from Souths hand and the queen will win anyway, this
being the essence of the nesse). The game is now safe:
South rus a small club with a dummys trump, then rus
a diamond in hand for an entry back, and rus the last club
in dummy (sometimes described as a crossru). Finally,
South claims the remaining tricks by showing his or her
hand, as it now contains only high trumps and theres no
In the auction, North-South are trying to investigate need to play the hand out to prove they are all winners.
whether their cards are sucient to make a game (ten (The trick-by-trick notation used above can be also extricks in hearts or spades, 11 tricks in clubs or diamonds), pressed in tabular form, but a textual explanation is usuwhich yields bonus points if bid and made. East-West are ally preferred in practice, for readers convenience. Plays
competing in spades, hoping to play a contract in spades of small cards or discards are often omitted from such a
at a low level. 4 is the nal contract, 10 tricks being description, unless they were important for the outcome).
required for N-S to make with hearts as trump.
North-South score the required 10 tricks, and their oppoSouth is the declarer, having been rst to bid hearts, and
the player to Souths left, West, has to choose the rst
card in the play, known as the opening lead. West chooses
the spade king because spades is the suit the partnership
has shown strength in, and because they have agreed that
when they hold two touching honors (or adjacent honors)
they will play the higher one rst. West plays the card
face down, to give their partner and the declarer (but not
dummy) a chance to ask any last questions about the bidding or to object if they believe West is not the correct
hand to lead. After that, Norths cards are laid on the table
and North becomes dummy, as both the North and South
hands will be controlled by the declarer. West turns the
lead card face up, and the declarer studies the two hands
to make a plan for the play. On this hand, the trump ace, a
spade, and a diamond trick must be lost, so declarer must
not lose a trick in clubs.
If the K is held by West, South will nd it very hard
to prevent it making a trick (unless West leads a club).
However, there is an almost-equal chance that it is held
by East, in which case it can be 'trapped' against the ace,
and will be beaten, using a tactic known as a nesse.
12
COMPUTER BRIDGE
10.1
Notes
13
Tournaments are usually shorter online. A common [15] Barbara Seagram; Linda Lee (June 2008). Beginning
Bridge. Master Point Press. pp. 7. ISBN 978-1-897106length is 12 boards(deals). Online services support many
33-4. Retrieved 20 August 2010.
simultaneous tournaments. When you nish one tournament, another will start soon.
Some online services like BBO have apps for Android and
iPhone.
See also
10
10.1
References
Notes
14
10.2
12
Bibliography
11
Further reading
12
External links
Contract
Bridge
Association
EXTERNAL LINKS
15
13
13.1
13.2
Images
13.3
Content license