Escolar Documentos
Profissional Documentos
Cultura Documentos
____
___
/____/
___
/
________
__
______
___/ / / /
/_____/
/_/ /
______
/ ____/___ _____
/ /| |
/ ___ |
/_/ |_|
/_/\__/\__,_/____/\__, /
/ /_
__
/ /_____
/ __ `/ __ \/ __/ __ `/
\__,_/_/
/____/
__ __
__
__ ___
/ / / /___ _______
_____ _____/ /_
/ |/ /___
____ ____
/ /_/ / __ `/ ___/ | / / _ \/ ___/ __/ / /|_/ / __ \/
__ \/ __ \
/ __ / /_/ / /
| |/ / __(__ ) /_
/ / / /
/_/ / /_/ / / / /
/_/ /_/\__,_/_/
|___/\___/____/\__/ /_/
/_/\____/\____/_/ /_/
Version 1.02 01/08/2010
##############################################################
#################
TABLE OF CONTENTS
##############################################################
#################
1. Introduction............................................
[Intro]
1.1. Game Info.........................................
[Game]
5.4.5. Mixer.......................................
[Mixer]
5.4.6. Oven........................................
[Oven]
5.4.7. Steamer.....................................
[Steamer]
5.5. Wi-Fi Evolution...................................
[Wifi]
5.5.1. Accessory Wi-Fi Evolution...................
[Accessory-Wifi]
5.5.2. Axe Wi-Fi Evolution.........................
[Axe-Wifi]
5.5.3. Hammer Wi-Fi Evolution......................
[Hammer-Wifi]
5.5.4. Longsword Wi-Fi Evolution...................
[Long-Wifi]
5.5.5. Rod Wi-Fi Evolution.........................
[Rod-Wifi]
5.5.6. Shortsword Wi-Fi Evolution..................
[Short-Wifi]
5.5.7. Spear Wi-Fi Evolution.......................
[Spear-Wifi]
6. Fighting................................................
[Fight]
6.1. Elemental Attributes..............................
[Attributes]
6.2. Status Ailments...................................
[Ailments]
6.3. Accessories.......................................
[Accessories]
6.3.1. Belt........................................
[Belt]
6.3.2. Boots.......................................
[Boots]
6.3.3. Bracelet....................................
[Bracelet]
6.3.4. Brooch......................................
[Brooch]
6.3.5. Earrings....................................
[Earrings]
6.3.6. Gloves......................................
[Gloves]
6.3.7. Headgear....................................
[Headgear]
6.3.8. Pendant.....................................
[Pendant]
6.3.9. Power-Up....................................
[Power]
6.3.10. Ring.......................................
[Ring]
6.3.11. Scarf......................................
[Scarf]
6.3.12. Others.....................................
[Others]
6.4. Weapons...........................................
[Weapons]
6.4.1. Axe.........................................
[Axe]
6.4.2. Hammer......................................
[Hammer]
6.4.3. Longsword...................................
[Longsword]
6.4.4. Rod.........................................
[Rod]
6.4.5. Shortsword..................................
[Shortsword]
6.4.6. Spear.......................................
[Spear]
6.5. Shields...........................................
[Shields]
6.6. Magic Books.......................................
[Magics]
6.7. Skill Seals.......................................
[Seals]
6.8. Musical Scores....................................
[Musical]
7. Village.................................................
[Village]
7.1. Village Map.......................................
[Map]
7.2. Houses Visiting Hours.............................
[Visiting]
7.3. Shops.............................................
[Shops]
7.4. School............................................
[School]
7.4.1. Classroom...................................
[Classroom]
7.4.2. Dojo........................................
[Dojo]
7.4.3. Library.....................................
[Library]
7.4.4. Workshop....................................
[Workshop]
7.5. Buildings/Expansions..............................
[Buildings]
7.6. Quests - First Generation.........................
[Quests1]
7.6.1. Alicia's Quests.............................
[Alicia-Q1]
The update has finally come, now the guide covers both
generations and I can
say it's finished, except for some possible mistakes there
might be or some
improvements that can be made later to enrich the guide even
more. I must
say the second part of the guide was mainly (near totally)
written by Winchu,
so all the credits for this part must be given to him, as all
I did was to
support him a bit in the end and revise the text before
publishing.
The info displayed in this guide was based in my, and my
collaborators,
experience of the game, so it's possible some things will be
missing, even
though we tried to cover everything we found in the game. If
you see a hole or
if something said in this guide is not correct you can also
contact me to alert
me about it if you want.
I wanted to make a guide easier to read, visually speaking, so
I used different
characters and symbols for the header and the tables, trying
to make it easier
to identify each component. So, just to make things clearer,
here's an
explanation on the notation and features of this guide:
- Double reference: Both numbers and a tag in brackets are
used to identify
each section, this way you can find them either looking
for the number or
the tag, what you think it's easier to remember, even
though the tag
works better. By the way, when trying to find something
using the tags,
make sure to include the brackets in your search.
- Symbols for headers: Each different header level is
surrounded by a
different symbol, so it's easier to know what you are
looking at when you
see the symbols surrounding the header. Besides, you
could even try to
search different header level by trying to find
something like #######,
even though the references should be a better option.
I'll tell then the
you can just press the down button in the D-Pad to sort
the items being
displayed. If you want to unsort the items again, just
press the up
button.
==============================================================
=================
2.1.2. Touch Controls
[Touch]
==============================================================
=================
Besides pressing the buttons, you can also perform some tasks
by touching in
the touch screen. The functionalities were improved over the
first game, so now
you can do a lot of thing. You can even play the game
completely by using only
the touch screen if you want, even though I still prefer to
use the buttons in
general.
Here's what you can do:
- Move around: Touch and hold any empty space on the screen
and your character
will move in that direction while your holding the
screen. You can choose
to run or walk by pressing the R button.
- Talk to people: Just get close to someone and you'll see a
red cursor at
his/her head. When you see it, just touch this person
and you'll be
able to talk to him/her.
- Pick up items: While holding the L button, touch on an item
and it'll be
picked and stored in your backpack.
- Use your tools: Touch on the tools icon in the lower right
corner of the
screen. When you do it, it'll become blue. Now, every
time you touch the
screen you'll use the active tool that's displayed in
the icon.
- Open the start menu: You can open the start menu by touching
your character
face displayed in the upper left corner of the screen.
- Open the tools browse: You can access the tools browse menu
by touching the
Diary: Allows you to save the game any time you want.
Shelf: You can store non-eatable items you don't use
frequently here.
Refrigerator: You can store food and alike here.
Chest: No use for it yet. Only in the beginning of the second
generation. The
old tools from Kyle will be here.
Fireplace: No use as well.
Bookshelf: Presents a tutorial about fighting.
Second Floor
-----------------------------------------------------------------------------Calendar: It's on the right corner. Shows the calendar and the
festivals days.
Also, every time someone tells you his or her birthday
it'll be marked
here right away.
Mirror: It's on the vanity table in the left bedroom. Allows
you to exchange
items with other people either wireless or by Nintendo WFC
(Wi-Fi Connection).
Double Bed: It's in the left bedroom. Allows you to sleep and
call a day. This
way you'll replenish your HP (Health Points) and RP (Rune
Points) and wake
up on the next day.
Single Bed: It's on right bedroom. Works the same way as the
Double Bed.
Diary: Allows you to save the game any time you want.
**************************************************************
*****************
2.3. Sleeping Time
[Sleep]
**************************************************************
*****************
The time you go to bed and sleep affects your status the next
day. That is,
only if you're an extreme player. See below how much of the
total HP and RP you
restore and what else changes depending on the time you sleep
(when I say
"until time", I mean not including that time, for example, if
I say "until
AM 1:00", that means that'll happen if you go to bed before AM
1:00 or until
tell you by paying 10G. You can also ask her to change the
weather if, for
example, you know a hurricane will come and you don't want it.
You can choose
one of two possible weathers: sunny (pay 100G in first
generation and 200G in
second) or rainy (1000G in first and 2000G in second).
**************************************************************
*****************
2.5. Lost and Found
[Lost]
**************************************************************
*****************
In the first floor of Byron's (the mayor's) house you'll find
a box (in front
of the entrance door, in the wall) that will hold any
important item you
accidentally toss out. So, if you ever throw away an
irreplaceable item, such
as a proposal item or anything like that, you don't need to
panic. Just proceed
to Byron's house and check the box and most likely the item
will be there. If
not, that means you can obtain it again by some other way.
Notice that if you
lose a quest item you don't need to look for it in the Lost
and Found box, you
can go to the bulletin board, cancel the quest and start it
again.
##############################################################
#################
3. Start Menu
[Menu]
##############################################################
#################
Here I'll explain a bit about the info you can see in the
Start Menu (the one
you can see when you press the Start button). There are six
menus listed in
the top of the screen as well as a close button at the extreme
right (the X
icon). So here's an explanation about each of them:
**************************************************************
*****************
3.1. Inventory/Status
[Inventory]
**************************************************************
*****************
The first menu you'll see when you open the Start Menu. In
this one you can see
the status of your character in the upper screen and his
inventory in the
lower screen.
About the status: The left table shows you from top to bottom:
the name of your
character, his level, the amount of experience needed to level
up again (this
bar fills up as you fight and defeat monsters and, when it's
finally full you
level up). Below the "Next" bar there are the HP and RP bars
and your money.
Concerning the HP bar: The HP (Health Points) bar represents
your physical
condition. This bar will go down every time you're hurt by a
monster of when
you try to use a tool after you have already depleted the RP
bar. If the HP bar
empties you'll faint and, if you're in the village when that
happens you'll
wake up on the clinic and lose the day. On the other hand, if
that happens when
you're in a dungeon, there won't be anyone around to rescue
you when you faint,
so instead of being carried over to the clinic you'll actually
die and you'll
have to load the game from where you last saved it, so be
EXTREMELY careful
about your HP when you're inside a dungeon. You can restore a
bit of HP by
eating some grasses or crops, by drinking a potion, by taking
a shower in the
bathhouse of the village, using spells or by activating some
special slabs in
the dungeons.
Concerning the RP bar: RP stands to Rune Points. This bar
represents both your
stamina and your magical energy. Every time you use a tool,
swing a weapon or
use a Rune Ability this bar will go down a bit. If you deplete
your RP you
won't be able to use Rune Abilities anymore, but you'll still
be able to use
tools and weapons consuming the HP bar instead of the RP one
every time. To
restore RP, you need to collect the runes generated by grown
crops (recover 50
RP) or the flowers (recover 12 RP) and crystals (recover 24
RP) in the
dungeons, eat some specific foods or take a shower (recover
100 RP) in the
bathhouse of the village.
Well, let's go back to the upper status screen, now I'll tell
about the right
table: This table shows the attribute values of your
character. These values
go up as you level up and they affect mainly your fighting
(notice your total
HP also grows up as you level up, but the RP is always the
same).
The last thing about the upper screen is a bar that I'll call
"Time Bar". This
bar is the one that is shown in this same place when you're
out of the Start
Menu. The Time Bar shows you from left to right: The currently
year, season,
day of the month and of the week, the time and lastly the
weather.
Now let's turn our attention to the lower screen, the
inventory: Again there
are two tables. The left one shows your equipped stuff, that
is, what you're
currently wearing or holding. One item can be placed on each
of the boxes, but
you cannot place anything anywhere, each of them only accepts
proper items for
that place. So here's an explanation about them:
The top square, the Held box, holds the item you're currently
holding in your
hands. So if you just picked something up you should see it in
this box. The
same way, if you want to put something in your hands, you can
just put it in
this box.
Next comes the R. Hand (Right Hand) box. This one will have
the current tool
or weapon you're holding, the one you can use by pressing the
tools button.
The L. Hand (Left Hand) box is where you'll be able to equip
shields to
increase your defense in battle. This is a passive slot, you
can't actually
use it for anything. All you need to do is to equip it here
and receive the
benefits it gives (shield defense only applies when you're
equipped with a
shortsword or a rod).
The Rune Abl. (Rune Abilities) has two boxes, meaning you can
equip up to two
different Rune Abilities at the same time. The one placed in
the left box can
be activated by pressing the first Rune Ability button (Y
button or Left in the
D-Pad if you changed controls) and the in the right box is
activated by
pressing the second Rune Ability button (X button or Up in the
D-Pad).
The last two boxes are the accessories you can equip to
receive some bonuses.
You can equip up to two of them and the bonus given by each
accessory may vary
a lot, it can be, for example: increase defense, increase
resistance to an
attribute, increase status, etc.
Finally, the right table of the lower (touch) screen shows
your backpack. There
are 45 slots available and each of them can hold up to 9 units
of the same
(notice that they must be of the same level as well, if you
have, for example,
a level 1 Onion and a level 2 one you can't place both of them
in the same
slot).
**************************************************************
*****************
3.2. Skill
[Skill]
**************************************************************
*****************
This menu shows the skill levels of your character, that is,
his ability level
at some specifics tasks. You can increase your skill levels by
actually
performing the action that benefits from that skill level, for
example, the
Weapons Skill affects the RP consumption when fighting, so, if
you want to
increase the Weapons Skill level you need to actually fight
with a weapon.
Increasing the skill levels allows you to receive some
benefits when doing
something that depends on that skill. In general most of them
decreases the
amount of RP you need to perform an action that depends on
that skill. If that
is not the case, I'll tell in the description of that skill
what it does
instead. Here's a list of what is affected by each skill and
additional effects
they can have on actions:
- Weapons: This skill is also affected by the weapon level
you're using. If you
try to fight with a weapon whose level is higher than
your skill level
you'll consume more RP than the usual in each attack.
- Farming: Affects the using of hoe and watering can.
- Mining: Affects the using of hammer.
- Pharmacy: Affects the success rate when trying to produce
medicine on your
own. The best medicines requires a great Pharmacy level
to be produced
successfully.
- Accessories: The same as Pharmacy, but for crafting
accessories.
- Camping: Affects the use of sleeping bags in dungeons.
- Magic: Affects the use of Rune Abilities.
- Logging: Affects the use of axe.
- Fishing: Affects the use of pole.
- Forging: The same as Pharmacy, but for crafting Weapons and
Shields.
- Cooking: The same as Pharmacy, but for cooking.
- Communication: Affects the taming and caring of monsters.
**************************************************************
*****************
3.3. Accompanying Monster
[Accompany]
**************************************************************
*****************
Here you'll be able to see the status of the monster that's
accompanying you
at the time, if any. The lower screen will show a 3D picture
of the monster and
the upper one will shows its status. Let's see a bit about the
status screen.
There are three windows in this screen. The top one shows an
icon of the
monster, its name on the right and its current HP below.
The middle window says the species of the monster and displays
10 balls that
represent your Friendship Level with that monster. As you feed
and brush it
everyday you'll increase the Friendship Level and, by doing
so, you increase
its fighting status as well as its produces qualities, if it's
a Produce-Type
monster.
The last window shows a description about the monster as well
as its Skill
(kind of attack when battles) and its attribute (affects the
damage dealt /
taken from other attribute monsters).
**************************************************************
*****************
3.4. Friendship
[Friendship]
**************************************************************
*****************
Display the villagers you know and their Friendship Level
towards you
(maximum 10). The main list in the lower part shows the name
of the villager,
the Friendship Level of this villager and the Love Level (this
one only appears
for some specific villagers that you can engage). Besides the
main list, there
are also 5 buttons just above it that allows you to change the
list view. I'll
tell a bit about them:
From left to right, the first button (a girl face) allows you
to see the
Friendship Level of the villagers. The second button (a
monster face) allows
you to see the Friendship Level of the monsters you tamed.
The three button on the right, instead of change the elements
of the list,
allows you to sort the list by some property. Notice that when
you click the
sorting button once, it'll sort the name in ascending order
(the button will
be pointing upwards), but if you click this button once again,
the names will
be sorted in descending order (pointing downwards).
About these three buttons: The first one (Auto) sorts the
names in a way
defined by the game (I think it's by first meeting order, but
I'm not sure).
The second button (a smile face) sorts the names by friendship
level. The last
button (heart) sorts the names by love level.
**************************************************************
*****************
3.5. Plot Items
[Plot]
**************************************************************
*****************
This menu shows you the plot items you already got in the
game. There should be
32 of them and you can get them by advancing in the game, but
they'll only
become available on the second generation part of the game.
Those items are important to proceed the main plot of the
game, but you don't
need to take much care of them because they don't have any
effect on your
character, just check to know what is missing to complete your
objectives. This
is the list of them:
-
Ancient Manuscript;
Spring Orb;
Summer Orb;
Fall Orb;
Winter Orb;
Green Tablet fragment 1/5;
Other than selling the items you throw inside of it, the
Shipping Box also
shows you how many of the possible items you already sold and
how much you
earned for each of them, as well as some general info about
the farm. To see
this info, approach the box and press the action button or
touch it.
A new menu will open when you do this. In the lower screen
you'll see a list
of the items you already sold and how much you earned by
selling them until
now. In the upper part of this screen there are six icons you
can select to
change the kind of items of the list. From left to right the
icons represent:
- Crop Records: Shows info about the productions of the farm
and items you can
collect from farming soil (grasses, sprout, etc.) you
sold so far.
- Medicine Records: Info about the pharmacies you sold (you
can only create
pharmacies on you own in the second generation).
- Accessory Records: Info about the accessories you sold (as
the pharmacies,
you can only craft them on your own in the second
generation).
- Cooking Records: Info about the cookings you sold (once
again, you're only
able to cook in the second generation).
- Fish Records: Info about the fishes you sold.
- Other Records: Info about the ores and items dropped by
monsters you sold.
You can sort the lists in the same way as you could do in the
Friendship menu
(see the Start Menu section above for more info).
In the upper screen you can see, besides the usual description
of the selected
item in the lower part, two tables in the top. The left table
is always fixed,
that is, it doesn't change when you select another list in the
lower screen.
This table shows general info about your farm: its name, how
much you earned
until the moment (not how much you have, but the total amount
collected by
but if you do not release the tools button just yet and hold
it for a little
longer, the sphere will become purple. Now, if you release the
button during
the purple sphere stage you'll be able to perform a level 2
charge, that's even
more powerful and also depletes more of your RP. Notice that,
when using a tool
on farming soil, the area the tool will affect is marked in
red. Most of the
time it'll be a single square, but, when you charge the hoe or
the watering
can, the area will increase, meaning that, when you release
the charge you'll
till or water, respectively, all of that area.
Notice that in the first generation part, the tools will only
be able to charge
from level 0 to level 2, but in the second generation part of
the game you'll
be able to obtain tools that have even more charging levels.
To activate them,
do the same proceeding, but hold the button for even more time
and the sphere
should change again, showing that you'll perform a more
powerful charge.
Also don't forget that once you enter the second generation
part of the game,
all the farming tools will be rusted. That means that, besides
only being able
to perform a level 0 charge, the axe and hammer tools won't
cut/break stumps
and big rocks no matter how many times you try to do destroy
them. If you want
to improve your tools, you'll need to upgrade them in the
Workshop (see Tools
Upgrades in the Forging section for details).
Below you'll be able to see some general info about the
farming tools and the
effect of the charge level for each item.
* Second generation only.
Axe
------------------------------------------------------------------------------
Hammer
-----------------------------------------------------------------------------What is it for: Mining ores by breaking some rocks in the
dungeons or cleaning
the field from ordinary rocks that are on the way.
Additionally you can
untill an empty (with no seeds) tilled soil.
How to get: Take the quest "Please Get Me an Amethyst" and
talk to Gordon.
Description: A used hammer. Makes you feel secure when you
hold it. Can be used
to smash rocks and boulders.
Attribute: -
Attack: 12
lvl 0 - A single strike breaks small rocks. 6 strikes break
big rocks.
lvl
big
lvl
big
lvl
big
lvl
big
Hoe
-----------------------------------------------------------------------------What is it for: Tilling soil for planting seeds.
How to get: From the start (receive from Mana)
Description: A hoe purchased from Mana. Rests easily in your
hands, and is easy
to use. Makes you want to work outside.
Attribute: Earth
Attack: 16
lvl
lvl
lvl
lvl
lvl
Magnifying Glass*
-----------------------------------------------------------------------------What is it for: Check the quality of your crops with it (in
the case you can
use this glass to see if the crops have greenifier or
formulas in it). A
balloon will appear over the crop sprite showing a "?" if
you didn't put
anything or it will show the item you had use on it.
How to get: Get it on the small table next to the calender in
your house (2nd
floor).
Pole
-----------------------------------------------------------------------------What is it for: Fishing from rivers or the sea to collect
fishes.
How to get: Reward from Barrett after finishing the quest "I'm
Looking for
Something".
Description: A used fishing pole. Easy to hold, and easy to
fish with.
Attribute: Attack: 1
lvl 0 - Catches fish.
lvl
lvl
lvl
lvl
Sickle
-----------------------------------------------------------------------------What is it for: Cutting grass, crops and alike.
How to get: Reward from Jake after finishing the quest "Come
Here for a Sec".
Description: A used sickle. Easy to hold, perfect for farming.
Attribute: Attack: 7
lvl 0 - Cuts grass/crops from a single square.
lvl 1 - Cuts grass/crops from an area of 3x1 squares.
Watering Can
-----------------------------------------------------------------------------What is it for: Watering the seeds you planted until they
grow.
How to get: From the start (receive from Mana)
Description: A waterpot purchased from Mana. Very easy to use.
Attribute: Water
Attack: 10
lvl 0 - Waters a single square.
lvl 1 - Waters an area of 3x1 squares.
lvl 2 - Waters an area of 3x3 squares.
lvl 3* - Waters an area of 5x5 squares.
lvl 4* - Waters an area of 9x9 squares.
**************************************************************
*****************
4.3. Crops
[Crops]
**************************************************************
*****************
In this section you'll find out about the crops you can plant
and sell to earn
some money and keep your farm. The crops are organized by the
season you can
plant them in. For each of the crops (or seeds of these crops)
I'll list the
seed price at the general store, how much the seed is worth
for selling (only
after you get the seed maker in the 2nd generation), the crop
value for
selling and its growth and regrowth time.
Also some special seeds can be only get in second generation
after you find the
Strawberry
Seed....|.5400.....|.2700......|.180.......|.8......|.2
Toyherb Seed
| 1450
| 725
| 510
| 12
| No
* Gold Cabbage can be found in Palermo Shrine - Gentle Spring
with Inquisitive
Waltz.
==============================================================
=================
4.3.2. Summer crops
[Summer]
==============================================================
=================
Seed Name
| Seed Buy | Seed Sell | Crop Sell |
Growth | Regrowth
-----------------------------------------------------------------------------Clover Seed
| 12800
| 6400
| 2400
| 60
| No
Corn
Seed..........|.1800.....|.900.......|.170.......|.14.....|.3
Cucumber Seed
| 2200
| 1100
| 220
| 10
| 6
Eggplant
Seed......|.2900.....|.1450......|.190.......|.9......|.3
Fireflower Seed
| 9800
| 4900
| 4300
| 90
| No
G. Crystal
Seed....|.29700....|.14850.....|.9800......|.100....|.No
*Gold Pumpkin
| 324
| 162
| 1620
| 15
| No
Grass
Seed.........|.300......|.150.......|.5.........|.9......|.3
Ironleaf Seed
| 17000
| 8500
| 3200
| 40
| No
Pineapple
Seed.....|.7400.....|.3700......|.750.......|.20.....|.5
Pink Cat Seed
| 550
| 275
| 180
| 6
| No
Pumpkin
Seed.......|.1680.....|.840.......|.620.......|.12.....|.No
Tomato Seed
| 1980
| 990
| 210
| 10
| 4
* Gold Pumpkin can be found in Palermo Shrine - Refreshing
Summer with
Inquisitive Waltz.
==============================================================
=================
4.3.3. Fall crops
[Fall]
==============================================================
=================
Seed Name
| Seed Buy | Seed Sell | Crop Sell |
Growth | Regrowth
-----------------------------------------------------------------------------Autumn Grass Seed | 13500
| 6750
| 3900
| 60
| No
Carrot
Seed........|.990......|.495.......|.420.......|.9......|.No
Charm Blue Seed
| 2200
| 1100
| 760
| 12
| No
*Gold
Potato........|.278......|.139.......|.1390......|.11.....|.No
Grass Seed
| 300
| 150
| 5
| 9
| 3
Green Pepper
Seed..|.3450.....|.1725......|.140.......|.10.....|.2
Pom-Pom G. Seed
| 7000
| 3500
| 5500
| 90
| No
Potato
Seed........|.440......|.220.......|.240.......|.7......|.No
Red Crystal Seed
| 34800
| 17400
| 11250
| 100
| No
Spinach
Seed.......|.790......|.395.......|.300.......|.5......|.No
Yam Seed
| 1480
| 740
| 140
| 6
| 3
* Gold Potato can be found in Palermo Shrine - Sorrowful
Autumn with
Inquisitive Waltz.
==============================================================
=================
4.3.4. Winter crops
[Winter]
==============================================================
=================
Seed Name
Growth | Regrowth
-----------------------------------------------------------------------------Daikon Seeds
| 3300
| 1650
| 1100
| 14
| No
*Gold
Turnip........|.196......|.98........|.980.......|.8......|.No
Hot-Hot F. Seed
| 9700
| 4850
| 2900
| 20
| No
Leek
Seeds.........|.1680.....|.840.......|.520.......|.6......|.No
Noel Grass Seed
| 17000
| 8500
| 3970
| 40
| No
Turnip
Seed........|.510......|.255.......|.190.......|.4......|.No
W. Cabbage Seed
| 2400
| 1200
| 960
| 11
| No
*W. Crystal
Seed....|.39800....|.19900.....|.12000.....|.100....|.No
* Gold Potato can be found in Palermo Shrine - Frigid Winter
and White Crystal
can be found in Padova Mountains - Crossroad, Iceberg
Midway, Icy Path, Ice
Field. Both items can be found with Inquisitive Waltz.
##############################################################
#################
5. Crafting
[Crafting]
##############################################################
#################
In this section you'll know about the items you can create by
yourself, either
weapons, tools improvements, cookings and etc.
Before you start crafting, you need first to upgrade the
school, asking the
mayor to build the workshop extension. After it's built, it'll
be only an empty
room and you won't be able to do anything until you buy from
Yue (choose "I
want a bargain.") the proper tools to start the work (The
tools you need are
listed in each section). Notice Yue doesn't sell all the items
everyday, each
day of the week she'll be selling a different tool for
crafting, so make sure
to go in the correct date to obtain the tool (The days of the
week are also
**************************************************************
*****************
5.1. Accessory
[Accessory]
**************************************************************
*****************
Show that you can be a fashion villager by making gorgeous
accessories to use
or just to give as gifts to anyone you like. Also, accessories
can be used as
specials equipments to boost your status or give new abilities
to your
character.
In order to start crafting accessories, talk to Yue on Monday
and buy the
Forge / Workshop Station. To get shelves to store materials,
wait until
Wednesday and buy it from Yue.
To learn new recipes you can go to Mana's and Barrett's class
at school, they
will teach how to prepare different accessories. Another way
is, if you already
know the recipe (like reading a walkthrough), you can start
creating new
accessories immediately, if you have the necessary materials.
Also you can try
to mix some random materials (if use some logic on it), maybe
you can get a
result. A learned recipe will be registered in your book at
Accessories Table's
options.
To save time of collecting materials (or just to save them for
better
creations), you can concentrate in upgrading accessories,
since it doesn't
consume too many materials. The max level of upgrade is 10,
but you can still
keep upgrading to raise your skills.
The recipes are ordered by creation/upgrade, by their type and
finally by the
skill level. They'll follow the model shown just below:
Recipe
Leather Boots
-----------------------------------------------------------------------------Description: Sturdy, long-lasting boots made from leather.
Loved by travelers
everywhere. Enables back step ability.
Skill Level: 8
Materials: Cheap Cloth, Cheap Cloth, Root, Speckled Skin,
Spore, Strong String
Learn From: Making Boots (Friday Barrett's Lessons)
Selling Price: 680G
Heavy Boots
-----------------------------------------------------------------------------Description: Boots made from steel. Offer high defense, but
are also very
heavy. Enables back step ability.
Skill Level: 37
Materials: Bronze, Glue, Iron, Iron, Leather Boots, Shoulder
Piece
Learn From: Making Boots (Friday Barrett's Lessons)
Selling Price: 1140G
Feather Boots
-----------------------------------------------------------------------------Description: Super-light boots. So light, you feel as though
you are walking on
air. Enables back step ability.
Skill Level: 47
Materials: Bird Wing, Cheap Bandage, Fish Fossil, Leather
Boots, Little
Crystal, Quality Fur
Learn From: Making Boots (Friday Barrett's Lessons)
Selling Price: 2430G
Knight Boots
-----------------------------------------------------------------------------Description: High-quality boots worn by knights. Offers very
high defense.
Enables back step ability.
Skill Level: 58
Materials: Devil Blood, Diamond, Feather Boots, Iron, Silk
Cloth, Silver
Learn From: Making Boots (Friday Barrett's Lessons)
Skill Level: 28
Materials: Gold, Gold, Little Crystal
Learn From: Bracelets (Wednesday Barrett's Lessons)
Selling Price: 2250G
Platinum Bracelet
-----------------------------------------------------------------------------Description: A platinum bracelet. Simply slipping it onto your
arm considerably
raises both your strength and defense.
Skill Level: 31
Materials: Hammer Piece, Platinum, Platinum
Learn From: Bracelets (Wednesday Barrett's Lessons)
Selling Price: 2510G
==============================================================
=================
5.1.4. Brooch Creation
[Brooch-Creation]
==============================================================
=================
Aquamarine Brooch
-----------------------------------------------------------------------------Description: A brooch set with an aquamarine. As boldly blue
as the depths of
the ocean.
Skill Level: 31
Materials: Aquamarine, Gold, Gold, Gold
Learn From: Aquamarine Items (Wednesday Mana's Lessons)
Selling Price: 2040G
Emerald Brooch
-----------------------------------------------------------------------------Description: A brooch set with a large emerald. Its sheer size
makes it the
centerpiece of any collection.
Skill Level: 33
Materials: Emerald, Gold, Gold, Gold
Learn From: Emerald Items (Thursday Mana's Lessons)
Selling Price: 2040G
Amethyst Brooch
==============================================================
=================
Earring
-----------------------------------------------------------------------------Description: Earrings that dangle from your ears. Raises
intelligence a little.
Skill Level: 13
Materials: Bull Horn, Giant's Gloves, Gold, Gold, Magic
Crystal, Magic Powder
Learn From: Clothing Accessories (Monday Mana's Lessons)
Selling Price: 3290G
Pierced Earring
-----------------------------------------------------------------------------Description: Tiny fashion for the ears. Raises intelligence by
a little.
Skill Level: 27
Materials: Fur, Gold, Iron, Magic Powder, Silver, Silver
Learn From: Clothing Accessories (Monday Mana's Lessons)
Selling Price: 2320G
Magic Earring
-----------------------------------------------------------------------------Description: Earrings that boost magical power. Their stones
glitter in
response to magic.
Skill Level: 37
Materials: Fur, Gunpowder, Hard Horn, Magic Crystal, Pierced
Earring, Silver
Learn From: Tough but Super Accessories (Friday Mana's
Lessons)
Selling Price: 6020G
==============================================================
=================
5.1.6. Gloves Creation
[Gloves-Creation]
==============================================================
=================
Field Gloves
------------------------------------------------------------------------------
Description: A hat knitted from wool. Warms both the head and
the soul.
Skill Level: 10
Materials: Small Fleece, Small Fleece, Small Yarn Ball, Small
Yarn Ball, Wooly
Furball
Learn From: Knitting Accessories (Thursday Mana's Lessons)
Selling Price: 1990G
Fireproof Hood
-----------------------------------------------------------------------------Description: Safety first. A hood made from material that is
highly resistant
to fire.
Skill Level: 16
Materials: Fire Crystal, Fur, Fur, Giant's Gloves, Hood,
Little Crystal
Learn From: Other Protective Gear (Wednesday Barrett's
Lessons)
Selling Price: 3160G
Hachimaki
-----------------------------------------------------------------------------Description: The far east equivalent of a bandana. Wrap it
around your head and
be filled with fighting spirit.
Skill Level: 33
Materials: Cheap Bandage, Giant's Gloves, Hood, Quality Cloth,
Sparkle String,
Strong String
Learn From: Clothing Accessories (Monday Mana's Lessons)
Selling Price: 1530G
Fancy Hat
-----------------------------------------------------------------------------Description: A bright red, eye-catching hat. Well ventilated,
you can wear it
for hours on end.
Skill Level: 36
Materials: Bird Wing, Bird Wing, Fur, Hood, Quality Cloth,
Strong String
Learn From: The Path to Elegance (Thursday Mana's Lessons)
Selling Price: 1400G
Silver Hairpin
-----------------------------------------------------------------------------Description: A traditional accessory from the far east. Said
to drive off
demonic spirits when worn in the hair.
Skill Level: 43
Materials: Broken Hilt, Shoulder Piece, Silver Silver, Silver,
Wolf Fang
Learn From: Hairpins (Monday Mana's Lessons)
Selling Price: 1260G
Brand Glasses
-----------------------------------------------------------------------------Description: Brand-name glasses. Certain to boost your fashion
reputation in
certain circles.
Skill Level: 46
Materials: Arrowhead, Bronze, Diamond, Insect Jaw, Quality
Fur, Skull
Learn From: The Path to Elegance (Thursday Mana's Lessons)
Selling Price: 2220G
Gold Hairpin
-----------------------------------------------------------------------------Description: A traditional accessory from the far east. Gold
plated, it is a
gorgeous hairpin.
Skill Level: 49
Materials: Fairy Dust, Fish Fossil, Glue, Gold, Gold, Silver
Hairpin
Learn From: Hairpins (Monday Mana's Lessons)
Selling Price: 4930G
Feathered Cap
-----------------------------------------------------------------------------Description: A hat with a feather in it. Protects the head,
makes your
movements elegant, and raises intelligence.
Skill Level: 51
Materials: Bird Wing, Fancy Hat, Fish Fossil, Glue, Quality
Fur, Shoulder Piece
Learn From: Tough but Super Accessories (Friday Mana's
Lessons)
Selling Price: 1620G
==============================================================
=================
5.1.8. Pendant Creation
[Pendant-Creation]
==============================================================
=================
Pendant
-----------------------------------------------------------------------------Description: A silver pendant. A simple but highly attractive
design.
Skill Level: 26
Materials: Iron, Silver, Silver, Silver, Silver, Sparkle
String
Learn From: Making Pendants (Tuesday Mana's Lessons)
Selling Price: 1500G
Heart Pendant
-----------------------------------------------------------------------------Description: A pendant shaped like a heart. Very endearing.
Skill Level: 30
Materials: Amethyst, Aquamarine, Bird Wing, Pendant, Ruby
Learn From: Making Pendants (Tuesday Mana's Lessons)
Selling Price: 4150G
Earth Pendant
-----------------------------------------------------------------------------Description: A pendant created to invoke images of earth. A
strong, powerful
shape.
Skill Level: 36
Materials: Earth Crystal, Hard Horn, Pendant, Quality Fur,
Ruby, Sparkle String
Learn From: Making Super Pendants (Tuesday Mana's Lessons)
Selling Price: 4750G
Sun Pendant
-----------------------------------------------------------------------------Description: A pendant shaped like the sun. Just looking at it
will brighten
your day.
Skill Level: 38
==============================================================
=================
Courage Badge
-----------------------------------------------------------------------------Description: Only given to and worn by those with true
courage. Raises various
status.
Skill Level: 43
Materials: Fairy Dust, Glue, Pin, Proof of Warrior, Silver,
Wolf Fang
Learn From: Advanced Accessories (Thursday Barrett's Lessons)
Selling Price: 2700G
Proof of Wisdom
-----------------------------------------------------------------------------Description: A badge only awarded to those who have obtained
complete and total
knowledge.
Skill Level: 56
Materials: Bird Wing, Broken Box, Devil Blood, Magic Crystal,
Ruby, Silk Cloth
Learn From: Making Proof Badges (Tuesday Barrett's Lessons)
Selling Price: 2400G
Proof of Heroism
-----------------------------------------------------------------------------Description: A badge only awarded to those who have obtained
undeniable,
unwavering strength.
Skill Level: 66
Materials: Devil Horn, Little Crystal, Proof of Warrior, Rage
Fang, Sapphire,
Silk Cloth
Learn From: Making Proof Badges (Tuesday Barrett's Lessons)
Selling Price: 4610G
Art of Magic
-----------------------------------------------------------------------------Description: A scroll detailing the secrets of magic.
Skill Level: 76
Materials: Bird Wing, Devil Horn, Fairy Dust, Magic Powder,
Silk Cloth, Sparkle
String
==============================================================
=================
5.1.11. Scarf Creation
[Scarf-Creation]
==============================================================
=================
Handknit Scarf
-----------------------------------------------------------------------------Description: A scarf knitted from wool. Warms both the neck
and the soul.
Skill Level: 14
Materials: Large Yarn Ball, Medium Fleece, Medium Yarn Ball,
Small Fleece,
Wooly Furball
Learn From: Knitting Accessories (Thursday Mana's Lessons)
Selling Price: 3110G
Fluffy Scarf
-----------------------------------------------------------------------------Description: A scarf made from fluffy cotton. Tickly and warm.
Skill Level: 22
Materials: Large Fleece, Large Yarn Ball, Wooly Furball, Wooly
Furball, Wooly
Furball, Wooly Furball
Learn From: Knitting Accessories (Thursday Mana's Lessons)
Selling Price: 2410G
==============================================================
=================
5.1.12. Others Creation
[Others-Creation]
==============================================================
=================
Charm
-----------------------------------------------------------------------------Description: A charm to protect you from misfortune and
disasters. Don't leave
home without it!
Skill Level: 6
Materials: Cheap Cloth, Quality Cloth, Quality Cloth, Sparkle
String, Strong
String, Wooly Furball
Learn From: The Path to Elegance (Thursday Mana's Lessons)
Aquamarine Brooch
-----------------------------------------------------------------------------Description: A brooch set with an aquamarine. As boldly blue
as the depths of
the ocean.
Skill Level: 35
Materials: Aquamarine, Aquamarine Brooch, Gold
Learn From: Aquamarine Items (Wednesday Mana's Lessons)
Selling Price: 2040G
Emerald Brooch
-----------------------------------------------------------------------------Description: A brooch set with a large emerald. Its sheer size
makes it the
centerpiece of any collection.
Skill Level: 37
Materials: Emerald, Emerald Brooch, Gold
Learn From: Emerald Items (Thursday Mana's Lessons)
Selling Price: 2040G
Amethyst Brooch
-----------------------------------------------------------------------------Description: A brooch that radiates a mysterious aura and
heals the heart and
mind.
Skill Level: 39
Materials: Amethyst, Amethyst Brooch, Gold
Learn From: Amethyst Items (Tuesday Mana's Lessons)
Selling Price: 2120G
Ruby Brooch
-----------------------------------------------------------------------------Description: A sparkling red ruby brooch that moves your
heart. Shines like a
star in the sunlight.
Skill Level: 45
Materials: Gold, Ruby Brooch, Ruby
Learn From: From Ruby Items (Monday Mana's Lessons)
Selling Price: 2760G
Sapphire Brooch
------------------------------------------------------------------------------
==============================================================
=================
Courage Badge
-----------------------------------------------------------------------------Description: Only given to and worn by those with true
courage. Raises various
status.
Skill Level: 55
Materials: Courage Badge, Scrap Iron, Scrap Iron
Learn From: Advanced Accessories (Thursday Barrett's Lessons)
Selling Price: 2700G
Proof of Wisdom
-----------------------------------------------------------------------------Description: A badge only awarded to those who have obtained
complete and total
knowledge.
Skill Level: 61
Materials: Aquamarine, Proof of Wisdom
Learn From: Making Proof Badges (Tuesday Barrett's Lessons)
Selling Price: 2400G
Proof of Heroism
-----------------------------------------------------------------------------Description: A badge only awarded to those who have obtained
undeniable,
unwavering strength.
Skill Level: 71
Materials: Gold, Proof of Heroism
Learn From: Making Proof Badges (Tuesday Barrett's Lessons)
Selling Price: 4610G
Art of Magic
-----------------------------------------------------------------------------Description: A scroll detailing the secrets of magic.
Skill Level: 80
Materials: Art of Magic, Hood
Learn From: Scrolls of Power (Monday Barrett's Lessons)
Selling Price: 3590G
Art of Defense
Skill Level: 34
Materials: Fire Ring, Silver
Learn From: Element Rings (Monday Mana's Lessons)
Selling Price: 1710G
Wind Ring
-----------------------------------------------------------------------------Description: A ring brimming with the power of wind. Its
energy gives the
wearer protection against wind.
Skill Level: 36
Materials: Silver, Wind Ring
Learn From: Element Rings (Monday Mana's Lessons)
Selling Price: 1730G
Water Ring
-----------------------------------------------------------------------------Description: A ring brimming with the power of water. Its
energy gives the
wearer protection against water.
Skill Level: 38
Materials: Silver, Water Ring
Learn From: Element Rings (Monday Mana's Lessons)
Selling Price: 1620G
Ruby Ring
-----------------------------------------------------------------------------Description: Has a mysterious, appealing design. Look deep
inside the ruby, and
you'll get lost in its passion.
Skill Level: 39
Materials: Ruby, Ruby Ring, Silver
Learn From: Ruby Items (Monday Mana's Lessons)
Selling Price: 3160G
Sapphire Ring
-----------------------------------------------------------------------------Description: A ring with a beautifully glittering sapphire.
Its cute color is
its best attribute.
Skill Level: 40
Materials: Sapphire, Sapphire Ring, Silver
Learn From: Sapphire Items (Friday Mana's Lessons)
Ring Shield
-----------------------------------------------------------------------------Description: A magical, enhanced ring that offers the same
level of defense as
a shield.
Skill Level: 54
Materials: Heavy Shield, Ring Shield
Learn From: Advanced Accessories (Thursday Barrett's Lessons)
Selling Price: 3750G
Happy Ring
-----------------------------------------------------------------------------Description: A ring that brings good fortune, raising all
stats. Placing this
on your finger will erase all your worries.
Skill Level: 78
Materials: Gold, Gold, Happy Ring
Learn From: Grasping Happiness (Friday Mana's Lessons)
Selling Price: 2770G
==============================================================
=================
5.1.23. Scarf Upgrade
[Scarf-Upgrade]
==============================================================
=================
Handknit Scarf
-----------------------------------------------------------------------------Description: A scarf knitted from wool. Warms both the neck
and the soul.
Skill Level: 20
Materials: Handknit Scarf, Large Yarn Ball
Learn From: Knitting Accessories (Thursday Mana's Lessons)
Selling Price: 3110G
Fluffy Scarf
-----------------------------------------------------------------------------Description: A scarf made from fluffy cotton. Tickly and warm.
Skill Level: 26
Materials: Fluffy Scarf, Large Fleece
Learn From: Knitting Accessories (Thursday Mana's Lessons)
Selling Price: 2410G
==============================================================
=================
5.1.24. Others Upgrade
[Others-Upgrade]
==============================================================
=================
Charm
-----------------------------------------------------------------------------Description: A charm to protect you from misfortune and
disasters. Don't leave
home without it!
Skill Level: 10
Materials: Charm
Learn From: The Path to Elegance (Thursday Mana's Lessons)
Selling Price: 530G
Amulet
-----------------------------------------------------------------------------Description: A charm said to protect the bearer from harm.
Skill Level: 26
Materials: Amulet, Gold
Learn From: More Difficult Accessories (Tuesday Mana's
Lessons)
Selling Price: 1300G
Rosary
-----------------------------------------------------------------------------Description: An accessory used in prayer. Has a cross attached
to it.
Skill Level: 27
Materials: Rosary, Silver
Learn From: More Difficult Accessories (Tuesday Mana's
Lessons)
Selling Price: 770G
Lucky Strike
-----------------------------------------------------------------------------Description: Just carrying this around increases luck. Lucky
hits will occur
more often, boosting your damage.
Skill Level: 31
Materials: Lucky Strike, Iron, Iron
War Hammer
-----------------------------------------------------------------------------Description: Heavier than it looks. Puts a massive strain on
your back, so be
careful when swinging it.
Skill Level: 5
Materials: Battle Hammer, Bronze, Bronze, Iron
Learn From: Weapons for Beginners 2 (Tuesday Barrett's
Lessons)
Selling Price: 1920G
Great Hammer
-----------------------------------------------------------------------------Description: A hammer designed to lesson the shock to the user
upon impact.
Beautifully balanced.
Skill Level: 22
Materials: Arrowhead, Cheap Cloth, Insect Skin, Iron, Plant
Stem, War Hammer
Learn From: Hammers Basics (Friday Barrett's Lessons)
Selling Price: 4130G
Flame Hammer
-----------------------------------------------------------------------------Description: Imbued with the power of fire on one side.
Ignites, aiding the
wielder when swung.
Skill Level: 29
Materials: Battle Hammer, Cheap Bandage, Fire Crystal, Hard
Horn, Magic Powder,
Wooly Furball
Learn From: Elemental Hammers (Friday Barrett's Lessons)
Selling Price: 3270G
Schnabel
-----------------------------------------------------------------------------Description: A hammer created to be light and portable.
Focused on overall
balance.
Skill Level: 32
Materials: Giant's Fingernail, Giant's Gloves, Proof of
Warrior, Scorpion
Pincer, Silver, War Hammer
==============================================================
=================
5.2.4. Rod Creation
[Rod-Creation]
==============================================================
=================
Staff
-----------------------------------------------------------------------------Description: A simple magical staff. Give this rod a try to
see if you have any
magical skill or not.
Skill Level: 13
Materials: Insect Skin, Plant Stem, Rod, Root, Spore, Toyherb
Learn From: Weapons for Beginners 2 (Tuesday Barrett's
Lessons)
Selling Price: 2860G
Silver Staff
-----------------------------------------------------------------------------Description: A staff made from silver. Boosts concentration,
making it perfect
when studying, too.
Skill Level: 18
Materials: Apple, Cheap Cloth, Rock, Rod, Silver, Sparkle
String
Learn From: Staff Basics (Wednesday Barrett's Lessons)
Selling Price: 1940G
Flare Staff
-----------------------------------------------------------------------------Description: A staff imbued with the power of fire magic. Its
tip is red hot,
and crackles with sparks.
Skill Level: 25
Materials: Fire Crystal, Gunpowder, Iron, Magic Powder,
Quality Cloth, Rod
Learn From: Staff Basics (Wednesday Barrett's Lessons)
Selling Price: 3040G
Earth Staff
-----------------------------------------------------------------------------Description: A staff imbued with the power of earth magic.
Supposedly strong
Heavy Shield
-----------------------------------------------------------------------------Description: A shield made from layers of steel. Big and
tough, but very heavy,
quickly tiring the user's arm.
Skill Level: 43
Materials: Hard Horn, Insect Skin, Iron, Iron, Platinum,
Platinum Shield
Learn From: Shields 2 (Tuesday Barrett's Lessons)
Selling Price: 14610G
Magical Shield
-----------------------------------------------------------------------------Description: Offers high resistance to magic and status
aliments. The crystal
in its center weakens all incoming magic.
Skill Level: 49
Materials: Fairy Dust, Gold, Little Crystal, Prism Shield,
Scorpion Pincer,
Shoulder Piece
Learn From: Shields 3 (Tuesday Barrett's Lessons)
Selling Price: 16420G
Knight Shield
-----------------------------------------------------------------------------Description: A symbol of bravery, only a select few are
allowed to defend with
this proud item.
Skill Level: 55
Materials: Insect Jaw, Kite Shield, Platinum, Proof of
Warrior, Quality Fur,
Wolf Fang
Learn From: Shields 3 (Tuesday Barrett's Lessons)
Selling Price: 24890G
Element Shield
-----------------------------------------------------------------------------Description: A shield that contains all four elements. Offers
unbelievable
defense against magical attacks.
Skill Level: 59
Materials: Broken Hilt, Devil Blood, Devil Horn, Hood, Magical
Shield, Silk
Cloth
Sakura
-----------------------------------------------------------------------------Description: A cursed crimson sword. Though its name is
beautiful, its edge is
laced with poison.
Skill Level: 25
Materials: Broadsword, Magic Crystal, Iron, Poison Powder,
Scorpion Tail, Spore
Learn From: One-Handed Swords 2 (Tuesday Barrett's Lessons)
Selling Price: 2470G
Burnin' Blade
-----------------------------------------------------------------------------Description: A sword that burns along its entire blade. The
blade whispers,
"Touch me, and I'll burn ya!"
Skill Level: 26
Materials: Arrowhead, Fire Crystal, Giant's Fingernail, Iron,
Spore, Steel
Sword
Learn From: Elemental One-Handed Weapons (Tuesday Barrett's
Lessons)
Selling Price: 3110G
Aquasword
-----------------------------------------------------------------------------Description: A sword imbued with the power of water magic. Its
blade is
constantly wet.
Skill Level: 29
Materials: Iron, Root, Steel Sword, Strong String, Tortoise
Shell, Water
Crystal
Learn From: Elemental One-Handed Weapons (Tuesday Barrett's
Lessons)
Selling Price: 3090G
Platinum Sword
-----------------------------------------------------------------------------Description: A tough blade made from high quality platinum.
This alone was
enough to make one popular in the past.
Skill Level: 30
Materials: Broken Hilt, Defender, Glue, Platinum, Platinum,
Silver
Learn From: One-Handed Swords 3 (Tuesday Barrett's Lessons)
Selling Price: 11400G
Aerial Blade
-----------------------------------------------------------------------------Description: A sword imbued with the power of wind magic.
Feels far lighter
than a normal blade.
Skill Level: 32
Materials: Quality Cloth, Silver, Sparkle String, Speckled
Skin, Wind Crystal,
Windsword
Learn From: Elemental One-Handed Weapons (Tuesday Barrett's
Lessons)
Selling Price: 9880G
Smash Blade
-----------------------------------------------------------------------------Description: A sword designed to attack critical areas. Use
it, and you'll soon
have your opponent on their knees.
Skill Level: 34
Materials: Gold, Hard Horn, Luck Blade, Panther Claw, Plant
Stem, Speckled Skin
Learn From: One-Handed Swords 2 (Tuesday Barrett's Lessons)
Selling Price: 8150G
Sunspot
-----------------------------------------------------------------------------Description: Said to be as hot as the sun, and able to reduce
all to ash.
Probably not meant to be taken literally.
Skill Level: 36
Materials: Fire Crystal, Giant's Gloves, Gold, Magic Crystal,
Raventine,
Sparkle String
Learn From: One-Handed Swords 3 (Tuesday Barrett's Lessons)
Selling Price: 59640G
Durandel
Soul Eater
-----------------------------------------------------------------------------Description: A demon sword that steals opponent's life. Not
known for giving
back what it has taken, either.
Skill Level: 47
Materials: Iron, Poison Powder, Quality Cloth, Root, Sakura,
Scorpion Tail
Learn From: One-Handed Swords 2 (Tuesday Barrett's Lessons)
Selling Price: 10310G
Dragonslayer
-----------------------------------------------------------------------------Description: A sword shaped like a three-headed dragon. Turn
your back, and the
heads will start arguing.
Skill Level: 48
Materials: Devil Blood, Fish Fossil, Giant's Fingernail,
Little Crystal, Magic
Crystal, Platinum Sword
Learn From: Final One-Handed Swords (Friday Barrett's Lessons)
Selling Price: 27420G
Chaos Blade
-----------------------------------------------------------------------------Description: Companion to the Chaos Shield. Its evil power
selects its own
user, rejecting those unworthy.
Skill Level: 51
Materials: Bird Wing, Cheap Bandage, Giant's Gloves, Magic
Powder, Soul Eater,
Speckled Skin
Learn From: One-Handed Swords 3 (Tuesday Barrett's Lessons)
Selling Price: 39740G
Gravios
-----------------------------------------------------------------------------Description: A super sharp sword created by multiple forgings.
So sharp that
simply looking at it can cut you.
Skill Level: 52
Sturdy Hoe
-----------------------------------------------------------------------------Description: A slightly improved hoe. Can cover a wider area.
Skill Level: 5
Materials: Bronze, Iron, Iron, Rusty Hoe
Learn From: Waterpots, Hoes & Poles (Wednesday Barrett's
Lessons)
Selling Price: Seasoned Hoe
-----------------------------------------------------------------------------Description: An improved hoe. Can cover an even wider area.
Skill Level: 9
Materials: Bronze, Iron, Iron, Silver, Sturdy Hoe
Learn From: Waterpots, Hoes & Poles 2 (Wednesday Barrett's
Lessons)
Selling Price: Shiny Hoe
-----------------------------------------------------------------------------Description: A hoe polished and improved upon until it
glitters. Your sweat
will also glitter after using it.
Skill Level: 13
Materials: Gold, Gold, Gold, Seasoned Hoe, Silver, Silver
Learn From: Waterpots, Hoes & Poles 3 (Wednesday Barrett's
Lessons)
Selling Price: Blessed Hoe
-----------------------------------------------------------------------------Description: A hoe improved so much the soil cries out for you
to use it. Can
cover a very wide area.
Skill Level: 17
Materials: Gold, Plant Stem, Platinum, Platinum, Platinum,
Shiny Hoe
Learn From: Waterpots, Hoes & Poles 4 (Wednesday Barrett's
Lessons)
Selling Price: Tin Waterpot
Iron Sickle
-----------------------------------------------------------------------------Description: A slightly sharper sickle. Swing with gusto, and
you will clear a
slightly wider area than before.
Skill Level: 5
Materials: Iron, Iron, Iron, Rusty Sickle
Learn From: Hammers, Axes & Sickles (Monday Barrett's Lessons)
Selling Price: Quality Sickle
-----------------------------------------------------------------------------Description: A sharper sickle. Swing heartily, and you can cut
a wide path
through the grass.
Skill Level: 9
Materials: Bronze, Iron, Iron, Iron Sickle, Silver
Learn From: Hammers, Axes & Sickles 2 (Monday Barrett's
Lessons)
Selling Price: Super Sickle
-----------------------------------------------------------------------------Description: A very sharp sickle. Swing vigorously, and you
can cut a deep path
through the grass.
Skill Level: 13
Materials: Gold, Gold, Gold, Quality Sickle, Silver, Silver
Learn From: Hammers, Axes & Sickles 3 (Monday Barrett's
Lessons)
Selling Price: Legend Sickle
-----------------------------------------------------------------------------Description: A sickle crafted by a legendary smith. Infused
with wind spirits
that slice a huge area when swung.
Skill Level: 17
Materials: Arrowhead, Gold, Platinum, Platinum, Platinum,
Super Sickle
Learn From: Hammers, Axes & Sickles 4 (Monday Barrett's
Lessons)
Selling Price: -
Beginner's Pole
-----------------------------------------------------------------------------Description: A pole for the beginning fisherman. Its core has
been strengthened
with copper.
Skill Level: 5
Materials: Bronze, Bronze, Old Pole, Wood
Learn From: Waterpots, Hoes & Poles (Wednesday Barrett's
Lessons)
Selling Price: Intermediate Pole
-----------------------------------------------------------------------------Description: A pole for the novice fisherman. Its core has
been strengthened
with silver.
Skill Level: 9
Materials: Beginner's Pole, Iron, Iron, Silver, Wood
Learn From: Waterpots, Hoes & Poles 2 (Wednesday Barrett's
Lessons)
Selling Price: Famous Pole
-----------------------------------------------------------------------------Description: A pole loved by many famous fisherman. Its core
has been
strengthened with gold.
Skill Level: 13
Materials: Gold, Gold, Intermediate Pole, Silver, Silver, Wood
Learn From: Waterpots, Hoes & Poles 3 (Wednesday Barrett's
Lessons)
Selling Price: Sacred Pole
-----------------------------------------------------------------------------Description: A super-sturdy fishing pole that will never
break. Platinum and
gold give it flexibility and strength.
Skill Level: 17
Materials: Famous Pole, Gold, Platinum, Platinum, Strong
String, Wood
Learn From: Waterpots, Hoes & Poles 4 (Wednesday Barrett's
Lessons)
Heat Axe
-----------------------------------------------------------------------------Description: An axe with a burning blade. Also known as the
"Phoenix Wings,"
it has become a symbol of rebirth.
Skill Level: 54
Materials: Gold, Heat Axe
Learn From: Axes 1 (Thursday Barrett's Lessons)
Selling Price: 8000G
Rock Axe
-----------------------------------------------------------------------------Description: The hardness of its blade is top notch, even
among axes.
Subsequently, its weight is considerable.
Skill Level: 60
Materials: Gold, Rock Axe
Learn From: Axes 2 (Thursday Barrett's Lessons)
Selling Price: 12500G
Saint Axe
-----------------------------------------------------------------------------Description: A holy axe imbued with saintly power. Originally
created for
ceremonial use, it now also used in battle.
Skill Level: 70
Materials: Gold, Platinum, Saint Axe
Learn From: The Saint Axe (Thursday Barrett's Lessons)
Selling Price: 50000G
==============================================================
=================
5.2.10. Hammer Upgrade
[Hammer-Upgrade]
==============================================================
=================
Battle Hammer
-----------------------------------------------------------------------------Description: A hammer designed for battle. Great for blowing
off steam when you
send your foes flying.
Skill Level: 4
Zweihander
-----------------------------------------------------------------------------Description: A two-handed sword. Nothing remarkable. Just
don't get cocky and
try swinging it one-handed.
Skill Level: 15
Materials: Bronze, Iron, Zweihander
Learn From: Weapons for Beginners 1 (Tuesday Barrett's
Lessons)
Selling Price: 1920G
Zweihander+
-----------------------------------------------------------------------------Description: A Greatsword strengthened by a mysterious power.
Skill Level: 19
Materials: Iron, Zweihander+
Learn From: ?
Selling Price: 2600G
Greatsword
-----------------------------------------------------------------------------Description: A longsword treated to prevent it from becoming
dull. Its balance
has been tweaked so it's easy to use.
Skill Level: 21
Materials: Bronze, Greatsword, Iron
Learn From: Two-Handed Sword Basics (Thursday Barrett's
Lessons)
Selling Price: 4410G
Cyclone Blade
-----------------------------------------------------------------------------Description: A sword imbued with the power of wind magic.
Narrow and set with
holes in order to whip up a gust.
Skill Level: 24
Materials: Cyclone Blade, Iron
Learn From: Two-Handed Sword Basics (Thursday Barrett's
Lessons)
Selling Price: 2760G
Flame Saber
Skill Level: 58
Materials: Gold, Platinum, Punisher
Learn From: Final Two-Handed Swords (Friday Barrett's Lessons)
Selling Price: 43760G
Blue Eyed Blade
-----------------------------------------------------------------------------Description: A sword from the far east. Said to make the
user's eyes flash
blue, allowing them to see foes' weaknesses.
Skill Level: 63
Materials: Blue Eyed Blade, Iron, Gold
Learn From: Eastern Weapons - Katana (Thursday Barrett's
Lessons)
Selling Price: 38810G
Moon Shadow
-----------------------------------------------------------------------------Description: A sword from the far east. At night, the shadowy
blade becomes
almost impossible to see, giving it its name.
Skill Level: 72
Materials: Iron , Moon Shadow, Silver
Learn From: Eastern Weapons - Katana (Thursday Barrett's
Lessons)
Selling Price: 58580G
Balmung
-----------------------------------------------------------------------------Description: A longsword with an aerodynamic blade. Carefully
crafted so that
it is easy to swing.
Skill Level: 85
Materials: Balmung, Platinum, Platinum
Learn From: Final Two-Handed Swords (Friday Barrett's Lessons)
Selling Price: 94560G
Omni-Elemental
-----------------------------------------------------------------------------Description: A sword with the power of all four elements.
Their opposing powers
within the blade make it hard to use.
Skill Level: 89
Silver Staff
-----------------------------------------------------------------------------Description: A staff made from silver. Boosts concentration,
making it perfect
when studying, too.
Skill Level: 23
Materials: Silver Staff, Silver
Learn From: Staff Basics (Wednesday Barrett's Lessons)
Selling Price: 1940G
Flare Staff
-----------------------------------------------------------------------------Description: A staff imbued with the power of fire magic. Its
tip is red hot,
and crackles with sparks.
Skill Level: 32
Materials: Flare Staff, Iron
Learn From: Staff Basics (Wednesday Barrett's Lessons)
Selling Price: 3040G
Earth Staff
-----------------------------------------------------------------------------Description: A staff imbued with the power of earth magic.
Supposedly strong
enough to shake the earth itself.
Skill Level: 35
Materials: Earth Staff, Iron
Learn From: Staff Basics (Wednesday Barrett's Lessons)
Selling Price: 3990G
Ice Staff
-----------------------------------------------------------------------------Description: A staff imbued with the power of water magic. Its
tip is freezing
cold, giving off a chilly mist.
Skill Level: 37
Materials: Ice Staff, Iron
Learn From: Staff Basics (Wednesday Barrett's Lessons)
Selling Price: 3070G
Lightning Rod
Magic Shield
-----------------------------------------------------------------------------Description: A shield that protects against magical attacks
and being sealed.
Best used with a magical staff.
Skill Level: 23
Materials: Aquamarine, Emerald, Magic Shield
Learn From: Shields 1 (Tuesday Barrett's Lessons)
Selling Price: 1520G
Round Shield
-----------------------------------------------------------------------------Description: A round shield. Used to turn attacks aside rather
than stop them
full on.
Skill Level: 31
Materials: Iron, Round Shield, Silver
Learn From: Shields 1 (Tuesday Barrett's Lessons)
Selling Price: 2880G
Tortoise Shield
-----------------------------------------------------------------------------Description: A collection of tortoise shells fitted together
to make a shield.
Mainly used for training due to weight.
Skill Level: 36
Materials: Tortoise Shell, Tortoise Shell, Tortoise Shield
Learn From: Shields 2 (Tuesday Barrett's Lessons)
Selling Price: 14420G
Platinum Shield
-----------------------------------------------------------------------------Description: A very hard shield made from extra-pure platinum.
Throwing it down
a building has no impact.
Skill Level: 38
Materials: Platinum, Platinum, Platinum Shield
Learn From: Shields 2 (Tuesday Barrett's Lessons)
Selling Price: 7490G
Prism Shield
------------------------------------------------------------------------------
Skill Level: 50
Materials: Bronze, Chaos Shield, Iron, Silver
Learn From: Shields 3 (Tuesday Barrett's Lessons)
Selling Price: 21300G
Magical Shield
-----------------------------------------------------------------------------Description: Offers high resistance to magic and status
aliments. The crystal
in its center weakens all incoming magic.
Skill Level: 54
Materials: Gold, Gold, Magical Shield
Learn From: Shields 3 (Tuesday Barrett's Lessons)
Selling Price: 16420G
Knight Shield
-----------------------------------------------------------------------------Description: A symbol of bravery, only a select few are
allowed to defend with
this proud item.
Skill Level: 61
Materials: Gold, Knight Shield, Platinum
Learn From: Shields 3 (Tuesday Barrett's Lessons)
Selling Price: 24890G
Element Shield
-----------------------------------------------------------------------------Description: A shield that contains all four elements. Offers
unbelievable
defense against magical attacks.
Skill Level: 66
Materials: Element Shield, Emerald, Gold
Learn From: Shields 4 (Friday Barrett's Lessons)
Selling Price: 29940G
Rune Shield
-----------------------------------------------------------------------------Description: A shield created from runes. Difficult to even
scratch, it can
also defend against status aliments.
Skill Level: 72
Materials: Diamond, Gold, Rune Shield
Learn From: Shields 4 (Friday Barrett's Lessons)
Skill Level: 32
Materials: Iron, Iron, Sakura
Learn From: One-Handed Swords 2 (Tuesday Barrett's Lessons)
Selling Price: 2470G
Platinum Sword
-----------------------------------------------------------------------------Description: A tough blade made from high quality platinum.
This alone was
enough to make one popular in the past.
Skill Level: 34
Materials: Platinum, Platinum, Platinum Sword
Learn From: One-Handed Swords 3 (Tuesday Barrett's Lessons)
Selling Price: 11400G
Smash Blade
-----------------------------------------------------------------------------Description: A sword designed to attack critical areas. Use
it, and you'll soon
have your opponent on their knees.
Skill Level: 36
Materials: Gold, Smash Blade
Learn From: One-Handed Swords 2 (Tuesday Barrett's Lessons)
Selling Price: 8150G
Aerial Blade
-----------------------------------------------------------------------------Description: A sword imbued with the power of wind magic.
Feels far lighter
than a normal blade.
Skill Level: 37
Materials: Aerial Blade, Bronze, Silver
Learn From: Elemental One-Handed Weapons (Tuesday Barrett's
Lessons)
Selling Price: 9880G
Platinum Sword+
-----------------------------------------------------------------------------Description: A Platinum Sword, strengthened by a mysterious
power. Gives Off a
green glow.
Skill Level: 39
Materials: Platinum, Platinum, Platinum Sword+
Learn From: ?
Selling Price: 12000G
Sunspot
-----------------------------------------------------------------------------Description: Said to be as hot as the sun, and able to reduce
all to ash.
Probably not meant to be taken literally.
Skill Level: 39
Materials: Gold, Sunspot
Learn From: One-Handed Swords 3 (Tuesday Barrett's Lessons)
Selling Price: 59640G
Grantale
-----------------------------------------------------------------------------Description: A sword imbued with the power of earth. Can
support the weight of
several grown men without snapping.
Skill Level: 41
Materials: Gold, Gold, Grantale
Learn From: One-Handed Swords 3 (Tuesday Barrett's Lessons)
Selling Price: 8170G
Durandel
-----------------------------------------------------------------------------Description: The entire blade glows white, distracting the foe
with its beauty.
Use that moment to strike!
Skill Level: 42
Materials: Durandel, Gold, Gold
Learn From: Final One-Handed Swords (Friday Barrett's Lessons)
Selling Price: 17420G
Star Saber
-----------------------------------------------------------------------------Description: Leaves a glittering arc like a falling star when
swung. Dress the
part and you're bound to make fans.
Skill Level: 43
Materials: Silver, Star Saber
Learn From: ?
Selling Price: 20000G
Icifier
-----------------------------------------------------------------------------Description: The chill from this blade can freeze the water in
the air. Perfect
for making free snow cones.
Skill Level: 44
Materials: Icifier, Silver
Learn From: One-Handed Swords 2 (Tuesday Barrett's Lessons)
Selling Price: 10390G
Raventine
-----------------------------------------------------------------------------Description: A super-hot shortsword. Jump into a lake with it,
and you'll soon
be surrounded be steam.
Skill Level: 50
Materials: Gold, Raventine, Silver
Learn From: One-Handed Swords 2 (Tuesday Barrett's Lessons)
Selling Price: 12730G
Soul Eater
-----------------------------------------------------------------------------Description: A demon sword that steals opponent's life. Not
known for giving
back what it has taken, either.
Skill Level: 52
Materials: Iron, Soul Eater
Learn From: One-Handed Swords 2 (Tuesday Barrett's Lessons)
Selling Price: 10310G
Dragonslayer
-----------------------------------------------------------------------------Description: A sword shaped like a three-headed dragon. Turn
your back, and the
heads will start arguing.
Skill Level: 53
Materials: Dragonslayer, Platinum, Platinum
Learn From: Final One-Handed Swords (Friday Barrett's Lessons)
Selling Price: 27420G
Chaos Blade
==============================================================
=================
Magical Lance
-----------------------------------------------------------------------------Description: A lance brimming with magical power. Excess power
emanating from
it gives it its color.
Skill Level: 6
Materials: Magic Crystal, Magic Crystal, Magical Lance
Learn From: ?
Selling Price: 9870G
Spear
-----------------------------------------------------------------------------Description: A simple spear. Perfect for the beginner. So
simple, that it has
been used as a food skewer in the past.
Skill Level: 7
Materials: Spear
Learn From: ?
Selling Price: 500G
Lance
-----------------------------------------------------------------------------Description: Has a unique triangular shape. Said to have been
the main weapon
of a large empire, long ago.
Skill Level: 16
Materials: Bronze, Iron, Lance
Learn From: Weapons for Beginners 1 (Tuesday Barrett's
Lessons)
Selling Price: 1440G
Wooden Staff
-----------------------------------------------------------------------------Description: A tough, wooden staff. Wield it like an angry old
man for extra
power.
Skill Level: 18
Materials: Bronze, Wooden Staff
Learn From: Special Spears (Monday Barrett's Lessons)
Selling Price: 4050G
Lance+
-----------------------------------------------------------------------------Description: A Lance strengthened by a mysterious power. The
weapon is now a
beautiful golden hue.
Skill Level: 20
Materials: Iron, Lance+
Learn From: ?
Selling Price: 2120G
Needle Spear
-----------------------------------------------------------------------------Description: A spear with a long blade. Cuts across a wide
range, making it a
top seller and perennial customer favorite.
Skill Level: 26
Materials: Bronze, Needle Spear
Learn From: Spear Basics (Monday Barrett's Lessons)
Selling Price: 1790G
Water Spear
-----------------------------------------------------------------------------Description: A spear infused with the power of water magic.
Always wet, so be
careful that your hands don't slip.
Skill Level: 26
Materials: Iron, Silver, Water Spear
Learn From: Special Spears (Monday Barrett's Lessons)
Selling Price: 2300G
Pitchfork
-----------------------------------------------------------------------------Description: Based on the eating utensil, the fork. Now if
only you could find
a cake of proportionate size.
Skill Level: 28
Materials: Pitchfork, Platinum
Learn From: ?
Selling Price: 4780G
Poison Spear
Overbreak
-----------------------------------------------------------------------------Description: A spear with a massive blade. Simply seeing it
swung is said to be
enough to win a fight.
Skill Level: 58
Materials: Gold, Gold, Overbreak
Learn From: Final Spears (Monday Barrett's Lessons)
Selling Price: 18830G
Brionac
-----------------------------------------------------------------------------Description: Capable of piercing anything. Even said to have
once made a hole
in a mountain in a single blow.
Skill Level: 60
Materials: Brionac, Platinum, Platinum
Learn From: ?
Selling Price: 21500G
Belvarose
-----------------------------------------------------------------------------Description: A spiky spear. Unbalanced and hard to use, but
master it, and
you'll be a force to reckon with.
Skill Level: 67
Materials: Belvarose, Gold, Silver
Learn From: Spears 3 (Monday Barrett's Lessons)
Selling Price: 29930G
Ge Bolg
-----------------------------------------------------------------------------Description: A wild, rough-and-ready spear. Its three prongs
give you triple
the number of attacks per thrust.
Skill Level: 67
Materials: Ge Bolg, Platinum, Platinum
Learn From: Spears 1 (Monday Barrett's Lessons)
Selling Price: 21060G
Dragon's Fang
------------------------------------------------------------------------------
Recovery Potion
-----------------------------------------------------------------------------Description: A pale green liquid medicine. Drink for 100 HP
recovery.
Skill Level: 6
Ingredients: Empty Bottle, Green Grass, Medicinal Herb
Learn From: Medicinal Basics (Tuesday Mana's Lessons)
Effect: Recovery 100 HP
Selling Price: Heavy Spice
-----------------------------------------------------------------------------Description: Spice made from spicy leaves. Eat it raw, and
you'll be spewing
fire before you know it.
Skill Level: 10
Ingredients: Red Grass, Red Grass
Learn From: Seasoning (Tuesday Mana's Lessons)
Effect: Selling Price: 250G
Mixed Herbs
-----------------------------------------------------------------------------Description: A mixture of many herbs taken from the wild. Has
a wonderful
aroma.
Skill Level: 10
Ingredients: Charm Blue, Moondrop, Pink Cat, Toyherb
Learn From: Seasoning (Tuesday Mana's Lessons)
Effect: Selling Price: 2400G
Sour Drop
-----------------------------------------------------------------------------Description: Spice made from sour leaves. Super sour, but puts
you into a
refreshed mood.
Skill Level: 10
Ingredients: Orange, Yellow Grass
Learn From: Seasoning (Tuesday Mana's Lessons)
Effect: Selling Price: 450G
Sweet Powder
-----------------------------------------------------------------------------Description: Spice made from sweet leaves. Like a big, sweet,
pot of honey.
Skill Level: 10
Ingredients: Apple, Apple
Learn From: Seasoning (Tuesday Mana's Lessons)
Effect: Selling Price: 340G
Pet Food
-----------------------------------------------------------------------------Description: Special feed altered so that monsters will really
enjoy the taste.
Skill Level: 13
Ingredients: Feed, Heavy Spice, Salmon, Sweet Powder
Learn From: Statue (Trieste Forest - Ruins)
Effect: Put it into barn's hole to get 10 pieces of monster's
feed
Selling Price: 340G
Antidote Potion
-----------------------------------------------------------------------------Description: Antidote medicine that is much easier to swallow
than in its herb
form.
Skill Level: 16
Ingredients: Antidote Herb, Green Grass
Learn From: Medicinal Basics (Tuesday Mana's Lessons)
Effect: Cures poison
Selling Price: 130G
Healing Potion
-----------------------------------------------------------------------------Description: A dark green liquid medicine. Drink for 300 HP
recovery.
Skill Level: 16
Ingredients: Blue Grass, Empty Bottle, Green Grass, Medicinal
Herb
Learn From: Travel Tools (Monday Mana's Lessons)
Effect: Recovery 300 HP
Selling Price: -
Para-Gone
-----------------------------------------------------------------------------Description: Medicine that cures paralysis of the body. As a
bonus, it also
heals 30 HP.
Skill Level: 20
Ingredients: Medicinal Herb, Yellow Grass
Learn From: Medicinal Basics (Tuesday Mana's Lessons)
Effect: Cures paralysis and recovery 30 HP
Selling Price: 300G
Mystery Potion
-----------------------------------------------------------------------------Description: A light blue liquid medicine. Drink for 600 HP
recovery.
Skill Level: 26
Ingredients: Blue Grass, Empty Bottle, Green Grass, Honey,
Medicinal Herb
Learn From: Travel Tools (Monday Mana's Lessons)
Effect: Recovery 600 HP
Selling Price: Roundoff
-----------------------------------------------------------------------------Description: Medicine that cures the sealed status. As a plus,
it also heals 30
HP.
Skill Level: 26
Ingredients: Blue Grass, Medicinal Herb, Purple Grass
Learn From: Medicinal Basics (Tuesday Mana's Lessons)
Effect: Cures seal and recovery 30 HP
Selling Price: 200G
Cold Medicine
-----------------------------------------------------------------------------Description: Catch a cold and you'll need to act fast. Use the
power of science
to fight all illnesses!
Skill Level: 32
Ingredients: Green Grass, Leek, Orange Grass, Red Grass
Learn From: Medicinal Basics (Tuesday Mana's Lessons)
Effect: Cures cold and recovery 30 HP
Formula C
-----------------------------------------------------------------------------Description: Fertilizer. Speeds the growth of crops by 3 days.
You'll see the
difference one day after use.
Skill Level: 46
Ingredients: Devil Blood, Earth Crystal, Strong Vine
Learn From: Fertilizers (Thursday Mana's Lessons)
Effect: Use in seeds (don't work after it sprouts) and will
speeds the growth
by 3 days. Only the first Formula used work (can't use
more or different
Formulas) and can be used with Greenifier.
Selling Price: 900G
Mental Supplement
-----------------------------------------------------------------------------Description: A health supplement created by a special process.
Increases
intelligence.
Skill Level: 46
Ingredients: Blue Grass, Cucumber, Eggplant, Magic Crystal,
Magic Powder
Learn From: Statue (Blessia Island - Ruined Shrine)
Effect: Intelligence +1
Selling Price: 2800G
Greenifier
-----------------------------------------------------------------------------Description: Raises the quality of crops. Can only be used
once per harvest,
and must be used while still seeds.
Skill Level: 51
Ingredients: Earth Crystal, Fairy Dust, Fish Fossil, Strong
Vine, Water Crystal
Learn From: Fertilizers (Thursday Mana's Lessons)
Effect: Use in seeds (don't work after it sprouts) and will
raise the level of
the crop by 1. Can be used with one Formula.
Selling Price: 4000G
Heart Drink
------------------------------------------------------------------------------
Health it
-----------------------------------------------------------------------------Description: Medicine that heals all status aliments. Packed
with latest health
supplements.
Skill Level: 72
Ingredients: Fairy Dust, Grape Liqueur, Honey, Insect Jaw
Learn From: Powerful Medicine (Friday Barrett's Lessons)
Effect: Cures all status ailments and recovery 50 RP
Selling Price: 1200G
**************************************************************
*****************
5.4. Cooking
[Cooking]
**************************************************************
*****************
After taking a good care of your animals and collect their
stuff, growing up
the vegetables and fruits on your farm, you can make a good
use of them.
Prepare the favorites dishes of a villager as a gift and give
to him/her, show
to everyone your cooking skills or simple do a more expensive
item to sell.
In order to start forging, talk to Yue on Monday and buy the
Large Kitchen (the
small one only allows to use the Pot, Frying Pan and Knife,
while the large one
offers all this and the oven, steamer and mixer). To get a
refrigerator to
store food and alike, wait until Wednesday and buy it from
Yue. You can buy the
utensils on Friday.
To learn new recipes you can go to Mana's class at school, she
will teach how
to prepare different dishes and what utensils you need.
Another way is if you
already know the recipe (like reading a walkthrough). Also you
can try to mix
some random ingredients (if use some logic on it), maybe you
can get a result.
A learned recipe will be registered in your book at utensils
options.
Turnip Heaven
-----------------------------------------------------------------------------Description: The turnips of the world, finally together. Eat
all three colors
at once for the best experience.
Skill Level: 21
Ingredients: Gold Turnip, Pink Turnip, Turnip
Learn From: Winter-time Cooking (Thursday Mana's Lessons)
Effect: Recovery 77 HP and all stats +1 for one hour and
fifteen minutes (in
game)
Selling Price: 2590G
Relax Tealeaves
-----------------------------------------------------------------------------Description: A combination of various medicinal herbs. Can be
eaten as is, but
better when made into a tea.
Skill Level: 26
Ingredients: Blue Grass, Green Grass, Medicinal Herb, Purple
Grass, White
Grass, Yellow Grass
Learn From: Difficult Cooking (Tuesday Mana's Lessons)
Effect: All stats +1 for five minutes (in game)
Selling Price: 640G
==============================================================
=================
5.4.2. Frying Pan
[Frying]
==============================================================
=================
Baked Apple
-----------------------------------------------------------------------------Description: A sweet treat, blending spices and the flavor of
apple perfectly.
Skill Level: 3
Ingredients: Apple, Hot-Hot Fruit
Learn From: Making Snacks (Monday Mana's Lessons)
Effect: Recovery 10 HP/5 RP, Attack +3, Strength +3 for twenty
minutes (in
game)
Selling Price: 3700G
Cornflakes
-----------------------------------------------------------------------------Description: Corn, flattened and then baked. High in
nutrition, it is mainly
eaten at breakfast.
Skill Level: 6
Ingredients: Corn, Milk (Small to Large)
Learn From: Perfect for Breakfast (Monday Mana's Lessons)
Effect: Recovery 20 HP, Attack +3, Strength +3 for one hour
(in game)
Selling Price: 650G
French Fries
-----------------------------------------------------------------------------Description: Peeled and sliced potatoes fried in oil. So
crispy, salty, and
addicting.
Skill Level: 8
Ingredients: Oil, Potato
Learn From: How to Make Tasty Snacks (Thursday Mana's Lessons)
Effect: Recovery 20 HP/5 RP, Attack +3, Strength +3 for thirty
minutes (in
game)
Selling Price: 830G
French Toast
-----------------------------------------------------------------------------Description: Bread fried lightly with milk and eggs. Known and
loved for simply
melting in your mouth.
Skill Level: 10
Ingredients: Bread, Egg (Small to Large), Oil
Learn From: Mom's Cooking (Friday Mana's Lessons)
Effect: Recovery 10 HP, Attack +3, Strength +3 for forty
minutes (in game)
Selling Price: 710G
Miso Eggplant
-----------------------------------------------------------------------------Description: Miso added to roasted eggplant. Has a mellow,
distinguishing
taste.
Skill Level: 13
Ingredients: Eggplant
Learn From: Appetizers (Monday Mana's Lessons)
Effect: Recovery 20 HP, Attack +6, Strength +6 for thirty
minutes (in game)
Selling Price: 640G
Salted Salmon
-----------------------------------------------------------------------------Description: Salmon, salted, then fried. The fresher the fish,
the tastier it
will be when cooked.
Skill Level: 13
Ingredients: Salmon
Learn From: Grilled Fish 3 (Wednesday Mana's Lessons)
Effect: Recovery 10 HP/5 RP, Attack +6, Strength +6 for forty
minutes (in game)
Selling Price: 560G
Fried Rice
-----------------------------------------------------------------------------Description: Rice and egg fried together in oil. The light,
fluffy eggs are
what make this dish great.
Skill Level: 16
Ingredients: Egg (Small to Large), Green Pepper, Leek, Oil,
Rice
Learn From: Chinese Cooking (Friday Mana's Lessons)
Effect: Recovery 20 HP/10 RP, Attack +6, Strength +6 for two
hours (in game)
Selling Price: 1800G
Popcorn
-----------------------------------------------------------------------------Description: Corn kernels heated until they pop. Generally
eaten salted, but
sugar or even caramel will also work.
Skill Level: 16
Ingredients: Corn
Learn From: Making Snacks (Monday Mana's Lessons)
Effect: Recovery 20 HP, Attack +6, Strength +6 for 10 minutes
(in game)
Selling Price: 350G
Salted Cherry Salmon
Pancakes
-----------------------------------------------------------------------------Description: Often eaten at breakfast. Cool the frying pan
before cooking for
an even better taste.
Skill Level: 23
Ingredients: Egg (Small to Large), Flour, Honey, Milk (Small
to Large), Sweet
Powder
Learn From: Making Snacks (Monday Mana's Lessons)
Effect: Recovery 20 HP/5 RP, Attack +9, Strength +9 for thirty
minutes (in
game)
Selling Price: 980G
Fried Gibelio
-----------------------------------------------------------------------------Description: Gibelio, salted, then fried. The fresher the
fish, the tastier it
will be when cooked.
Skill Level: 24
Ingredients: Gibelio
Learn From: Grilled Fish 2 (Wednesday Mana's Lessons)
Effect: Recovery 20 HP/5 RP, Attack +9, Strength +9 for forty
minutes (in game)
Selling Price: 700G
Gyoza
-----------------------------------------------------------------------------Description: A meat and vegetable mix wrapped in thin piece of
dough. Can be
either fried or boiled.
Skill Level: 25
Ingredients: Cabbage, Flour, Oil, Onion
Learn From: Chinese Cooking (Friday Mana's Lessons)
Effect: Recovery 100 HP, Attack +9, Strength +9 for one hour
(in game)
Selling Price: 1390G
Dried Sardines
------------------------------------------------------------------------------
Fried Mackerel
-----------------------------------------------------------------------------Description: Mackerel, salted, then fried. The fresher the
fish, the tastier it
will be when cooked.
Skill Level: 29
Ingredients: Mackerel
Learn From: Grilled Fish 3 (Wednesday Mana's Lessons)
Effect: Recovery 30 HP/5 RP, Attack +9, Strength +9 for forty
minutes (in game)
Selling Price: 270G
Salted Pond Smelt
-----------------------------------------------------------------------------Description: Pond Smelt, salted, then fried. The fresher the
fish, the tastier
it will be when cooked.
Skill Level: 31
Ingredients: Pond Smelt
Learn From: Grilled Fish 2 (Wednesday Mana's Lessons)
Effect: Recovery 30 HP/5 RP, Attack +9, Strength +9 for forty
minutes (in game)
Selling Price: 410
Donuts
-----------------------------------------------------------------------------Description: Flour and butter shaped into a ring, then baked.
Some people
prefer a few of these for breakfast.
Skill Level: 32
Ingredients: Butter, Egg (Small to Large), Flour, Oil
Learn From: How to Make Tasty Snacks (Thursday Mana's Lessons)
Effect: Recovery 30 HP, Attack +12, Strength +12 for thirty
minutes (in game)
Selling Price: 1380G
Fried Skipjack
-----------------------------------------------------------------------------Description: Skipjack, salted, then fried. The fresher the
fish, the tastier it
will be when cooked.
Skill Level: 32
Ingredients: Skipjack
Learn From: Grilled Fish 3 (Wednesday Mana's Lessons)
Effect: Recovery 30 HP/5 RP, Attack +12, Strength +12 for
forty minutes (in
game)
Selling Price: 840G
Fried Turbot
-----------------------------------------------------------------------------Description: Turbot, salted, then fried. The fresher the fish,
the tastier it
will be when cooked.
Skill Level: 33
Ingredients: Turbot
Learn From: Grilled Fish 4 (Wednesday Mana's Lessons)
Effect: Recovery 30 HP/5 RP, Attack +12, Strength +12 for
forty minutes (in
game)
Selling Price: 630G
Grilled Shrimp
-----------------------------------------------------------------------------Description: Shrimp, flavored, then whole-grilled. Its crispy
crunch is loved
by many.
Skill Level: 33
Ingredients: Shrimp
Learn From: Shrimp Ahoy! (Wednesday Mana's Lessons)
Effect: Recovery 30 HP/5 RP, Attack +12, Strength +12 for
forty minutes (in
game)
Selling Price: 860G
Fried Udon
-----------------------------------------------------------------------------Description: The first person to fry udon is said to have done
on a whim. Now
it is widely loved.
Skill Level: 35
Ingredients: Cabbage, Carrot, Flour, Oil, Onion
Learn From: Super Suppers (Friday Mana's Lessons)
Effect: Recovery 20 HP/10 RP, Attack +12, Strength +12 for one
hour and thirty
minutes (in game)
Selling Price: 2040G
Omelet
-----------------------------------------------------------------------------Description: A standard, plain omelet. It is a favorite at
breakfast everywhere
in the world.
Skill Level: 35
Ingredients: Egg (Small to Large), Milk (Small to Large)
Learn From: Egg Cooking (Friday Mana's Lessons)
Effect: Recovery 10 HP/15 RP, Attack +12, Strength +12 for
twenty minutes (in
game)
Selling Price: 730G
Salted Taimen
-----------------------------------------------------------------------------Description: Taimen, salted, then fried. The fresher the fish,
the tastier it
will be when cooked.
Skill Level: 36
Ingredients: Taimen
Learn From: Grilled Fish 4 (Wednesday Mana's Lessons)
Effect: Recovery 40 HP/5 RP, Attack +12, Strength +12 for
forty minutes (in
game)
Selling Price: 1010G
Tuna Teriyaki
-----------------------------------------------------------------------------Description: Fried tuna with sweet sauce added. Pasting the
sauce numerous
times during cooking is key.
Skill Level: 36
Ingredients: Daikon Radish, Tuna
Learn From: Grilled Fish 4 (Wednesday Mana's Lessons)
Effect: Recovery 40 HP/5 RP, Attack +12, Strength +12 for
forty minutes (in
game)
Selling Price: 3060G
Fried Girella
------------------------------------------------------------------------------
Dry Curry
-----------------------------------------------------------------------------Description: Unlike regular curry, made without a liquid
sauce. Can be eaten
with rice, or wrapped in bread.
Skill Level: 46
Ingredients: Carrot, Curry Powder, Green Pepper, Oil, Onion,
Rice
Learn From: Spicy Foods (Tuesday Mana's Lessons)
Effect: Recovery 20 HP, Attack +15, Strength +15 for two hour
(in game)
Selling Price: 1880G
Fried Snapper
-----------------------------------------------------------------------------Description: Snapper, salted, then fried. The fresher the
fish, the tastier it
will be when cooked.
Skill Level: 46
Ingredients: Snapper
Learn From: Grilled Fish 5 (Wednesday Mana's Lessons)
Effect: Recovery 50 HP/5 RP, Attack +15, Strength +15 for
forty minutes (in
game)
Selling Price: 1620G
Curry Bread
-----------------------------------------------------------------------------Description: Baked bread with curry in the center. Crispy
crust, soft bread,
and spicy curry, together in harmony.
Skill Level: 47
Ingredients: Bread, Dry Curry, Oil
Learn From: Spicy Foods (Tuesday Mana's Lessons)
Effect: Recovery 50 HP/10 RP, Attack +15, Strength +15 for
forty minutes (in
game)
Selling Price: 1080G
Fried Lamp Squid
-----------------------------------------------------------------------------Description: Lamp squid. A little bitter after being fried,
but still popular
with real gourmet connoisseurs.
Skill Level: 50
Ingredients: Lamp Grass, Lamp Squid
Learn From: Grilled Fish 4 (Wednesday Mana's Lessons)
Effect: Recovery 50 HP/5 RP, Attack +15, Strength +15 for
forty minutes (in
game)
Selling Price: 11870G
Fried Blowfish
-----------------------------------------------------------------------------Description: Fried blowfish. Very few people have tasted it,
since generally
blowfish isn't fried.
Skill Level: 56
Ingredients: Antidote Herb, Blowfish
Learn From: Difficult Cooking (Tuesday Mana's Lessons)
Effect: Recovery 50 HP/5 RP, Attack +18, Strength +18 for
forty minutes (in
game)
Selling Price: 1710G
Fried Glitter Snapper
-----------------------------------------------------------------------------Description: Glitter Snapper, salted, then fried. The fresher
the fish, the
tastier it will be when cooked.
Skill Level: 66
Ingredients: Glitter Snapper
Learn From: Grilled Fish 5 (Wednesday Mana's Lessons)
Effect: Recovery 70 HP/5 RP, Attack +21, Strength +21 for
forty minutes (in
game)
Selling Price: 2320G
Fried Lover Snapper
-----------------------------------------------------------------------------Description: Lover Snapper, salted, then fried. The fresher
the fish, the
tastier it will be when cooked.
Skill Level: 71
Ingredients: Lover Snapper
Learn From: Grilled Fish 5 (Wednesday Mana's Lessons)
Effect: Recovery 70 HP/5 RP, Attack +24, Strength +24 for
forty minutes (in
game)
game)
Selling Price: 350G
Rainbow Sashimi
-----------------------------------------------------------------------------Description: Slices of raw rainbow trout served up for
consumption. Generally
eaten with soy sauce.
Skill Level: 14
Ingredients: Rainbow Trout
Learn From: Sashimi (Wednesday Mana's Lessons)
Effect: Recovery 15 HP/10 RP, Defense +8, Vitality +8 for
thirty minutes (in
game)
Selling Price: 610G
Char Sashimi
-----------------------------------------------------------------------------Description: Slices of raw char served up for consumption.
Generally eaten with
soy sauce.
Skill Level: 16
Ingredients: Char
Learn From: Sashimi (Wednesday Mana's Lessons)
Effect: Recovery 15 HP/10 RP, Defense +5, Vitality +5 for
thirty minutes (in
game)
Selling Price: 640G
Needlefish Sashimi
-----------------------------------------------------------------------------Description: Slices of raw needlefish served up for
consumption. Generally
eaten with soy sauce.
Skill Level: 18
Ingredients: Needlefish
Learn From: Sashimi (Wednesday Mana's Lessons)
Effect: Recovery 20 HP/10 RP, Defense +5, Vitality +5 for
thirty minutes (in
game)
Selling Price: 530G
Squid Sashimi
Boiled Egg
-----------------------------------------------------------------------------Description: Simple dish using eggs. Can be runny or hard,
depending on cooking
time. Hard-boiled is a favorite.
Skill Level: 3, 6 and 12 (depends of the item size)
Ingredients: Egg (Small to Large)
Learn From: Egg Cooking (Friday Mana's Lessons)
Effect: Recovery 15 HP/2 RP and all stats +2 (except Magic
Defense +1) for one
hour (in game)
Selling Price: 270G
Hot Milk
-----------------------------------------------------------------------------Description: The simplest of dishes. Just warm milk. Very
relaxing, it's
perfect on a sleepless night.
Skill Level: 6, 8 and 10 (depends of the item size)
Ingredients: Milk (Small to Large)
Learn From: Mom's Cooking (Friday Mana's Lessons)
Effect: Recovery 15 HP/2 RP and all stats +2 (except Magic
Defense +1) for
twenty minutes (in game)
Selling Price: 700G
Hot Chocolate
-----------------------------------------------------------------------------Description: Chocolate added to warm milk. Don't drink it too
often, or you'll
get cavities.
Skill Level: 9, 13 and 17 (depends of the item size)
Ingredients: Chocolate, Milk (Small to Large)
Learn From: Convenient Side Dishes (Tuesday Mana's Lessons)
Effect: Recovery 15 HP/2 RP and all stats +2 (except Magic
Defense +1) for
forty minutes (in game)
Selling Price: 940G
Rice Porridge
-----------------------------------------------------------------------------Description: Rice boiled in water, softening it. Often eaten
when sick. Made
with loving care.
Skill Level: 13
Ingredients: Hot-Hot Fruit, Mixed Herbs, Rice
Learn From: Far East Cuisine (Monday Mana's Lessons)
Effect: Recovery 30 HP/2 RP and all stats +2 (except Magic
Defense +1) for one
hour (in game)
Selling Price: 4960G
Apple Jam
-----------------------------------------------------------------------------Description: A sweet preserve made from apples. Generally
eaten spread on bread
or toast.
Skill Level: 14
Ingredients: Apple
Learn From: Cooking Secrets (Thursday Mana's Lessons)
Effect: Recovery 30 HP/1 RP and all stats +2 (except Magic
Defense +1) for
twenty minutes (in game)
Selling Price: 360G
Boiled Spinach
-----------------------------------------------------------------------------Description: Spinach, boiled, then flavored. Boil it for too
long, and it will
completely lose its flavor.
Skill Level: 15
Ingredients: Spinach
Learn From: Appetizers (Monday Mana's Lessons)
Effect: Recovery 30 HP/2 RP and all stats +2 (except Magic
Defense +1) for one
hour (in game)
Selling Price: 980G
Marmalade
-----------------------------------------------------------------------------Description: A sweet preserve made from oranges. The peels are
also grated up
and included.
Skill Level: 15
Ingredients: Orange
Learn From: A World of Tools (Tuesday Mana's Lessons)
Effect: Recovery 30 HP/1 RP and all stats +2 (except Magic
Defense +1) for
twenty minutes (in game)
dish.
Skill Level: 36
Ingredients: Pumpkin
Learn From: Appetizers (Monday Mana's Lessons)
Effect: Recovery 30 HP/2 RP and all stats +5 (except Magic
Defense +2) for two
hours (in game)
Selling Price: 1960G
Curry Rice
-----------------------------------------------------------------------------Description: A mealtime staple, so much so that there isn't a
soul, adult or
child, who has not tasted yet.
Skill Level: 36
Ingredients: Carrot, Curry Powder, Heavy Spice, Red Grass,
Rice
Learn From: Mom's Cooking (Friday Mana's Lessons)
Effect: Recovery 30 HP/5 RP and all stats +5 (except Magic
Defense +2) for two
hours (in game)
Selling Price: 1800G
Tempura Udon
-----------------------------------------------------------------------------Description: Udon with tempura on top. The debate to either
keep the tempura
crisp or let it soak rages even today.
Skill Level: 38
Ingredients: Sour Drop, Tempura, Udon
Learn From: When You're Feeling Hungry (Monday Mana's Lessons)
Effect: Recovery 30 HP/20 RP and all stats +5 (except Magic
Defense +2) for
three hours (in game)
Selling Price: 2940G
Stew
-----------------------------------------------------------------------------Description: Milk and vegetables boiled together. A creamy
white stew is one of
the most popular varieties.
Skill Level: 43, 46 and 49 (depends of the item size)
Ingredients: Flour, Milk (Small to Large), Potato, White Grass
Learn From: Dinnertime (Friday Mana's Lessons)
Effect:
+2) for
(in
Selling
Relax Tea
-----------------------------------------------------------------------------Description: A tea infused with a variety of herbs. Its flavor
and fragrance
have calming powers.
Skill Level: 51
Ingredients: Honey, Pink Melon, Relax Tealeaves
Learn From: Difficult Cooking (Tuesday Mana's Lessons)
Effect: Recovery 150 HP/15 RP and all stats +5 (except Magic
Defense +2) for
three hours (in game)
Selling Price: 5560G
Ultimate Curry
-----------------------------------------------------------------------------Description: The product of years of seeking the ultimate
curry. Perfect in
fragrance, flavor, and appearance.
Skill Level: 95
Ingredients: Curry Powder, Devil Blood, Heavy Spice, Insect
Skin, Wine
Learn From: Difficult Cooking (Tuesday Mana's Lessons)
Effect: Recovery 80 HP/10 RP and all stats +10 (except Magic
Defense +4) for
two hours (in game)
Selling Price: 3050G
Royal Curry
-----------------------------------------------------------------------------Description: A curry loved by nobles. Requires a top chief to
prepare. Each
bite raises one's sophistication.
Skill Level: 95
Ingredients: Apple, Curry Powder, Heavy Spice, Honey, Magic
Powder
Learn From: Difficult Cooking (Tuesday Mana's Lessons)
Effect: Recovery 100 HP/40 RP and all stats +10 (except Magic
Defense +4) for
two hours (in game)
Selling Price: 2390G
==============================================================
=================
5.4.5. Mixer
[Mixer]
==============================================================
=================
Apple Juice
-----------------------------------------------------------------------------Description: Fresh apple juice. Allows the natural taste,
color, and flavor of
apples to be completely enjoyed.
Skill Level: 4
Ingredients: Apple
Learn From: An Intro to Mixers (Thursday Mana's Lessons)
Effect: Recovery 1 RP, Magic Attack +1, Magic Defense +1,
Intelligence +1 for
ten minutes (in game)
Selling Price: 380G
Fruit Juice
-----------------------------------------------------------------------------Description: A mixture of fruit juices. Twice the flavor,
twice the nutrition,
four times the enjoyment.
Skill Level: 5
Ingredients: Apple, Grape, Orange, Pineapple
Learn From: Advanced Mixer Techniques (Thursday Mana's
Lessons)
Effect: Recovery 5 RP, Magic Attack +10, Magic Defense +4,
Intelligence +10 for
one hour (in game)
Selling Price: 5290G
Orange Juice
-----------------------------------------------------------------------------Description: Fresh oranges squeezed dry to make juice. Behind
the crisp acidity
lies the perfect sweetness.
Skill Level: 5
Ingredients: Orange
Learn From: Perfect for Breakfast (Monday Mana's Lessons)
Effect: Recovery 1 RP, Magic Attack +2, Magic Defense +1,
Intelligence +2 for
Grape Juice
-----------------------------------------------------------------------------Description: Fresh grape juice. Very sweet, with a strong,
enticing aroma.
Skill Level: 8
Ingredients: Grape
Learn From: An Intro to Mixers (Thursday Mana's Lessons)
Effect: Recovery 1 RP, Magic Attack +3, Magic Defense +1,
Intelligence +3 for
ten minutes (in game)
Selling Price: 1150G
Vegetable Ole
-----------------------------------------------------------------------------Description: Vegetables mixed with milk to take off its
bitterness. Some people
actually like this unique flavor.
Skill Level: 9
Ingredients: Milk (Small to Large), Vegetable Juice
Learn From: Advanced Mixer Techniques (Thursday Mana's
Lessons)
Effect: Recovery 10 RP, Magic Attack +10, Magic Defense +4,
Intelligence +10
for one hour (in game)
Selling Price: 1000G
Butter
-----------------------------------------------------------------------------Description: Churned milk. Unlikely to be eaten alone,
generally used as an
ingredient in other dishes.
Skill Level: 10
Ingredients: Milk (Small to Large)
Learn From: Cooking Secrets (Thursday Mana's Lessons)
Effect: Magic Attack +2, Magic Defense +1, Intelligence +2 for
ten minutes (in
game)
Selling Price: 990G
Pineapple Juice
-----------------------------------------------------------------------------Description: Juice freshly squeezed from fresh pineapples. Has
a beautiful
color, fragrance and sweet, sweet taste.
Skill Level: 10
Ingredients: Pineapple
Learn From: An Intro to Mixers (Thursday Mana's Lessons)
Effect: Recovery 1 RP, Magic Attack +4, Magic Defense +2,
Intelligence +4 for
ten minutes (in game)
Selling Price: 3250G
Tomato Juice
-----------------------------------------------------------------------------Description: Juice packed with the rich nutrients from
tomatoes. A little bit
thick.
Skill Level: 11
Ingredients: Tomato
Learn From: An Intro to Mixers (Thursday Mana's Lessons)
Effect: Recovery 1 RP, Magic Attack +5, Magic Defense +2,
Intelligence +5 for
twenty minutes (in game)
Selling Price: 830G
Strawberry Milk
-----------------------------------------------------------------------------Description: A mixture of strawberries and milk, the ratio of
the two depends
on one's taste. Sweet and easy to drink.
Skill Level: 12
Ingredients: Heavy Spice, Milk (Small to Large), Strawberry
Learn From: An Intro to Mixers (Thursday Mana's Lessons)
Effect: Recovery 5 RP, Magic Attack +12, Magic Defense +5,
Intelligence +12 for
twenty minutes (in game)
Selling Price: 1540G
Hot Juice
-----------------------------------------------------------------------------Description: A drink made from Hot-Hot Fruit. Never gets cold.
Remains hot
inside you after consumption.
Skill Level: 13
Ingredients: Gunpowder, Hot-Hot Fruit, Red Grass
Learn From: Fancy Juices (Thursday Mana's Lessons)
Effect: Recovery 50 HP, Attack +5, Magic Attack +20, Magic
Defense +8, Strength
+5, Intelligence +20 for two hours (in game)
beat.
Skill Level: 12
Ingredients: Rice Ball
Learn From: Bread And Rice (Tuesday Mana's Lessons)
Effect: Recovery 5 HP
Selling Price: 430G
Roasted Yam
-----------------------------------------------------------------------------Description: A slow-roasted yam. Prevalent in the fall, often
baked in the
flames of a campfire.
Skill Level: 13
Ingredients: Butter, Yam
Learn From: When You're Feeling Hungry (Monday Mana's Lessons)
Effect: Recovery 5 HP
Selling Price: 910G
Cookie
-----------------------------------------------------------------------------Description: Simple, baked flour mix cookie. Crisp and
obviously handmade, it
makes the perfect gift.
Skill Level: 19, 20 and 21 (depends of the item size)
Ingredients: Butter, Flour, Milk (Small to Large)
Learn From: Making Snacks (Monday Mana's Lessons)
Effect: Recovery 5 HP/2 RP, Magic Attack +5, Magic Defense +2,
Intelligence +5
for two hours (in game)
Selling Price: 950G
Chocolate Cookie
-----------------------------------------------------------------------------Description: Simple, baked flour mix cookie. Covered in plenty
of chocolate,
its sweet yet bitter taste is addicting.
Skill Level: 23
Ingredients: Butter, Chocolate, Cookie
Learn From: How to Make Tasty Snacks (Thursday Mana's Lessons)
Effect: Recovery 10 HP/5 RP, Magic Attack +8, Magic Defense
+3, Intelligence +8
for one hour (in game)
Selling Price: 850G
Butter Roll
-----------------------------------------------------------------------------Description: Sweet bread slow baked with lots of butter. Also
known as "table
rolls," they are small and easy to eat.
Skill Level: 25
Ingredients: Butter, Egg (Small to Large), Flour, Milk (Small
to Large)
Learn From: Perfect for Breakfast (Monday Mana's Lessons)
Effect: Recovery 10 HP
Selling Price: 1200G
Jam Roll
-----------------------------------------------------------------------------Description: Bread baked with jam in the middle. Makes a great
snack.
Skill Level: 28
Ingredients: Apple Jam, Butter Roll
Learn From: Perfect for Breakfast (Monday Mana's Lessons)
Effect: Recovery 10 HP
Selling Price: 690G
Doria
-----------------------------------------------------------------------------Description: Rice topped with a homemade sauce, then baked
until crispy. Piping
hot all the way through.
Skill Level: 30, 33 and 36 (depends of the item size)
Ingredients: Butter, Cucumber, Milk (Small to Large), Onion,
Rice
Learn From: Dinnertime (Friday Mana's Lessons)
Effect: Recovery 10 HP/15 RP
Selling Price: 1950G
Jam Roll
-----------------------------------------------------------------------------Description: Bread baked with jam in the middle. Makes a great
snack.
Skill Level: 31
Ingredients: Butter Roll, Marmalade
Learn From: Perfect for Breakfast (Monday Mana's Lessons)
Effect: Recovery 10 HP
Selling Price: 690G
Jam Roll
-----------------------------------------------------------------------------Description: Bread baked with jam in the middle. Makes a great
snack.
Skill Level: 34
Ingredients: Butter Roll, Grape Jam
Learn From: Perfect for Breakfast (Monday Mana's Lessons)
Effect: Recovery 10 HP
Selling Price: 690G
Pizza
-----------------------------------------------------------------------------Description: Various toppings placed on round dough, then
baked. There are
literally unlimited variations.
Skill Level: 36, 38 and 40 (depends of the item size)
Ingredients: Cheese (Small to Large), Eggplant, Flour,
Ketchup, Onion
Learn From: Dinnertime (Friday Mana's Lessons)
Effect: Recovery 10 HP/10 RP
Selling Price: 2350G
Apple Pie
-----------------------------------------------------------------------------Description: A bounty of apples baked in a pie crust. A
classic, comforting
dessert.
Skill Level: 37
Ingredients: Apple, Butter, Flour, Honey
Learn From: Mom's Cooking (Friday Mana's Lessons)
Effect: Recovery 10 HP
Selling Price: 1510G
Jam Roll
-----------------------------------------------------------------------------Description: Bread baked with jam in the middle. Makes a great
snack.
Skill Level: 37
Ingredients: Butter Roll, Strawberry Jam
Learn From: Perfect for Breakfast (Monday Mana's Lessons)
Effect: Recovery 10 HP
Selling Price: 690G
Seafood Doria
-----------------------------------------------------------------------------Description: Doria that contains the best of the sea. Packed
with seafood and
rice, so it's sure to fill you up.
Skill Level: 38, 41 and 44 (depends of the item size)
Ingredients: Butter, Butter, Milk (Small to Large), Rice,
Shrimp, Squid
Learn From: When You're Feeling Hungry (Monday Mana's Lessons)
Effect: Recovery 10 HP/15 RP
Selling Price: 2000G
Cheesecake
-----------------------------------------------------------------------------Description: Eggs and other ingredients mixed into cheese,
then baked. Can also
be eaten sprinkled with cookies bits.
Skill Level: 41, 43, 45, 47, 49, 51 and 53 (depends of the
item size)
Ingredients: Cheese (Small to Large), Cookie, Egg (Small to
Large), Flour
Learn From: Dessert (Thursday Mana's Lessons)
Effect: Recovery 15 HP, Defense +5, Magic Attack +2, Magic
Defense +1, Vitality
+5, Intelligence +2 for one hour (in game)
Selling Price: 1480G
Sweetie Potato
-----------------------------------------------------------------------------Description: Butter and milk mixed into yam strainings, then
poured into molds
and baked.
Skill Level: 42, 43 and 44 (depends of the item size)
Ingredients: Butter, Milk (Small to Large), Sweet Powder, Yam
Learn From: How to Make Tasty Snacks (Thursday Mana's Lessons)
Effect: Recovery 15 HP/5 RP
Selling Price: 1320G
Seafood Pizza
-----------------------------------------------------------------------------Description: A pizza topped with shrimp and squid. Looks
fantastic, and smells
great, too.
Pole Axe+
-----------------------------------------------------------------------------Description: A Pole Axe strengthened by a mysterious power.
Easier to use,
offering greater accuracy than before.
Evolve from: Pole Axe
Selling Price: 4400G
Crescent Axe+
-----------------------------------------------------------------------------Description: An axe with a single aerodynamic blade. Top
heavy, so it's hard to
raise the blade vertically.
Evolve from: Crescent Axe
Selling Price: 10000G
Executioner
-----------------------------------------------------------------------------Description: An axe with a terrible past. Its thirst for
attack power has
attracted much evil.
Evolve from: Demon Axe
Selling Price: 30000G
==============================================================
=================
5.5.3. Hammer Wi-Fi Evolution
[Hammer-Wifi]
==============================================================
=================
War Hammer+
-----------------------------------------------------------------------------Description: A War Hammer strengthened by a mysterious power.
Now places less
strain on the back.
Evolve from: War Hammer
Selling Price: 2920G
Gigant Hammer+
------------------------------------------------------------------------------
Omni-Elemental
-----------------------------------------------------------------------------Description: A sword with the power of all four elements.
Their opposing powers
within the blade make it hard to use.
Evolve from: Balmung
Selling Price: 128900G
==============================================================
=================
5.5.5. Rod Wi-Fi Evolution
[Rod-Wifi]
==============================================================
=================
Mage's Staff+
-----------------------------------------------------------------------------Description: A Mage's Staff strengthened by a mysterious
power. Now even better
to use as a walking stick.
Evolve from: Mage's Staff
Selling Price: 8800G
Magic Broom
-----------------------------------------------------------------------------Description: Once a magical staff, transformed by a mysterious
power into
something once used by witches to fly.
Evolve from: Rune Staff
Selling Price: 24500G
==============================================================
=================
5.5.6. Shortsword Wi-Fi Evolution
[Short-Wifi]
==============================================================
=================
Steel Sword+
-----------------------------------------------------------------------------Description: A Steel Sword, strengthened by a mysterious
power. Now a different
Corsesca+
-----------------------------------------------------------------------------Description: A Corsesca strengthened by a mysterious power.
Now half the
weight, it is much easier to use than before.
Evolve from: Corsesca
Selling Price: 5790G
Feather Lance
-----------------------------------------------------------------------------Description: A lance imbued with wind magic. Said to be able
to pierce even the
clouds. Perfect for a rainy day.
Evolve from: Heavy Lance
Selling Price: 6600G
Brionac
-----------------------------------------------------------------------------Description: Capable of piercing anything. Even said to have
once made a hole
in a mountain in a single blow.
Evolve from: Overbreak
Selling Price: 21500G
##############################################################
#################
6. Fighting
[Fight]
##############################################################
#################
In Rune Factory series, fighting is an important part of the
game, since you'll
need to do this a lot once you start entering the dungeons
available. This
section will present some info concerning fighting, the
weapons and Rune
Abilities of the game.
**************************************************************
*****************
6.1. Elemental Attributes
[Attributes]
**************************************************************
*****************
There are six Elemental Attributes in this game and they
affect the damage
taken / inflicted when an elemental equipment or monster faces
another
elemental enemy.
There are three pairs of opposing elemental:
- Fire and Water
- Wind and Earth
- Light and Darkness
The relationship of the elementals in one pair is as follows:
the damage
inflicted by one of the elements on the other one is increased
so, if, for
example, a fire-type weapon hits a water-type monster, the
damaged will be
increased, since they're opposing elementals. On the other
hand, if an
elemental attack of the same type as the elemental defense is
used, the damage
will be decreased, for example, a wind-type attack against a
wind-type monster
will deal less damage than it should.
**************************************************************
*****************
6.2. Status Ailments
[Ailments]
**************************************************************
*****************
Sometimes you'll be affected by some Status Ailments during
the game, not only
by fighting monsters but also for not sleeping well, stepping
on venom, etc..
If you're affected by any status at the moment, a status icon
will appear just
below the HP and RP bar in the upper left corner of the
screen. You can touch
and hold it to see the status name.
I'll list below the status that can be inflicted upon you as
you play, what it
does and how to heal it.
have some of them for each situation you face. Bonuses may
include additional
defense, attributes, protection against elementals, status
ailments, etc.
* Second generation only.
==============================================================
=================
6.3.1. Belt
[Belt]
==============================================================
=================
Champion Belt*
-----------------------------------------------------------------------------How to get: Can be crafted.
Description: A belt awarded along with the title of
"Champion." With this
around your waist, you'll intimidate everyone.
Effect: Attribute: Defense: 10
Leather Belt*
-----------------------------------------------------------------------------How to get: Can be crafted.
Description: A regular, commonplace belt. Worn on the tightest
notch, it
heightens resolve, and slightly raises defense.
Effect: Attribute: Defense: 8
==============================================================
=================
6.3.2. Boots
[Boots]
==============================================================
=================
Feather Boots*
-----------------------------------------------------------------------------How to get: Buy from The Sharper Edge Blacksmithing for 4860G
(Defeat the
==============================================================
=================
Bronze Bracelet*
-----------------------------------------------------------------------------How to get: Buy from The Sharper Edge Blacksmithing for 1740G
(Defeat the first
dungeon boss). Can be crafted.
Description: A bronze bracelet. Raises defense a little. Quite
heavy.
Effect: Str up (Attack +2, Strength +2)
Attribute: Defense: 2
Cheap Bracelet
-----------------------------------------------------------------------------How to get: Buy from The Sharper Edge Blacksmithing for 740G.
Can be crafted.
Description: A old, worn-out bracelet. Raises defense a
little, but you have
to put up with its shabby, cheap appearance.
Effect: Str up (Attack +1, Strength +1)
Attribute: Defense: 1
Gold Bracelet*
-----------------------------------------------------------------------------How to get: Buy from The Sharper Edge Blacksmithing for 4500G
(Defeat the
third dungeon boss). Can be crafted.
Description: A golden bracelet. Simply slipping it onto your
arm raises both
strength and defense.
Effect: Str up (Attack +4, Strength +4)
Attribute: Defense: 4
Platinum Bracelet*
-----------------------------------------------------------------------------How to get: Can be crafted.
Description: A platinum bracelet. Simply slipping it onto your
arm considerably
raises both your strength and defense.
Diamond Brooch*
-----------------------------------------------------------------------------How to get: Can be crafted.
Description: A gold brooch set with a diamond. Its beautiful
form complements
its natural sparkle.
Effect: Body up (Defense +5, Magic Defense +3, Vitality +5)
Attribute: Defense: 1
Emerald Brooch*
-----------------------------------------------------------------------------How to get: Can be crafted.
Description: A brooch set with a large emerald. Its sheer size
makes it the
centerpiece of any collection.
Effect: Body up (Defense +5, Magic Defense +3, Vitality +5)
Attribute: Defense: 5
Ruby Brooch*
-----------------------------------------------------------------------------How to get: Can be crafted.
Description: A sparkling red ruby brooch that moves your
heart. Shines like a
star in the sunlight.
Effect: Body up (Defense +5, Magic Defense +3, Vitality +5)
Attribute: Defense: 8
Sapphire Brooch*
-----------------------------------------------------------------------------How to get: Can be crafted.
Description: A charming pink sapphire brooch. Designed to look
like a shell.
Effect: Body up (Defense +5, Magic Defense +3, Vitality +5)
Attribute: Defense: 6
==============================================================
=================
6.3.5. Earrings
[Earrings]
==============================================================
=================
Earring*
-----------------------------------------------------------------------------How to get: Can be crafted.
Description: Earrings that dangle from your ears. Raises
intelligence a little.
Effect: Int up (Magic Attack +3, Magic Defense +8,
Intelligence +3)
Attribute: Defense: 2
Pierced Earring*
-----------------------------------------------------------------------------How to get: Can be crafted.
Description: Tiny fashion for the ears. Raises intelligence by
a little.
Effect: Int up (Magic Attack +3, Magic Defense +2,
Intelligence +3)
Attribute: Defense: 4
Magic Earring*
-----------------------------------------------------------------------------How to get: Can be crafted.
Description: Earrings that boost magical power. Their stones
glitter in
response to magic.
Effect: Int up (Magic Attack +12, Magic Defense +11,
Intelligence +8)
Attribute: Defense: 2
==============================================================
=================
6.3.6. Gloves
[Gloves]
==============================================================
=================
Field Gloves*
------------------------------------------------------------------------------
How to get: Buy from The Sharper Edge Blacksmithing for 1140G
(Defeat the first
dungeon boss). Can be crafted.
Description: Protect your hands from blisters and calluses. No
farmer should be
without a pair.
Effect: Str up, Body Up (Attack +5, Defense +1, Strength +5,
Vitality +1)
Attribute: Defense: 0
Power Gloves*
-----------------------------------------------------------------------------How to get: Can be crafted.
Description: Gloves that tightly fit the hands. Allows heavy
items to be lifted
with ease.
Effect: Str up (Attack +15, Strength +15)
Attribute: Defense: Leather Gloves*
-----------------------------------------------------------------------------How to get: Can be crafted.
Description: Quality gloves made from leather. Protect your
hands and look
stylish at the same time.
Effect: Str up (Attack +10, Strength +10)
Attribute: Defense: ==============================================================
=================
6.3.7. Headgear
[Headgear]
==============================================================
=================
Brand Glasses*
-----------------------------------------------------------------------------How to get: Can be crafted.
Description: Brand-name glasses. Certain to boost your fashion
reputation in
certain circles.
Effect: -
Attribute: Defense: 5
Fancy Hat*
-----------------------------------------------------------------------------How to get: Can be crafted.
Description: A bright red, eye-catching hat. Well ventilated,
you can wear it
for hours on end.
Effect: (Magic Defense +3)
Attribute: Defense: 5
Feathered Cap*
-----------------------------------------------------------------------------How to get: Can be crafted.
Description: A hat with a feather in it. Protects the head,
makes your
movements elegant, and raises intelligence.
Effect: Int up, Body up (Defense +3, Magic Attack +8, Magic
Defense +3,
Vitality +5, Intelligence +8)
Attribute: Defense: 3
Fireproof Hood*
-----------------------------------------------------------------------------How to get: Can be crafted.
Description: Safety first. A hood made from material that is
highly resistant
to fire.
Effect: Body up (Defense +4, Vitality +1)
Attribute: Fire
Defense: 3
Gold Hairpin*
-----------------------------------------------------------------------------How to get: Can be crafted.
Description: A traditional accessory from the far east. Gold
plated, it is a
gorgeous hairpin.
Effect: Int Up (Magic Attack +5, Magic Defense +6,
Intelligence +5)
Attribute: Defense: 2
Hachimaki
-----------------------------------------------------------------------------How to get: Reward for Yue's Fourth quest: "Scaling the
Phantom Sand Dunes...".
Can be crafted.
Description: The far east equivalent of a bandana. Wrap it
around your head and
be filled with fighting spirit.
Effect: Str up, Body up (Attack +4, Defense +2, Strength +4,
Vitality +2)
Attribute: Defense: 2
Handknit Hat*
-----------------------------------------------------------------------------How to get: Can be crafted.
Description: A hat knitted from wool. Warms both the head and
the soul.
Effect: Body up (Defense +3, Vitality +3)
Attribute: Defense: 4
Silver Hairpin*
-----------------------------------------------------------------------------How to get: Can be crafted.
Description: A traditional accessory from the far east. Said
to drive off
demonic spirits when worn in the hair.
Effect: Int up (Magic Attack +3, Magic Defense +5,
Intelligence +3)
Attribute: Defense: 1
==============================================================
=================
6.3.8. Pendant
[Pendant]
==============================================================
=================
Earth Pendant*
Defense: 1
Star Pendant*
-----------------------------------------------------------------------------How to get: Can be crafted.
Description: A pendant shaped like a star. Glitters as
brightly as any star in
the night sky.
Effect: Int up, Body up (Defense +3, Magic Attack +3, Magic
Defense +2,
Vitality +3, Intelligence +3)
Attribute: Light
Defense: 2
Sun Pendant*
-----------------------------------------------------------------------------How to get: Can be crafted.
Description: A pendant shaped like the sun. Just looking at it
will brighten
your day.
Effect: Int up, Body up (Defense +4, Magic Attack +4, Magic
Defense +2,
Vitality +4, Intelligence +4)
Attribute: Fire
Defense: 2
Tear Pendant*
-----------------------------------------------------------------------------How to get: Can be crafted.
Description: A pendant shaped like a tear. Makes all who look
at it a little
sad.
Effect: Int up, Body up (Defense +5, Magic Attack +6, Magic
Defense +3,
Vitality +5, Intelligence +6)
Attribute: Water
Defense: 2
==============================================================
=================
6.3.9. Power-Up
[Power]
==============================================================
=================
Art of Attack*
-----------------------------------------------------------------------------How to get: Upgrade a Courage Badge to level 10 and trade (WiFi). Can be
crafted.
Description: A scroll detailing the secrets of attacking.
Effect: Str up (Attack +20, Strength +20)
Attribute: Defense: Art of Defense*
-----------------------------------------------------------------------------How to get: Upgrade a Talisman to level 10 and trade (Wi-Fi).
Can be crafted.
Description: A scroll detailing the secrets of defense.
Effect: Body up (Defense +20, Vitality +20)
Attribute: Defense: Art of Magic*
-----------------------------------------------------------------------------How to get: Upgrade a Magic Earring to level 10 and trade (WiFi). Can be
crafted.
Description: A scroll detailing the secrets of magic.
Effect: Int up (Magic Attack +29, Magic Defense +8,
Intelligence +20)
Attribute: Defense: Courage Badge*
-----------------------------------------------------------------------------How to get: Can be crafted.
Description: Only given to and worn by those with true
courage. Raises various
status.
Effect: Str up, Int up, Body up (Attack +5, Defense +5, Magic
Attack +5, Magic
Defense +2, Strength +5, Vitality +5, Intelligence +5)
Attribute: Defense: -
Proof of Wisdom*
-----------------------------------------------------------------------------How to get: Upgrade an Amulet to level 10 and trade (Wi-Fi).
Can be crafted.
Description: A badge only awarded to those who have obtained
complete and total
knowledge.
Effect: Int up (Magic Attack +20, Magic Defense +8,
Intelligence +20)
Attribute: Defense: Proof of Heroism*
-----------------------------------------------------------------------------How to get: Can be crafted.
Description: A badge only awarded to those who have obtained
undeniable,
unwavering strength.
Effect: Str up (Attack +20, Strength +20)
Attribute: Defense: ==============================================================
=================
6.3.10. Ring
[Ring]
==============================================================
=================
Amethyst Ring
-----------------------------------------------------------------------------How to get: Buy from Yue's Shop for 5020G. Can be crafted.
Description: An astringent, cool amethyst which creates a
calm, mature
atmosphere.
Effect: Body up (Attack +3, Defense +2, Vitality +2)
Attribute: Defense: Aquamarine Ring*
-----------------------------------------------------------------------------How to get: Can be crafted.
Description: An boldly appealing ring, its stone is cut as
though shaved by the
Effect: Str up, Int up, Body up, PSN protection, SEAL
protection, PRLZ
protection (Attack +14, Defense +4, Magic Attack +4, Magic
Defense +2,
Strength +4, Vitality +4, Intelligence +4)
Attribute: Light
Defense: Magic Ring*
-----------------------------------------------------------------------------How to get: Buy from The Sharper Edge Blacksmithing for 2620G
(Defeat the
third dungeon boss). Can be crafted.
Description: A ring brimming with magic power. Increases both
magic attack and
magic defense.
Effect: (Magic Attack +9, Magic Defense +10)
Attribute: Defense: 1
Paralyze Ring*
-----------------------------------------------------------------------------How to get: Buy from The Sharper Edge Blacksmithing for 2180G
(Defeat the
second dungeon boss). Can be crafted.
Description: A ring that increases resistance to paralysis.
The ring itself is
infused with medicine.
Effect: PRLZ protection (Magic Attack +4)
Attribute: Defense: 1
Platinum Ring*
-----------------------------------------------------------------------------How to get: Can be crafted.
Description: A ring with a simple, popular design. The
platinum version is very
hard to obtain.
Effect: (Magic Attack +6, Magic Defense +3)
Attribute: Defense: 3
Poison Ring*
-----------------------------------------------------------------------------How to get: Buy from The Sharper Edge Blacksmithing for 1600G
(Defeat the
third dungeon boss). Can be crafted.
Description: A ring that increases resistance to poison. The
ring itself is
infused with medicine.
Effect: PSN protection (Magic Attack +4)
Attribute: Defense: 1
Ring Shield*
-----------------------------------------------------------------------------How to get: Can be crafted.
Description: A magical, enhanced ring that offers the same
level of defense as
a shield.
Effect: Str up (Attack +2, Strength +2)
Attribute: Defense: 6
Ruby Ring
-----------------------------------------------------------------------------How to get: Buy from Yue's Shop for 6320G. Can be crafted.
Description: Has a mysterious, appealing design. Look deep
inside the ruby, and
you'll get lost in its passion.
Effect: (Attack +4)
Attribute: Defense: Sapphire Ring*
-----------------------------------------------------------------------------How to get: Can be crafted.
Description: A ring with a beautifully glittering sapphire.
Its cute color is
its best attribute.
Effect: Str up (Attack +7, Strength +1)
Attribute: Defense: Silent Ring*
-----------------------------------------------------------------------------How to get: Buy from The Sharper Edge Blacksmithing for 2300G
(Defeat the
third dungeon boss). Can be crafted.
Description: A ring that increases resistance to being sealed.
The ring itself
is infused with medicine.
Effect: Seal protection (Magic Attack +8)
Attribute: Defense: 1
Silver Ring*
-----------------------------------------------------------------------------How to get: Can be crafted.
Description: A ring with a simple, popular design. The silver
version is easily
obtainable.
Effect: (Magic Attack +4, Magic Defense +1)
Attribute: Defense: 1
Water Ring*
-----------------------------------------------------------------------------How to get: Can be crafted.
Description: A ring brimming with the power of water. Its
energy gives the
wearer protection against water.
Effect: (Attack +5)
Attribute: Water
Defense: 1
Wind Ring*
-----------------------------------------------------------------------------How to get: Can be crafted.
Description: A ring brimming with the power of wind. Its
energy gives the
wearer protection against wind.
Effect: (Attack +5)
Attribute: Wind
Defense: 1
==============================================================
=================
6.3.11. Scarf
[Scarf]
==============================================================
=================
Handknit Scarf*
-----------------------------------------------------------------------------How to get: Can be crafted.
Description: A scarf knitted from wool. Warms both the neck
and the soul.
Effect: Body up (Defense +3, Vitality +3)
Attribute: Defense: 7
Fluffy Scarf*
-----------------------------------------------------------------------------How to get: Can be crafted.
Description: A scarf made from fluffy cotton. Tickly and warm.
Effect: Body up, SEAL protection (Defense +5, Vitality +5)
Attribute: Defense: ==============================================================
=================
6.3.12. Others
[Others]
==============================================================
=================
Amulet*
-----------------------------------------------------------------------------How to get: Can be crafted.
Description: A charm said to protect the bearer from harm.
Effect: Body up (Defense +3, Magic Defense +5, Vitality +3)
Attribute: Defense: 5
Charm
-----------------------------------------------------------------------------How to get: Reward for Dorothy's tenth quest: "I...Have
Something...to Say" and
Roy's third quest: "I Could Use Your Help". Buy from The
Sharper Edge
Charge: 1
Great Axe*
-----------------------------------------------------------------------------How to get: Buy from The Sharper Edge Blacksmithing for 13500G
(Defeat the
first dungeon boss, winter only). Can be forged.
Description: A well-balanced axe. Always ranks highly in
"Weekly Axe Fan"
magazine's popularity poll.
Effect: Attribute: Attack: 48
Charge: 1
Pole Axe+*
-----------------------------------------------------------------------------How to get: Upgrade a Pole Axe to level 10 and trade (Wi-Fi).
Description: A Pole Axe strengthened by a mysterious power.
Easier to use,
offering greater accuracy than before.
Effect: Attribute: Attack: 48
Charge: 1
Tomahawk*
-----------------------------------------------------------------------------How to get: Can be forged.
Description: A single bladed, easy to use axe. The cluster of
adornments on its
tip constantly blow in the wind.
Effect: Attribute: Wind
Attack: 48
Charge: 1
Rock Axe*
-----------------------------------------------------------------------------How to get: Can be forged.
Description: The hardness of its blade is top notch, even
among axes.
Subsequently, its weight is considerable.
Saint Axe*
-----------------------------------------------------------------------------How to get: Can be forged.
Description: A holy axe imbued with saintly power. Originally
created for
ceremonial use, it now also used in battle.
Effect: Attribute: Light
Attack: 99
Charge: 1
==============================================================
=================
6.4.2. Hammer
[Hammer]
==============================================================
=================
It has the highest attack power of all weapons. Its powerful
strikes allows
you to knock out foes and keep them away from you. Even tough
you inflict a
large damage and keep enemies away, you need to be careful
when facing more
than one foe at once or when you're fighting against a quick
enemy, since this
is a very slow weapon and require some ability to use it
effectively. Notice
that, by using the hammer as a weapon you'll increase the
Mining skill level,
instead of the Weapons one. You can also mine and break rocks
with this weapon,
the same way as the farming hammer.
Battle Hammer
-----------------------------------------------------------------------------How to get: Buy from The Sharper Edge Blacksmithing for 1500G.
Description: A hammer designed for battle. Great for blowing
off steam when you
send your foes flying.
Effect: Attribute: Attack: 30
Charge: 1
War Hammer*
-----------------------------------------------------------------------------How to get: Buy from The Sharper Edge Blacksmithing for 5760G.
Can be forged.
Description: Heavier than it looks. Puts a massive strain on
your back, so be
careful when swinging it.
Effect: Attribute: Attack: 38
Charge: 1
Schnabel*
-----------------------------------------------------------------------------How to get: Can be forged.
Description: A hammer created to be light and portable.
Focused on overall
balance.
Effect: Attribute: Attack: 48
Charge: 1
War Hammer+*
-----------------------------------------------------------------------------How to get: Upgrade a War Hammer to level 10 and trade (WiFi).
Description: A War Hammer strengthened by a mysterious power.
Now places less
strain on the back.
Effect: Attribute: Attack: 50
Charge: 1
Ice Hammer*
-----------------------------------------------------------------------------How to get: Can be forged.
Description: A hammer made from ice. When it's hot, try taking
a little piece
off for ice cubes!
Effect: Attribute: Water
Attack: 55
Charge: 1
Bone Hammer*
-----------------------------------------------------------------------------How to get: Can be forged.
Description: Perhaps the lightest hammer known to man. Made of
light yet extra
hard bone to maintain its strength.
Effect: Attribute: Darkness
Attack: 60
Charge: 1
Great Hammer*
-----------------------------------------------------------------------------How to get: Buy from The Sharper Edge Blacksmithing for 12390G
(Defeat the
first dungeon boss, winter only). Can be forged.
Description: A hammer designed to lesson the shock to the user
upon impact.
Beautifully balanced.
Effect: Attribute: Attack: 60
Charge: 1
Flame Hammer*
-----------------------------------------------------------------------------How to get: Can be forged.
Description: Imbued with the power of fire on one side.
Ignites, aiding the
wielder when swung.
Effect: Attribute: Fire
Attack: 65
Charge: 1
Sky Hammer*
-----------------------------------------------------------------------------How to get: Can be forged.
Description: A hammer with wings. It's super light and easy to
swing.
Effect: -
Attribute: Wind
Attack: 66
Charge: 1
Spiked Hammer*
-----------------------------------------------------------------------------How to get: Can be forged.
Description: A spiky hammer. Capable of both bludgeoning and
piercing. A
marvelous weapon.
Effect: Attribute: Attack: 71
Charge: 1
Crystal Hammer*
-----------------------------------------------------------------------------How to get: Can be forged.
Description: A hammer imbued with the power of water. Its hard
head and frozen
spikes smash everything.
Effect: Attribute: Water
Attack: 79
Charge: 1
Gigant Hammer*
-----------------------------------------------------------------------------How to get: Buy from The Sharper Edge Blacksmithing for 27360G
(Defeat the
fourth dungeon boss, winter only). Can be forged.
Description: A massive hammer. Make sure you hit the foe and
not yourself when
swinging it.
Effect: Attribute: Attack: 91
Charge: 1
Gravit Hammer*
-----------------------------------------------------------------------------How to get: Buy from The Sharper Edge Blacksmithing for 81000G
(Defeat the
Volcannon*
-----------------------------------------------------------------------------How to get: Upgrade a Shine Blade to level 10 and trade (WiFi).
Description: Imbued with fire power. Has a brightly glowing
blade. Raises the
surrounding temperature by ten degrees.
Effect: Attribute: Fire
Attack: 36
Charge: 1
Big Knife*
-----------------------------------------------------------------------------How to get: Reward from first place in Big Cook-Off festival.
Description: A big knife. A very, very big knife. Try to chop
an apple with
this, and you'll chop off more than fruit.
Effect: Attribute: Attack: 39
Charge: 1
Earth Shade*
-----------------------------------------------------------------------------How to get: Can be forged.
Description: A sword blessed by the earth. Its design, like a
crevice in the
ground, makes a striking impression.
Effect: Attribute: Earth
Attack: 39
Charge: 1
Blue Eyed Blade*
-----------------------------------------------------------------------------How to get: Can be forged.
Description: A sword from the far east. Said to make the
user's eyes flash
blue, allowing them to see foes' weaknesses.
Effect: Attribute: -
Attack: 40
Charge: 1
Flamberge+*
-----------------------------------------------------------------------------How to get: Upgrade a Flamberge to level 10 and trade (Wi-Fi).
Description: A Flamberge strengthened by a mysterious power.
Now sleek and
thin.
Effect: Attribute: Attack: 40
Charge: 1
Flamberge*
-----------------------------------------------------------------------------How to get: Buy from The Sharper Edge Blacksmithing for 18330G
(Defeat the
second dungeon boss, summer only). Can be forged.
Description: Has a uniquely-shaped blade. Its decorative
appearance means it is
also used in various ceremonies.
Effect: Attribute: Attack: 41
Charge: 1
Cyclone Blade*
-----------------------------------------------------------------------------How to get: Can be forged.
Description: A sword imbued with the power of wind magic.
Narrow and set with
holes in order to whip up a gust.
Effect: Attribute: Wind
Attack: 45
Charge: 1
Snow Crown*
-----------------------------------------------------------------------------How to get: Can be forged.
Description: A longsword imbued with water power. Snow placed
near the blade
Wizard's Staff*
-----------------------------------------------------------------------------How to get: Buy from The Sharper Edge Blacksmithing for 21780G
(Defeat the
fourth dungeon boss or defeat the third dungeon boss,
winter only). Can be
forged.
Description: Proof that the bearer is a competent wizard.
Simply holding it is
said to be enough to make you smarter.
Effect: Int up (Magic Attack +33, Magic Def +9, Int + 22)
Attribute: Attack: 3
Charge: 1
Mage's Staff*
-----------------------------------------------------------------------------How to get: Can be forged.
Description: A magical staff that also doubles as a walking
stick, making it
popular with elderly wizards.
Effect: Int up (Magic Attack +39, Magic Defense +11,
Intelligence +26)
Attribute: Attack: 3
Charge: 1
Rune Staff*
-----------------------------------------------------------------------------How to get: Can be forged.
Description: The staff of a great wizard. Uses the traces of
runes in the air
to greatly boost magical power.
Effect: Int up (Magic Attack +49, Magic Defense +12,
Intelligence +30)
Attribute: Light
Attack: 3
Charge: 1
Mage's Staff+*
-----------------------------------------------------------------------------How to get: Upgrade a Mage's Staff to level 10 and trade (WiFi).
Attack: 21
Charge: 1
Luck Blade*
-----------------------------------------------------------------------------How to get: Can be forged.
Description: A sword that makes the owner lucky. Buyers have
gone on to win
raffles and lotteries worldwide.
Effect: PSN protection, SEAL protection
Attribute: Attack: 22
Charge: 1
Steel Sword+*
-----------------------------------------------------------------------------How to get: Upgrade a Steel Sword to level 10 and trade (WiFi).
Description: A Steel Sword, strengthened by a mysterious
power. Now a different
color, it is a completely new weapon.
Effect: Attribute: Attack: 22
Charge: 1
Aquasword*
-----------------------------------------------------------------------------How to get: Can be forged.
Description: A sword imbued with the power of water magic. Its
blade is
constantly wet.
Effect: Attribute: Water
Attack: 23
Charge: 1
Platinum Sword*
-----------------------------------------------------------------------------How to get: Buy from The Sharper Edge Blacksmithing for 34200G
(Defeat the
second dungeon boss, spring only). Can be forged.
Icifier*
-----------------------------------------------------------------------------How to get: Can be forged.
Description: The chill from this blade can freeze the water in
the air. Perfect
for making free snow cones.
Effect: Attribute: Water
Attack: 30
Charge: 1
Chaos Blade*
-----------------------------------------------------------------------------How to get: Can be forged.
Description: Companion to the Chaos Shield. Its evil power
selects its own
user, rejecting those unworthy.
Effect: PRLZ
Attribute: Darkness
Attack: 31
Charge: 1
Platinum Sword+*
-----------------------------------------------------------------------------How to get: Upgrade a Platinum Sword to level 10 and trade
(Wi-Fi).
Description: A Platinum Sword, strengthened by a mysterious
power. Gives Off a
green glow.
Effect: Attribute: Attack: 31
Charge: 1
Durandel*
-----------------------------------------------------------------------------How to get: Can be forged.
Description: The entire blade glows white, distracting the foe
with its beauty.
Use that moment to strike!
Effect: Attribute: -
Attack: 35
Charge: 1
Raventine*
-----------------------------------------------------------------------------How to get: Can be forged.
Description: A super-hot shortsword. Jump into a lake with it,
and you'll soon
be surrounded be steam.
Effect: Attribute: Fire
Attack: 35
Charge: 1
Gravios*
-----------------------------------------------------------------------------How to get: Can be forged.
Description: A super sharp sword created by multiple forgings.
So sharp that
simply looking at it can cut you.
Effect: PSN protection, SEAL protection
Attribute: Attack: 36
Charge: 1
Dragonslayer*
-----------------------------------------------------------------------------How to get: Buy from The Sharper Edge Blacksmithing for 82260G
(Defeat the
fourth dungeon boss, spring only). Can be forged.
Description: A sword shaped like a three-headed dragon. Turn
your back, and the
heads will start arguing.
Effect: Attribute: Attack: 37
Charge: 1
Star Saber*
-----------------------------------------------------------------------------How to get: Upgrade an Aerial Blade to level 10 and trade (WiFi).
Attribute: Attack: 12
Charge: 1
Lance*
-----------------------------------------------------------------------------How to get: Buy from The Sharper Edge Blacksmithing for 4320G.
Can be forged.
Description: Has a unique triangular shape. Said to have been
the main weapon
of a large empire, long ago.
Effect: (Defense +5)
Attribute: Attack: 16
Charge: 1
Needle Spear*
-----------------------------------------------------------------------------How to get: Can be forged.
Description: A spear with a long blade. Cuts across a wide
range, making it a
top seller and perennial customer favorite.
Effect: (Defense +1)
Attribute: Attack: 16
Charge: 1
Wooden Staff*
-----------------------------------------------------------------------------How to get: Can be forged.
Description: A tough, wooden staff. Wield it like an angry old
man for extra
power.
Effect: (Defense +8)
Attribute: Earth
Attack: 18
Charge: 1
Heavy Lance*
-----------------------------------------------------------------------------How to get: Buy from The Sharper Edge Blacksmithing for 13290G
(Defeat the
first dungeon boss, fall only). Can be forged.
Corsesca*
-----------------------------------------------------------------------------How to get: Can be forged.
Description: A spear with a wide blade. A focus on accuracy
led to the creation
of this design.
Effect: (Defense +1)
Attribute: Attack: 31
Charge: 1
Blood Lance*
-----------------------------------------------------------------------------How to get: Buy from The Sharper Edge Blacksmithing for 26340G
(Defeat the
third dungeon boss, fall only). Can be forged.
Description: A cursed lance. Its forked blade certainly looks
demonic.
Effect: (Defense +5)
Attribute: Darkness
Attack: 32
Charge: 1
Magical Lance*
-----------------------------------------------------------------------------How to get: Reward from Jake's third (2nd generation) quest:
"I've Got a Test
for Ya".
Description: A lance brimming with magical power. Excess power
emanating from
it gives it its color.
Effect: (Defense +5)
Attribute: Attack: 32
Charge: 1
Bjor*
-----------------------------------------------------------------------------How to get: Can be forged.
Description: A spear that literally drips poison. Advertised
as having been
"coated with every poison known to man!"
Effect: PSN, PRLZ (Defense +3)
Attribute: -
Attack: 34
Charge: 1
Silent Grave*
-----------------------------------------------------------------------------How to get: Can be forged.
Description: A knife attached to a pole. The knife has been
known to sometimes
fall off in battle, too.
Effect: (Defense +5)
Attribute: Attack: 34
Charge: 1
Corsesca+*
-----------------------------------------------------------------------------How to get: Upgrade a Corsesca to level 10 and trade (Wi-Fi).
Description: A Corsesca strengthened by a mysterious power.
Now half the
weight, it is much easier to use than before.
Effect: (Defense +5)
Attribute: Attack: 35
Charge: 1
Monk Staff*
-----------------------------------------------------------------------------How to get: Can be forged.
Description: A beautifully decorated staff. The most skilled
users can make it
grow or shrink at will.
Effect: (Defense +15)
Attribute: Earth
Attack: 35
Charge: 1
Ge Bolg*
-----------------------------------------------------------------------------How to get: Can be forged.
Description: A wild, rough-and-ready spear. Its three prongs
give you triple
the number of attacks per thrust.
Effect: (Defense +5)
Attribute: Attack: 38
Charge: 1
Metus*
-----------------------------------------------------------------------------How to get: Buy from The Sharper Edge Blacksmithing for 43620G
(Defeat the
fourth dungeon boss, fall only). Can be forged.
Description: A spear that looks more like a spade. The magic
of its blade
drains life from all whom it injures.
Effect: HP drain (Defense +7)
Attribute: Darkness
Attack: 38
Charge: 1
Feather Lance*
-----------------------------------------------------------------------------How to get: Upgrade a Heavy Lance to level 10 and trade (WiFi).
Description: A lance imbued with wind magic. Said to be able
to pierce even the
clouds. Perfect for a rainy day.
Effect: (Defense +15, Magic Defense +10)
Attribute: Wind
Attack: 40
Charge: 1
Overbreak*
-----------------------------------------------------------------------------How to get: Can be forged.
Description: A spear with a massive blade. Simply seeing it
swung is said to be
enough to win a fight.
Effect: (Defense +3)
Attribute: Attack: 40
Charge: 1
Belvarose*
------------------------------------------------------------------------------
How to get: Buy from The Sharper Edge Blacksmithing for 89790G
(Defeat the
fourth dungeon boss, fall only). Can be forged.
Description: A spiky spear. Unbalanced and hard to use, but
master it, and
you'll be a force to reckon with.
Effect: (Defense +7)
Attribute: Attack: 43
Charge: 1
Trident*
-----------------------------------------------------------------------------How to get: Can be forged.
Description: A forked spear. The shock of being stabbed by
this is said to have
made some lose their memory...
Effect: (Defense +5)
Attribute: Attack: 47
Charge: 1
Gungnir*
-----------------------------------------------------------------------------How to get: Can be forged.
Description: A legendary spear said to be able to defeat
storms. Try not to get
blown away yourself during use.
Effect: (Defense +5)
Attribute: Wind
Attack: 52
Charge: 1
Dragon's Fang*
-----------------------------------------------------------------------------How to get: Can be forged.
Description: Shaped like a dragon's tooth, the blade vibrates
at high speed and
warns the user of danger.
Effect: (Defense +8)
Attribute: Attack: 54
Charge: 1
Brionac*
-----------------------------------------------------------------------------How to get: Upgrade an Overbreak to level 10 and trade (WiFi).
Description: Capable of piercing anything. Even said to have
once made a hole
in a mountain in a single blow.
Effect: (Defense +12, Magic Defense +10)
Attribute: Light
Attack: 55
Charge: 1
**************************************************************
*****************
6.5. Shields
[Shields]
**************************************************************
*****************
Shields are only useful if you're fighting with a shortsword
or a rod, since no
other weapon allows you to equip a shield at the same time
(the shield bonus
will not be applied if you equip another weapon). So, if you
like to use the
shortsword or cast magics to fight, you really should take
advantage of this
defense bonus that, as you unlock new shields, may affect
significantly the
damage you take from monsters you fight against.
Small Shield
-----------------------------------------------------------------------------How to get: Buy from The Sharper Edge Blacksmithing for 500G.
Description: A small, easy-to-use shield that offers only
limited defense.
Effect: Attribute: Defense: 2
Bronze Shield*
-----------------------------------------------------------------------------How to get: Buy from The Sharper Edge Blacksmithing for 1940G.
Can be forged.
talk first with Sera & Serena at least once. (Green Book)
- Reward from Barrett's first (2nd generation) quest: "I
Need Supplies for
Class" (Missing Page 1)
- Reward from Natalie's first (2nd generation) quest: "I
Lost Something"
(Missing Page 2)
Description:
- Healing magic. Restores HP. However, the book is badly
damaged... (Green
Book)
- Healing magic. Restores HP. Partly repaired, now allows
a more powerful
spell. (Red Book)
- Healing magic. Restores HP. Has been restored to its
maximum power. (Blue
Book)
Effect:
- Heals 80 HP, yourself only (Green Book)
- Heals 150 HP, yourself and monster (Red Book)
- Heals 300 HP, yourself and monster (Blue Book)
Attribute: Dragon Break*
-----------------------------------------------------------------------------How to get: Get it in the bookshelf in school's library, upper
left shelf. Only
available after you collect all Tablet fragments and talk
to Barrett.
Description: Ancient magic created to defeat Elder Dragons.
Use it on Fiersome
to make him vulnerable to attacks.
Effect: Read above description.
Attribute: Escape*
-----------------------------------------------------------------------------How to get: Get it on the table in your house (1st floor).
Description: Very useful magic that will whisk you to safety
faster than you
can say "There's no place like home."
Effect: If you use inside a dungeon you will be teleported to
the entrance of
the dungeon. In other cases you will be teleported to your
door's house.
Doesn't work during boss battles.
Attribute: -
Fireball
-----------------------------------------------------------------------------How to get:
- Get it in the bookshelf in your house (1st floor).
(Green Book)
- Reward from Alicia's first (2nd generation) quest:
"Answer a Question for
Me?" (Missing Page 1)
- Reward from Cecilia's first (2nd generation) quest:
"Let's Cook
Together!" (Missing Page 2)
Description:
- Hurls a blazing ball of flame. However, the book is
badly damaged...
(Green Book)
- Hurls a blazing ball of flame. Partly repaired, now
allows a more
powerful spell. (Red Book)
- Hurls a blazing ball of flame. Fully repaired, the spell
is restored to
its maximum power. (Blue Book)
Effect:
- Fires one fireball (Green Book)
- Fires three fireballs, covering a small area (Red Book)
- Fires five fireballs, covering a large area (Blue Book)
Attribute: Fire
Life Drain*
-----------------------------------------------------------------------------How to get:
- Reward from second dojo's challenge. (Green Book)
- Reward from Yue's second (2nd generation) quest: "Again,
I Got Something
Good" (Missing Page 1)
- Reward from Ray's first (2nd generation) quest:
"Information for the
Fitness Exam" (Missing Page 2)
Description:
- Fires a bullet of darkness, absorbing some of the damage
caused. However,
the book is badly damaged... (Green Book)
- Fires a bullet of darkness, absorbing some of the damage
caused. Partly
repaired, now allows a more powerful spell. (Red Book)
- Fires a bullet of darkness, absorbing some of the damage
caused. Has been
Barrett.
Description: Magic created by an Earthmate. Leads to the
Forest of Beginnings.
Effect: S-e-c-r-e-t (Obvious after a specific point of the
game)
Attribute: Note: This is a plot item, so you can't actually use it.
Shine*
-----------------------------------------------------------------------------How to get:
- Reward from second dojo's challenge (Green Book)
- Reward from Yue's third (2nd generation) quest: "Once
Again, I Got
Something Good" (Missing Page 1)
- Reward from Max's second (2nd generation) quest: "Finish
the Experiment
(Big Money!)" (Missing Page 2)
Description:
- Creates spinning bullets of light. However, the book is
badly damaged...
(Green Book)
- Creates spinning bullets of light. Partly repaired, now
allows a more
powerful spell. (Red Book)
- Creates spinning bullets of light. Fully repaired, the
spell is restored
to its maximum power. (Blue Book)
Effect:
- Two light balls keep running around you (Green Book)
- Four light balls keep running around you (Red Book)
- Six light balls keep running around you (Blue Book)
Attribute: Light
Sonic Wind*
-----------------------------------------------------------------------------How to get:
- Get it in the bookshelf in school's library, last row.
(Green Book)
- Reward from Roy's second (2nd generation) quest: "Talk
Some Sense into My
Mom!" (Missing Page 1)
- Reward from Gordon's third (2nd generation) quest: "Go
Get Something from
Cammy for Me" (Missing Page 2)
Description:
Water Laser*
-----------------------------------------------------------------------------How to get:
- Get it on the bookshelf in your house (2nd floor).
(Green Book)
- Reward from Barrett's second (2nd generation) quest:
"Something to Give
to Jake" (Missing Page 1)
- Reward from Tanya's nineteenth (2nd generation) quest:
"Trial!:
Hobgoblin" (Missing Page 2)
Description:
- Fires water at high pressure However, the book is badly
damaged...
(Green Book)
- Fires water at high pressure Partly repaired, now allows
a more
powerful spell. (Red Book)
- Fires water at high pressure Fully repaired, the spell
is restored to
its maximum power. (Blue Book)
Effect:
- Shots one piercing line of water (Green Book)
- Shots two piercing lines of water (Red Book)
- Shots three piercing lines of water (Blue Book)
Attribute: Water
**************************************************************
*****************
6.7. Skill Seals
[Seals]
**************************************************************
*****************
Skill Seals are referred in this guide as Rune Abilities, just
as the Magic
Books are. Unlike the Magic Books, the Skill Seals are weapon
dependent and
can only be casted if you're equipped with the proper weapon
for that seal.
Combo Attack types means that skill do different moves if you
keep hitting the
button.
* Second generation only.
Dash Slash*
-----------------------------------------------------------------------------How to get: Reward from third dojo's challenge.
Description: Move quickly and attack. Closes the gap between
enemies in a
flash.
Weapon: Shortsword
Type: Effect: Move 4 sprites and attack everything in this space as
the description
says, after starts moving, ignore knock back.
Flash Strike*
-----------------------------------------------------------------------------How to get: Reward from fourth dojo's challenge.
Description: Dodge and then strike back. Effect changes
depending on the
weapon.
Weapon: Spear
Type: Combo Attack
Effect: Turns around yourself, do a simple thrust and finish
using the magic
attack from the element of the weapon (level 1) three
times. If the weapon
don't have an element, it finish with a slash attack in a
line three times.
Gale Blade*
-----------------------------------------------------------------------------How to get: Reward from third dojo's challenge.
Description: A tornado sword attack. Don't make yourself
dizzy!
Weapon: Longsword
Type: Combo Attack
Effect: Turns a 540 (starting from right, counterclockwise),
swing the
longsword, can hit twice if the enemy don't go too far
from range. If you
keep pressing the skill button your character will do ten
times this 360
move and a last hit before getting stun (you can do this
move four times
before getting stun).
Giant Swing*
enemy.
Weapon: Hammer/Axe
Type: Effect: A simple swing, starting from your back to your front,
but you don't
receive any knock back during this move.
Thrust Strike*
-----------------------------------------------------------------------------How to get: Reward from first dojo's challenge.
Description: Lower your spear and charge. Once you start,
nothing can stop you.
Weapon: Spear
Type: Combo Attack
Effect: Rush in line and hit everything in the way, if you
keep pressing the
skill button, your character will not stop running until
you stop pressing
it.
Triple Strike*
-----------------------------------------------------------------------------How to get: Reward from first dojo's challenge.
Description: A precisely timed combo to the front, back,
sides.
Weapon: Longsword
Type: Combo Attack
Effect: In the first move, thrusts the weapon on enemy, swing
to his/her right
(190) and finishes with a smash attack.
**************************************************************
*****************
6.8. Musical Scores
[Musical]
**************************************************************
*****************
Musical scores are referred in this guide as Rune Abilities,
just as the Skill
Seals and Spells are. Don't think they're the same, though.
Musical Scores
allows you to control monsters skill.
* Second generation only.
Special Concerto
-----------------------------------------------------------------------------How to get: Build a barn and enter. Mana will come and give
this to you.
Description: A sprightly tune. Allied monsters will flash
yellow and perform
their best move successful.
Effect: Read the description.
Striking March*
-----------------------------------------------------------------------------How to get: Get it in the bed table (third room from left to
right) in Eagle
Inn (1st floor), you need to talk first with Orland at
least once.
Description: A rousing tune. Allied monsters will flash red
and go on a rampage
when they hear it.
Effect: Read the description.
Inquisitive Waltz*
-----------------------------------------------------------------------------How to get: Get it in the bookshelf in school's library, last
row. You need to
get Striking March first.
Description: A measured piece. Allied monsters will search
their surroundings
and maybe find hidden items.
Effect: Use when there is no monster in the map. If you are in
the right spot
your monster will find a box and you automatically get the
item in your
backpack, otherwise a message box will appear informing
there isn't nothing
there. Also some items can be only find with flying
monsters.
##############################################################
#################
7. Village
[Village]
##############################################################
#################
This is where you and all of the people you interact with
live. So it's
important to know it well and take advantage of everything it
can offer you.
Here you can find out about the houses, shops, villagers,
festivals and quests
you'll see during the game.
**************************************************************
*****************
7.1. Village Map
[Map]
**************************************************************
*****************
Well, I'm really not good at ASCII drawing, but I think this
map will help the
players to know where to go when needed.
Each of the 10 squares correspond to an area of the village.
In the top of each
square is the name of that area (the one that is shown in the
game) and in the
middle of them are some important spots you should know.
To get access to Palermo Shrine, please take a look at the
corresponding
section in this guide under Dungeons.
Padova Mts.
(Winter)
|-----------------------------------|
|------------------------------------|
|
|
Alvarna |
|
|
|
Falling Star Path
|
|
|
|
|
|
|
|
|
|
|
|
|
Messhina Valley
Trieste Forest
|
|
(Fall)
(Spring)
|
|
|
|
|-----------|
|
|
|
| Alvarna - |
|
|
|
|Pond(wi-fi)|
|
|
|
|Animal Lake|
|
|
|------------|---| |---------------|
|------------------------------------|
| Cherry Blossom Square | Alvarna - North Square | In Front
of the House |
| (Alvarna Academy in
|
|
|
|
second generation)
|
Barn
| Your
|
|
|
(Palermo | House
|
|
Shrine in |
|
second
|
|
generation)
Your
|
|
Farm
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|---------| |----------------------| |---------------------|
|-----------|
| Alvarna - West End
|De Sainte - coquille Park| Alvarna
- East End
|
|
|
|
|
| *
*
*
*
|
| *
*
*
*
|
| ^
^
^
^
|
| ^
^
^
^
|
| !
!
!
!
- !
!
!
!
|
| ! Alvarna The
!
Quest
!Pumpkin
Wisdom !
|
| ! Chapel
Eagle !
Board
!General
Bathhouse!
|
| !
Inn
!
- !Store
!
|
| !
!
|
| !
!
|
|Mayor's
De Sainte|
|Alvarna
The Sharper|
|House
coquille |
|Clinic
Edge
|
|
Manor
|
|
Blacksmithing|
|-----------------------------------|
|------------------------------------|
|
Alvarna - Port
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Boat to |
|
Blessia |
|
Island
|
|
(Summer) |
|------------------------|
**************************************************************
*****************
7.2. Houses Visiting Hours
[Visiting]
**************************************************************
*****************
Take a look at
where to make
sure you won't
that after you
become friends
or higher),
you'll be able
House Name
| Open
|
Closed
-----------------------------------------------------------------------------Alvarna Chapel
| 9:00AM - 6:00PM
|
Alvarna Clinic....................|.9:00AM - 6:00PM....|.
De Sainte-coquille Manor
| 9:00AM - 6:00PM
|
Mayor's House.....................|.9:00AM - 9:00PM....|.
- 6:00PM
- 6:00PM....|.
- 6:00PM
|
-
**************************************************************
*****************
7.3. Shops
[Shops]
**************************************************************
*****************
These lists show the items for sale in each shop of the
village. Good if you
want to know if you can buy the item you want somewhere, or if
you know that
someone do sell it, but you're not sure who is it.
Alvarna Clinic
-----------------------------------------------------------------------------This is the clinic of the village, where you can buy items
concerning your
health or ask the doctor (Natalie in first generation and Ray
in second
generation) to heal you from some status ailment.
Item Name
| Price
-----------------------------------------------------------------------------Antidote Herb
| 60
Antidote Potion....|.325
Black Grass
| 90
Blue Grass.........|.30
Cold Medicine
| 875
Formula A..........|.2000
Green Grass
| 30
Indigo Grass.......|.30
Medicinal Herb
| 30
Neutral Agent......|.100
Orange Grass
| 30
Para-Gone..........|.750
Purple Grass
| 30
Red Grass..........|.30
Roundoff
| 500
White Grass........|.150
Yellow Grass
| 30
Pumpkin General Store (Spring Special)
-----------------------------------------------------------------------------This is the general store, where you can buy the seeds to
plant in your farm
or some other variety of handful items for special reasons.
This and the next
three tables show the items available in this same store, but
each one lists
the items available from one of the seasons specials. The
responsible for this
store is Douglas.
Item Name
| Price
-----------------------------------------------------------------------------Blue Crystal Seed | 32400
Cabbage Seed.......|.780
Cherry Grass Seed | 9800
Chocolate..........|.450
Cookie
| 1900
Curry Powder.......|.180
Dumpling Powder
| 170
Emery Flower Seed..|.54000
Feed
| 400
Flour..............|.540
Fried Eggs
| 1450
Fur Sleeping Bag...|.1000
Grass Seed
| 300
Lamp Grass Seed....|.24000
Moondrop Seed
| 520
Oil................|.780
Onion Seed
| 690
Pink Melon Seeds...|.8400
Pink Turnip Seeds | 980
Rice...............|.270
Small Egg
| 220
Small Milk.........|.240
Strawberry Seed
| 5400
Toyherb Seed.......|.1450
Wine
| 1920
Youth Grass........|.750
Pumpkin General Store (Summer Special)
Dumpling Powder....|.170
Feed
| 400
Flour..............|.540
Fried Eggs
| 1450
Fur Sleeping Bag...|.1000
Grass Seed
| 300
Green Pepper Seed..|.3450
Oil
| 780
Pom-Pom G. Seed....|.7000
Potato Seed
| 440
Red Crystal Seed...|.34800
Rice
| 270
Small Egg..........|.220
Small Milk
| 240
Spinach Seed.......|.790
Yam Seed
| 1480
Wine...............|.1920
Youth Grass
| 750
Pumpkin General Store (Winter Special)
-----------------------------------------------------------------------------For description of the store see the Spring Special above.
Item Name
| Price
-----------------------------------------------------------------------------Chocolate
| 450
Curry Powder.......|.180
Daikon Seeds
| 3300
Dumpling Powder....|.170
Feed
| 400
Flour..............|.540
Fried Eggs
| 1450
Fur Sleeping Bag...|.1000
Hot-Hot F. Seed
| 9700
Leek Seeds.........|.1680
Noel Grass Seed
| 17000
Oil................|.780
Rice
| 270
Turnip Seed........|.510
W. Cabbage Seed
| 2400
Wine...............|.1920
Youth Grass
| 750
Gold Bracelet*.....|.4500...|.Defeat
Gravit Hammer*
| 81000 | Defeat
in Winter
Great Axe*.........|.13500..|.Defeat
in Winter
Great Hammer*
| 12390 | Defeat
in Winter
Greatsword*........|.13230..|.Defeat
in Summer
Heavy Lance*
| 13290 | Defeat
in Fall
Katzbalger*........|.53070..|.Defeat
in Summer
Magic Ring*
| 2620
| Defeat
Metus*.............|.43620..|.Defeat
in Fall
Paralyze Ring*
| 2180
| Defeat
Platinum Shield*...|.14980..|.Defeat
Platinum Sword*
| 34200 | Defeat
in Spring
Poison Ring*.......|.1600...|.Defeat
Pole Axe*
| 3300
|
Punisher*..........|.131280.|.Defeat
in Summer
Lance*
| 4320
|
Round Shield*......|.5760...|.Defeat
Silent Ring*
| 2300
| Defeat
Silver Bracelet*...|.4200...|.Defeat
Staff*
| 8580
|
Steel Sword*.......|.4860...|.
Talisman*
| 8800
| Defeat
War Hammer*........|.5760...|.
Wizard's Staff*
| 21780 | Defeat
in Winter
Zweihander*........|.5760...|.
Messhina boss
Padova boss, sold only
Trieste boss, sold only
Trieste boss, sold only
Trieste boss, sold only
Trieste boss, sold only
Messhina boss, sold only
Messhina boss
Padova boss, sold only
Blessia boss
Padova boss
Blessia boss, sold only
Messhina boss
Padova boss, sold only
Blessia boss
Messhina boss
Blessia boss
Trieste boss
Messhina boss, sold only
Item Name
| Price
-----------------------------------------------------------------------------Amethyst Ring
| 5020
Aquamarine Brooch..|.4080
Cabbage Cakes
| 3630
Curry Rice.........|.3600
Emerald Ring
| 4880
French Fries.......|.1740
Fried Rice
| 3780
Fried Udon.........|.4280
Grape Juice
| 2300
Hot Chocolate......|.1880
Hot Milk
| 1400
Platinum...........|.8800
Roasted Yam
| 1820
Ruby Ring..........|.6320
Seafood Doria
| 4000
Seafood Pizza......|.4140
Skipjack Sashimi
| 1540
Snapper Sashimi....|.2940
Stew
| 3280
Strawberry Jam.....|.1060
Yue (Bargain Shop)
-----------------------------------------------------------------------------For description of Yue see the Yue (Normal Shop) above. Select
"I want a
bargain." from Yue to have access to those items (only
available in second
generation). Note: On Tuesdays, Thursdays and holidays she
will say that she's
sold out of bargains.
Item Name
| Price | Notes
-----------------------------------------------------------------------------Small Kitchen
| 1000 | Only sell it on Mondays.
Large Kitchen......|.5000..|.Only sell it on Mondays.
Pharmacy
| 3000 | Only sell it on Mondays.
Forge..............|.7000..|.Only sell it on Mondays.
Refrigerator
| 10000 | Only sell it on Wednesdays.
Shelves............|.10000.|.Only sell it on Wednesdays.
Record Player
| 20000 | Only sell it on Wednesdays.
Full Set of Tools..|.30000.|.Only sell it on Wednesdays,
includes: Mayonnaise,
|
| Cheese, Yogurt,
Makers.
Knife Set
| 1000 | Only sell it on
kitchen)
Frying Pan.........|.2000..|.Only sell it on
kitchen)
Pot
| 2500 | Only sell it on
kitchen)
Oven...............|.5000..|.Only sell it on
kitchen)
Mixer
| 5000 | Only sell it on
kitchen)
Steamer............|.2000..|.Only sell it on
kitchen)
**************************************************************
*****************
7.4. School
[School]
**************************************************************
*****************
An important institution for any town, where children go to
learn a lot of new
things to help in their education and become the future of
nation. The Alvarna
Academy is under the guidance of good teachers (Mana and
Barrett), they'll
teach many important things in second generation that you
couldn't do in the
first one. This is only available at second generation and
marks the end of the
first game arc. Mana's classes are from AM 09:00 until AM
11:15. Barret's start
at PM 12:00
Kyle couldn't complete all school's facilities, so it's up to
his descendants
to finish this task and give the kids more options of learning
(oh, how cool
you are, the children are now really happy to have extra
lessons). Check out
the Buildings/Expansions section to get more details.
The Alvarna Academy is divided in four different sections, you
can access them
at anytime you want, I'm going to list and explain them all in
the following
subsections.
==============================================================
=================
7.4.1. Classroom
[Classroom]
==============================================================
=================
Mana and Barrett give important lessons about cooking,
forging, medicine
creation and other stuffs. You can only have two classes per
day (I mean you
can only check two different topics in the blackboard per day)
with each
teacher, except on holidays when you don't have class. Also
note that each
day of the week have different sets of topics. After you have
learned a lesson
it will disappear from the options (except the first lessons
and, on Friday,
Barrett's first lesson will disappear but Hammer Basics
won't).
Mana can be found in Alvarna Academy - Classroom in the
morning (AM 09:00 AM 11:05). She'll teach you about cooking, pharmacy and
accessories production,
she can also repair magic books, but only if you bring the
book and the right
Missing Page in order (that means Mana can't restore a more
advanced page if
you don't have the previous ones). Next I'll list her lessons
topics and what
do you learn from them:
Monday Mana's Lessons
-----------------------------------------------------------------------------Lesson
| Recipes
-----------------------------------------------------------------------------Cooking for Beginners
| Salad, Sandwich, Fruit
Sandwich, Pickled
|
Turnip, Pickles
Making Snacks..................|.Cookie, Dumplings, Pancakes,
Popcorn, Baked
|
Apple
Perfect for Breakfast
| Cornflakes, Butter Roll, Jam
Roll, Raisin
|
Bread, Orange Juice
|
Earth Pendant
More Difficult Accessories.....|.Amulet, Talisman, Rosary
Seasoning
| Heavy Spice, Sweet Powder,
Sour Drop, Mixed
|
Herbs
Wednesday Mana's Lessons
-----------------------------------------------------------------------------Lesson
| Recipes
-----------------------------------------------------------------------------Sashimi
| Cherry Sashimi, Masu Trout
Sashimi, Rainbow
|
Sashimi, Char Sashimi,
Needlefish Sashimi
Grilled Fish 1.................|.Salted Cherry Salmon, Salted
Masu Trout,
|
Salted Rainbow Trout,
Salted Char, Fried
|
Needlefish
Shrimp Ahoy!
| Shrimp Sashimi, Grilled
Shrimp, Lobster
|
Sashimi, Grilled
Lobster, Tempura
Sashimi 2......................|.Sardine Sashimi, Tuna
Sashimi, Pike Sashimi,
|
Salmon Sashimi, Skipjack
Sashimi
Squid Paradise
| Squid Sashimi, Sunsquid
Sashimi, Lamp Squid
|
Sashimi, Fried Squid
Sashimi 3......................|.Taimen Sashimi, Girella
Sashimi, Yellowtail
|
Sashimi, Turbot Sashimi,
Fall Sashimi
Sashimi 4
| Snapper Sashimi, Glitter
Sashimi, Lover
|
Sashimi, Flounder
Sashimi, Blowfish
|
Sashimi
Grilled Fish 2.................|.Dried Sardines, Fried
Gibelio, Salted Chub,
|
Fried Crucian Carp,
Salted Pond Smelt
Grilled Fish 3
| Salted Salmon, Fried
Skipjack, Salted Pike,
|
Fried Mackerel, Fried
Girella
Grilled Fish 4.................|.Salted Taimen, Fried
Yellowtail, Tuna
|
Teriyaki, Fried Turbot,
Fried Lamp Squid
Grilled Fish 5
| Fried Snapper, Fried Glitter
Snapper, Fried
|
Lover Snapper, Fried
Flounder, Fried Fall
|
Flounder
Aquamarine Items...............|.Aquamarine Ring, Aquamarine
Brooch
Thursday Mana's Lessons
-----------------------------------------------------------------------------Lesson
| Recipes
-----------------------------------------------------------------------------Dessert
| Cake, Cheesecake, Chocolate
Cake, Pudding,
|
Ice Cream
Cooking Secrets................|.Ketchup, Butter, Strawberry
Jam, Apple Jam,
|
Grape Jam
How to Make Tasty Snacks
| French Fries, Donuts,
Sweetie Potato,
|
Chocolate Cookie,
Poundcake
An Intro to Mixers.............|.Apple Juice, Pineapple
Juice, Tomato Juice,
|
Grape Juice, Strawberry
Milk
Advanced Mixer Techniques
| Fruit Juice, Fruit Ole,
Vegetable Juice,
|
Vegetable Ole, Mixed
Juice
Winter-time Cooking............|.Union Stew, Flavored Radish,
Pickle Mix,
|
Turnip Heaven
Fancy Juices
| Gold Juice, Prelude to Love,
Hot Juice
Emerald Items..................|.Emerald Ring, Emerald Brooch
Knitting Accessories
| Handknit Hat, Handknit
Scarf, Fluffy Scarf
The Path to Elegance...........|.Fancy Hat, Charm, Leather
Belt, Brand Glasses
Fertilizers
| Formula A, Formula B,
Formula C, Greenifier
Fourth Challenge
-----------------------------------------------------------------------------Rewards: Flash Strike and Giant Swing
Mission: Defeat 8 monsters (in this order):
- Little Wizard
- Aerian
- Little Wizard
- Aerian
- Aerian
- Little Wizard
- Aerian
- Little Wizard
Fifth Challenge
-----------------------------------------------------------------------------Rewards: Rush Attack and Strong Shot
Mission: Defeat 9 monsters (in this order):
- Claw Dragon
- Minotauros
- Minotauros
- Claw Dragon
- Minotauros
- Claw Dragon
- Claw Dragon
- Minotauros
- Claw Dragon
Sixth Challenge
-----------------------------------------------------------------------------Rewards: Naive Blade and Hundred Cracker
Mission: Defeat 10 monsters (in this order):
- Orc
- Orc Archer
- Hammer Troll
- Goblin Gangster
- Shadow Panther
- Hornet
- Little Wizard
- Aerian
- Claw Dragon
- Minotauros
==============================================================
=================
7.4.3. Library
[Library]
==============================================================
=================
The quiet place where you can read a lot of interesting books.
This facility
don't have too much to offer, you can take the Stone Spike and
Sonic Wind spell
books (just after it has been build), also you can play
Sugoroku with your
friends. Other skills and items can be found in this place in
the right moment
(they will be informed at the right sections).
==============================================================
=================
7.4.4. Workshop
[Workshop]
==============================================================
=================
This place is where you can do the most different creations in
game, like
cooking and forging. All the equipments are available to use
as you want, but
you need to buy the stations first in Yue's Bargains shop on
Mondays and the
tools/utensils on Wednesdays (check it on Shops section).
Douglas will come here in everyday from PM 12:00 to PM 01:59
and offer a free
lunch to the students, but the dish varies from day to day.
Like your house, there is a lot of things you can use, so I'll
try to give a
brief explanation about the item and utensil you can interact
with in the
workshop. You can interact with them by getting close to one
of them and
pressing the action button or touching the screen.
I'll start from the one in the upper left corner and proceed
to the right until
the wall and then I'll go back to the left again and go down.
So here's the
list:
Full Set of Tools: Allows you to process your products. From
left to right -
-----------------------------------------------------------------------------Description: The place where you can create your weapons and
accessories.
Requirement: Second generation and a workshop.
Materials: 7000G.
Notes: You can buy it from Yue on Mondays after building the
Workshop.
**************************************************************
*****************
7.6. Quests - First Generation
[Quests1]
**************************************************************
*****************
The header below is an example of how the quests are disposed.
Each character's
quest is in a different section identified by his/her name.
Inside that section
you'll see one table for each quest that character requests
you. The tables are
sorted by request order of that character.
Each table contains: the title of the quest, the description
you can see in the
game, what you need to fulfill before taking that quest, the
friendship or love
level in which the character will request that quest, what you
can obtain by
completing it and at last, an explanation of what you should
do to finish it.
Just a note, for some quest read the section How to Complete
before you go to
talk to the person who gives the quest, so you can take the
asked item first
and save some time (only recommended for such item like
monster's drops or
commons (grass, mining rocks, fruits...)). For monsters
hunting quests, you can
take a tamed monster with you to help and complete it more
easily.
To start a new quest, go and check the Bulletin Board at De
Sainte-coquille
Park until 6 PM. In festival days and after that time you
can't start a new
quest anymore, however if you already have start a new one,
you still can
-----------------------------------------------------------------------------Description: I have a favor to ask you. Can you keep this just
between the two
of us?
Requirement: Have completed Alicia's second quest: "I Want
This No Matter What"
Love Level: 2
Reward: 200G
How to Complete:
Alicia wants you to talk with Cecilia because when she read
her love fortune,
she told a handsome man would soon approach to her, in other
words, she wants
to force the prediction to come true. Do the dirty work, going
to meet the poor
victim, but Ceci reveals that she isn't so naive. Return from
your failed
mission and still get the prize.
Fulfill Another Prophecy
-----------------------------------------------------------------------------Description: There's someone I want to talk to!
Requirement: Have completed Alicia's third quest: "Fulfill a
Prophecy"
Love Level: 3
Reward: 250G and 100 pieces of wood
How to Complete:
Talk to Alicia. She wants you to do the impossible, ask
Barrett who he likes.
And to do the things a little more worse he needs to say that
he likes Dorothy.
Find him and start a conversation. Show all your persuasive
powers and try to
get the answer. Return and report the situation to Alicia.
I Need Your Thoughts on Something
-----------------------------------------------------------------------------Description: I want your honest opinion on something.
Requirement: Have completed Alicia's fourth quest: "Fulfill
Another Prophecy"
Love Level: 4
Reward: Nothing
How to Complete:
Talk to Alicia. She tried to read her own love fortune and
asks what do you
think she saw. Choose all options to keep the conversation
going (and see her
reaction about each type of the guys you answer) and she will
say nobody
proposed her (what a waste!). Try to cheer her up.
Fulfill One More Prophecy
-----------------------------------------------------------------------------Description: Don't you think dates are fun?
Requirement: Have completed Alicia's fifth quest: "I Need Your
Thoughts on
Something"
Love Level: 5
Reward: 200G
How to Complete:
Talk to Alicia. She wants you to talk with Mana and go on a
date with her. Meet
her at Cherry Blossom Square and start a conversation. Both of
you are really
bad to act, my gosh. Tell Mana the truth and she will
understand your efforts.
Go back and report your mission.
Can You Find Something for Me?
-----------------------------------------------------------------------------Description: I'd be really happy if you could find something
for me.
Requirement: Have completed Alicia's sixth quest: "Fulfill One
More Prophecy"
Love Level: 6
Reward: 300G
How to Complete:
Talk to Alicia. She wants you to Messhina Valley - Path to
Mountain and find a
Sapphire for her. Go there and run to north, you'll see the
Sapphire just
northwest from the second Gate (spawn Goblin Archer). Take it
and deliver it to
Alicia, but if you already have a Sapphire and want to finish
as quick as
possible this quest, just give it to her and receive your
reward.
see your fortune and for the first time she'll admit her
predictions are never
accurate (finally), but she'll still try to read your love
fortune.
Find Me a Crystal Ball?
-----------------------------------------------------------------------------Description: It's the ultimate item for fortune-telling. I
want one!
Requirement: Have completed Alicia's ninth quest: "I Have a
Small Favor to Ask
of You"
Love Level: 10
Reward: Alicia as your wife or a Crystal Ball.
How to Complete:
Talk to Alicia. She needs you to go to Padova Mts. - Ice Field
and find her a
Crystal Ball, the ancient tool of any fortune-teller used for
greatest
divinations and also will ask you to marry with her (who knows
when Alicia is
serious or joking?). Go there and run to the extreme northwest
and you'll find
it laying on the floor. Return and give it to her. She'll tell
that according
to her fortune a Crystal Ball will be given to her as a
marriage proposal. She
is the only girl who "propose" you in marry (how modern). If
you answer "Please
marry me." and your wedding will start automatically after
that. If you choose
"I'm not quite prepared for this." she will return the Crystal
Ball, so you can
give it her when you're prepared or to throw away and marry
with other girl.
==============================================================
=================
7.6.2. Barrett
[Barrett-Q1]
==============================================================
=================
I'm Looking for Something
-----------------------------------------------------------------------------Description: Find something for me.
Me:
Cammy:
Me:
Cammy:
Me:
Cammy:
Me:
Cammy:
Rock
paper
Scissors
Paper
Paper
Rock
Rock
Scissors
(Random choice)
(Her random answer)
(Winning choice)
(Her pattern choice)
(Winning choice)
(Her pattern choice)
(...)
the docks, since Dorothy was there a while ago. Do as she says
and go to the
docks. Take the path that takes into the boat and you'll see
amulet on the
ground, so pick it up. Finally, look for Dorothy and give her
the amulet to
finish the quest.
I Did It Again...
-----------------------------------------------------------------------------Description: I dropped my Ruby Brooch and... it's, um, really
important to me
and, well...
Requirement: Have completed Dorothy's first quest: "I Dropped
Something"
Love Level: 1
Reward: Sweetie Potato
How to Complete:
Talk to Dorothy. This time she lost her Ruby Brooch in Trieste
Forest. Go to
Trieste Forest - Aegis Falls and walk a little to the left
where the second
mine stone is, it's easy to see. Grab it and go to see
Dorothy. Fern will thank
you for your efforts.
I'd Like Some Wool, But...
-----------------------------------------------------------------------------Description: Um, I need a Wooly Furball, and, well, I'll tell
you more if I see
you.
Requirement: Have completed Dorothy's second quest: "I Did It
Again..."
Love Level: 2
Reward: Greenifier and 100 pieces of wood
How to Complete:
Talk to Dorothy. Fern got a fever! Because that she'll ask you
to bring her a
Wooly Furball. If you already have one, you can give it to her
and finish the
quest right away. If you don't have one, you can proceed to
Trieste Forest Spring Clearing at night and you'll find some Wooly there.
Defeat some of them
Just to let you know, there are two stones you can break in
Blessia Island South Beach (after save point) and 7 stones in Blessia Island
- Center. If you
broke them all and, for some reason, were unlucky and couldn't
find the
Amethyst, you'll have to wait until the next day in order to
be able to mine
from these stones once again.
Please Get Me an Aquamarine
-----------------------------------------------------------------------------Description: Sorry, but can you get this for me too?
Requirement: Have completed Gordon's first quest: "Please Get
Me an Amethyst"
Friendship Level: 1
Reward: 600G and 100 pieces of wood
How to complete:
Talk to Gordon. Like the previous quest he'll ask you to get
an ore, but this
time he'll request an Aquamarine that can be found in Trieste
Forest. Break
mining stones with your hammer and, if you find a blue stone
(Aquamarine) go
back and give it to Gordon and receive your reward. If you
already have an
Aquamarine in your possession, you can give it to Gordon at
once.
Just to let you know, there are four stones you can break in
Trieste Forest Aegis Falls. If you broke them all and, for some reason, were
unlucky and
couldn't find the Aquamarine, you'll have to wait until the
next day in order
to be able to mine from these stones once again.
Please Get Me Some Sturdy String
-----------------------------------------------------------------------------Description: As usual, I need you to run and get something for
me.
Requirement: Have completed Gordon's second quest: "Please Get
Me an
Aquamarine"
Friendship Level: 2
Reward: 600G
How to complete:
Talk to Gordon. For now he need a Strong String (dropped by
Spider), and as a
priest he can't go and fight with those poor creatures. So
wait until night and
go to Trieste Forest - Grassy Path (2 Gates) or Trieste Forest
- Wooded
Paradise (1 Gate spawning both 1 ant and 1 spider). I suggest
you go to the
first option and keep killing until it drops the item, but if
you're getting
in trouble against 2 monsters at the same time, destroy one
Gate to make things
easier. Go back to Gordon and finish the quest. If you already
have a Strong
String in your possession, you can give it to Gordon at once.
Find a Diamond for Me
-----------------------------------------------------------------------------Description: I want you to go find a diamond for me. Come see
me for the
details.
Requirement: Have completed Gordon's third quest: "Please Get
Me Some Sturdy
String"
Friendship Level: Between 2 and 3
Reward: 700G
How to complete:
Talk to Gordon. Looks like he really collects ores, so now you
have to find a
Diamond to him, but it can be a little difficult since it's a
rare item. Go to
Padova Mountains and break mining stones with your hammer and,
if you find a
Diamond go back and give it to Gordon and receive your reward.
Just to let you know, there are eight stones that you can
break in Padova
Mountains - Flowing River and six more in Padova Mountains Freezing Cave. If
you broke them all and, for some reason, were unlucky and
couldn't find the
Diamond, you'll have to wait until the next day in order to be
able to mine
from these stones once again. If you already have a Diamond
in your
possession, you can give it to Gordon at once.
==============================================================
=================
Come Here for a Sec
-----------------------------------------------------------------------------Description: I'm gonna give ya some work.
Requirement: Have talked to Jake at least once before and
completed "Please
Deliver Something for Me" (Mana first quest)
Friendship Level: 0
Reward: Sickle
How to Complete:
Talk to Jake. He'll tell Cecilia is looking for something, but
he won't tell
what it is, so go look for Cecilia in order to ask her
directly. When you talk
to her, she'll then explain she lost a pendant in Trieste
Forest, so go there
take a look.
Enter Trieste Forest and go to Trieste Forest - Spring
Clearing. Once you enter
this area, look around the hill north from the entrance and
you should be able
to find the pendant on the ground. Take it and give it back to
Cecilia. After
delivering the pendant find Jake once again and talk to him to
get the sickle.
I'll Give Ya a Shot
-----------------------------------------------------------------------------Description: Come see me... unless yer a chicken
Requirement: Have completed Jake's first quest: "Come Here for
a Sec"
Friendship Level: Between 1 and 2
Reward: 100G
How to Complete:
Talk to Jake. Polite as always, Jake will give you a chance to
prove yourself
to him (wow, such a honor). He says that he left a Bronze
Bracelet on Trieste
Forest just to see if you can go there and get it back. Show
your guts, go to
Trieste Forest - Wooded Paradise and walk next to the Gate,
taking the item.
Return all the way back and give back to Jake (more polite
conversation).
I Got Somethin' Else For Ya
-----------------------------------------------------------------------------Description: Come here! Don't Run Away!
Requirement: Have completed Jake's second quest: "I'll Give Ya
a Shot"
Friendship Level: Between 2 and 3
Reward: 200G
How to Complete:
Talk to Jake. As always Jake show his sympathy and explain in
a very friendly
way what you have to do. Go to Blessia Island and bring back a
Bronze Bracelet
again. Move to Blessia Island - Old Ship Deck, go northeast of
the Gate and
pick the Bronze Bracelet. Return and listen more thanks,
getting a tip in the
end.
Get with It!
-----------------------------------------------------------------------------Description: You've been slacking off lately -- I'll bear some
sense back into
ya!
Requirement: Have completed Jake's third quest: "Get with It!"
Friendship Level: Between 3 and 4
Reward: Nothing
How to Complete:
Go to Alvarna - North Square, Jake will be waiting for you
there, so talk to
him. He'll say that you'll have a chance to fight against him.
After some more
discussion, Cecilia will come and call Jake to help Egan,
finishing the fight
(that sucks, at least I wanted to fight against him). This
quest is just a
waste of time but it's still a quest.
==============================================================
=================
7.6.12. Julia
[Julia-Q1]
==============================================================
=================
Lost and Found
-----------------------------------------------------------------------------Description: I need you to deliver something from the lost and
found for me.
Requirement: Have entered the bathhouse at least once before,
completed "Please
Deliver Something for Me"
Love Level: 0
Reward: Vegetable Juice
How to Complete:
Talk to Julia. She'll ask you to deliver a book to Gordon, so
proceed to the
church and give it to him. Now go back and talk to Julia again
to receive your
taste reward.
More Lost and Found
-----------------------------------------------------------------------------Description: I forgot something again... Can you bring it
over?
Requirement: Have completed Julia's first quest: "Lost and
Found"
Love Level: 1
Reward: Toyherb Seed
How to Complete:
Talk to Julia. She'll show you an old sword forgotten
in the
bathhouse. After a demonstration of her amazing sword
technique, ask
her to return it back to Tanya and she will thank you
kindness (and
say something else about you that you can't hear very
Pick Tanya's Sword
and give it back to her. Return to Julia and get your
by Tanya
fighting
for your
well).
reward.
Love Level: 2
Reward: Fruit Sandwich and 100 pieces of wood
How to Complete:
Talk to Julia. She made a new soap with herbs and wants you to
try it once and
answer some questions. Say whatever you want, but if you want
to make Julia
happy choose "It feels nice.". She'll thank you, saying how
hard is to bring
out this smell, cheering her.
I Just Need a Break Sometimes
-----------------------------------------------------------------------------Description: I need you to run over to the general store and
get some food for
me, but stop by here first, okay?
Requirement: Have completed Julia's third quest: "New and
Improved Soap"
Love Level: 3
Reward: Formula A
How to Complete:
Talk to Julia. She'll ask you to go to Pumpkin General Store
and bring a
healthy food since she is a girl and needs to take care of her
beauty, but
don't have enough time to prepare a decent meal to herself. So
go there, talk
to Douglas and take a Salad (if you choose Cabbage Cake she
gets mad and kick
you out, no prize). Go back and deliver it to Julia.
A Tough Job
-----------------------------------------------------------------------------Description: I'm having kind of a hard time with something.
Come give me a
hand?
Requirement: Have completed Julia's fourth quest: "I Just Need
a Break
Sometimes"
Love Level: 4
Reward: Pickles
How to Complete:
Talk to Julia. Byron lost his Sun Pendant somewhere at the
harbor and asked if
she could look for it. Since Julia is busy, she wants you to
go and search for
the item and bring it back to her (so she can take all the
credit instead of
you). As a nice (to not say stupid) guy, go to Alvarna - Port,
walk in the
direction of the boat to Blessia Island and you'll see the Sun
Pendant laying
on the floor. Pick it up and return back to Julia.
Something I've Noticed
-----------------------------------------------------------------------------Description: I'm thinking that people in this town could be a
little more
image-conscious. Can you help me out?
Requirement: Have completed Julia's fifth quest: "A Tough Job"
Love Level: 5
Reward: A hypotension
How to Complete:
Talk to Julia. She was worried with people around, as they
could take a little
more care about how they look, so she started to think and
concluded that maybe
they don't know the first thing about beauty. Julia understood
the situation
and decided to enlighten they obscured vision, bringing the
true beauty for a
better world. As the chosen one, Julia will need some help to
put her "Beauty
Promotion Plan" in action and guide her people. For that she
tells you to get
into the tub (and like Cecilia's third quest, don't get any
hope or you will
only hurt your feelings) while she supervises (?). Do as she
say and start the
"Operation: Extended Bathtime". As soon it begins Julia will
get bored and
start to talk with you again (to see how important is this
mission) about her.
During this you'll faint and she'll comprehend that it's a bit
difficult to
follow her laws of beauty.
I Made a Little Mistake
-----------------------------------------------------------------------------Description: I kind of messed something up at the store...
How to Complete:
Talk to Julia. She'll tell that the business isn't going well,
so if she wants
more customers, she needs some more publicity. Give her a hand
and get a rare
Messhilight Ore. With that probably everyone would come to see
it. To find one
go to Messhina Valley - Serene Garden. Try to pick it and
Julia will come after
you. Keep talking until a monster spawn in the area and then
kill it. Go back
to the town and give the ore to Julia. Because of some
logistic problems she
don't have a place to expose it and give it back to you. The
quest is over, but
you can show the Ore to Yue and she will transform it a
special ring for
10000G. Talk to her again and receive a Memento Ring (the
purpose item of
Julia).
Come Talk to Me
-----------------------------------------------------------------------------Description: There's something I want to talk to you about.
Come see me?
Requirement: Have completed Julia's ninth quest: "Bathhouse in
Crisis! Help
Me!"
Love Level: 9
Reward: A kiss on the cheek
How to Complete:
Note: Take this quest as the last one of the day (needs 2 days
to complete).
Talk to Julia. She wants to date with you, but she'll give a
lot of excuses to
say that she want to go out but it isn't because she is in
love with you. Meet
her in Alvarna - Port at AM 6 in the next day (in the truth
she will be there
the entire day, so go when you want). Start a conversation,
walk with her to
see how beautiful is the sea and listen what she says, in
order to cheer her
up.
==============================================================
=================
7.6.13. Mana
[Mana-Q1]
==============================================================
=================
Please Deliver Something for Me
-----------------------------------------------------------------------------Description: Please deliver an Emery Flower to Rosalind for
me. Come talk to me
about it.
Requirement: Have talked to Mana at least once before
Love Level: 0
Reward: 100G
How to Complete:
Look for Mana and talk to her (notice that if you're in the
first day, you won't be able to talk to Mana about the quest
until 9:00AM, when
she finally goes to the general store). She'll then give you
the Emery Flower.
Now find Rosalind and give her the Emery Flower you just got.
Finally talk to
Mana once again to finish your first quest in the game.
I Want a Four Leaf Clover
-----------------------------------------------------------------------------Description: I want you to bring me a four leaf clover.
Requirement: Have completed Mana's first quest: "Please
Deliver Something for
Me"
Love Level: 1
Reward: 200G and 100 piece of woods
How to Complete:
Talk to Mana. She'll request you to bring her a 4-Leaf Clover
from Blessia
Island so take the boat from the docks and go there. Proceed
to the third area
(Blessia Island - Center). You'll find the clover on the
ground, next to the
farming soil in this area, just pick it up and go give it to
Mana. But why did
you need to get this for her?
Help Me Look for Something
------------------------------------------------------------------------------
and give him the item as requested. Then go back to Max and
talk to him once
again to finish the quest.
Top Secret Work (Big Money!)
-----------------------------------------------------------------------------Description: Super top secret work. Easy! Safe! Guaranteed to
be worth your
while!
Requirement: Have Completed Max's first quest: "Deliver Work
(Big Money!)"
Friendship Level: 1
Reward: 6000G
How to Complete:
Max will ask you to do a secret job: find an Arrowhead!
(dropped by orc
Archer), so go to Trieste Forest - Aegis Falls or Trieste
Forest - Wooded
Paradise and keep killing the Orc Archers until the item drop.
To avoid damage
just circle the monster until it shoots an arrow and attack in
this instant. Go
back and give the item to him to complete the quest. Now Max
can show a proof
that he can fight against the monsters to the others. Finish
your short career
as a secret agent.
==============================================================
=================
7.6.15. Natalie
[Natalie-Q1]
==============================================================
=================
I Lost My Stethoscope
-----------------------------------------------------------------------------Description: I lost my stethoscope on a house call. If anyone
finds it, please
let me know.
Requirement: Have talked to Natalie at least once before and
completed "Please
Deliver Something for Me" (Mana first quest)
Friendship Level: 0
Reward: 200G and Empty Bottle
How to Complete:
Talk to Natalie. She'll say she left her stethoscope in
Herman's house, so go
there. Enter the house and go upstairs. From left to right,
enter the first
door and you'll be in a bedroom. Just check the table on the
left of the bed
and you'll find the stethoscope. Go back to Natalie and give
the stethoscope
you just found to claim the reward.
Delivery Boy Wanted
-----------------------------------------------------------------------------Description: Would someone please deliver some medicine for
me?
Requirement: Have completed Natalie's first quest: "I Lost My
Stethoscope"
Friendship Level: Between 1 and 2
Reward: 100G and 100 pieces of wood
How to Complete:
Talk to Natalie. She'll explain what to do and will give you a
Health It (a
vitamin drink), so deliver the medicine to Byron and finish
your work. Return
and take your reward. This quest is as easy as 1, 2, 3.
Shots Aren't Scary!
-----------------------------------------------------------------------------Description: Find Roy and bring him here.
Requirement: Have completed Natalie's second quest: "Delivery
Boy Wanted"
Friendship Level: Between 2 and 3
Reward: 200G
How to Complete:
Talk to Natalie. She'll ask to bring Roy to the clinic because
he hates getting
shots. Find and convince him to go. Return and watch the
scene, getting your
reward after that.
Housesitter Wanted
------------------------------------------------------------------------------
days regrow time. But, if the tree doesn't have any apple and
you don't want to
wait some days, there is still a way. All you need to do is to
go the second
area in this same dungeon: Trieste Forest - Spring Clearing
and defeat some
Pomme Pomme (the red ball shaped monster) in this area, as
they drop apples
when defeated. I know Rosalind asked specifically the apples
from the tree, but
she'll accept these apples as well, so don't worry. Remember
the monster only
spawns during day, so if it's night there's nothing you can't
other than wait
at least one day. Finally, after getting the apple, return to
Rosalind and get
your prize.
Please Deliver Something for Me
-----------------------------------------------------------------------------Description: Could you please deliver a letter to someone for
me? (See me for
details)
Requirement: Have completed Rosalind's second quest: "Please
Find Me an Apple"
Love Level: 2
Reward: 6000G and 100 pieces of wood
How to Complete:
Talk to Rosalind. She'll say something embarrassing and she
doesn't want you to
tell to anyone else. Come closer to her and listen carefully,
she wants you to
give a secret message to Byron and no one can see you
(remember your old
experience as a secret agent from previous quest). Take the
Secret Letter and
show your value delivering it to Byron in a very discrete way.
Report the
current situation and finish your mission.
Hiring Research Assistant
-----------------------------------------------------------------------------Description: Now hiring a scientific research assistant.
Please inquire for
details.
How to Complete:
Talk to Rosalind. As Yue, Rosalind is having some problems
with the son of the
head of the trading firm that does business with her father's
company. Herman
says he is a very good candidate to her, but she already likes
another man (who
could he be?), so Rosalind turned him down (good thing to
hear). But now the
problem appeared. Herman asked with who she wanted to marry
(what do you think
it was her answer?) and also indirectly said that he always
wanted to try a
Royal Curry and if only you could get one of these for him, he
probably would
accept Rosalind's choice. So it's time to do your best and
seize this chance to
prove her choice wasn't wrong. Like the previous quest, wait
until Max go to
his room (see Schedule section to know when he goes) and tell
him your
problems. Again, as a magic, he already have one and give you
for free (maybe
he listen all his sister problems and wishes and as a good
brother try to help
her as much he can). Deliver it to Rosalind and you both will
be teleported to
Herman's room. Talk to Herman (and discover how big is his
appetite) and he
will say that there isn't exist anyone more perfect to her
than you (he sells
her daughter for a dish, I can see how much love he have for
her...)
Private Message 3
-----------------------------------------------------------------------------Description: Please come see me at your earliest convenience.
Requirement: Have completed Rosalind's ninth quest: "Private
Message 2
(URGENT)"
Love Level: 9
Reward: Make Rosalind happier and an information to get her
proposal item.
How to Complete:
Talk to Rosalind. She wants an official date with you, now
that her dad
approves your relationship with her, at Blessia Island Summer Isle Port. It
Just to let you know, there are two stones you can break in
Blessia Island South Beach (after save point) and 7 stones in Blessia Island
- Center. If you
broke them all and, for some reason, were unlucky and couldn't
find the
Ruby, you'll have to wait until the next day in order to be
able to mine
from these stones once again. (and yes, I'm using cut + paste)
==============================================================
=================
7.6.19. Tanya
[Tanya-Q1]
==============================================================
=================
Battle Strategies: Orc
-----------------------------------------------------------------------------Description: There's something that I want to talk to you
about... Come by and
see me, 'kay? Quest Can Be Replayed
Requirement: Have talked to Tanya at least once before and
completed "Please
Deliver Something for Me" (Mana first quest)
Friendship Level: 0
Reward: 500G and Axe
How to Complete:
Talk to Tanya. Rather than a request, she'll give you a trial.
She wants you to
go to Trieste Forest and kill 5 orcs. You'll want to have a
sword or some other
weapon before trying this quest. You can also fight with your
farming tools,
such as the hammer, sickle, axe or even the hoe, but the fight
will be easier
if you have a real weapon, so it's your choice. If you don't
have one but want
to buy it, just take a look at Tanya's own shop and you'll
find them (the
cheapest is the spear, 1000G). If you have the money pick the
one you think is
the best for you.
Proceed to Trieste Forest. You'll need to kill some club orcs,
archer orcs does
Return and give it to her. Yue will start to clean her kimono
and will be happy
again.
Scaling the Phantom Sand Dunes...
-----------------------------------------------------------------------------Description: There's a special item I need. Without it, I
won't be able to get
over the sand dunes!
Requirement: Have completed Yue's third quest: "Something's
Wrong with My
Kimono"
Love Level: 3
Reward: Hachimaki and 100 pieces of wood
How to Complete:
Talk to Yue. She needs to cross the Phantom Sand Dunes, but
this place is made
of countless tiny fragments of glass, reflecting each others,
making impossible
to see what's around you. Because all of that she wants you to
get a Shade
Stone, because it can block the reflections in the sand and
find a way to cross
it. So go to Messhina Valley - Path to Mountain. Once there,
walk to the
extreme north and check behind the Gate that spawn Goblin
Archer, you'll find
the item there. Return and give it to Yue, taking your prize.
I'm Having Trouble with Someone
-----------------------------------------------------------------------------Description: Somebody really pushy has been following me
around lately and it's
gettin' to be a problem. Can you give me a hand?
Requirement: Have completed Yue's fourth quest: "Scaling the
Phantom Sand
Dunes..."
Love Level: 4
Reward: A kiss on the cheek
How to Complete:
Poor Yue, a stalker appeared in her life. Talk to her and keep
all the
conversation in secret. Cesar flirts her every time she goes
to Greenlake, but
How to Complete:
Talk to Yue. As a true traveler merchant Yue wants to innovate
and see if she
can have better luck selling original goods made all by
herself with her look.
For this she decides to make her own kimono (and, in my
opinion it's a good
idea) with natural dyes, so you need to take some colored
grasses (Red, Blue
and Yellow Grasses). There are 3 ways to get them:
- As the most recommended option, go to Blessia Island - South
Beach at the
farming area, pick the Blue Grass just in the south part and
the Red Grass at
right side, now walk to the farming area in Blessia Island Center and take
the Yellow Grass at the left side.
- If you already have these Grasses just give it to Yue.
- Buy them all at Natalie's place for 30G each.
Return and deliver them all to Yue.
Yue's Original Goods (Continued)
-----------------------------------------------------------------------------Description: I still need your help with this!
Requirement: Have completed Yue's seventh quest: "Yue's
Original Goods"
Love Level: 7
Reward: Miso Eggplant
How to Complete:
Meet Yue at Alvarna - West End and talk to her. She finally
completed her
kimono and will show it to you, asking if you have any
suggestion or comments
about it. Since you don't know anything about fashion, you
will say to ask
Julia to help her. Just after saying that, for a such
coincidence Julia will
pass through you (do you really believe in that?) and will say
that she wants
to buy one. To thanks for the help Yue will give a special
discount to her,
selling the kimono for 30000G instead 50000G (a little
expensive, just a
little).
Help Me Find Something!
answer can either match Yue's likes, make her get a little
confused or just
saying a commentary about your like, so to check each
reaction, all questions
will follow this model:
Yue's Question
(1)Match Answer
Answer
(2)Funny Answer
(3)Normal
(3)"Slow
==============================================================
=================
Answer a Question for Me?
-----------------------------------------------------------------------------Description: I want you to answer me from your heart.
Requirement: Start second generation
Friendship Level: Between 2 and 3
Reward: Missing Page 1 (Fireball)
How to Complete:
Talk to Alicia. If she is your mother, she will ask you if she
is a good
mother. If you answer "You're a good mother.", Alicia will
feel better. If you
answer "I'm not sure." she'll say that she needs to try a
little harder and
finally if you answer "Not really..." Alicia will get mad (the
funniest
reaction). Anyways, if you choose the first or second option
you'll receive the
reward, choosing the last one only finishes the conversation
but you can talk
to her again and complete it.
If she isn't your mother, Alicia will ask why do you think she
hasn't been
able to find a man yet. If you answer "Your love reading
didn't come true." or
"There's a problem with your personality.", she will get mad
and you will need
redo the quest. If you answer "You're just too beautiful!" she
will be happy
and give a reward for your "sincere" answer.
==============================================================
=================
7.7.2. Barrett's Quests
[Barrett-Q2]
==============================================================
=================
I Need Supplies for Class
-----------------------------------------------------------------------------Description: I need you to get me some materials to use in
class. Come see me
for the details.
Requirement: Start second generation
Friendship Level: 0
How to complete:
Talk to Barrett. He finally notices that some kids get bored
during classes
(Roy in the case), so he decides to give a pop quiz to test
his students (this
always happens because of someone in class and everybody needs
to pay...). So
Barrett wants you to create Power Gloves for him to test your
knowledges.
To complete this quest you need first to have expanded your
school, building a
workshop and bought the forge station from Yue on Mondays. To
make the item
(you can learn this lesson on Thursday, at Advanced
Accessories topic), you
need to collect the following items: Insect Skin (dropped by
Ant), Panther Claw
(dropped by Shadow Panther or Blood Panther), Quality Cloth
(dropped by Goblin
Pirate or Goblin Captain), Strong String (dropped by Spider),
Giant's Gloves
(dropped by Hammer Troll) and Strong Vine (use Inquisitive
Waltz in Blessia
Island) and forging level 19 (for success rate 100%), check
the Forging Section
for further details. After you complete it, talk to Barrett
and pass in your
test.
==============================================================
=================
7.7.3. Byron's Quests
[Byron-Q2]
==============================================================
=================
Delivery for Dorothy
-----------------------------------------------------------------------------Description: I need you to give Dorothy some stock goods for
the clinic.
Requirement: Start second generation
Friendship Level: 0
Reward: 600G
How to Complete:
Talk to Byron. Because of your kind nature (not that kind as
you always receive
something in the end), more favors come. This time he will ask
you to deliver a
to ask your help because she knows that you've already fought
some monsters.
After some talk she will convince you to go, so meet her at
Trieste Forest
Entrance. Cammy will just rush inside the forest, so keep
following her (she'll
go to Trieste Forest - Spring Clearing, Aegis Fall, River
Stream, Sun-Dappled
Spot and finally to Great Tree). After seeing it, Cammy will
show some snack
that she brought for a picnic and you both will eat a Cookie.
In the end Cammy
wants to thank you and give a present but you just ate it, so
she will give
another thing.
Come and See Me!
-----------------------------------------------------------------------------Description: Come over! I have something for you to do. I'll
be waiting!
Requirement: Have completed Cammy's fourth (2nd generation)
quest: "I Want to
Go Somewhere" and be playing as Aaron
Friendship and Love Level: 8
Reward: Cammy as girlfriend?
How to complete:
Talk to Cammy. She will finally confess that she have liked
you for a while and
will also ask how do you fell about her. If you answer "I like
you a lot,
Cammy...", She'll be really happy and will say that you are SO
in love. After
some more talk, Cammy will ask to her dad to help with yours
wedding (also you
will see some funny reactions from Gordon) and two days will
pass. But if you
answer "You're great to hang out with!" the quest will be
abandoned, but you
can start again.
==============================================================
=================
7.7.5. Cecilia's Quests
[Cecilia-Q2]
==============================================================
=================
Don't drop it on the way (as she said). Look for Julia and
give it to her.
Go back, say that Julia thanked Dorothy for the juice and take
a tip.
Can You Get Some Medicinal Herbs?
-----------------------------------------------------------------------------Description: My stocks of medicinal herbs have run out. It'd
be really great if
you went and found me some more....
Requirement: Have completed Dorothy's first (2nd generation)
quest: "A Delivery
for Julia..."
Friendship Level: Between 2 and 3
Reward: Vital Gummi
How to Complete:
Talk to Dorothy. She'll explain that she is about to run out
of her supply of
Medicinal Herbs and needs you to collect five of them for her.
As the previous
grasses quest, you have some choices:
1. If you already have picked one in your travels to dungeon
you can give to
her.
2. Buy from Ray for 30G each.
After getting all them, go back and meet Dorothy to receive
your reward.
Deliver Cold Medicine to Yue
-----------------------------------------------------------------------------Description: I'd appreciate it if you delivered some cold
medicine to Yue...
Requirement: Have completed Dorothy's second (2nd generation)
quest: "Can You
Get Some Medicinal Herbs?"
Friendship Level: Between 4 and 3
Reward: Vital Gummi
How to Complete:
Talk to Dorothy. She needs you to deliver a Cold Medicine to
Yue because she
was coming down with a cold (poor girl, always working, no
matter if it's a
sunny or a rainy day). Do this important job and help a good
friend with her
sickness. After all, go back and receive a reward.
==============================================================
=================
7.7.7. Douglas's Quests
[Douglas-Q2]
==============================================================
=================
Can Someone Deliver This Thing?
-----------------------------------------------------------------------------Description: I need someone to make a delivery. Come over if
you're free.
Requirement: Start second generation
Friendship Level: 2
Reward: Missing Page 2 (Medication)
How to Complete:
Talk to Douglas. Another order to your Fast Delivery Service
job. He needs you
to give an Emery Flower to Ray. Take it and meet Ray at
Alvarna Clinic (almost
all time you can find him here, if not, try looking at the
Schedule section to
know where he is), completing your work. Return and receive
your payment.
==============================================================
=================
7.7.8. Egan's Quests
[Egan's-Q2]
==============================================================
=================
I Need You to Deliver Some Food
-----------------------------------------------------------------------------Description: I want you to bring some food to Byron for me.
Requirement: Start second generation
Friendship Level: Between 0 and 1
Reward: Popcorn
How to Complete:
Talk to Egan. He wants you to deliver a Gratin to Byron for
him. Do another
delivery work and give it to Byron and help Egan. Return,
inform to Egan how
happy the mayor was and take a snack as reward.
need to have cooking level near 41 and a kitchen with oven (if
you have cooked
the dish from previous quest this isn't a problem for now). To
bake one you
need Cheese, Cookie, Egg and Flour (all these items can be
bought in Pumpkin
General Store and you need to have the Full Set of Tools from
Yue to transform
Milk into Cheese). After cooking, go back and deliver it to
Herman.
==============================================================
=================
7.7.11. Jake's Quests
[Jake-Q2]
==============================================================
=================
Get Me Swordmaking Materials
-----------------------------------------------------------------------------Description: I don't have enough materials to make swords. If
you get some for
me, I'll give ya something good.
Requirement: Start second generation
Friendship Level: Between 0 and 1
Reward: Windsword
How to Complete:
Talk to Jake. He needs an Iron to complete his sword. If you
already have one
just give it to him. Otherwise go to any dungeon and break the
mining stones
until you find one (it is a common mineral to find, only loses
to scrap iron).
Just a note, there is a bug that might happen after you talk
again with Jake,
he'll ask you to bring a piece of Daikon Radish, just ignore
and give an Iron.
Return and deliver it to him, receiving your reward.
Get Me Materials for Armor
-----------------------------------------------------------------------------Description: I don't have enough materials to make armor. If
you get some for
me, I'll give ya something good.
Requirement: Have completed Jake's first (2nd generation)
quest: "Get Me
Swordmaking Materials"
Friendship Level: Between 2 and 3
Reward: Greatsword
How to Complete:
Talk to Jake. He needs you to get a Tortoise Shell to complete
his armor since
his son is a little lazy. If you already have one, you can
give it to him and
finish the quest right now. If you don't have one, you can
proceed to Blessia
Island - Altar/Old Ship or Blessia Island - Sandy Path (I
suggest this place
because you can kill two of them at same time) anytime and
you'll find
Tortoises there. Defeat some of them until they drop the
Tortoise Shell, pick
it up and give it to Jake. Look like he can praise sometimes.
I've Got a Test for Ya
-----------------------------------------------------------------------------Description: I'm interested in yer sword-wielding skills. Come
here.
Requirement: Have completed Jake's second (2nd generation)
quest: "Get Me
Materials for Armor"
Friendship Level: Between 4 and 5
Reward: Magical Lance
How to Complete:
Talk to Jake. He'll mention that your father was a fairly
"decent" warrior and
want to check your potential. For this, Jake will give you a
special weapon
just made for you, so you can surpass the skill of Kyle.
Still reading? Yeah, the quest is over.
==============================================================
=================
7.7.12. Julia's Quests
[Julia-Q2]
==============================================================
=================
I'm Out of Bath Oils
------------------------------------------------------------------------------
help.
Something's Bothering Me...
-----------------------------------------------------------------------------Description: Someone mistook me for a girl today. It's been
kind of bothering
me...
Requirement: Have completed Leonel's third quest: "Deliver
This for Me!" and be
playing as Aria
Friendship and Love Level: 6
Reward: Makes Leonel happier...
How to complete:
Talk to Leonel. He'll explain his situation (the description
says everything)
and will ask why people always thinks he is a girl, as always
your character
will try to give some advices, more happy conversation and in
the end Leonel
will thanks for listening him. No prizes (sometimes you need
to help your
friends without thinking in rewards).
There's Something I Want to Say
-----------------------------------------------------------------------------Description: Come over to my place?
Requirement: Have completed Leonel's fourth quest:
"Something's Bothering
Me..." and be playing as Aria
Friendship and Love Level: 8
Reward: Leonel as boyfriend?
How to complete:
Talk to Leonel. There's something he has been wanting to talk
to you about.
Listen to what he has to say and he will ask what you think of
him. If you
answer "I like you too, Leonel.", he'll ask to marry (just to
play) you and two
days will pass. But if you answer "I like you... as a friend."
the quest will
be abandoned, but you can start again.
==============================================================
=================
==============================================================
=================
7.7.18. Orland's Quests
[Orland-Q2]
==============================================================
=================
Something for You
How to complete:
Talk to Orland. He's a bit of an insect buff and need you to
take an Insect Jaw
to his collection. To find this item, you need to wait until
night, then go to
Messhina Valley and kill Hornets or Queen Bees (they drop the
Insect Jaw). I
suggest you to go Messhina Valley - Ruins because you can find
three Queen Bees
at the same map, but feel free to choose another map (check
Monster Section to
further information). After you get one, go back, give it to
Orland, listen
some "thanks" and receive your reward.
I Have a Request for You
-----------------------------------------------------------------------------Description: Class has been too easy lately and it's becoming
a problem.
Requirement: Have completed Orland's third quest: "I Secretly
Want Something"
and be playing as Aria
Friendship and Love Level: 6
Reward: 200G
How to complete:
Talk to Orland. He isn't happy with his lessons since it's too
easy for him, so
he wants harder classes. Orland wants you to go and talk to
Barrett to teach
more difficult lessons. So go, find Barrett and talk to him
about Orland's
complains (for your hope he will only do more challenging
lessons to Orland
and keep the regular lessons to the rest of the class). Now
return and tell the
good news to Orland, see him happy for a moment (this guy even
smile or is he
just like his father?) and receive a small charge.
Just Come Over, Please
-----------------------------------------------------------------------------Description: I need to talk to you for a little.
Requirement: Have completed Orland's third quest: "I Have a
Request for You"
and be playing as Aria
How to complete:
Talk to Roy. He wants you to talk to his mother since Tanya
wants him to take
over the family business, but Roy haven't decided what he
wanna do in the
future, so he needs you to explain that to her. Find Tanya and
start a
conversation. She'll understand the situation and also ask you
if you want the
job (she knows what is the best for her). Go back and inform
the news to Roy
and finish the quest.
I'm Trying to Study
-----------------------------------------------------------------------------Description: I was thinking of studying but, of course, I'm no
good at it...
Requirement: Have completed Roy's second (2nd generation)
quest: "Talk Some
Sense into My Mom!" and be playing as Aria
Friendship and Love Level: 4
Reward: Salad
How to complete:
Talk to Roy. He has some troubles to understand the lessons in
school because
he can't concentrate, so maybe a Hot Milk can help to improve
it. Since Roy
can't remember how to do it from the previous classes, he'll
give you a Small
Milk, so you can prepare it for him. So go to Alvarna Academy
- Workshop, check
the pot and warm the milk (need cooking level 6 to have 100%
of success rate).
You can also buy it from Yue for 1400G. After this go back and
deliver his
order, receiving your reward and seeing his progress.
I Have a Secret Plan!
-----------------------------------------------------------------------------Description: I have a secret plan. Come and talk to me about
it.
Requirement: Have completed Roy's third (2nd generation)
quest: "I'm Trying
to Study" and be playing as Aria
Friendship and Love Level: 6
Reward: a participation on a failed plan
How to complete:
Talk to Roy. He will be at Alvarna Academy - Classroom and
will explain his
secret plan, he wants to sneak into school tonight. Roy will
convince you to go
with him, so meet him at Alvarna Academy at PM 09:00. Start a
conversation and
follow him (he made a secret passage, but the doors are always
unlocked, so I
don't know why he did it), exploring the school during night.
After a while
Barrett will come and will stop your playing. In the end Roy
and you will move
out of the school go home.
Come to My House
-----------------------------------------------------------------------------Description: Come over. There's something I want to talk to
you about.
Requirement: Have completed Roy's fourth (2nd generation)
quest: "I Have a
Secret Plan!" and be playing as Aria
Friendship and Love Level: 8
Reward: Roy as boyfriend?
How to complete:
Talk to Roy. He'll say that he really like you and will ask
what do you think
about him. If you answer "I like you too.", Roy'll take you to
church ask to
marry (just to play) with you and two days will pass. But if
you answer "I like
you as a friend, Roy." the quest will be abandoned, but you
can start again.
==============================================================
=================
7.7.22. Sera & Serena's Quests
[Sera&Serena-Q2]
==============================================================
=================
Let's Play Hide-and-Seek!
-----------------------------------------------------------------------------Description: Come play hide-and-seek with us!
Requirement: Talk to them once.
Friendship Level: 0
Reward: Marmalade
How to complete:
Talk to Sera & Serena. They'll invite you to play hide-andseek, so you need to
find them (they'll disappear after you or they change the
map). They'll just
keep moving to different spots (I found them at Alvarna North Square next
where Yue stay in this map, other time I found them walking at
De
Sainte-coquille Park and other at De Sainte-coquille Dining
Hall), so to remove
all doubts just cheat and ask to Alicia to find them (the life
isn't always
fair). Talk to them and receive your prize. Sera & Serena also
tell that they
love this reward.
Come Play with Us!
-----------------------------------------------------------------------------Description: We're looking for someone to play with us!
Requirement: Have completed Sera & Serena's first quest:
"Let's Play
Hide-and-Seek!"
Friendship Level: 2
Reward: Chocolate Cookie
How to complete:
Talk to Serena (yes, only her) at Alvarna - North Square.
She'll explain that
she was playing hide-and-seek with Sera, but can't find her.
Help Serena to
find her another half (too sad to see only one of them). Go to
Blessia Island Sandy Path and rescue Sera there (Tortoises are still in
there). After talking
to her (for someone lost she has courage to get back alone),
go meet them at
Alvarna - North Square and receive a half present from Serena
(Sera wants the
other half).
Note: If you start this quest and ask to Alicia to locate the
twins (without
meeting Serena before), Sera will not be available to be find
anywhere, so
Alicia says she is Far-off City (like Yue after AM 12:00).
Friendship Level: 6
Reward: Sera & Serena as girlfriends?
How to complete:
Talk to Sera & Serena. Serena will ask if you like her (and
after that Sera
will ask the same). If you answer "No, not really..." for one
of them the quest
will be abandoned (you can start again if you want), so answer
"I like you." to
them both. Now they will ask you to bring them the Stoller
Chalice and say to
get more information from Leann. Meet her and she will explain
the story behind
it, also telling that her father Max have bought it. Leann
accept to borrow it
to you, so go to De Sainte-coquille Dinning Hall and walk
straight to the wall
in front of the door's entrance to find it. Now go meet Sera &
Serena, giving
the Stoller Chalice to them. Now they want you to propose to
them. After that
a day will pass.
==============================================================
=================
7.7.23. Tanya's Quests
[Tanya-Q2]
==============================================================
=================
Trial!: Pomme Pomme
-----------------------------------------------------------------------------Description: Want to try some training? Come see me,'kay?
Quest Can Be Replayed
Requirement: Start second generation
Friendship Level: 0
Reward: 500G
How to Complete:
Talk to Tanya. She'll tell how good was Kyle at fighting
(exaggerating a
little), starting to claim you need to become a skilled
fighter as well. So
that is the plan, Tanya will introduce you to a lot of
different trials, you
need to complete them all, becoming more and more strong. To
start, she'll
How to Complete:
Talk to Tanya. This time your target
Proceed to
Trieste Forest. They can be found on
Patch during
day, that is, before PM 06:00. There
map, one in north
and other in south. After killing 10
and take your
prize.
Trial!: Planchoa
-----------------------------------------------------------------------------Description: Time for training! Come see me, 'kay? Quest Can
Be Replayed
Requirement: Have completed Tanya's sixth (2nd generation)
quest: "Trial!:
Leaf Ball"
Friendship Level: 0
Reward: 1000G and Pitchfork
How to Complete:
Talk to Tanya. This time your target will be 10 Planchoas.
Proceed to Trieste
Forest. They can be found on Trieste Forest - Great Tree
during anytime. There
only one Gate in this map spawning one Planchoa and an High
Orc or Hell Spider,
depending of the time. After killing 10 Planchoas, go back and
take your prize.
Trial!: High Orc
-----------------------------------------------------------------------------Description: Time for training! Come see me, 'kay? Quest Can
Be Replayed
Requirement: Have completed Tanya's seventh (2nd generation)
quest: "Trial!:
Planchoa"
Friendship Level: 0
Reward: 1500G
How to Complete:
Talk to Tanya. This time your target will be 10 High Orcs.
Proceed to Trieste
Forest. They can be found on Trieste Forest - Great Tree and
Trieste Forest Green Garden during day, that is, before PM 06:00 or Trieste
Forest Reflecting Water and Trieste Forest - Ruins during anytime. I
suggest you to go
at Trieste Forest - Ruins since you can find always 2 High
Orcs anytime. After
killing 10 High Orcs, go back and take your prize.
Trial!: Orc Hunter
-----------------------------------------------------------------------------Description: Time for training! Come see me, 'kay? Quest Can
Be Replayed
Requirement: Have completed Tanya's previous (2nd generation)
quest: "Trial!:
High Orc"
Friendship Level: 0
Reward: 1500G
How to Complete:
Talk to Tanya. This time your target will be 10 Orc Hunters.
Proceed to Trieste
Forest. They can be found on Trieste Forest - Sun-Dapplet Spot
during day, that
is, before PM 06:00 or Reflecting Water and Trieste Forest Ruins during
anytime. In all maps have more than one monster to fight
(three in Ruins), so
choose the best place for you and after killing 10 Orc
Hunters, go back and
take your prize.
Trial!: High Orc II
-----------------------------------------------------------------------------Description: Time for training! Come see me, 'kay? Quest Can
Be Replayed
Requirement: Have completed Tanya's previous (2nd generation)
quest: "Trial!:
Orc Hunter"
Friendship Level: 0
Reward: 3000G
How to Complete:
Talk to Tanya. This time your target will be 20 High Orcs.
Proceed to Trieste
Forest. They can be found on Trieste Forest - Great Tree and
Trieste Forest Green Garden during day, that is, before PM 06:00 or Trieste
Forest Reflecting Water and Trieste Forest - Ruins during anytime. I
suggest you to go
at Trieste Forest - Ruins since you can find always 2 High
Orcs anytime. After
killing 20 High Orcs, go back and take your prize.
Trial!: Goblin Pirate
-----------------------------------------------------------------------------Description: Time for training! Come see me, 'kay? Quest Can
Be Replayed
Requirement: Have completed Tanya's seventh (2nd generation)
quest: "Trial!:
Planchoa"
Friendship Level: 0
Reward: 2000G
How to Complete:
Talk to Tanya. This time your target will be 10 Goblin
Pirates. Proceed to
Blessia Island. They can be found on Blessia Island Altar/Old Ship, South
Beach, Center, North Beach and Southeast Beach during day,
that is, before
PM 06:00. All maps have more than one monster. Choose the best
map to you
your prize.
Trial!: Giant Beetle
-----------------------------------------------------------------------------Description: Time for training! Come see me, 'kay? Quest Can
Be Replayed
Requirement: Have completed Tanya's tenth (2nd generation)
quest: "Trial!:
Shadow Panther"
Friendship Level: 0
Reward: 2000G and Super Psycho
How to Complete:
Talk to Tanya. This time your target will be 10 Giant Beetles.
Proceed to
Blessia Island. They can be found on Blessia Island - Dense
Overgrowth during
night, that is, after PM 06:00. Since you don't have any
different choice, just
go there at night. You can only kill the Giant Beetle, chance
map, go back and
kill again. After killing 10 Giant Beetles, go back and take
your prize.
Trial!: Troll
-----------------------------------------------------------------------------Description: Time for training! Come see me, 'kay? Quest Can
Be Replayed
Requirement: Have completed Tanya's eleventh (2nd generation)
quest: "Trial!:
Giant Beetle"
Friendship Level: 0
Reward: 2500G and Missing Page 2 (Stone Spike)
How to Complete:
Talk to Tanya. This time your target will be 10 Trolls.
Proceed to Blessia
Island. They can be found on Blessia Island - North Beach,
Dense Overgrowth and
West Beach during day, that is, before PM 06:00. I suggest to
go to Blessia
Island - North Beach since its nearer from the entrance and
have the weakest
monster accompanying it or Blessia Island - West Beach, where
you can destroy
the left Gate, stopping the Goblin Don respawns and can
concentrate only with
10 Hammer Trolls.
Island - Ruined
recommend you to
Hammer Trolls,
10 Hammer Trolls,
Viking, go back to the previous map and keep doing this until
you reach your
quota. After killing 10 High Orc Vikings, go back and take
your prize.
Trial!: Tundra
-----------------------------------------------------------------------------Description: Time for training! Come see me, 'kay? Quest Can
Be Replayed
Requirement: Have completed Tanya's twenty-sixth (2nd
generation) quest:
"Trial!: High Orc Viking"
Friendship Level: 0
Reward: 5500G
How to Complete:
Talk to Tanya. This time your target will be 10 Tundras.
Proceed to Padova
Mountains. They can be found on Padova Mountains - Shrine and
Rushing
Waterfall. I suggest you to go to Padova Mountains - Shrine
(Side B) because
you can fight against one monster at time (and Tundra can be
very difficult
with other monsters). After killing 10 Tundras, go back and
take your prize.
Trial!: Faerie
-----------------------------------------------------------------------------Description: Time for training! Come see me, 'kay? Quest Can
Be Replayed
Requirement: Have completed Tanya's twenty-seventh (2nd
generation) quest:
"Trial!: Tundra"
Friendship Level: 0
Reward: 5000G
How to Complete:
Talk to Tanya. This time your target will be 10 Faeries.
Proceed to
Padova Mountains. They can be found on Padova Mountains - Tomb
(day) and
Rushing Waterfall (night). Simple check the time and go to the
map where you
can find Faerie in this moment (you can destroy the other
Gates on the maps, so
Trial!: Tundra II
-----------------------------------------------------------------------------Description: This is the final chapter of your training! Wow,
it's hard to
believe how quickly this day came! Quest Can Be Replayed
Requirement: Have completed Tanya's thirtieth (2nd generation)
quest: "Trial!:
Dark Slime"
Friendship Level: 0
Reward: 12000G
How to Complete:
Talk to Tanya. This time your target will be 30 Tundras.
Proceed to Padova
Mountains. They can be found on Padova Mountains - Shrine and
Rushing
Waterfall. I suggest you to go to Padova Mountains - Shrine
(Side B) because
you can fight against one monster at time (and Tundra can be
very difficult
with other monsters). After killing 30 Tundras, go back and
take your prize
(also exchange some words with you "master" and listen some
funny stories).
Rematch!: Terror Tree
-----------------------------------------------------------------------------Description: Come see me, 'kay? Quest Can Be Replayed
Requirement: Have completed Tanya's thirty-first (2nd
generation) quest:
"Trial!: Tundra II" and see the second ending.
Friendship Level: 0
Reward: 30000G
How to Complete:
Talk to Tanya. This time your target will be the Trieste
Forest Guardian Terror Tree. Just go to Trieste Forest - Wooded Paradise and
defeat it (if you
don't remember how, check the Boss Section). After that go
back and take your
reward.
Rematch!: Octopirate
------------------------------------------------------------------------------
Douglas
| Alvarna Clinic 1F
|
Egan..........|.Alvarna - East End...........|
Gordon
| Alvarna Clinic 1F
|
Herman........|.De Sainte-coquille Park......|
Jake
| Alvarna - Falling Star Path |
Julia.........|.Alvarna - Port...............|
Leann
| Alvarna Academy
|
generation only
Leonel........|.Alvarna Academy..............|
generation only
Mana
| Alvarna - North Square
|
Max...........|.Alvarna - Port
|
Natalie
| Alvarna Clinic 1F
|
Orland........|.Alvarna Academy..............|
generation only
Ray
| Alvarna - West End
|
Rosalind......|.Alvarna - West End...........|
Roy
| Alvarna - East End
|
Sera & Serena.|.Alvarna Academy - Classroom..|
generation only
Tanya
| Alvarna - Port
|
Yue...........|.Alvarna - Pond...............|
**
Second
Second
**
Second
**
Second
**
are) and impress her with your amazing moves (better than some
of previous
games) with a warm music in the background. In my opinion,
everybody should
stay in the same place to see the couples dancing, somewhere
beautiful like the
Cherry Blossom Square, but probably that would lag a lot, so
sad...
Notes about this festival
- Everybody is in the standard position
- You can only dance with potential
marriage/boyfriend/girlfriend character
with Love Level 4 or above.
- You can dance only with one girl (that sucks)
I suggest to choose the character you most like or who have
the lowest love
level at the moment.
Summer 25 - Fishing Contest (1st generation) / Big Cook-Off
(2nd generation)
-----------------------------------------------------------------------------Fishing is the perfect sport to relax in a sunny and
comfortable day of summer
(at least for some people). For others "Fishing is a fierce,
heroic battle. A
match between person and fish. A gladiatorial contest where
your wits will earn
you glorious victory or crushing defeat." as Rosalind said. If
you want to
dedicate to such a finest art you need a lot of concentration,
a good bait and
years of training to develop your own technique. But I trust
in the main
character abilities, since he/she can fish a completely
polished stone with a
rod as I, personally, would never be able to do the same.
In the second generation this festival will be changed to a
Cook Contest, so
you can show to everyone in town your amazing cook skills.
Notes about this festival
- Characters in different places instead the usual one: Byron
will be in front
of your house, Barrett and Dorothy (first generation) /
Sera & Serena and
(second generation);
* The others gets a Yam Seed (first generation) / a Carrot
Seed (second
generation).
If you want to win, find the item before the hours counter
change three times
after you started this competition. For example, if you start
this quest at
8:XX AM (XX can variate from 00 to 59), you need to find the
item before it
turns 11:00 AM (10:59 AM still win).
Fall 13 - Harvest Festival
-----------------------------------------------------------------------------A traditional festival in Harvest Moon series. This day
everybody celebrates
and shows your grateful for the gifts of the land, our daily
food. As a farmer,
it is your duty to give a special thanks for the grace of the
soil that we are
able to keep farming. Some villagers also comments how
delicious is the
vegetables from your farm and praises for your hard work.
Notes about this festival
No special comments about this festival. Everybody is in the
standard position
and they only say something about this day. Just do your daily
tasks as normal.
Fall 25 - Monster Contest
-----------------------------------------------------------------------------After you win the title of "Monster Master" at the Monster
Taming Festival, it
is your destiny to get the other title of "Monster Master",
but now in Monster
Contest. An alliance between humans and monsters don't end
after you manage to
tame one, but only after you get more close this ties, with
much affection and
training every single day (and many more brushes), raising the
trust of this
two different races. Bring your best friend (the most powerful
in this case)
Herman always says that your reward is a Health It, but check
your backpack to
see the true prize, also sometimes the game will give you
randomly the 2nd
place or the 3rd place if you presents a monster with a
strength below than 45,
ignoring the rule I have explained before. In second
generation at least in my
game version I used a Pomme Pomme level 0 and I still win the
first place, so I
don't know if this is a bug or you always win this festival.
*Approximates values, I only tested a Silver Wolf and a Wooly
in this contest.
Winter 7 - Shooting Star Festival
-----------------------------------------------------------------------------In this day the stars make the sky more beautiful. As
everybody knows, a wish
made upon a shooting star will come true, so don't lose your
only chance in a
year (two chances if you do Cecilia's quest "Company for
Stargazing", but that
isn't important and I don't think anyone pay attention in what
I say in those
first lines of each festival...). Call your favorite girl and
enjoy this
beautiful moment together.
Notes about this festival
- Everybody is in the standard position
- You can only see the stargazing with any romantic interest
with Love Level
5 or above (6 in second generation).
- You can see the stargazing only with one girl (that sucks).
- Wait until 9:00 PM and meet her at Alvarna - Falling Star
Path, enjoy the
view.
I suggest to choose the girl you most like or who have the
lowest love level
at the moment.
Winter 19 - Mining Contest
------------------------------------------------------------------------------
| Strawberry Milk
|
Cecilia
| Lamp Squid
|
Dorothy...........|.Char, Emery Flower, Salted
Char..........|.Insect Skin
Douglas
| Fried Skipjack, Pumpkin , Skipjack,
| Carrot
| Skipjack Sashimi
|
Egan..............|.Charm Blue, White
Cabbage................|.Orange
Gordon
| Proof of Warrior, Pumpkin
| Wooly Furball
Herman............|.Pineapple
Juice..........................|.CornFlakes
Jake
| Bull Horn, Onion, Spinach
| Milk
Julia.............|.Carrot,
Toyherb..........................|.Skull
Leann
| Cheese Fondue, Mixed Ole, Pizza
| Pickled Turnip
Leonel............|.Chocolate Cake,
Pancakes.................|.Cheesecake
Mana
| 4-Leaf Clover, Pink Turnip, Prelude to
| Mackerel
| Love
|
Max...............|.Fluffy Scarf, Platinum, Proof of
Warrior.|.Weeds
Natalie
| Cherry Grass, Pumpkin Pudding, Tomato
| Strawberry
Orland............|.Fried Mackerel, Taimen
Sashimi...........|.Dried Sardines
Ray
| Pink Cat, Pink Melon, Pumpkin Pudding,
| Shrimp
| vegetable Juice
|
Rosalind..........|.4-Leaf Clover, Sweetie
Potato............|.Gyoza
Roy
| Ice Cream, Panther Claw, Potato,
| Pike
| Steamed Gyoza
|
Sera & Serena.....|.Omelet Rice, Pudding, Tomato
Juice.......|.Sardine Sashimi
Tanya
| Apple, Apple Pie
| Tomato
Fall
21......|.Egan..........|.Stew..........................|.3280
Fall 27
| Rosalind
| Hot Milk
| 1400
Fall 29......|.Sera &
Serena.|.Marmalade.....................|.
Winter 2
| Dorothy
| Strawberry Jam
| 1060
Winter 10....|.Herman........|.Curry
Rice....................|.3600
Winter 15
| Orland
| Fried Sunsquid
|
Winter 21....|.Tanya.........|.Ruby
Ring.....................|.6320
Winter 25
| Roy
| French Fries
| 1740
Winter 27....|.Leann.........|.Sapphire
Ring.................|
* Ray's birthday present changes in second generation, instead
of Grape Juice
he accepts Fried Rice
# There's a glitch in first generation, if you try to give him
the present in
this date he'll thank you but say this is not his birthday.
It's fixed only in
second generation.
==============================================================
=================
7.9.3. Schedule - First Generation
[Schedule1]
==============================================================
=================
In this section you'll see where you can find each villager at
a given time.
(Notice you can also find them by asking Alicia and paying a
small charge).
Notes:
- After a couple get married, they will spend all day inside
husband house.
- After a villager enter in his house for the last time in the
day, some of
them in specific time goes to the second floor
automatically. But usually
they to go the second floor after 9:00PM when they're
inside their homes.
12:00
08:20
08:25
08:35
04:20
04:35
05:00
08:50
09:00
AM
AM
AM
PM
PM
PM
PM
PM
AM
08:20
08:25
08:35
04:20
04:35
05:00
08:50
09:00
12:00
Alvarna Clinic
Alvarna - East End*
De Sainte-coquille Park*
Alvarna - Port
De Sainte-coquille Park*
Alvarna - East End*
Pumpkin General Store
Alvarna - East End*
Alvarna Clinic
AM
AM
AM
AM
PM
PM
PM
12:00
08:20
08:25
08:45
08:30
08:45
09:00
AM
AM
AM
PM
PM
PM
AM
08:20
08:25
08:45
08:30
08:45
09:00
12:00
Alvarna Clinic
Alvarna - East End*
De Sainte-coquille Park*
Alvarna - Port
De Sainte-coquille Park*
Alvarna - East End*
Alvarna Clinic
AM
AM
AM
AM
PM
PM
PM
PM
PM
PM
12:00
08:20
08:25
08:35
04:20
04:35
04:45
08:40
09:00
11:30
AM
AM
AM
PM
PM
PM
PM
PM
PM
AM
08:20
08:25
08:35
04:20
04:35
04:45
08:40
09:00
11:30
12:00
Alvarna Clinic
Alvarna - East End*
De Sainte-coquille Park*
Alvarna - Port
De Sainte-coquille Park*
Alvarna - East End*
Pumpkin General Store
Alvarna - East End*
Wisdom Bathhouse
Alvarna - East End*
Tue
Wed
Thu
AM
AM
AM
AM
PM
PM
PM
12:00
08:20
08:25
08:50
08:30
08:45
09:00
AM
AM
AM
PM
PM
PM
AM
08:20
08:25
08:50
08:30
08:45
09:00
12:00
Alvarna Clinic
Alvarna - East End*
De Sainte-coquille Park*
Alvarna - Port
De Sainte-coquille Park*
Alvarna - East End*
Alvarna Clinic
AM
AM
AM
AM
PM
PM
PM
PM
PM
12:00
08:20
08:25
08:35
04:20
04:35
05:00
08:50
09:00
AM
AM
AM
PM
PM
PM
PM
PM
AM
08:20
08:25
08:35
04:20
04:35
05:00
08:50
09:00
12:00
Alvarna Clinic
Alvarna - East End*
De Sainte-coquille Park*
Alvarna - Port
De Sainte-coquille Park*
Alvarna - East End*
Pumpkin General Store
Alvarna - East End*
Alvarna Clinic
AM
AM
AM
AM
PM
PM
PM
12:00
08:45
08:50
11:40
08:30
08:45
09:00
AM
AM
AM
PM
PM
PM
AM
08:45
08:50
11:40
08:30
08:45
09:00
12:00
Alvarna Clinic
Alvarna - East End*
De Sainte-coquille Park
Alvarna - Port
De Sainte-coquille Park*
Alvarna - East End*
Alvarna Clinic
AM
AM
PM
PM
AM
08:50
09:00
08:50
09:00
12:00
Alvarna
Alvarna
Pumpkin
Alvarna
Alvarna
Fri
Hol
(Rainy days)
Mon - Hol
AM 12:00
AM 08:50
AM 09:00
PM 08:50
PM 09:00
Clinic
- East End*
General Store
- East End*
Clinic
Barrett
-----------------------------------------------------------------------------(Sunny days)
Mon
AM
AM
AM
AM
12:00
08:10
08:20
08:45
AM
AM
AM
AM
08:10
08:20
08:45
08:55
Mayor's House
Alvarna - West End*
Cherry Blossom Square*
(Theoretically Cherry Blossom Square)*
AM
PM
PM
PM
PM
08:55
02:30
02:35
05:35
06:00
PM
PM
PM
PM
AM
02:30
02:35
05:35
06:00
12:00
Alvarna - East
(Theoretically
Cherry Blossom
Alvarna - West
Mayor's House
End
Alvarna - East End)
Square
End*
AM
AM
AM
PM
PM
12:00
08:25
08:35
05:35
06:00
AM
AM
PM
PM
AM
08:25
08:35
05:35
06:00
12:00
Mayor's House
Alvarna - West End*
Cherry Blossom Square
Alvarna - West End*
Mayor's House
AM
AM
AM
AM
AM
AM
PM
PM
PM
PM
12:00
08:10
08:20
08:30
08:40
08:55
02:30
02:35
05:35
06:00
AM
AM
AM
AM
AM
PM
PM
PM
PM
AM
08:10
08:20
08:30
08:40
08:55
02:30
02:35
05:35
06:00
12:00
Mayor's House
Alvarna - West
(Theoretically
Cherry Blossom
(Theoretically
Alvarna - East
(Theoretically
Cherry Blossom
Alvarna - West
Mayor's House
AM
AM
AM
PM
PM
PM
PM
PM
PM
PM
PM
12:00
08:25
08:35
02:10
02:25
03:00
04:40
05:10
05:15
05:30
06:00
AM
AM
PM
PM
PM
AM
PM
PM
PM
PM
AM
08:25
08:35
02:10
02:25
03:00
04:40
05:10
05:15
05:30
06:00
12:00
Mayor's House
Alvarna - West End*
Cherry Blossom Square
(Theoretically Cherry Blossom Square)
Alvarna - East End*
Wisdom Bathhouse
Alvarna - East End*
(Theoretically Alvarna - East End)*
Cherry Blossom Square*
Alvarna - West End*
Mayor's House
AM
AM
AM
AM
AM
PM
PM
PM
PM
12:00
08:10
08:20
08:45
08:55
02:30
02:35
05:35
06:00
AM
AM
AM
AM
PM
PM
PM
PM
AM
08:10
08:20
08:45
08:55
02:30
02:35
05:35
06:00
12:00
Mayor's House
Alvarna - West
Cherry Blossom
(Theoretically
Alvarna - East
(Theoretically
Cherry Blossom
Alvarna - West
Mayor's House
Tue
Wed
End*
Alvarna - West End)*
Square*
Cherry Blossom Square)*
End
Alvarna - East End)
Square
End*
Thu
Fri
Hol
AM 12:00 - AM 07:45 Mayor's House
End*
Square*
Cherry Blossom Square)*
End
Alvarna - East End)
Square
End*
AM
AM
AM
AM
Park)*
AM
PM
PM
PM
Park)*
PM
PM
07:45
08:05
08:30
08:40
AM
AM
AM
AM
08:05
08:30
08:40
08:50
08:50
04:40
05:00
05:10
PM
PM
PM
PM
04:50
05:00
05:10
05:15
Alvarna - Port
(Theoretically Alvarna - Port)
De Sainte-coquille Park*
(Theoretically De Sainte-coquille
(Rainy days)
Mon - Hol
AM 12:00 - AM 12:00 Mayor's House
Byron
-----------------------------------------------------------------------------(Sunny days)
Mon
AM 12:00 - AM 12:00 Mayor's House
Tue
AM
PM
PM
PM
PM
12:00
05:25
06:00
08:25
09:00
PM
PM
PM
PM
AM
05:25
06:00
08:25
09:00
12:00
Mayor's House
Alvarna - West End*
De Sainte-coquille Manor
Alvarna - West End*
Mayor's House
AM
PM
PM
PM
PM
PM
PM
PM
PM
PM
PM
12:00
01:40
01:50
02:15
02:20
03:00
04:45
05:10
05:15
05:30
06:00
PM
PM
PM
PM
PM
PM
PM
PM
PM
PM
AM
01:40
01:50
02:15
02:20
03:00
04:40
05:10
05:15
05:30
06:00
12:00
Mayor's House
Alvarna - West End*
Cherry Blossom Square*
(Theoretically Cherry Blossom Square)*
Alvarna - East End*
Wisdom Bathhouse
Alvarna - East End*
(Theoretically Alvarna - East End)*
Cherry Blossom Square*
Alvarna - West End*
Mayor's House
Wed
Thu
AM 12:00 - AM 12:00 Mayor's House
Fri
AM
PM
PM
PM
PM
12:00
05:25
06:00
08:25
09:00
PM
PM
PM
PM
AM
05:25
06:00
08:25
09:00
12:00
Mayor's House
Alvarna - West End*
De Sainte-coquille Manor
Alvarna - West End*
Mayor's House
AM
AM
AM
AM
AM
Park)*
AM
PM
PM
PM
Park)*
PM
PM
12:00
07:40
08:00
08:20
08:30
AM
AM
AM
AM
AM
07:40
08:00
08:20
08:30
08:40
Mayor's House
Alvarna - West End*
(Theoretically Alvarna - West End)*
De Sainte-coquille Park*
(Theoretically De Sainte-coquille
08:40
04:50
05:00
05:10
PM
PM
PM
PM
04:50
05:00
05:10
05:15
Alvarna - Port
(Theoretically Alvarna - Port)
De Sainte-coquille Park*
(Theoretically De Sainte-coquille
Hol
(Rainy days)
Mon - Hol
AM 12:00 - AM 12:00 Mayor's House
Cammy
-----------------------------------------------------------------------------(Sunny days)
Mon
AM 12:00 - AM 12:00 Alvarna Chapel
Tue
AM
AM
AM
Park)
AM
PM
PM
Wed
AM 12:00 - AM 12:00 Alvarna Chapel
Thu
AM 12:00 - AM 08:20 Alvarna Chapel
AM
AM
Park)
AM
PM
PM
PM
PM
PM
PM
PM
PM
PM
PM
PM
PM
PM
PM
PM
PM
PM
PM
AM
05:15
05:25
06:00
07:45
08:20
08:25
08:40
08:50
09:00
12:00
De Sainte-coquille Park
(Theoretically Alvarna - East End)*
Alvarna - East End*
Wisdom Bathhouse
Alvarna - East End*
(Theoretically Cherry Blossom Square)*
Cherry Blossom Square*
(Theoretically Alvarna - West End)*
Alvarna - West End*
Alvarna Chapel
Fri
AM 12:00 - AM 12:00 Alvarna Chapel
Hol
AM
AM
AM
PM
PM
12:00
11:20
11:35
04:25
05:00
AM
AM
PM
PM
AM
11:20
11:35
04:25
05:00
12:00
Alvarna Chapel
Alvarna - West End*
De Sainte-coquille Park
Alvarna - West End*
Alvarna Chapel
(Rainy days)
Mon - Hol
AM 12:00 - AM 12:00 Alvarna Chapel
Cecilia
-----------------------------------------------------------------------------(Sunny days)
Mon
AM
AM
AM
PM
PM
PM
PM
PM
PM
PM
PM
PM
PM
PM
12:00
09:50
09:00
05:05
05:10
05:30
05:45
06:00
08:10
08:20
08:25
08:40
08:50
09:00
AM
AM
PM
PM
PM
PM
PM
PM
PM
PM
PM
PM
PM
AM
08:50
09:00
05:05
05:10
05:30
05:45
06:00
08:10
08:20
08:25
08:40
08:50
09:00
12:00
Eagle Inn
Alvarna - West End*
De Sainte-coquille Manor
Alvarna - West End*
De Sainte-coquille Park*
(Theoretically Alvarna - East End)*
Alvarna - East End*
Pumpkin General Store
Alvarna - East End*
(Theoretically Cherry Blossom Square)*
Cherry Blossom Square*
(Theoretically Cherry Blossom Square)*
Alvarna - West End*
Eagle Inn
Tue
AM
AM
AM
PM
PM
PM
PM
PM
PM
PM
PM
PM
12:00
09:50
09:00
04:55
05:00
05:20
05:35
08:20
08:25
08:40
08:50
09:00
AM
AM
PM
PM
PM
PM
PM
PM
PM
PM
PM
AM
08:50
09:00
04:55
05:00
05:20
05:35
08:20
08:25
08:40
08:50
09:00
12:00
Eagle Inn
Alvarna - West End*
De Sainte-coquille Manor
Alvarna - West End*
De Sainte-coquille Park*
(Theoretically Alvarna - East End)*
Alvarna - East End
(Theoretically Cherry Blossom Square)*
Cherry Blossom Square*
(Theoretically Cherry Blossom Square)*
Alvarna - West End*
Eagle Inn
AM
AM
AM
PM
PM
PM
PM
PM
PM
PM
PM
PM
PM
12:00
09:50
09:00
05:05
05:10
05:30
05:45
06:00
08:10
08:20
08:25
08:40
09:00
AM
AM
PM
PM
PM
PM
PM
PM
PM
PM
PM
PM
AM
08:50
09:00
05:05
05:10
05:30
05:45
06:00
08:10
08:20
08:25
08:40
09:00
12:00
Eagle Inn
Alvarna - West End*
De Sainte-coquille Manor
Alvarna - West End*
De Sainte-coquille Park*
(Theoretically Alvarna - East End)*
Alvarna - East End*
Pumpkin General Store
Alvarna - East End*
(Theoretically Cherry Blossom Square)*
Cherry Blossom Square*
Alvarna - West End*
Eagle Inn
AM
AM
AM
PM
PM
PM
PM
PM
PM
PM
PM
PM
12:00
09:50
09:00
04:55
05:00
05:20
05:35
08:20
08:25
08:40
08:50
09:00
AM
AM
PM
PM
PM
PM
PM
PM
PM
PM
PM
AM
08:50
09:00
04:55
05:00
05:20
05:35
08:20
08:25
08:40
08:50
09:00
12:00
Eagle Inn
Alvarna - West End*
De Sainte-coquille Manor
Alvarna - West End*
De Sainte-coquille Park*
(Theoretically Alvarna - East End)*
Alvarna - East End
(Theoretically Cherry Blossom Square)*
Cherry Blossom Square*
(Theoretically Cherry Blossom Square)*
Alvarna - West End*
Eagle Inn
AM
AM
AM
PM
PM
PM
12:00
09:50
09:00
05:05
05:10
05:30
AM
AM
PM
PM
PM
PM
08:50
09:00
05:05
05:10
05:30
05:45
Eagle Inn
Alvarna - West End*
De Sainte-coquille Manor
Alvarna - West End*
De Sainte-coquille Park*
(Theoretically Alvarna - East End)*
Wed
Thu
Fri
PM
PM
PM
PM
PM
PM
PM
PM
05:45
06:00
08:10
08:20
08:25
08:40
08:50
09:00
PM
PM
PM
PM
PM
PM
PM
AM
06:00
08:10
08:20
08:25
08:40
08:50
09:00
12:00
AM
AM
AM
AM
AM
AM
AM
PM
PM
PM
PM
PM
PM
PM
PM
PM
PM
PM
PM
12:00
08:20
08:30
08:40
11:20
11:30
11:45
12:00
02:00
02:10
02:25
02:35
06:00
07:50
08:20
08:25
08:40
08:50
09:00
AM
AM
AM
AM
AM
AM
PM
PM
PM
PM
PM
PM
PM
PM
PM
PM
PM
PM
AM
08:20
08:30
08:40
11:20
11:30
11:45
12:00
02:00
02:10
02:25
02:35
06:00
07:50
08:20
08:25
08:40
08:50
09:00
12:00
Eagle Inn
Alvarna - West End*
(Theoretically Alvarna - West
De Sainte-coquille Manor
(Theoretically Alvarna - East
Cherry Blossom Square*
Alvarna - West End*
Eagle Inn
Alvarna - West End*
Cherry Blossom Square*
(Theoretically Cherry Blossom
Alvarna - East End
Wisdom Bathhouse
Alvarna - East End*
(Theoretically Alvarna - East
Cherry Blossom Square*
(Theoretically Cherry Blossom
Alvarna - West End*
Eagle Inn
AM
AM
PM
PM
AM
08:45
09:00
05:45
06:00
12:00
Eagle Inn
Alvarna - West End*
De Sainte-coquille Manor
Alvarna - West End*
Eagle Inn
Hol
End)*
End)*
Square)*
End)*
Square)*
(Rainy days)
Mon - Fri
AM 12:00
AM 08:45
AM 09:00
PM 05:45
PM 06:00
Hol
AM 12:00 - AM 12:00 Eagle Inn
Dorothy
-----------------------------------------------------------------------------(Sunny days)
Mon
AM 12:00 - AM 08:15 Alvarna Chapel
AM
AM
AM
AM
AM
PM
PM
PM
PM
PM
PM
08:15
08:25
08:40
08:50
09:00
02:25
02:30
02:35
02:40
05:50
06:00
AM
AM
AM
AM
PM
PM
PM
PM
PM
PM
AM
08:25
08:40
08:50
09:00
02:25
02:30
02:35
05:40
05:50
06:00
12:00
Alvarna - West
Cherry Blossom
(Theoretically
Alvarna - East
Alvarna Clinic
Alvarna - East
(Theoretically
Cherry Blossom
(Theoretically
Alvarna - West
Alvarna Chapel
AM
AM
AM
AM
AM
Pm
PM
PM
PM
PM
PM
PM
12:00
11:15
11:25
11:40
11:50
12:00
08:15
08:20
08:25
08:40
08:50
09:00
AM
AM
AM
AM
PM
PM
PM
PM
PM
PM
PM
AM
11:15
11:25
11:40
11:50
12:00
08:15
08:20
08:25
08:40
08:50
09:00
12:00
Alvarna Chapel
Alvarna - West
Cherry Blossom
(Theoretically
Alvarna - East
Alvarna Clinic
Alvarna - East
(Theoretically
Cherry Blossom
(Theoretically
Alvarna - West
Alvarna Chapel
AM
AM
AM
AM
AM
AM
PM
PM
PM
PM
PM
PM
12:00
08:15
08:25
08:40
08:50
09:00
08:15
08:20
08:25
08:40
08:50
09:00
AM
AM
AM
AM
AM
PM
PM
PM
PM
PM
PM
AM
08:15
08:25
08:40
08:50
09:00
08:15
08:20
08:25
08:40
08:50
09:00
12:00
Alvarna Chapel
Alvarna - West
Cherry Blossom
(Theoretically
Alvarna - East
Alvarna Clinic
Alvarna - East
(Theoretically
Cherry Blossom
(Theoretically
Alvarna - West
Alvarna Chapel
AM
AM
AM
AM
AM
Pm
PM
PM
PM
PM
12:00
11:15
11:25
11:40
11:50
12:00
05:15
05:20
05:25
05:40
AM
AM
AM
AM
PM
PM
PM
PM
PM
PM
11:15
11:25
11:40
11:50
12:00
05:15
05:20
05:25
05:40
06:00
Alvarna Chapel
Alvarna - West
Cherry Blossom
(Theoretically
Alvarna - East
Alvarna Clinic
Alvarna - East
(Theoretically
Cherry Blossom
Alvarna - West
End*
Square*
Cherry Blossom Square)*
End*
End*
Alvarna - East End)*
Square
Cherry Blossom Square)
End*
Tue
End*
Square*
Cherry Blossom Square)*
End*
End*
Alvarna - East End)*
Square*
Cherry Blossom Square)
End*
Wed
End*
Square*
Cherry Blossom Square)*
End*
End*
Alvarna - East End)*
Square
Cherry Blossom Square)
End*
Thu
End*
Square*
Cherry Blossom Square)*
End*
End*
Alvarna - East End)*
Square*
End*
12:00
08:15
08:25
08:40
08:50
09:00
05:30
06:00
07:45
08:05
08:25
08:35
09:00
AM
AM
AM
AM
AM
PM
PM
PM
PM
PM
PM
PM
AM
08:15
08:25
08:40
08:50
09:00
05:30
06:00
07:45
08:05
08:25
08:35
09:00
12:00
Alvarna Chapel
Alvarna - West End*
Cherry Blossom Square*
(Theoretically Cherry Blossom Square)*
Alvarna - East End*
Alvarna Clinic
Alvarna - East End*
Wisdom Bathhouse
Alvarna - East End*
(Theoretically Alvarna - East End)*
Cherry Blossom Square*
Alvarna - West End*
Alvarna Chapel
AM
AM
AM
AM
AM
AM
AM
PM
PM
PM
PM
PM
PM
PM
12:00
08:15
08:25
08:40
08:50
09:00
11:55
03:00
08:15
08:20
08:25
08:40
08:50
09:00
AM
AM
AM
AM
AM
AM
PM
PM
PM
PM
PM
PM
PM
AM
08:15
08:25
08:40
08:50
09:00
11:55
03:00
08:15
08:20
08:25
08:40
08:50
09:00
12:00
Alvarna Chapel
Alvarna - West
Cherry Blossom
(Theoretically
Alvarna - East
Alvarna Clinic
Alvarna - East
Alvarna Clinic
Alvarna - East
(Theoretically
Cherry Blossom
(Theoretically
Alvarna - West
Alvarna Chapel
AM
AM
AM
AM
AM
PM
PM
PM
PM
PM
AM
08:15
08:25
08:45
08:55
09:00
08:15
08:20
08:25
08:35
09:00
12:00
Alvarna Chapel
Alvarna - West
Cherry Blossom
(Theoretically
Alvarna - East
Alvarna Clinic
Alvarna - East
(Theoretically
Cherry Blossom
Alvarna - West
Alvarna Chapel
Hol
End*
Square*
Cherry Blossom Square)*
End*
End
End*
Alvarna - East End)*
Square*
Cherry Blossom Square)*
End*
(Rainy days)
Mon - Hol
AM 12:00
AM 08:15
AM 08:25
AM 08:45
AM 08:55
AM 09:00
PM 08:15
PM 08:20
PM 08:25
PM 08:35
PM 09:00
Douglas
End*
Square*
Cherry Blossom Square)*
End*
End*
Alvarna - East End)*
Square*
End*
-----------------------------------------------------------------------------(Sunny days)
Mon
AM
PM
PM
PM
PM
12:00
05:50
06:00
08:50
09:00
PM
PM
PM
PM
AM
05:50
06:00
08:50
09:00
12:00
Pumpkin
Alvarna
Alvarna
Alvarna
Pumpkin
General Store
- East End*
Clinic
- East End*
General Store
AM
PM
PM
PM
PM
12:00
05:40
06:00
08:40
09:00
PM
PM
PM
PM
AM
05:40
06:00
08:40
09:00
12:00
Tue
Wed
AM 12:00 - AM 12:00 Pumpkin General Store
Thu
AM
PM
PM
PM
PM
12:00
05:50
06:00
08:50
09:00
PM
PM
PM
PM
AM
05:50
06:00
08:50
09:00
12:00
Pumpkin
Alvarna
Alvarna
Alvarna
Pumpkin
General Store
- East End*
Clinic
- East End*
General Store
Fri
AM 12:00 - AM 12:00 Pumpkin General Store
Hol
AM
AM
AM
AM
AM
AM
PM
PM
PM
PM
PM
12:00
08:05
08:15
08:25
08:35
09:00
08:05
08:15
08:35
08:45
09:00
AM
AM
AM
AM
AM
PM
PM
PM
PM
PM
AM
08:05
08:15
08:25
08:35
09:00
08:05
08:15
08:35
08:45
09:00
12:00
(Rainy days)
Mon - Fri
AM 12:00 - AM 12:00 Pumpkin General Store
Hol
AM
AM
AM
AM
AM
AM
PM
PM
PM
PM
PM
12:00
08:05
08:15
08:25
08:35
09:00
08:05
08:15
08:35
08:45
09:00
AM
AM
AM
AM
AM
PM
PM
PM
PM
PM
AM
08:05
08:15
08:25
08:35
09:00
08:05
08:15
08:35
08:45
09:00
12:00
Egan
-----------------------------------------------------------------------------(Sunny days)
Mon
AM 12:00 - AM 12:00 Eagle Inn
Tue
AM
PM
PM
PM
PM
12:00
05:50
06:00
08:50
09:00
PM
PM
PM
PM
AM
05:25
06:00
08:50
09:00
12:00
Eagle Inn
Alvarna - West End*
De Sainte-coquille Manor
Alvarna - West End*
Eagle Inn
Wed
AM 12:00 - AM 12:00 Eagle Inn
Thu
AM 12:00 - AM 12:00 Eagle Inn
Fri
AM
PM
PM
PM
PM
12:00
05:50
06:00
08:50
09:00
PM
PM
PM
PM
AM
05:25
06:00
08:50
09:00
12:00
Eagle Inn
Alvarna - West End*
De Sainte-coquille Manor
Alvarna - West End*
Eagle Inn
AM
PM
PM
PM
PM
PM
PM
PM
PM
PM
12:00
01:50
01:55
02:10
02:25
03:00
04:50
05:20
05:25
05:40
PM
PM
PM
PM
PM
PM
PM
PM
PM
PM
01:50
01:55
02:10
02:25
03:00
04:50
05:20
05:25
05:40
06:00
Eagle Inn
Alvarna - West End*
Cherry Blossom Square*
(Theoretically Alvarna - East End)*
Alvarna - East End*
Wisdom Bathhouse
Alvarna - East End*
(Theoretically Cherry Blossom Square)*
Cherry Blossom Square*
Alvarna - West End*
Hol
12:00
05:15
05:25
05:40
05:50
06:00
08:15
08:20
08:25
08:35
09:00
PM
PM
PM
PM
PM
PM
PM
PM
PM
PM
AM
05:15
05:25
05:40
05:50
06:00
08:15
08:20
08:25
08:35
09:00
12:00
Alvarna Chapel
Alvarna - West
Cherry Blossom
(Theoretically
Alvarna - East
Alvarna Clinic
Alvarna - East
(Theoretically
Cherry Blossom
Alvarna - West
Alvarna Chapel
End*
Square*
Cherry Blossom Square)
End*
End*
Alvarna - East End)
Square*
End*
Tue
AM 12:00 - AM 12:00 Alvarna Chapel
Wed
AM 12:00 - AM 12:00 Alvarna Chapel
Thu
AM
AM
PM
PM
PM
PM
PM
PM
PM
PM
PM
12:00
05:15
05:25
05:40
05:50
06:00
08:15
08:20
08:25
08:35
09:00
PM
PM
PM
PM
PM
PM
PM
PM
PM
PM
AM
05:15
05:25
05:40
05:50
06:00
08:15
08:20
08:25
08:35
09:00
12:00
Alvarna Chapel
Alvarna - West
Cherry Blossom
(Theoretically
Alvarna - East
Alvarna Clinic
Alvarna - East
(Theoretically
Cherry Blossom
Alvarna - West
Alvarna Chapel
Fri
AM 12:00 - AM 12:00 Alvarna Chapel
Hol
AM 12:00 - PM 07:45 Alvarna Chapel
End*
Square*
Cherry Blossom Square)
End*
End*
Alvarna - East End)
Square*
End*
AM
PM
PM
PM
PM
PM
PM
PM
PM
PM
07:45
07:55
08:10
08:25
08:40
10:45
11:05
11:25
11:35
11:55
PM
PM
PM
PM
PM
PM
PM
PM
PM
AM
07:55
08:10
08:25
08:40
10:45
11:05
11:25
11:35
11:55
12:00
(Rainy days)
Mon - Hol
AM 12:00 - AM 12:00 Alvarna Chapel
Herman
-----------------------------------------------------------------------------(Sunny days)
Mon
AM 12:00 - AM 12:00 De Sainte-coquille Manor
Tue
AM
PM
PM
PM
Park)*
PM
PM
PM
PM
PM
PM
Park)*
PM
PM
12:00
01:45
01:50
02:10
PM
PM
PM
PM
01:45
01:50
02:10
02:20
De Sainte-coquille Manor
Alvarna - West End*
De Sainte-coquille Park*
(Theoretically De Sainte-coquille
02:20
03:00
04:45
04:15
04:20
04:35
PM
PM
PM
PM
AM
AM
03:00
04:45
05:15
04:20
04:35
04:50
Wed
AM 12:00 - AM 12:00 De Sainte-coquille Manor
Thu
AM 12:00 - AM 12:00 De Sainte-coquille Manor
Fri
AM 12:00 - AM 12:00 De Sainte-coquille Manor
Hol
AM 12:00 - AM 12:00 De Sainte-coquille Manor
(Rainy days)
Mon-Hol
AM 12:00 - AM 12:00 De Sainte-coquille Manor
Jake
-----------------------------------------------------------------------------(Sunny days)
Mon
AM
AM
AM
AM
AM
AM
PM
PM
PM
PM
PM
PM
12:00
07:35
07:45
08:00
08:10
08:35
04:35
05:20
05:25
05:40
05:50
06:00
AM
AM
AM
AM
AM
PM
PM
PM
PM
PM
PM
AM
07:35
07:45
08:00
08:10
08:35
04:35
05:20
05:25
05:40
05:50
06:00
12:00
Eagle Inn
Alvarna - West End*
Cherry Blossom Square*
(Theoretically Cherry Blossom Square)*
Alvarna - East End*
Sharper Edge Blacksmith
Alvarna - East End*
(Theoretically Alvarna - East End)*
Cherry Blossom Square*
(Theoretically Alvarna - West End)*
Alvarna - West End*
Eagle Inn
AM
AM
AM
AM
AM
AM
PM
PM
PM
PM
PM
PM
12:00
07:35
07:45
08:00
08:10
08:35
06:00
08:20
08:25
08:40
08:50
09:00
AM
AM
AM
AM
AM
PM
PM
PM
PM
PM
PM
AM
07:35
07:45
08:00
08:10
08:35
06:00
08:20
08:25
08:40
08:50
09:00
12:00
Eagle Inn
Alvarna - West End*
Cherry Blossom Square*
(Theoretically Cherry Blossom Square)*
Alvarna - East End*
Sharper Edge Blacksmith
Alvarna - East End
(Theoretically Alvarna - East End)*
Cherry Blossom Square*
(Theoretically Alvarna - West End)*
Alvarna - West End*
Eagle Inn
AM
AM
AM
AM
AM
PM
PM
12:00
07:35
07:45
08:00
08:35
04:35
05:20
AM
AM
AM
AM
PM
PM
PM
07:35
07:45
08:00
08:10
04:35
05:20
05:25
Eagle Inn
Alvarna - West End*
Cherry Blossom Square*
(Theoretically Cherry Blossom Square)*
Sharper Edge Blacksmith
Alvarna - East End*
(Theoretically Alvarna - East End)*
Tue
Wed
PM
PM
PM
PM
05:25
05:40
05:50
06:00
PM
PM
PM
AM
05:40
05:50
06:00
12:00
AM
AM
AM
AM
AM
AM
PM
PM
PM
PM
PM
PM
12:00
07:35
07:45
08:00
08:10
08:35
06:00
08:20
08:25
08:40
08:50
09:00
AM
AM
AM
AM
AM
PM
PM
PM
PM
PM
PM
AM
07:35
07:45
08:00
08:10
08:35
06:00
08:20
08:25
08:40
08:50
09:00
12:00
Eagle Inn
Alvarna - West End*
Cherry Blossom Square*
(Theoretically Cherry Blossom Square)*
Alvarna - East End*
Sharper Edge Blacksmith
Alvarna - East End
(Theoretically Alvarna - East End)*
Cherry Blossom Square*
(Theoretically Alvarna - West End)*
Alvarna - West End*
Eagle Inn
AM
AM
AM
AM
AM
AM
PM
PM
PM
PM
PM
PM
PM
PM
12:00
07:35
07:45
08:00
08:10
08:35
02:45
03:00
04:50
05:20
05:25
05:40
05:50
06:00
AM
AM
AM
AM
AM
PM
PM
PM
PM
PM
PM
PM
PM
AM
07:35
07:45
08:00
08:10
08:35
02:45
03:00
04:50
05:20
05:25
05:40
05:50
06:00
12:00
Eagle Inn
Alvarna - West End*
Cherry Blossom Square*
(Theoretically Cherry Blossom Square)*
Alvarna - East End*
Sharper Edge Blacksmith
Alvarna - East End*
Wisdom Bathhouse
Alvarna - East End*
(Theoretically Alvarna - East End)*
Cherry Blossom Square*
(Theoretically Alvarna - West End)*
Alvarna - West End*
Eagle Inn
AM
AM
AM
AM
AM
Park)*
AM
AM
AM
Park)*
PM
PM
PM
PM
PM
12:00
08:05
08:15
08:30
08:40
AM
AM
AM
AM
AM
08:05
08:15
08:30
08:40
08:45
Eagle Inn
Alvarna - West End*
(Theoretically Alvarna - West End)*
De Sainte-coquille Park*
(Theoretically De Sainte-coquille
Thu
Fri
Hol
PM
PM
PM
PM
PM
08:20
08:25
08:40
08:50
09:00
Alvarna - East
(Theoretically
Cherry Blossom
(Theoretically
Alvarna - West
End
Alvarna - East End)*
Square*
Alvarna - West End)*
End*
AM
AM
AM
AM
AM
PM
PM
PM
PM
PM
AM
07:35
07:45
08:00
08:10
08:30
04:35
05:00
05:25
05:40
06:00
12:00
Eagle Inn
Alvarna - West End*
Cherry Blossom Square*
(Theoretically Cherry Blossom Square)*
Alvarna - East End*
Sharper Edge Blacksmith
Alvarna - East End*
(Theoretically Alvarna - East End)*
Cherry Blossom Square*
Alvarna - West End*
Eagle Inn*
Hol
AM 12:00 - AM 12:00 Eagle Inn
Julia
-----------------------------------------------------------------------------(Sunny days)
Mon
AM
AM
AM
AM
AM
PM
PM
PM
PM
PM
12:00
08:50
11:25
11:35
11:55
01:45
02:40
04:55
05:15
05:40
AM
AM
AM
AM
PM
PM
PM
PM
PM
AM
08:50
11:00
11:35
11:55
01:45
02:05
04:55
05:15
05:40
12:00
Wisdom Bathhouse
Alvarna - East End
Cherry Blossom Square*
Alvarna - West End*
Alvarna Chapel
Alvarna - West End*
Alvarna - Port
De Sainte-coquille Park*
Alvarna - East End*
Wisdom Bathhouse
AM
AM
AM
AM
AM
AM
AM
AM
AM
AM
12:00
07:50
08:05
08:25
08:35
08:55
10:45
10:55
11:25
11:45
AM
AM
AM
AM
AM
AM
AM
AM
AM
AM
07:50
08:05
08:25
08:35
08:55
10:45
10:55
11:10
11:40
12:00
Wisdom Bathhouse
Alvarna - East End*
(Theoretically Alvarna - East End)
Cherry Blossom Square*
Alvarna - West End*
Alvarna Chapel
Alvarna - West End*
Cherry Blossom Square*
Alvarna - East End*
Wisdom Bathhouse
Tue
Wed
12:00
07:50
08:05
08:25
08:35
08:55
10:45
10:55
11:25
11:45
AM
AM
AM
AM
AM
AM
AM
AM
AM
AM
07:50
08:05
08:25
08:35
08:55
10:45
10:55
11:10
11:40
12:00
Wisdom Bathhouse
Alvarna - East End*
(Theoretically Alvarna - East End)
Cherry Blossom Square*
Alvarna - West End*
Alvarna Chapel
Alvarna - West End*
Cherry Blossom Square*
Alvarna - East End*
Wisdom Bathhouse
Friday
AM 12:00 - AM 12:00 Wisdom Bathhouse
Holiday
AM 12:00 - AM 12:00 Wisdom Bathhouse
(Rainy Days)
Mon - Hol
AM 12:00 - AM 12:00 Wisdom Bathhouse
Mana
-----------------------------------------------------------------------------(Sunny days)
Mon - Fri
AM 12:00
PM 02:35
PM 02:45
PM 04:45
PM 05:00
PM
PM
PM
PM
AM
02:35
02:45
04:45
05:00
12:00
AM
AM
PM
PM
PM
PM
PM
PM
PM
PM
PM
08:35
08:45
02:20
02:25
02:35
03:00
03:50
03:55
04:15
04:25
05:00
Hol
AM
AM
AM
PM
PM
PM
PM
PM
PM
PM
PM
12:00
08:35
08:45
02:20
02:25
02:35
03:00
03:50
03:55
04:15
04:25
(Rainy days)
Mon - Fri
AM 12:00 - AM 12:00 Pumpkin General Store
Hol
AM
PM
PM
PM
PM
PM
PM
PM
PM
PM
PM
12:00
02:05
02:15
02:25
02:35
03:00
04:05
04:15
04:35
04:45
05:00
PM
PM
PM
PM
PM
PM
PM
PM
PM
PM
AM
02:05
02:15
02:25
02:35
03:00
04:05
04:15
04:35
04:45
05:00
12:00
Max
-----------------------------------------------------------------------------(Sunny days)
Mon
AM
PM
PM
PM
Park)*
PM
PM
PM
Park)*
PM
PM
12:00
02:15
02:20
02:35
PM
PM
PM
PM
02:15
02:20
02:35
02:40
De Sainte-coquille Manor
Alvarna - West End*
De Sainte-coquille Park*
(Theoretically De Sainte-coquille
Tue
AM
PM
PM
Park)*
PM
PM
Park)*
12:00
01:45
01:50
02:10
PM
PM
PM
PM
01:45
01:50
02:10
02:20
De Sainte-coquille Manor
Alvarna - West End*
De Sainte-coquille Park
(Theoretically De Sainte-coquille
02:20
03:00
03:45
04:15
04:25
04:35
PM
PM
PM
PM
AM
AM
03:00
03:45
04:15
04:25
04:35
04:50
Fri
AM 12:00 - AM 12:00 De Sainte-coquille Manor
Hol
AM
PM
PM
PM
PM
Park)
PM
PM
12:00
02:35
02:40
02:45
04:40
PM
PM
PM
PM
PM
02:35
02:40
02:45
04:40
04:50
De Sainte-coquille Manor
Alvarna - West End*
(Theoretically Alvarna - West End)*
De Sainte-coquille Park
(Theoretically De Sainte-coquille
(Rainy days)
Mon - Hol
AM 12:00 - AM 12:00 De Sainte-coquille Manor
Natalie
-----------------------------------------------------------------------------(Sunny days)
Mon
AM 12:00 - AM 12:00 Alvarna Clinic
Tue
AM
PM
PM
PM
12:00
08:30
09:00
11:30
PM
PM
PM
AM
08:30
09:00
11:30
12:00
Alvarna Clinic
Alvarna - East End*
Wisdom Bathhouse
Alvarna - East End*
Wed
AM 12:00 - AM 12:00 Alvarna Clinic
Thu
AM 12:00 - AM 12:00 Alvarna Clinic
Fri
AM 12:00 - AM 12:00 Alvarna Clinic
Hol
AM 12:00 - AM 12:00 Alvarna Clinic
(Rainy days)
Mon - Hol
AM 12:00 - AM 12:00 Alvarna Clinic
Ray
-----------------------------------------------------------------------------(Sunny days)
Mon
AM 12:00 - AM 12:00 Alvarna Clinic
Tue
AM 12:00 - AM 12:00 Alvarna Clinic
Wed
AM
PM
PM
PM
PM
PM
PM
PM
PM
12:00
02:10
02:15
02:20
02:30
05:25
05:40
05:55
06:00
PM
PM
PM
PM
PM
PM
PM
PM
AM
02:10
02:15
02:20
02:30
05:25
05:40
05:55
06:00
12:00
Alvarna Clinic
Alvarna - East
(Theoretically
Cherry Blossom
Alvarna - West
Cherry Blossom
(Theoretically
Alvarna - East
Alvarna Clinic
AM
PM
PM
PM
12:00
08:30
09:00
11:30
PM
PM
PM
AM
08:30
09:00
11:30
12:00
Alvarna Clinic
Alvarna - East End*
Wisdom Bathhouse
Alvarna - East End*
End*
Alvarna - East End)*
Square*
End
Square*
Cherry Blossom Square)*
End*
Thu
Fri
AM 12:00 - AM 12:00 Alvarna Clinic
Hol
AM
PM
PM
PM
PM
PM
PM
PM
PM
PM
PM
PM
12:00
02:15
02:20
02:25
02:35
02:50
03:00
08:15
08:25
08:40
08:55
09:00
PM
PM
PM
PM
PM
PM
PM
PM
PM
PM
PM
AM
02:15
02:20
02:25
02:35
02:50
03:00
08:15
08:25
08:40
08:55
09:00
12:00
Alvarna Clinic
Alvarna - East
(Theoretically
Cherry Blossom
(Theoretically
Alvarna - West
Alvarna Chapel
Alvarna - West
Cherry Blossom
(Theoretically
Alvarna - East
Alvarna Clinic
End*
Alvarna - East End)*
Square*
Cherry Blossom Square)*
End*
End*
Square*
Cherry Blossom Square)*
End*
(Rainy days)
Mon - Hol
AM 12:00 - AM 12:00 Alvarna Clinic
Rosalind
-----------------------------------------------------------------------------(Sunny days)
Mon
AM
AM
AM
AM
AM
AM
AM
AM
PM
PM
12:00
07:55
08:00
08:20
11:00
11:25
11:35
11:55
05:30
05:45
AM
AM
AM
AM
AM
AM
AM
PM
PM
AM
07:55
08:00
08:20
11:00
11:25
11:35
11:55
05:30
05:45
12:00
De Sainte-coquille Manor
Alvarna - West End*
De Sainte-coquille Park
Alvarna - East End
(Theoretically Alvarna - East End)
Cherry Blossom Square*
Alvarna - West End*
Alvarna Chapel
Alvarna - West End*
De Sainte-coquille Manor
AM
AM
AM
AM
AM
AM
AM
PM
12:00
08:30
08:45
10:55
11:05
11:20
11:35
05:05
AM
AM
AM
AM
AM
AM
PM
PM
08:30
08:45
10:55
11:05
11:20
11:35
05:05
05:35
De Sainte-coquille Manor
Alvarna - West End*
Alvarna Chapel
Alvarna - West End*
Cherry Blossom Square*
(Theoretically Cherry Blossom Square)
Alvarna - East End
De Sainte-coquille Park*
Tue
12:00
02:25
04:50
05:05
05:25
05:45
07:45
08:05
08:35
08:55
PM
PM
PM
PM
PM
PM
PM
PM
PM
AM
02:25
04:50
05:05
05:25
05:45
07:45
08:05
08:35
08:55
12:00
De Saint-coquille Manor
Alvarna - West End
Cherry Blossom Square*
(Theoretically Cherry Blossom Square)
Alvarna East End*
Wisdom Bathhouse
Alvarna - East End*
De Sainte-coquille Park*
Alvarna - West End*
De Sainte-coquille Manor
AM
AM
AM
AM
AM
AM
AM
PM
PM
PM
12:00
08:30
08:45
10:55
11:05
11:20
11:35
08:05
08:35
08:55
AM
AM
AM
AM
AM
AM
PM
PM
PM
AM
08:30
08:45
10:55
11:05
11:20
11:35
08:05
08:35
08:55
12:00
De Sainte-coquille Manor
Alvarna - West End*
Alvarna Chapel
Alvarna - West End*
Cherry Blossom Square*
(Theoretically Cherry Blossom Square)
Alvarna - East End
De Sainte-coquille Park*
Alvarna - West End*
De Sainte-coquille Manor
AM
PM
PM
PM
PM
12:00
02:25
02:50
05:30
05:45
PM
PM
PM
PM
AM
02:25
02:50
05:30
05:45
12:00
De Saint-coquille Manor
Alvarna - West End*
Alvarna Chapel
Alvarna - West End*
De Sainte-coquille Manor
AM
AM
AM
AM
PM
PM
PM
12:00
10:50
11:00
11:25
05:05
05:35
05:55
AM
AM
AM
PM
PM
PM
AM
10:50
11:00
11:25
05:05
05:35
05:55
12:00
De Sainte-coquille Manor
Alvarna - West End*
De Sainte-coquille Park*
Alvarna - East End
De Sainte-coquille Park*
Alvarna - West End*
De Sainte-coquille Manor
Thu
Fri
Hol
(Rainy days)
Mon-Hol
AM 12:00 - AM 12:00 De Sainte-coquille Manor
Roy
-----------------------------------------------------------------------------(Sunny days)
Mon
AM
AM
AM
AM
AM
AM
PM
PM
PM
PM
PM
12:00
07:35
08:00
08:25
08:40
09:00
04:35
04:45
05:00
05:10
06:00
AM
AM
AM
AM
AM
PM
PM
PM
PM
PM
AM
07:35
08:00
08:25
08:40
09:00
04:35
04:45
05:00
05:10
06:00
12:00
Tue
AM
AM
AM
Park)
AM
PM
PM
PM
PM
PM
PM
AM
05:00
05:10
06:00
12:00
De Sainte-coquille Park
(Theoretically Alvarna - East End)*
Alvarna - East End*
Sharper Edge Blacksmith
12:00
07:35
08:00
08:25
08:40
09:00
04:35
04:45
05:00
05:10
06:00
AM
AM
AM
AM
AM
PM
PM
PM
PM
PM
AM
07:35
08:00
08:25
08:40
09:00
04:35
04:45
05:00
05:10
06:00
12:00
Wed
AM
AM
AM
AM
AM
AM
PM
PM
PM
PM
PM
Thu
AM
AM
AM
Park)
AM
PM
PM
PM
PM
PM
PM
PM
PM
PM
PM
AM
05:15
05:25
06:00
08:50
09:00
12:00
De Sainte-coquille Park
(Theoretically Alvarna - East End)*
Alvarna - East End*
Wisdom Bathhouse
Alvarna - East End*
Sharper Edge Blacksmith
Fri
AM
AM
AM
AM
AM
AM
PM
PM
PM
PM
PM
12:00
07:35
08:00
08:25
08:40
09:00
04:35
04:45
05:00
05:10
06:00
AM
AM
AM
AM
AM
PM
PM
PM
PM
PM
AM
07:35
08:00
08:25
08:40
09:00
04:35
04:45
05:00
05:10
06:00
12:00
Hol
AM
AM
AM
Park)
AM
PM
PM
PM
PM
PM
PM
AM
05:00
05:10
06:00
12:00
De Sainte-coquille Park
(Theoretically Alvarna - East End)*
Alvarna - East End*
Sharper Edge Blacksmith
(Rainy days)
Mon-Hol
AM 12:00 - AM 12:00 Sharper Edge Blacksmith
Tanya
-----------------------------------------------------------------------------(Sunny days)
Mon
AM 12:00 - AM 12:00 Sharper Edge Blacksmith
Tue
AM 12:00 - AM 12:00 Sharper Edge Blacksmith
Wed
AM 12:00 - AM 12:00 Sharper Edge Blacksmith
Thu
AM 12:00 - AM 12:00 Sharper Edge Blacksmith
Fri
AM 12:00 - PM 08:45 Sharper Edge Blacksmith
PM 08:45 - PM 09:00 Alvarna - East End*
AM
AM
AM
PM
PM
PM
AM
06:00
08:25
08:40
05:25
05:45
11:50
12:00
Far-off City
Trieste Forest Entrance
Alvarna - Falling Star Path*
Alvarna - North Square
Alvarna - Falling Star Path*
Trieste Forest Entrance
(Theoretically Trieste Forest
Tue
AM 12:00 - AM 06:00 Far-off City
AM 06:00 - PM 11:50 Blessia Island - Summer Isle Port
PM 11:50 - AM 12:00 (Theoretically Blessia Island - Summer
Isle Port)
Wed
AM 12:00
AM 06:00
AM 08:30
AM 08:40
PM 05:30
PM 05:50
PM 11:50
Valley)
AM
AM
AM
PM
PM
PM
AM
06:00
08:30
08:40
05:30
05:50
11:50
12:00
Far-off City
Messhina Valley - Fall Valley
Alvarna - Falling Star Path*
Alvarna - North Square
Alvarna - Falling Star Path*
Messhina Valley - Fall Valley
(Theoretically Messhina Valley - Fall
Thu
AM 12:00 - AM 06:00 Far-off City
AM 06:00 - PM 11:50 Padova Mts. - Mt. Winter Entrance
PM 11:50 - AM 12:00 (Theoretically Padova Mts. - Mt.
Winter
Fri
AM 12:00
AM 06:00
AM 08:35
AM 08:40
Path)*
AM 08:50
PM 05:40
PM 05:45
Path)*
PM 05:55
PM 11:50
Entrance)
AM
AM
AM
AM
06:00
08:25
08:40
08:50
Far-off City
Trieste Forest Entrance
Alvarna - Falling Star Path*
(Theoretically Alvarna - Falling Star
Hol
AM 12:00
AM 06:00
PM 06:00
Park)
PM 06:10
PM 11:50
Isle Port)
(Rainy days)
Mon - Fri
AM 12:00
AM 06:00
AM 07:55
AM 08:05
AM 08:25
AM 08:40
Park)*
AM 08:50
AM 09:00
PM 04:55
PM 05:00
PM 05:20
PM 05:40
PM 05:50
Path)*
PM 06:00
AM
AM
AM
AM
AM
AM
06:00
07:55
08:05
08:25
08:40
08:50
Far-off City
Trieste Forest Entrance
Alvarna - Falling Star Path*
Alvarna - North Square*
De Sainte-coquille Park*
(Theoretically De Sainte-coquille
AM
PM
PM
PM
PM
PM
PM
09:00
04:55
05:00
05:20
05:40
05:50
06:00
Hol
AM
AM
AM
AM
AM
12:00
06:00
07:55
08:05
08:25
AM
AM
AM
AM
AM
06:00
07:55
08:05
08:25
08:40
Far-off City
Trieste Forest Entrance
Alvarna - Falling Star Path*
Alvarna - North Square*
De Sainte-coquille Park*
AM 08:40
Park)*
AM 08:50
AM 09:00
PM 05:00
PM 05:05
PM 05:25
PM 05:45
PM 05:50
Entrance
AM
PM
PM
PM
PM
PM
AM
09:00
04:55
05:05
05:25
05:45
05:50
12:00
==============================================================
=================
7.9.4. Schedule - Second Generation
[Schedule2]
==============================================================
=================
In second generation, new characters will appear in the story
and all people
will have a new different routine In the particular case of
your mother, she'll
have the same schedule below except that when you can't find
her, she will be
at your home. So these are their new schedule (also note the
same rules used in
the previous section will be use in this one):
Alicia
-----------------------------------------------------------------------------(Sunny days)
Mon - Wed
AM 12:00
AM 08:20
AM 08:25
AM 08:40
PM 05:30
PM 05:45
PM 06:00
AM
AM
AM
PM
PM
PM
AM
08:20
08:25
08:40
05:30
05:45
06:00
12:00
Alvarna Clinic
Alvarna - East End*
De Sainte-coquille Park*
Alvarna - Port
De Sainte-coquille Park*
Alvarna - East End*
Alvarna Clinic
AM
AM
AM
PM
PM
08:20
08:25
08:40
08:00
08:15
Alvarna Clinic
Alvarna - East End*
De Sainte-coquille Park*
Alvarna - Port
De Sainte-coquille Park*
Thu
AM
AM
AM
AM
PM
12:00
08:20
08:25
08:40
08:00
PM
PM
PM
PM
08:15
08:45
11:30
11:45
PM
PM
PM
AM
08:45
11:30
11:45
12:00
AM
AM
AM
AM
PM
PM
PM
12:00
08:20
08:25
08:40
05:30
05:45
06:00
AM
AM
AM
PM
PM
PM
AM
08:20
08:25
08:40
05:30
05:45
06:00
12:00
Alvarna Clinic
Alvarna - East End*
De Sainte-coquille Park*
Alvarna - Port
De Sainte-coquille Park*
Alvarna - East End*
Alvarna Clinic
AM
AM
AM
PM
PM
12:00
08:45
08:50
05:50
06:00
AM
AM
PM
PM
AM
08:45
08:50
05:50
06:00
12:00
Alvarna Clinic
Alvarna - East End*
De Sainte-coquille Park
Alvarna - East End*
Alvarna Clinic
Fri
Hol
(Rainy days)
Mon - Hol
AM 12:00 - AM 12:00 Alvarna Clinic
Barrett
-----------------------------------------------------------------------------(Sunny days)
Mon
AM
AM
AM
PM
PM
PM
PM
12:00
08:35
08:45
12:00
05:30
05:40
06:00
AM
AM
PM
PM
PM
PM
AM
08:35
08:45
12:00
05:30
05:40
06:00
12:00
Mayor's
Alvarna
Alvarna
Alvarna
Alvarna
Alvarna
Mayor's
House
- West End*
Academy
Academy - Classroom
Academy*
- West End*
House
AM
AM
AM
PM
PM
PM
PM
12:00
08:35
08:45
12:00
05:30
05:40
06:00
AM
AM
PM
PM
PM
PM
AM
08:35
08:45
12:00
05:30
05:40
06:00
12:00
Mayor's
Alvarna
Alvarna
Alvarna
Alvarna
Alvarna
Mayor's
House
- West End*
Academy
Academy - Classroom
Academy*
- West End*
House
Tue
Wed
AM
AM
AM
PM
PM
PM
PM
12:00
08:35
08:45
12:00
05:30
05:40
06:00
AM
AM
PM
PM
PM
PM
AM
08:35
08:45
12:00
05:30
05:40
06:00
12:00
Mayor's
Alvarna
Alvarna
Alvarna
Alvarna
Alvarna
Mayor's
House
- West End*
Academy
Academy - Classroom
Academy*
- West End*
House
AM
AM
AM
PM
PM
PM
PM
PM
PM
PM
PM
PM
PM
12:00
08:35
08:45
12:00
05:15
05:15
05:25
06:00
07:40
08:10
08:15
08:30
09:00
AM
AM
PM
PM
PM
PM
PM
PM
PM
PM
PM
PM
AM
08:35
08:45
12:00
05:05
05:15
05:25
06:00
07:40
08:10
08:15
08:30
09:00
12:00
Mayor's House
Alvarna - West End*
Alvarna Academy
Alvarna Academy - Classroom
Alvarna Academy*
(Theoretically Alvarna - East End)*
Alvarna - East End*
Wisdom Bathhouse
Alvarna - East End*
(Theoretically Alvarna - East End)*
Alvarna Academy*
Alvarna - West End*
Mayor's House
AM
AM
AM
PM
PM
PM
PM
12:00
08:35
08:45
12:00
05:30
05:40
06:00
AM
AM
PM
PM
PM
PM
AM
08:35
08:45
12:00
05:30
05:40
06:00
12:00
Mayor's
Alvarna
Alvarna
Alvarna
Alvarna
Alvarna
Mayor's
AM
AM
AM
AM
AM
PM
PM
PM
PM
12:00
10:50
11:00
11:25
11:35
05:10
05:15
05:30
06:00
AM
AM
PM
AM
PM
PM
PM
PM
AM
10:50
11:00
11:25
11:35
05:10
05:15
05:30
06:00
12:00
Mayor's House
Alvarna - West End*
Alvarna Academy*
(Theoretically Alvarna - East End)*
Alvarna - East End
(Theoretically Alvarna - East End)*
Alvarna Academy*
Alvarna - West End*
Mayor's House
Thu
Fri
House
- West End*
Academy
Academy - Classroom
Academy*
- West End*
House
Hol
(Rainy days)
Mon - Fri
AM 12:00 - AM 11:30 Mayor's House
AM 11:30 - AM 11:45 Alvarna - West End*
AM 11:45 - PM 12:00 Alvarna Academy*
PM
PM
PM
PM
12:00
08:30
08:40
09:00
PM
PM
PM
AM
08:30
08:40
09:00
12:00
Alvarna
Alvarna
Alvarna
Mayor's
Academy - Classroom
Academy*
- West End*
House
Hol
AM 12:00 - AM 12:00 Mayor's House
Byron
-----------------------------------------------------------------------------(Sunny days)
Mon
AM 12:00 - AM 12:00 Mayor's House
Tue
AM
AM
PM
PM
PM
Park)*
PM
PM
PM
PM
PM
PM
PM
PM
PM
12:00
11:25
12:00
04:45
04:50
AM
PM
PM
PM
PM
11:25
12:00
04:45
04:50
04:55
Mayor's House
Alvarna - West End*
De Sainte-coquille Manor
Alvarna - West End*
(Theoretically De Sainte-coquille
04:55
05:10
05:25
06:00
07:40
08:10
08:15
08:30
09:00
PM
PM
PM
PM
PM
PM
PM
PM
AM
05:10
05:25
06:00
07:40
08:10
08:15
08:30
09:00
12:00
De Sainte-coquille Park*
(Theoretically Alvarna - East End)*
Alvarna - East End*
Wisdom Bathhouse
Alvarna - East End*
(Theoretically Alvarna - East End)*
Alvarna Academy*
Alvarna - West End*
Mayor's House
Wed
AM 12:00 - AM 12:00 Mayor's House
Thu
AM
AM
PM
PM
PM
12:00
11:25
12:00
08:25
09:00
AM
PM
PM
PM
AM
11:25
12:00
08:25
09:00
12:00
Mayor's House
Alvarna - West End*
De Sainte-coquille Manor
Alvarna - West End*
Mayor's House
Fri
AM
AM
AM
Park)*
AM
PM
PM
PM
PM
AM
05:10
05:20
06:00
12:00
De Sainte-coquille Park*
(Theoretically Alvarna - West End)*
Alvarna - West End*
Mayor's House
(Rainy days)
Mon - Hol
AM 12:00 - AM 12:00 Mayor's House
Cammy
-----------------------------------------------------------------------------(Sunny days)
Mon
AM
AM
AM
AM
AM
AM
PM
PM
PM
PM
12:00
08:40
08:45
09:00
11:40
11:50
12:00
05:25
05:35
06:00
AM
AM
AM
AM
AM
PM
PM
PM
PM
AM
08:40
08:45
09:00
11:40
11:50
12:00
05:25
05:35
06:00
12:00
Alvarna Chapel
Alvarna - West End*
Alvarna Academy*
Alvarna Academy - Classroom
Alvarna Academy*
(Theoretically Alvarna - Pond)*
Alvarna - Pond
Alvarna Academy*
Alvarna - West End*
Alvarna Chapel
AM
AM
AM
PM
PM
PM
PM
PM
PM
12:00
11:40
11:45
12:00
02:05
02:15
02:25
03:00
10:50
AM
AM
PM
PM
PM
PM
PM
PM
PM
11:40
11:45
12:00
02:05
02:15
02:25
03:00
10:50
11:20
Alvarna Chapel
Alvarna - West End*
Alvarna Academy*
Alvarna Academy - Classroom
Alvarna Academy*
(Theoretically Alvarna - East End)*
Alvarna - East End*
Wisdom Bathhouse
Alvarna - East End*
Tue
12:00
08:40
08:45
09:00
11:05
11:15
11:25
12:00
10:50
11:20
11:25
11:40
AM
AM
AM
AM
AM
AM
PM
PM
PM
PM
PM
AM
08:40
08:45
09:00
11:05
11:15
11:25
12:00
10:50
11:20
11:25
11:40
12:00
Alvarna Chapel
Alvarna - West End*
Alvarna Academy*
Alvarna Academy - Classroom
Alvarna Academy*
(Theoretically Alvarna - East End)*
Alvarna - East End*
Wisdom Bathhouse
Alvarna - East End*
(Theoretically Alvarna - East End)*
Alvarna Academy*
Alvarna - West End*
AM
AM
AM
PM
PM
PM
PM
PM
PM
PM
PM
PM
12:00
11:40
11:45
12:00
02:05
02:15
02:25
03:00
10:50
11:20
11:25
11:40
AM
AM
PM
PM
PM
PM
PM
PM
PM
PM
PM
AM
11:40
11:45
12:00
02:05
02:15
02:25
03:00
10:50
11:20
11:25
11:40
12:00
Alvarna Chapel
Alvarna - West End*
Alvarna Academy*
Alvarna Academy - Classroom
Alvarna Academy*
(Theoretically Alvarna - East End)*
Alvarna - East End*
Wisdom Bathhouse
Alvarna - East End*
(Theoretically Alvarna - East End)*
Alvarna Academy*
Alvarna - West End*
AM
AM
AM
AM
AM
AM
AM
PM
PM
PM
PM
PM
12:00
08:40
08:45
09:00
11:05
11:15
11:25
12:00
10:50
11:20
11:25
11:40
AM
AM
AM
AM
AM
AM
PM
PM
PM
PM
PM
AM
08:40
08:45
09:00
11:05
11:15
11:25
12:00
10:50
11:20
11:25
11:40
12:00
Alvarna Chapel
Alvarna - West End*
Alvarna Academy*
Alvarna Academy - Classroom
Alvarna Academy*
(Theoretically Alvarna - East End)*
Alvarna - East End*
Wisdom Bathhouse
Alvarna - East End*
(Theoretically Alvarna - East End)*
Alvarna Academy*
Alvarna - West End*
Thu
Fri
Hol
AM 12:00 - AM 11:20 Alvarna Chapel
AM 11:20 - AM 11:40 Alvarna - West End*
AM 11:40 - AM 11:55 (Theoretically De Sainte-coquille
Park)*
AM
PM
PM
PM
PM
PM
PM
PM
11:55
02:15
02:25
03:00
10:50
11:20
11:25
11:40
PM
PM
PM
PM
PM
PM
PM
AM
02:15
02:25
03:00
10:50
11:20
11:25
11:40
12:00
De Sainte-coquille Park
(Theoretically Alvarna - East End)*
Alvarna - East End*
Wisdom Bathhouse
Alvarna - East End*
(Theoretically Alvarna - East End)*
Alvarna Academy*
Alvarna - West End*
AM
AM
PM
PM
PM
PM
PM
PM
PM
PM
PM
AM
11:40
11:45
12:00
02:05
02:15
02:25
02:45
10:50
11:20
11:25
11:40
12:00
Alvarna Chapel
Alvarna - West End*
Alvarna Academy*
Alvarna Academy - Classroom
Alvarna Academy*
(Theoretically Alvarna - East End)*
Alvarna - East End*
Wisdom Bathhouse
Alvarna - East End*
(Theoretically Alvarna - East End)*
Alvarna Academy*
Alvarna - West End*
PM
PM
PM
PM
PM
PM
PM
PM
PM
AM
01:50
01:55
02:15
02:25
03:00
10:50
11:20
11:25
11:40
12:00
Alvarna Chapel
Alvarna - West End*
Alvarna Academy*
(Theoretically Alvarna - East End)*
Alvarna - East End*
Wisdom Bathhouse
Alvarna - East End*
(Theoretically Alvarna - East End)*
Alvarna Academy*
Alvarna - West End*
(Rainy days)
Mon - Fri
AM 12:00
AM 11:40
AM 11:45
PM 12:00
PM 02:05
PM 02:15
PM 02:25
PM 02:45
PM 10:50
PM 11:20
PM 11:25
PM 11:40
Hol
AM
PM
PM
PM
PM
PM
PM
PM
PM
PM
12:00
01:50
01:55
02:15
02:25
03:00
10:50
11:20
11:25
11:40
Cecilia
-----------------------------------------------------------------------------(Sunny days)
Mon
AM
AM
AM
PM
PM
12:00
08:50
09:00
05:50
06:00
AM
AM
PM
PM
AM
08:50
09:00
05:50
06:00
12:00
Eagle Inn
Alvarna - West End*
De Sainte-coquille Manor
Alvarna - West End*
Eagle Inn
Tue
AM
AM
AM
PM
PM
12:00
08:50
09:00
05:50
06:00
AM
AM
PM
PM
AM
08:50
09:00
05:50
06:00
12:00
Eagle Inn
Alvarna - West End*
De Sainte-coquille Manor
Alvarna - West End*
Eagle Inn
AM
AM
AM
PM
PM
12:00
08:50
09:00
05:50
06:00
AM
AM
PM
PM
AM
08:50
09:00
05:50
06:00
12:00
Eagle Inn
Alvarna - West End*
De Sainte-coquille Manor
Alvarna - West End*
Eagle Inn
AM
AM
AM
PM
PM
12:00
08:50
09:00
05:50
06:00
AM
AM
PM
PM
AM
08:50
09:00
05:50
06:00
12:00
Eagle Inn
Alvarna - West End*
De Sainte-coquille Manor
Alvarna - West End*
Eagle Inn
AM
AM
AM
PM
PM
Park)*
PM
PM
PM
PM
PM
PM
PM
PM
PM
12:00
08:50
09:00
04:45
04:50
AM
AM
PM
PM
PM
08:50
09:00
04:45
04:50
04:55
Eagle Inn
Alvarna - West End*
De Sainte-coquille Manor
Alvarna - West End*
(Theoretically De Sainte-coquille
04:55
05:10
05:25
06:00
07:50
08:20
08:25
08:40
09:00
PM
PM
PM
PM
PM
PM
PM
PM
AM
05:10
05:25
06:00
07:50
08:20
08:25
08:40
09:00
12:00
De Sainte-coquille Park*
(Theoretically Alvarna - East End)*
Alvarna - East End*
Wisdom Bathhouse
Alvarna - East End*
(Theoretically Alvarna - East End)*
Alvarna Academy*
Alvarna - West End*
Mayor's House
12:00
08:25
08:30
08:50
09:00
05:20
05:25
05:40
06:00
AM
AM
AM
AM
PM
PM
PM
PM
AM
08:25
08:30
08:50
09:00
05:20
05:25
05:40
06:00
12:00
Eagle Inn
Alvarna - West End*
Alvarna Academy*
(Theoretically Alvarna - East End)*
De Sainte-coquille Park
(Theoretically Alvarna - East End)*
Alvarna Academy*
Alvarna - West End*
Eagle Inn
Wed
Thu
Fri
Hol
AM
AM
AM
AM
AM
PM
PM
PM
PM
(Rainy days)
Mon - Hol
AM 12:00
AM 08:50
AM 09:00
PM 05:50
PM 06:00
AM
AM
PM
PM
AM
08:50
09:00
05:50
06:00
12:00
Eagle Inn
Alvarna - West End*
De Sainte-coquille Manor
Alvarna - West End*
Eagle Inn
Dorothy
-----------------------------------------------------------------------------(Sunny days)
Mon
AM
AM
AM
AM
AM
AM
PM
PM
PM
PM
12:00
08:10
08:20
08:40
08:55
09:00
08:10
08:15
08:30
09:00
AM
AM
AM
AM
AM
PM
PM
PM
PM
AM
08:10
08:20
08:40
08:55
09:00
08:10
08:15
08:30
09:00
12:00
Mayor's House
Alvarna - West End*
Alvarna Academy*
(Theoretically Alvarna - East End)*
Alvarna - East End*
Alvarna Clinic
Alvarna - East End*
Alvarna Academy*
Alvarna - West End*
Mayor's House
AM
AM
AM
AM
AM
AM
AM
AM
Park)*
AM
AM
PM
PM
PM
PM
12:00
08:10
08:20
08:40
08:55
09:00
11:15
11:20
AM
AM
AM
AM
AM
AM
AM
AM
08:10
08:20
08:40
08:55
09:00
11:15
11:20
11:25
Mayor's House
Alvarna - West End*
Alvarna Academy*
(Theoretically Alvarna - East End)*
Alvarna - East End*
Alvarna Clinic
Alvarna - East End*
(Theoretically De Sainte-coquille
11:25
11:35
01:50
02:10
02:15
03:00
AM
PM
PM
PM
PM
AM
11:35
01:50
02:10
02:15
03:00
12:00
De Sainte-coquille Park*
Alvarna - Port
De Sainte-coquille Park*
(Theoretically Alvarna - West End)*
Alvarna - West End*
Mayor's House
12:00
08:10
08:20
08:40
08:55
09:00
08:30
AM
AM
AM
AM
AM
PM
PM
08:10
08:20
08:40
08:55
09:00
08:30
09:00
Mayor's House
Alvarna - West End*
Alvarna Academy*
(Theoretically Alvarna - East End)*
Alvarna - East End*
Alvarna Clinic
Alvarna - East End*
Tue
Wed
AM
AM
AM
AM
AM
AM
PM
PM
PM
PM
PM
PM
09:00
10:40
11:10
11:15
11:30
PM
PM
PM
PM
PM
10:40
11:10
11:15
11:30
12:00
Wisdom Bathhouse
Alvarna - East End*
(Theoretically Alvarna - East End)*
Alvarna Academy*
Alvarna - West End*
AM
AM
AM
AM
AM
AM
AM
AM
Park)*
AM
AM
PM
PM
PM
PM
12:00
08:10
08:20
08:40
08:55
09:00
11:15
11:20
AM
AM
AM
AM
AM
AM
AM
AM
08:10
08:20
08:40
08:55
09:00
11:15
11:20
11:25
Mayor's House
Alvarna - West End*
Alvarna Academy*
(Theoretically Alvarna - East End)*
Alvarna - East End*
Alvarna Clinic
Alvarna - East End*
(Theoretically De Sainte-coquille
11:25
11:35
01:50
02:10
02:15
03:00
AM
PM
PM
PM
PM
AM
11:35
01:50
02:10
02:15
03:00
12:00
De Sainte-coquille Park*
Alvarna - Port
De Sainte-coquille Park*
(Theoretically Alvarna - West End)*
Alvarna - West End*
Mayor's House
12:00
08:10
08:20
08:40
08:55
09:00
08:10
08:15
08:30
09:00
AM
AM
AM
AM
AM
PM
PM
PM
PM
AM
08:10
08:20
08:40
08:55
09:00
08:10
08:15
08:30
09:00
12:00
Mayor's House
Alvarna - West End*
Alvarna Academy*
(Theoretically Alvarna - East End)*
Alvarna - East End*
Alvarna Clinic
Alvarna - East End*
Alvarna Academy*
Alvarna - West End*
Mayor's House
Thu
Fri
AM
AM
AM
AM
AM
AM
PM
PM
PM
PM
Hol
AM 12:00 - AM 12:00 Mayor's House
(Rainy days)
Mon - Hol
AM 12:00
AM 08:10
AM 08:20
AM 08:40
AM 08:55
AM 09:00
PM 08:10
PM 08:15
PM 08:30
AM
AM
AM
AM
AM
PM
PM
PM
PM
08:10
08:20
08:40
08:55
09:00
08:10
08:15
08:30
09:00
Mayor's House
Alvarna - West End*
Alvarna Academy*
(Theoretically Alvarna - East End)*
Alvarna - East End*
Alvarna Clinic
Alvarna - East End*
Alvarna Academy*
Alvarna - West End*
12:00
02:35
02:45
05:45
06:00
08:25
08:35
08:45
11:35
11:45
PM
PM
PM
PM
PM
PM
PM
PM
PM
AM
02:35
02:45
05:45
06:00
08:25
08:35
08:45
11:35
11:45
12:00
AM
PM
PM
PM
PM
PM
PM
12:00
02:35
02:45
05:45
06:00
08:40
09:00
PM
PM
PM
PM
PM
PM
AM
02:35
02:45
05:45
06:00
08:40
09:00
12:00
AM
PM
PM
PM
PM
PM
PM
PM
PM
PM
12:00
02:35
02:45
05:45
06:00
08:25
08:35
08:45
11:35
11:45
PM
PM
PM
PM
PM
PM
PM
PM
PM
AM
02:35
02:45
05:45
06:00
08:25
08:35
08:45
11:35
11:45
12:00
AM
PM
PM
PM
PM
12:00
02:35
02:45
05:45
06:00
PM
PM
PM
PM
AM
02:35
02:45
05:45
06:00
12:00
Tue
Wed
Thu
Fri
AM 12:00 - PM 02:35 Pumpkin General Store
PM 02:35 - PM 02:45 Alvarna - East End*
PM
PM
PM
PM
PM
PM
PM
PM
02:45
05:45
06:00
08:25
08:35
08:45
11:35
11:45
PM
PM
PM
PM
PM
PM
PM
AM
05:45
06:00
08:25
08:35
08:45
11:35
11:45
12:00
AM
AM
AM
AM
AM
AM
PM
PM
PM
PM
PM
12:00
08:05
08:15
08:25
08:35
09:00
05:05
05:15
05:30
05:45
06:00
AM
AM
AM
AM
AM
PM
PM
PM
PM
PM
AM
08:05
08:15
08:25
08:35
09:00
05:05
05:15
05:30
05:45
06:00
12:00
Hol
(Rainy days)
Mon - Hol
AM 12:00 - AM 12:00 Pumpkin General Store
Egan
-----------------------------------------------------------------------------(Sunny days)
Mon
AM 12:00 - AM 12:00 Eagle's Inn
Tue
AM
AM
PM
PM
PM
12:00
11:50
12:00
08:50
09:00
AM
PM
PM
PM
PM
11:50
12:00
08:50
09:00
12:00
Eagle's Inn
Alvarna - West End*
De Sainte-coquille Manor
Alvarna - West End*
Eagle's Inn
Wed
AM 12:00 - AM 12:00 Eagle's Inn
Thu
AM 12:00 - AM 11:50 Eagle's Inn
AM 11:50 - PM 12:00 Alvarna - West End*
PM 12:00 - PM 08:50 De Sainte-coquille Manor
12:00
04:50
04:55
05:15
05:25
06:00
07:50
08:20
08:25
08:40
09:00
PM
PM
PM
PM
PM
PM
PM
PM
PM
PM
AM
04:50
04:55
05:15
05:25
06:00
07:50
08:20
08:25
08:40
09:00
12:00
Eagle's Inn
Alvarna - West End*
Alvarna Academy*
(Theoretically Alvarna - East End)*
Alvarna - East End*
Wisdom Bathhouse
Alvarna - East End*
(Theoretically Alvarna - East End)*
Alvarna Academy*
Alvarna - West End*
Eagle's Inn
(Rainy days)
Mon - Hol
AM 12:00 - AM 12:00 Eagle's Inn
Gordon
-----------------------------------------------------------------------------(Sunny days)
Mon
AM
PM
PM
PM
PM
PM
PM
PM
12:00
08:15
08:25
08:40
08:55
11:20
11:25
11:40
PM
PM
PM
PM
PM
PM
PM
AM
08:15
08:25
08:40
08:55
11:20
11:25
11:40
12:00
Alvarna Chapel
Alvarna - West End*
Alvarna Academy*
(Theoretically Alvarna - East End)*
De Sainte-coquille Park
(Theoretically Alvarna - East End)*
Alvarna Academy*
Alvarna - West End*
AM
PM
PM
PM
PM
PM
PM
PM
PM
12:00
07:45
07:55
08:15
08:25
09:00
10:50
11:20
11:25
PM
PM
PM
PM
PM
PM
PM
PM
PM
07:45
07:55
08:15
08:25
09:00
10:50
11:20
11:25
11:40
Alvarna Chapel
Alvarna - West End*
Alvarna Academy*
(Theoretically Alvarna - East End)*
Alvarna - East End*
Wisdom Bathhouse
Alvarna - East End*
(Theoretically Alvarna - East End)*
Alvarna Academy*
Tue
12:00
08:15
08:25
08:40
08:55
11:20
11:25
11:40
PM
PM
PM
PM
PM
PM
PM
AM
08:15
08:25
08:40
08:55
11:20
11:25
11:40
12:00
Alvarna Chapel
Alvarna - West End*
Alvarna Academy*
(Theoretically Alvarna - East End)*
De Sainte-coquille Park
(Theoretically Alvarna - East End)*
Alvarna Academy*
Alvarna - West End*
Thu
AM 12:00 - AM 12:00 Alvarna Chapel
Fri
AM
PM
PM
PM
PM
PM
PM
PM
12:00
08:15
08:25
08:40
08:55
11:20
11:25
11:40
PM
PM
PM
PM
PM
PM
PM
AM
08:15
08:25
08:40
08:55
11:20
11:25
11:40
12:00
Alvarna Chapel
Alvarna - West End*
Alvarna Academy*
(Theoretically Alvarna - East End)*
De Sainte-coquille Park
(Theoretically Alvarna - East End)*
Alvarna Academy*
Alvarna - West End*
AM
PM
PM
PM
PM
PM
PM
PM
PM
PM
PM
12:00
05:15
05:25
05:40
05:55
06:00
08:15
08:20
08:25
08:40
09:00
PM
PM
PM
PM
PM
PM
PM
PM
PM
PM
AM
05:15
05:25
05:40
05:55
06:00
08:15
08:20
08:25
08:40
09:00
12:00
Alvarna Chapel
Alvarna - West End*
Alvarna Academy*
(Theoretically Alvarna - East End)*
Alvarna - East End*
Alvarna Clinic
Alvarna - East End*
(Theoretically Alvarna - East End)*
Alvarna Academy*
Alvarna - West End*
Alvarna Chapel
Hol
(Rainy days)
Mon - Fri
AM 12:00 - AM 12:00 Alvarna Chapel
Hol
AM
PM
PM
PM
PM
PM
12:00
05:15
05:25
05:40
05:55
06:00
PM
PM
PM
PM
PM
PM
05:15
05:25
05:40
05:55
06:00
08:15
Alvarna Chapel
Alvarna - West End*
Alvarna Academy*
(Theoretically Alvarna - East End)*
Alvarna - East End*
Alvarna Clinic
PM
PM
PM
PM
PM
08:15
08:20
08:25
08:40
09:00
PM
PM
PM
PM
AM
08:20
08:25
08:40
09:00
12:00
Herman
-----------------------------------------------------------------------------(Sunny days)
Mon
AM 12:00 - AM 12:00 De Sainte-coquille Manor
Tue
AM
PM
PM
Park)*
PM
PM
PM
PM
PM
PM
PM
PM
PM
PM
PM
PM
PM
PM
PM
PM
PM
PM
PM
AM
02:10
02:25
03:00
04:45
05:15
05:20
05:35
05:50
06:00
12:00
De Sainte-coquille Park*
(Theoretically Alvarna - East End)*
Alvarna - East End*
Wisdom Bathhouse
Alvarna - East End*
(Theoretically Alvarna - East End)*
De Sainte-coquille Park*
(Theoretically Alvarna - East End)
Alvarna - West End*
De Sainte-coquille Manor
Wed
AM 12:00 - AM 12:00 De Sainte-coquille Manor
Thu
AM 12:00 - AM 12:00 De Sainte-coquille Manor
Fri
AM 12:00 - AM 12:00 De Sainte-coquille Manor
Hol
AM 12:00 - AM 12:00 De Sainte-coquille Manor
(Rainy days)
Mon-Hol
AM 12:00 - AM 12:00 De Sainte-coquille Manor
Jake
-----------------------------------------------------------------------------(Sunny days)
Mon - Fri
AM 12:00
AM 07:35
AM 07:45
AM 08:00
AM 08:10
AM 08:35
PM 04:35
PM 05:20
PM 05:25
PM 05:40
PM 06:00
AM
AM
AM
AM
AM
PM
PM
AM
PM
PM
AM
07:35
07:45
08:00
08:10
08:35
04:35
05:20
05:25
05:40
06:00
12:00
Eagle Inn
Alvarna - West End*
Alvarna Academy*
(Theoretically Alvarna - East End)*
Alvarna - East End*
Sharper Edge Blacksmith
Alvarna - East End*
(Theoretically Alvarna - East End)*
Alvarna Academy*
Alvarna - West End*
Eagle Inn
AM
AM
AM
AM
PM
PM
PM
AM
PM
PM
AM
11:00
11:05
11:25
11:35
03:00
04:50
05:20
05:25
05:40
06:00
12:00
Eagle Inn
Alvarna - West End*
Alvarna Academy*
(Theoretically Alvarna - East End)*
Alvarna - East End
Wisdom Bathhouse
Alvarna - East End*
(Theoretically Alvarna - East End)*
Alvarna Academy*
Alvarna - West End*
Eagle Inn
AM
AM
AM
AM
AM
PM
PM
AM
PM
PM
AM
07:35
07:45
08:00
08:10
08:35
04:35
05:20
05:25
05:40
06:00
12:00
Eagle Inn
Alvarna - West End*
Alvarna Academy*
(Theoretically Alvarna - East End)*
Alvarna - East End*
Sharper Edge Blacksmith
Alvarna - East End*
(Theoretically Alvarna - East End)*
Alvarna Academy*
Alvarna - West End*
Eagle Inn
Hol
AM
AM
AM
AM
AM
PM
PM
PM
PM
PM
PM
12:00
11:00
11:05
11:25
11:35
03:00
04:50
05:20
05:25
05:40
06:00
(Rainy days)
Mon - Fri
AM 12:00
AM 07:35
AM 07:45
AM 08:00
AM 08:10
AM 08:35
PM 04:35
PM 05:20
PM 05:25
PM 05:40
PM 06:00
Hol
AM 12:00 - AM 12:00 Eagle Inn
Julia
-----------------------------------------------------------------------------(Sunny days)
Mon
AM 12:00 - AM 12:00 De Sainte-coquille Manor
Tue
AM
AM
AM
Park)*
AM
AM
Park)*
AM
PM
PM
PM
PM
PM
PM
PM
PM
AM
05:25
05:40
05:50
06:00
12:00
Alvarna - Port
De Sainte-coquille Park*
(Theoretically Alvarna - West End)*
Alvarna - West End*
De Sainte-coquille Manor
Wed
AM
PM
PM
Park)*
PM
PM
PM
PM
PM
PM
PM
PM
PM
PM
PM
PM
PM
PM
PM
PM
PM
PM
PM
AM
05:10
05:25
06:00
07:45
08:15
08:20
08:35
08:50
09:00
12:00
De Sainte-coquille Park*
(Theoretically Alvarna - East End)*
Alvarna - East End*
Wisdom Bathhouse
Alvarna - East End*
(Theoretically Alvarna - East End)*
De Sainte-coquille Park*
(Theoretically Alvarna - East End)
Alvarna - West End*
De Sainte-coquille Manor
Thu
AM
AM
AM
Park)*
AM
AM
Park)*
AM
PM
PM
PM
PM
PM
PM
PM
PM
AM
05:25
05:40
05:50
06:00
12:00
Alvarna - Port
De Sainte-coquille Park*
(Theoretically Alvarna - West End)*
Alvarna - West End*
De Sainte-coquille Manor
Fri
AM 12:00 - AM 12:00 De Sainte-coquille Manor
Hol
AM 12:00 - AM 12:00 De Sainte-coquille Manor
(Rainy Days)
Mon - Hol
AM 12:00 - AM 12:00 De Sainte-coquille Manor
Leann
-----------------------------------------------------------------------------(Sunny days)
Mon
AM
AM
AM
PM
PM
PM
PM
12:00
11:30
11:50
12:00
02:30
02:40
03:00
AM
AM
PM
PM
PM
PM
AM
11:30
11:50
12:00
02:30
02:40
03:00
12:00
De Sainte-coquille Manor
Alvarna - West End*
Alvarna Academy*
Alvarna Academy - Classroom
Alvarna Academy*
Alvarna - West End*
De Sainte-coquille Manor
AM
AM
AM
AM
AM
AM
PM
12:00
08:30
08:45
09:00
11:30
11:40
12:00
AM
AM
AM
AM
AM
PM
AM
08:30
08:45
09:00
11:30
11:40
12:00
12:00
De Sainte-coquille Manor
Alvarna - West End*
Alvarna Academy*
Alvarna Academy - Classroom
Alvarna Academy*
Alvarna - West End*
De Sainte-coquille Manor
AM
AM
AM
PM
PM
PM
PM
12:00
11:30
11:50
12:00
02:30
02:40
03:00
AM
AM
PM
PM
PM
PM
AM
11:30
11:50
12:00
02:30
02:40
03:00
12:00
De Sainte-coquille Manor
Alvarna - West End*
Alvarna Academy*
Alvarna Academy - Classroom
Alvarna Academy*
Alvarna - West End*
De Sainte-coquille Manor
AM
AM
AM
AM
AM
12:00
08:30
08:45
09:00
11:30
AM
AM
AM
AM
AM
08:30
08:45
09:00
11:30
11:40
De Sainte-coquille Manor
Alvarna - West End*
Alvarna Academy*
Alvarna Academy - Classroom
Alvarna Academy*
Tue
Wed
Thu
12:00
11:30
11:50
12:00
02:30
02:40
03:00
07:45
07:50
AM
AM
PM
PM
PM
PM
PM
PM
PM
11:30
11:50
12:00
02:30
02:40
03:00
07:45
07:50
07:55
De Sainte-coquille Manor
Alvarna - West End*
Alvarna Academy*
Alvarna Academy - Classroom
Alvarna Academy*
Alvarna - West End*
De Sainte-coquille Manor
Alvarna - West End*
(Theoretically De Sainte-coquille
07:55
08:10
08:25
09:00
10:45
11:15
11:20
11:35
11:50
PM
PM
PM
PM
PM
PM
PM
PM
AM
08:10
08:25
09:00
10:45
11:15
11:20
11:35
11:50
12:00
De Sainte-coquille Park*
(Theoretically Alvarna - East End)*
Alvarna - East End*
Wisdom Bathhouse
Alvarna - East End*
(Theoretically Alvarna - East End)*
De Sainte-coquille Park*
(Theoretically Alvarna - East End)
Alvarna - West End*
Hol
AM 12:00 - AM 12:00 De Sainte-coquille Manor
(Rainy Days)
Mon - Fri
AM 12:00
AM 08:30
AM 08:50
AM 09:00
AM 11:30
AM 11:40
PM 12:00
AM
AM
AM
AM
AM
PM
AM
08:30
08:50
09:00
11:30
11:40
12:00
12:00
De Sainte-coquille Manor
Alvarna - West End*
Alvarna Academy*
Alvarna Academy - Classroom
Alvarna Academy*
Alvarna - West End*
De Sainte-coquille Manor
Hol
AM 12:00 - AM 12:00 De Sainte-coquille Manor
Leonel
-----------------------------------------------------------------------------(Sunny days)
Mon
AM 12:00 - AM 11:30 De Sainte-coquille Manor
AM 11:30 - AM 11:45 Alvarna - West End*
AM
PM
PM
PM
PM
11:45
12:00
02:30
02:40
03:00
PM
PM
PM
PM
AM
12:00
02:30
02:40
03:00
12:00
Alvarna
Alvarna
Alvarna
Alvarna
Mayor's
Academy*
Academy - Classroom
Academy*
- West End*
House
AM
AM
AM
AM
AM
AM
PM
12:00
08:30
08:45
09:00
11:30
11:40
12:00
AM
AM
AM
AM
AM
PM
AM
08:30
08:45
09:00
11:30
11:40
12:00
12:00
De Sainte-coquille Manor
Alvarna - West End*
Alvarna Academy*
Alvarna Academy - Classroom
Alvarna Academy*
Alvarna - West End*
Mayor's House
AM
AM
AM
PM
PM
PM
PM
PM
PM
PM
PM
PM
PM
PM
PM
PM
12:00
11:30
11:45
12:00
02:30
02:40
03:00
07:40
07:50
08:15
08:25
09:00
10:40
11:10
11:15
11:30
AM
AM
PM
PM
PM
PM
PM
PM
PM
PM
PM
PM
PM
PM
PM
PM
11:30
11:45
12:00
02:30
02:40
03:00
07:40
07:50
08:15
08:25
09:00
10:40
11:10
11:15
11:30
12:00
De Sainte-coquille Manor
Alvarna - West End*
Alvarna Academy*
Alvarna Academy - Classroom
Alvarna Academy*
Alvarna - West End*
Mayor's House
Alvarna - West End*
Alvarna Academy*
(Theoretically Alvarna - East End)*
Alvarna - East End*
Wisdom Bathhouse
Alvarna - East End*
(Theoretically Alvarna - East End)*
Alvarna Academy*
Alvarna - West End*
AM
AM
AM
AM
AM
AM
PM
12:00
08:30
08:45
09:00
11:30
11:40
12:00
AM
AM
AM
AM
AM
PM
AM
08:30
08:45
09:00
11:30
11:40
12:00
12:00
De Sainte-coquille Manor
Alvarna - West End*
Alvarna Academy*
Alvarna Academy - Classroom
Alvarna Academy*
Alvarna - West End*
Mayor's House
AM
AM
AM
PM
PM
PM
PM
12:00
11:30
11:45
12:00
02:30
02:40
03:00
AM
AM
PM
PM
PM
PM
AM
11:30
11:45
12:00
02:30
02:40
03:00
12:00
De Sainte-coquille Manor
Alvarna - West End*
Alvarna Academy*
Alvarna Academy - Classroom
Alvarna Academy*
Alvarna - West End*
Mayor's House
Tue
Wed
Thu
Fri
Hol
AM 12:00 - AM 12:00 De Sainte-coquille Manor
(Rainy Days)
Mon - Fri
AM 12:00
AM 08:30
AM 08:45
AM 09:00
AM 11:30
AM 11:40
PM 12:00
AM
AM
AM
AM
AM
PM
AM
08:30
08:45
09:00
11:30
11:40
12:00
12:00
De Sainte-coquille Manor
Alvarna - West End*
Alvarna Academy*
Alvarna Academy - Classroom
Alvarna Academy*
Alvarna - West End*
Mayor's House
Hol
AM 12:00 - AM 12:00 De Sainte-coquille Manor
Mana
-----------------------------------------------------------------------------(Sunny days)
Mon
AM
AM
AM
AM
AM
AM
AM
AM
PM
12:00
08:25
08:35
08:45
09:00
11:25
11:35
11:45
12:00
AM
AM
AM
AM
AM
AM
AM
PM
AM
08:25
08:35
08:45
09:00
11:25
11:35
11:45
12:00
12:00
AM
AM
AM
AM
AM
AM
AM
AM
PM
12:00
08:25
08:35
08:45
09:00
11:25
11:35
11:45
12:00
AM
AM
AM
AM
AM
AM
AM
PM
AM
08:25
08:35
08:45
09:00
11:25
11:35
11:45
12:00
12:00
AM
AM
AM
AM
12:00
08:25
08:35
08:45
AM
AM
AM
AM
08:25
08:35
08:45
09:00
Tue
Wed
AM
AM
AM
AM
PM
PM
PM
PM
PM
09:00
11:25
11:35
11:45
12:00
05:40
06:00
08:40
09:00
AM
AM
AM
PM
PM
PM
PM
PM
AM
11:25
11:35
11:45
12:00
05:40
06:00
08:40
09:00
12:00
AM
AM
AM
AM
AM
AM
AM
AM
PM
12:00
08:25
08:35
08:45
09:00
11:25
11:35
11:45
12:00
AM
AM
AM
AM
AM
AM
AM
PM
AM
08:25
08:35
08:45
09:00
11:25
11:35
11:45
12:00
12:00
AM
AM
AM
AM
AM
AM
AM
AM
PM
12:00
08:25
08:35
08:45
09:00
11:25
11:35
11:45
12:00
AM
AM
AM
AM
AM
AM
AM
PM
AM
08:25
08:35
08:45
09:00
11:25
11:35
11:45
12:00
12:00
Thu
Fri
Hol
AM
AM
AM
Park)*
AM
PM
PM
PM
PM
PM
PM
AM
05:40
05:50
06:00
12:00
De Sainte-coquille Park
(Theoretically Alvarna - East End)*
Alvarna - East End*
Pumpkin General Store
AM
AM
AM
AM
AM
08:25
08:35
08:45
09:00
11:25
(Rainy Days)
Mon - Fri
AM 12:00
AM 08:25
AM 08:35
AM 08:45
AM 09:00
AM
AM
AM
PM
11:25
11:35
11:45
12:00
AM
AM
PM
AM
11:35
11:45
12:00
12:00
Alvarna Academy*
(Theoretically Alvarna - East End)*
Alvarna - East End*
Pumpkin General Store
AM
PM
PM
PM
PM
PM
PM
PM
PM
PM
PM
12:00
02:10
02:20
02:25
02:40
03:00
05:10
05:15
05:35
05:45
06:00
PM
PM
PM
PM
PM
PM
PM
PM
PM
PM
AM
02:10
02:20
02:25
02:40
03:00
05:10
05:15
05:35
05:45
06:00
12:00
Hol
Max
-----------------------------------------------------------------------------(Sunny days)
Mon
AM 12:00 - AM 12:00 De Sainte-coquille Manor
Tue
AM 12:00 - AM 12:00 De Sainte-coquille Manor
Wed
AM 12:00 - AM 12:00 De Sainte-coquille Manor
Thu
AM 12:00 - AM 12:00 De Sainte-coquille Manor
Fri
AM
PM
PM
Park)*
PM
PM
PM
PM
PM
PM
PM
PM
PM
PM
PM
PM
PM
PM
PM
PM
PM
AM
08:10
08:25
09:00
10:45
11:15
11:20
11:35
11:50
12:00
De Sainte-coquille Park*
(Theoretically Alvarna - East End)*
Alvarna - East End*
Wisdom Bathhouse
Alvarna - East End*
(Theoretically Alvarna - East End)*
De Sainte-coquille Park*
(Theoretically Alvarna - East End)
Alvarna - West End*
Hol
AM 12:00 - AM 11:30 De Sainte-coquille Manor
AM 11:30 - PM 09:00 Alvarna - West End
PM 09:00 - AM 11:30 De Sainte-coquille Manor
(Rainy Days)
Mon - Hol
AM 12:00 - AM 12:00 De Sainte-coquille Manor
Natalie
-----------------------------------------------------------------------------(Sunny days)
Mon
AM
PM
PM
PM
PM
PM
12:00
08:30
08:35
08:40
11:45
11:55
PM
PM
PM
PM
PM
AM
08:30
08:35
08:40
11:45
11:55
12:00
Alvarna Clinic
Alvarna - East End*
(Theoretically Alvarna - East End)*
De Sainte-coquille Park
(Theoretically Alvarna - East End)*
Alvarna - East End*
Tue
AM 12:00 - AM 12:00 Alvarna Clinic
Wed
AM
PM
PM
PM
PM
PM
12:00
08:30
08:35
08:40
11:45
11:55
PM
PM
PM
PM
PM
AM
08:30
08:35
08:40
11:45
11:55
12:00
Alvarna Clinic
Alvarna - East End*
(Theoretically Alvarna - East End)*
De Sainte-coquille Park
(Theoretically Alvarna - East End)*
Alvarna - East End*
AM
PM
PM
PM
PM
12:00
05:30
06:00
08:30
09:00
PM
PM
PM
PM
AM
05:30
06:00
08:30
09:00
12:00
Alvarna Clinic
Alvarna - East End*
Wisdom Bathhouse
Alvarna - East End*
Alvarna Clinic
AM
PM
PM
PM
PM
PM
12:00
08:30
08:35
08:40
11:45
11:55
PM
PM
PM
PM
PM
AM
08:30
08:35
08:40
11:45
11:55
12:00
Alvarna Clinic
Alvarna - East End*
(Theoretically Alvarna - East End)*
De Sainte-coquille Park
(Theoretically Alvarna - East End)*
Alvarna - East End*
Thu
Fri
Hol
AM
PM
PM
PM
PM
PM
PM
PM
PM
PM
PM
12:00
05:15
05:20
05:25
05:40
06:00
08:15
08:25
08:40
08:55
09:00
PM
PM
PM
PM
PM
PM
PM
PM
PM
PM
AM
05:15
05:20
05:25
05:40
06:00
08:15
08:25
08:40
08:55
09:00
12:00
Alvarna Clinic
Alvarna - East End*
(Theoretically Alvarna - East End)*
Alvarna Academy*
Alvarna - West End*
Alvarna Chapel
Alvarna - West End*
Alvarna Academy*
(Theoretically Alvarna - East End)*
Alvarna - East End*
Alvarna Clinic
(Rainy Days)
Mon - Hol
AM 12:00 - AM 12:00 Alvarna Clinic
Orland
-----------------------------------------------------------------------------(Sunny days)
Mon
AM
AM
AM
PM
PM
PM
PM
12:00
11:40
11:50
12:00
02:40
02:50
03:00
AM
AM
PM
PM
PM
PM
AM
11:40
11:50
12:00
02:40
02:50
03:00
12:00
Eagle Inn
Alvarna - West End*
Alvarna Academy*
Alvarna Academy - Classroom
Alvarna Academy*
Alvarna - West End*
Eagle Inn
AM
AM
AM
AM
AM
AM
PM
12:00
08:40
08:45
09:00
11:40
11:45
12:00
AM
AM
AM
AM
AM
PM
AM
08:40
08:45
09:00
11:40
11:45
12:00
12:00
Eagle Inn
Alvarna - West End*
Alvarna Academy*
Alvarna Academy - Classroom
Alvarna Academy*
Alvarna - West End*
Eagle Inn
AM
AM
AM
PM
PM
PM
PM
12:00
11:40
11:50
12:00
02:40
02:50
03:00
AM
AM
PM
PM
PM
PM
AM
11:40
11:50
12:00
02:40
02:50
03:00
12:00
Eagle Inn
Alvarna - West End*
Alvarna Academy*
Alvarna Academy - Classroom
Alvarna Academy*
Alvarna - West End*
Eagle Inn
Tue
Wed
Thu
AM
AM
AM
AM
AM
AM
PM
12:00
08:40
08:45
09:00
11:40
11:45
12:00
AM
AM
AM
AM
AM
PM
AM
08:40
08:45
09:00
11:40
11:45
12:00
12:00
Eagle Inn
Alvarna - West End*
Alvarna Academy*
Alvarna Academy - Classroom
Alvarna Academy*
Alvarna - West End*
Eagle Inn
AM
AM
AM
PM
PM
PM
PM
PM
PM
PM
PM
PM
PM
12:00
11:40
11:50
12:00
05:05
05:15
05:25
06:00
07:50
08:20
08:25
08:40
09:00
AM
AM
PM
PM
PM
PM
PM
PM
PM
PM
PM
PM
AM
11:40
11:50
12:00
05:05
05:15
05:25
06:00
07:50
08:20
08:25
08:40
09:00
12:00
Eagle Inn
Alvarna - West End*
Alvarna Academy*
Alvarna Academy - Classroom
Alvarna Academy*
(Theoretically Alvarna - East End)*
Alvarna - East End*
Wisdom Bathhouse
Alvarna - East End*
(Theoretically Alvarna - East End)*
Alvarna Academy*
Alvarna - West End*
Mayor's House
Fri
Hol
AM 12:00 - AM 12:00 Eagle Inn
(Rainy Days)
Mon - Fri
AM 12:00
AM 08:40
AM 08:50
AM 09:00
AM 11:40
AM 11:50
PM 12:00
AM
AM
AM
AM
AM
PM
AM
08:40
08:50
09:00
11:40
11:50
12:00
12:00
Eagle Inn
Alvarna - West End*
Alvarna Academy*
Alvarna Academy - Classroom
Alvarna Academy*
Alvarna - West End*
Eagle Inn
Hol
AM 12:00 - AM 12:00 Eagle Inn
Ray
-----------------------------------------------------------------------------(Sunny days)
Mon
AM 12:00 - PM 05:15 Alvarna Clinic
PM
PM
PM
PM
PM
PM
PM
PM
Park)*
PM
PM
PM
PM
05:15
05:20
05:25
05:35
05:50
06:00
08:15
08:20
PM
PM
PM
PM
PM
PM
PM
PM
05:20
05:25
05:35
05:50
06:00
08:15
08:20
08:25
08:25
08:40
08:55
09:00
PM
PM
PM
AM
08:40
08:55
09:00
12:00
De Sainte-coquille Park*
(Theoretically Alvarna - East End)*
Alvarna - East End*
Alvarna Clinic
Tue
AM 12:00 - AM 12:00 Alvarna Clinic
Wed
AM
PM
PM
PM
PM
PM
PM
PM
Park)*
PM
PM
PM
PM
12:00
02:10
02:15
02:20
02:30
06:00
08:15
08:20
PM
PM
PM
PM
PM
PM
PM
PM
02:10
02:15
02:20
02:30
06:00
08:15
08:20
08:25
Alvarna Clinic
Alvarna - East End*
(Theoretically Alvarna - East End)*
Alvarna Academy*
Alvarna - West End
De Sainte-coquille Manor
Alvarna - West End*
(Theoretically De Sainte-coquille
08:25
08:40
08:55
09:00
PM
PM
PM
AM
08:40
08:55
09:00
12:00
De Sainte-coquille Park*
(Theoretically Alvarna - East End)*
Alvarna - East End*
Alvarna Clinic
Thu
AM 12:00 - AM 12:00 Alvarna Clinic
Fri
AM
PM
PM
PM
PM
PM
PM
PM
PM
Park)*
PM
PM
PM
PM
12:00
05:15
05:20
05:25
05:35
05:50
06:00
08:15
08:20
PM
PM
PM
PM
PM
PM
PM
PM
PM
05:15
05:20
05:25
05:35
05:50
06:00
08:15
08:20
08:25
Alvarna Clinic
Alvarna - East End*
(Theoretically Alvarna - East End)*
De Sainte-coquille Park*
(Theoretically Alvarna - West End)*
Alvarna - West End*
De Sainte-coquille Manor
Alvarna - West End*
(Theoretically De Sainte-coquille
08:25
08:40
08:55
09:00
PM
PM
PM
AM
08:40
08:55
09:00
12:00
De Sainte-coquille Park*
(Theoretically Alvarna - East End)*
Alvarna - East End*
Alvarna Clinic
Hol
AM
AM
AM
AM
PM
PM
PM
PM
PM
PM
PM
12:00
11:15
11:20
11:35
03:00
07:45
07:55
08:15
08:25
09:00
11:30
AM
AM
AM
PM
PM
PM
PM
PM
PM
PM
PM
11:15
11:20
11:35
03:00
07:45
07:55
08:15
08:25
09:00
11:30
12:00
Alvarna Clinic
Alvarna - East End*
Alvarna Academy*
Alvarna - West End
Alvarna Chapel
Alvarna - West End*
Alvarna Academy*
(Theoretically Alvarna - East End)*
Alvarna - East End*
Wisdom Bathhouse
Alvarna - East End*
(Rainy Days)
Mon - Hol
AM 12:00 - AM 12:00 Alvarna Clinic
Rosalind
-----------------------------------------------------------------------------(Sunny days)
Mon
AM 12:00 - AM 12:00 Alvarna Clinic
Tue
AM
AM
AM
Park)*
AM
AM
Park)*
AM
PM
PM
PM
PM
PM
PM
PM
PM
AM
08:30
08:45
08:55
09:00
12:00
Alvarna - Port
De Sainte-coquille Park*
(Theoretically Alvarna - East End)*
Alvarna - East End*
Alvarna Clinic
Wed
AM 12:00 - AM 12:00 Alvarna Clinic
Thu
AM
AM
AM
Park)*
AM
AM
Park)*
AM
PM
PM
PM
PM
PM
PM
PM
PM
PM
PM
PM
PM
AM
02:00
02:15
02:25
03:00
05:30
06:00
12:00
Alvarna - Port
De Sainte-coquille Park*
(Theoretically Alvarna - East End)*
Alvarna - East End*
Wisdom Bathhouse
Alvarna - East End*
Alvarna Clinic
Fri
AM 12:00 - AM 12:00 Alvarna Clinic
Hol
AM 12:00 - AM 12:00 Alvarna Clinic
(Rainy Days)
Mon - Hol
AM 12:00 - AM 12:00 Alvarna Clinic
Roy
-----------------------------------------------------------------------------(Sunny days)
Mon
AM
AM
AM
AM
AM
AM
AM
AM
PM
12:00
07:55
08:20
08:45
09:00
10:55
11:05
11:10
12:00
AM
AM
AM
PM
AM
AM
AM
PM
AM
07:55
08:20
08:45
09:00
10:55
11:05
11:10
12:00
12:00
AM
AM
AM
AM
PM
PM
PM
PM
PM
12:00
10:55
11:40
11:45
12:00
01:55
02:05
02:10
03:00
AM
AM
AM
PM
PM
PM
PM
PM
AM
10:55
11:40
11:45
12:00
01:55
02:05
02:10
03:00
12:00
Tue
Wed
AM
AM
AM
AM
AM
AM
AM
AM
PM
12:00
07:55
08:20
08:45
09:00
10:55
11:05
11:10
12:00
AM
AM
AM
PM
AM
AM
AM
PM
AM
07:55
08:20
08:45
09:00
10:55
11:05
11:10
12:00
12:00
AM
AM
AM
AM
PM
PM
PM
PM
PM
12:00
10:55
11:40
11:45
12:00
01:55
02:05
02:10
03:00
AM
AM
AM
PM
PM
PM
PM
PM
AM
10:55
11:40
11:45
12:00
01:55
02:05
02:10
03:00
12:00
AM
AM
AM
AM
AM
PM
PM
PM
PM
PM
PM
12:00
07:55
08:20
08:45
09:00
02:05
02:15
02:25
03:00
05:50
06:00
AM
AM
AM
PM
PM
PM
PM
PM
PM
PM
AM
07:55
08:20
08:45
09:00
02:05
02:15
02:25
03:00
05:50
06:00
12:00
AM
PM
PM
PM
PM
Park)*
PM
PM
PM
PM
PM
12:00
01:40
02:20
02:30
02:40
PM
PM
PM
PM
PM
01:40
02:20
02:30
02:40
02:45
02:45
04:50
05:00
05:10
06:00
PM
PM
PM
PM
AM
04:50
05:00
05:10
06:00
12:00
Alvarna - Port
De Sainte-coquille Park*
(Theoretically Alvarna - East End)*
Alvarna - East End*
Sharper Edge Blacksmith
Thu
Fri
Hol
(Rainy Days)
Mon - Fri
AM
AM
AM
AM
PM
PM
PM
PM
PM
12:00
10:55
11:40
11:45
12:00
01:55
02:05
02:10
03:00
AM
AM
AM
PM
PM
PM
PM
PM
AM
10:55
11:40
11:45
12:00
01:55
02:05
02:10
03:00
12:00
Hol
AM 12:00 - AM 12:00 Sharper Edge Blacksmith
Sera & Serena
-----------------------------------------------------------------------------(Sunny days)
Mon
AM
AM
AM
AM
AM
AM
AM
AM
PM
12:00
08:35
08:40
08:45
09:00
11:35
11:45
11:55
12:00
AM
AM
AM
AM
AM
AM
AM
PM
AM
08:35
08:40
08:45
09:00
11:35
11:45
11:55
12:00
12:00
Alvarna Clinic
Alvarna - East End*
(Theoretically Alvarna - East End)*
Alvarna Academy*
Alvarna Academy - Classroom
Alvarna Academy*
(Theoretically Alvarna - East End)*
Alvarna - East End*
Alvarna Clinic
AM
AM
AM
AM
PM
PM
PM
PM
PM
12:00
11:35
11:40
11:45
12:00
02:35
02:45
02:55
03:00
AM
AM
AM
PM
PM
PM
PM
PM
AM
11:35
11:40
11:45
12:00
02:35
02:45
02:55
03:00
12:00
Alvarna Clinic
Alvarna - East End*
(Theoretically Alvarna - East End)*
Alvarna Academy*
Alvarna Academy - Classroom
Alvarna Academy*
(Theoretically Alvarna - East End)*
Alvarna - East End*
Alvarna Clinic
AM
AM
AM
AM
AM
AM
AM
AM
PM
12:00
08:35
08:40
08:45
09:00
11:05
11:15
11:25
12:00
AM
AM
AM
AM
AM
AM
AM
PM
PM
08:35
08:40
08:45
09:00
11:05
11:15
11:25
12:00
05:30
Alvarna Clinic
Alvarna - East End*
(Theoretically Alvarna - East End)*
Alvarna Academy*
Alvarna Academy - Classroom
Alvarna Academy*
(Theoretically Alvarna - East End)*
Alvarna - East End*
Wisdom Bathhouse
Tue
Wed
12:00
11:35
11:40
11:45
12:00
02:35
02:45
02:55
03:00
AM
AM
AM
PM
PM
PM
PM
PM
AM
11:35
11:40
11:45
12:00
02:35
02:45
02:55
03:00
12:00
Alvarna Clinic
Alvarna - East End*
(Theoretically Alvarna - East End)*
Alvarna Academy*
Alvarna Academy - Classroom
Alvarna Academy*
(Theoretically Alvarna - East End)*
Alvarna - East End*
Alvarna Clinic
AM
AM
AM
AM
AM
AM
AM
AM
PM
12:00
08:35
08:40
08:45
09:00
11:35
11:45
11:55
12:00
AM
AM
AM
AM
AM
AM
AM
PM
AM
08:35
08:40
08:45
09:00
11:35
11:45
11:55
12:00
12:00
Alvarna Clinic
Alvarna - East End*
(Theoretically Alvarna - East End)*
Alvarna Academy*
Alvarna Academy - Classroom
Alvarna Academy*
(Theoretically Alvarna - East End)*
Alvarna - East End*
Alvarna Clinic
AM
AM
AM
AM
PM
PM
PM
PM
12:00
08:25
08:30
08:45
02:30
02:40
02:55
03:00
AM
AM
AM
PM
PM
PM
PM
AM
08:25
08:30
08:45
02:30
02:40
02:55
03:00
12:00
Alvarna Clinic
Alvarna - East End*
Alvarna Academy*
Alvarna - West End
Alvarna Academy*
(Theoretically Alvarna - East End)*
Alvarna - East End*
Alvarna Clinic
AM
AM
AM
PM
PM
PM
PM
PM
AM
11:35
11:40
11:45
12:00
02:35
02:45
02:55
03:00
12:00
Alvarna Clinic
Alvarna - East End*
(Theoretically Alvarna - East End)*
Alvarna Academy*
Alvarna Academy - Classroom
Alvarna Academy*
(Theoretically Alvarna - East End)*
Alvarna - East End*
Alvarna Clinic
Fri
Hol
(Rainy Days)
Mon - Fri
AM 12:00
AM 11:35
AM 11:40
AM 11:45
PM 12:00
PM 02:35
PM 02:45
PM 02:55
PM 03:00
Hol
AM 12:00 - AM 12:00 Alvarna Clinic
Tanya
-----------------------------------------------------------------------------(Sunny days)
Mon - Fri
AM 12:00 - AM 12:00 Sharper Edge Blacksmith
Hol
AM
PM
PM
PM
12:00
08:50
09:00
11:50
PM
PM
PM
AM
08:50
09:00
11:50
12:00
(Rainy Days)
Mon - Hol
AM 12:00 - AM 12:00 Sharper Edge Blacksmith
Yue
-----------------------------------------------------------------------------(Sunny days)
Mon
AM 12:00
AM 06:00
AM 08:30
Path)*
AM 08:35
AM 08:45
PM 08:35
PM 08:45
Path)*
PM 08:50
PM 11:50
Entrance)
AM
PM
PM
PM
08:45
08:35
08:45
08:50
Tue
AM
AM
PM
PM
PM
PM
Wed
12:00
06:00
09:00
11:05
11:35
11:45
AM
PM
PM
PM
PM
AM
06:00
09:00
11:05
11:35
11:45
12:00
Far-off City
Blessia Island - Summer Isle Port
Wisdom Bathhouse
Alvarna - East End*
(Theoretically Alvarna - East End)*
Alvarna - North Square*
AM 12:00
AM 06:00
AM 08:30
Path)*
AM 08:35
AM 08:45
PM 08:35
PM 08:45
Path)*
PM 08:50
PM 11:50
Entrance)
AM
PM
PM
PM
08:45
08:35
08:45
08:50
Thu
AM 12:00
AM 06:00
PM 08:35
PM 08:45
Path)*
PM 08:50
PM 11:50
Entrance)
AM
PM
PM
PM
06:00
08:35
08:45
08:50
Far-off City
Padova Mts. - Mt. Winter Entrance
Alvarna - Falling Star Path*
(Theoretically Alvarna - Falling Star
Fri
AM 12:00
AM 06:00
AM 08:30
Path)*
AM 08:35
AM 08:45
PM 08:35
PM 08:45
Path)*
PM 08:50
PM 11:50
Entrance)
AM
PM
PM
PM
08:45
08:35
08:45
08:50
Hol
AM 12:00
AM 06:00
PM 08:15
PM 08:35
PM 08:45
Path)*
PM 08:50
PM 11:50
Entrance)
(Rainy Days)
AM
PM
PM
PM
PM
06:00
08:15
08:35
08:45
08:50
Far-off City
De Sainte-coquille Park
Alvarna - North Square*
Alvarna - Falling Star Path*
(Theoretically Alvarna - Falling Star
Mon - Hol
AM 12:00 - AM 06:00 Far-off City
AM 06:00 - PM 11:50 Trieste Forest Entrance
PM 11:50 - AM 12:00 (Theoretically Trieste Forest
Entrance)
*Note: If Kyle gets married with a pre-destinated girl, Yue
will get married
with her partner instead, so her life in second generation can
have six
different schedules, so to be to be simpler I'll only list her
schedule in the
case Yue doesn't marry with anyone, if you can't find her at
the specific time
that I inform, try to look for her in her husband's house.
==============================================================
=================
7.9.5. Bachelorettes - First Generation
[Bachelorettes]
==============================================================
=================
About Marriage:
If you want to get married, you need to raise the Love Level
of the girl you
want to marriage up to 10 and give the proposal item to her
(if you complete
all the requirements, you can ask her in marriage at any
moment, include in
festivals day). Also you can wait until the default wedding
day of the girl you
like and confess to her during the ceremony (yes, you can
steal the fiance,
but only works if you don't have married with another girl and
have her Love
Level 10), but your friendship with her ex-partner will drop.
Don't work with
Alicia, Mana and Yue as they don't have a default marriage.
Also when you give to her the Proposal Item, the wedding will
automatically
start in the next day (so do all your daily tasks before
that). After the
ceremony, another day will pass and both of you will start the
day at your
home. You lose a entire day at other villagers weddings days
(if you go to the
bed in a wedding day it you occurs at the day you try to move
out of your
house).
Alicia
-----------------------------------------------------------------------------Description: The fortune-teller of Alvarna. Her predictions
about weather and
people locations is always correct, but her love reading
is another story.
She discuss a lot with her mother Natalie about the
fortune-teller job and
her brother Ray try to calm them down every time that
happens. She does the
role of the attractive woman in the game, and if you want
to raise her love
level, you need to get your fortune read by her (talking
and gifts don't
work). If you marry her you can get free fortunes reading
in first
generation.
Proposal Item: Crystal Ball (the reward from Alicia's tenth
quest: "Find Me a
Crystal Ball?", but you can also marry her by completing
this quest)
Default Marriage: None
Cecilia
-----------------------------------------------------------------------------Description: The only character from the previous game Rune
Factory: A Fantasy
Harvest Moon, Ceci is back. Following Tabatha's advice,
now she is the maid
of coquille Family. Living in the Eagle Inn, she is
experiencing her new
life in Alvarna and always try to do her best as a maid.
Cecilia is happy
for choosing this path since she is learning a lot at her
job and was able
to meet a lot of new important people in her existence.
Proposal Item: Round Stone (the reward from Cecilia's ninth
quest: "Something
Very Important to Me", but to propose her you need to
complete her tenth
quest: "A Very Important Request")
Default Marriage: Jake (Wedding Day: Summer 14 - Year 2)
Dorothy
-If you marry Rosalind, Yue will get married with Ray.
-If you marry Mana or Alicia, Yue will not get married.
==============================================================
=================
7.9.6. Love Candidates - Second Generation
[Love]
==============================================================
=================
As the main character in the second generation part of the
game isn't a fully
grown person yet, he/she cannot get married at his/her age,
but that doesn't
mean he/she can't date and have a celebration with the special
someone he/she
likes.
Because there's no actual marriage, opposite from before, as a
child you can
"marry" as many candidates you want (once each, obviously) and
don't need to
worry about losing quests from others or anything like that.
The "marriages"
also don't have proposal items, the celebration will always be
triggered by the
last quest of the candidate. All you need to do is to take the
quest and, after
talking to the requester, answer whether you really like
him/her or not. In
the negative case, nothing really happens and you can take the
quest again,
if you want. On the other hand, if you say you do like
him/her, you'll be in
the church in the next day and a marriage will occur the same
as it happened in
the first generation, except that no one talks to you after
the event and you
won't live together. In fact, after the event, everybody will
act as if nothing
happened at all and nothing will change.
About the candidates. As you can choose if you want to be a
male or female
character in the second generation, obviously there are
candidates for both
genres. I'll list below the possible choices, starting by the
girls and then
the boys.
Cammy
-----------------------------------------------------------------------------Description: The same one from the first generation. Somehow
she was stuck in
a time/space hole and didn't age since Kyle left or they
just follow the
"The age doesn't matter when there is love" idea. No
matter the case, she
is one of the candidates for Aaron and is pretty much the
same as she was
in the first generation, likes adventures and to go
against the adults,
always putting herself into dangerous situations. Side
note: she's
Dorothy's younger sister, what means that if you marry
Dorothy in the first
generation, Cammy will be your aunt!
Proposal Quest: Fifth quest: "Come and See Me!"
Leann
-----------------------------------------------------------------------------Description: Julia and Max's daughter. Very calm and gifted
girl. Excels on
anything she does except sewing, that she can't do it very
well by herself.
Likes milk and derivatives and pizza. Can't stand horror
stories.
Proposal Quest: Second quest: Some Casual Conversation
Sera & Serena
-----------------------------------------------------------------------------Description: Rosalind and Ray's twin daughters. Even though
they're likes can
be different, they have a very good relationship and are
always together.
They share everything, what includes, naturally, you. Yes,
you need to date
both of them together and manage a relationship with two
at once. There's
one more peculiarity about them: they don't care about
genders, what means
you can activate the wedding event with either Aaron or
Aria.
Proposal Quest: Fourth quest: Something a Little More Grown Up
Leonel
-----------------------------------------------------------------------------Description: Dorothy and Barrett's son. People always think
he's a girl,
because of his pretty face and his clothing. It's the most
mentally
grownup of all, as he tries to overcome his dislikes in
order to become a
better person. He's a good friend of Roy, to whom he
collects pins with.
Proposal Quest: Fifth quest: There's Something I Want to Say
Orland
-----------------------------------------------------------------------------Description: Cecilia and Jake's son. As his dad, he's not very
easy to deal
with. Always ask for others to do his job, saying he
doesn't have time to
do it himself. Despite all that, he's a nice guy in the
inside and he's
also very smart.
Proposal Quest: Fifth quest: Just Come Over, Please
Roy
-----------------------------------------------------------------------------Description: As Cammy, he also comes from the first generation
and he's one of
the candidates for Aria. He's a very active guy, but has
some troubles when
it comes to studying. Also suffers pressure from his
mother whom wants him
to follow her steps and keep the blacksmith, even though
he didn't decide
what he really wants to do in his life.
Proposal Quest: Fifth quest: Come to my house
##############################################################
#################
8. Monsters
[Monsters]
##############################################################
#################
The monster are assumed to be on Friendship Level 0.
Aerian*
-----------------------------------------------------------------------------Description: Suddenly appears on the wind, then suddenly
leaves again.
Found in: Palermo Shrine - B2F Room 2, Mini Garden (Star 3), 4
Seasons Hallway
(Anytime)
Monster Type: Fighting
Item Dropped: Magic Crystal
HP: 100
Skill: Cure
Attribute: Wind
Pet Counter: 8
Ant
-----------------------------------------------------------------------------Description: Wanders around aimlessly sometimes suddenly
remembering to attack.
Found in: Trieste Forest - Aegis Fall (Both generation/Night),
Wooded Paradise
(1st generation/Night), Green Underground Shrine Level 6
(2nd generation/Anytime)
Monster Type: Farming (Harvest)
Item Dropped: Insect Skin
HP: 20 (30 in second generation)
Skill: Serial Attack
Attribute: Earth
Pet Counter: 4
Arch Demon*
-----------------------------------------------------------------------------Description: Incredible skill with the spear. But it lacks
even the slightest
mercy.
Found in: Palermo Shrine - B3F Room 2, B3F Room 7, Mini Garden
(Star 2)
(Anytime)
Monster Type: Fighting
Item Dropped: Devil Blood
HP: 250
Skill: Cure
Attribute: Darkness
Pet Counter: 8
Big Mushroom*
Level 9 (Anytime)
Monster Type: Farming (Break Stones)
Item Dropped: Hard Horn
HP: 110
Skill: Charging
Attribute: Wind
Pet Counter: 5
Gigantus*
-----------------------------------------------------------------------------Description: Their unique style of swinging means that nothing
gets away from
them.
Found in: Palermo Shrine - B3F Room 8, Mini Garden (Star 5)
Monster Type: Farming (Break Stones)
Item Dropped: Giant's Gloves
HP: 350
Skill: Serial Attack
Attribute: Fire
Pet Counter: 9
Goblin
-----------------------------------------------------------------------------Description: Sly little monster that like to sneak behind and
attack from the
rear.
Found in: Messhina Valley - Riverbank, Path to Mountain (1st
generation/Anytime), Riverbank, Ravine Underground Shrine
Level 1, Palermo
Shrine - Sorrowful Autumn (2nd generation/Anytime)
Monster Type: Farming (Harvest)
Item Dropped: Proof of Warrior
HP: 45 (100 in second generation)
Skill: Back Stab
Attribute: Fire
Pet Counter: 4
Goblin Archer
-----------------------------------------------------------------------------Description: It lacks composure and tends to drop its arrows
everywhere.
Found in: Messhina Valley - Path to Mountain (1st
generation/Anytime), Path to
Mountain, Serene Garden (2nd generation/day), Ravine
Underground Shrine
Found in: Palermo Shrine - B1F West Room, B1F East Room, B3F
Room 3, Mini
Garden (Star 1) (Anytime)
Monster Type: Farming (Chop Woods)
Item Dropped: Hammer Piece
HP: 260
Skill: Charging
Attribute: Darkness
Pet Counter: 7
Monster Box*
-----------------------------------------------------------------------------Description: A monster shaped like a strongbox, lures in
explorers then rushes
to the attack.
Found in: Palermo Shrine - B2F Room 5, Mini Garden (Star 3)
(Anytime)
Monster Type: Fighting
Item Dropped: Broken Box
HP: 140
Skill: Charging
Attribute: Darkness
Pet Counter: 8
Necro*
-----------------------------------------------------------------------------Description: A face hidden behind a mask... No one knows what
it looks like...
Found in: Padova Mountains - Flowing River, Iceberg
Underground Shrine Level 1,
Level 8 (Anytime), Tomb (Night)
Monster Type: Fighting
Item Dropped: Hood
HP: 60
Skill: Life Drain
Attribute: Darkness
Pet Counter: 5
Ogre Viking
-----------------------------------------------------------------------------Description: Hurls two hand axes, but doesn't have very good
control.
Found in: Padova Mountains - Freezing Cave, Ice Field (1st
generation/Night),
Pomme Pomme
-----------------------------------------------------------------------------Description: Sometimes it looks just like an apple with its
round body, but
it's too big...
Found in: Trieste Forest - Spring Clearing (Day)
Monster Type: Fighting
Item Dropped: Apple
HP: 50
Skill: Charging
Attribute: Pet Counter: 3
Queen Bee*
-----------------------------------------------------------------------------Description: A Queen Bee that rules the hornets. Gracefully
flies around the
skies.
Found in: Messhina Valley - Ruins, Holy Statue, Withered Road
(Night), Ravine
Underground Shrine Level 7 (Anytime)
Monster Type: Produce (Honey)
Item Dropped: Insect Jaw
HP: 55
Skill: Rapid Attack
Attribute: Wind
Pet Counter: 5
Scorpion
-----------------------------------------------------------------------------Description: Hides in the sand to hunt its prey. Stores a
powerful poison in
its tail.
Found in: Blessia Island - South Beach, Altar/Old Ship (Both
generation/Night),
Southeast Beach (2nd generation/Night), Tropic Underground
Shrine Level 7
(2nd generation/Anytime)
Monster Type: Fighting
Item Dropped: Scorpion Tail
HP: 30 (60 in second generation)
Skill: Serial Attack
Attribute: Darkness
Pet Counter: 4
Shadow Panther
-----------------------------------------------------------------------------Description: A rare beast that can walk on two legs.
Skillfully uses its front
legs to eat.
Found in: Blessia Island - Center, Old/Ship Deck (1st
generation/Night), Silent
Cave, Southeast Beach (2nd generation/Night), Tropic
Underground Shrine
Level 4 (2nd generation/Anytime)
Monster Type: Fighting
Item Dropped: Panther Claw
HP: 70 (90 in second generation)
Skill: Tackle
Attribute: Darkness
Pet Counter: 7
Silver Wolf
-----------------------------------------------------------------------------Description: Wolf that lives in the snowy mountains. Hard to
tame due to its
wild nature.
Found in: Padova Mountains - Flowing River (1st
generation/Anytime), Crossroad,
Iceberg Underground Shrine Level 7 (2nd
generation/Anytime), Flowing River
(2nd generation/Night)
Monster Type: Fighting
Item Dropped: Wolf Fang
HP: 65 (125 in second generation)
Skill: Tackle
Attribute: Pet Counter: 7
Sky Fish*
-----------------------------------------------------------------------------Description: A mysterious fish, it floats in the sky. Blows a
powerful water
blast from mouth.
Found in: Padova Mountains - Friezing Cave, Iceberg
Underground Shrine Level 5
(Anytime)
Monster Type: Farming (Water)
Item Dropped: Fish Fossil
HP: 100
Pet Counter: 9
Tortoise*
-----------------------------------------------------------------------------Description: Has a large shell on its back. Withdraws into its
shell if in
danger.
Found in: Blessia Island - Altar/Old Ship, Sandy Path
(Anytime)
Monster Type: Farming (Water)
Item Dropped: Tortoise Shell
HP: 80
Skill: Charging
Attribute: Water
Pet Counter: 5
Tricky Mushroom*
-----------------------------------------------------------------------------Description: Monster mushroom that glows fluorescent. Glowing
is the way it
communicates.
Found in: Trieste Forest - Mushroom Patch (Night), Green
Underground Shrine
Level 7 (Anytime)
Monster Type: Fighting
Item Dropped: Spore
HP: 80
Skill: Poison Powder
Attribute: Earth
Pet Counter: 5
Troll*
-----------------------------------------------------------------------------Description: Massive creatures of enormous strength. One punch
can smash nearly
any enemy.
Found in: Blessia Island - North Beach, Dense Overgrowth, West
Beach (Day),
Tropic Underground Shrine Level 2, Level 3 (Anytime)
Monster Type: Farming (Break Stones)
Item Dropped: Giant's Fingernail
HP: 240
Skill: Serial Attack
Attribute: Pet Counter: 5
Tundra*
-----------------------------------------------------------------------------Description: Can move even if its body is frozen. Hates hot
spots where it will
evaporate.
Found in: Padova Mountains - Shrine, Rushing Waterfall,
Iceberg Underground
Shrine Level 9 (Anytime)
Monster Type: Fighting
Item Dropped: Magic Crystal
HP: 80
Skill: Cure
Attribute: Water
Pet Counter: 6
Weegull*
-----------------------------------------------------------------------------Description: Is hunts its prey from high above and can kill
swiftly from the
sky.
Found in: Messhina Valley - Path to Mountain, Serene Garden
(Day), Ravine
Underground Shrine Level 2 (Anytime)
Monster Type: Farming (Chop Woods)
Item Dropped: Bird Wing
HP: 90
Skill: Charging
Attribute: Wind
Pet Counter: 5
Wooly
-----------------------------------------------------------------------------Description: If you try to cut its fur in winter it pleads
with its big round
eyes...
Found in: Trieste Forest - Spring Clearing (Both
generation/Night)
Monster Type: Produce (Fleece)
Item Dropped: Wooly Furball
HP: 50
Skill: Tackle
Attribute: Pet Counter: 5
**************************************************************
*****************
8.1. Monster Taming
[Taming]
**************************************************************
*****************
In this game, you're allowed to tame the monsters you find in
the dungeons and
this way you can, besides collecting them, tame monsters that
can help on your
farm activities (harvest and watering) or that can produce
goods for selling
(eggs, milk, wool, etc.). Notice all of the monsters also can
accompany when
you go to dungeons and fight by your side against other
monsters.
Before you start to tame monsters, you'll have to build a barn
in the village,
so that the new tamed monsters can live there. You can do this
by talking to
the mayor after completing Cecilia's first quest ("Please Find
Something") and
receiving the Pet Glove. If you want to build the barn you'll
need 5000G and
50 pieces of wood.
In order to be able to tame monsters, you'll need the Pet
Glove, received from
Cecilia after you complete her first quest. After you put your
hands in this
glove, you'll be able to tame monsters by equipping the glove
and then petting
the monsters in the dungeons with it. Notice the monsters will
still attack you
while you try to pet them. In order to finish the taming, keep
petting the
monster until the a new window appears asking for you to give
a name for your
new partner.
*Each pet only counts if some hearts appears above the
monster, indicating it
likes you more.
The info about the pet glove is just below:
Pet Glove
for they to grow and cut them with your sickle. The latter is
a much better
option, so I'd recommend you to start planting grass as soon
as possible if you
want to tame some monsters. You won't need to plant a lot of
grass at all.
After it grows once, you can cut it to collect Feed and, after
that, they'll
regrow in three days again, allowing you to collect again.
This cycle is always
repeated, so you won't need to buy more grass seeds each time
you cut them.
Just DON'T CUT THE GRASS TWICE IN A ROW, that is, before it
regrows because, by
doing this, you'll really kill the grass and you'll need to
plant them again.
Notice each tile of grass you cut generates 4 Feed, what means
that if you cut
a 3x3 area of grass you'll obtain 36 Feeds, not only 9 so,
since the grass
regrows each 3 days, one single 3x3 area of grass allows you
to feed 36 / 3 =
12 monsters forever, as long as you keep the grass regrowing.
Notice as well
that, after you cut the grass, it'll go to the barn and become
Feed
automatically, so all you need to do is to cut it in your farm
and don't need
to toss them in the hole of the barn.
Now retaking the care of monsters point, besides feeding them,
it's important
to brush them everyday to make them happier as well. This
isn't necessary at
all and won't affect their happiness if you don't do this, but
doing so you
increase their friendship much faster. You can do this by
equipping your brush
(see below how to get it) and pressing the tools button next
to a monster.
Finally, I'll list below the caring tools you can obtain and
what they're for,
how you can get them and the description about them you can
see in the game:
Brush
------------------------------------------------------------------------------
8.3. Bosses
[Bosses]
**************************************************************
*****************
In the second generation, each dungeon will have a guardian
boss at the last
map you could access as Kyle. To collect all Tablet Fragments
and open new
weapons at Tanya's store, it's indispensable to defeat them
all. In this
section I will explain to you all move sets from each boss and
how to defeat
them. After taking down a lot the boss hp, it will enter in a
berserk/near
death state and change its colors and new attacks will come.
You need to kill them in the season order (first killing the
spring guardian,
and then the summer guardian and so on), because the next boss
will not appear
until you defeat the previous one. Also you need to fight
alone (no monster pet
can go with you) Also note, the name of attacks is only based
in what I see, so
none of them are official.
I started to try to kill the spring boss at level 10 and
proceeded until the
winter boss at level 20 so it's possible to defeat them at a
low level but it
can be a little difficult since some attacks can kill you in
one hit (also all
damage from attacks are based in these low level, what means
that, at a higher
level the same attacks can do damages close to 1). For the
secret bosses I
start to kill the first one at level 30.
The only weapon I really don't recommend are hammers since
bosses don't take
knock back and the critical from an axe is a lot of better.
Longswords have a
long delay and take more time to make 2 moves and axes can do
a great damage in
critical but have a delay to start and do an average damage in
normal hits. If
you're not good enough to avoid most of attacks try to use
sword and shield to
raise your defense. I recommend spears the most, so you can
attack from a safe
Run all the bridge until near the end (pay attention to not
run towards it
during the Rush Attack). Now you have two ways to defeat it:
- First Way: When you see it preparing a Rush Attack, run to
escape and wait
the Bane Dragon near the point where it stops (near 10 squares
of distance).
Always attack two times (use the max range of the weapon when
doing this) and
prepare for the next attack hint. If you see it preparing
Tongue Whip, just run
until you can't see its face and counterattack. If you see an
Energy Balls
attack coming, you can move the same amount of space you would
if you were to
avoid a rush attack and then come back to see the next attack
(don't have
enough time for a counterattack) or stay 2 squares away from
its mouth, wait
the ball to move and walk in its direction to avoid the ball
and repeat the
process 2 more times (need a good timing to do this) and then
attack twice.
When you reach the dead end with the Bane Dragon, it will
vanish and appear
from left or right, when you see it, move to the other side.
After the attack,
move away from the dead end, wait the Body Smashing and attack
twice.
Repeat all the process again until it gets in Berserk Mode.
Now the boss will
only use Rush and Body Smashing, Rush and Body Smashing during
all the bridge.
After a Rush, attack it once, run to avoid the Body Smashing,
go back, attack
twice, run to avoid Rush, repeat the process until you reach
the dead end. Use
the dead end tactic and keep doing this until you finally kill
it.
- Second Way: The easiest way to kill it. When you regain the
control, run down
to the dead end and wait the boss reaches there. It will
Vanish and use the
Seal Blow. As the first way, run to the other side from where
it appears and,
after the attack, turn your back in the dead end direction
(stay close it) and
when you see the boss jumping, start a complete combo of your
weapon as soon as
it touches the ground (you won't get hit by the impact). Move
back to avoid the
second Body Smashing and repeat the cycle until you can't do a
complete combo
(it'll turn back faster and if you keep doing this tactic you
won't ever kill
the boss). This time after the Seal Blow, it'll run to the
opposite side of the
dead end and enter in Berserk Mode. Lure the Giant Lizard to
the other dead end
and repeat the process again until you finally kill it for
all.
Also note you can combine the both ways, so you don't need to
wait and lure the
boss to the dead end.
Padova Mountains Dungeon Guardian - Crystal Mammoth
-----------------------------------------------------------------------------HP: 2501
Berserk Mode: 626 HP left
Attribute: Water (Use fire type attacks for extra damage)
Attack List:
- Rush: It will face toward your direction and starts to run
(straight line).
In Berserk Mode it will move faster than normal. Medium
to high damage
(depends on how many hits you take). At low levels you
can die if you
take a lot of hits.
- Snout Swing: Moves its body to right and swing the snout,
hitting anything
in front of its face. High damage and can cause stun.
- Crystal Barriers: When all crystals in its back completely
shines, the
Crystal Mammoth will raise its snout and make a noise
and a large crystal
barrier will appear from the ground around it,
inflicting high damage
(can do a one hit K.O. in low levels).
- Body Smashing: Berserk Attack Type. It will stand up in hind
legs and fall
in the ground. The impact can cause stun. Medium damage.
- Vacuuming: Berserk Attack Type. It will shake its body and
make a noise.
-----------------------------------------------------------------------------HP: 3000
Berserk Mode: 750 HP left
Attribute: Fire (Use water type attacks for extra damage)
Attack List:
- Stomp: Fiersome starts to fly, follow you/return to the
center of the map and
fall down. Only the yellow fire surrounding it causes
medium damage and
can cause stun. In Berserk Mode, after the fall, fires
will come out from
the ground and move forward.
- Triple Fireball: It will raise its head, shoot three giant
fireballs into
your direction and can change the direction in 90 to
any side. Medium
damage.
- Fireball Vacuum: Shakes its head and an enormous red vacuum
starts to
absorbs giant fireballs from anywhere. Medium damage.
- Spin Attack: Fiersome raises its head, screams and start to
spin. Medium to
high damage and can cause stun.
- Fireball Tornado: Berserk Attack Type. Fiersome shoots two
lines of fireball
(one opposite to another) and starts to move
counterclockwise. Medium to
very high damage (depends on how many hits you take and
can even be a
instant kill if you are in a low level) and can cause
stun.
- Homing Fireball: Berserk Attack Type. Fiersome start to look
at you and keep
aiming wherever you go. Shoots five fireballs that keep
following you.
Medium to high damage.
Strategy:
For this fight come prepared with Icifier (level 10) or a
better shortsword if
you can (need to have a lot of more attack since Icifier has
the water element
advantage), and some strong potions or Cure magic book
completely restored. I
fought with Fiersome at level 26, so it's possible to kill it
(but some attacks
kill me instantly, so maybe you need some tries until you can
finish it). Now
use Dragon Break as soon as the fight start (it will decrease
his defense and
attack), wait Fiersome to fly over your head, run to a medium
distance to avoid
the Stomp and attack him three times. Now pay attention to the
attack hints:
- If it starts to fly again (Stomp attack hint) and goes to
the center of the
arena, avoid it and attack twice or, if it tries to smash you
in other parts of
the map, you can attack three times, but in both cases keep a
medium distance
or you will get a hit from its next attack in the middle of
your combo.
- When Fiersome returns to the center of map (after Stomp), it
will shake its
head, showing a Fireball Vacuum attack coming ahead. Go to the
left or right
side (the one that will give you more space to see from where
the fireballs
comes), pay attention to the fireballs coming in your
direction and try to
avoid them. You can hit it twice after the vacuum stop, but if
you want to be
safer, just attack once.
- In the case of Fiersome raises its head without any sound,
it means it'll use
the Triple Fireball. Try to run away from it to any side and
when you see all
Fireballs, get out of the way and run back to Fiersome. You
can also try to
avoid by other ways, you just need to know that this attack
moves forward and
turns 90 to the side you try to avoid (an "L" movement). You
can hit it twice
if you are in a medium distance.
- If you hear a scream after Fiersome raises its head, move to
a medium
distance and keep watching the Spin Attack, so you can keep a
safe distance
from it (this is a very slow movement). Try to run
horizontally to have more
space. Attack twice and run to the other side (if it uses the
Spin attack again
and you stay in the same place, you won't have more space to
run, taking almost
all the hits).
Try to follow these hints until Fiersome enters in Berserk
Mode. Now it'll have
a new set of attacks and some previous attacks will be a
little different. Spin
Attack will be the same, so do the same as before. Triple
Fireball and Fireball
Vacuum will be no longer used. Also try to kill it as fast as
you can, because
some attacks can be very dangerous and difficult to avoid. Now
I will list the
new attacks and how to avoid them:
- The Stomp starts in the same way, but the ending now will
create six fire
pillars that rises from the ground and moves away from
Fiersome. Run to a
medium distance and after you understand the fire pattern,
just go through them
and attack twice (you can hit three times if you are fast
enough). BUT if it
flies to the center of the map, don't attack and be ready for
Fireball Tornado
Attack.
- Like Fireball Vacuum, the hint of this attack will be the
same (Fiersome uses
Stomp at the center of map). The deadliest attack, it will
shots two lines of
fireballs, rotating counterclockwise. Go to the extreme
southeast corner. You
can use Cure magic book or some healing item if you get hit
during this time.
- If you see Fiersome doing the same signal of Triple Fireball
(raise its head
and no scream), try to move to its side, so the Homing
Fireball will make a
curve. Now keep running in circles until it stops following
you.
Keep doing these tactics until you finally kill it and enjoy
the first ending.
Green Underground Shrine Dungeon Guardian - Greater Demon
------------------------------------------------------------------------------
HP: 3200
Berserk Mode: 800 HP left
Attribute: Attack List:
- Impact: Close range attack. The boss will raise both arms
and will try to
smash you, causing a little impact. High damage and can
cause stun.
- Triple Power Wave: Medium range attack. Greater Demon will
raise the right
arm and hit the ground, shooting the lines of Power Wave
(same effect as
the shortsword skill). Medium to high damage (depends on
how many hits
you take) and can cause stun.
- Rush: Used when it is far from you, Greater Demon will punch
its chest and
run towards you. Medium to high damage (depends on how
many hits you
take) and can cause stun.
- Stone Spike: Berserk Attack Type. Like Triple Power Wave,
this attack is
activated at medium range and Greater Demon raises the
right arm. Five
stones spikes will come from the ground, one after
another. If you can't
dodge and get hit by one of them, the other spikes will
also hit you.
Medium damage (one spike) and can cause stun.
Strategy:
One of the easiest bosses, so easy that is possible to kill it
without getting
hit by a single attack. Just get closer to it and wait for an
attack. If you
see the Greater Demon raising its arm for Impact or Triple
Power Wave attacks,
just run to its side until you see it can't hit you anymore
and give an
incomplete combo of your currently weapon (don't use the last
hit or you'll be
open for a second attack). If you see it preparing a Rush
attack, go as far as
you can, get out of the way and get closer again and repeat
the same tactic.
After it enters in Berserk Mode, keep doing the same tactic,
the only
**************************************************************
*****************
9.1. Trieste Forest - First Generation
[Trieste1]
**************************************************************
*****************
Map (First Generation)
|------------|
| Trieste
|
| Forest |
| Wooded
|
| Paradise
|
|---| |-----|
| |
| |
|---|
|--| |----|
|
| Trieste
|
| Forest |
| Grassy
__|
| Path
/
|-------| |
| |
| |
| |
---------------| |
& Trieste
|
- Forest ----/ /
| Aegis
|~~/ #
| Falls
|~/---|--| |---|~
| |
| |
| |
|--| |-------|
| Trieste
|
| Forest | Spring
#
| Clearing
|----| |-----|
| |
| |
|-----------|
|----| |----|
| Alvarna - |
| Trieste
|
| Falling
---------------------- Forest
|
| Star Path ---------------------- Entrance
|
|-----------|
|------------|
This valley can be accessed by taking the east path from
Alvarna - Falling Star
Path area in the village. See the info below to learn more
about it.
Season: Spring
Danger Level (1st Generation): 1
Monsters you can find (Monster drop in parenthesis)
-----------------------------------------------------------------------------Day: Orc (Cheap Cloth), Orc Archer (Arrowhead)
Night: Ant (Insect Skin), Spider (String String), Wooly (Wooly
Furball)
Items you can pick: Apple
Mining ores: Aquamarine, Earth Crystal, Emerald, Iron, Scrap
Iron
Fishes: Cherry Salmon, Chub, Gibelio
==============================================================
=================
9.1.1. Details for Area
[Trieste1-Details]
==============================================================
=================
Trieste Forest Entrance
------------------------------------------------------------------------------ Save point
Trieste Forest - Spring Clearing
------------------------------------------------------------------------------ A 6x6 farming area
- 1 Gate spawn 2 Pomme Pomme (day) or 2 Wooly (night)
- River (Cherry Salmon, Chub)
Trieste Forest - Aegis Falls
------------------------------------------------------------------------------ 2 white flowers (restore RP)
- 2 rocks
- 4 mining stones (Aquamarine, Earth Crystal, Emerald, Scrap
Iron)
~~~~~~~~~~
|---------| |>
~~~~~
| Alvarna __|__
~~~
| - Port
\___/
~~~
|---------|
|---| |------|
| |
| |
| |
| |
|----| |-|
| Blessia |
- Island- & South
#
- Beach
|
|
|----| |-|
| |
| |
| |
| |
| |
|----| |---|
| Blessia
|
| Island - |
| Summer
|
| Isle Port |
|---| |----|
~~~~ ~
| |
~~ ~
||>| ~~~~~
~~~
__|__
| Altar/Old
|
| Ship
|
|---|##|------|
~~~~
~~~~~~
~~~~~
~~~~~~~~
~~~~~
~~~~~~
~ |e a| | Messhina Valley |
|-----------------|| Alvarna - |
~|y i---- - Riverbank
--- Messhina
Valley -- Falling
|
~|- n
--- - Fall Valley
-- Star Path |
~|------------------------|
~|-----------------||-----------|
~~~~~ ~~~~~~ ~~~ ~ ~~ ~~~ ~~~ ~~ ~ ~~~ ~
~~~~ ~~~
~~ ~~ ~ ~ ~~~ ~~ ~~~~ ~~ ~~
This valley can be accessed by taking the west path from
Alvarna - Falling Star
Path area in the village. See the info below to learn more
about it.
Season: Fall
Danger Level (1st Generation): 2
Monsters you can find (Monster drop in parenthesis)
-----------------------------------------------------------------------------Day: Buffamoo (Small Milk), Goblin (Proof of Warrior), Goblin
Archer (Cheap
Bandage)
Night: Cluckadoodle (Small Egg), Goblin (Proof of Warrior),
Goblin Archer
(Cheap Bandage)
Items you can pick: Grapes
Mining ores: Bronze, Iron, Scrap Iron, Silver, Wind Crystal
Fishes: Chub, Crucian Carp, Masu Trout, Salmon
==============================================================
=================
9.3.1. Details for Area
[Messhina1-Details]
==============================================================
=================
Messhina Valley - Fall Valley
------------------------------------------------------------------------------ Save point
- River (Chub, Masu Trout)
| Ice Field
|---|&|-------|~~ ~~
|----------|
| Padova
|~~~~ ~~
|
| Mountains - =====() ~~
|
| Flowing
|~~~~ ~
|
| River
|~ ~ ~~
|
|
| ~ ~
/-------|
|
|
|
|
|
|
|---|
|--------| |--|~~ ~
Padova
.----|
| |~~~~ ~~
/ Mountains|~ ~
|-----| |-------------' - Freezing|-|~
|--. .------------------//--Cave---.#|
| | ~~~~
~~~~ ~ ~~~
| |~~~~ ~~
~~~~~~
| |
|-----| |-----|
| Padova
|
| Mountains - | ___
| Crossroad
| (
)
|-----| |-----| | |
|--. ---------| ||--.
#
| .-----------| |
|-----| |-----|
| Padova
|
| Mountains - |
| Mt. Winter |
| Entrance
|
|-----| |-----|
| |
| |
|----| |----|
| Alvarna - |
| Falling
|
| Star Path |
|-----------|
~~~~
~~
/ /
| |
/ /
|----| |---------|
|----------/ /,
| Trieste Forest |
Trieste
|
| - Reflecting
|
Forest |
| Water ___
|
Mushroom
|
|
\~~\-----| ~~
Patch
|
|---------|~~ ~~ ~~~
|-------------|
~~ ~ ~~ ~
~~ ~|--|
|-------|
~~| Trieste
~ ~| Forest -
----
~ ~~| Spring
~~ | Clearing
|----|
----
|-----|
| |
| |
|-----------|
|----| |----|
| Alvarna - |
| Trieste
|
| Falling
---------------------------- Forest
|
| Star Path ---------------------------- Entrance
|
|-----------|
|------------|
The temperate climate is perfect for spring vegetables. This
valley can be
accessed by taking the east path from Alvarna - Falling Star
Path area in the
village. See the info below to learn more about it.
Season: Spring
Danger Level (Second Generation): 3
Monsters you can find (Monster drop in parenthesis)
-----------------------------------------------------------------------------Day: Big Mushroom (Spore), Flower Blossom (Root), High Orc
(Cheap Cloth), Leaf
Ball (Plant Stem), Orc (Cheap Cloth), Orc Archer (Arrowhead),
Orc Hunter
(Arrowhead), Planchoa (Plant Stem), Pomme Pomme (Apple)
Night: Ant (Insect Skin), Flower Blossom (Root), Hell Spider
(Sparkle String),
High Orc (Cheap Cloth), Killer Ant (Speckled Skin), Leaf Ball
(Plant Stem), Orc
Hunter (Arrowhead), Planchoa (Plant Stem), Spider (String
String), Tricky
Mushroom (Spore), Wooly (Wooly Furball)
Blessia Island -
Blessia
|
~|--|&&|-----|
|
North Beach
|
|
Island |
~| Blessia
|
|
|
| Old
Ship Deck |
~| Island - |
|-------------------| |
|----|
|-------|
~| Ruined
|
| |
|
|
~| Shrine
--------|
|-----------| | |
|
|
~|--------| &
& |
| &
& |~| |~ _
|
|
|&&------ |
| ------- |~| | | |
|
|
| |
| |
| |~~
| |-|##|-| |-|
|
|
|--------|&&|
| |
| |~~
| Blessia
---------|
|------|
| Blessia
|
~| |------| |~
| Island Blessia
|
| Island - |
~| Blessia
|
| Center
-----Island |
| - Port
\___/
~~~~~~
~~~
|---------|
~~~
~~~~
~~~~~
Tablet fragments:
- Blue Tablet fragment 1/7 - Give six Pineapples at night.
- Blue Tablet fragment 2/7 - Answer 4 questions correctly.
- Question 1: What is the name of the event in the fourth
week of Summer?
A: A. Dance Festival
- Question 2: Which of these cannot be grown in Summer?
A: C. Onion
- Question 2: Fireflies can be seen in summer. What time
at night do they
normally come out?
A: C. 10 PM
- Question 4: Two monsters can be found at Blessia Island
- Cliff Top
during the day. They are Flower Lion and...?
A: A. Goblin Don
- Blue Tablet fragment 3/7 - Defeat 3 Death Stalker at Blessia
Island - North
Beach, night only.
- Blue Tablet fragment 4/7 - Till all of fields at Blessia
Island - Southeast
Beach.
- Blue Tablet fragment 5/7 - Give six Moondrops and five Pink
Cats.
- Blue Tablet fragment 6/7 - Defeat the dungeon guardian.
- Blue Tablet fragment 7/7 - After defeat Boss: Octopirate.
==============================================================
=================
10.2.1. Details for Area
[Blessia2-Details]
==============================================================
=================
Blessia Island - Summer Isle Port
------------------------------------------------------------------------------ Save point
- Sea (Sardine, Turbot)
Blessia Island - South Beach
------------------------------------------------------------------------------ 2 mining stones (Amethyst, Bronze, Fire Crystal, Iron, Ruby,
Scrap Iron)
- A 6x6 farming area and a pond
- 1 Gate spawns 1 Goblin Pirate and 1 Flower Lion (day) or 2
Scorpion (night)
- Lake (Char)
- Search - East (Antidote Herb, Fireflower, Indigo Grass,
Medicinal Herb)
Blessia Island - Sandy Path
------------------------------------------------------------------------------ 2 white flowers (restore RP)
- 1 Gate spawns 2 Tortoise (anytime)
- Sea (Shrimp, Sunsquid, Turbot)
- Search - South (Blue Grass, Medicinal Herb, Pink Cat, Weeds)
Blessia Island - Old Ship Deck
------------------------------------------------------------------------------ Search - Northwest (Bronze, Gold, Iron, Silver)
- Boss: Octopirate (Reward: Blue Tablet fragment 7/7)
==============================================================
=================
10.2.2. Details for Tropic Underground Shrine
[Tropic-Details]
==============================================================
=================
Tropic Underground Shrine Entrance
------------------------------------------------------------------------------ Slab (center): open the gate to the next room
- Slab (east): teleports you to Tropic Underground Shrine
Bottom (only
available after you defeat the Dungeon Boss)
Tropic Underground Shrine Level 1
------------------------------------------------------------------------------ 1 Gate spawns 2 Ignis (anytime)
- Slab (west): nothing
- Slab (east): recovery all HP/RP
Tropic Underground Shrine Level 2
------------------------------------------------------------------------------ 1 Gate spawns 1 Troll (anytime)
- Slab (west): nothing
- Slab (east): recovery all HP/RP
| Messhina Valley
| - Cave - Altar /
|
(A) --------/
|--|
/ |---|
|(B)----------
&
|-------------
-----,
&
Messhina
--/--> Valley \
Cave-Small
~~ |a S|~~~ ~
\ ! /
|&&|
Room
|
~~ |l h| ~~
|!|
| |
| |
~~ ~ |l r|~ ~~
|!|
| |
| |
~~_|e i|_~~
|! >
| |
|&&|
~~ ~\ y n /~
|-------|!|
|
|
/ /
~~ | e|~~
|M P #
|--------|&&|-------------------/
/---|
~~ ~~|- | ~ ~
|e a----|
Messhina |(B)--------Messhina
|
~~ ~
\ \~~ ~
|s t|
|
Valley - |
|
|
Valley
|
~|------\ \ ~
|s h|
|
Ruins (A) -----------
Holy
|
~~| Messhina \ ~ ~ |h |
| |------| |-, ---------.
Statue
|
~ | Valley - \ ~~ |i t|
|-|
| |/ /
|--------------|
~| Serene
-----n o|
|
/
~ | Garden
a |
|
/
~~|----| |\-------- M|
|
/
|##|
~~ |V o|
| |
| |
~~ ~|a u|
| |
| |
~ |l n|
| |
| |
~|l t| |---------|##|----|
|-----------|
|-----| |----| ~ |e a| | Messhina Valley |
|-----------------|| Alvarna - |
|
Messhina | ~|y i---- - Riverbank
--- Messhina
Valley -- Falling
|
|
Valley - | ~|- n
--- - Fall Valley
-- Star Path |
|
Giant
| ~|------------------------|
~|-----------------||-----------|
|
Boulder
| ~~~~~ ~~~~~~ ~~~ ~ ~~ ~~~ ~~~ ~~ ~ ~~~ ~
|-------------|
~~~~ ~~~
~~ ~~ ~ ~ ~~~ ~~ ~~~~ ~~ ~~
~ ~~ ~~~ ~~~~ ~~~
~~ ~~~~ ~~~~ ~~~
|
A pretty lonely place, but good for growing Fall crops. This
valley can be
accessed by taking the west path from Alvarna - Falling Star
Path area in the
village. See the info below to learn more about it.
Season: Fall
==============================================================
=================
Ravine Underground Shrine Entrance
------------------------------------------------------------------------------ Slab (center): open the gate to the next room
- Slab (east): teleports you to Ravine Underground Shrine
Bottom (only
available after you defeat the Dungeon Boss)
Ravine Underground Shrine Level 1
------------------------------------------------------------------------------ 1 Gate spawns 2 Goblin Archer and 1 Goblin (anytime)
- Slab (west): nothing
- Slab (east): recovery all HP/RP
Ravine Underground Shrine Level 2
------------------------------------------------------------------------------ 1 Gate spawns 2 Blackbird and 1 Weegull (anytime)
- Slab (west): nothing
- Slab (east): recovery all HP/RP
Ravine Underground Shrine Level 3
------------------------------------------------------------------------------ 1 Gate spawns 2 Flower Lilly and 1 Ghost (anytime)
- Slab (west): nothing
- Slab (east): recovery all HP/RP
Ravine Underground Shrine Level 4
------------------------------------------------------------------------------ 1 Gate spawns 2 Little Mage and 1 Goblin Archer (anytime)
- Slab (west): recovery all HP/RP
- Slab (east): nothing
Ravine Underground Shrine Level 5
------------------------------------------------------------------------------ 1 Gate spawns 2 Buffalo and 1 Chipsqueek (anytime)
- Slab (west): recovery all HP/RP
- Slab (east): nothing
| Mountains - | ___
\--\
/---| |
|----, \ ,-,
~ ~|__&_______|
| Crossroad
| (
)
\ \-/
|
\ v /
~~ ~ ~~~ ~ ~~
|-----| |-----| | |
\
/----|
\ /
|--. ---------| |---------/
| |
|--.
#
;
Padova
| |
| .----------------------. | |-| Mountains - | |
| |
| --| | Icy Path
| |
|-----| |-----|
| ----| ___
; ;
| Padova
|
| |
\-/
/ /
| Mountains - |
| -----------------/ \_|-|
| Mt. Winter |
|-------------------/\____|
| Entrance
|
|-----| |-----|
| |
| |
|----| |----|
| Alvarna - |
| Falling
|
| Star Path |
|-----------|
Freezing cold mountains. You can cultivate winter vegetables
inside the caves.
This valley can be accessed by taking the north path from
Alvarna - Falling
Star Path area in the village. See the info below to learn
more about it.
Season: Winter
Danger Level (2nd Generation): 6
Monsters you can find (Monster drop in parenthesis)
-----------------------------------------------------------------------------Day: Dark Slime (Little Crystal), Dorado (Fish Fossil), Faerie
(Fairy Dust),
Flower Crystal (Root), High Orc Viking (Shoulder Piece),
Hunter Wolf (Wolf
Fang), Little Wizard (Magic Powder), Necro (Hood), Orc Viking
(Shoulder
Piece), Silver Wolf (Wolf Fang), Sky Fish (Fish Fossil), Slime
(Little
Crystal), Tundra (Magic Crystal)
Night: Dark Slime (Little Crystal), Dorado (Fish Fossil),
Faerie (Fairy
Dust), Flower Crystal (Root), High Ogre Viking (Glue), Hunter
Wolf (Wolf
**************************************************************
*****************
10.5. Palermo Shrine
[Palermo]
**************************************************************
*****************
Map
Palermo Shrine - B1F
|------------|
| Palermo
|
| Shrine - |
| B1F North |
| Room (N) |
|----|++|----|
| |
| |
| |
|------------|
|------------|
| Palermo
|
| |
Palermo
|
| Shrine - |
| |
Shrine - |
| B1F West |
| |
B1F East |
| Room (B) |
| |
Room (C) |
|----| |----|
|----| |----|
|----| |----|
| |
|
|
| |
| |
| Palermo
|
| |
| -------------------- Shrine -------------------- |
|
B1F Great
|
|---------------------- Hall (A)
----------------------|
|
|
|
|
|----| |----|
| |
| |
| |
| |
| |
| |
| |
|
|
|
|
|----| |----|
| Palermo
|
| Shrine
|
| Entrance |
|------------|
Notes:
- B1F Great Hall (west slab): active the slab in Palermo
Shrine - B3F Room 8.
- B1F Great Hall (east slab): active the slab in Palermo
Shrine - Mini Garden
(Star 8).
- B1F North Room (south door): active both slabs in Palermo
Shrine - B1F Great
Hall.
Palermo Shrine - B2F
|------------|
|
Palermo
Shrine -
| B2F Room 8 |
|
(E)
|----|
|
|
|----|
|
|------------|
|------------|
| |
| Palermo
|
| Palermo
|
| |
| Shrine - --------------- Shrine - -----------|
| |
| B2F Room 5
B2F Room 4
|
| |
|
--------------(A)
--------| |
| |
|------------|
|------------|
| --------|
| |
|
|
| |
|-------|+
+|------|++|
|
Palermo
|
|
Shrine -
|
|
B2F Room 6 |
|
|
|------------------|
|---------|
|
|
|
Palermo
Shrine -
B2F Room 2
|
|
|
|------------|
|---|
|---|
----|
|----
|
|
|----|
|----|
Palermo
Shrine -
| B2F Room 7 |
|
(C)
|------------|
| |
|----|++|----|
| Palermo
|
| Shrine - |
| B2F Room 1 |
|
(B)
|
|------------|
| |
|----|++|----|
| Palermo
|
| Shrine - |
| B2F Room 3 |
|
(D)
|
|------------|
Notes:
- B2F Room 1 (north door): active the switch
- B2F Room 6.
- B2F Room 2 (switch): unlock Palermo Shrine
door.
- B2F Room 3 (north door): active the switch
- B2F Room 5.
- B2F Room 5 (switch): unlock Palermo Shrine
north door.
- B2F Room 6 (west door): open only from B2F
Room 4 (1 way only).
in Palermo Shrine
- B2F Room 6 east
in Palermo Shrine
- B2F Room 3
Room 6 to B2F
- B2F
- B2F
- B2F
north
|--------------|
|
|
|------------|
|
Palermo
|
|
|
|------------|
|
Shrine ---------- Palermo
----------- Palermo
|
| Palermo
|
| B3F Room 6
Shrine Shrine - |
| Shrine - |
|
---------- B3F Room 5 ----------- B3F Room 7 |
| B3F Room 4 |
|
|
|
|
|
|
|
|
|--------------|
|----| |----|
|------------|
|----| |----|
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
|------------|
|-----| |-----|
|---------|++|
| Palermo
|
|
Palermo
|
|
Palermo
|
| Shrine - --------Shrine ----------------------Shrine - |
| B3F Room 1
B3F Room 2
B3F Room 3 |
|
(D)
------------------------------|
|------------|
|--------------|
|------------|
Notes:
- B3F Room 3 (north door): active the switch in Palermo Shrine
- B3F Room 7.
- B3F Room 4 (switch): unlock Palermo Shrine - B3F Room 8
south door.
- B3F Room 7 (switch): unlock Palermo Shrine - B3F Room 3
north door.
- B3F Room 8 (south door): active the switch in Palermo Shrine
- B3F Room 4.
- B3F Room 8 (slab): unlock the Palermo Shrine - B1F Great
Hall west slab.
Palermo Shrine - Mini Garden
|------------|
|------------|
|
(H)
|
(M)
|
| (Star 2) |
(Star 7) |
|
(G)
|
(L)
|
|------------|
|------------|
|------------|
|
|
|
|
(Star 8)
|
|
(M)
|------------|
|------------|
|------------|
|
(G)
|
(L)
|
| (Star 1) |
(Star 6) |
|
(F)
|
(K)
|
|------------|
|
(J)
(Star 4)
(I)
|------------|
|------------|
|------------|
|------------|
|------------|
|
(F)
|
(K)
|
| (Entrance) |
(Star 5) |
|
(E)
|
(J)
|
|------------|
|------------|
|------------|
|
(I)
(Star 3)
(H)
|------------|
Notes:
- Star 8 (slab): unlock the Palermo Shrine - B1F Great Hall
east slab and move
you to Palermo Shrine - Mini Garden (Entrance).
Palermo Shrine - 4 Seasons Hallway
|----------------|
|
Palermo
|
|
Shrine |
|
Stairway
|
|
to End
|
|
(O)
|
|
|
|------| |------|
| |
| |
| |
| |
| |
| |
|------------|
|------------|
| Palermo
|
| |
|
Palermo
|
| Shrine - --------------------|++|-------------------Shrine - |
|
Gentle
(N)
Sorrowful |
|
Spring
-------------Palermo
-------------Autumn
|
|------------|
|
Shrine |
|------------|
|
4 Seasons
|
|
Hallway
|
|
|
|------| |------|
| |
| |
|------------| |------------|
|
|
|------------|
|------------|
| Palermo
-------| |----------------------| |------Palermo
|
| Shrine |
|
Shrine - |
| Refreshing ----------|
|---------Frigid
|
|
Summer
|
|
Winter
|
|------------|
|------------|
Notes:
- 4 Seasons Hallway (north door): collect all Seasonal Orbs.
- Frigid Winter (statue): raise to a fully grown Turnip and
White Cabbage,
receiving the Winter Orb.
- Gentle Spring (statue): raise to a fully grown Cabbage and
Toyherb, receiving
the Spring Orb.
- Refreshing Summer (statue): raise to a fully grown Cucumber
and Eggplant,
receiving the Summer Orb.
- Sorrowful Autumn (statue): raise to a fully grown Carrot and
Yam, receiving
The Fall Orb.
Palermo Shrine - Scorching Altar
|------------------------|
|
|
|
Palermo Shrine |
|
Scorching Altar
|
|
|
|
|
|----------| |----------|
| |
| |
|--| |--|
|
|
| (O)
|
|
|
|--------|
Notes:
- Scorching Altar: Boss Room
The final dungeon. To have access to it you need first collect
all Tablet
fragments from all four seasons dungeons (five Green Tablet
fragments from
Trieste Forest, seven Blue Tablet fragments from Blessia
Island, five Red
Tablet fragments from Messhina Valley and five Ice Tablet
fragments from Padova
Mountains), check each dungeon section to know how to obtain
them. After that
talk to Barrett (he won't talk about the tablets in all
locations) to learn
about this place. Get the Dragon Break magic book from Alvarna
Academy Library at upper left shelf. Finally, talk to mayor Byron and
ask to him to
improve one more floor on your barn (it will have no costs to
you and the
expansion will be completed just after you talk to him, but
first you need to
do all barn's expansions). Enter in the barn, walk to the
elevator, select "Go
to a deeper floor" until you see the option "Basement Floor
28" and choose it.
You'll see a giant hole on the floor, this is the entrance to
Palermo Shrine.
Also note the after you had entered at least once this place,
you can bring a
monster with you by taking it out and moving to the barn's
door. Two options
will appear and you can go inside by selecting "Go."
Season: Your current season (except in the 4 Seasons Hallway
floor)
Danger Level: Not specified, but no doubt it is max.
Monsters you can find (Monster drop in parenthesis)
-----------------------------------------------------------------------------Anytime: Aerian (Magic Crystal), Arch Demon (Devil Blood),
Claw Dragon (Rage
Fang), Dark Faerie (Fairy Dust), Demon (Devil Horn), Faust
(Hood), Gigantus
(Giant's Gloves), Goblin (Proof of Warrior), Goblin Archer
(Cheap Bandage),
Carrot, Yam (Fall), Turnip and White Cabbage (Winter). You can
bring some Fur
Sleeping Bags, Formulas and Neutral Agents (maybe you need
this) if you want.
From Palermo Shrine Entrance, go to the north room (B1F Great
Hall) and try to
run through the north exit. Your character will notice the two
slabs (used to
unlock the door at B1F North Room). After this go to the east
room (B1F East
Room) and go down one floor, move to north (B2F Room 6) and
active the switch.
Run one room to northwest (B2F Room 4) and another to west
(B2F Room 5), kill
everything and activate the switch (the time will freeze until
you check the
statue, the same will happen in others rooms with this trap).
Return to the
last room (B2F Room 4), go up one floor (B1F Great Hall), move
to west (B1F
West Room) and go down again (B2F Room 1). Run to north (B2F
Room 2), activate
the switch and go to the southeast exit (B2F Room 3). Go down
(B3F Room 1), run
one room to east (B3F Room 2), one room to north (B3F Room 5)
and one room to
east (B3F Room 7). Kill all monsters and active the switch. Go
back to B3F Room
2, but now go one room to east (B3F Room 3) and another to
north (B3F Room 4).
Again, kill everything and active another switch. Now try to
go to B3F Room 2
(you need to kill all monster in B3F Room 3 to keep going),
move two rooms to
north (B3F Room 8), kill everyone as always and check the
slab. Go back to B1F
Great Hall (use the Escape magic book or just run to there),
move down one
floor by B1F East Room, run two maps to north (B2F Room 8) and
go down (Mini
Garden). Now you need to pass through eight rooms (in each
room you need to
destroy all the things to keep going), so it's a good idea to
save if you're
not strong enough. Now proceed until the last room and active
the slab. Go to
B1F Great Hall (use the Escape magic book or just run to
there), move to north
(B1F North Room) and go down one floor (4 Seasons Hallway). In
this floor there
- Statue: Sow Turnip and White Cabbage until they are fully
grown (Reward:
Winter Orb)
Palermo Shrine - Starway to End
------------------------------------------------------------------------------ Stairs: go to Palermo Shrine - Scorching Altar
==============================================================
=================
10.5.6. Details for Area Scorching Altar
[Palermo-Altar]
==============================================================
=================
Palermo Shrine - 4 Seasons Hallway
------------------------------------------------------------------------------ Stairs: go to Palermo Shrine - Starway to End
- Boss: Fiersome
##############################################################
#################
11. Advancing to the Second Generation
[Second]
##############################################################
#################
This section will cover the basics about what you should do to
proceed to the
second generation of the game and tell briefly what changes
and what does not.
Notice the times I say will be fastest ones to start the new
events (have a
baby, build the school, etc.), but it doesn't mean you need to
do this exactly
in this day. Actually you can activate these events anytime
from the day I say,
so, if you're not in a hurry or want to delay the events a
little longer,
there's absolutely no problem about it.
**************************************************************
*****************
11.1. How to Advance
[Advance]
**************************************************************
*****************
First of all, for the ones who are not aware, the second
generation covers the
story of the main character's son or daughter (your choice).
So, if you want
to advance to this part of the game, the first thing you need
to do is to
court the girl you like until her love level reaches 10 and
then marry her (see
the Bachelorettes section to know about proposal).
After you marry the girl, wait 9 days (you don't need to give
gifts or talk to
her if you don't want...even though that would make you a very
bad husband...)
and then talk to her. She'll then say she'll be having a baby
soon, and you'll
be asked to choose if you'd prefer a boy, a girl or if either
is fine. Notice
this choice will determine the character you'll be playing
with in the second
generation, so pick the choice you like the most. I don't
think there's any
difference if you are a boy or a girl, except that you'll be
able to have
girlfriends or boyfriends, respectively.
Wait more 6 days after choosing the gender of the baby and
then go out of your
house. When you enter the house again you'll see your wife
will be holding the
newly born baby. In this same day, you can already talk to
Byron when he's in
his house to discuss the building of a school in the village
and, if you have
100000G and 1000 pieces of wood, you can talk to him again to
ask him to build
the school.
The school will be built in the Cherry Blossom Square and
it'll take 10 days
to be ready. When you go near the school after it's finished
you'll
automatically start some conversations that will end up
starting the second
generation so, if you still don't want to go to the second
generation after
starting building the school, be sure to don't go near the
door of the school
the first floor, the one that was never used for anything) and
you'll find the
tools. The problem is that a lot of years without use caused
them to rust and
they are not so good anymore, that is, you can't charge them
anymore (if you
don't know what is charge, see the Farming Tools section). If
you want to
recover the tools to their old selves or make them even better
than before, you
need to expand the school in the second generation, building
the Workshop,
that'll allow you to start forging and upgrading the tools and
weapons (see the
Crafting section for details).
Finally, I'll tell about some things that will change when you
start playing in
the second generation. The two main differences I think you'll
notice are: the
dungeons, that are wider now, meaning some of the fences won't
block the way
anymore, because of your little size, that allows you to pass
through holes
adults can't, and the monsters that are a lot harder to deal
with. And the
second difference is about the villagers friendship towards
you, that will all
be at level 0 (I can understand why everybody doesn't like you
yet, but how
come your own mother doesn't like you as well??).
Well, one more interesting difference I can point is the new
opening, starring
the new generation characters. I think it's very nice,
specially if you're a
bit tired of hearing the same music and watching the same
movie over and over
(well...you'll eventually get tired of watching this as well,
but at least it
will pleasure you a bit longer).
There are some other changes, but I won't discuss about them.
Just to mention,
I can say you'll find new girls and boys in the village to
have as girlfriends
or boyfriends (depending on what character you chose), new
abilities are
available, as you can cook, forge, create accessories on your
own and I think
you're life will be slightly affected by the school schedule.
##############################################################
#################
12. Miscellaneous
[Miscellaneous]
##############################################################
#################
Here you'll find some general info that I think does not fit
very well in the
sections shown before.
**************************************************************
*****************
12.1. The Bottles
[Bottles]
**************************************************************
*****************
During the game, you'll receive some empty bottles as rewards
from villagers
after you have completed some specific quests from them.
These bottles allow you to fill them with potions and alike
that can be later
consumed to restore HP, for example. If you still cannot
create your own
pharmacy, you can fill your bottles by asking Natalie to make
you some potion.
You just need to ask her to create one and give her 3
Medicinal Herbs and 300G.
Below are the bottles available and how you can get them:
Bottle 1: Reward from Natalie after finishing the quest "I
Lost My
Stethoscope"
Bottle 2: Reward from Byron after finishing the quest "Please
Find Someone"
Bottle 3: Reward from Douglas after finishing the quest "Let's
Talk about This
Like Men"
**************************************************************
*****************
12.2. Earthquakes
[Earthquakes]
**************************************************************
*****************
During the first generation of the game, sometimes you'll just
wake up and feel
an earthquake. They are pre-programmed events and occur once a
season on a
specific date. See below when it'll happen:
-
Spring 18
Summer 11
Fall 4
Winter 23
Notice you won't lose the day, even though the game plays the
sleep song after
the earthquake, you'll still wake up on the same day, so
there's nothing to
worry about.
**************************************************************
*****************
12.3. Sale Off Coupons
[Coupons]
**************************************************************
*****************
Once a season you'll receive in your mailbox a letter telling
the shops are
offering a discount in their items in that day. The amount off
varies in each
season and are only available on that specific day, so you
should plan ahead
to take full advantage of it (doesn't apply to all items). See
below the days
you'll receive the letter and how much you'll be able to save:
-
**************************************************************
*****************
12.4. Full Set of Tools
[Full Set]
**************************************************************
*****************
It's one of the utensils you can buy from Yue on Wednesdays to
be placed in the
Workshop. It's a very well known utensil among the ones who
are familiar with
harvest moon games as it contains the "Makers" tools, that
are: the Mayonnaise
Maker, Cheese Maker, Yogurt Maker, Seed Maker and Thread
Maker. All of them
allow you to create more useful / expensive items by throwing
specific raw
materials in it. Below I'll give a brief explain about each of
them:
- Mayonnaise Maker: Produces mayonnaise by throwing eggs
- Cheese Maker: Produces cheese by throwing milk
- Yogurt Maker: Produces yogurt by throwing milk
- Seed maker: Produces seed by throwing fully grown crops.
Notice you can't use
this one if you have an active quest.
- Thread Maker: Produces thread by throwing wool
**************************************************************
*****************
12.5. Endings
[Endings]
**************************************************************
*****************
This game have one great change in the story and two endings.
You need to meet
some requirements to achieve them and it is possible to do all
of them in just
one save file. These are the requirements for each of them:
- Advance to the second generation: Just check the "How to
Advance" section.
- First Ending: Defeat Fiersome at Palermo Shrine. To do this
you need first
open the Palermo Shrine by getting all Stone Tablets
fragments, Dragon Break
magic book and all Seasonal Orbs to open the last door (check
Palermo Shrine
section).
- Second Ending: Defeat all secret bosses at the Underground
Shrine in each
dungeon, collecting all the Ancient Tablets and then talk to
Barrett. He'll
learn about the Omni-Gate spell and hide it. Go to the Alvarna
Academy Library and get it.
##############################################################
#################
13. QuickLists
[Quick]
##############################################################
#################
This sections contains some lists that allows you to find
something quickly.
Each subsection covers something I think it would be useful to
read
occasionally while you play the game, so these tables omit the
details and
go directly to the point. If you want more information about
anything you
should try to take a look at one of the previous sections, in
which I tried
to cover everything in details.
The tables are always sorted by the first column topic
(alphabetically), except
for the quests, that are sorted by villager name and by order
of request.
**************************************************************
*****************
13.1. Quest List - First Generation
[List-Quest1]
**************************************************************
*****************
This list shows the main topics about the quests. In this
table you'll see who
requests each quest, a brief description about what to do to
finish it and what
you'll obtain by completing it. The quests are ordered by
requester name and
the chronological order they request each quest. If you want
more details
about a quest, refer to the corresponding section far above
(especially
recommended if you want a more interesting description and to
know more about
the answers you can choose on the dialogues).
* Even when I say "Talk to someone" and this someone is not
the requester, you
|
| Dorothy
|
Trieste - Aegis Falls|
| Bring her a Wooly Furball|
(Woolies in Trieste -|
|
|
Spring Clearing (N)) |
I Want to Ask You.....|.Dorothy..|.Talk to her and
answer...|.Toyherb Seed
Something...
|
|
"To help everyone as |
|
|
much as I can"
|
Can You Do Me
| Dorothy | Talk to her and meet her |
a Favor?
|
|
in front of the
|
|
|
church the next day |
Something about the...|.Dorothy..|.Talk to her and ask
some.|.Future
|
|
questions (see the
|
|
|
quests section to
|
|
|
know the correct
|
|
|
ones)
|
It's about Cammy...
| Dorothy | Talk to Cammy
|
Glazed Yam
I Made Some Cookies...|.Dorothy..|.Meet her at Alvarna
-....|.|
|
West End and answer |
|
|
what you want
|
It's about Fern...
| Dorothy | Talk to her
|
I...Have Something....|.Dorothy..|.Meet her in the
docks....|.Charm
to Say
|
|
the next day and
|
|
|
answer anything
|
Get This for Me
| Douglas | Find "The Fighting Bull's|
100G
|
|
Horns" in Trieste
|
|
|
Forest - Spring
|
|
|
Clearing
|
I Got Into a Fight....|.Douglas..|.Deliver the letter
to....|.100 wood
with Mana...
|
|
Mana
|
Let's Talk About This | Douglas | Talk to Douglas and
|
Empty Bottle
Like Men
|
|
answer all options
|
I Challenge You!......|.Douglas..|.Meet him in Trieste
-....|.Engagement Ring
|
|
Wooded Paradise and
|
|
|
defeat the orc
|
Please Taste This
| Egan
| Talk to him and say what |
Clippers
for Me
|
|
you think
|
| Julia
|
|
sword and deliver it |
|
|
to Tanya
|
New and Improved Soap.|.Julia....|.Talk to her and
answer...|.Fruit Sandwich,
|
|
"It feels nice."
|
100 wood
I Just Need a Break
| Julia
| Go to General Store and |
Formula A
Sometimes
|
|
pick the Salad
|
A Tough Job...........|.Julia....|.Find the Sun Pendant
in..|.Pickles
|
|
the docks
|
Something I've
| Julia
| Talk to her and take the |
Noticed
|
|
bath
|
I Made a Little.......|.Julia....|.Talk to her and
watch....|.Mistake
|
|
|
I'd Like to Talk to
| Julia
| Talk to Douglas
|
You
|
|
|
Bathhouse in Crisis!..|.Julia....|.Find the Messhilight
Ore.|.Messhilight Ore
Help Me!
|
|
in Messhina - Serene |
|
|
Garden and defeat
|
|
|
the monster
|
Come Talk to Me
| Julia
| Meet her in the docks
|
|
|
in the next day
|
Please Deliver........|.Mana.....|.Deliver Emery
Flower.....|.100G
Something for Me |
|
to Rosalind
|
I Want a Four Leaf
| Mana
| Find the 4-Leaf Clover
|
200G, 100 wood
Clover
|
|
in Blessia - Center |
Help Me Look for......|.Mana.....|.Search for the lost
item.|.200G
Something
|
|
int the store
|
I Need a Fisherman!
| Mana
| Fish a Salmon (Messhina) |
200G
Let's Talk............|.Mana.....|.Talk to her and
answer...|.|
|
"Of course." Meet her|
|
|
at Cherry Blossom
|
|
|
Square.
|
I Have Something to
| Mana
| Talk to Mana and meet her|
Ask You
|
|
in the docks in
|
|
|
the next day
|
A Delivery Request....|.Mana.....|.Talk to
Mana.............|.Red Scarf
I Have Something to
| Mana
| Talk to her and meet her |
Tell You
|
|
in the Cherry Blossom|
|
|
Square
|
It's a Date!..........|.Mana.....|.Talk to her and meet
her.|.|
|
in Blessia - Summer |
|
|
Isle Port. Walk until|
|
|
Blessia - Old Ship
|
|
|
Deck and talk to her |
A Very Important
| Mana
| Talk to her and meet her |
Conversation
|
|
in the Cherry Blossom|
|
|
Square
|
Delivery Work (Big....|.Max......|.Deliver a Spinach
to.....|.4000G
Money!)
|
|
Jake
|
Top Secret Work (Big | Max
| Bring him an Arrowhead
|
6000G
Money!)
|
|
(Orc Archers in
|
|
|
Trieste (D)
|
I Lost My Stethoscope.|.Natalie..|.Find her stethoscope
in..|.Empty Bottle,
|
|
De Sainte-coquille
|
200G
|
|
Manor
|
Delivery Boy Wanted
| Natalie | Deliver the Health It to |
100G, 100 wood
|
|
Byron
|
Shots Aren't Scary....|.Natalie..|.Talk to
Roy..............|.200G
Housesitter Wanted
| Natalie | Find her in Messhina |
300G
|
|
Serene Garden
|
Please Find Some......|.Ray......|.Bring him a
|
50G
Medicinal Herbs
|
|
Medicinal Herb
|
Help Them Make Up
| Ray
| Talk to Natalie
and......|.|
|
Alicia, then deliver |
|
|
the Pumpkin Pudding |
|
|
to Natalie
|
Help Needed for.......|.Ray......|.Go to Trieste - Spring
|
500G
On-Site Training |
|
Clearing and defeat |
|
|
a Pomme Pomme
|
Please Deliver Some
| Ray
| Deliver the Health It
to.|.200G
Medicine
|
|
Barrett
|
|
|
(mine from Trieste) |
There's Something I
| Roy
| Bring him a Ruby
|
Yam Seed
Really Want
|
|
(mine from Blessia) |
Battle Strategies:....|.Tanya....|.Defeat 5 Orcs
in.........|.500G, Axe
Orc
|
|
Trieste (D)
|
Battle Strategies:
| Tanya
| Defeat 8 Orc Archers in |
700G
Orc (Continued)
|
|
Trieste (D)
|
Battle Strategies:....|.Tanya....|.Defeat 10 Goblin
Pirates.|.1000G
Goblin Pirate
|
|
in Blessia (D)
|
Nothing Comes Before | Yue
| Find honey in Trieste
|
Daikon Seeds
Good Skin!
|
|
Forest - Grassy Path |
Monster Money!........|.Yue......|.Bring her a Panther
Claw.|.Baked Rice Ball
|
|
(Shadow Panther in
|
|
|
Blessia (N))
|
Something's Wrong
| Yue
| Bring her a White Grass |
Fried Eggs
with My Kimono
|
|
(one will appear in |
|
|
Padova - Flowing
|
|
|
River)
|
Scaling the Phantom...|.Yue......|.Find the Shade Stone
in..|.Hachimaki,
Sand Dunes...
|
|
Messhina - Path to
|
100 wood
|
|
Mountain
|
I'm Having Trouble
| Yue
| Talk to her and answer
|
with Someone
|
|
"Give her 1000G."
|
More Monster Money!...|.Yue......|.Bring her a Char
(fish...|.Apple Pie
|
|
in Blessia - Center) |
Yue's Original Goods | Yue
| Bring her a Red Grass, a |
500G
|
|
Blue Grass and a
|
|
|
Yellow Grass (they'll|
|
|
appear in Blessia - |
|
|
South Beach and
|
|
|
Blessia - Center)
|
Yue's Original Goods..|.Yue......|.Talk to her in Alvarna
-.|.Miso Eggplant
(Continued)
|
|
West End
|
Help Me Find
| Yue
| Find the Critical Ring
|
Critical Ring
Something!
|
|
in Blessia - Altar/ |
|
|
Old Ship
|
|
|
**************************************************************
*****************
13.2. Quest List - Second Generation
[List-Quest2]
**************************************************************
*****************
It's the same as the quest list for the first generation
above. But I'll assume
you're already more familiar with the game and sometimes I'll
not add so much
details as I did in the previous list. If there's anything you
don't understand
very well, if you don't know where to find a specific item or
just want to know
more details about the quest, please refer to the Quests Second Generation
section in this guide.
Again, this list shows the main topics about the quests. In
this table you'll
see who requests each quest, a brief description about what to
do to finish it
and what you'll obtain by completing it. The quests are
ordered by requester
name and the chronological order they request each quest.
* Even when I say "Talk to someone" and this someone is not
the requester, you
must talk to the requester first, before talking to this
someone. Don't
forget to talk to the requester after talking to the
someone as well.
* When I say "find something" I mean: find something and give
it to the
requester. Also, if I say find, I mean you don't need to
mine or defeat
monsters, the item can be found on the ground (either
visible or not).
* When I say "deliver item to someone" I mean: first talk to
the requester
to pick the item and then do give this to someone.
* When you need to bring an item, I'll put in parenthesis
where you can find
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| Orland
|
library (quest over) |
| Talk to him and choose
|
|
|
if you want the item |
|
|
or not
|
A Message from the....|.Orland...|.Deliver a Little
Crystal.|.100G
Teacher
|
|
to Barrett
|
I Secretly Want
| Orland# | Bring him an Insect Jaw |
Cherry Grass
Something
|
|
(drop from Hornets
|
Seed
|
|
or Queen Bees
|
I Have a Request for..|.Orland#..|.Talk to Barrett for
him..|.200G
You
|
|
|
Just Come Over,
| Orland# | Talk to him and decide
|
Nothing or
Please
|
|
your relationship
|
"marriage"
Information for the...|.Ray......|.Score over 40 hits
to....|.Fruit Ole (win),
Fitness Exam
|
|
win
|
Tomato Juice
|
|
|
(lose)
Can You Get Me Some
| Rosalind | Bring her a Salmon (fish |
10000G
Food?
|
|
in Messhina - Serene |
|
|
Garden)
|
Can You Get Something.|.Rosalind.|.Cook and bring her
Relax.|.20000G
for Me?
|
|
Tealeaves
|
I Lost Something in
| Roy
| Find the Pin in the
|
Raisin Bread
My House
|
|
blacksmith 2F
|
Talk Some Sense into..|.Roy......|.Talk to
Tanya............|.Missing Page 1
My Mom!
|
|
|
(Sonic Wind)
I'm Trying to Study
| Roy#
| Cook and bring him a Hot |
Salad
|
|
Milk
|
I Have a Secret Plan!.|.Roy#.....|.Talk to Roy in the
class.|.|
|
and meet him at
|
|
|
academy at PM 9:00
|
Come to My House
| Roy#
| Talk to him and decide
|
Nothing or
|
|
your relationship
|
"marriage"
|
| Tanya
|
Trieste (A)
| Defeat 20 High Orcs in
|
|
Trieste (A)
Trial!: Goblin Pirate.|.Tanya....|.Defeat 10 Goblin
Pirates.|.2000G
|
|
in Blessia (D)
Trial!: Goblin
| Tanya
| Defeat 10 Goblin
2000G
Gangster
|
|
Gangsters in
|
|
Blessia (D)
Trial!: Shadow Panther|.Tanya....|.Defeat 10 Shadow
Panthers|.2200G
|
|
in Blessia (N)
Trial!: Giant Beetle | Tanya
| Defeat 10 Giant Beetles
2000G and
|
|
in Blessia (N)
Super Psycho
Trial!: Troll.........|.Tanya....|.Defeat 10 Trolls
in......|.2500G and
|
|
Blessia (D)
Missing Page
|
|
2 (Stone
|
|
Spike)
Trial!: Death Stalker | Tanya
| Defeat 10 Death Stalkers
2000G
|
|
in Blessia (N)
Trial!: Ignis.........|.Tanya....|.Defeat 10 Ignis'
in......|.2500G
|
|
Blessia (N)
Trial!: Hammer Troll | Tanya
| Defeat 10 Hammer Trolls
3000G
|
|
in Blessia (D)
Trial!: Blood Panther.|.Tanya....|.Defeat 10 Blood
Panthers.|.3000G
|
|
in Blessia (N)
Trial!: Blood
| Tanya
| Defeat 20 Blood Panthers
6000G
Panther II
|
|
in Blessia (N)
Trial!: Goblin........|.Tanya....|.Defeat 10 Goblins
in.....|.3000G
|
|
Messhina (D)
Trial!: Chipsqueek
| Tanya
| Defeat 10 Chipsqueeks in
3000G
|
|
Messhina (N)
Trial!: Hornet........|.Tanya....|.Defeat 10 Hornets
in.....|.3500G and
|
|
Messhina (N)
Gorgeous
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Sword
Trial!: Goblin Sniper | Tanya
| Defeat 10 Goblin Snipers |
3500G
|
|
in Messhina (D)
|
Trial!: Hobgoblin.....|.Tanya....|.Defeat 10 Hobgoblins
in..|.3800G and
|
|
Messhina (D)
|
Missing Page
|
|
|
2 (Water
|
|
|
Laser)
Trial!: Furpuff
| Tanya
| Defeat 10 Furpuffs in
|
3500G
|
|
Messhina (N)
|
Trial!: Queen Bee.....|.Tanya....|.Defeat 10 Queen Bees
in..|.3500G
|
|
Messhina (N)
|
Trial!: Ghost
| Tanya
| Defeat 10 Ghosts in
|
5000G
|
|
Messhina (D)
|
Trial!: Little Mage...|.Tanya....|.Defeat 10 Little
Mages...|.5000G
|
|
in Messhina (A)
|
Trial!: Ghost II
| Tanya
| Defeat 30 Ghosts in
|
10000G
|
|
Messhina (D)
|
Trial!: Silver Wolf...|.Tanya....|.Defeat 10 Silver
Wolves..|.4500G
|
|
in Padova (A)
|
Trial!: Orc Viking
| Tanya
| Defeat 10 Orc Vikings in |
4500G
|
|
Padova (D)
|
Trial!: Necro.........|.Tanya....|.Defeat 10 Necros
in......|.5000G
|
|
Padova (A)
|
Trial!: Sky Fish
| Tanya
| Defeat 10 Sky Fishes in |
4500G
|
|
Padova (A)
|
Trial!: High Orc......|.Tanya....|.Defeat 10 High
Orc.......|.5500G
Viking
|
|
Vikings in Padova (N)|
Trial!: Tundra
| Tanya
| Defeat 10 Tundras in
|
5500G
|
|
Padova (A)
|
Trial!: Faerie........|.Tanya....|.Defeat 10 Faeries
in.....|.5000G
|
|
Padova (A)
|
Trial!: Little Wizard | Tanya
| Defeat 10 Little Wizards |
5500G
|
|
in Padova (A)
|
Trial!: Dark Slime....|.Tanya....|.Defeat 10 Dark Slimes
in.|.6000G
|
|
Padova (A)
|
Trial!: Tundra II
| Tanya
| Defeat 30 Tundras in
|
12000G
|
|
Padova (A)
|
Trial!: Terror Tree...|.Tanya....|.Defeat the Terror
Tree...|.30000G
|
|
(Trieste boss)
|
Trial!: Octopirate
| Tanya
| Defeat the Octopirate
|
40000G
|
|
(Blessia boss)
|
Trial!: Bane Dragon...|.Tanya....|.Defeat the Bane
Dragon...|.50000G
|
|
(Messhina boss)
|
Trial!: Crystal
| Tanya
| Defeat the Crystal
|
60000G
Mammoth
|
|
Mammoth (Padova boss)|
I Got Something Good..|.Yue......|.Talk to
her..............|.Missing Page 1
|
|
|
(Medication)
Again, I Got
| Yue
| Talk to her
|
Missing Page 1
Something Good
|
|
|
(Life Drain)
Once Again, I Got.....|.Yue......|.Talk to
her..............|.Missing Page 1
Something Good
|
|
|
(Shine)
**************************************************************
*****************
13.3. Monsters List
[List-Monsters]
**************************************************************
*****************
This list shows some information about
game. In this table
you'll find where they live, what they
what the monster
can do to help in your farm (either by
producing something),
what's its elemental attribute and its
Death Stalker...|.Blessia*(N)..|.Scorpion
Pincer....|.......|.Darkness..|.65
Demon
| Palermo*(A) | Devil Horn
|
|
Darkness | 200
Dorado..........|.Padova*(A)...|.Fish Fossil........|.Water
|.Water.....|.100
Faerie
| Padova*(A)
| Fairy Dust
|
|
Wind
| 80
Faust...........|.Palermo*(A)..|.Hood...............|.......|.
Darkness..|.70
Flower Blossom | Trieste*(A) | Root
|
|
Earth
| 50
Flower
Crystal..|.Padova*(A)...|.Root...............|.......|.Water..
...|.90
Flower Lilly
| Messhina*(A) | Root
|
|
Wind
| 80
Flower
Lion.....|.Blessia*(A)..|.Root...............|.......|.Fire...
...|.65
Furpuff
| Messhina*(N) | Quality Fur
|
|
Earth
| 95
Ghost...........|.Messhina*(A).|.Hood...............|.......|.
Darkness..|.50
Giant Beetle
| Blessia*(N) | Hard Horn
| Break |
Wind
| 110
Gigantus........|.Palermo*(A)..|.Giant's
Gloves.....|.Break.|.Fire......|.350
Goblin
| Messhina (A) | Proof of Warrior
| Harve |
Fire
| 100
| Palermo*(A) |
|
|
|
Goblin Archer...|.Messhina (A).|.Cheap
Bandage......|.......|.Fire......|.100
| Palermo*(A) |
|
|
|
Goblin Captain | Blessia*(D) | Quality Cloth
| Water |
Fire
| 75
Goblin
Don......|.Blessia*(D)..|.Skull..............|.......|.Fire...
...|.70
Goblin Gangster | Blessia (D) | Skull
|
|
Fire
| 70
| Palermo*(A) |
|
|
|
Goblin Pirate...|.Blessia (D)..|.Quality
Cloth......|.Water.|.Fire......|.75
| Palermo*(A) |
|
|
|
Goblin Sniper
| Messhina*(D) | Cheap Bandage
Fire
| 120
Hammer Troll....|.Blessia*(D)..|.Giant's
Gloves.....|.Break.|...........|.250
Hell Spider
| Trieste*(N) | Sparkle String
Earth
| 45
Hercules Beetle.|.Blessia*(N)..|.Hard
Horn..........|.......|...........|.120
High Orc
| Trieste*(N) | Cheap Cloth
Earth
| 65
High Orc Viking.|.Padova*(A)...|.Shoulder
Piece.....|.......|.Water.....|.190
Hobgoblin
| Messhina*(D) | Proof of Warrior
Fire
| 120
Hornet..........|.Messhina*(N).|.Insect
Jaw.........|.Produ.|.Wind......|.50
Hunter Wolf
| Padova*(A)
| Wolf Fang
| 125
Ignis...........|.Blessia*(N)..|.Magic
Crystal......|.......|.Fire......|.50
Killer Ant
| Trieste*(N) | Speckled Skin
Earth
| 35
King Minotauros.|.Palermo*(A)..|.Hammer
Piece.......|.Chop..|.Darkness..|.280
Leaf Ball
| Trieste*(A) | Plant Stem
Wind
| 60
Little Emperor..|.Palermo*(A)..|.Magic
Powder.......|.Water.|.Wind......|.130
Little Golem
| Palermo*(A) | Bronze
| 200
Little Mage.....|.Messhina*(A).|.Magic
Powder.......|.Water.|.Fire......|.100
Little Wizard
| Padova*(D)
| Magic Powder
Water
| 120
Mimic...........|.Palermo*(A)..|.Broken
Box.........|.......|.Darkness..|.140
Minotauros
| Palermo*(A) | Hammer Piece
Darkness | 260
Monster Box.....|.Palermo*(A)..|.Broken
Box.........|.......|.Darkness..|.140
Necro
| Padova*(A)
| Hood
Darkness | 60
Ogre Viking.....|.Padova
(N)...|.Glue...............|.......|.Water.....|.120
| Palermo*(A) |
|
Orc
| Trieste (D) | Cheap Cloth
Earth
|.55
| Palermo*(A) |
|
| Harve |
| Harve |
| Ridin |
| Harve |
| Break |
| Water |
| Chop
| Harve |
|
Orc Archer......|.Trieste
(D)..|.Arrowhead..........|.......|.Earth.....|.55
| Palermo*(A) |
|
|
|
Orc Hunter
| Trieste*(A) | Arrowhead
|
|
Earth
| 65
Orc Viking......|.Padova (D)...|.Shoulder
Piece.....|.......|.Water.....|.160
| Palermo*(A) |
|
|
|
Planchoa
| Trieste*(A) | Plant Stem
|
|
Wind
| 65
Pomme Pomme.....|.Trieste
(D)..|.Apple..............|.......|...........|.50
Queen Bee
| Messhina*(N) | Insect Jaw
| Produ |
Wind
| 55
Scorpion........|.Blessia (N)..|.Scorpion
Tail......|.......|.Darkness..|.60
Shadow Panther | Blessia (N) | Panther Claw
|
|
Darkness | 90
Silver Wolf.....|.Padova (A)...|.Wolf
Fang..........|.Ridin.|...........|.125
Sky Fish
| Padova*(A)
| Fish Fossil
| Water |
Water
| 100
Slime...........|.Padova*(A)...|.Little
Crystal.....|.Water.|...........|.150
Spider
| Trieste (N) | Strong String
|
|
Earth
| 40
Titan...........|.Palermo*(A)..|.Giant's
Fingernail.|.Break.|.Earth.....|.300
Tortoise
| Blessia*(A) | Tortoise Shell
| Water |
Water
| 80
Tricky
Mushroom.|.Trieste*(N)..|.Spore..............|.......|.Earth..
...|.80
Troll
| Blessia*(D) | Giant's Fingernail | Break |
| 240
Tundra..........|.Padova*(A)...|.Magic
Crystal......|.......|.Water.....|.80
Weegul
| Messhina*(D) | Bird Wing
| Chop |
Wind
| 90
Wooly...........|.Trieste (N)..|.Wooly
Furball......|.Produ.|.Earth.....|.50
**************************************************************
*****************
13.4. Fishing List
[List-Fishing]
**************************************************************
*****************
In this list you'll find out about the fishes you can find in
the game. This
table shows where you can fish it and how much they are worth
when you sell
them (fishes are assumed to be in level 1).
* Second Generation only
Fish Name
| Location
| Sell
-----------------------------------------------------------------------------Blowfish
| Alvarna Pond (Winter)
| 620
|
Padova Mts. - Rushing Waterfall*
|
Char..............|.Blessia Island - Center (except upper
left....|.60
|
near statue), Dense Overgrowth*,
|
|
Southeast Beach* (lake)
|
Cherry Salmon
| Farm - In Front of House (Spring)
| 20
|
Trieste Forest - Spring Clearing, Aegis
|
|
Falls, Grassy Path, River Stream*
(river),|
|
Green Garden*, Reflecting Water*
(lake
|
|
south, small lake)
|
Chub..............|.Farm - In Front of House (any
season).........|.35
|
Messhina Valley - Fall Valley,
Riverbank,
|
|
Path to Mountain, Serene Garden (east
|
|
side), Giant Boulder*
|
|
Padova Mts. - Flowing River, Freezing
Cave |
|
Trieste Forest - Spring Clearing, Aegis
|
|
Falls, Grassy Path, River Stream*
(river),|
|
Reflecting Water*
|
Crucian Carp
| Blessia Island - Center (small area in
the
| 75
|
|
|
side),|
|
|
Fall Flounder.....|.Messhina Valley - Bridge to
Shrine............|.530
Flounder
| Alvarna - Docks (Winter), East End
(Winter), | 210
|
West End (Winter)
|
Gibelio...........|.Blessia Island - Ruined
Shrine* ..............|.80
|
Trieste Forest - Grassy Path, SunDapplet
|
|
Spot*, Green Garden*, Reflecting
Water*
|
|
(south lake, small lake)
|
Girella
| Alvarna - Docks (Winter), East End
(Winter), | 65
|
West End (Winter)
|
|
Blessia Island - North Beach*, Silent
Cave*,|
|
Southwest Beach*, West Beach*
|
|
De Sainte-coquille Park (Winter)
|
Glitter Snapper...|.Padova Mts. Tomb*...........................|.980
Lampsquid
| Alvarna - Pond (Spring)
| 440
Lobster...........|.Alvarna Pond
(Summer).........................|.310
Lover Snapper
| Alvarna Pond (Spring)
| 500
|
Trieste Forest - Sun-Dapplet Spot*
|
Mackerel..........|.De Sainte-coquille Park
(Fall)................|.75
Masu Trout
| Blessia Island - Center (except upper
left
| 50
|
near statue), Dense Overgrowth*
|
|
De Sainte-coquille Park (Summer)
|
|
Riverbank
|
|
|
|
side), Bridge to Shrine, Giant
Boulder*
|
Needlefish........|.Alvarna Pond (Spring), Port (Spring,
Summer)..|.45
|
Blessia Island - Altar/Old Ship
|
Pike
| Alvarna - Docks (Fall), East End (Fall),
| 20
|
West End (Fall)
|
Pond Smelt........|.Padova Mts. - Flowing River, Freezing
Cave....|.42
|
(west side), Unfrozen Lake*
|
|
Trieste Forest - River Stream* (river),
|
|
Green Garden*, Reflecting Water*
(south
|
|
lake, small lake)
|
Rainbow Trout
| Messhina Valley - Cave - Altar (side A)*
| 135
|
Padova Mts. - Rushing Waterfall*,
Tomb*,
|
|
Shrine (side A)*, Shrine (side B)*
|
Salmon............|.Messhina Valley - Riverbank, Path to
Mountain,|.120
|
Serene Garden (east side), Giant
Boulder* |
Sardine
| Alvarna - Port (Spring), East End
(Spring,
| 70
|
Summer), West End (any season)
|
|
Blessia Island - Summer Isle Port,
South
|
|
Beach, Southeast Beach*
|
Shrimp............|.Alvarna - Port (Spring, Summer), East
End.....|.120
|
(Spring, Summer), West End (Spring,
|
|
Summer)
|
|
Blessia Island - Southeast Beach*
(southeast|
|
Skipjack
| Alvarna - Pond (Fall), Port (Fall)
| 150
Snapper...........|.Alvarna - Pond (Fall,
Spring).................|.450
Squid
| Alvarna Pond (Spring)
| 30
|
De Sainte-coquille Park (Spring)
|
Sunsquid..........|.Blessia Island - North Beach*, Silent
Cave*,..|.770
|
Southwest Beach*, West Beach*, Sandy
Path*|
Taimen
| Messhina Valley - Cave - Altar (side A)*
| 140
|
Padova Mts. - Flowing River, Freezing
Cave, |
|
Rushing Waterfall*, Tomb*, Shrine
|
|
(side A)*, Shrine (side B)*
|
Tuna..............|.Alvarna - Pond
(Winter).......................|.850
|
Padova Mts. - Shrine (side A)*, Shrine
|
|
(side B)*
|
Turbot
| Alvarna - Port (Spring, Summer), East End
| 78
|
(Spring, Summer), West End (Spring,
|
|
Summer)
|
|
Blessia Island - Summer Isle Port,
South
|
|
Beach, North Beach*, Silent Cave*,
|
|
Southwest Beach*, West Beach*,
Southeast |
|
Beach*, Sandy Path*
|
Yellow Tail.......|.Alvarna - Pond (Winter), Port
(Winter)........|.260
**************************************************************
*****************
13.5. Mining List
[List-Mining]
**************************************************************
*****************
This table lists the mining ores you'll find in the dungeons.
Here you'll see
where to mine it from and its value when selling it.
* Second Generation only
Ore Name
| Location
| Sell
Value
-----------------------------------------------------------------------------Amethyst
| Blessia Island, Messhina Valley*
| 220
Aquamarine.......|.Trieste Forest, Messhina Valley*...|.170
Bronze
| Blessia Island, Messhina Valley,
| 90
|
Padova Mts., Palermo Shrine*, |
|
Trieste Forest*
|
Diamond..........|.Padova Mts., Messhina Valley*......|.660
Earth Crystal
| Trieste Forest, Palermo Shrine*
| 250
Emerald..........|.Trieste Forest, Messhina Valley*...|.170
Fire Crystal
| Blessia Island, Palermo Shrine*
| 250
Gold.............|.Blessia Island*, Padova Mts.*,.....|.430
|
Palermo Shrine*
|
Iron
| Blessia Island, Messhina Valley,
| 80
|
Padova Mts., Trieste Forest,
|
|
Palermo Shrine*
|
Platinum.........|.Padova Mts.*, Palermo Shrine*......|.620
Ruby
| Blessia Island, Messhina Valley*
| 250
Sapphire.........|.Padova Mts., Messhina Valley*......|.540
Scrap Iron
| Blessia Island, Messhina Valley,
| 4
|
Padova Mts., Trieste Forest,
|
|
Palermo Shrine*
|
Silver...........|.Messhina Valley, Padova Mts.,......|.220
|
Blessia Island*, Palermo
|
|
Shrine*, Trieste Forest*
|
Water Crystal
| Padova Mts., Palermo Shrine*
| 250
Wind Crystal.....|.Messhina Valley, Palermo Shrine* ..|.250
**************************************************************
*****************
13.6. Alphabetical Item List
[List-Alphabetical]
**************************************************************
*****************
This table contains most of the items you'll see in the game
(at least the ones
I've seen so far) and it tells you where you can get this
item.
I won't list quest items that you just need to get it and
bring to the
requester once, since they can be found on the Quest List in
this same section
and I think it would just cause this list to be harder to read
and they aren't
that useful for quick consultation.
* Second Generation only
(D) = Appears during day
(N) = Appears at night
(A) = Appears anytime (either day or night)
Item Name
| How to Get
-----------------------------------------------------------------------------4-Leaf Clover
| Search in Blessia*
100-Rose Bouquet...|.Complete "Private Message 3", raise
Rosalind's Love level
|
until 10 and talk to Max when he's
in his room. Give
|
him 9 tomatoes to receive this item
Aerial Blade
| Forge in the Workshop*
Alldale............|.Forge in the Workshop*
Amethyst
| Mine from Blessia Island, Messhina
Valley*, search in
|
Palermo*
Amethyst Brooch....|.Craft in the Workshop*
Amethyst Ring
| Yue for 5020G, Craft in the Workshop*
Amulet.............|.Craft in the Workshop*
Antidote Herb
| Alvarna Clinic for 60G, gather on
farming soil, search in
|
any of the dungeons
Antidote Potion....|.Alvarna Clinic for 325G, produce in the
Workshop*
Apple
| Gather from Trieste Forest tree, dropped
by Pomme
|
Pomme (Trieste (D))
Apple Jam..........|.Cook in the Workshop*
Apple Juice
| Cook in the Workshop*
Apple Pie..........|.Reward for "I Have Something For You",
Reward for "More
|
Monster Money", be the second place
in the Monster
|
Taming Festival, Cook in the
Workshop*
Aquamarine
| Mine from Trieste Forest, Messhina
Valley*,
|
search in Padova*
Bread
| Cook in the Workshop*
Brionac............|.Evolve via Wi-Fi*
Broadsword
| The Sharper Edge Blacksmithing for 1200G
Broken Box.........|.Dropped by Mimic (Palermo*(A)), Monster
Box (Palermo*(A))
Broken Hilt
| Search in Padova*
Bronze.............|.Mine from Blessia Island, Messhina
Valley, Padova Mts.,
|
Trieste Forest*, Palermo Shrine*,
dropped by Little
|
Golem (Palermo*(A)), search in
Blessia*, Messhina*
Bronze Bracelet
| Craft in the Workshop*
Bronze Shield......|.The Sharper Edge Blacksmithing for
1940G*, forge in the
|
Workshop*
Brush
| Reward for "Looking for Special
Ingredients"
Bull Horn..........|.Dropped by Buffalo (Messhina*(D))
Burnin' Blade
| Forge in the Workshop*
Butter.............|.Cook in the Workshop*
Butter Roll
| Cook in the Workshop*
Cabbage............|.Be the second place in the Mining
Contest, search in
|
Trieste*
Cabbage Cakes
| Yue for 3630G, cook in the Workshop*
Cabbage Seed.......|.Pumpkin General Store for 780G
Cake
| Reward for "Help Me Out a Little"*, cook
in the Workshop*
Carrot.............|.Search in Messhina*, Palermo*
Carrot Seed
| Pumpkin General Store for 990G
Champion Belt......|.Craft in the Workshop*
Chaos Blade
| Forge in the Workshop*
Chaos Shield.......|.Forge in the Workshop*
Char
| Fish from Blessia Island - Center
(except upper left near
|
statue), Dense Overgrowth*,
Southeast Beach* (lake)
Char Sashimi.......|.Cook in the Workshop*
Charm
| Reward for "I Could Use Your Help",
reward for "I...
|
Have Something...to Say", Craft in
the Workshop*
Charm Blue.........|.Search in Messhina*
Charm Blue Seed
| Pumpkin General Store for 2200G, reward
for "Super
|
Training Plan: Graduation!"
Cheap Bandage......|.Dropped by Goblin Archer (Messhina (A),
Palermo*(A)),
|
Goblin Sniper (Messhina*(D))
Cheap Bracelet
Craft in the
|
Workshop*
Cheap Cloth........|.Dropped by Orc (Trieste (D),
Palermo*(A)), High Orc
|
(Trieste*(N))
Cheese
| Produce using the Cheese Maker (Full Set
of Tools)
Cheese Bread.......|.Cook in the Workshop*
Cheese Fondue
| Cook in the Workshop*
Cheesecake.........|.Cook in the Workshop*
Cheery Grass
| Search in Trieste*
Cherry Grass Seed..|.Pumpkin General Store for 9800G, reward
for "I Secretly
|
Want Something"*
Cherry Sashimi
| Cook in the Workshop*
Cherry Salmon......|.Fish from Farm - In Front of House
(Spring), Trieste
|
Forest - Spring Clearing, Aegis
Falls, Grassy Path,
|
River Stream* (river), Green
Garden*, Reflecting
|
Water* (lake south, small lake)
Chinese Manju
| Cook in the Workshop*
Chocolate..........|.Pumpkin General Store for 450G
Chocolate Cake
| Reward for "Deliver This for Me!"*, cook
in the Workshop*
Chocolate Cookie...|.Reward for "Come Play With Us!"*, cook
in the Workshop*
Chopping Axe
| Upgrade from Rusty Axe*
Chub...............|.Fish from Farm - In Front of House (any
season), Messhina
|
Valley - Fall Valley, Riverbank,
Path to Mountain,
|
Serene Garden (east side), Giant
Boulder*, Padova
|
Mts. - Flowing River, Freezing Cave,
Trieste Forest
|
- Spring Clearing, Aegis Falls,
Grassy Path, River
|
Stream* (river), Reflecting Water*
Claymore
| The Sharper Edge Blacksmithing for 1500G
Clippers...........|.Reward for "Please Taste This for Me"
Clover Seed
| Pumpkin General Store for 12800G
Cold Medicine......|.Alvarna Clinic for 875G, produce in the
Workshop*
Cookie
| Pumpkin General Store for 1900G, cook in
the Workshop*
Corn...............|.Search in Palermo*
Corn on the Cob
| Cook in the Workshop*
Doria
| Cook in the Workshop*
Double Edge........|.Forge in the Workshop*
Dragon Break
| Get in the library of the school*
Dragon's Fang......|.Forge in the Workshop*
Dragonslayer
| Forge in the Workshop*
Dried Sardines.....|.Cook in the Workshop*
Dry Curry
| Cook in the Workshop*
Dumpling Powder....|.Pumpkin General Store for 170G
Dumplings
| Cook in the Workshop*
Durandel...........|.Forge in the Workshop*
Earring
| Craft in the Workshop*
Earth Crystal......|.Mine from Trieste Forest, Palermo
Shrine*
Earth Pendant
| Craft in the Workshop*
Earth Ring.........|.Craft in the Workshop*
Earth Shade
| Forge in the Workshop*
Earth Staff........|.Forge in the Workshop*
Egg Bowl
| Cook in the Workshop*
Eggplant Seed......|.Pumpkin General Store for 2900G
Element Shield
| Forge in the Workshop*
Emerald............|.Mine from Trieste Forest, Messhina
Valley*, search in
|
Padova*, Palermo*
Emerald Brooch
| Craft in the Workshop*
Emerald Ring.......|.Yue for 4880G, craft in the Workshop*
Emery Flower Seed | Pumpkin General Store for 54000G
Empty Bottle.......|.Reward for "I Lost My Stethoscope",
reward for
|
"Please Find Someone", reward for
"Let's Talk
|
About This Like Men"
Engagement Ring
| Reward for "I Challenge You!"
Escape.............|.Get in your house*
Evil Charm
| Craft in the Workshop*
Executioner........|.Evolve via Wi-Fi*
Fairy Dust
| Dropped by Dark Faerie (Palermo*(A)),
Faerie (Padova*(A))
Fall Flounder......|.Fish from Messhina Valley - Bridge to
Shrine
Fall Sashimi
| Cook in the Workshop*
Famous Pole........|.Upgrade from Intermediate Pole*
Fancy Hat
| Craft in the Workshop*
Feather Boots......|.Craft in the Workshop*
Feather Lance
| Evolve via Wi-Fi*
Feathered Cap......|.Craft in the Workshop*
Feed
| Pumpkin General Store for 400G, cut
Grass
Field Gloves.......|.Craft in the Workshop*
Fire Crystal
| Mine from Blessia Island, Palermo
Shrine*
Fire Ring..........|.Craft in the Workshop*
Fireball
| Get in the bookshelf of your your house
(1F)
Fireflower.........|.Search in Blessia*
Fireflower Seed
| Pumpkin General Store for 9800G
Fireproof Hood.....|.Craft in the Workshop*
Fish Fossil
| Dropped by Dorado (Padova*(A)), Sky Fish
(Padova*(A))
Flamberge..........|.Forge in the Workshop*
Flamberge+
| Evolve via Wi-Fi*
Flame Hammer.......|.Forge in the Workshop*
Flame Saber
| Forge in the Workshop*
Flare Lance........|.Forge in the Workshop*
Flare Staff
| Forge in the Workshop*
Flash Strike.......|.Reward for the fourth dojo challenge*
Flavored Radish
| Cook in the Workshop*
Flounder...........|.Fish from Alvarna - Docks (Winter), East
End (Winter),
|
West End (Winter)
Flounder Sashimi
| Cook in the Workshop*
Flour..............|.Pumpkin General Store for 540G
Fluffy Scarf
| Craft in the Workshop*
Forge..............|.Yue (Bargain Shop) for 7000G on Mondays*
Formuade
| Produce in the Workshop*
Formula A..........|.Alvarna Clinic for 2000G, reward for "I
Just Need a Break
|
Sometimes", win the Eating Contest
Festival, produce
|
in the Workshop*
Formula B
| Win the Monster Taming Festival, produce
in the Workshop*
Formula C..........|.Win the Fishing Contest, produce in the
Workshop*
French Fries
| Yue for 1740G, cook in the Workshop*
French Toast.......|.Cook in the Workshop*
Fried Blowfish
| Cook in the Workshop*
Fried Crucian Carp.|.Cook in the Workshop*
Fried Eggs
| Pumpkin General Store for 1450G, reward
for "Something's
|
Wrong with My Kimono", cook in the
Workshop*
Fried Fall Flounder|.Cook in the Workshop*
Fried Flounder
| Cook in the Workshop*
Fried Gibelio......|.Cook in the Workshop*
Fried Girella
| Cook in the Workshop*
Fried Glitter......|.Cook in the Workshop*
Snapper
|
Fried Lamp Squid
| Cook in the Workshop*
Fried Lover Snapper|.Cook in the Workshop*
Fried Mackerel
| Cook in the Workshop*
Fried Needlefish...|.Cook in the Workshop*
Fried Rice
| Yue for 3780G, cook in the Workshop*
|
the Workshop*
Halberd
| Forge in the Workshop*
Hammer.............|.Take quest "Please Get Me an Amethyst"
and talk to Gordon
Hammer Fall
| Reward for the first dojo challenge*
Hammer Piece.......|.Dropped by Minotaurus (Palermo*(A)),
King Minotaurus
|
(Palermo*(A))
Handknit Hat
| Craft in the Workshop*
Handknit Scarf.....|.Craft in the Workshop*
Happy Ring
| Craft in the Workshop*
Hard Horn..........|.Dropped by Hercules Beetle
(Blessia*(N)), Giant Beetle
|
(Blessia*(N))
Harvest Basket
| Reward for "Please Find Me an Apple"
Healing Potion.....|.Produce in the Workshop*
Health It
| Win the Monster Contest, produce in the
Workshop*
Heart Drink........|.Produce in the Workshop*
Heart Pendant
| Reward for "Give Something to Someone
for Me"*, craft in
|
the Workshop*
Heat Axe...........|.Forge in the Workshop*
Heaven Asunder
| Forge in the Workshop*
Heavy Boots........|.Craft in the Workshop*
Heavy Lance
| Forge in the Workshop*
Heavy Shield.......|.Forge in the Workshop*
Heavy Spice
| Produce in the Workshop*
Hoe................|.From the start
Hood
| Dropped by Necro (Padova*(A)), Ghost
(Messhina*(A)),
|
Faust (Palermo*(A))
Hot Chocolate......|.Yue for 1880G, cook in the Workshop*
Hot Juice
| Cook in the Workshop*
Hot-Hot Fruit......|.Search in Palermo*
Hot-Hot F. Seed
| Pumpkin General Store for 9700G
Hot Milk...........|.Yue for 1400G, cook in the Workshop*
Hundred Cracker
| Reward for the fourth dojo challenge*
Ice Cream..........|.Reward for "Let's Have a Contest"
(win)*, Cook in the
|
Workshop*
Ice Hammer
| Forge in the Workshop*
Ice Staff..........|.Forge in the Workshop*
Icifier
| Forge in the Workshop*
Indigo Grass.......|.Alvarna Clinic for 30G, gather on
farming soil in
|
Blessia, search in Blessia*
Inquisitive Waltz | Get in the library of the school*
Insect Jaw.........|.Dropped by Hornet (Messhina*(N)), Queen
Bee
|
(Messhina*(N))
Insect Skin
| Dropped by Ant (Trieste (N))
Intermediate Pole..|.Upgrade from Beginner's Pole*
Invinciroid
| Win the Mining Contest, produce in the
Workshop*
Iron...............|.Mine from any of the dungeons, search in
Blessia*,
|
Padova*
Iron Hammer
| Upgrade from Old Hammer*
Iron Sickle........|.Upgrade from Rusty Sickle*
Ironleaf
| Search in Blessia*
Ironleaf Seed......|.Pumpkin General Store for 17000G
Iseberk
| Forge in the Workshop*
Jam Roll...........|.Cook in the Workshop*
Joy Waterpot
| Upgrade from Rainbow Waterpot*
Katana.............|.Forge in the Workshop*
Katzbalger
| Forge in the Workshop*
Ketchup............|.Cook in the Workshop*
Knight Boots
| Craft in the Workshop*
Knight Shield......|.Forge in the Workshop*
Kyte Shield
| Forge in the Workshop*
Lamp Grass Seed....|.Pumpkin General Store for 24000G
Lampsquid
| Fish from Alvarna - Pond (Spring)
Lampsquid Sashimi..|.Cook in the Workshop*
Lance
| The Sharper Edge Blacksmithing for
4320G*, forge in the
|
Workshop*
Lance+.............|.Evolve via Wi-Fi*
Large Kitchen
| Yue (Bargain Shop) for 5000G on Mondays*
Leather Belt.......|.Craft in the Workshop*
Leather Boots
| The Sharper Edge Blacksmithing for
1360G, craft in the
|
Workshop*
Leather Gloves.....|.Craft in the Workshop*
Leek
| Search in Palermo*
Leek Seeds.........|.Pumpkin General Store for 1680G
Legend Sickle
| Upgrade from Super Sickle*
Levelizer..........|.Produce in the Workshop*
Life Drain
| Reward for the second dojo challenge*
Lightning Rod......|.Forge in the Workshop*
Lion Waterpot
| Upgrade from Tin Waterpot*
Little Crystal.....|.Dropped by Dark Slime (Padova*(A)),
Slime (Padova*(A))
Lobster
| Fish from Alvarna Pond (Summer)
Lobster Sashimi....|.Cook in the Workshop*
Lover Sashimi
| Cook in the Workshop*
Lover Snapper......|.Fish from Alvarna Pond (Spring), Trieste
Forest |
Sun-Dapplet Spot*
Luck Blade
| Forge in the Workshop*
Lucky Strike.......|.Craft in the Workshop*
Lumber Axe
| Upgrade from Chopping Axe*
(Cure)
|
Missing Page 1
| Reward for "Answer a Question for Me?"*
(Fireball)
|
Missing Page 1.....|.Reward for "Again, I Got Something
Good"*
(Life Drain)
|
Missing Page 1
| Reward for "I Got Something Good"*
(Medication)
|
Missing Page 1.....|.Reward for "Once Again, I Got Something
Good"*
(Shine)
|
Missing Page 1
| Reward for "Talk Some Sense into My
Mom!"*
(Sonic Wind)
|
Missing Page 1.....|.Reward for "I Need You to Deliver Some
Food Again"*
(Stone Spike) |
Missing Page 1
| Reward for "Something to Give to Jake"*
(Water Laser) |
Missing Page 2.....|.Reward for "I Lost Something"*
(Cure)
|
Missing Page 2
| Reward for "Let's Cook Together!"*
(Fireball)
|
Missing Page 2.....|.Reward for "Information for the Fitness
Exam"*
(Life Drain)
|
Missing Page 2
| Reward for "Can Someone Deliver This
Thing?"*
(Medication)
|
Missing Page 2.....|.Reward for "Finish the Experiment (Big
Money!)"*
(Shine)
|
Missing Page 2
| Reward for "Go Get Something from Cammy
for Me"*
(Sonic Wind)
|
Missing Page 2.....|.Reward for "Trial!: Troll"*
(Stone Spike) |
Missing Page 2
| Reward for "Trial!: Hobgoblin"*
(Water Laser) |
Mixed Herbs........|.Produce in the Workshop*
Mixed Juice
| Cook in the Workshop*
Mixed Ole..........|.Cook in the Workshop*
Mixer
| Yue (Bargain Shop) for 5000G on Fridays*
Monk Staff.........|.Forge in the Workshop*
Moon Shadow
| Forge in the Workshop*
Moondrop...........|.Search in Trieste*
Moondrop Seed
| Pumpkin General Store for 520G
Mountain Axe.......|.Upgrade from Lumber Axe*
Mushroom Rice
| Cook in the Workshop*
Mystery Potion.....|.Produce in the Workshop*
Myurnil
| Evolve via Wi-Fi*
Power Wave
| Talk to Tanya
Prelude to Love....|.Cook in the Workshop*
Prism Shield
| Forge in the Workshop*
Proof of Heroism...|.Craft in the Workshop*
Proof of Warrior
| Dropped by Goblin (Messhina (A),
Palermo*(A)), Hobgoblin
|
(Messhina*(D))
Proof of Wisdom....|.Craft in the Workshop*, evolve via WiFi*
Protein Boost
| Produce in the Workshop*
Pudding............|.Reward for "I Need Something Else",
reward for "Let's
|
Play a Guessing Game" (win)*, cook
in the Workshop*
Pumpkin Pudding
| Cook in the Workshop*
Pumpkin Seed.......|.Pumpkin General Store for 1680G
Punisher
| Forge in the Workshop*
Purple Grass.......|.Alvarna Clinic for 30G, gather on
farming soil in
|
Blessia, search in Blessia*
Quality Cloth
| Dropped by Goblin Pirate (Blessia (D),
Palermo*(A)),
|
Goblin Captain (Blessia*(D))
Quality Fur........|.Dropped by Furpuff (Messhina*(N))
Quality Sickle
| Upgrade from Iron Sickle*
Rage Fang..........|.Dropped by Claw Dragon (Palermo*(A))
Rainbow Sashimi
| Cook in the Workshop*
Rainbow Trout......|.Fish from Messhina Valley - Cave - Altar
(side A), Padova
|
Mts. - Rushing Waterfall*, Tomb*,
Shrine (side A)*,
|
Shrine (side B)*
Rainbow Waterpot
| Upgrade from Lion Waterpot*
Raisin Bread.......|.Reward for "I Lost Something in My
House"*, cook in the
|
Workshop*
Raventine
| Forge in the Workshop*
Record Player......|.Yue (Bargain Shop) for 20000G on
Wednesdays*
Recovery Potion
| Produce in the Workshop*
Red Crystal........|.Search in Messhina*
Red Crystal Seed
| Pumpkin General Store for 34800G
Red Grass..........|.Alvarna Clinic for 30G, gather on
farming soil, search in
|
Trieste*, Messhina*, Padova*,
Palermo*
Red Scarf
| Reward for "A Delivery Request"
Refrigerator.......|.Yue (Bargain Shop) for 10000G on
Wednesdays*
Relax Tea
| Cook in the Workshop*
Relax Tealeaves....|.Cook in the Workshop*
Rice
| Pumpkin General Store for 270G
Rice Ball..........|.Cook in the Workshop*
Rice Porridge
| Cook in the Workshop*
Ring Shield........|.Craft in the Workshop*
Risotto
| Cook in the Workshop*
Roasted Yam........|.Yue for 1820G, cook in the Workshop*
Rock Axe
| Forge in the Workshop*
Rod................|.The Sharper Edge Blacksmithing for 1200G
Root
| Dropped by Flower Blossom (Trieste*(A)),
Flower Crystal
|
(Padova*(A)), Flower Lilly
(Messhina*(A)), Flower
|
Lion (Blessia*(A))
Rosary.............|.Craft in the Workshop*
Round Stone
| Reward for "Something Very Important for
Me"
Round Shield.......|.Forge in the Workshop*
Roundoff
| Alvarna Clinic for 500G, produce in the
Workshop*
Royal Curry........|.Cook in the Workshop*
Ruby
| Mine from Blessia Island, Messhina
Valley*, search in
|
Padova*, Palermo*
Ruby Brooch........|.Craft in the Workshop*
Ruby Ring
| Yue for 6320G, Craft in the Workshop*
Rune Blade.........|.Evolve via Wi-Fi*
Rune Shield
| Forge in the Workshop*
Rune Staff.........|.Forge in the Workshop*
Rush Attack
| Reward for the fifth dojo challenge*
Rusty Axe..........|.Pick in the chest in your house*
Rusty Hoe
| Pick in the chest in your house*
Rusty Sickle.......|.Pick in the chest in your house*
Sacred Pole
| Upgrade from Famous Pole*
Saint Axe..........|.Forge in the Workshop*
Sakura
| Forge in the Workshop*
Salad..............|.Reward for "I'm Trying to Study"*, cook
in the Workshop*
Salmon
| Fish from Messhina Valley - Riverbank,
Path to Mountain,
|
Serene Garden (east side), Giant
Boulder*
Salmon Rice Ball...|.Cook in the Workshop*
Salmon Sashimi
| Cook in the Workshop*
Salted Char........|.Cook in the Workshop*
Salted Cherry
| Cook in the Workshop*
Salmon
|
Salted Chub........|.Cook in the Workshop*
Salted Masu Trout | Cook in the Workshop*
Salted Pike........|.Cook in the Workshop*
Salted Pond Smelt | Cook in the Workshop*
Salted Rainbow.....|.Cook in the Workshop*
Trout
|
Salted Salmon
| Cook in the Workshop*
Salted Taimen......|.Cook in the Workshop*
Sandwich
| Cook in the Workshop*
Sapphire...........|.Mine from Padova Mts., Messhina Valley*,
search in
|
Palermo*
Sapphire Brooch
| Craft in the Workshop*
Sapphire Ring......|.Craft in the Workshop*
Sardine
| Fish from Alvarna - Port (Spring), East
End (Spring,
|
Summer), West End (any season),
Blessia Island |
Summer Isle Port, South Beach,
Southeast Beach*
Sardine Sashimi....|.Reward for "Let's Play a Guessing Game"
(lose)*, cook in
|
the Workshop*
Schnabel
| Forge in the Workshop*
Scorpion Pincer....|.Dropped by Death Stalker (Blessia (N))
Scorpion Tail
| Dropped by Scorpion (Blessia (N))
Scrap Iron.........|.Mine from any of the dungeons
Sea Cutter
| Forge in the Workshop*
Seafood Doria......|.Yue for 4000G, cook in the Workshop*
Seafood Gratin
| Cook in the Workshop*
Seafood Pizza......|.Yue for 4140G, cook in the Workshop*
Seasoned Hoe
| Upgrade from Sturdy Hoe*
Shelves............|.Yue (Bargain Shop) for 10000G on
Wednesdays*
Shine
| Reward for the second dojo challenge*
Shine Blade........|.Forge in the Workshop*
Shiny Hoe
| Upgrade from Seasoned Hoe*
Shoulder Piece.....|.Dropped by Orc Viking (Padova (D),
Palermo*(A)),
|
High Orc Viking (Padova*(A))
Shrimp
| Fish from Alvarna - Port (Spring,
Summer), East End
|
(Spring, Summer), West End (Spring,
Summer), Blessia
|
Island - Southeast Beach* (southeast
sea), Sandy
|
Path*
Shrimp Sashimi.....|.Cook in the Workshop*
Sickle
| Reward for "Come Here for a Sec"
Silent Grave.......|.Forge in the Workshop*
Silent Ring
| Craft in the Workshop*
Silk Cloth.........|.Search in Palermo*
Silver
| Mine from Messhina Valley, Padova Mts.,
Blessia Island*,
|
Palermo Shrine*, Trieste Forest*,
search in Blessia*,
|
Padova*
Silver Bracelet....|.Craft in the Workshop*
Silver Hairpin
| Craft in the Workshop*
Silver Hammer......|.Upgrade from Iron Hammer*
Silver Ring
| Craft in the Workshop*
Silver Staff.......|.Forge in the Workshop*
Skipjack
| Fish from Alvarna - Pond (Fall), Port
(Fall)
Skipjack Sashimi...|.Yue for 1540G, cook in the Workshop*
Skull
| Dropped by Goblin Gangster (Blessia (D),
Palermo*(A)),
|
Goblin Don (Blessia (D))
Sky Hammer.........|.Forge in the Workshop*
Small Egg
| Pumpkin General Store for 220G, produced
by Cluckadoodle,
|
dropped by Cluckadoodle (Messhina
(N))
Small Fleece.......|.Produced by Wooly
Small Kitchen
| Yue (Bargain Shop) for 1000G on Mondays*
Small Milk.........|.Pumpkin General Store for 240G, produced
by Buffamoo,
|
dropped by Buffamoo (Messhina (D))
Small Shield
| The Sharper Edge Blacksmithing for 500G
Smash Blade........|.Reward for "About Class These Days"*,
Forge in the
|
Workshop*
Snapper
| Alvarna - Pond (Fall, Spring)
Snapper Sashimi....|.Cook in the Workshop*
Snow Crown
| Forge in the Workshop*
Sonic Wind.........|.Get in the library of the school*
Soul Eater
| Forge in the Workshop*
Sour Drop..........|.Produce in the Workshop*
Sparkle String
| Dropped by Hell Spider (Trieste*(N))
Spear..............|.The Sharper Edge Blacksmithing for 1000G
Special Concerto
| Build a barn and enter in it
Speckled Skin......|.Dropped by Killer Ant (Trieste*(N))
Spinach
| Be the last place in the Monster Contest
Spinach Seed.......|.Reward for "Something for You"*
Snapper Sashimi
| Yue for 2940G
Spiked Hammer......|.Forge in the Workshop*
Spinach
| Search in Messhina*
Spinach Seed.......|.Pumpkin General Store for 790G
Spore
| Dropped by Big Mushroom (Trieste*(D)),
Tricky Mushroom
|
(Trieste*(N))
Squid..............|.Fish from Alvarna - Pond (Spring), De
Sainte-coquille
|
Park (Spring)
Squid Sashimi
| Cook in the Workshop*
Staff..............|.The Sharper Edge Blacksmithing for
8580G*, forge in the
|
Workshop*
Star Pendant
| Craft in the Workshop*
Star Saber.........|.Evolve via Wi-Fi*
Steamed Bread
| Reward for "I Need a Favor. Come Over?",
cook in the
|
Workshop*
Steamed Cake.......|.Cook in the Workshop*
Steamed Gyoza
| Cook in the Workshop*
Steamer............|.Yue (Bargain Shop) for 2000G on Fridays*
Steel Slicer
| Forge in the Workshop*
Steel Sword........|.The Sharper Edge Blacksmithing for
4860G*, forge in the
|
Workshop*
Steel Sword+
| Evolve via Wi-Fi*
Stew...............|.Yue for 3280G, cook in the Workshop*
Stone Spike
| Get in the library of the school*
Strawberry.........|.Search in Trieste*
Strawberry Jam
| Yue for 1060G, cook in the Workshop*
Strawberry Milk....|.Cook in the Workshop*
Strawberry Seed
| Pumpkin General Store for 5400G
Striking March.....|.Get in Eagle Inn (1F)
Strong Shot
| Reward for the fifth dojo challenge*
Strong String......|.Dropped by Spider (Trieste (N))
Strong Vine
| Search in Blessia*
Sturdy Hoe.........|.Upgrade from Rusty Hoe*
Sun Pendant
| Craft in the Workshop*
Sunspot............|.Forge in the Workshop*
Sunsquid
| Fish from Blessia Island - North Beach*,
Silent Cave*,
|
Southwest Beach*, West Beach*, Sandy
Path*
Sunsquid Sashimi...|.Cook in the Workshop*
Super Psycho
| Reward for "Trial!: Giant Beetle"*
Super Sickle.......|.Upgrade from Quality Sickle*
Sweet Powder
| Produce in the Workshop*
Sweetie Potato.....|.Reward for "I Did It Again...", cook in
the Workshop*
Taimen
| Fish from Messhina Valley - Cave - Altar
(side A)*,
|
Padova Mts. - Flowing River,
Freezing Cave, Rushing
|
Waterfall*, Tomb*, Shrine (side A)*,
Shrine (side B)*
Taimen Sashimi.....|.Cook in the Workshop*
Talisman
| Craft in the Workshop*
Tear Pendant.......|.Craft in the Workshop*
Tempura
| Cook in the Workshop*
Tempura Bowl.......|.Cook in the Workshop*
Tempura Udon
| Cook in the Workshop*
Thread.............|.Produce using the Thread Maker (Full Set
of Tools)
Thrust Strike
| Reward for the first dojo challenge*
Tin Waterpot.......|.Upgrade from Old Waterpot*
Toast
| Cook in the Workshop*
Tomahawk...........|.Forge in the Workshop*
Tomato
| Be the last place in the Monster Taming
Festival, search
|
in Palermo
Tomato Juice.......|.Reward for "Information for the Fitness
Exam" (lose)*,
|
cook in the Workshop*
Tomato Seed
| Pumpkin General Store for 1980G, reward
for "Super
|
Training Plan: Luck!"
Tortoise Shell.....|.Dropped by Tortoise (Blessia*(A))
Tortoise Shield
| Forge in the Workshop*
Toyherb............|.Reward for "Let's Have a Contest"
(lose)*, search in
|
Trieste*
Toyherb Seed
| Pumpkin General Store for 1450G, reward
for "Super
|
Training Plan: Strength!", reward
for "I Want to Ask
|
You Something...", reward for "More
Lost and Found",
|
reward for "Something I Promised
Roy"*
Trident............|.Forge in the Workshop*
Triple Strike
| Reward for the first dojo challenge*
Tuna...............|.Fish from Alvarna - Pond (Winter),
Padova Mts. - Shrine
|
(side A)*, Shrine (side B)*
Tuna Sashimi
| Cook in the Workshop*
Tuna Teriyaki......|.Cook in the Workshop*
Turbot
| Fish from Alvarna - Port (Spring,
Summer), East End
|
(Spring, Summer), West End (Spring,
Summer), Blessia
|
Island - Summer Isle Port, South
Beach, North Beach*,
|
Silent Cave*, Southwest Beach*, West
Beach*,
|
Southeast Beach*, Sandy Path*
Turbot Sashimi.....|.Cook in the Workshop*
Turnip Heaven
| Cook in the Workshop*
Turnip Seed........|.Pumpkin General Store for 510G
Udon
| Cook in the Workshop*
Ultimate Curry.....|.Cook in the Workshop*
Union Stew
| Cook in the Workshop*
Vegetable Juice....|.Reward for "Lost and Found", cook in the
Workshop*
Vegetable Ole
| Cook in the Workshop*
Pike: Alvarna - Port (Fall), Alvarna - East End (Fall), Alvarna - West End (Fall)
Pond Smelt: Padova Mountains - Flowing River, Padova Mountains - Freezing Cave
Salmon*: Messhina Valley - Path to Mountain, Messhina Valley - Serene Garden,
Messhina Valley - Bridge to Shrine, Alvarna - Pond (Fall)
Sardine: Alvarna - De Sainte Coquille Square (Spring), Blessia Island - Summer
Isle Port, Alvarna - West End (Summer), Alvarna - East End (Summer), Alvarna Port (Winter), Alvarna - Pond (Fall)
Shrimp: Blessia Island - Summer Isle Port, Blessia Island - Altar/Old Ship, Alvarna
- East End, Alvarna - West End
Skipjack*: Alvarna - Port (Fall), Alvarna - Pond (Fall)
Snapper: Alvarna - Pond (Fall)
Squid: Alvarna - Port (Spring)
Taimen*: Padova Mountains - Freezing Cave
Turbot: Alvarna - Port (Summer), Blessia Island - Summer Isle Port, Blessia Island
- Altar/Old Ship
Yellowtail*: Alvarna - Port (Winter)
SECOND GENERATION
Alvarna
Farm - In Front of House: Chub (Spring+Fall+Winter), Cherry Salmon (Spring),
Masu Trout (Summer)
North Square: Squid (Spring), Masu Trout (Summer), Mackerel (Fall), Girella
(Winter)
De Sainte-Coquille Square : Squid (Spring), Masu Trout (Summer), Mackerel
(Fall), Girella (Winter)
East End/West End: Needlefish (Spring), Sardine (Summer), Turbot* (Summer),
Sardine (Fall), Pike (Fall), Girella (Winter), Flounder* (Winter)
Port: Sardine (Spring+Fall+Winter), Shrimp (Spring+Summer), Sunsquid*
(Summer), Needlefish (Summer), Lobster* (Summer), Mackerel (Fall), Glitter
Snapper* (Fall), Skipjack* (Fall), Pike (Fall), Girella (Winter), Yellowtail* (Winter)
Trieste Forest
Spring Clearing: Cherry Salmon, Chub
Aegis Falls: Cherry Salmon, Chub
Grassy Path: Cherry Salmon, Chub
River Stream: Cherry Salmon, Chub, Pond Smelt*
Ruins: Gibelio*
Reflecting Water: Gibelio*, Chub, Cherry Salmon
Sun-Dappled Spot: Love Snapper (bottom left-corner, cast until you hear a
2. Mining
Made by Kupo
This section of the guide lists all the metals, gems and elemental crystals as well
as where they can be mined. This section has been updated for 2nd Gen~
Palermo Shrine mining isn't included yet, though. Please, please look for this
very important symbol: . This means that this ore can only be mined in the
listed area during SECOND GENERATION. Don't go looking for Silver in Trieste
Forest if you're still in 1st Gen - you won't find any.
Legend: * = Rare
= Second Generation only
Scrap Iron: Any cave
Iron: Any cave
Bronze: Any cave
Silver: Padova Mountains, Messhina Valley, Trieste Forest, Blessia Island
Gold*: Padova Mountains, Blessia Island
Platinum*: Padova Mts., Palermo Shrine(Can also be bought from Yue for 8,800
G)
--Ruby: Blessia Island, Messhina Valley
Emerald: Trieste Forest, Messhina Valley
Sapphire*: Padova Mountains, Messhina Valley
Amethyst: Blessia Island, Messhina Valley
Aquamarine: Trieste Forest, Messhina Valley
Diamond*: Padova Mountains, Messhina Valley
--Water Crystal: Padova Mountains
Fire Crystal: Blessia Island
Last edited by Kupo on Oct 21, 2010 6:36 pm, edited 73 times in total.
Misti Rose
UNoT Extreme
Mooomber
Posts: 2161
Price
Yam//1480 G//6 days//regrows every 3 days//140 G
Green Pepper//3450 G//10 days//regrows every 2
days//140 G (Natsume put the wrong "regrow" rate.)
Carrot//990 G//9 days//no//420 G
Potato//440 G//7 days//no//240 G
Spinach//790 G//5 days//no//300 G
Charm Blue//2200 G//12 days//no//760 G
WINTER: (can only plant in Padova Mts; farmland not
available in winter)
Seed Name//Seed Price//Mature Rate//Regrow//Crop Sell
Price
Turnip//510 G//4 days//no//190 G
Leek//1680 G//6 days//no//520 G
Daikon Radish//3300 G//14 days//no//1100 G
White Cabbage//2400 G//11 days//no//960 G
Hot-Hot F. Seed//9700 G//20 days//no//2900 G
ALL SEASONS EXCEPT WINTER:
Seed Name//Seed Price//Mature Rate//Regrow//Crop Sell
Price
Grass//300 G//9 days//regrows every 3 days//5 G to sell;
you get 4 fodder per grass square
(fodder costs 400 G from Douglas!)
FRUIT TREES:
Trieste Forest-Apples (60 G)
Messhina Valley-Grapes (290 G)
Blessia Island-Oranges (270 G)
**All fruits regrow every 3 days**
CROP PROFITS:
Kupo helped calculate the profit per bag of crops, if you
grow them repeatedly during the season on your farmland.
(For example, you can plant a bag of pink turnips 7 times
max in spring on your farm, and that nets you a total
profit of 6370 G, minus the seed costs.) The bolded crops
are those that net you the most profit per season.
HELPFUL TIPS:
**Once you get the seed maker in 2nd gen, you can turn
your crops back into seeds and sell them to Douglas for
4. Alvarna Festivals
Misti Rose
UNoT Extreme
Mooomber
Posts: 2161
Yue:
Likes: DAIKON RADISH | AQUAMARINE | FRIED UDON
How To Obtain: Winter Crop| Mined in Trieste | Buy from
Yue, or Made in Workshop
Dislikes: SQUID
Birthday: 9 Spring - CABBAGE CAKES
Rivals:
Barrett:
Likes: SALMON | IRON
How To Obtain: See "3. Fishing" | Mined almost anywhere
Dislikes: EGGPLANT
Birthday: 5 Spring - SKIPJACK SASHIMI
Max:
Likes: PROOF OF WARRIOR | FLUFFY SCARF | PLATINUM
How To Obtain: Drop from Goblin in Messhina Valley |
Made in Workshop | Buy from Yue
Dislikes: WEED
Birthday: 6 Fall - SNAPPER SASHIMI
Jake:
Likes: SPINACH | ONION | BULL HORN
How To Obtain: Fall Crop| Spring Crop | Quest + ???
Dislikes: MILK
Birthday: 23 Summer - PLATINUM
Ray:
Likes: PINK MELON | PINK CAT | VEGETABLE JUICE
How To Obtain: Spring Crop | Summer Crop | Make in
Workshop
Dislikes: SHRIMP
Birthday: 8 Fall - GRAPE JUICE
Other Villagers:
Tanya:
Likes: WOLF FANG| APPLE | APPLE PIE
How To Obtain: Drop from Silver Wolf in Padova Mts. |
Tree in Trieste Forest | Made in Workshop
Dislikes: TOMATO
Birthday: 21 Winter - RUBY RING
Herman:
Likes: PINEAPPLE JUICE | TOMATO JUICE
How To Obtain: Made in Workshop| Made in Workshop
Dislikes: CORNFLAKES
Birthday: 10 Winter - CURRY RICE
Gordon:
Likes: PUMPKIN | PROOF OF WARRIOR
How To Obtain: Summer Crop| Drop from Goblin in
Messhina Valley
Dislikes: WOOLY FURBALL
Birthday: 15 Fall - AMYTHEST RING
Byron:
Likes: EGGPLANT| AUTUMN GRASS | EGGPLANT MISO
How To Obtain: Summer Crop | Fall Crop | Made in
Workshop
Dislikes: Toy Herb
Birthday: 27 Spring - SEAFOOD DORIA
Egan:
Likes: WHITE CABBAGE | CHARM BLUE
How To Obtain: Winter Crop | Fall Crop
Dislikes: Orange
Birthday: 21 Fall - STEW
Douglas:
Likes: SKIPJACK| SKIPJACK SASHIMI | PUMPKIN | BOILED
PUMPKIN
How To Obtain: Fished at Port in Fall | Bought from Yue |
Summer Crop | Made in Workshop
Dislikes: CARROT
Birthday: 2 Spring - FRIED RICE
Natalie:
Likes: TOMATO| PUMPKIN PUDDING | CHERRY GRASS
How To Obtain: Summer Crop| Made in Workshop | Spring
Crop
Dislikes: STRAWBERRY
Birthday: 21 Spring - FRIED UDON
Cammy:
Likes: STRAWBERRY| INSECT SKIN | STRAWBERRY JAM |
RAINBOW TROUT SASHIMI | MARMALADE
How To Obtain: Spring Crop | Drop from Ant (Nocturnal) in
Trieste Forest | Buy from Yue | Made in Workshop | Made
in Workshop
Dislikes: VEGETABLES (all?)
Birthday: 15 Summer - HOT CHOCOLATE
Roy:
Likes: CHEAP CLOTH| SHOULDER PIECE | STEAMED BREAD
| PUDDING | PANTHER CLAW | POTATO | GIANT GLOVES |
ICE CREAM | STEAMED GYOZA
How To Obtain: Drop from Orc Warrior on Blessia | Drop
from Orc Viking in Padova Mts. | Made in Workshop | Made
in Workshop | Drop from Shadow Panther (Nocturnal) on
Blessia | Fall Crop | ??? | Made in Workshop | Made in
Workshop
Dislikes: PIKE
Birthday: 25 Winter - FRENCH FRIES
Second Generation Children
A reminder that the Birthday Gifts here cannot be
purchased from Yue - they must be made in the workshop
instead.
Leann:
Likes: PIZZA | CHEESE FONDUE
How to Obtain: Make in Workshop | Make in Workshop
Dislikes: GREEN PEPPER
Birthday: 27 Winter - SAPPHIRE RING
Orland:
Likes: FRIED MACKEREL | TAIMEN SASHIMI
How to Obtain: Make in Workshop | Make in Workshop
Dislikes: DRIED SARDINE
Birthday: 15 Winter - SUNSQUID SASHIMI
Leonel:
Likes: CHOCOLATE CAKE | PANCAKE
How to Obtain: Make in Workshop | Make in Workshop
Dislikes: CHEESECAKE
Birthday: 3 Summer - MIXED JUICE
Sera/Serena: [The twins share gifts - only one gift is
needed).
Likes: PUDDING | TOMATO JUICE
How to Obtain: Make in Workshop | Make in Workshop
Dislikes: SARDINE SASHIMI
Misti Rose
UNoT Extreme
Mooomber
Posts: 2161
Shine
Second Gen - Given by Barrett after training in the Dojo
(defeat 6 monsters in the 2nd training course).
(Creates shining bullets of light [for protection].)
First Missing Page: Complete Yue's third quest.
Second Missing Page: Complete Max's second quest.
Life Drain
Second Gen - Given by Barrett after training in the Dojo
(defeat 6 monsters in the 2nd training course).
(Fires a bullet of darkness, absorbing some damage [to
heal you].)
First Missing Page: Complete Yue's second quest.
Second Missing Page: Complete Ray's first quest.
Cure
Second Gen - Bookcase in Clinic 1F.
(Healing magic. Restores HP.)
First Missing Page: Complete Barrett's first quest.
Second Missing Page: Complete Natalie's first quest.
Medication
Second Gen - Bookcase in Clinic 1F.
(Status ailment magic [also restores some HP].)
First Missing Page: Complete Yue's first quest.
Second Missing Page: Complete Douglas' first quest.
Escape
Second gen - Farm House, Center Dining Table.
(Very useful magic that will whisk you to safety faster
then you can say "There's no place like home." [Takes you
to entrance of occupied dungeon or front of Farm House.
Will not work when fighting a boss.])
No Missing Pages.
Water Laser
Second Gen - Bookcase in Farm House 2F (wife can be
blocking it; wait for her to leave).
(Fires water at high pressure.)
{Inquisitive Waltz}
Inquisitive Waltz is a special Music Book used to acquire
unique items from dungeons. If you can't find an item from
any monsters, chances are you'll need to use Inquisitive
Waltz. Here, we've listed how to get and make use of
Inquisitive Waltz, along with most of the items you can
acquire by using it. Please make use of the Ctrl+F function
to find a specific item.
How to acquire and use Inquisitive Waltz:
1. Second Generation.
2. Build a Library from the mayor for 10,000 G and 100
wood.
3. Get Striking March from the Inn, the room at the right
in the first floor. There will be a cutscene with Orland.
4. Go to the library and get Inquisitive Waltz from the
shelves.
5. Go to a dungeon and bring any tamed monster along
with you.
6.Clear the field in the area of the dungeon you are in.
Make sure you have defeated any monsters and
generators.
7. Use the Inquisitive Waltz and the Monster should bring
you various items.
8. Note that the success rates are different so it may take
you awhile to get a certain item.
9. Only one specific location on the map works - it's
specified in the list below.
Items List:
Trieste Forest
Spring Clearing (below center rock): Toyherb
Spring Clearing (upper left near exit): Strawberry, Lamp
Grass
Kupo
Ultimate Farming
Fanatic
Posts: 1256
Trieste Forest
Pomme Pomme:
Trieste Forest - Spring Clearing [DAY]
--APPLE
Orc:
Trieste Forest - Grassy Path [DAY] Trieste Forest - Wooded
Paradise [DAY]
Harvesting
CHEAP CLOTH
Orc Archer:
Trieste Forest - Aegis Falls [DAY] Trieste Forest - Wooded
Paradise [DAY]
--ARROWHEAD
Wooly:
Blessia Island
Goblin Pirate:
Blessia Island - South Beach [DAY] Blessia Island - Altar/Old
Ship [DAY] Blessia Island - Old Ship Deck [DAY]
Watering
QUALITY CLOTH
Goblin Gangster:
Blessia Island - Center [DAY] Blessia Island - Old Ship Deck
[DAY]
--SKULL
Scorpion:
Blessia Island - South Beach [NIGHT] Blessia Island Altar/Old Ship [NIGHT]
--SCORPION TAIL
Shadow Panther:
Blessia Island - Center [NIGHT] Blessia Island - Old Ship
Deck [NIGHT]
--PANTHER CLAW
Messhina Valley
Goblin:
Messhina Valley - Riverbank [ALL] Messhina Valley - Path to
Mountain [ALL]
Harvesting
PROOF OF WARRIOR
Goblin Archer:
Messhina Valley - Path to Mountain [ALL]
--CHEAP BANDAGE
Buffamoo:
Messhina Valley - Serene Garden [DAY]
Produce: Milk
SMALL MILK
Cluckadoodle:
Messhina Valley - Serene Garden [NIGHT]
Produce: Egg
SMALL EGG
Padova Mountains
Orc Viking:
Padova Mts - Crossroad [DAY] Padova Mts - Freezing Cave
[DAY] Padova Mts - Ice Field [DAY]
--SHOULDER PIECE
Silver Wolf:
Trieste Forest
Pomme Pomme:
Trieste Forest - Spring Clearing [DAY]
--APPLE
Wooly:
Trieste Forest - Spring Clearing [NIGHT]
Produce: Wool
WOOLY FURBALL
Big Mushroom:
Trieste Forest - Mushroom Patch [DAY]
--SPORE
Tricky Mushroom:
Trieste Forest - Mushroom Patch [NIGHT]
--SPORE
Orc:
Trieste Forest - Windy Pass [ALL] Trieste Forest - Aegis Falls
[DAY] Trieste Forest - Grassy Path [DAY]
Harvesting
CHEAP CLOTH
High Orc:
Trieste Forest - Ruins [ALL] Trieste Forest - Dense
Overgrowth [ALL] Trieste Forest - Great Tree [DAY] Trieste
Forest - Green Garden [DAY]
Harvesting
CHEAP CLOTH
Orc Archer:
Trieste Forest - Windy Pass [ALL] Trieste Forest - Aegis Falls
[DAY]
--ARROWHEAD
Orc Hunter:
Trieste Forest - Ruins [ALL] Trieste Forest - Dense
Overgrowth [ALL] Trieste Forest - Sun-Dappled Spot [DAY]
--ARROWHEAD
Flower Blossom:
Trieste Forest - Grassy Path [ALL] Trieste Forest - SunDappled Spot [DAY]
--ROOT
Leaf Ball:
Trieste Forest - River Stream [ALL]
--PLANT STEM
Planchoa:
Trieste Forest - Great Tree [ALL]
--PLANT STEM
Ant:
Trieste Forest - Aegis Falls [NIGHT]
Harvesting
INSECT SKIN
Killer Ant:
Trieste Forest - Green Garden [NIGHT]
Harvesting
SPECKLED SKIN
Spider:
Trieste Forest - Grassy Path [NIGHT]
--STRONG STRING
Hell Spider:
Trieste Forest - Sun-Dappled Spot [NIGHT] Trieste Forest Great Tree [NIGHT]
--SPARKLE STRING
Blessia Island
Goblin Pirate:
Blessia Island - South Beach [DAY] Blessia Island - Southeast
Beach [DAY] Blessia Island - Altar/Old Ship [DAY] Blessia
Island - Center [DAY] Blessia Island - North Beach [DAY]
Watering
QUALITY CLOTH
Goblin Captain:
Blessia Island - Ruined Shrine [DAY] Blessia Island Southwest Beach [DAY]
Watering
QUALITY CLOTH
Goblin Gangster:
Blessia Island - Southeast Beach [DAY] Blessia Island Center [DAY]
--SKULL
Goblin Don:
Blessia Island - Southwest Beach [DAY] Blessia Island - West
Beach [DAY] Blessia Island - Cliff Top [DAY]
--SKULL
Troll:
Blessia Island - North Beach [DAY] Blessia Island - Dense
Overgrowth [DAY] Blessia Island - West Beach [DAY]
Break Stones
GIANT'S FINGERNAIL
Hammer Troll:
Blessia Island - Silent Cave [DAY] Blessia Island - Ruined
Shrine [DAY]
Break Stones
GIANT'S GLOVES
Flower Lion:
Blessia Island - South Beach [DAY] Blessia Island - Dense
Overgrowth [ALL] Blessia Island - Cliff Top [ALL] Blessia
Island - Center [NIGHT]
--ROOT
Tortoise:
Blessia Island - Sandy Path [ALL] Blessia Island - Altar/Old
Ship [ALL]
Watering
TORTOISE SHELL
Scorpion:
Blessia Island - South Beach [NIGHT] Blessia Island Southeast Beach [NIGHT] Blessia Island - Altar/Old Ship
[NIGHT]
--SCORPION TAIL
Death Stalker:
Messhina Valley
Goblin:
Messhina Valley - Riverbank [DAY], Messhina Valley - Path
to Mountain [DAY]
Harvesting
PROOF OF WARRIOR
Hobgoblin:
Messhina Valley - Holy Statue [DAY] Messhina Valley Withered Road [DAY]
Harvesting
PROOF OF WARRIOR
Goblin Archer:
Messhina Valley - Serene Garden [DAY]
--CHEAP BANDAGE
Goblin Sniper:
Messhina Valley - Ruins [DAY] Messhina Valley - Withered
Road [DAY]
--CHEAP BANDAGE
Weegul:
Messhina Valley - Path To Mountain [DAY] Messhina Valley Serene Garden [DAY]
Chop Logs
BIRD WING
Blackbird:
Messhina Valley - Ruins [DAY] Messhina Valley - Holy Statue
[DAY]
Chop Logs
BIRD WING
Buffalo:
Messhina Valley - Giant Boulder [DAY]
Break Stones, Riding (2x Speed)
BULL HORN
Flower Lilly:
Messhina Valley - Riverbank [ALL] Messhina Valley - Path to
Padova Mts.
Silver Wolf:
Padova Mts. - Crossroad [ALL] Padova Mts. - Flowing River
[NIGHT]
Riding (2x Speed)
WOLF FANG
Hunter Wolf:
Padova Mts. - Icy Path [ALL] Padova Mts. - Tomb [ALL]
Riding (2x Speed)
WOLF FANG
Orc Viking:
Padova Mts. - Crossroad [DAY] Padova Mts. - Iceberg
Midway [DAY]
--SHOULDER PIECE
High Orc Viking:
Padova Mts. - Icy Path [DAY] Padova Mts. - Unfrozen Lake
[DAY]
--SHOULDER PIECE
Dorado:
Padova Mts. - Frozen Cave [ALL]
Watering
FISH FOSSIL
Flower Crystal:
Padova Mts. - Iceberg Midway [ALL] Padova Mts. - Unfrozen
Lake [ALL]
--ROOT
Necro:
Padova Mts. - Flowing River [ALL] Padova Mts. - Tomb
[NIGHT]
--HOOD
Faerie:
Padova Mts. - Tomb [DAY] Padova Mts. - Rushing Waterfall
[NIGHT]
--FAIRY DUST
Little Wizard:
Padova Mts. - Rushing Waterfall [DAY] Padova Mts. - Shrine
[ALL]
Watering
MAGIC POWDER
Tundra:
Padova Mts. - Rushing Waterfall [ALL] Padova Mts. - Shrine
[ALL]
--MAGIC CRYSTAL
Slime:
Padova Mts. - Narrow Path [ALL]
Watering
LITTLE CRYSTAL
Dark Slime:
Padova Mts. - Blocked-off Cave [ALL]
--LITTLE CRYSTAL
Ogre Viking:
Padova Mts. - Crossroad [NIGHT] Padova Mts. - Iceberg
Midway [NIGHT]
--GLUE
High Ogre Viking:
Padova Mts. - Icy Path [NIGHT] Padova Mts. - Unfrozen
Lake [NIGHT]
--GLUE
.:TIPS
-Nocturnal monsters come out at 6:00 PM.
- Monsters gain FP when you brush them (not when their
produce in harvested) and the higher your Communication
skill the faster their FP will go up.
-"Small" produce is 1-3 FP, "Medium" produce is 4-6 FP, and
"Large" produce is 7-10 FP.
-Monsters go outside at 4:00 PM, and they begin working at
4:30 - though they won't do much work if their FP is low.
Harvesting monsters automatically ship whatever they pick
up, so if you want to keep your crops, take them before
4:30 PM.
-Feed can seem expensive at the beginning, but plant
some grass seeds on your field as soon as possible - it's
much cheaper! See "5. Crops" for additional information on
grass and other crops.
8. Second Generation
Made by Kemine
I'll get this over with quick. This section of the guide
contains minor SPOILERS. They are VERY minor, and
chances are that if you've been around these forums... you
already know. Just a warning for those of you that want to
keep it totally clean.
Padova Mountains
Statue 1:
Bring 4 aquamarines. After you offer them, bring 3
diamonds.
Statue 2:
You must clear and till all three of the fields within the
cave.
Statue 3:
Defeat 4 Tundra. Go back to kill 5 High Orc Vikings, and
finally 6 Dark Slime.
Suggested Things to do Before the Switch
The list of items and tasks you have to do for each statue
seems pretty big, but luckily some of the items can be
gathered ahead of time, while you're still in First
Generation. Remember that dungeons become much more
difficult, and the ores you had no trouble mining before
(like Water Crystals, Wind Crystals or Gold) will be very
difficult to access! Here's the list of items you should have
before advance to second gen:
3 Pink Turnips
12 Apples
6 Pineapples
6 Moondrops
6 Pink Cats
5 Silver
12 Scrap Iron
4 Aquamarines
3 Diamonds
That's the list of the items you can obtain - but there's a
bit more you can do before you decide to make the switch.
You'll need a lot of wood and money. Your school and your
barn will need wood and money in order to upgrade, and
you'll need even more of these vital supplies to build a
Library and Dojo. Don't overdo it, but if you switch over
with 1,000 Wood and around 300,000 G you shouldn't run
into any problems.
signature
-on hiatus-
Credit to
Replica^^............................................................................Runeys
Mini-Guide.............................................................................RF2
Mini Guide
Last edited by Kupo on Apr 09, 2009 6:55 pm, edited 45 times in
total.
Misti Rose
UNoT Extreme
Mooomber
Posts: 2161
s, f: Start, Finish
f = Flower
t = Turnip
s = Snowman
maximum HP, stats, fix your next die roll, speed up your
next die roll, or making you skip your next turn, among
other ill effects. Fortunately, though, this square won't
affect your crops or cause you to lose items from your
inventory.
The game ends when all players have reached the end of
the board, and all players will receive a prize depending
on their place (first place with a very nice prize, and last
place not so nice prize).
[Japan]
94000130 FFBF0000
74000100 FF000015
DB000000 02141186
D4000000 000000FF
D8000000 02141186
D2000000 00000000
94000130 FF7F0000
74000100 FF000015
DB000000 02141186
D4000000 00000001
D8000000 02141186
D2000000 00000000
This code enables you to walk anywhere.
Verify this code Rate this code I would like to report a problem with this code
Verified by: this code is unverifiedSubmitted by: Spiritual on October 21, 2008
rating: ---[v1.1]
Full Health
[Japan]
12136AEC 000003E7
12136AF0 000003E7
This code will give you full health
Verify this code Rate this code I would like to report a problem with this code
Full RP
[Japan]
D3000000 02136AF8
F2136AF4 00000002
D2000000 00000000
Verify this code Rate this code I would like to report a problem with this code
Verified by: this code is unverifiedSubmitted by: Spiritual on October 21, 2008
rating: ---[v1.1]
Max Gold
[Japan]
02136B9C 0098967F
This code will give you a maximum supply of gold.
Verify this code Rate this code I would like to report a problem with this code
Verified by: this code is unverifiedSubmitted by: Spiritual on October 21, 2008
rating: ---[v1.1]
Time Controls
82373400 00000000
D3000000 02373400
F2130864 00000001
D2000000 00000000
82373404 00000000
D3000000 02373404
F2130868 00000001
D2000000 00000000
[North America]
94000130 FDEF0000
D3000000 02130864
F2373400 00000001
D3000000 02130868
F2373404 00000001
D2000000 00000000
94000130 FDDF0000
02373400 00000000
02373404 00000000
D2000000 00000000
L Right = Start Time
L Left = Stop Time
Verify this code Rate this code I would like to report a problem with this code
Verified by: this code is unverifiedSubmitted by: Spiritual on October 21, 2008
rating: ---[v1.1]Full
Health
[Japan]
D3000000 02136AF0
F2136AEC 00000002
D2000000 00000000
Verify this code Rate this code I would like to report a problem with this code
Verified by: this code is unverifiedSubmitted by: Spiritual on October 21, 2008
rating: ---All
[North America]
Verified by: this code is unverifiedSubmitted by: Aurora on February 04, 2009
rating: ---All
[North America]
Verified by: this code is unverifiedSubmitted by: Aurora on February 04, 2009
rating: ---All
[North America]
d5000000 0000270f
c0000000 0000003a
d6000000 02135420
d2000000 00000000
Verify this code Rate this code I would like to report a problem with this code
Verified by: this code is unverifiedSubmitted by: Aurora on February 04, 2009
rating: ---All
[North America]
Verified by: this code is unverifiedSubmitted by: Aurora on February 04, 2009
rating: ---All
[North America]
Verified by: this code is unverifiedSubmitted by: Aurora on February 04, 2009
rating: ---All
[North America]
Verified by: this code is unverifiedSubmitted by: Aurora on February 04, 2009
rating: 3.00/5.00All
[North America]
C0000000 0000000B
12134FC4 0000FA00
DC000000 00000008
D2000000 00000000
Verify this code Rate this code I would like to report a problem with this code
rating: ---Change
Skills to 99
[Europe]
C0000000 0000000B
121311f4 0000FA00
DC000000 00000008
D2000000 00000000
Verify this code Rate this code I would like to report a problem with this code
Verified by: this code is unverifiedSubmitted by: anonymous on April 23, 2011
rating: ---Hoe:
[North America]
Verified by: this code is unverifiedSubmitted by: Aurora on February 04, 2009
rating: ---Infinite
Health Points
[Europe]
Verified by: this code is unverifiedSubmitted by: Aurora on February 04, 2009
rating: ---Infinite
Rune Points
[North America]
Verified by: this code is unverifiedSubmitted by: Aurora on February 04, 2009
rating: ---Infinite
Water
[North America]
Verified by: this code is unverifiedSubmitted by: Aurora on February 04, 2009
rating: ---Infinite
Wood
[North America]
This Action Replay code gives you infinite wood in your stockpile.
02134FB4 00002710
Verify this code Rate this code I would like to report a problem with this code
Verified by: this code is unverifiedSubmitted by: rf2 on January 24, 2010
rating: ---Instant
Farming Skill Up
[North America]
Verify this code Rate this code I would like to report a problem with this code
Verified by: this code is unverifiedSubmitted by: Aurora on February 04, 2009
rating: ---Item
in Slot 1: Have 9
[North America]
2213509E 00000009
All items put into slot: 1 will be unlimited.
Verify this code Rate this code I would like to report a problem with this code
/ Infinite Money
[North America]
Verified by: this code is unverifiedSubmitted by: Aurora on February 04, 2009
rating: ---Max
Health Points
[Europe]
Verified by: this code is unverifiedSubmitted by: Aurora on February 04, 2009
rating: ---Max
Money
[North America]
94000130 FFFB0000
02134FB8 05F5E0FF
D2000000 00000000
Press L+R or SELECT
Verify this code Rate this code I would like to report a problem with this code
HP Codes
[North America]
94000130 FD7F0000
22145710 00000001
2214591C 00000001
22146460 00000001
221463E4 00000001
22145B28 00000001
**For both of the codes, you have to activate it every time you kill a monster to reduce the newly
respawned monster's hp to 1.
**DO NOT use both codes together, because if used together, only the second code's effect will be
shown.
I don't think anyone has created this yet, so I posted this. But if anyone has posted this before, sorry
for repeating it :X.
Time Stamp: 9:54PM(GMT+8) 8/29/2009
Tested by surayako
Created by surayako
Submitted by surayako (yea I know I'm lame XD)
1.
Max / Infinite Money
02134fb8 3b9ac9f
2.
Infinite Water
22134fb4 00000063
3.
STATUS CODES:
4.
Infinite Health Points
12134f08 000003e7
5.
Max Health Points
12134f0c 000003e7
6.
Infinite Rune Points
12134f10 0000c350
7.
8.
TOOL CHARGE CODES:
9.
Waterpot: Instant Max Charge
92135084 00000191
12134e04 00000258
d2000000 00000000
10.
Hoe: Instant Max Charge
92135084 00000197
12134e04 00000258
d2000000 00000000
11.
SHIPPING BOX CODES:
12.
All Crops Maxed (Press L+R+SELECT)
94000130 fcfb0000
d5000000 0000270f
c0000000 0000003a
d6000000 02135420
d2000000 00000000
13.
All Medicine Maxed (Press L+R+SELECT)
94000130 fcfb0000
d5000000 0000270f
c0000000 00000017
d6000000 0213550c
d2000000 00000000
14.
All Accessory Maxed (Press L+R+SELECT)
94000130 fcfb0000
d5000000 0000270f
c0000000 0000004c
d6000000 02135854
d2000000 00000000
15.
All Cooking Maxed (Press L+R+SELECT)
94000130 fcfb0000
d5000000 0000270f
c0000000 000000ba
d6000000 0213556c
d2000000 00000000
16.
All Other Records Maxed (Press L+R+SELECT)
94000130 fcfb0000
d5000000 0000270f
c0000000 00000048
d6000000 02135988
d2000000 00000000
17.
All Fish Maxed (Press L+R+SELECT)
94000130 fcfb0000
d5000000 0000270f
c0000000 0000001d
d6000000 02135aac
d2000000 00000000
========
Item Mod
========
021A0600 0001XYZZ Weapon Slot
021A0604 0001XYZZ Shield Slot
021A0608 0001XYZZ Book Slot
021A060C 0001XYZZ Acc Slot 1
021A0610 0001XYZZ Acc Slot 2
021A0614 VVWWXYZZ Hand Slot
VV = Level
62 = Level 100
63 = Level 100
WW = Quanity
01 = 1
09 = 9
63 = 99 (great for restockign feed bins)
XY=Type A/B/C
00-02 VEGET
04-06 FRUIT
08-0A GRASS
0C-0E MEDIC
10-12 FOOD
14-16 SWRD1
18-1A SWRD2
1C-1E SPEAR
20-22 HAMMR (Battle)
24-26 AXE (Battle)
28-2A SICKL
2C-2E CAN
30-32 HOE
34-36 ROD
38-3A HAMMR
3C-3E AXE
40-42 SHLD
44-46 DECOR
48-4A BAG
4C-4E TOOL
50-52 OTHER
54-56 SEED
58-5A BOOK
5C-5E CURIO
60-62 FISH
64-66 TRASH
68-6A PLOT
6C-FF Blank
ZZ=Item A, B, C
Item A VEGETABLE SECTION 00, Item B ONE-HAND SWORD SECTION 15, Item C
CURIOSITY SECTION 5E
00 Radish, Windsword, Feed
01 Potato, Aquasword, Monster Med.
02 Cucumber, Defender, Small Fur
03 Cabbage, Aerial Blade, Medium Fur
04 Tomato, Sea Cutter, Large Fur
05 Corn, Sakura, Small Yarn
06 Onion, Luck Blade, Medium Yarn
07 Pumpkin, Platinum Sword, Large Yarn
08 Eggplant, Cyclone Blade, Scrap Iron
09 Carrot, Icifier, Iron
0A Sweet Potato, Soul Eater, Bronze
0B Spinach, Smash Blade, Silver
0C Green Pepper, Dragonslayer, Gold
Item A FRUIT SECTION 04, Item B ONE-HAND SWORD SECTION 15, Item C CURIOSITY
SECTION 5E
0D Bamboo Sprout, Sunspot, Platinum
0E Strawberry, Star Saber, Diamond
0F Pineapple, Heaven Asunder, Ruby
10 Grape, Snow Crown, Emerald
11 Apple, Chaos Blade, Sapphire
12 Orange, Rune Blade, Amethyst
Item A GRASS SECTION 08, Item B TWO-HAND SWORD SECTION 19, Item C
CURIOSITY SECTION 5E
13 Moondrop, Claymore, Aquamarine
14 Toyherb, Two-Hand Sword, Cheap Cloth
15 Pink Cat, Flame Saber, Quality Cloth
16 Charm Blue, Gaia Sword, Silk Cloth
17 Medicinal Herb, Hush Sword, Arrowhead
18 Antidotal Herb, Great Sword, Warrior Cert.
19 Black Grass, Burning Sword, Glue
1A Orange Grass, Earth Shade, Cheap Bandage
1B Red Grass, Bastard Sword, Gunpowder
1C Yellow Grass, Poison Blade, Earth Crystal
1D Blue Grass, Eraser, Devil Horn
1E Green Grass, Flamberge, Devil Blood
1F Purple Grass, Shine Blade, Magic Powder
20 Indigo Grass, Grand Smasher, Magic Crystal
21 White Grass, Bio Smasher, Shoulder piece
22 Weeds, Punisher, Giant Claw
23 Withered Grass, Razer, Giant Gloves
24 Cherry Grass, Volcannon, Hammer Piece
25 Lamp Grass, Grantale, Insect Skin
26 Blue Crystal, Atomic Buster, Insect Jaw
27 Emery Flower, Fourth Element, Strong String
Item A GRASS SECTION 08, Item B SPEAR SECTION 1D, Item C CURIOSITY SECTION
5E
28 Iron Leaf, Spear, Pretty String
(Topic Creator)
(Topic Creator)
(Topic Creator)
PLOT SECTION 6A
74 Gyoza, Aqua Ring, Mr. Shield's
75 Risotto, Amethyst Ring, Not Used (Lvl1 Ring
Recipe Book)
76 Dry Curry, Emerald Ring, Not Used (Lvl2 Ring
Recipe Book)
77 Salted Medium Trout, Sapphire Ring, Not
Used (Lvl3 Ring Recipe Book)
78 Salted Char, Diamond Ring, Not Used (Lvl4
Ring Recipe Book)
79 Salted R. Trout, Ruby Ring, Accessories 1/4
7A Salted C.S., Happy Ring, Accessories 2/4
7B Salted Chub, Cursed Ring, Accessories 3/4
7C Salted Salmon, Fire Ring, Accessories 4/4
7D Salted Taimen, Wind Ring, Mixtures and
Con.
7E Fried C. Carp, Water Ring, "Unused, Chopshop)
7F Fried Gibelio, Earth Ring, Chop-Shop 1!
80 Fried Snapper, Silver Ring, Chop-Shop 2!
81 Fried Girella, Gold Ring, "Unused Side
Dishes, VoLarge1"
82 Fried G. Snapper, Platinum Ring, Side Dishes
1
83 Fried Large Snapper, Critical Ring, Side
Dishes 2
84 Fried Skipjack, Silent Ring, For Dinner
85 Fried Mackerel, Parasite Ring, For Dinner 2
86 Yellowtail Fry, Poison Ring, "Unused Bake Me
Tender!"
87 Salted P. Smelt, Magic Ring, Bake Me Tender
88 Tuna Teriyaki, Cheap Bracelet, Blending In
89 Sardines, Bronze Bracelet, Steam Cooking
8A Needlefish Fry, Silver Bracelet, Instant
Dishes
8B Salted Pike, Gold Bracelet, Unused
Homemade Sweets
8C Fried Flounder, Plat. Bracelet, Carmite Pass
(Topic Creator)
not use.*
C3 Grape Juice, Pedometer, nothing
C4 Orange Juice, Harvest Basket, nothing
C5 Apple Juice, Brush, nothing
C6 Strawberry Milk, Pair of Shears, nothing
C7 Fruit Juice, Milker, nothing
C8 Fruit Ole, Pet Gloves, nothing
C9 Vegetable Juice, 01 (key), nothing
CA Vegetable Ole, 02 (key), nothing
CB Mixed Juice, 03 (key), nothing
CC Mixed Ole, Empty Bottle, nothing
*---------------------------------------------------------------------------*
Rune Factory 2 - A Fantasy Harvest Moon
*---------------------------------------------------------------------------*
The following FAQ/Walkthrough was written by Cat Muto/Louisa Beutler
and is purely fan-made. In no way does she gain any money from this FAQ.
The copyright of the characters and the game belong to
Marvelous Interactive and Yoshifumi Hashimoto.
The following pages have permission to publish her FAQs:
GameFaqs
Neoseeker
SuperCheats
*---------------------------------------------------------------------------*
Table Of Contents
*---------------------------------------------------------------------------*
1.0 Disclaimer
1.1 Version History
1.2 Contact Author
1.3 Frequently Asked Questions
2.0 Friendship & Love
2.1 Bachelorettes
2.2 Girlfriends
2.3 Boyfriends
2.4 Rivals?
3.0 Daily Courting
3.1 Daily
Shedule
3.2 Holiday Shedule
3.3 Festival Shedule
3.4 The Best Gifts
3.5 Birthday Presents
3.6 Proposal Items
4.0 Festivals
4.1 Flower
4.2 Eating
4.3 Monster
4.4 Dance
4.5 Fishing
4.6 Adventure
4.7 Monster
4.8 Shooting
4.9 Mining
Watching
Contest
Taming
Festival
Contest
Contest
Contest
Stars
Contest
6.1 Pregnancy
6.2 Pre-Second Generation
6.3 Vows
7.0 Thanks & Credits
*---------------------------------------------------------------------------*
1.1
Version
History
*---------------------------------------------------------------------------*
1.0 - December
2nd 2009
1.1 - April
25th 2010
1.2 - October
16th 2010
*---------------------------------------------------------------------------*
1.2
Contact
Author
*---------------------------------------------------------------------------*
If you see a mistake I made, you want to correct or add something to
my faq, send me an e-Mail with the subject "Rune Factory 2" or similar to:
louisa _ beutler @ louisabeutler . net
Do not send me spam, chain mails or flames of any kind.
You will be ignored!
*---------------------------------------------------------------------------*
1.3
Frequently Asked
Questions
*---------------------------------------------------------------------------*
Q: Do I get something special by marrying ____?
A: Yes! Alicia will give you free readings and Julia will let you
take free baths. However, this is only in the 1st Generation!
Q: And disadvantages?
A: Only with Yue - she won't open her shop anymore during 1st Generation.
Q: Which one is the easiest to marry?
A: Mana, definitely. But all the girls are easy to marry - the entire
point of 1st Generation is to marry and have a child as soon as
possible.
Even Alicia and Rosalind are easy!
CECILIA
A young half-elven girl who travelled from Kardia to Alvarna, following
the
advice of her good friend Tabatha. Cecilia works as a maid in the manor
for
the De Sainte-Coquilles, often preparing food for the family. She's rather
shy and often concerned about others. Mostly she wants Jake to let go of
his
hatred for humans. Cecilia is actually from the first Rune Factory game,
often mentioning Raguna in her conversations with you.
DOROTHY
The older daughter of Alvarna's priest who wishes to become a nurse
someday.
Dorothy is extremely shy, not even able to talk to you at first. She
always
holds onto her doll, Fern - in the japanese version his name is Malwells,
and often it 'speaks' when Dorothy is too shy to ask or talk herself.
She's
not used to talking to boys, so by spending some time with her, you'll
gradually get her to loosen up and change. Dorothy works at the clinic
with Natalie as a nurse-assistant, getting some experience and learning
about the duties that will be expected of her as a full nurse.
JULIA
The pretty owner of Alvarna's Wisdom Bathhouse. Julia is concerned about
beauty and health, so she is constantly thinking up new beauty treatments
or trying out new things which are supposed to be healthy. So she
absolutely hates ugly things. Julia is, naturally, a business-woman and
always happy about her business flourishing. Sometimes Julia might get
angry at you, but in such a case she's just embarrassed.
Get extra love points by taking a bath every day.
MANA
A ditzy but cheerful girl who meets Kyle when he stumbles into Alvarna and
offers him her father's farmland to work on. Mana doesn't seem like it,
but she's head-strong and stubborn like her over-protective father.
Frankly,
Mana fell in love with Kyle the minute she saw him. Mana wants to teach.
ROSALIND
The only daughter of the De Sainte-Coquille manor. Rosalind is a bright
and
clever girl, often thinking up new things and starting new experiments.
But
a lot of her experiments are rather dangerous or reckless at times.
Rosalind
loves to cook, so she has a lot of good qualities about herself. Actually,
Rosalind is promised to a noble man in the next city, thanks to her
father.
YUE
A shrewd business-woman with a cute kansai-accent, Yue wanders through
town
to sell her goods. Yue often wants her business to boom, to stand out from
the crowd, so she wants everything popular and sell it in the next city.
If you married a girl who has a rival, Yue will end up marrying that guy.
*---------------------------------------------------------------------------*
2.2
Girlfriends
*---------------------------------------------------------------------------*
CAMMY (KANON)
Younger daughter of Alvarna's priest and sister of Dorothy. Unlike
Dorothy,
Cammy is energetic, out-going and active. She's a bit short with her
sister
at times, but only because she wants Dorothy to overcome her shyness.
Cammy
goes into the dungeons, usually Trieste, although she shouldn't. But Cammy
says that she runs so fast that no monster could ever catch up with her.
LEANN (LAMIRA)
The young lady of the De Sainte-Coquille manor, daughter of Max and Julia.
Very well mannered, Leann excels at everything she does - her grades are
top
of the class. Well, she's not very good at sewing.
SERA & SERENA (SUU & MUU)
Living at the clinic, Sera and Serena are the twin daughters of Rosalind
and
Ray. Looking almost identical, they spend their entire time together and
can
agree on everything, despite their interests being the complete opposites.
*---------------------------------------------------------------------------*
2.3
Boyfriends
*---------------------------------------------------------------------------*
LEONEL (RIN)
A pretty, gentle and well-mannered boy whose androginity and clothes often
make people mistake him for a girl at first sight. Leonel is the most
mature
boy, often even trying things out that he knows he dislikes, so he manages
to overcome is dislike. Leonel seems to be a good friend of Roy's.
ORLAND (ORPHAS)
The elven son of Jake and Cecilia, Orland is very quiet and prefers to
study
theory, rather than actually do things. He often spends his time reading.
He
seems not very interested in humans, not a distaste like his father's.
It's
more like he doesn't seem to care wether he interacts with humans or not.
ROY
Tanya's son and rather energetic, but he seems to have gained control. Roy
generally leaves school when Barrett takes over classes. He gets pressured
by his mother to learn forgery, so he can take over the shop one day.
*---------------------------------------------------------------------------*
2.4
Rivals?
*---------------------------------------------------------------------------*
They don't actively compete for the affection for the girl, but the four
bachelors in Alvarna will marry four of the bachelorettes over the course
of the game, if you do not marry her by the time their wedding takes
place.
There's no need to panic as you have more than enough time to marry the
girl
before you are even close to the wedding date. No need to rush or worry.
These couples are the parents of the children in the 2nd Generation,
but, depending on who you married, the mother of one of them might be
someone else. There is no way to obliterate a character in 2nd Generation.
CECILIA - JAKE
Their marriage is set for Summer 14th - Year 2
DOROTHY - BARRETT
Their marriage is set for Fall 17th - Year 3
JULIA - MAX
Their marriage is set for Winter 11th - Year 4
ROSALIND - RAY
Their marriage is set for Spring 10th - Year 3
If you have a high friendshiplevel with the rival, he will drop by your
home on their wedding day and invite you to the wedding - and you can
steal the bride! If the bride's affection for you is at level 10,
you have the option to either congratulate the couple or confess your
feelings to the bride - who will then happily ditch the guy and go with
you.
*---------------------------------------------------------------------------*
3.0
Daily
Courting
*---------------------------------------------------------------------------*
Persistency and consistancy are important when wanting to woo one of the
love interests. Their friendship- and lovelevel do not decrease when you
don't give them a gift or talk to them for a while, but it does take
longer
to get to maximal affection. If you happen to have a day where you
couldn't get the love interest's item just skip the gift of that day. It
won't end the world. Talk to your love interest every day, give them an
item
they like and do some extra things that increase their feelings for you.
If
you stick to a proper schedule, then you'll easily get their levels up
fast
and can focus on other things.
*---------------------------------------------------------------------------*
3.1
Daily
Schedule
*---------------------------------------------------------------------------*
ALICIA
Monday
12:00
9:00
5:00
9:00
- 8:20
- 4:20
- 8:50
- 12:00
AM
PM
PM
AM
Alvarna
Alvarna
General
Alvarna
Clinic
Port
Store "Pumpkin"
Clinic
Tuesday
12:00 - 8:20 AM - Alvarna Clinic
8:45 - 8:30 PM - Alvarna Port
9:00 - 12:00 AM - Alvarna Clinic
Wednesday
12:00
9:00
4:45
9:00
11:50
- 8:20 AM
- 4:20 PM
- 8:40 PM
- 11:30 PM
- 12:00 AM
Alvarna
Alvarna
General
Wisdom
Alvarna
Clinic
Port
Store "Pumpkin"
Bathhouse
Clinic
Thursday
12:00 - 8:20 AM - Alvarna Clinic
8:40 - 8:30 PM - Alvarna Port
9:00 - 12:00 AM - Alvarna Clinic
Friday
12:00
8:40
5:00
9:00
- 8:20
- 4:20
- 8:50
- 12:00
AM
PM
PM
AM
Alvarna
Alvarna
General
Alvarna
Clinic
Port
Store "Pumpkin"
Clinic
Rainy Day
12:00 - 8:50 AM - Alvarna Clinic
9:00 - 8:50 PM - General Store "Pumpkin"
9:00 - 12:00 AM - Alvarna Clinic
Holiday
12:00
9:00
11:50
9:00
Alvarna Clinic
De Sainte-Coquille Park
Alvarna Port
Alvarna Clinic
CAMMY (KANON)
Monday
12:00
9:00
12:00
6:00
Alvarna
Alvarna
Alvarna
Alvarna
Chapel
Classroom
Pond
Chapel
- 11:40 AM - Alvarna
- 2:15 PM - Alvarna
- 10:50 PM - Wisdom
- 12:00 AM - Alvarna
Chapel
Classroom
Bathhouse
Chapel
Tuesday
12:00
12:00
3:00
11:40
Wednesday
12:00
9:00
12:00
11:40
Alvarna
Alvarna
Wisdom
Alvarna
Chapel
Classroom
Bathhouse
Chapel
- 11:40 AM - Alvarna
- 2:15 PM - Alvarna
- 10:50 PM - Wisdom
- 12:00 AM - Alvarna
Chapel
Classroom
Bathhouse
Chapel
Thursday
12:00
12:00
3:00
11:40
Friday
12:00
9:00
12:00
11:40
Alvarna
Alvarna
Wisdom
Alvarna
Chapel
Classroom
Bathhouse
Chapel
- 11:40 AM - Alvarna
- 2:15 PM - Alvarna
- 10:50 PM - Wisdom
- 12:00 AM - Alvarna
Chapel
Classroom
Bathhouse
Chapel
Rainy Day
12:00
12:00
3:00
11:40
CECILIA
Monday
12:00 9:00 6:00 -
- 8:45
- 5:05
- 8:20
- 12:00
AM
PM
PM
AM
Eagle Inn
De Sainte-Coquille Manor
Alvarna East End
Eagle Inn
AM
PM
PM
AM
Eagle Inn
De Sainte-Coquille Manor
General Store "Pumpkin"
Eagle Inn
AM
PM
PM
AM
Eagle Inn
De Sainte-Coquille Manor
Alvarna East End
Eagle Inn
AM
PM
PM
AM
Eagle Inn
De Sainte-Coquille Manor
General Store "Pumpkin"
Eagle Inn
Wednesday
12:00
9:00
6:00
9:00
- 8:45
- 5:05
- 8:10
- 12:00
Thursday
12:00
9:00
5:35
9:00
- 8:45
- 5:05
- 8:20
- 12:00
Friday
12:00
9:00
6:00
9:00
- 8:45
- 5:05
- 8:10
- 12:00
Rainy Day
12:00 - 8:45 AM - Eagle Inn
9:00 - 5:45 PM - De Sainte-Coquille Manor
6:00 - 12:00 AM - Eagle Inn
DOROTHY
Monday
12:00
9:00
2:30
6:00
- 8:15
- 2:25
- 5:40
- 12:00
AM
PM
PM
AM
Alvarna
Alvarna
Cherry
Alvarna
Chapel
Clinic
Blossom Square
Chapel
Tuesday
12:00 - 11:15 AM - Alvarna Chapel
12:00 - 8:15 PM - Alvarna Clinic
9:00 - 12:00 AM - Alvarna Chapel
Wednesday
12:00 - 8:15 AM - Alvarna Chapel
9:00 - 8:15 PM - Alvarna Clinic
9:00 - 12:00 AM - Alvarna Chapel
Thursday
12:00 - 11:15 AM - Alvarna Chapel
- 8:15
- 5:30
- 7:45
- 12:00
AM
PM
PM
AM
Alvarna
Alvarna
Wisdom
Alvarna
Chapel
Clinic
Bathhouse
Chapel
Rainy Day
12:00 - 8:15 AM - Alvarna Chapel
9:00 - 8:15 PM - Alvarna Clinic
9:00 - 12:00 AM - Alvarna Chapel
JULIA
Monday
12:00
8:50
11:55
2:40
5:40
- 8:50 AM - Wisdom
- 11:00 AM - Alvarna
- 1:45 PM - Alvarna
- 4:55 PM - Alvarna
- 12:00 AM - Wisdom
Bathhouse
East End
Chapel
Port
Bathhouse
Tuesday
12:00 - 7:50 AM - Wisdom Bathhouse
8:55 - 10:45 AM - Alvarna Chapel
11:45 - 12:00 AM - Wisdom Bathhouse
Wednesday
12:00 - 12:00 AM - Wisdom
Bathhouse
Thursday
12:00 - 7:50 AM - Wisdom Bathhouse
8:55 - 10:45 AM - Alvarna Chapel
11:45 - 12:00 AM - Wisdom Bathhouse
Friday
12:00 - 12:00 AM - Wisdom
Bathhouse
Rainy Day
12:00 - 12:00 AM - Wisdom
Bathhouse
LEANN (LAMIRA)
Monday
12:00 - 11:30 AM - De Sainte-Coquille Manor
12:00 - 2:30 PM - Alvarna Classroom
3:00 - 12:00 AM - De Sainte-Coquille Manor
Tuesday
Rainy Day
12:00 - 8:30 AM - De Sainte-Coquille Manor
9:00 - 11:30 AM - Alvarna Classroom
11:40 - 12:00 AM - De Sainte-Coquille Manor
LEONEL (RIN)
Monday
12:00 - 11:30 AM - De Sainte-Coquille Manor
12:00 - 2:30 PM - Alvarna Classroom
3:00 - 12:00 AM - Mayor's House
Tuesday
12:00 - 8:30 AM - De Sainte-Coquille Manor
9:00 - 11:30 AM - Alvarna Classroom
12:00 - 12:00 AM - Mayor's House
Wednesday
12:00
12:00
3:00
9:00
11:40
Thursday
12:00 - 8:30 AM - De Sainte-Coquille Manor
9:00 - 11:30 AM - Alvarna Classroom
12:00 - 12:00 AM - Mayor's House
Friday
Rainy Day
12:00 - 8:40 AM - Eagle Inn
9:00 - 11:40 AM - Alvarna Classroom
12:00 - 12:00 AM - Eagle Inn
ROSALIND
Monday
12:00
8:20
11:55
5:50
De Sainte-Coquille Manor
Alvarna East End
Alvarna Chapel
De Sainte-Couqille Manor
Tuesday
12:00
8:45
11:35
5:55
De Sainte-Coquille Manor
Alvarna Chapel
Alvarna East End
De Sainte-Coquille Manor
Wednesday
12:00
2:25
5:45
8:55
- 2:25
- 4:50
- 7:45
- 12:00
PM
PM
PM
AM
De Sainte-Coquille Manor
Alvarna West End
Wisdom Bathhouse
De Sainte-Coquille Manor
De Sainte-Coquille Manor
Alvarna Chapel
Alvarna East End
De Sainte-Coquille Manor
Thursday
12:00
8:45
11:35
5:55
Friday
- 7:55
- 2:05
- 5:50
- 12:00
AM
AM
PM
AM
Blacksmith's
Alvarna Classroom
Wisdom Bathhouse
Blacksmith's
Rainy Day
12:00 - 10:55 AM - Blacksmith's
12:00 - 1:55 AM - Alvarna Classroom
3:00 - 12:00 AM - Blacksmith's
SERA & SERENA (SUU & MUU)
Monday
12:00 - 8:35 AM - Alvarna Clinic
9:00 - 11:35 AM - Alvarna Classroom
12:00 - 12:00 AM - Alvarna Clinic
Tuesday
12:00 - 11:35 AM - Alvarna Clinic
Alvarna
Alvarna
Wisdom
Alvarna
Clinic
Classroom
Bathhouse
Clinic
Thursday
12:00 - 11:35 AM - Alvarna Clinic
12:00 - 2:35 PM - Alvarna Classroom
3:00 - 12:00 AM - Alvarna Clinic
Friday
12:00 - 8:35 AM - Alvarna Clinic
9:00 - 11:35 AM - Alvarna Classroom
12:00 - 12:00 AM - Alvarna Clinic
Rainy Day
12:00 - 11:35 AM - Alvarna Clinic
12:00 - 2:35 PM - Alvarna Classroom
3:00 - 12:00 AM - Alvarna Clinic
YUE
Monday
6:00 - 8:25 AM - Trieste Entrance
8:40 - 5:25 PM - Alvarna North Square
5:45 - 11:20 PM - Trieste Entrance
Tuesday
6:00 - 11:50 PM - Blessia Entrance
Thursday
6:00 - 8:30 AM - Messhina Entrance
8:40 - 5:30 PM - Alvarna North Square
5:45 - 11:20 PM - Messhina Entrance
Friday
6:00 - 8:25 AM - Trieste Entrance
8:40 - 5:25 PM - Alvarna North Square
5:55 - 11:50 PM - Trieste Entrance
Rainy Day
6:00 - 7:55 AM - Trieste Entrance
9:00 - 4:55 PM - De Sainte-Coquille Manor
6:00 - 12:00 PM - Messhina Entrance
*---------------------------------------------------------------------------*
3.2
Holiday
Schedule
*---------------------------------------------------------------------------*
ALICIA
Holiday (Sunny)
12:00 - 8:45 AM - Alvarna Clinic
9:00 - 5:50 PM - De Sainte-Coquille Park
6:00 - 12:00 AM - Alvarna Clinic
Holiday (Rainy)
12:00 - 12:00 AM - Alvarna Clinic
CAMMY (KANON)
Holiday (Sunny)
12:00
11:55
3:00
11:40
Holiday (Rainy)
12:00 - 1:50 PM - Alvarna Chapel
3:00 - 10:50 PM - Wisdom Bathhouse
11:40 - 12:00 AM - Alvarna Chapel
CECILIA
Holiday (Sunny)
12:00
9:00
12:00
2:35
6:00
9:00
Holiday (Rainy)
12:00 - 12:00 AM - Eagle Inn
DOROTHY
Holiday (Sunny)
12:00
9:00
12:00
3:00
9:00
- 8:15 AM - Alvarna
- 11:55 AM - Alvarna
- 3:00 PM - Alvarna
- 8:15 PM - Alvarna
- 12:00 AM - Alvarna
Holiday (Rainy)
Chapel
Clinic
East End
Clinic
Chapel
Bathhouse
Holiday (Rainy)
12:00 - 12:00 AM - Wisdom
Bathhouse
LEANN (LAMIRA)
Holiday (Sunny)
12:00 - 12:00 AM - De Sainte-Coquille Manor
Holiday (Rainy)
12:00 - 12:00 AM - De Sainte-Coquille Manor
LEONEL (RIN)
Holiday (Sunny)
12:00 - 12:00 AM - De Sainte-Coquille Manor
Holiday (Rainy)
12:00 - 12:00 AM - De Sainte-Coquille Manor
MANA
Holiday (Sunny)
12:00
9:00
3:00
5:00
9:00
- 8:35
- 2:20
- 3:50
- 8:40
- 12:00
AM
PM
PM
PM
AM
Holiday (Rainy)
12:00 - 2:05 PM - General Store "Pumpkin"
3:00 - 4:05 PM - Alvarna Chapel
5:00 - 12:00 AM - General Store "Pumpkin"
ORLAND (ORPHAS)
Holiday (Sunny)
12:00 - 12:00 AM - Eagle Inn
Holiday (Rainy)
12:00 - 12:00 AM - Eagle Inn
ROSALIND
Holiday (Sunny)
12:00 - 10:50 AM - De Sainte-Coquille Manor
11:25 - 5:05 PM - Alvarna East End
5:55 - 12:00 AM - De Sainte-Coquille Manor
Holiday (Rainy)
12:00 - 12:00 AM - De Sainte-Coquille Manor
ROY
Holiday (Sunny)
12:00 - 1:40 PM - Blacksmith's
2:45 - 4:50 PM - Alvarna Port
6:00 - 12:00 AM - Blacksmith's
Holiday (Rainy)
12:00 - 12:00 AM - Blacksmith's
SERA & SERENA (SUU & MUU)
Holiday (Sunny)
12:00 - 8:25 AM - Alvarna Clinic
8:45 - 2:30 PM - Alvarna West End
3:00 - 12:00 AM - Alvarna Clinic
Holiday (Rainy)
12:00 - 12:00 AM - Alvarna Clinic
YUE
Holiday (Sunny)
6:00 - 6:00 PM - De Sainte-Coquille Manor
6:10 - 11:50 PM - Blessia Entrance
Holiday (Rainy)
6:00 - 7:55 AM - Trieste Entrance
9:00 - 4:55 PM - De Sainte-Coquille Manor
5:50 - 12:00 AM - Padova Entrance
*---------------------------------------------------------------------------*
3.3
Festival
Schedule
*---------------------------------------------------------------------------*
ALICIA
6:00 - 12:00 AM - Alvarna North Square
CAMMY (KANON)
6:00 - 12:00 AM - Alvarna East End
CECILIA
6:00 - 12:00 AM - Alvarna North Square
DOROTHY
6:00 - 12:00 AM - Alvarna Falling Star Path
JULIA
6:00 - 12:00 AM - Alvarna Port
LEANN (LAMIRA)
6:00 - 12:00 AM - Alvarna Academy
LEONEL (RIN)
6:00 - 12:00 AM - Alvarna Academy
MANA
6:00 - 12:00 AM - Alvarna North Square
ORLAND (ORPHAS)
6:00 - 12:00 AM - Alvarna Academy
ROSALIND
6:00 - 12:00 AM - Alvarna West End
ROY
6:00 - 12:00 AM - Alvarna East End
SERA & SERENA (SUU & MUU)
6:00 - 12:00 AM - Alvarna Classroom
YUE
6:00 - 12:00 AM - Alvarna Pond
*---------------------------------------------------------------------------*
3.4
The Best
Gifts
*---------------------------------------------------------------------------*
ALICIA
Diamonds
- Padova, No effect!
Strawberry - spring crop, 8 Days, re-grows every 2nd Day, No effect!
Impress her by asking for predictions (like weather) every day!
CAMMY (KANON)
Insect Skin
Marmalade
Strawberry
Strawberry Jam
Strawberry Milk
Dropped by Ant
Cookinglevel 15
spring crop, 8 Days, re-grows every 2nd Day
Cookinglevel 16
Cookinglevel 12
CECILIA
Amethyst
Diamond
Emerald
Ruby
Sapphire
Blessia
Padova, too precious to gift
Trieste
Blessia
Padova, too precious to gift
DOROTHY
Char
- Fish at Blessia - Center
Emery Flower - spring crop, 120 Days, too precious to gift
JULIA
Carrots - fall crop, 9 Days
Toyherb - spring crop, 12 Days
LEANN (LAMIRA)
Cheese Fondue - Cookinglevel 27 - 31
Mixed Ole
- Cookinglevel 18
Pizza
- Cookinglevel 36 - 40
LEONEL (RIN)
Chocolate Cake - Cookinglevel 56
Pancakes
- Cookinglevel 23
MANA
Pink
Turnip - spring crop, 4 Days, very easy
4-Leaf Clover - summer crop, 60 Days, takes too long
ORLAND (ORPHAS)
Cookinglevel 19
Dropped By Shadow Panther
fall crop, 7 Days
Cookinglevel 24
MANA
Summer
ORLAND
Winter 15th - Fried Sunquid, ??
ROSALIND
Fall
ROY
Winter 25th - French Fries, buy for 1.740 G
SERA & SERENA (SUU & MUU)
Fall
YUE
Spring
*---------------------------------------------------------------------------*
3.6
Proposal
Items
*---------------------------------------------------------------------------*
ALICIA - Crystal Ball,
reward from her 10th Request "Find Me A Crystal Ball"
CECILIA - Round Stone,
reward from her 9th Request "Something Very Important To Me"
DOROTHY - Blessing Pendant,
reward from Gordon's 5th Request "I've Got Something For You"
JULIA - Memento Ring
take the Messhilight Ore from her 9th Request
"Bathhouse In Crisis! Help Me!", give it to Yue and pay 10.000 G
to have it change into the Memento Ring the next day.
MANA - Engagement Ring
reward from Douglas' 4th Request "I Challenge You!"
ROSALIND - 100 Rose Bouquet
finish all of her requests, then talk to Max when he is in his room
and trade 9 Tomatoes for the 100 Rose Bouquet
YUE - Yue Swap Ticket
reward for her 10th Request "I Have Something To Tell You"
*---------------------------------------------------------------------------*
4.0
Festivals
*---------------------------------------------------------------------------*
Festivals are always held on the sixth day of the week and are also
labelled
as 'Hol' on your displayed calender. The weather will always be sunny, so
do not waste your money asking Alicia to change the weather on the Friday
before a festival day.
*---------------------------------------------------------------------------*
4.1
Flower
Watching
*---------------------------------------------------------------------------*
Spring 13th
- You can invite 3 girls to watch the cherry trees in Cherry Blossom
Square
- You can invite all the love interests to watch the cherry trees
*---------------------------------------------------------------------------*
4.2
Eating
Contest
*---------------------------------------------------------------------------*
Spring 25th
- When Herman tells you to, press A as fast as you can to 'eat' more than
your opponents, you win a Formula A (1st Gen)/4-Leaf Clover (2nd)
*---------------------------------------------------------------------------*
4.3
Monster
Taming
*---------------------------------------------------------------------------*
Summer 7th
- Tame the assigned monster as fast as you can, you need the pet glove,
Prize - Formula B (1st Gen)/Levelizer & Costume (2nd Gen)
*---------------------------------------------------------------------------*
4.4
Dance
Festival
*---------------------------------------------------------------------------*
Summer 19th
- Ask a love interest with at least a 5/6 heartlevel to dance with you,
Sera & Serena will both dance with you, but still count as one
*---------------------------------------------------------------------------*
4.5
Fishing Contest/Big CookOff
*---------------------------------------------------------------------------*
Summer 25th
- Fish the biggest Salmon you can, Prize - Formula C
- Fishing Contest turns into a cook-off in 2nd Gen, Prize - Big Knife
*---------------------------------------------------------------------------*
4.6
Adventure
Contest
*---------------------------------------------------------------------------*
Fall 1st
- Find the Amethyst on Blessia - Altar/Old Ship and inspect around the
white flowers to get the stone, Prize - Greenifier
- Find the Platinum in Padova - Unfrozen Lake and inspect around the white
flowers to get the ore, Prize - Protein Boost
*---------------------------------------------------------------------------*
4.7
Monster
Contest
*---------------------------------------------------------------------------*
Fall 25th
- Enter a monster with at least 45 Strength/175 HP, Prize - one Health IT/
Mental Supplement (2nd Gen)??
*---------------------------------------------------------------------------*
4.8
Shooting Star
Festival
*---------------------------------------------------------------------------*
Winter 7th
- Watch shooting stars at 9 PM at Alvarna - Falling Star Path with a love
interest who has a lovelevel of 5/6
*---------------------------------------------------------------------------*
4.9
Mining
Contest
*---------------------------------------------------------------------------*
Winter 19th
- Mine a Ruby from Blessia (1st Gen)/a Diamond from any dungeon (2nd Gen),
Prize - Invinciroid (1st Gen)/Vital Gummi (2nd Gen)
*---------------------------------------------------------------------------*
5.0
The Request
Board
*---------------------------------------------------------------------------*
The Request Board is essential for marrying/impressing a love interest.
Any Request will have to be done in the row they are listed, as they
appear
with the increasing amount of friendship- and lovelevels the love interest
has. You can do a request from 6 AM to 6 PM, but not on Festivals however,
if you have started a request the day before and fullfilled the
requirement
on a festival, you can finish it during the festival.
*---------------------------------------------------------------------------*
5.1
Alicia
*---------------------------------------------------------------------------*
1. Let Me Tell You Your Fortune
"I'm looking for people who want their fortune told!"
Lovelevel - 0
Reward
- 100 G
Talk to Alicia and she'll explain that she's currently working on her
wealth fortunes. She'll read out of your hand, telling you of
unexpected
expenses coming your way. Alicia will then give you your reward of 100
G
and demand her fortune-telling fee of 200 G. You lose more money than
you
got and her fortune came true.
2. I Want This No Matter What
"I need something for my fortune-telling. Can you find it for me?"
Lovelevel - 1
Reward
- 100 G
Alicia will ask you to find her an Amethyst, which she needs for some
special fortune-telling. The Amethyst for this request can be found at
Padova - Crossroad. It's next to the right gate in the little alcove.
Bring it back to her and claim your reward of 100 G. Another way to get
an Amethyst is to break one out of the stones from Blessia.
3. Fullfill A Prophecy
"I have a favor to ask you. Can you keep this between the two of us?"
Lovelevel - 2
Reward
- 200 G
Alicia will tell you to go talk to Cecilia and perhaps say something
sweet or flirty to her. According to Alicia's reading, a handsome man
would come talk to her soon. And since Alicia knows that neither Jake
or Barrett would do it, Max would probably laugh, and she really
doesn't
want to ask her little brother to do it, she wants you to do it. Go
talk
to Cecilia, who knows pretty soon that you're there on Alicia's orders,
and get told to tell Alicia that the fortune came true. Go back to
Alicia
and claim your reward.
4. Fulfill Another Prophecy
"There's someone I want to talk to!"
Lovelevel - 3
Reward
- 250 G, 100 Wood
Alicia wants you to talk to someone else regarding a love fortune
again.
This time, go talk to Barrett and try to weasel his liking for Dorothy
out of him. So talk to Barrett and see if you can find anything out.
You
can't, so report back to Alicia and tell her.
wants you to guess who she got. Choose everyone once in the list and
watch her reaction according to the guy. She'll admit that nobody came
and proposed to her yet. Try to cheer her up.
kill
to
any monsters on this request! If you successfully bring the ruby back
without having killed anything, Cecilia will congratulate you and tell
you about how you have the properties of an Earthmate. She'll proceed
tell you about taming monsters and unlocks the ability to ask Byron to
build a barn.
your
filthy mind away from her! Actually, she means for you to spend the
night
in the Eagle Inn. Business hasn't been well, hardly any tourists walk
into Alvarna or stay at the Inn. So she wants you to go to Egan and ask
for a room for the night. Finish anything that you might have to do and
then go talk to Egan, because the day will end. Egan will agree to give
you a room, but is confused. Once you tell him why you're there Egan
will
understand. You spend the night and wake up at 6 AM in the Inn. Talk to
Cecilia when you see her. You lose 100 G, actually.
4. Company For Stargazing
"Come look at the stars with me?"
Lovelevel - 3
Reward
- Love Boost
Talk to Cecilia and she'll ask you to watch the stars with her at 9 PM.
Agree to do so and be at 9 PM at Alvarna - Falling Star Path. Watch the
stars with Cecilia and see a shooting star. According to Alicia, who
Cecilia had talked to earlier, you two would see a shooting star that
night. Once Cecilia goes home, you've finished the request as well.
5. Male Bonding
"I need a guy to talk to someone for me."
Lovelevel - 4
Reward
- Love Boost
Cecilia wants you to talk to Jake, see if you can get him to loosen up
and maybe get rid of his hatred for humans. So go talk to Jake, but
you won't really be able to do much. Report back to Cecilia.
6. I Want You To Ask You Something
"Can I ask you a kind of a personal question?
Lovelevel - 5
Reward
- Love Boost
Talk to
at this
for you
on your
Cecilia and she'll ask you, if there is anyone you really like
moment. Your answer depends on who has the highest lovelevel
at that moment. The conversation might appear weird depending
answer.
Cecilia indirectly telling you that she wants you to propose and marry
her. But the first option actually gives her a love boost.
to
Cecilia asks you if you like her. If you do, she wants you to meet her
at Messhina - Bridge to Shrine and to bring the Round Stone. Meet her
there. If you talk to Cecilia, she'll ask if you have the Round Stone
with you. If not, get it. Give it to Cecilia and she'll tell you how,
when she was younger, living in Kardia, she got stuck in a cave once.
Raguna saved her from there and ever since then, Cecilia had always
dreamed of her future husband to propose to her by giving her a special
stone in a monster infested dungeon .. Cecilia asks if you think that
that was weird. Tell her that it was not and you then have the option
propose or not. This request can only end if you choose to marry her.
If you do not end this request via marriage, it will stay on the
bulletin
board until either of you gets married.
*---------------------------------------------------------------------------*
5.3
Dorothy
*---------------------------------------------------------------------------*
1. I Dropped Something ..
"I, um, dropped my amulet, and .."
Lovelevel - 0
Reward
- 100 G
Dorothy will stand next to the Inn, talk to her and she'll run away
after stuttering a bit. Rosalind will walk by and, when you tell her
about the request, she suggests to look around the habor.
At the harbor, pick up the sword-shaped amulet and find Dorothy.
Either she's in the Clinic or at Alvarna - Cherry Blossom Square,
depending on the time of the day.
Give it to her and Dorothy will thank you and give you your reward.
2. I Did It Again ..
"I dropped my Ruby Brooch and .. it's, um, really important to me
and, well .."
Lovelevel - 1
Reward
- Sweetie Potato
Talk to Dorothy and she'll say that she dropped her Ruby Brooch in
the spring dungeon. Go to Trieste - Aegis Fall and pick up the Brooch
which is next to one of the stones and bring it back.
3. I'd Like Some Wool, But ..
"Um, I need a Wooly Furball, and, well, I'll tell you more if I see
you."
Lovelevel - 2
Reward
- Greenifier, 100 Wood
Dorothy's doll has fever!
For a cure, Dorothy needs a Wooly Furball from you. Wait until 6 PM
and go to Trieste - Spring Clearing, kill Woolys until one drops
said item.
Bring the Furball then to Dorothy who will tell you that it helped!
4. I Want To Ask You Something ..
"There's, um, somthing I'd like to talk to you about .."
Lovelevel - 3
Reward
- Toyherb Seeds
Visit Dorothy and she'll tell you that Fern wants to talk to you,
Dorothy'll translate whatever her doll will say. You get asked
"What do you think is the principal that guides your actions?"
basically asking why you do the things you do.
Answer "To help everyone as much as I can" and Fern/Dorothy will
thank you and you get Fern's approval for your and Dorothy's
friendship.
5. Can You Do Me A Favor?
"Could you maybe come over here for a little while?"
Lovelevel - 4
Reward
- Make Dorothy/Fern Happier
Dorothy will translate Fern's speech again, asking if you would meet
Dorothy in front of the church the next day, since Dorothy wants to
take a walk with you.
Since you automatically agree, meet Dorothy in front of the church
in the morning and talk to her. Fern will speak again, telling you
a bit about Dorothy - how she's rather shy and introverted.
Fern will ask you to help Dorothy overcome her shyness and, when you
agree, both will be happy about it and leave.
6. Something About The Future ..
"I want to be a nurse, but, well, I don't really have any
self-confidence and .."
Lovelevel - 5
Reward
- Improve Dorothy's Self-Esteem
Speak to Dorothy - you won't let her translate Fern's speech or even
let the doll talk. So, Dorothy finally admits that she wants to be a
nurse and that's why she's helping out in the clinic.
She's sure she'll pass the written test, but she's scared to death of
the interview, which is part of the exam. You will then suggest a
little
role-play and have an imitation interview with her - ask her five
questions that won't be too hard for Dorothy or fluster her ..
"Let's Start With An Introduction"
"What Do You Like?"
"What's The Name Of Your Doll?"
"What's The Best Way To Maintain Health?"
"Do You Have A Very Close Friend?"
7. It's About Cammy ..
"Cammy's been going out a lot lately and I'm not really sure where to.
If you could do me a small favor .."
Lovelevel - 6
Reward
- Glazed Yam
Dorothy will tell you that, recently, she can't find her sister very
often and is worried that Cammy might be going into the dungeons.
She's pretty worried and Cammy refuses to listen to Dorothy, so she
asks you to have a talk with her.
Find Cammy and tell her how dangerous the dungeons are, even if she's
a fast runner. Once you've convinced her, report back to Dorothy.
8. I Made Some Cookies
"I tried making some cookies, so, if you want, come over
and try them for me? I'll be waiting .."
Lovelevel - 7
Reward
- Eat A Cookie
Dorothy will be waiting at Alvarna - West End around the church,
so talk to her. She wanted to bake some chocolate cookies and
burnt about 8 batches of them. You'll try the offered cookie and
you can either say that it tastes great or awful.
Telling her it's great will make Dorothy happy.
Telling her it's awful will make Dorothy recite the recipe she used ..
Anyhow, Cammy will drop by and comment on the cookies, depending on
what you chose to say.
9. It's About Fern ..
"Fern has been acting kind of funny lately.
Come over and help, please? For me?"
Lovelevel - 8
Reward
- Dorothy Will Change
When talking to Dorothy, she'll tell you how Fern has been quiet
lately.
The doll won't talk with her anymore. You'll tell her that she doesn't
really need the doll anymore, since she's become closer to other
people,
more extroverted and doesn't depend on Fern anymore.
It's a mere conversation quest, so just enjoy the talk.
10. I .. Have Something .. To Say
"There's, erm, something I want to talk to you about .."
Lovelevel - 9
Reward
- Charm
Dorothy will seem rather embarrassed and finally says that she wants
to go on another date with you. You agree automatically, so meet her
at Alvarna - Port the next day. Talk with her and you get a few options
that'll advance the conversation. Your choice doesn't matter, all of
them will give you a little more information about Dorothy.
*---------------------------------------------------------------------------*
5.4
Julia
*---------------------------------------------------------------------------*
0. Lost And Found
"I need you to deliver something from the lost and found for me."
Lovelevel - 0
Reward
- Vegetable Juice
Julia will give you the Holy Book that Gordon forgot at the bathhouse
the last time he was there. Visit Gordon in the church and return it,
then report back to Julia.
1. More Lost And Found
"They forgot something again .. Can you bring it over?"
Lovelevel - 1
Reward
- Toyherb Seeds
Julia will give you something else that was forgotten in the bathhouse.
A sword! It belongs to Tanya, so hop over there and bring it back,
then claim your reward from Julia.
2. New And Improved Soap
"I made a new soap and I want you to try it out for me."
Lovelevel - 2
Reward
- Fruit Sandwich, 100 Wood
Talk to Julia and she'll tell you that she made a new soap to use
in her bathhouse and she wants you to try it out. Tell her it's
nice and she'll give you your reward.
3. I Just Need A Break Sometimes
"I need you to run over to the general store and get some food
for me, but stop by here first, okay?"
Lovelevel - 3
Reward
- Formula A
Julia will tell you how health consciously she usually eats and,
like now, there are times where she just doesn't have the time
to make anything. She'll ask you to get her something from the
general store, but make sure it's healthy.
Douglas will stand behind the counter, go talk to him and ignore
his taunting words and ask for the Salad. Since he won't believe you
when you say it's for someone else, ignore him and bring the Salad
to Julia, who will apologize for having put you through such an
ordeal ..
4. A Tough Job
"I'm having kind of a hard time with something. Come give me a hand?"
Lovelevel - 4
Reward
- Pickles
Talk to Julia and she'll tell you how Byron lost his Sun Pendant
somewhere at the harbor. He asked Julia if she could find it for him,
since he's too busy. But Julia herself is too busy right now and asks
you to find it, please, and bring it to her so she can return it.
Since she wants the credit for finding it so badly, pick up the Pendant
close to the pier and bring it to Julia.
5. Something I've Noticed
"I'm thinking that people in this town could be a little bit more
image-conscious. Can you help me out?"
Lovelevel - 5
Reward
- Fainting Spell
Speak to Julia and she'll tell you how she's worried that people don't
seem to take much care in their health and beauty here. They probably
don't know much about it, so Julia wants to help them out. And she's
starting with you.
She tells you to go take a bath - alone! - and follow any instructions
she might give you. However, since her plan to get beauty through an
extended bathtime and you're not used to it, you will end up fainting!
Julia will apologize about this and thinks it's too soon for her plan.
Thankfully, you lose no time due to fainting.
6. I Made A Little Mistake
"I kind of messed something up at the sotre .."
Lovelevel - 6
Reward
- See Julia's angry face
Talk to Julia who will tell you how she accidently drained the baths
while Natalie was still in there .. Julia is embarrassed over that
horrible beginner's mistake and doesn't feel any better when Natalie
walks by and reminds her of it again by yelling at her about it.
7. I'd Like To Talk To You
"I want to apologize to someone for something. Can you help me out?"
Lovelevel - 7
Reward
- Make Julia Happy
Julia will tell you some things about Douglas when he's in the
bathhouse
and listen well. Try to help Julia with the problem, talk to Douglas
and
try to understand how everything ended up that way.
Go back to Julia and tell her that Douglas isn't angry or so, he said
that it was his fault, anyhow.
8. Bathhouse In Crisis! Help Me!
"Help me, please! If things keep going the way they have been,
my place is going to .. I don't even want to think about it!"
Lovelevel - 8
Reward
- Messhilight Ore
Julia will tell you that business has been going down for a while
now and she needs more customers. And for that to happen, she needs
publicity! She heard of a rare Ore and if she had that, customers would
just rush into her bathhouse!
Go to Messhina - Serene Garden and pick the pale pink Ore close to the
two brown stones. Once you have it, Julia appears and you two will
start talking about your success - when a monster appears!
You tell Julia to run to safety and you will engage into a battle with
the monster - since you're technically still holding the Ore,
put it into your backpack and kill the monster.
Go back to the bathhouse and talk to Julia, who will realize that she
doesn't have a place where the Ore would be on full display, so she
gives it back to you.
9. Come Talk To Me
"There's something I want to talk to you about. Come see me?"
Lovelevel - 9
Reward
- Kiss
Talk to Julia and she'll say that she wants to go on a date with you,
but that it doesn't count as a date! Anyway, meet her at Alvarna - Port
the next day and start a conversation. You two will talk about the
beauty of the sea and a few other things, listen to her and Julia will
give you a kiss on the cheek before leaving.
*---------------------------------------------------------------------------*
5.5 Mana
*---------------------------------------------------------------------------*
Note: To unlock all the other requests, her first request must be done!
1. Please Deliver Something For Me
"Please deliver an Emery Flower to Rosalind for me.
Come talk to me about it."
Lovelevel - 0
Reward
- 100 G
Talk to Mana and she'll give you an Emery Flower that she wants you to
deliver to Rosalind for her. Do so and return to claim your price.
If you remember, you paid 100 G for the Hoe and Watering Can ..
2. I Want A Four-Leaf Clover
Douglas'll leave and Mana will apologize for him before leaving
herself.
6. I Have Something To Ask You
"It's kind of private, but .."
Lovelevel - 5
Reward
- Make Mana Happy (Or Sad)
Mana wants to ask you something and wants to know if you'll meet her
at Alvarna - Port tomorrow at 6 PM. Tell her you will, but you can
go to the harbor at any time of the day, Mana will be there.
Anyhow, she'll ask you if there's anyone you like right now - depending
on who has the highest lovelevel for you, your answer will vary.
It can either be that you say you don't like anyone specifically at
that moment, which would make Mana feel a bit better.
If you have a different girl at a higher affection at that point,
your answer will differ and so will Mana's reaction ..
7. A Delivery Request
"Can you deliver something for me?"
Lovelevel - 6
Reward
- Red Scarf
Talk to Mana. She
the person living
You receive a red
season, depending
You don't really need to kill any monsters or gates, Mana won't get
hurt.
At the deck, you two will talk about her dream of being a teacher and
how, now that she saw this mysterious place, she's even more
determined!
10. A Very Important Conversation
"This is about the most important thing in my life."
Lovelevel - 9
Reward
- Hear Mana's Feelings For You/Unlock Douglas' Last Quest ..
Talk to Mana and go to Alvarna - Cherry Blossom Square again.
There, she will confess how she has felt about you since she first saw
you and you will admit that you love her as well.
Mana is overjoyed to hear that and says that, if you are indeed
serious,
she wants you to present her an Engagement Ring. It was a dream of hers
to get an Engagement Ring from the man who would want to marry her.
But the only one she knows who has one is her father ..
*---------------------------------------------------------------------------*
5.6 Rosalind
*---------------------------------------------------------------------------*
1. Pleasen Find Me Some Lamp Grass
"Could you please supply me with some Lamp Grass? (See me for details)"
Lovelevel - 0
Reward
- 2.000 G
Talk to Rosalind and she'll ask you if you could get her a Lamp Grass
which grows in one of the dungeons. Go to Trieste - Spring Clearing
and walk to the right of the boulder until a message tells you about
seeing a flower. Pick it and return to Rosalind, giving her the flower.
Rosalind will thank you, present you your reward and tell you about
how this flower's calming scent can cure insomnia.
2. Please Find Me An Apple
"I need a special kind of apple from a specific place.
Could you please go and pick one for me? (See me for details)"
Lovelevel - 1
Reward
- 4.000 G, Harvest Basket
Talk to Rosalind who will tell you that she wants an apple, but the
only apple tree she knows of grows in Trieste. Make your way to the
apple tree in Trieste - Grassy Path and pick one from there.
If you already picked apples and don't have any, kill Pomme-Pommes
at Trieste - Spring Clearing until they drop an apple.
Bring the apple to Rosalind and claim your reward, listening to
the explanation on how to use the Harvest Basket.
Grab your Pet Glove and wait until 6 PM, using the Pet Glove on the
Woolies that appear at Trieste - Spring Clearing and use your Clippers
to get a Small Fleece from it.
Once you have a Small Fleece, give it to Rosalind who will admit that
she has a nice pair of shoes that are getting worn out, but those types
of shoes aren't made anymore. So she wanted to gather all the material
to make the shoes herself.
You can prepare for this quest by having a Wooly and, while it's
heartlevel was between 0 - 3, shear it and store a Small Fleece away.
7. Magical Assistant Needed
"I need an assistant to help test some new magic for me.
Please inquire for details."
Lovelevel - 6
Reward
- Impress Rosalind
Rosalind will tell you about this new spell she wants to test out,
it being an explosive spell that could create a pretty big hole.
Since it would be too dangerous to use anywhere in the village,
she wants to meet you in front of the spring dungeon and for you
to test the magic there.
Go there and talk to Rosalind, who will admit that the spell was
a fake and she merely wanted to test you - she's pleased to learn that
you were confident enough to test it out, proving your bravery to her.
8. Please Get Some Rare Ingredients
"I would really appreciate it if someone could find these rare
ingredients for me. (See me for details)"
Lovelevel - 7
Reward
- 20.000 G
Talk to Rosalind, who will ask you if you know anything about the
Gold Cabbage. She wants one and is willing to pay a lot for it.
Gold Crops are impossible to get during the first generation, though ..
Talk to Rosalind a second time and she'll mention that you should talk
to her brother, Max.
Wait until Max is inside his room, then talk to him - he happens to
have
a Gold Cabbage and will hand it over. Give it to Rosalind and claim
your
reward.
But since Rosalind is already in love with someone else, she turned
him down. Herman wants to know who Rosalind's love interest is and
also mentions a Royal Curry. If he could ever get his hands on it and
eat it, he'd accept whatever Rosalind's choice might be.
Wait again until Max is in his room, talk to him to receive
a Royal Curry and bring it to Rosalind.
You two will bring it to Herman who will accept that Rosalind likes
you.
Talk to Yue and she'll mention that she got you a present, to thank you
for all the help you've given her. But she dropped it when she was
on her way to Alvarna .. She can't get it herself, since she dropped
it at Blessia and it's too dangerous for her.
So head over to Blessia - Altar/Old Ship and walk left until you see
a ring on the floor. Bring it to Yue and she'll return it to you,
as it was your present in the first place.
10. I Have Something To Tell You
"There's something I've been wanting to tell you for a while now.
Come meet me?"
Lovelevel - 9
Reward
- Yue Swap Ticket
Yue
She
the
she
Yue
the
Her
you
Best Answers:
Lighter Food,
Fast Music,
Stylish Clothing,
Dramatic Books,
Selfish People
Normal Answers:
Richer Food,
Slow Music,
Underwear,
Adventure Novels,
Hurting Others
Strange Answers:
Strange Food,
Chanting Monks,
Comfortable Clothing,
Children's Books,
Vegetables
*---------------------------------------------------------------------------*
5.8 Cammy
*---------------------------------------------------------------------------*
1. Let's Have A Contest!
"Let's have a contest to see who can collet more things!"
Lovelevel - 0
Reward
- Ice Cream/Toyherb
Talk to Cammy and she'll say that, recently, she enjoys collecting
things. But it's not so much fun all on her own, so she wants to have
a little contest to see which one of you can collect more Red Grass.
This quest is really easy in the beginning of 2nd Generation, due to
your farm being overswarmed with Grasses .. grab 9 of them,
which'll guarantee you a win and get your prize.
2. Give Something To Someone For Me
"I'm too embarrassed to give this to her myself.
Can you do it for me?"
Lovelevel - 2
Reward
- Heart Pendant
Cammy made a present for her sister, but she's too embarrassed to
give it to Dorothy herself, so she wants you to deliver it.
Give Dorothy the Heart Pendant, then report back to Cammy who will
give you the same type of pendant.
3. I Have A Secret Plan
"I thought of a secret plan and I'm looking for someone to help me
carry it out!"
Lovelevel - 4
Reward
- Participate In .. Something
Cammy wants to .. sneak into school at night.
And she wants you to join her, so meet her at Alvarna - Academy
at 9 PM. Talk with her and you'll follow her through a secret passage
she made.
Barrett will turn up soon enough to stop you two and send you home ..
4. I Want To Go Somewhere
"There's somewhere I want to go see. How about we go together?"
Lovelevel - 6
Reward
- Kiss
Talk to Cammy, who heard of this gigantic tree in Trieste and wants
to see it for herself. No one will allow her, though, so Cammy asks
for your help, since you have been in Trieste several times and
have fought there, too.
Meet her at the spring dungeon entrance and follow her through the
maps from Trieste - Spring Clearing to Aegis Fall, River Stream,
Sun-Dappled Spot and then to Great Tree.
Cammy will have a little picnic with you, consisting of cookies.
She wants to thank you for coming with her, but the cookies have
already been eaten so she kisses your cheek.
5. Come And See Me!
Lovelevel - 1
Reward
- 2.000 G
Talk to Leann, who wants someone to talk to about a
She'll admit that, despite her grades being some of
in school, she's not very good at sewing. Actually,
She wants to know how she can improve it and, after
she'll slip you your reward before you know it.
Reward
- Marmalade
*---------------------------------------------------------------------------*
1. Something I Promised Roy
"I promised Roy I'd let him borrow something.
Could you give it to him for me?"
Lovelevel - 0
Reward
- Toyherb Seeds
Leonel will give you Giant's Gloves, which he promised to lend to
Roy a while ago, but both forgot about it .. Anyhow, bring the gloves
to Roy and then report back to Leonel to claim your reward.
2. Help Me Out A Little
"I'm not so great with fish, but I'm pretty sure this is no good.
Can you help me?"
Lovelevel - 2
Reward
- Cake
Talk to Leonel. He'll tell you that he hates to eat Sardine, but he
thinks he should try to eat it, to overcome his hatred.
Try your luck at the sea in town or head for Blessia - Summer Isle Port
to fish a Sardine.
Once you have one, report back to Leonel.
3. Deliver This For Me!
"Can you run over and give this to Orland for me?"
Lovelevel - 4
Reward
- Chocolate Cake
Leonel will need you to deliver a Pin to Orland. It's a gift for
his help, but Leonel is too embarrassed to give it to him himself.
Talk to Orland, who will be rather neutral about it all and report
back to Leonel, making Orland sound nicer than he was.
4. Something's Bothering Me ..
"Someone mistook me for a girl today.
It's been kind of bothering me .."
Lovelevel - 6
Reward
- Cheer Leonel Up
Leonel says that someone mistook him for a girl again and it's
putting him down. Try to cheer him up with some happy conversation
and he'll thank you for listening to him.
5. There's Something I Want To Say
"Come over to my place?"
Lovelevel - 8
Reward
- A Relationship?
Talk to Leonel and he'll say how he thinks about you and wants to
know how you feel about him. If you say "I like you too, Leonel"
you two will have a pretend marriage in the church the next day.
Again, nothing changes, it's all just a scene ..
*---------------------------------------------------------------------------*
5.12 Orland
*---------------------------------------------------------------------------*
1. Something For You
"I have something for you. Come see me."
Lovelevel - 0
Reward
- Spinach Seeds
Orland will tell you that Roy gave him some Spinach Seeds, but since
Orland doesn't really want or need them, he'll give them to you.
Take them or he'll throw them away ..
2. A Message From The Teacher
"I need you to run an errand for me."
Lovelevel - 2
Reward
- 100 G
him
Talk to Orland who will give you a Little Crystal, which he wants you
to deliver to Barrett. Do so and then report back to Orland, telling
how Barrett complained ..
Talk to Roy and he'll admit that he borrowed a Pin from Leonel but
he lost it in his house. He's not sure where it is, but it could've
gotten stuck among other things.
Go to the second floor, head right and walk into the dresser and press
to get the Pin. Give it back to Roy for your reward.
2. Talk Some Sense Into My Mom!
"There's something I want you to say to my mom for me."
Lovelevel - 2
Reward
- Missing Page 1 For Sonic Wind
Roy tells you how his mom is pestering him to take over the forgery,
but he's not sure what he wants to do in the future and he needs you
to make his mother understand that.
Talk to Tanya who will finally understand and asks if you want the job!
Anyway, talk to Roy and tell him the good news ..
3. I'm Trying To Study
"I was thinking of studying, but, of course, I'm no good at it .."
Lovelevel - 4
Reward
- Salad
Daughter
Doesn't Matter
The first two options will set what gender your child will be and as what
gender you'll play during the 2nd Generation. The third option will have
the child's gender be chosen randomly on the date of birth - which is
about
9 days after the pregnancy is announced.
Your wife will mention that the baby'll be born soon. Just leave the
second
floor and return for the baby to be born.
*---------------------------------------------------------------------------*
6.2
Pre-Second
Generation
*---------------------------------------------------------------------------*
Once your child is born, your wife will talk about growing up and you'll
say how this village needs a school for kids to go to. Your wife will tell
you to talk to Byron about building a school then.
Go to Byron and talk to him when he's on the first floor in his house,
once you tell him about building a school, he'll tell you about
the matierals that will be needed.
If you have 100.000 G and 1.000 pieces of wood, which you should have by
about the end of summer or autumn, depending on how much you've shipped.
Talk to Byron again and he'll say the school'll be done in 10 days!
Once the 10 days have passed, you will transfer to 2nd Generation if you
walk in front of the school. A long, automatic scene will start in which
Kyle is shown leaving and giving his child the Ancient Scroll.
Before you transfer to 2nd Generation though, I strongly suggest you
prepare
for a lot of things beforehand. It will make things much easier once you
get to 2nd Generation, so ..
Do not set your goal at getting just 100.000 G!
You will need a lot of money for expansions on the school and material,
so save up about 150.000 G or even over 200.000 G!
Save Ores And Crops!
It makes upgrading the rusted tools easier if you store away Bronze,
Iron and even some Silver. Have 18 Bronze, Iron and 9 Silver before
you transition. If you don't have enough Silver, it's okay.
The newer sections in Trieste do give Silver a bit frequently.
As for Crops .. well, the more the better!
Save up about 9 of every crop you might plant during the 1st Generation,
so you have enough ingredients for cooking.
And it'll help you get several Stone Tablets faster.
Gain Levels!
This isn't a very important thing, but I suggest having a level of
about 7 or 8 by the time you hit 2nd Generation, just so you won't die
right away after entering the newer sections.
Finish things!
If you are just before a huge harvest or have a harvest-ready crop
in the deeper sections of the dungeons, harvest it because monsters will
be stronger in 2nd Generation. And you will return to Spring Season,
so any Summer or Fall crop you might have outside your farm will die.
*~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~*
Rune Factory 2: A Fantasy Harvest Moon
*~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~*
Courting and Marriage Walkthrough
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
F]
M]
###########################################################################
####
1. Introduction
[Intro]
###########################################################################
####
***************************************************************************
****
1.1. What is this Guide about?
[Guide-About]
***************************************************************************
****
This guide is a general Courting, Dating, and Marriage Guide for Rune
Factory
2: A Fantasy Harvest Moon. It covers both the Bachelorettes in First
Generation
and the Love Candidates in Second Generation.
I hope that, with this guide, you'll be able to discover the many ways you
are
able to court each love interest that you can find in this game, and what
the
best way to court each of the love interests is.
The information you can find in this guide includes (but is certainly not
limited to) the following:
~ The different ways in which you can court each Bachelorette or Love
Candidate
~ Information about the different ways of courting
~ The quests for each Bachelorette and Love Candidate
~ What marriage is like to a Bachelorette in First Generation
~ What "marriage" is like to a Love Candidate in Second Generation
~ The dialogue of each Bachelorette during your marriage to her
***************************************************************************
****
1.2. About the Author
[Author]
***************************************************************************
****
Hello! I am Aera (username otakuAera on GameSpot/GameFAQs). This is my very
first time writing any kind of guide or FAQ, so if you spot some
information
that is wrong, or think that I left something out, please don't hesitate to
contact me at: otakuAera@gmail.com
I had originally thought to write down what each Bachelorette says during
her
marriage, for my own general amusement. But then I thought, "Maybe other
RF2
gamers would like to know what they say, too?" So, I went to the Rune
Factory 2
forum on GameSpot, and offered to share the fruits of my labor. To my
astonishment, some people were interested. So, I thought to write a FAQ for
each Bachelorette's dialogue during her marriage.
I then started researching the best way to write a FAQ and how to format it
and
such... and I ended up looking at the other guides that GameSpot/GameFAQs
has
for Rune Factory 2 for ideas. And I thought that, even though they say who
the
Bachelorettes and Love Candidates are, they don't really tell you how to go
about courting them and the fastest/best way to raise their Love Levels.
Ergo, I decided to expand my FAQ into a courting guide, and started
contacting
other authors for their opinion on my idea and the best way to go about
producing it.
Thus, I present you with this guide! I hope you enjoy it, and find it not
only
informative, but also easy to navigate!
***************************************************************************
****
1.3. Guide Structure
[Guide-Setup]
***************************************************************************
****
I'll be using other symbols for various ways of separating information that
don't need to have its own section, but must be separated nonetheless.
Example 1 - Quest Info:
separating
X. "Quest Name"
-----------------------------means
Information
underlining;
Example 2 - table:
label/word/heading
Heading1 | Heading2 | Heading3
-----------------------------bullet
Info
| Info
| Info
Info.....|.Info.....|.Info
way to
Info
| Info
| Info
Info.....|.Info.....|.Info
way to
Example 3 - bulleted list:
This sentence hints at a list:
and
~ Information
~ Information
times. It
***************************************************************************
****
1.4. Vocabulary Used in Guide
[Guide-Vocab]
***************************************************************************
****
Also, for the general purposes of game-terms in this guide, I'll explain
what
words I shall use and what I mean when I use those words.
Just to make sure that I'm making myself clear.
First off, I'll be using the generic names that the game gives you for the
hero(s)/main character(s): Kyle, Aria, and Aaron.
~ Night: The nighttime hours in RF2, which is from 6:00 PM to 6:00 AM.
~ Proposal Item: the item you need in order to propose to a Bachelorette to
marry her.
~ romantic festival: a festival that is specially targeted towards
participation with a love interest.
~ RF2: an abbreviation for "Rune Factory 2," because it doesn't take as
long to
type.
~ Second Generation: refers to the second part of the game, when you play
as
either Aaron or Aria.
~ spam: to do something a lot (i.e. multiple times) repeatedly in order to
gain
points for either FP/LP or experience for levels (e.g. Swordsmanship,
Magic,
Cooking, etc.)
~ special event festival: a festival where the villagers stand around the
town,
and comment on the day. Nothing particularly exciting happens besides the
festive music (and the confetti, if there is any).
~ villagers: can mean one of two things. In general, when I say "villagers"
I
mean "everyone," but the "everyone" can either be "everyone who lives in
Alvarna" or "everyone except the love interest(s)." But for the most
part, it
means "everyone who lives in Alvarna, except certain people who I've
mentioned previously (in the section) by name." Hopefully, it'll be clear
which "everyone" it is by the context.
If you feel like there is some term I used that I was not clear on the
meaning,
please don't hesitate to contact me! I'll add your term to this list!
***************************************************************************
****
1.5. Version History
[Version]
***************************************************************************
****
Started writing 02/21/2010
First draft completed 03/02/2010
Proofreading for grammar, spelling, and accuracy completed 03/26/2010
Version 1.00 - 03/30/2010
~ First submission of this guide. Covers as much as I could get of both
First and Second Generations.
Version 1.01 - 03/31/2010
to
***************************************************************************
****
1.6. Legalities
[Legal]
***************************************************************************
****
This guide may not be reproduced under any circumstances except for
personal,
private use. It may not be placed on any website or otherwise distributed
publicly without advance written permission from the author (Aera). Use of
this
guide on any other website or as a part of any public display is strictly
prohibited, and a violation of copyright.
Until further notice, I am only allowing the following websites to publish
this
guide:
~ www.GameSpot.com
~ www.GameFAQs.com
~ www.SuperCheats.com
~ www.Neoseeker.com
If you wish me to allow this guide posted on other websites, please contact
me.
The structure design of this guide was used with permission from Lerion and
Winchu.
The information from the following sections was procured from Lerion and
Winchu's FAQ/Walkthrough, with permission, and edited by Aera:
~ Love interest Introduction: 4.1 - 4.3 (character descriptions only; the
relatives were mapped out by Aera)
~ Courting Bachelorettes: 5.2 (locations of items: fish, items found on
quests)
~ Rival Marriages: 5.3
~ Courting Love Candidates - The Gentlemen: 5.5 (locations of items: fish,
Monster Drops)
~ Likes & Dislikes: 6.1 & 6.2
~ Birthdays: 7.1 & 7.2 (birthday presents; location of items: fish)
~ Festivals: 8.3.1 - 8.3.3; 8.4.1 - 8.4.7; 8.5.1 - 8.5.4
~ Bachelorette Quests: 9.2.1 - 9.2.7
~ Villager Proposal Item Quests: 9.3.1 - 9.3.4
~ Bachelorette Quest Item Quicklist: 9.6.1 (information about the quests;
location of items: fish)
~ Villager Proposal Item Quest Item Quicklist: 9.6.2 (information about the
quests)
~ Bachelorette Proposal Items: 11.2 (information about the quests)
The information from the following sections was procured from
HolyPlankton's
Cooking & Pharmacy and Forging Guides, with permission, and edited by Aera:
~ Courting Love Candidates: 5.4 & 5.5 (liked item recipes for daily giftgiving)
~ Love Candidate Birthdays: 7.2 (birthday present recipes)
Copyright 2010 by Aera.
###########################################################################
####
2. Explanation of Bachelorettes
[ExplBachelorette]
###########################################################################
####
Why do I have to deal with Bachelorettes? Why should I have to marry
someone?
It's so much effort to get one to love me, why should I even bother? Can't
I
just work on my farm, dungeon-dive, kill Monsters, and all that other
stuff?
Well, when you're playing as Kyle in First Generation, there's not so many
things for you to do. Yes, you can farm, kill Monsters, raise Monsters,
fish,
mine, and throw Fireballs, among other things, but really - compared to
what
you can do in Second Generation (which is... uh... two-thirds or more of
the
game) - that's not much.
So, the reason you have to deal with Bachelorettes is because, in First
Generation, the Bachelorettes are the main plot. You play as Kyle's child
(Aaron or Aria) in Second Generation, and in order for Kyle to have a child
you
have to get married. (Not necessarily true in real life, but in this game,
you
must get married to have a child.)
Thus, in order to get to the more exciting part of Rune Factory 2, you have
to
marry a Bachelorette and have a child.
The nice thing is, there's seven of them to choose from. And even better, I
think, is that they did a nice job of picking a variety of personalities to
appeal to the largest possible audience. Each Bachelorette has a distinct
personality, and I'm fairly certain that you'll be able to choose one whom
you
like best.
So, in order to marry a Bachelorette, you have to raise her Friendship and
Love
Levels to 10, get her Proposal Item, and give it to her to propose and get
married.
Then, once you're married, you have to wait until the baby comes. Which,
thankfully, isn't very long. Only... 16 game-days after the wedding.
And once the baby is born, you can convince Byron to build a school. Which
gets
built in 10 days, by the way. (I don't know about you, but I think that's
an
incredible feat to accomplish.)
ONLY THEN can you go admire the beautiful school you paid to have built and
get
to move on to Second Generation to do a whole bunch of other cool stuff.
So. That's what the Bachelorettes are for. They're a stepping-stone to get
to
the more fun part of the game.
But don't let that damper your spirits. Courting the Bachelorettes is
really
fun! (At least, I find it great fun.)
###########################################################################
####
3. Explanation of Love Candidates
[Expl-LoveCan]
###########################################################################
####
What do you mean, "Love Candidates?" What is this nonsense? I got to get
married in First Generation... why is it I can't do that in Second
Generation?!
Why are they even there?!
Whereas the Bachelorettes were the main plot in First Generation, the Love
Candidates are only a side-story for Second Generation. There's only three
each
for Aria and Aaron.
Aaron's Love Candidates: Cammy, Leann, Sera & Serena.
Aria's Love Candidates: Leonel, Orland, Roy (and Sera & Serena).
(Sera & Serena are a special case... apparently, they don't really care
about
gender, thus you'll be able to have a pretend marriage with them whether
you're
playing as Aaron or Aria. However, I believe only Aaron can participate in
love-oriented/romantic festivals with them.)
And no, you can't get married in Second Generation. Why not? You're a
child.
Children don't get married. You are SEVEN YEARS OLD, for goodness' sake!
Seven-
year-olds don't get married. No, they CAN'T get married. That's just...
it's...
it's... It simply isn't done.
However, even though you can't get married, you can still have a fun little
pretend-marriage with your lady or beau of choice.
In order to get to your pretend marriage, you have to raise the Love
Candidates' Friendship and Love Levels, and you must complete all of
his/her
quests on the Bulletin Board. It's the last quest you want - in these, you
confess your feelings and have the pretend marriage.
... And that's pretty much it. Love Candidates are there if you ever get
bored
of farming, smithing, dungeon-diving, alchemy, cooking, saving the world...
and
feel like a little romance.
###########################################################################
####
4. Introduction to Your Loves
[Intro-Loves]
###########################################################################
####
In the following sections (4.1 thru 4.3), you'll find descriptions of each
Bachelorette and Love Candidate. Just to try to show what kind of
personality
they have, and a little bit about their life in Alvarna.
Other included information:
~ Family (parent(s), sibling(s), etc.; i.e. relatives)
~ Birthday
~ Proposal Item
~ Rival/Default Marriage
~ "Proposal" Quest
I shall explain, by example, how these sections are organized:
Bachelorette Name
-----------------------------Description of the Bachelorette.
Birthday: date of birthday
Proposal Item: the item you need in order to propose to the Bachelorette
Default Marriage: your rival-in-love and the date of the marriage
Relatives:
~ any family members the Bachelorette might have
Love Candidate Name
-----------------------------Description of Love Candidate.
Birthday: date of birthday
"Proposal" Quest: quest name and number that results in the pretend
marriage
Relatives:
~ any family members the Love Candidate might have
NB - I'll be including "if" situations. Stuff like, "if PersonA married
PersonB..." etc., etc. Therefore, to make it easier for myself, I'll be
using
"m." to mean "marries" or "married to."
***************************************************************************
****
4.1. Bachelorettes
[IntroBachelorette]
***************************************************************************
****
Alicia
-----------------------------------------------------------------------------The fortune-teller of Alvarna. Her predictions about the weather and
people's
locations are always correct, but her Love Readings are another story. She
argues a lot with her mother about her fortune-telling job, and her brother
tries to calm them down every time this happens. She's rather flirtatious,
and
it's hard to tell when she's joking or not.
Birthday: Summer 28
Proposal Item: Crystal Ball
Default Marriage: none
Relatives:
~ mother Natalie, the doctor of Alvarna
~ brother Ray
Cecilia
-----------------------------------------------------------------------------The maid of the De Sainte-Coquille family. She's half-elf, and lives in the
Eagle Inn with Egan (an elf) and his son Jake (half-elf). She came from
Kardia
on the advice of her friend Tabatha (also full elf). She enjoys her new
life in
Alvarna and is trying to do her best as a maid. Cecilia is glad that she
chose
this path, since she is learning a lot at her job and has been able to meet
a
lot of new people. She's a bit soft-spoken, but she's a nice girl.
Birthday: Summer 12
Proposal Item: Round Stone
Default Marriage: Jake, Summer 14 Year 2
Relatives:
~ none in Alvarna
~ foster-father Russell, the librarian of Kardia
Dorothy
-----------------------------------------------------------------------------Dorothy is always worrying over her little sister, who is very adventurous
and
likes to play in the forest. Very shy, Dorothy doesn't have too much selfconfidence, and she uses her doll Fern to talk about embarrassing things to
people. Her dream is to become a nurse.
Birthday: Winter 2
Proposal Item: Blessing Pendant
Default Marriage: Barrett, Fall 17 Year 3
Relatives:
~ father Gordon, the priest of Alvarna
~ little sister Cammy
Julia
-----------------------------------------------------------------------------The Wisdom Bathhouse's owner. Julia is always worried about how she looks taking long baths and only eating healthy food. She can get mad easily when
she's in embarrassing situations (but only with Kyle), and because she
always
worries about what people think of her, she doesn't want to make anyone in
the
town dislike her. Thus, she always puts forth a friendly and helpful
demeanor.
Birthday: Spring 16
Proposal Item: Memento Ring
Default Marriage: Max, Winter 11 Year 4
Relatives:
~ none in Alvarna
Mana
-----------------------------------------------------------------------------A cheerful, but clumsy girl, she is the first person Kyle meets when he
comes
to Alvarna. Mana is responsible for giving you a place to live and work.
Her
dream is to be a teacher, and will actually become one when Kyle builds the
school.
Birthday: Summer 9
Proposal Item: Engagement Ring
Default Marriage: none
Relatives:
~ father Douglas, owner of the Pumpkin General Store
Rosalind de Sainte-Coquille
-----------------------------------------------------------------------------A very smart and bright girl, Rosalind likes invent new things (some of
which
can be a little eccentric), calling you to help test them whenever she
needs
to. So it's up to you to do everything she needs to test her new idea, but
at
least she pays well and nothing really goes wrong. She also loves to cook,
and
is very good at it.
Birthday: Fall 27
Proposal Item: 100-Rose Bouquet
Default Marriage: Ray, Spring 10 Year 3
Relatives:
~ father Herman de Sainte-Coquille, owner of the De Sainte-Coquille Manor
~ brother Max de Sainte-Coquille
~ could possibly be related to Jasper de Sainte-Coquille and his daughter
Bianca, both of whom live in Kardia (I, Aera, am drawing this conclusion,
so
this may be wrong)
Yue
-----------------------------------------------------------------------------A very talented traveling merchant. Yue can be found walking anywhere in
Alvarna, selling her goods. She's always thinking of how she can get good
business, and travels to different places to learn as much as she can.
However,
it doesn't mean that she's cold and distant - she can be a really good
friend
and can aide you with help from her contacts in other towns.
Birthday: Spring 9
Proposal Item: Yue Swap Ticket
Default Marriage: none, but she will get married to the respective rival on
the
respective default marriage date if you marry Cecilia, Dorothy, Julia,
or
Rosalind
Relatives:
~ none in Alvarna
***************************************************************************
****
4.2. Love Candidates - The Ladies
[Intro-LoveCanF]
***************************************************************************
****
Cammy
-----------------------------------------------------------------------------Cammy hasn't changed much from First Generation. She's still a vivacious
girl
who likes: adventure, going against the adults, and putting herself into
dangerous situations.
Birthday: Summer 15
"Proposal" Quest: 5. "Come and See Me!"
Relatives:
~ father Gordon, priest of Alvarna
~ older sister Dorothy
"If" situations:
Dorothy m. Barrett:
~ brother-in-law Barrett
~ nephew Leonel
Dorothy m. Kyle:
~ brother-in-law Kyle
~ nephew Aaron/Aria
Leann de Sainte-Coquille
-----------------------------------------------------------------------------Leann is Max's daughter. She's a calm and gifted girl, and excels in
anything
she does... except sewing. She likes milk, derivatives, and pizza, but she
can't stand horror stories.
Birthday: Winter 27
"Proposal" Quest: 2. "Some Casual Conversation"
Relatives:
~ father Max
~ aunt Rosalind
~ grandfather Herman
"If" situations:
Max m. Julia; Rosalind m. Ray:
~ mother Julia
~ uncle Ray, doctor of Alvarna
~ cousin Sera & Serena
***************************************************************************
****
4.3. Love Candidates - The Gentlemen
[Intro-LoveCanM]
***************************************************************************
****
Leonel
-----------------------------------------------------------------------------Leonel is Barrett's son. Because of his pretty face and clothing, he's
always
mistaken for a girl. He's one of the most mentally grown-up of all the
children
in Alvarna, since he tries to overcome his dislikes in order to become a
better
person. He's good friends with Roy - both like collecting Pins.
Birthday: Summer 3
"Proposal" Quest: 5. "There's Something I Want to Say"
Relatives:
~ father Barrett, teacher at Alvarna Academy
~ grandfather Byron, Mayor of Alvarna
"If" situations:
Barrett m. Dorothy:
~ mother Dorothy
~ grandfather Gordon
~ aunt Cammy
~ mother Yue
Orland
-----------------------------------------------------------------------------Orland is Jake's son. And, like father like son, Orland isn't easy to deal
with. He always asks others to do his jobs, saying he doesn't have time to
do
it himself. Despite all that, he's really a nice guy on the inside; as well
as
very smart.
Birthday: Winter 15
"Proposal" Quest: 5. "Just Come Over, Please"
Relatives:
~ father Jake
~ grandfather Egan, owner of the Eagle Inn
"If" situations:
Jake m. Cecilia:
~ mother Cecilia
(~ grandfather Russell)
Roy
-----------------------------------------------------------------------------Like Cammy, Roy hasn't changed much from First Generation. He's still an
energetic and lively guy, but has trouble when it comes to studying. He
also
has to deal with pressure from his mother, who wants him to inherit her
smithy,
but he's still unsure as to what he wants to do with his life.
Birthday: Winter 25
"Proposal" Quest: 5. "Come to My House"
Relatives:
~ mother Tanya
###########################################################################
####
5. Courting
[Courting]
###########################################################################
####
In the following sections (5.1 thru 5.5), I hope to educate you on how to
best
go about courting your chosen love interest. You'll find information about
the
different ways to court, some do's and don'ts, and what's the fastest/best
way
(in my opinion) to raise the Friendship and Love Levels of each love
interest.
***************************************************************************
****
5.1. General Rules of Courting
[Court-GenRule]
***************************************************************************
****
Here I'll explain the (my) general rules of courting. Or rather, the
different
ways you can court love interests. Not only does this apply to raising the
Friend and Love Levels of the love interests, this information can also be
applied to the other villagers of Alvarna to raise their Friendship Levels.
Rule 1: Talking
Talk to your lady or beau every day (and when I say "day," I mean "gameday").
Rain or shine, festival or not. You won't see great results within a few
days.
Thus, you should talk to your love interest every single day of the week,
throughout the seasons and year(s). By talking to them every day, you'll
raise
their Friendship and Love Levels by a little bit each day, and after a few
weeks or season(s), you'll see the Friendship and Love Levels go up.
ALSO: Talking to the love interest on a festival day gives you extra points
in
raising the Friendship and Love Levels. You'll want to make sure you talk
to
your love interest on every festival day because it raises the Friend and
Love
Levels just that much faster.
A note to you all - I talk to every villager once a day; every day. I wake
up
in the morning, water all my crops (on the farm and in the dungeons), then
at
about (after) 9:00 AM (because I can go into houses and people aren't
walking
around) I go around and talk to every single Alvarna citizen. For
festivals, I
actually talk to everyone twice. Once before I participate in the festival,
and
once after I participate in the festival.
NB - Talking doesn't always work in certain cases. Talking to Alicia, for
instance, won't raise her Love Level. However, there may be some cases,
too,
where talking is the only thing that works. But, in general, talking
usually
gives you points, and I will make sure to specify which people are the
exceptions to this rule.
Rule 3: Festivals
Always participate in every festival. ALWAYS. Participating in the
festivals
gives extra points towards raising Friend and Love Levels. You'll
understand
the specifics of what I'm about to say here if you go to section 8.
Festivals
(tag Festivals), but I'll try my best to make myself clear.
Some festivals are targeted toward participation with a love interest you'll
want to participate in these festivals with your favorite love interest.
Only
the love interest(s) you participate with in these festivals will gain
points
to raise their Friendship and Love Level(s).
There are other festivals which are some kind of contest - you'll
definitely
want to participate in all of these festivals, as they give extra points to
raise ALL of the love interests' Friendship and Love Levels.
The remaining festivals that are not a contest or love-orientated (there
are
only four of these) aren't very special... but still, talking to love
interests
on these festivals will give you extra points to raising Friendship and
Love
Levels.
By the way, in general, if you're well on your way to marrying your chosen
Bachelorette or Love Candidate, and want to get all the love interests'
Love
Levels to 10, use the romantic (love-orientated) festivals as a way to
raise
the Love Levels of girls/boys you're having the most trouble with. In First
Generation, this is usually Alicia and Rosalind, and for Second
Generation... I
think it's Leann (at least) and perhaps Orland.
As for me with romantic festivals - it's my chosen love interest is
priority,
then the lowest/hardest Love Level is next. However, if I know I can get my
chosen love's LP up fast and easy, it's lowest/hardest Love Level that is
priority (since I like to get everyone's LP up to 10).
***************************************************************************
****
5.2. Courting Bachelorettes
[CourtBachelorette]
***************************************************************************
****
In this section, I'll be giving you my personal opinion on how best to
court
each Bachelorette. I'll be pulling information from my own experience, as
well
as things in that other people have done which I've read about on the RF2
Forum
on www.GameSpot.com
(And I think you can also access this forum from www.GameFAQs.com ?)
Alicia
-----------------------------------------------------------------------------The best, and really only, way to court Alicia is to get your fortune told
every day. Simply talking to her doesn't work - you have to get your
fortune
told. So, in a sense, the getting-your-fortune-told replaces the talking
rule.
My suggestion is to get the next day's weather predicted. This only costs
you
10G, and you'll get a bonus in addition to raising her Love Level: a head's
up
if a storm's on the way! Then you'll know to ask her to change the weather;
or,
another way to get around a storm is sleeping outside in a dungeon in a Fur
Sleeping Bag (which can be bought from Douglas). (Note for the Sleeping Bag
you have to destroy the Monster Portals in the area before you use it, and
the
Monster Portal will revive when you wake up in the morning.)
Gift-giving won't work. If you try to give her a Diamond or Strawberry (her
liked items), she'll tell you herself that giving gifts won't help to get
her
to fall in love with you.
Don't miss giving her an Emerald Ring on Summer 28!
Alicia is one of the harder Bachelorettes to raise the Love Level of. So,
if
you're aiming for her to be your bride, you'll want to participate in
romantic
festivals with her to get an extra boost. You'll also want to participate
in
all the contest festivals, too.
Always do quests. In fact, if it is Alicia that you want to marry, you have
to
complete her tenth quest: "Find Me a Crystal Ball?" to obtain her Proposal
Item
(the Crystal Ball).
Cecilia
-----------------------------------------------------------------------------Talk to Cecilia every day, and don't get so caught up in participating in
the
festivals that you forget to talk to her on those days, too!
Gift-giving does work, but as Cecilia is the kind of girl who likes pretty
gems... her liked items may be hard to come by. So, if you happen to come
across a gem while mining, save it to give her on a festival day. However,
if
you happen to mine on Blessia Island every day, using a charged Battle
Hammer
(bought at Tanya's), you'll find a lot of Rubies and Amethysts. It's kind
of
surprising - I think once I ended up having three Rubies and two Amethysts
from
one day's mining. Emeralds are also semi-common in Trieste, but not as
common
as the Rubies and Amethysts on Blessia.
Don't miss giving her an Aquamarine Brooch on Summer 12!
If you want to marry Cecilia as early as you can, participate in romantic
festivals with her to give an extra boost to her Love Level. Participate in
all
the contest festivals as well.
(I'm going to keep saying this...) Always do quests. You'll have to
complete
all ten of her quests in order to marry her. In fact, you obtain her
Proposal
Item in her ninth quest: "Something Very Important to Me," and the reward
upon
completion of her tenth quest: "A Very Important Request," is to have her
as
your wife. (And marrying Cecilia is the only way you can complete that
quest,
by the way.)
Dorothy
-----------------------------------------------------------------------------Talk to Dorothy every day, and don't get so caught up in participating in
the
festivals that you forget to talk to her on those days, too!
Gift-giving does work. There's a couple of ways you can do this, and... I
think
both are a bit troublesome, personally. Well, one's less troublesome than
the
other, but... anyways:
~ One of Dorothy's liked items is the fish Char. You can fish Char at
Blessia
Island - Center (except in the upper-left near the statue, apparently?
According to Lerion's FAQ/Walkthrough). Mind you, you'll also end up
fishing
a bunch of Masu Trout, too, but you can take a day and fish a bunch of
Char
to save for daily-giving. The only problem is that fish don't stack the
way
crops do - one fish takes up one space.
~ The other of Dorothy's liked items is the Emery Flower. This one you
can't
find on your own in First Generation. You can buy the Seed and grow it,
but
one Emery Flower Seed is 54,000G, and one crop takes 120 days to grow.
Not
useful. However, there's a way you can get several Emery Flowers... but,
well, I call it cheating, and don't do it myself. What you can do is
"spam"
Mana's first quest: "Please Deliver Something for Me." In that quest,
Mana
asks you to deliver an Emery Flower to Rosalind. So, instead of giving
the
Flower to Rosalind, you can give it to Dorothy, cancel the quest, accept
it
again the next day, and repeat. However, as completing Mana's first quest
is
a requirement to unlock all the other quests on the Bulletin Board, I
suggest
not doing this. But, it is possible to do.
Don't miss giving her a Strawberry Jam on Winter 2! (However, if you talk,
gift-give, and participate in festivals, you'll have her at 10LP waaay
before
Winter 2. But don't let that stop you from giving her a present on her
birthday
anyway!)
Again (I'm going to keep saying this, too...), if Dorothy's the one you're
aiming to marry, participate in romantic festivals with her to give an
extra
boost to her Love Level. Participate in all the contest festivals, too.
Do all of her quests. You'll have to complete all ten of them in order to
marry
her. Her tenth quest: "I...have something...to say", unlocks Gordan's last
quest: "I've Got Something for You," which upon completion you will receive
Dorothy's Proposal Item.
Julia
-----------------------------------------------------------------------------Talk to Julia every day, and don't get so caught up in participating in the
festivals that you forget to talk to her on those days, too!
Gift-giving is the best way to go with Julia. It's really easy to get both
of
her liked items: Carrot and Toyherb.
~ Grow four Carrot crops in the first farm plot in Messhina Valley, save
them,
and give one to her every day when you're going around talking to
everyone.
~ Grow four Toyherb crops in either the first farm plot in Trieste Forest,
or
several crops on your farm during the Spring, save them, and again - give
one
to her every day when you're going around talking to everyone.
By doing this, it was Julia's Love Level that I got to 10 first. (I think I
used mostly Toyherbs, though, and those take 12 days to grow as opposed to
the
Carrots' 9 days.)
Another way to raise Julia's Friendship and Love Levels is to take a bath
in
her Bathhouse every day. Mind you, you can only have one bath a day, and it
costs 100G.
Don't miss giving her a Seafood Pizza on Spring 16!
If Julia's the one you're aiming to marry, participate in romantic
festivals
with her to give an extra boost to her Love Level. Participate in all the
contest festivals, too.
Do all her quests. You'll have to complete all of ten of them in order to
marry
her. In fact, you have to complete her ninth quest: "Bathhouse in Crisis!
Help
Me!" in order to get the item you need to get her Proposal Item (i.e. the
reward for the ninth quest is the Messhilight Ore, which you give to Yue,
who
will turn it into a Memento Ring, which is Julia's Proposal Item).
Mana
-----------------------------------------------------------------------------Talk to Mana every day, and don't get so caught up in participating in the
festivals that you forget to talk to her on those days, too!
Of all the Bachelorettes, Mana's by far one of the easiest to raise her
Love
Level. Gift-giving will do the trick. Her only liked item is Pink Turnip,
and
they only take four game-days to grow. Thus, grow a bunch of Pink Turnips,
either on your farm in Spring or in Trieste Forest, save them, and give her
one
every day when you're making your round of talking to villagers.
Don't miss giving her a Roasted Yam on Summer 9!
If Mana's the one you're aiming to marry (I'll think you have no
imagination or
sense of adventure by marrying the game's chosen girl, but--), participate
in
the romantic festivals with her to give an extra boost to her Love Level.
Participate in all the contest festivals, too.
Do all her quests. You'll have to complete all ten of them in order to
marry
her. Completing her tenth quest: "A Very Important Conversation," unlocks
Douglas' last quest, "I Challenge You!", which upon completion you will
receive
Mana's Proposal Item.
Rosalind
-----------------------------------------------------------------------------Rosalind is up there with Alicia in difficulty with raising her Love Level.
Make sure you talk to her every day, and make triple-sure that you don't
forget
to talk to her on festival days! Talking is one of the easier ways of
raising
her Love Level.
Both of Rosalind's liked items (Sweetie Potato and 4-Leaf Clover) are hard
to
come by in First Generation.
~ You do, however, get a Sweetie Potato as the reward for Dorothy's second
quest: "I Did It Again..." I suggest that you hang on to this Sweetie
Potato
and give it to Rosalind on a festival day.
~ And yet, like with Dorothy, there is a way to get several 4-Leaf
Clovers...
by spamming. In Mana's second quest: "I Want a Four Leaf Clover," you go
to
Blessia Island - Center and get a 4-Leaf Clover for Mana. So, instead of
giving the Clover to Mana, you can give it to Rosalind, cancel the quest,
accept it again the next day, and repeat. However, again, I consider this
cheating (and troublesome, too) and don't do this myself, and I strongly
urge
you not to spam either. But, this is possible to do, and I can do nothing
to
stop you should you wish to do it. My aim is to give you as much
information
as I can, not tell you what to do and which choices to make.
Don't miss giving her a Hot Milk on Fall 27! (But again, like Dorothy, if
you
talk, and participate in festivals, you could have her at 10LP before Fall
27.
But don't let that stop you from giving her a present on her birthday
anyway!)
Yue
-----------------------------------------------------------------------------Talk to Yue every day, and don't get so caught up in participating in the
festivals that you forget to talk to her on those days, too!
Gift-giving works with Yue, and her liked items (Aquamarine, Daikon Radish,
Fried Udon) are fairly obtainable:
~ Aquamarines pop up while mining in Trieste Forest. They're about as
common as
Emeralds, but I would still save them to give on a festival day.
~ Daikon Radishes are easily obtainable. You can buy the Seeds from
Douglas,
grow them in Padova (they're a Winter crop, and take 14 game-days to
grow),
and give one of them to her every day. You can save some money on the
first
bag of Daikon Seed - you get one as a reward for Yue's first quest:
"Nothing
Comes Before Good Skin!"
~ You can buy Fried Udon from Yue herself for 4280G, but I feel that it's a
bit
excessive that you're spending 4280G a day just to get a girl to like
you.
I'd stick with the Aquamarines and Radishes.
Don't miss giving her Cabbage Cakes on Spring 9!
If Yue's the one you're aiming to marry, participate in the romantic
festivals
with her to give an extra boost to her Love Level. Participate in all the
contest festivals, too.
Do all her quests. You'll have to complete all ten of them in order to
marry
her. The reward for her tenth quest: "I Have Something to Tell You," is her
Proposal Item.
***************************************************************************
****
5.3. Rival Warning!
[RivalWedding]
***************************************************************************
****
Look out, Kyle! You've got competition!
Some of the Bachelorettes have another man courting them. But don't you
worry.
If you play your cards right, you can have your lady-love fall for you well
before her default marriage date.
If you play for long enough, you're able to actually see the default
marriages.
You can even confess to the lady during the ceremony - effectively stealing
the
bride! However, you can only steal the bride if you aren't already married,
and
the bride's Love Level is 10. Understandably, the groom isn't going to be
too
happy about being abandoned at the altar... his Friendship Level will drop.
Notes about these default marriages:
~ You can't steal the bride with Alicia, Mana, or Yue, since they don't
have a
set-in-stone default marriage.
~ On the day of the default marriage, when you wake up and go down to the
first
floor of your farmhouse, the groom will come in and announce that the
wedding
is that day. You will attend the wedding, and then regain control the
next
day. (Essentially, you lose a day of work.)
~ You will still attend the default marriage even if you are married; you
just
won't be able to steal the bride.
~ Once a default marriage has occurred, the new wife will stay within her
new
husband's house 24/7. (You can still go talk to her, though.) She will
stay
in her husband's house until you go to Second Generation.
If you end up not playing First Generation long enough to attend a default
marriage, these marriages will commence without you, and will occur during
the
seven-year time-skip when you're advancing to the Second Generation.
What the table headings mean:
Bachelorette: name of the Bachelorette
Rival: name of the rival
Default Marriage Date: (should be self-explanatory) the date of the default
marriage
Bachelorette | Rival
| Default Marriage Date
-----------------------------------------------Alicia
| | Cecilia......|.Jake....|.Summer 14, Year 2
Dorothy
| Barrett | Fall 17, Year 3
Julia........|.Max.....|.Winter 11, Year 4
Mana
| | Rosalind.....|.Ray.....|.Spring 10, Year 3
Yue
| -*
| -*
*NB - Yue is a special case.
If you so happen to be married to a girl who has a rival at the time of the
default marriage, Yue will become the bride. Thus:
~ If you marry Cecilia, Yue will marry Jake on Summer 14, Year 2.
~ If you marry Dorothy, Yue will marry Barrett on Fall 17, Year 3.
~ If you marry Julia, Yue will marry Max on Winter 11, Year 4.
~ If you marry Rosalind, Yue will marry Ray on Spring 10, Year 3.
~ If you marry Mana or Alicia, Yue will not marry.
And if you marry Yue, then she'll... marry you... obviously... on whichever
date you propose to her.
***************************************************************************
****
5.4. Courting Love Candidates - The Ladies
[Court-LoveCanF]
***************************************************************************
****
In this section, I'll be giving you my personal opinion on how best to
court
each female Love Candidate. I'll be pulling information from my own
experience,
as well as things in that other people have done which I've read about on
the
RF2 Forum on www.GameSpot.com
(And I think you can also access this forum from www.GameFAQs.com ?)
As an aside - I don't really have much personal experience with the giftgiving
rule for the Love Candidates. I apologize. I was side-tracked by saving the
world. However, gift-giving generally works... thus, to make up for this
information deficiency, I shall tell you what the easiest-to-make/obtain
liked
item is, and what to do in order to get it or make it.
For more information about liked item recipes and how to raise Cooking
Skill
and Pharmacy Skill Levels, please see HolyPlankton's Cooking & Pharmacy
Guide.
Cammy
-----------------------------------------------------------------------------Talk to Cammy every day, and don't get so caught up in participating in the
festivals that you forget to talk to her on those days, too!
Sadly, I didn't do much (any) gift-giving with Cammy. However, the easiesttoget liked item of Cammy's is Marmalade. All you need is an Orange, which
can be
found on squat palm-tree-looking-trees on Blessia Island. Marmalade is a
Pot
Recipe, and is Cooking Skill Level 15. Spamming Marmalade is a good way to
raise your Cooking Skill, and you can double up by using your results as a
daily gift for Cammy!
Don't miss giving her a Hot Chocolate on Summer 15! You can buy Hot
Chocolate
from Yue, or make it yourself with all your love!
Since you can "marry" all of the Love Candidates with no hard feelings, you
can
choose whether or not to give Cammy priority at romantic festivals. As a
matter
of fact, you can invite three love interests to the Flower Festival; and
since
there's only three Love Candidates, you can invite them all! The Dance
Festival's a different matter... you've got to choose one for that. But
participate in all the contest festivals to raise her Love Level!
Do all of
both
Aaron and
through
five. You
and
See Me!",
Cammy's quests: she's got five. The first two are available to
Aria, but you must be playing as Aaron to access quests three
have to complete the first four to get to the fifth quest: "Come
which is the "marriage" quest.
Leann
-----------------------------------------------------------------------------In my personal opinion, Leann is the hardest-LP-to-raise of all the love
interests. I got all the Bachelorettes to 10LP by Summer 25 of the first
year
of playing (as Kyle). I'm now playing as Aaron, and it is Fall 11 of the
first
year (after the time-skip), I've talked to Leann every single day,
participated
with her in the romantic festivals, competed (and won) all the contests (up
until then), and she's still only at Love Level 5!!! Then again, I myself
haven't made much of an effort with gift-giving, and her birthday is the
last
birthday of the year among the villagers...
Make double-sure to talk to her every single day. Seeing a change in her
Love
Level just might take longer than you would like it to. And make QUADRUPLEsure
that you don't forget to talk to her on festival days (I'd talk to her
twice,
perhaps).
I've made a small effort to give Leann gifts, and it seems to work nicely.
Mind
you, I was at Love Level 5 for her for a while, and then gave her one
Cheese
Fondue, and she went to Love Level 6. So, I'm thinking to say that giftgiving
would help you raising Leann's Love Level. I chose Cheese Fondue because I
think it's the easiest of her liked items to make. You first need Bread - a
No
Utensil Recipe, Cooking Skill Level 6 - and you only need Flour to make it
(which you can buy from Douglas).
Then, to make the Cheese Fondue, you need Bread and Cheese - if you don't
have
that high a Cooking Skill, start with making Small Milk into Small Cheese
with
the Cheese Maker. Use the Small Cheese with the Bread to make Cheese Fondue
in
the Pot (the Small Cheese Cheese Fondue is Cooking Skill Level 27).
If you are at Cooking Skill Level 27, you can spam Cheese Fondue to raise
your
Cooking Skill (buying Flour and Small Milk from Douglas), and use the
results
as daily gifts for Leann!
Don't miss giving her a Sapphire Ring on Winter 27!
Since you can "marry" all of the Love Candidates with no hard feelings, I
would
make Leann top priority at romantic festivals, as she's the hardest Love
Level
to raise. And participate in all the contest festivals, too!
Do all of Leann's quests: she's only got two. The first is available to
both
Aaron and Aria, but you must be playing as Aaron to access the second one.
Thus
the second quest: "Some Casual Conversation," is the "marriage" quest. It
may
just be the last quest you unlock...
if you, as Aaron, choose Sera & Serena, you get to dance with them both!
Participate in all the contest festivals to raise their Love Levels!
Do all of Sera & Serena's quests: they've got four. And since they're just
weird like that, both Aaron and Aria can access all four of the quests and
have
a pretend marriage with them. You must complete their first three quests in
order to get to their "marriage" quest, the fourth one: "Something a Little
More Grown Up."
***************************************************************************
****
5.5. Courting Love Candidates - The Gentlemen
[Court-LoveCanM]
***************************************************************************
****
In this section, I'll be giving you my personal opinion on how best to
court
each male Love Candidate. I'll be pulling information from my own
experience,
as well as things in that other people have done which I've read about on
the
RF2 Forum on www.GameSpot.com
(And I think you can also access this forum from www.GameFAQs.com ?)
As an aside - I don't really have much personal experience with the giftgiving
rule for the Love Candidates. I apologize. I was side-tracked by saving the
world. However, gift-giving generally works... thus, to make up for this
information deficiency, I shall tell you what the easiest-to-make/obtain
liked
item is, and what to do in order to get it or make it.
For more information about liked item recipes and how to raise Cooking
Skill
and Pharmacy Skill Levels, please see HolyPlankton's Cooking & Pharmacy
Guide.
Leonel
-----------------------------------------------------------------------------Talk to Leonel every day, and don't get so caught up in participating in
the
festivals that you forget to talk to him on those days, too!
Sadly, I didn't do much (any) gift-giving with Leonel. Of his liked items,
the
Pancake is the easiest to make, I believe. It's a Frying Pan Recipe, but it
requires Cooking Skill Level 23. You'll need:
~ Flour (bought from Douglas)
~ Honey (harvested from Hornet or Queen Bee)
~ Small Milk (harvested from Buffamoo or bought from Douglas)
~ Small Egg (harvest from Cluckadoodle or bought from Douglas)
~ Sweet Powder; it's actually a Pharmacy Recipe, and is really easy to make
you only need two Apples (easily found on trees in Trieste Forest), and a
Pharmacy Skill Level 10.
The Honey is the most troublesome to get, and the rest can easily be bought
from Douglas (excepting the Sweet Powder, of course). Even though Pancakes
are
the easiest of Leonel's liked items to make, I would still save them to
give on
a festival day.
Don't miss giving him a Mixed Juice on Summer 3! Sadly, you can't buy it
from
Yue... you'll have to make it yourself with all your love!
Since you can "marry" all of the Love Candidates with no hard feelings, you
can
choose whether or not to give Leonel priority at romantic festivals. As a
matter of fact, you can invite three love interests to the Flower Festival;
and
since there's only three Love Candidates, you can invite them all! The
Dance
Festival's a different matter... you've got to choose one for that. But
participate in all the contest festivals to raise his Love Level!
Do all of Leonel's quests: he has five. The first two quests are available
to
Aaron and Aria, and the other three can only be accessed by Aria. As Aria,
you
have to complete the first four in order to get to the fifth quest:
"There's
Something I Want to Say," which is the "marriage" quest.
Orland
-----------------------------------------------------------------------------I'd make sure to talk to Orland every day. It seems important to me, seeing
as
how he's kind of like how his father was in First Generation, by being
slightly
introverted. So make doubly-sure that you don't forget to talk to Orland on
festival days.
Sadly, I didn't do much (any) gift-giving with Orland. However, his liked
items
are relatively easy to make. ... The catch is that you have to catch the
fish
(ha ha), and you need a high Cooking Skill Level:
~ Taimen Sashimi - it's a Knife Recipe, you need Cooking Skill Level 31,
and a
Taimen. You can catch Taimen in Messhina Valley - Cave - Altar and Padova
Mts. - Flowing River, Freezing Cave, Rushing Waterfall, Tomb, and Shrine.
~ Fried Mackeral - it's a Frying Pan Recipe, you need Cooking Skill Level
29,
and a Mackeral. You can catch Mackeral only in De Sainte-Coquille Park
during
the Fall.
Don't miss giving him a Sunsquid Sashimi on Winter 5! Sadly, you can't by
it
from Yue... you'll have to make it yourself with all your love!
Since you can "marry" all of the Love Candidates with no hard feelings, you
can
choose whether or not to give Orland priority at romantic festivals.
However, I
feel that out of all the male Love Candidates, Orland's Love Level is the
hardest to raise, so I'd make him a priority at romantic festivals.
Although,
since you can invite three love interests to the Flower Festival, that
shouldn't really matter, as you can invite them all. I'd choose him for the
Dance Festival, though. But participate in all the contest festivals to
raise
his Love Level!
Do all of Orland's quests: he has five. The first two quests are available
to
Aaron and Aria, and the other three can only be accessed by Aria. As Aria,
you
have to complete the first four in order to get to the fifth quest: "Just
Come
Over, Please," which is the "marriage" quest.
Roy
-----------------------------------------------------------------------------Talk to Roy every day, and don't get so caught up in participating in the
festivals that you forget to talk to him on those days, too!
Sadly, I didn't do much (any) gift-giving with Roy. However, two of his
liked
items are easy to get:
~ Giant's Gloves are a Monster Drop from a Hammer Troll, which are found on
Blessia Island at Day. They are also a Monster Drop from a Gigantus,
found in
Palermo Shrine.
~ Steamed Gyoza - it's a Steamer Recipe, you need Cooking Skill Level 24,
and
the ingredients are: Oil, Onion, and a Cabbage. The Onion and Cabbage can
be
grown, and the Oil bought from Douglas.
Don't miss giving him French Fries on Winter 25! You can buy them from Yue,
or
make some yourself with all your love!
Since you can "marry" all of the Love Candidates with no hard feelings, you
can
choose whether or not to give Roy priority at romantic festivals. As a
matter
of fact, you can invite three love interests to the Flower Festival; and
since
there's only three Love Candidates, you can invite them all! The Dance
Festival's a different matter... you've got to choose one for that. But
participate in all the contest festivals to raise his Love Level!
Do all of Roy's quests: he has five. The first two quests are available to
Aaron and Aria, and the other three can only be accessed by Aria. As Aria,
you
have to complete the first four in order to get to the fifth quest: "Come
to My
###########################################################################
####
6. Likes & Dislikes
[Likes]
###########################################################################
####
In the following two sections (6.1 & 6.2), you'll find information on what
each
Bachelorette and Love Candidate likes and dislikes, so you will know what
are
good gifts to give to raise their Friendship/Love Levels and what you
should
not give them (which would lower their Friendship/Love Levels).
What the table headings mean:
Bachelorette: name of Bachelorette
Love Candidate: name of Love Candidate
Likes: what item(s) the Bachelorette or Love Candidate likes
Dislikes: the item the Bachelorette or Love Candidate dislikes
If you need self-confirmation that the item is liked, turn up the sound on
your
DS - if the Bachelorette's or Love Candidate's voice-actor says something,
then
it's a liked item.
***************************************************************************
****
6.1. Bachelorette Likes & Dislikes
[LikesBachelorette]
***************************************************************************
****
Bachelorette | Likes
| Dislikes
-------------------------------------------------------------------------Alicia
| Diamond, Strawberry
| Spinach
Cecilia......|.Diamond, Ruby, Emerald, Sapphire,.......|.Lamp Squid
|.Amethyst, Platinum......................|.
Dorothy
| Char, Emery Flower
| Insect Skin
Julia........|.Carrot, Toyherb.........................|.Skull
Mana
| Pink Turnip
| Mackerel
Rosalind.....|.4-Leaf Clover, Sweetie Potato...........|.Gyoza, (snake)*
Yue
| Aquamarine, Daikon Radish, Fried Udon
| Squid
*NB - I put this in parentheses for this reason: in the game, Rosalind does
tell you something to the effect of "I hate every kind of snake." However,
"snake" is not technically an item in the game (at least I haven't seen an
item
called "snake" yet). Thus, since it's not an actual item, it is in
parentheses.
***************************************************************************
****
###########################################################################
####
7. Birthdays
[Birthdays]
###########################################################################
####
In the following two sections (7.1 & 7.2), you'll find the birthday and
special
birthday present for each Bachelorette and Love Candidate, as well as how
much
the birthday present costs if you buy it from Yue.
What the table headings mean:
Birthday: date of birthday
Bachelorette: name of Bachelorette
Love Candidate: name of Love Candidate
Birthday Present: what the birthday present is
Yue's Price: how much the item costs if you buy it from Yue
If you give the birthday present to the love interest on her/his birthday,
you'll get an extra boost for raising her/his Friendship and Love Levels.
***************************************************************************
****
7.1. Bachelorette Birthdays
[BdayBachelorette]
***************************************************************************
****
Birthday
| Bachelorette | Birthday Present
| Yue's Price
-------------------------------------------------------------Spring 9
| Yue
| Cabbage Cakes
| 3630
Spring 16..|.Julia........|.Seafood Pizza......|.4140
Summer 9
| Mana
| Roasted Yam
| 1820
Summer 12..|.Cecilia......|.Aquamarine Brooch..|.4080
Summer 28 | Alicia
| Emerald Ring
| 4880
Fall 27....|.Rosalind.....|.Hot Milk...........|.1400
Winter 2
| Dorothy
| Strawberry Jam
| 1060
***************************************************************************
****
7.2. Love Candidate Birthdays
[Bday-LoveCan]
***************************************************************************
****
Birthday
| Love Candidate | Birthday Present | Yue's Price
--------------------------------------------------------------Summer 3
| Leonel
| Mixed Juice
| -*
Summer 15..|.Cammy..........|.Hot Chocolate.....|.1880
Fall 29
| Sera & Serena | Marmalade
| -*
Winter 15..|.Orland.........|.Sunsquid Sashimi..|.-*
Winter 25 | Roy
| French Fries
| 1740
Winter 27..|.Leann..........|.Sapphire Ring.....|.-*
*NB - You cannot buy Leonel's, Sera & Serena's, Orland's, or Leann's
birthday
presents from Yue. They are not added to her stock in Second Generation.
You
have to make them yourself.
(Sera & Serena, however, do give you a Marmalade as a reward for completing
their first quest: "Let's Play Hide-and-Seek!")
Fruit Juice
----------------------Mixer Recipe
Cooking Skill Level: 5
Ingredients:
~ Pineapple
~ Apple
~ Orange
~ Grape
###########################################################################
####
8. Festivals
[Festivals]
###########################################################################
####
Festivals usually occur on some (but not all) Holidays of each Season.
There's
fun, festive music playing wherever you're walking in Alvarna, as well as
confetti falling from the sky during most festivals. The Alvarna villagers
have
a set place they stand during a festival, and there'll be a few exceptions
depending on what festival it is.
***************************************************************************
****
8.1. Chronological Festival List
[FestivalChronList]
***************************************************************************
****
Every Festival is on a Holiday day, with the exception of New Year's Eve,
which
is on a Friday.
What the table headings mean:
Date: date of event
Festival: name of festival
Aera's Category: what kind of festival I think it is
For a more detailed description of what "Aera's Category" means, please
see
the next section, "What Festivals Do to Raise Friend & Love Levels"
Date
| Festival
| Aera's Category
---------------------------------------------------------Spring 1
| New Year's Day
| Special Event
Spring 13..|.Flower Festival..........|.Romantic
Spring 25 | Eating Contest
| Contest
Summer 1...|.1st Day of Summer........|.Special Event
Summer 7
| Monster Taming Contest
| Contest
Summer 19..|.Dance Festival...........|.Romantic
*Summer 25 | Fishing Contest
| Contest
*Summer 25..|.Big Cook-Off.............|.Contest
Fall 1
| Adventure Contest
| Contest
Fall 13....|.Harvest Festival.........|.Special Event
Fall 25
| Monster Contest
| Contest
Winter 7...|.Shooting Star Festival...|.Romantic
Winter 19 | Mining Contest
| Contest
Winter 30..|.New Year's Eve...........|.Special Event
*NB - in the First Generation, Summer 25 is the Fishing Contest, but it is
replaced by the Big Cook-Off in Second Generation.
***************************************************************************
****
8.2. What Festivals Do to Raise Friend & Love Levels
[FestivalPurpose]
***************************************************************************
****
Festivals are a great way to raise the Love Levels of Bachelorettes and
Love
Candidates, as well as the Friendship Levels of all the villagers. While
it's
good idea to talk to each villager every day, it's an even better idea to
talk
to each villager on a festival day. Why? Talking on a regular day raises
Friendship and Love Levels, but talking on a festival day raises the
Friendship
and Love Levels a little bit more.
The same goes for giving gifts! Giving a gift on a regular day does raise
Friendship and Love Levels, but you get an extra boost on festival days!
So, if
you're low on the amount of gifts you have to give, save them for a
festival
day.
Not only does talking and gift-giving help, but participating in that day's
festival also boosts the Friendship and Love Levels of the villagers.
Participation in a festival could either be winning a contest, proving how
wonderfully talented you are, or going on a date with your lady love (or
your
totally hot beau if you're playing as Aria).
I've separated the festivals into three different categories, based on what
you
do in each festival. There's "Romantic" festivals, "Contests," and "Special
Event" festivals:
~ Romantic festivals are specially targeted to participation with a
Bachelorette or Love Candidate.
~ Contests... hmm... should be self-explanatory. You compete in some kind
of
contest.
(Just a hint - contest festivals usually have the word "contest" in their
name.)
~ During Special Event festivals, nothing really exciting happens. The
villagers just stand around, comment on the day, and get to listen to
festive
music.
***************************************************************************
****
8.3. Romantic Festivals
[FestivalRomantic]
***************************************************************************
****
The following are festivals that I have categorized as "romantic." In this
section, you will find a description of the festival, and what it's like in
both First and Second Generation.
Romantic festivals are specially targeted to participation with a
Bachelorette
or Love Candidate. If you participate in a Romantic festival, you get to go
on
a kind of date with your favorite lady or beau, and your date's Friendship
and
Love Levels will increase.
I shall explain, by example, how each section is organized:
==============================
X.X.X. Festival Name
[Tag]
==============================
Date of festival
Description of the festival.
First Generation
-----------------------------What happens during the festival in First Generation.
Second Generation
-----------------------------What happens during the festival in Second Generation.
===========================================================================
====
8.3.1. Flower Festival
[RF-Flower]
===========================================================================
====
Spring 13
The cherry blossoms are all in bloom! It's a great time to sit under the
cherry
trees and admire the flowers. It would be even better if you invited a love
interest to view the blossoms with you, as a romantic date!
First Generation
------------------------------------------------------------------------------
All the villagers are standing around the town, enjoying the cherry
blossoms.
When you talk to them, some comment how pretty the flowers are; others
(namely
Jake) say that the festival is just an excuse to drink.
You can invite up to three Bachelorettes to view the blossoms, and they
will
make a comment about how beautiful the blossoms are, and tell you something
about their life.
Only the first three you invite will accept your invitation, and only those
three will have their Love Levels increased. Once you've made your
invitation,
go to Cherry Blossom Square and your date will start.
If you try to invite the other girls, they'll complain about how you've
already
gone with someone else, and their Love Points will decrease.
Second Generation
-----------------------------------------------------------------------------All the villagers are standing around the town, enjoying the cherry
blossoms.
When you talk to them, some comment how pretty the flowers are; others
(namely
Jake) say that the festival is just an excuse to drink.
You can invite up to three Love Candidates to view the blossoms, and they
will
make a comment about how beautiful the blossoms are, and tell you something
about their life.
Once you've invited a Love Candidate, walk to Alvarna Academy and your date
will start. Unlike First Generation, no one will feel left out - since
there
are only three Love Candidates for both Aaron and Aria, you can invite them
all!
===========================================================================
====
8.3.2. Dance Festival
[RF-Dance]
===========================================================================
====
Summer 19
This festival is a wonderful opportunity to ask your lady love (or totally
hot
beau) out to a dance, and prove to her (or him) and everyone else that you
are
not only a great farmer and adventurer, but also a spectacular dancer (I
hear
that practicing swordsmanship and the footwork involved can make you a
better
natural dancer). This festival also provides beautiful music for when the
dancing begins!
First Generation
-----------------------------------------------------------------------------All the villagers are standing around the town, enjoying the prospect of
the
dance. All of the Bachelorettes are eagerly awaiting for the time when you
ask
them to dance.
Minimum requirements for this festival:
~ Bachelorette must be at Love Level 4 or above
You can only ask one Bachelorette to dance, and once you ask her, you'll
immediately be transported to De Sainte-Coquille Park and commence with
your
dance.
Second Generation
-----------------------------------------------------------------------------All the villagers are standing around the town, enjoying the prospect of
the
dance. All of the Love Candidates are eagerly awaiting for the time when
you
ask them to dance.
Minimum requirements for this festival:
~ Love Candidate must be at Love Level 4 or above
You can only ask one Love Candidate to dance, and once you ask her or him,
you'll immediately be transported to De Sainte-Coquille Park and commence
with
your dance.
If you're Aaron and you ask Sera & Serena, you actually get to dance with
both
of them!
===========================================================================
====
8.3.3. Shooting Star Festival
[RF-Star]
===========================================================================
====
Winter 7
On this day, you're able to shooting stars more clearly than in any other
part
of the year; making this night sky the most beautiful night of the year. As
everyone knows, if you wish upon a shooting star, your wish will come true
- so
don't miss this chance to have a wish of yours granted!
First Generation
-----------------------------------------------------------------------------All the villagers are standing around the town, eagerly awaiting nightfall.
The
Bachelorettes are also eagerly waiting for you to invite her to watch the
shooting stars together!
Minimum requirements for this festival:
~ Bachelorette must be at Love Level 5 or above
You can only invite one Bachelorette to stargaze, and she'll tell you to
meet
her at Alvarna - Falling Star Path at 9:00 PM that night to watch the
shooting
stars.
Second Generation
-----------------------------------------------------------------------------All the villagers are standing around the town, eagerly awaiting nightfall.
The
Love Candidates are also eagerly waiting for you to invite her/him to watch
the
shooting stars together!
Minimum requirements for this festival:
~ Love Candidate must be at Love Level 6 or above
You can only invite one Love Candidate to stargaze, and she/he will tell
you to
meet her/him at Alvarna - Falling Star Path at 9:00 PM that night to watch
the
shooting stars.
***************************************************************************
****
8.4. Contests
[FestivalContest]
***************************************************************************
****
The following are festivals that I have categorized as "contests." In this
section, you will find a description of the festival, and what it's like in
both First and Second Generation.
Contests... hmm... should be self-explanatory. If you participate in a
Contest,
and win, everyone's Friendship Levels increase, as well as the Love Levels
of
Bachelorettes and Love Candidates. And they're also fun to do. ^.^
I shall explain, by example, how each section is organized:
==============================
===========================================================================
====
8.4.1. Eating Contest
[CF-Eating]
===========================================================================
====
Spring 25
As one of the most primitive instincts of human nature, this festival is a
contest of who can east the most in a set period of time. Herman has looked
forward to this day, so he can show everyone his amazing abilities and do a
perfect judgement of the contest.
First Generation
-----------------------------------------------------------------------------All the villagers are standing around the town, eagerly anticipating the
contest. You'll be competing against Douglas and Gordan for the title
"Master
of Speed Eating."
Talk to Herman to start the contest - he'll be in De Sainte-Coquille Park
until
5:30pm. After some razzing from Douglas and Gordan, Herman will explain the
rules of the contest.
When Herman says "STAAAART!", you're to press the A Button as fast as you
can
to take bites until he says "Stop!" You need at least 35 bites to win the
contest.
In my opinion, the best way to do this is to hold your thumbnail and
pointerfingernail together, and slide them across the A Button as fast as you can.
(Please note that I myself did not think to do this; I remember reading it
somewhere, but I cannot remember where!)
The prizes are:
~ Grand Prize (1st Place) - title "Master of Speed Eating" and a Formula A
~ Honorable Mention (2nd Place) - Fried Veggies
~ Consolation Prize (3rd Place) - a Cucumber
Second Generation
-----------------------------------------------------------------------------All the villagers are standing around the town, eagerly anticipating the
contest. You'll be competing against Sera & Serena and Ray for the title of
"Master of Speed Eating."
Talk to Herman to start the contest - he'll be in De Sainte-Coquille Park
until
5:30pm. After some razzing from Sera & Serena and Ray, Herman will explain
the
rules of the contest.
When Herman says "STAAAART!", you're to press the A Button as fast as you
can
to take bites until he says "Stop!" You need at least 35 bites to win the
contest.
In my opinion, the best way to do this is to hold your thumbnail and
pointer
fingernail together, and slide them across the A Button as fast as you can.
(Please note that I myself did not think to do this; I remember reading it
somewhere, but I cannot remember where!)
The prizes are:
~ Grand Prize (1st Place) - title "Master of Speed Eating" and a 4-Leaf
Clover
~ Honorable Mention (2nd Place) - a Pizza
~ Consolation Prize (3rd Place) - Corn
===========================================================================
====
8.4.2. Monster Taming Contest
[CF-MonsterTame]
===========================================================================
====
Summer 7
The purpose of this contest is to strengthen the ties between humans and
Monsters. With bravery and a kind heart, show the villagers your skill as
an
Earthmate by taming Monsters.
First Generation
-----------------------------------------------------------------------------All the villagers are standing around the town, eagerly anticipating the
contest. You'll be competing against Max and Jake for the title of "Monster
Master."
Talk to Herman to start the contest - he'll be in De Sainte-Coquille Park
until
5:30pm. After some razzing from Max and Jake, Herman will explain the rules
of
the contest.
Minimum requirements for this contest:
~ Pet Glove
~ Barn
~ 1 empty slot in Barn
To get the Pet Glove, you must complete Cecilia's first quest: "Please Find
Something."
To build your Barn, talk to Byron when he's on the first floor of his house
(he's usually there during the day, Monday thru Friday). You'll need 5000G
and
50 Wood to build the Barn.
The objective of this competition is to see how fast you can befriend a
specific Monster - which Herman will announce each year where you need to
go to
befriend which Monster.
It has been seen that there could be a potential glitch in your game. Your
game
should just count how many in-game minutes it takes to catch the Monster.
However, if your game happens to have this glitch, you need to catch the
Monster before the hour counter of the in-game clock changes. For example,
if
you talk to Herman at 7:XX (the XX can be between 00 and 59, inclusive),
you
must catch the Monster before it turns 8:00. Thus, I advise you to start
the
contest (i.e. talk to Herman) in the first few minutes of an in-game hour
(e.g.
10:02).
From the several times I've done the Monster Taming Contest, it's usually
taming a PommePomme (apple Monster) in Trieste Forest - Spring Clearing.
However, it may be a different Monster in a different place for you. I've
managed to tame a PommePomme in less than 10 in-game minutes, so I don't
think it should be too difficult to win.
The prizes are:
Second Generation
-----------------------------------------------------------------------------All the villagers are standing around the town, eagerly anticipating the
contest. You'll be competing against Leonel and Orland for the title of
"Monster Master."
Talk to Herman to start the contest - he'll be in De Sainte-Coquille Park
until
5:30pm. After some razzing from Leonel and Orland, Herman will explain the
rules of the contest.
Minimum requirements for this contest:
~ Pet Glove
~ Barn
~ 1 empty slot in Barn
Hopefully, you already have the Pet Glove from First Generation. If you
don't... I don't know what you can do.
You could have built your Barn in First Generation, but if you didn't, you
can
still build one in Second Generation. Talk to Byron when he's on the first
floor of his house (he's usually there during the day, Monday thru Friday).
You'll need 5000G and 50 Wood to build the Barn.
The objective of this competition is to see how fast you can befriend a
specific Monster - which Herman will announce each year where you need to
go to
befriend which Monster.
It has been seen that there could be a potential glitch in your game. Your
game
should just count how many in-game minutes it takes to catch the Monster.
However, if your game happens to have this glitch, you need to catch the
Monster before the hour counter of the in-game clock changes. For example,
if
you talk to Herman at 7:XX (the XX can be between 00 and 59, inclusive),
you
must catch the Monster before it turns 8:00. Thus, I advise you to start
the
contest (i.e. talk to Herman) in the first few minutes of an in-game hour
(e.g.
10:02).
From the several times I've done the Monster Taming Contest, it's usually
taming a PommePomme (apple Monster) in Trieste Forest - Spring Clearing.
However, it may be a different Monster in a different place for you. I've
managed to tame a PommePomme in less than 10 in-game minutes, so I don't
think it should be too difficult to win.
The prizes are:
===========================================================================
====
8.4.3. Fishing Contest
[CF-Fishing]
===========================================================================
====
Summer 25
Ah, the relaxing sport of fishing. Or, to quote Rosalind of how Max sees
it,
"Fishing is a fierce, heroic battle. A match between person and fish. A
gladiatorial contest where your wits will earn you glorious victory or
crushing
defeat." So, here's a chance to show off your mad fishing skills to impress
the
ladies and all the other Alvarna citizens!
First Generation
-----------------------------------------------------------------------------All the villagers are standing around the town, eagerly anticipating the
contest. You'll be competing against Barrett and Dorothy for the title of
"Fabulous Fisherman."
Talk to Herman to start the contest - he'll be in De Sainte-Coquille Park
until
5:30pm. After some razzing from Barrett and Dorothy, Herman will explain
the
rules of the contest.
Minimum requirements for this contest:
~ Pole
To get the Pole, you must complete Barrett's first quest: "I'm Looking for
Something."
The objective of this contest is to catch the biggest fish - Herman will
announce each year which kind of fish you need to catch.
From my own experience, this fish will most likely be a Sardine. In order
to
win, you must catch a Sardine that is at least 18cm long (Level 5).
You can catch Sardines in:
~ Blessia Island - Summer Isle Port
===========================================================================
====
8.4.4. Big Cook-Off
[CF-CookOff]
===========================================================================
====
Summer 25
As food is Herman's favorite thing, he's really been looking forward to the
Big
Cook-Off. Oh, the foods you can eat! This contest is a time for you to show
the
people of Alvarna what an amazing cook you are!
Second Generation
-----------------------------------------------------------------------------All the villagers are standing around the town, eagerly anticipating the
contest. You'll be competing against Sera & Serena and Leann for the title
of
"Master of Taste."
Talk to Herman to start the contest - he'll be in De Sainte-Coquille Park
until
5:30pm. After some razzing from Sera & Serena and Leann, Herman will
explain
the rules of the contest.
Minimum requirements for this contest:
~ Oven
To get an Oven... you have to do a lot of things. You'll have to have to
built
the Workshop extension for the school (talk to Byron - it's 10,000G and
1,000
Wood), bought the Large Kitchen from Yue (sold as "Yue's Bargain" on Monday
only for 5000G), and only then can you buy the Oven from Yue (sold as
"Yue's
Bargain" on Friday only - it's under "Large Kitchen Utensils" and is
5000G).
The objective of this contest is to cook the best food dish - which Herman
will
announce each year.
For example, if the number you get in Step 2 is a "6.2" ... the Seafood
Pizza
will be a Level 6 Seafood Pizza. If the number you get in Step 2 is "8.9"
the
Seafood Pizza will be a Level 8 Seafood Pizza.
The prizes are:
~ Grand Prize (1st Place) - title of "Master of Taste" and a Big Knife
~ Honorable Mention (2nd Place) - a Fur Sleeping Bag
~ Consolation Prize (3rd Place) - a Potato
===========================================================================
====
8.4.5. Adventure Contest
[CF-Adventure]
===========================================================================
====
Fall 1
Every man craves adventure, and here's a chance to satiate that craving!
And to
have some fun while you're at it. ^.^
First Generation
-----------------------------------------------------------------------------All the villagers are standing around the town, eagerly anticipating the
contest. You'll be competing against Jake and Tanya for the title of
"Adventurer King."
Talk to Herman to start the contest - he'll be in De Sainte-Coquille Park
until
5:30pm. After some razzing from Jake and Tanya, Herman will explain the
rules
of the contest.
The objective of this contest is to determine who is the fastest at finding
a
specific item inside a dungeon.
From my experience, this contest is to find an Amethyst in Blessia Island.
Oh
dear.
In order to win, you have to find the Amethyst before the hour counter
changes
three times after you started this contest. For example, if you started the
contest at 9:XX AM (the XX can be between 00 and 59, inclusive), you have
to
find the item before the time turns to 12:00 PM (11:59 AM is still a win).
The
timer stops as soon as you find the Amethyst, so you don't have to rush to
get
back, but make sure you get back before Herman leaves at 5:30 PM.
What you must do:
Go to Blessia Island - Altar/Old Ship... and don't make the mistake I do this
is NOT the area that is ON the ship. The Blessia Island - Altar/Old Ship
area
is the place BEFORE the ship: the second-to-last farthest place you can go
in
Blessia Island. For a map of the Island, please refer to Lerion's FAQ/
Walkthrough, section 9.2. Blessia Island - First Generation (tag Blessia1).
Once there, go to the eastern-most part of the area, just below the two
rune
flowers, and walk near the cliff. The Amethyst isn't visible - you simply
have
to walk/run around that area, and once you've walked over the correct spot,
you'll get a little text blurb that says something to the effect of: "I
found
the AMETHYST!"
In this contest, it's either a win or a lose. No 2nd or 3rd Place, just the
winner and the losers.
NB - Also, you cannot give Herman an Amethyst from your pocket. It doesn't
work
like that, you silly.
The prizes are:
~ Winner (1st Place) - title of "Adventure King" and a Greenifier
~ Losers - a Yam Seed
Second Generation
-----------------------------------------------------------------------------All the villagers are standing around the town, eagerly anticipating the
contest. You'll be competing against Leonel and Orland for the title of
"Little
Adventurer."
Talk to Herman to start the contest - he'll be in De Sainte-Coquille Park
until
5:30pm. After some razzing from Leonel and Orland, Herman will explain the
rules of the contest.
The objective of this contest is to determine who is the fastest at finding
a
specific item inside a dungeon.
From my experience, this contest is to find a Platinum in Padova Mts. Oh
dear.
In order to win, you have to find the Platinum before the hour counter
changes
three times after you started this contest. For example, if you started the
contest at 9:XX AM (the XX can be between 00 and 59, inclusive), you have
to
find the item before the time turns to 12:00 PM (11:59 is still a win). The
timer stops as soon as you find the Platinum, so you don't have to rush to
get
back, but make sure you get back before Herman leaves at 5:30 PM.
What you must do:
Go to Padova Mts. - Unfrozen Lake. For a map of the Mountains, please refer
to
Lerion's FAQ/Walkthrough, section 10.4. Padova Mts. - Second Generation
(tag
Padova2).
Once there,
Portal,
and walk to
walk/run
around that
a
little text
PLATINUM!"
In this contest, it's either a win or a lose. No 2nd or 3rd place, just the
winner and the losers.
NB - Also, you cannot give Herman a Platinum from your pocket. It doesn't
work
like that, you silly.
The prizes are:
~ Winner (1st Place) - title of "Little Adventurer" and a Protein Boost
~ Losers - a Carrot Seed
===========================================================================
====
First Generation
-----------------------------------------------------------------------------All the villagers are standing around the town, eagerly anticipating the
contest. You'll be competing for the title of "Monster Master."
(I'd think this would be different from the Monster Taming Contest...
anyone
confirm/deny this?)
Talk to Herman to start the contest - he'll be in De Sainte-Coquille Park
until
5:30pm - and listen as he explains the rules of the contest.
Minimum requirements for this contest:
~ A Monster
The objective of this contest is to have the strongest Monster.
To win, your Monster has to have a strength of 45 or more (175 HP or
more*).
For Honorable Mention, the strength has to be between 41 and 43 (155-175
HP*);
and for the Participation Prize, the monster's strength has to be 39 or
less
(less than 155 HP*).
How can you tell your Monster's strength?
After talking to Herman, go to your Barn, and ask your Monster to come with
you
(i.e. join your party). Once you and your Monster are outside of your Barn,
talk to it to find out what its strength is.
Once you've learned the Monster's strength, you'll be asked whether or not
you
want to have that Monster in the Monster Contest. If you decide to not have
that Monster enter the contest, you repeat the process until you find a
Monster
whose strength satisfies you.
My suggestion to you: catch a Silver Wolf as early in the game as you can,
raise it so its Friendship Level is 10, and enter it in the contest. You'll
definitely win.
The prizes are:
~ Highest Honors (1st Place) - title of "Monster Master" (?) and a Health
It
~ Honorable Mention (2nd Place) - an Omelet
~ Participation Prize (3rd Place) - Spinach
*NB - these HP values were tested by Lerion and Winchu, and were only
tested
for a Silver Wolf and a Wooly.
Also, Lerion and Winchu have observed that there might be a potential
glitch in
your game. Herman will say that the reward is a Health It, but you might
randomly end up with something else. Also, the game might randomly give you
2nd
Place or 3rd Place if your Monster's strength is below 45, overruling the
41-43
and the below 39 explained above.
Second Generation
-----------------------------------------------------------------------------All the villagers are standing around the town, eagerly anticipating the
contest. You'll be competing for the title of "Monster Master."
Talk to Herman to start the contest - he'll be in De Sainte-Coquille Park
until
5:30pm - and listen as he explains the rules of the contest.
Minimum requirements for this contest:
~ A Monster
The objective of this contest is to have the strongest Monster.
To win, your Monster has to have a strength of 45 or more (175 HP or
more*).
For Honorable Mention, the strength has to be between 41 and 43 (155-175
HP*);
and for the Participation Prize, the monster's strength has to be 39 or
less
(less than 155 HP*).
How can you tell your Monster's strength?
After talking to Herman, go to your Barn, and ask your Monster to come with
you
(i.e. join your party). Once you and your Monster are outside of your Barn,
talk to it to find out what its strength is.
Once you've learned the Monster's strength, you'll be asked whether or not
you
want to have that Monster in the Monster Contest. If you decide to not have
that Monster enter the contest, you repeat the process until you find a
Monster
whose strength satisfies you.
My suggestion to you: remember the Silver Wolf you caught in First
Generation?
He'll win you this generation's Monster Contest, too.
The prizes are:
~ Highest Honors (1st Place) - title of "Monster Master" and a Mental
Supplement
~ Honorable Mention (2nd Place) - ? possibly a Mental Supplement?
~ Participation Prize (3rd Place) - ? possibly a Mental Supplement?
I tried with my Hunter Wolf (at 10FP), and its strength was 98... and lost?
But
it didn't tell me if I got the "Honorable Mention" or the "Participation
Prize." I just didn't get the "Highest Honors." But I did receive a Mental
Supplement. (Although silly me didn't check that it was actually a Mental
Supplement...)
(If you know what the 2nd and 3rd Place prizes are, please don't hesitate
to
contact me!)
*NB - these HP values were tested by Lerion and Winchu, and were only
tested
for a Silver Wolf and a Wooly.
Also, Lerion and Winchu have observed that there might be a potential
glitch in
your game. Herman will say that the reward is a Health It (or Mental
Supplement), but you might randomly end up with something else. Also, the
game
might randomly give you 2nd Place or 3rd Place if your Monster's strength
is
below 45, overruling the 41-43 and the below 39 explained above.
===========================================================================
====
8.4.7. Mining Contest
[CF-Mining]
===========================================================================
====
Winter 19
This is the last contest of the year - the Mining Contest! Impress the
villagers with your incredible mining skills!
First Generation
-----------------------------------------------------------------------------All the villagers are standing around the town, eagerly anticipating the
contest. You'll be competing against Roy and Yue for the title of "Mining
King."
Talk to Herman to start the contest - he'll be in De Sainte-Coquille Park
until
5:30pm. After some razzing from Roy and Yue, Herman will explain the rules
of
the contest.
Minimum requirements for this contest:
~ Hammer
To get the Hammer, you must complete Gordon's first quest: "Please Get Me
an
Amethyst."
The objective of this contest is to see how quickly you can go into a
dungeon
and mine a specific ore or gem.
This will probably be to find a Ruby on Blessia Island. (I'm taking
Lerion's
word for it, since I've never gotten to this contest before!)
You have to find the Ruby before the hour counter changes three times after
you
started this contest. For example, if you started the contest at 9:XX AM
(the
XX can be between 00 and 59, inclusive), you have to find the Ruby before
the
time turns to 12:00 PM (11:59 AM is still a win).
There's actually two ways to win this contest:
~ If you already have a Ruby at hand, just give it to him.
~ If you don't have a Ruby at hand, you're going to have to mine one.
Finding a Ruby on Blessia Island shouldn't be too hard. They can be
relatively
common. There's 2 mining stones in Blessia Island - South Beach, and 7 in
Blessia Island - Center. Just go there and start bashing rocks; but I would
make sure that you charge your Hammer first. Or you could use a Battle
Hammer
instead... I've heard that you'll be more likely to mine uncommon ores/gems
if
you use a Battle Hammer.
The prizes are:
~ Grand Prize (1st Place) - title of "Mining King" and an Invinciroid
~ Honorable Mention (2nd Place) - a Cabbage
~ Consolation Prize (3rd Place) - ?
(If you know what the 3rd Place prize is, please don't hesitate to contact
me!)
Second Generation
-----------------------------------------------------------------------------All the villagers are standing around the town, eagerly anticipating the
contest. You'll be competing against Leonel and Orland for the title of
"Little
Miner."
Talk to Herman to start the contest - he'll be in De Sainte-Coquille Park
until
5:30pm. After some razzing from Leonel and Orland, Herman will explain the
rules of the contest.
Minimum requirements for this contest:
~ Hammer
Hopefully, you already have the Hammer from First Generation. If you
don't... I
don't know what you can do.
The objective of this contest is to see how quickly you can go into a
dungeon
and mine a specific ore or gem.
This will probably be to find a Diamond in any of the dungeons. (I'm taking
Lerion's word for it, since I've never gotten to this contest before!)
You have to find the Diamond before the hour counter changes three times
after
you started the contest. For example, if you started the contest at 9:XX AM
(the XX can be between 00 and 59, inclusive), you have to find the Diamond
before the time turns to 12:00 PM (11:59 is still a win).
There's actually two ways to win this contest:
~ If you already have a Diamond at hand, just give it to him.
~ If you don't have a Diamond at hand, you're going to have to mine one.
To find a Diamond in a dungeon is pretty hard. They're pretty rare. I
suggest
that you should try and find one before this contest, and then give it to
him
right after you talk to him to start the contest.
You should be able to find Diamonds in either Padova Mts. or Messhina
Valley.
Just try those dungeons and start bashing rocks; but I would make sure to
charge your Hammer first. You'll be more likely to find rare ores/gems that
way.
The prizes are:
~ Grand Prize (1st Place) - title of "Little Miner" and a Vital Gummi
~ Honorable Mention (2nd Place) - a Pink Turnip
~ Consolation Prize (3rd Place) - a Daikon Radish
***************************************************************************
****
===========================================================================
====
8.5.1. New Year's Day
[SEF-NewYearDay]
===========================================================================
====
Spring 1
New Year's Day is the first festival of the year and the last festival you
see
(since Kyle arrives in Alvarna on Spring 2).
A new year has come! Everything is renewed this day. Start thinking of your
plans for this year and get prepared for the work that is to come!
First Generation
-----------------------------------------------------------------------------All the villagers are standing around the town, enjoying the day. When you
talk
to them, they say something speculating about the new year that is to come.
Second Generation
-----------------------------------------------------------------------------All the villagers are standing around the town, enjoying the day. When you
talk
to them, they say something speculating about the new year that is to come.
===========================================================================
====
8.5.2. 1st Day of Summer
[SEF1stDaySummer]
===========================================================================
====
Summer 1
Finally, it's the first day of Summer! Everyone's been waiting for Summer
to
start, especially the kids, because the beaches are open! It's the swimming
season! All the girls said that they're ready to bust out their new
swimsuits,
but sadly, none of them actually wear them!
(Fun Fact: they remedy the swimsuit issue in Rune Factory 3!)
First Generation
-----------------------------------------------------------------------------All the villagers are standing around the town, enjoying the day and the
water.
When you talk to them, they tell you what a loverly day it is.
Second Generation
-----------------------------------------------------------------------------All the villagers are standing around the town, enjoying the day and the
water.
When you talk to them, they tell you what a loverly day it is.
===========================================================================
====
8.5.3. Harvest Festival
[SEF-Harvest]
===========================================================================
====
Fall 13
This is a traditional festival in the Harvest Moon series (not that I would
know... I started with the first Rune Factory). This is the day where
everyone
celebrates by showing their gratitude for the gifts of the land: our food.
As a
farmer, it is your duty to give special thanks for the grace of the soil
that
we are able to keep farming and living.
First Generation
-----------------------------------------------------------------------------All the villagers are standing around the town, giving thanks for the
wonderful
gifts the land gives us. Some villagers comment on how delicious your farm
vegetables are and praise your hard work.
Second Generation
-----------------------------------------------------------------------------All the villagers are standing around the town, giving thanks for the
wonderful
gifts the land gives us. Some villagers comment on how delicious your farm
vegetables are and praise your hard work.
===========================================================================
====
8.5.4. New Year's Eve
[SEF-NewYearEve]
===========================================================================
====
Winter 30 (Friday)
A long year has passed, and it's time to think of what you've
throughout
the year, and think of goals for the coming year. It's a time
all
the good (and sometimes bad) memories you've created with the
everything you've received from this beautiful, friendly town
Alvarna.
done
to remember
villagers and
called
First Generation
-----------------------------------------------------------------------------All the villagers are standing around the town, reflecting on the past
year.
When you talk to them, they wish you luck in the next year.
Second Generation
-----------------------------------------------------------------------------All the villagers are standing around the town, reflecting on the past
year.
When you talk to them, they wish you luck in the next year.
###########################################################################
####
9. Bulletin Board & Quests
[Quests]
###########################################################################
####
***************************************************************************
****
9.1. Why Should I Do Quests?
[WhyQuests]
***************************************************************************
****
(Forgive me as I paraphrase what I had written in the section 5.1. General
Rules of Courting (tag Court-GenRule). ... I had just realized that I had
already answered the question of "why should I do quests?" quite accurately
there. So feel free to skip reading this description. HOWEVER - the notes
about
the quests are new, so you might want read those.)
Quests are very important in the dating game, as completing them not only
raises the Friend and Love Levels of the requester, but will also set you
on
the course to marry your chosen love interest. Some rewards for these
quests
are the Proposal Item for a Bachelorette, or, in the case of the Love
Candidates, the reward is a pretend marriage!
In fact, you have to complete ALL the quests of the love interest in order
to
marry them. There's ten quests each for the Bachelorettes, and five for the
Love Candidates (the two exceptions are Leann, who only has two, and Sera &
Serena, who have four).
So check the Bulletin Board every day, to see if there's a new quest from
your
love interest. I'd be especially sure to check after a festival day - after
you've raised the Friendship and Love Levels by participating in a festival
or
winning a contest, there's a good chance that the Love Level will change
and
unlock the next quest.
***************************************************************************
****
9.2. Bachelorette Quests
[BacheloretteQuests]
***************************************************************************
****
These are the quests from the Bulletin Board for the Bachelorettes: Alicia,
Cecilia, Dorothy, Julia, Mana, Rosalind, and Yue.
Whenever you complete a quest, you get some kind of reward (which can
either be
material or simply amusement). Completing a quest also raises the
Friendship
and Love Level of the requester.
I shall explain, by example, how each section is organized:
==============================
X.X.X. Character Name
[Tag]
==============================
X. "Quest Name"
-----------------------------Description: "original text from game"
Requirement: what you have to have done in order to unlock the quest
Friendship/Love Level: how many FP/LP you have to have (at minimum) to
unlock
the quest
Reward: what you receive upon completion of the quest
How to Complete:
What you need to do in order to complete this quest. May also include plot
information about this quest, as well as other various information (e.g. if
there's an item you need to get, there will be information as to where to
find
that item).
===========================================================================
====
9.2.1. Alicia's Quests
[Alicia-Q]
===========================================================================
====
1. "Let Me Tell You Your Fortune"
-----------------------------------------------------------------------------Description: "I'm looking for people who want their fortunes told!"
Requirement: Have talked to Alicia at least once and completed Mana's first
quest: "Please Deliver Something For Me."
Friendship/Love Level: 0/0
Reward: 100G (actually, you lose 100G)
How to Complete:
Speak to Alicia. She'll tell you your fortune for 200G, and then give you
100G
as a reward. Thus, you actually have to pay 100G to do this quest!
3. "Fulfill a Prophecy"
-----------------------------------------------------------------------------Description: "I have a favor to ask you. Can you keep this just between the
two
of us?"
Requirement: Have completed Alicia's second quest: "I Want This No Matter
What."
Friendship/Love Level: 2/2
Reward: 200G
How to Complete:
Speak to Alicia. She wants you to talk with Cecilia because when she read
her
love fortune, she said that a handsome man would soon approach her. In
other
words, she wants you to fulfill her prophecy so her prediction will come
true.
Go talk to Cecilia, and once you've done so, report back to Alicia.
her! As instructed, go meet her at Padova Mts. - Mt. Winter Entrance. Move
on
to Padova Mts. - Crossroad and clear the path before Alicia comes (i.e.
destroy
both Monster Portals and kill all the Monsters). Once you've cleared the
way,
call for Alicia at the entrance and you'll have your little date. She'll
ask if
there's someone you like, and you suggest that she read your fortune. Here,
she
admits for the first time that her predictions aren't usually very
accurate,
but she'll still try and read your fortune.
===========================================================================
====
9.2.2. Cecilia's Quests
[Cecilia-Q]
===========================================================================
====
1. "Please Find Something"
-----------------------------------------------------------------------------Description: "Please find a ruby for me. And stay out of trouble."
Requirement: Have talked to Cecilia at least once and completed Mana's
first
quest: "Please Deliver Something for Me."
Friendship/Love Level: 0/0
Reward: Pet Glove and 100 Wood
How to Complete:
Speak to Cecilia. She wants you to find a Ruby somewhere in Trieste Forest,
but
without killing any Monsters. Go to Trieste Forest - Aegis Falls; go north,
then east over the bridge across the stream, then south down a log bridge
(all
this is in Aegis Falls). Remember not to kill any Monsters! Near the two
mining
rocks and a rune-flower, you'll see a Ruby lying there in plain view. Take
it
and deliver it to her.
I haven't tested it, but for this specific quest, I don't think you can
give
her a Ruby you have before hand. Part of the quest is to not kill
Monsters...
How to Complete:
Speak to Cecilia. She asks you to spend the night at her house! Oh, wait,
it's
just that Egan hasn't received many guests for a while, and Cecilia would
like
you to stay over at the Eagle Inn for a night to help his business. Go talk
to
Egan and ask for a room for the night (Egan charges 100G for the night).
NB - When you talk to Egan,
ends).
So, if you still have stuff
before
talking to Egan.
Also, if you're not a close
into
his house after 6:00 PM, so
5. "Male Bonding..."
-----------------------------------------------------------------------------Description: "I need a guy to talk to someone for me."
Requirement: Have completed Cecilia's fourth quest: "Company for
Stargazing."
Friendship/Love Level: 4/4
Reward: make Cecilia happier
How to Complete:
Speak to Cecilia. She wants you to talk to Jake for her, to see if you can
open
his heart and get him to forget about his intense dislike for humans. So,
go
have a nice chat with Jake. Once you've done that, go tell Cecilia how it
went.
and the new future that's she started to imagine at that time.
She'll then ask you if you like girls who are a little strange.
If you answer "No.", the quest ends and Ceci will be sad.
If you answer "Yeah.", you will then be given another choice:
~ If you answer "Hold on a second.", the quest ends and Ceci will be sad.
~ If you answer "Will you marry me?"... well, this will be your proposal
and
your wedding will immediately commence.
(For the dialogue of the proposal (i.e. this quest), wedding, and marriage,
please see section 13.3. Cecilia's Dialogue (tag Cecilia-D).)
===========================================================================
====
9.2.3. Dorothy's Quests
[Dorothy-Q]
===========================================================================
====
1. "I Dropped Something..."
-----------------------------------------------------------------------------Description: "I, um, dropped my amulet, and..."
Requirement: Have talked to Dorothy at least once, and completed Mana's
first
quest: "Please Deliver Something for Me."
Friendship/Love Level: 0/0
Reward: 100G
How to Complete:
Speak to Dorothy. She'll be in front of the Eagle Inn. She'll say something
about the amulet and run. Rosalind will walk past, and tell you to look
around
the docks, since Dorothy was there a little while ago. Go to Alvarna - Port
and
head toward the docks (where the boat is that takes you to Blessia Island).
You'll see the amulet in plain view on the ground. Take it and deliver it
to
Dorothy.
Statue. It's lying on the ground in plain view; take it and deliver it to
Dorothy. Her doll, Fern, will thank you for your efforts.
NB - I suggest that you hang on to this Sweetie Potato to give to Rosalind
on a
festival day, as it's one of her liked items, and you can't find her liked
items very easily in First Generation.
Requirement: Have completed Dorothy's fourth quest: "I Want to Ask You
Something..."
Friendship/Love Level: 4/4
Reward: make Dorothy happier
How to Complete:
Speak to Dorothy. Dorothy asks if you want to "tackle a weak" with her...
and
then defers to Fern, who says that Dorothy wants to take a walk with you
and
will be waiting in front of the church the next day.
Meet her there (she'll be there all day, so you don't have to rush), and
Fern
will talk to you about Dorothy and ask to help her open her heart and
realize
her dreams.
NB - Accept this quest as the last of the day, since it needs two days to
complete.
How to Complete:
Speak to Dorothy. She'll say that there's been a lot of times where she
can't
find Cammy, and she's worried that Cammy's going into the forest - a very
dangerous place for a small child. Since she won't listen to Dorothy, could
you
talk to her? Find Cammy, and talk some sense into her. Once you've done
that,
go tell Dorothy what happened.
===========================================================================
====
9.2.4. Julia's Quests
[Julia-Q]
===========================================================================
====
1. "Lost and Found"
-----------------------------------------------------------------------------Description: "I need you to deliver something from the lost and found for
me."
Requirement: Have entered the bathhouse at least once, and completed Mana's
first quest: "Please Deliver Something for Me."
Friendship/Love Level: 0/0
Reward: Vegetable Juice
How to Complete:
Speak to Julia. She'll ask you to deliver a book to Gordon, as he left it
in
the bathhouse. Once you've given it to Gordon, go back to tell Julia that
the
book was safely delivered to its owner.
How to Complete:
Speak to Julia. She'll show you an old sword... Tanya left it in the
bathhouse.
Could you give it back to her? Once you've made the delivery, return and
tell
Julia that the sword was safely delivered to its rightful owner.
-----------------------------------------------------------------------------Description: "I'm having a kind of hard time with something. Come give me a
hand?"
Requirement: Have completed Julia's fourth quest: "I Just Need a Break
Sometimes."
Friendship/Love Level: 4/4
Reward: Pickles
How to Complete:
Speak to Julia. She'll tell you that Byron lost his Sun Pendant at the
harbor
and asked her to look for it. Since she's so busy, could you go find it?
You
point out that she'll get all the credit, even though you did the work...
but
whatever. You're such a nice guy that you'll go to Alvarna - Port and look
for
it anyway. Head toward the dock where the Blessia Island ferry is, and
you'll
see the Sun Pendant lying on the ground in plain view. Take it and deliver
it
to Julia.
===========================================================================
====
9.2.5. Mana's Quests
[Mana-Q]
===========================================================================
====
1. "Please Deliver Something for Me"
-----------------------------------------------------------------------------Description: "Please deliver an Emery Flower to Rosalind for me. Come talk
to
me about it."
Requirement: Have talked to Mana at least once.
Friendship/Love Level: 0/0
Reward: 100G
How to Complete:
Speak to Mana. Just as her note said, she wants you to deliver an Emery
Flower
to Rosalind - Mana will give you the Emery Flower. Make the delivery, and
report back to Mana that you safely delivered the package.
NB - If you're on the first day (the day that you start the game), you
won't be
able to talk to Mana about this quest until 9:00 AM when she's in the
Pumpkin
General Store.
This is also the first quest of the game, so you can figure out how quests
work.
lying on the ground in plain view, so you'll have to search around the
store by
going up to something and pressing the A button.
To find the Aquamarine, start where Mana is. Go to your right, down the
stairs.
There's a wooden box/crate right next to the stairs, and the Aquamarine is
in
there. (If you've got your target box on, the box is two squares east of
her.)
Once you've found the Aquamarine, give it to Mana.
5. "Let's Talk"
-----------------------------------------------------------------------------Description: "I want to talk to you for a bit..."
9. "It's a Date!"
-----------------------------------------------------------------------------Description: "Let's go out!"
Requirement: Have completed Mana's eighth quest: "I Have Something to Tell
You."
Friendship/Love Level: 8/8
Reward: a date (or temporary bodyguard job, depending on how you see it)
How to Complete:
Speak to Mana. Since she's not scared of anything (and has great trust in
you),
she wants to go out on a date on Blessia Island. Oh boy. Meet her at
Blessia
Island - Summer Port, and start your adventure. You'll be going through to
the
very last area of Blessia Island, Old Ship Deck, and will have to destroy
all
the Monster Portals along the way (to make it safe for Mana, of course).
Once you reach Blessia Island - Old Ship Deck, Mana will tell you more
about
herself and her dreams, and as a result she'll become more confident about
getting her dreams accomplished.
And then she'll leave, running past all the revived Monster Portals by
herself.
===========================================================================
====
9.2.6. Rosalind's Quests
[Rosalind-Q]
===========================================================================
====
1. "Please Find Me Some Lamp Grass"
-----------------------------------------------------------------------------Description: "Could you please supply me with some Lamp Grass? (See me for
details)"
Requirement: Have talked to Rosalind at least once and completed Mana's
first
quest: "Please Deliver Something for Me"
Friendship/Love Level: 0/0
Reward: 2000G
How to Complete:
Speak to Rosalind. She wants you to get her some Lamp Grass, and give you
directions on how to find said Lamp Grass in Trieste Forest. This won't be
an
item lying on the ground in plain view, you have to follow her directions
and
walk around a certain area until a text box pops up saying you found the
Lamp
Grass, and asks you whether or not you want to pick the Lamp Grass (and you
should want to pick it).
To find the Lamp Grass, go to Trieste Forest - Spring Clearing. As soon as
you
enter this area, keep walking over the grass that's to your right, near the
edge of the area by the wooden fence.
Once you've found the Lamp Grass, take it back to Rosalind and receive your
reward!
cold will go away, and you get 8000G to add to your pocket!
Gold Cabbage and will give it to you for free! What a great brother, always
looking out for his sister!
When you've gotten the Gold Cabbage, deliver it to Rosalind. You'll also
get to
taste Rosalind's "De Sainte-Coquille Cole Slaw!"
Speak to Rosalind. She wants to go on an official date with you, now that
her
father approves your all's relationship, at Blessia Island - Summer Isle
Port.
Meet her there - she'll be near the Save Point. Just as she had said
before,
it'll be just the two of you there (unless you do this quest on a Tuesday;
then
Yue will be there too). You'll have a sweet, romantic conversation.
After Rosalind has left, Kyle will mention that it might soon be time to
talk
to Max when he's in his room, to know what to do now...
(See Rosalind's eighth quest: "Please Get Some Rare Ingredients" for times
when
Max is in his room.)
(For the dialogue of the proposal, wedding, and marriage, please see
section
13.7. Rosalind's Dialogue (tag Rosalind-D).)
===========================================================================
====
9.2.7. Yue's Quests
[Yue-Q]
===========================================================================
====
1. "Nothing Comes Before Good Skin!"
-----------------------------------------------------------------------------Description: "Maybe I've just been working too hard, but lately my skin's
been
really drying up. I know somethin' that would be great -- can you get
it
for me?"
Requirement: Have talked to Yue at least once and completed Mana's first
quest:
"Please Deliver Something for Me."
Friendship/Love Level: 0/0
Reward: Daikon Seeds
How to Complete:
Speak to Yue. She'll ask you to bring her some Honey from Trieste Forest.
Go to Trieste Forest - Grassy Path, and go near the Save Point. The Honey
will
be lying on the ground in plain view between the Save Point and the Monster
Portal. It looks like a dark-yellow bottle with a red, pointed cap.
Once you've gotten the Honey, deliver it to Yue.
2. "Monster Money!"
------------------------------------------------------------------------------
Description: "I could make bundles if I got my hands on one of these. Help
me
out!"
Requirement: Have completed Yue's first quest: "Nothing Comes Before Good
Skin!"
Friendship/Love Level: 1/1
Reward: Baked Rice Ball
How to Complete:
Speak to Yue. She'll say that some people will buy a Panther Claw for a
really
high price... could you get one for her?
Panther Claws are dropped by Shadow Panthers. You'll find them in Blessia
Island - Center and Blessia Island - Old Ship Deck, and only at Night. Keep
killing them until one drops a Panther Claw.
Once you've gotten your Panther Claw, deliver it to Yue.
places:
north until you find the farm
will also randomly spawn on the
(the plots are in the middle of
Speak to Yue. She needs to cross the Phantom Sand Dunes, but since they're
made
of millions of pieces of glass fragments reflecting off each other, the
dunes
are impossible to cross without being blinded. However, if she had a Shade
Stone, she'll be able to cross the dunes without being blinded.
Go to Messhina Valley - Path to Mountain. Go all the way to the north of
this
area, where the mining stones are and is a Monster Portal that spawns a
Goblin
Archer. You'll see the Shade Stone lying on the ground in plain view behind
the
Monster Portal.
Once you've gotten the Shade Stone, deliver it to Yue.
How to Complete:
Speak to Yue. The fish of Alvarna are very much appreciated in other towns,
so
Yue wants you to catch a Char for her so as to sell it elsewhere.
You've got to have a Pole, and you can get this from Barrett's first quest:
"I'm Looking for Something."
To catch a Char, go to Blessia Island - Center and fish in the water that's
in
the center of the area.
Or if you have one before hand, you can just give her that one.
Once you've gotten your Char, deliver it to Yue.
wants your opinion on it; suggestions, comments, anything. Since you don't
know
anything about fashion, you say to ask Julia for help, since she's good at
fashion and such. After this suggestion, Julia just happens to walk past.
Yue
gets her opinion, and Julia wants to buy one. Since Julia helped her out,
Yue
will give her a discounted price - 30,000G instead of the original 50,000G.
(Julia says that she doesn't have enough money and will have to save up.)
Yue's Question
Match Answer
Funny Answer
Normal Answer
"Richer foods."
"Slow music."
"Underwear."
"Adventure Novels."
"Hurting others."
Once you've had your little date, the quest is over and you get her
Proposal
Item - the Yue Swap Ticket.
NB - Accept this quest as the last of the day, since it needs two days to
complete.
(For the dialogue of the proposal, wedding, and marriage, please see
section
13.8. Yue's Dialogue (tag Yue-D).)
***************************************************************************
****
9.3. Villager Quests Pertaining to Proposal Items
[ProposeItem-Q]
***************************************************************************
****
These are various villagers' quests from the Bulletin Board that pertain to
Proposal Items. That is to say, if you need to complete a quest(s) to get a
Proposal Item, and the requester is NOT a love interest, you will find that
information here.
Whenever you complete a quest, you get some kind of reward (which can
either be
material or simply amusement). Completing a quest also raises the
Friendship
Level of the requester.
I picked Douglas, Gordan, Herman, and Max:
~ Douglas because you need his fourth quest to get Mana's Proposal Item.
~ Gordan because you need his fifth quest to get Dorothy's Proposal Item.
~ Herman because you need to get friendly enough with him to visit inside
his
house after visiting hours - because you need to catch Max when he's in
his
room to get Rosalind's Proposal Item.
~ Max because... because he's the one that ends up giving you Rosalind's
Proposal Item, so I thought, "Why not?"
If you feel like I need to include someone else, please don't hesitate to
contact me!
I shall explain, by example, how each section is organized:
==============================
X.X.X. Character Name
[Tag]
==============================
X. "Quest Name"
-----------------------------Description: "original text from game"
Requirement: what you have to have done in order to unlock the quest
Friendship Level: how many FP/LP you have to have (at minimum) to unlock
the
quest
Reward: what you receive upon completion of the quest
How to Complete:
What you need to do in order to complete the quest. May also include plot
information about the quest, as well as other various information (e.g. if
there's an item you need to get, there will be information as to where to
find
that item).
===========================================================================
====
9.3.1. Douglas' Quests
[Douglas-Q]
===========================================================================
====
1. "Get This for Me"
-----------------------------------------------------------------------------Description: "Go and fetch me "The Fighting Bull's Horns"!"
Requirement: Have talked to Douglas at least once and completed Mana's
first
quest: "Please Deliver Something for Me."
Friendship Level: 0
Reward: 100G
How to Complete:
Speak to Douglas. He'll ask you to go to Trieste Forest and bring him a
Bull
Horn.
Go to Trieste Forest - Spring Clearing. Head to the northwest, along the
stream. In the grass above the Monster Portal (spawns 2 PommePommes at Day;
2
Woolys at Night), there will be a Bull Horn lying on the ground in plain
view.
Take it and deliver it to Douglas.
you feel about Mana (well, Kyle does), and Douglas will challenge you. A
giant
Orc will come and interfere your face-off, and now it's up to you to save
Douglas. Kill it (don't be intimidated by its size - it's just as strong as
a
regular Orc), then talk to Douglas again - he'll be at the southeast corner
of
the area - and he'll give you Mana's Proposal Item.
===========================================================================
====
9.3.2. Gordon's Quests
[Gordon-Q]
===========================================================================
====
1. "Please Get Me an Amethyst"
-----------------------------------------------------------------------------Description: "I need you to get this and bring it go me."
Requirement: Have talked to Gordon at least once and completed Mana's first
quest: "Please Deliver Something for Me."
Friendship Level: 0
Reward: 400G (and you get the Hammer during the quest)
How to Complete:
Speak to Gordon. He'll tell you that he wants an Amethyst, which can be
found
on Blessia Island, and he'll give you a Hammer.
There's two ways to get an Amethyst:
~ Go to Blessia Island - South Beach and Center, and bash mining rocks
until
you get an Amethyst. If you don't get one that day, you'll have to come
back
the next day and try your luck.
~ If you already have one in your possession, give him that one.
Once you get your Amethyst, deliver it to Gordon.
for you to bash; keep bashing until you get an Aquamarine. If you don't
get
one that day, you'll have to come back the next day and try your luck.
~ If you already have one in your possession, give him that one.
Once you get your Aquamarine, deliver it to Gordon.
===========================================================================
====
9.3.3. Herman's Quests
[Herman-Q]
===========================================================================
====
1. "A Quest for Breakfast"
-----------------------------------------------------------------------------Description: "There is something I absolutely must have for breakfast!
Please
get it for me!"
Requirement: Have talked to Herman at least once and completed Mana's first
quest: "Please Deliver Something for Me."
Friendship Level: 0
Reward: Milker and 3000G
How to Complete:
Speak to Herman. He really wants some Rice for his breakfast, could you get
some for him?
Go to the Pumpkin General Store and buy some Rice from Douglas (270G).
Once you've got your Rice, deliver it to Herman.
Go to the Pumpkin General Store and buy some Fried Eggs from Douglas
(1450G).
Once you've got your Fried Eggs, deliver them to Herman.
===========================================================================
====
9.3.4. Max's Quests
[Max-Q]
===========================================================================
====
1. "Delivery Work (Big Money!)"
-----------------------------------------------------------------------------Description: "Work delivering goods to Jake. Easy! Safe! Guaranteed to be
worth
your while!"
Requirement: Have talked to Max and Jake at least once and completed Mana's
first quest: "Please Deliver Something for Me."
Friendship Level: 0
Reward: 4000G
How to Complete:
Speak to Max. He wants you to deliver a Spinach to Jake.
Go find Jake - he'll probably be in Tanya's smithy by the forge - and
deliver
the Spinach.
Go back and tell Max the the Spinach was safely delivered.
***************************************************************************
****
9.4. Love Candidate Quests - The Ladies
[LoveCanQuestsF]
***************************************************************************
****
These are the quests from the Bulletin Board for the female Love
Candidates:
Cammy, Leann, and Sera & Serena.
Whenever you complete a quest, you get some kind of reward (which can
either be
material or simply amusement). Completing a quest also raises the
Friendship
and Love Level of the requester.
I shall explain, by example, how each section is organized:
==============================
X.X.X. Character Name
[Tag]
==============================
X. "Quest Name"
-----------------------------Description: "original text from game"
Requirement: what you have to have done in order to unlock the quest
Friendship Level: how many FP you have to have (at minimum) to unlock the
quest, if you're playing as Aria
Friendship/Love Level: how many FP/LP you have to have (at minimum) to
unlock
the quest, if you're playing as Aaron
Reward: what you receive upon completion of the quest
How to Complete:
What you need to do in order to complete the quest. May also include plotinformation about the quest, as well as other various information (e.g. if
there's an item you need to get, there will be information as to where to
find
that item).
===========================================================================
====
9.4.1. Cammy's Quests
[Cammy-Q]
===========================================================================
====
1. "Let's Have a Contest!"
-----------------------------------------------------------------------------Description: "Let's have a contest to see who can collect more things!"
Requirement: Get to Second Generation
Friendship Level: 0
Friendship/Love Level: 0/0
Reward: Ice Cream
How to Complete:
Speak to Cammy. She wants to have a contest of who can collect the most Red
Grass. So, go collect as much Red Grass as you can. Nine will do the trick.
wants to see it herself. Meet her at Trieste Forest - Entrance, and she'll
dash
off in front of you. Keep up with her: she'll go through Spring Clearing,
Aegis
Falls, River Stream, Sun-Dappled Spot, and finally Great Tree.
For a map of Trieste Forest, please refer to Lerion's FAQ/Walkthrough,
section
10.1. Trieste Forest - Second Generation (tag Trieste2).
NB - you probably have to have gotten past the Stone Statue in Aegis Falls,
as
well... since you have to go past that way to get to Great Tree.
===========================================================================
====
9.4.2. Leann's Quests
[Leann-Q]
===========================================================================
====
1. "Looking for Someone to Talk To"
-----------------------------------------------------------------------------Description: "I would like to have a conversation with someone."
Requirement: Get to Second Generation
Friendship Level: 1
Friendship/Love Level: 1/1
Reward: 2000G
How to Complete:
Speak to Leann. She wants your opinion on how to improve her sewing grades.
===========================================================================
====
9.4.3. Sera & Serena's Quests
[Sera&Serena-Q]
===========================================================================
====
1. "Let's Play Hide-and-Seek!"
-----------------------------------------------------------------------------Description: "Come play hide-and-seek with us!"
Requirement: Get to Second Generation
Friendship Level: 0
Friendship/Love Level: 0/0
Reward: Marmalade
How to Complete:
Find Sera & Serena. I found them in Alvarna - East End. Another found them
in
Alvarna - North Square, or even De Sainte-Coquille Dining Hall. I suggest
doing
this quest on a weekday during the day; that way, you can use Alicia's
Location
Reading (20G).
NB - Marmalade is the birthday present for Sera & Serena. You may want to
save
it to give to them on their birthday, Fall 29.
hide-and-seek, but Sera got lost. You can find her in Blessia Island Sandy
Path (where the Tortoises are); but if she isn't there, talk to Alicia and
use
her Location Reading (20G). Go back to Alvarna - North Square and talk to
Sera
& Serena to receive your reward.
***************************************************************************
****
9.5. Love Candidate Quests - The Gentlemen
[LoveCanQuestsM]
***************************************************************************
****
These are the quests from the Bulletin Board for the male Love Candidates:
Leonel, Orland, and Roy.
Whenever you complete a quest, you get some kind of reward (which can
either be
material or simply amusement). Completing a quest also raises the
Friendship
and Love Level of the requester.
I shall explain, by example, how each section is organized:
==============================
X.X.X. Character Name
[Tag]
==============================
X. "Quest Name"
-----------------------------Description: "original text from game"
Requirement: what you have to have done in order to unlock the quest
Friendship Level: how many FP you have to have (at minimum) to unlock the
quest, if you're playing as Aaron
Friendship/Love Level: how many FP/LP you have to have (at minimum) to
unlock
the quest, if you're playing as Aria
Reward: what you receive upon completion of the quest
How to Complete:
What you need to do in order to complete the quest. May also include plotinformation about the quest, as well as other various information (e.g. if
there's an item you need to get, there will be information as to where to
find
that item).
===========================================================================
====
9.5.1. Leonel's Quests
[Leonel-Q]
===========================================================================
====
1. "Something I Promised Roy"
-----------------------------------------------------------------------------Description: "I promised Roy I'd let him borrow something. Could you give
it to
him for me?"
Requirement: Get to Second Generation
Friendship Level: 0
Friendship/Love Level: 0/0
Reward: Toyherb Seed
How to Complete:
Speak to Leonel. He promised Roy that Roy could borrow his Giant's Gloves,
and
could you give them to him? Once you've delivered the Giant's Gloves,
return to
Leonel to receive your reward.
-----------------------------------------------------------------------------Description: "Can you run over and give this to Orland for me?"
Requirement: Have completed Leonel's second quest: "Help Me Out a Little,"
and
must be playing as Aria.
Friendship/Love Level: 4/4
Reward: Chocolate Cake
How to Complete:
Speak to Leonel. (He borrowed a Pin from Orland, and forgot to give it back
to
him. Would you give it to him, please?) Once you've delivered the Pin,
return
to Leonel to receive your reward.
===========================================================================
====
9.5.2. Orland's Quests
[Orland-Q]
===========================================================================
====
-----------------------------------------------------------------------------Description: "Class has been too easy lately and it's becoming a problem."
Requirement: Have completed Orland's third quest: "I Secretly Want
Something,"
and must be playing as Aria.
Friendship/Love Level: 6/6
Reward: 200G
How to Complete:
Speak to Orland. He thinks that classes are too easy. He asks you to talk
to
Barrett to get him to make harder classes. Barrett agrees to make harder
classes just for Orland. Orland is happy, and you get to see him smile for
the
first time when you tell him that both Barrett and yourself are impressed
at
his wanting to learn more.
===========================================================================
====
9.5.3. Roy's Quests
[Roy-Q]
===========================================================================
====
1. "I Lost Something in My House"
-----------------------------------------------------------------------------Description: "I lost something in my house... Come and help me look for
it."
Requirement: Get to Second Generation
Friendship Level: 0
Friendship/Love Level: 0/0
Reward: Raisin Bread
How to Complete:
Speak to Roy. He can't find his Pin! Help him find it. You'll find it on
the
2nd floor - in some barrels located at the top of the stairs. Once you've
found
the Pin, return it to Roy to receive your reward.
5. "Come to My House"
-----------------------------------------------------------------------------Description: "Come over. There's something I want to talk to you about."
Requirement: Have completed Roy's fourth (Second Generation) quest: "I Have
a
Secret Plan!" and must be playing as Aria.
Friendship/Love Level: 8/8
Reward: pretend marriage ... NB - you will lose a day (e.g. if you do this
quest on a Monday, you will regain control on Wednesday morning)
How to Complete:
Speak to Roy. He tells you that he likes you, and wants to know how you
feel
about him. Answer that you like him too. You will be transported to the
church
and have your nice little pretend marriage.
***************************************************************************
****
9.6. Quest Items Quicklist
[QList-Quests]
***************************************************************************
****
I've made this section because I've always wanted this kind of list... not
just
for the Bachelorettes and Love Candidates, but for all the quests. However,
since I'm not doing a complete quest list, I'll just have to settle for
this.
Basically, I made these lists to answer the question, "Oh, there's a new
quest
on the Bulletin Board! But... does the person need me to bring them
something
that I can get before accepting the quest?"
Thus, the following tables show what item(s) you would need for each quest,
that you are able to acquire before accepting the request on the Bulletin
Board. This way, you can have the item at hand when you first head to the
person, and give the item to them right away; instead of accepting the
request,
finding out what you need to get, and then deciding you can't do it right
now.
What these tables DO NOT include:
~ Quests that don't need any item that you can get before accepting the
quest.
~ Quests where you have to find a specific item in a specific place. (For
these
quests, you have to accept the request in order to be able to find the
item
the requester names.)
What the table headings mean:
Quest Name: the name of the quest
Name: name of the person whose quest it is
Item(s) Needed: the item(s) you need to get for the person whose quest
you're
doing, including quantity
Where to Find: places you can go to find said item(s), separated by ;
===========================================================================
====
9.6.1. Bachelorettes' Quest Items Quicklist
[QListBachelorette]
===========================================================================
====
Quest Name
| Name
| Item(s) Needed | Where to Find
-----------------------------------------------------------------------------I Want This No
| Alicia
| 1 Amethyst
| get it during the quest;
can
Matter What
|
|
| mine it on Blessia Island
--------------------|----------|----------------|----------------------------Can You Find
| Alicia
| 1 Sapphire
| get it during the quest;
can
Something for Me?|
|
| mine it in Padova Mts.
--------------------|----------|----------------|----------------------------Please Find
| Cecilia | 1 Ruby
| get it during the quest;
can
Something
|
|
| mine it on Blessia Island
|
|
| (THIS MAY NOT WORK)
--------------------|----------|----------------|----------------------------Looking for
| Cecilia | 1 Indigo Grass | find on Blessia Island Special
|
|
| Center; buy from Natalie
for
Ingredients
|
|
| 30G
--------------------|----------|----------------|----------------------------I'd Like Some
| Dorothy | 1 Wooly
| Monster Drop from Wooly
Wool, But...
|
|
Furball
| (found in Trieste Forest
|
|
| Spring Clearing at Night)
--------------------|----------|----------------|----------------------------Help Me Look for
| Mana
| 1 Aquamarine
| get it during the quest;
can
Something
|
|
| mine it in Trieste Forest
--------------------|----------|----------------|----------------------------I Need a
| Mana
| 1 Salmon
| fish in Messhina Valley Fisherman!(mn)
|
|
| Path to Mountain, Serene
|
|
| Garden
===========================================================================
====
9.6.2. Villager Quests' Quest Item Quicklist
[QListProposeItemQ]
===========================================================================
====
Quest Name
| Name
| Item(s) Needed | Where to Find
-----------------------------------------------------------------------------Please Get Me an
| Gordon
| 1 Amethyst
| mine it on Blessia Island
Amethyst
|
|
|
--------------------|----------|----------------|----------------------------Please Get Me an
| Gordon
| 1 Aquamarine
| mine it in Trieste Forest
Aquamarine
|
|
|
--------------------|----------|----------------|----------------------------Please Get Me Some | Gordon
| 1 Strong
| Monster Drop from Spider
Sturdy String
|
|
String
| (found in Trieste Forest
|
|
| Grassy Path, Wooded
Paradise
|
|
| at Night)
--------------------|----------|----------------|----------------------------Find a Diamond for | Gordon
| 1 Diamond
| mine it in Padova Mts.
Me
|
|
|
--------------------|----------|----------------|----------------------------A Quest for
| Herman
| 1 Rice
| buy from Douglas for 270G
Breakfast
|
|
|
--------------------|----------|----------------|----------------------------A Quest for Lunch | Herman
| 1 Fried Eggs
| buy from Douglas for
1450G
--------------------|----------|----------------|----------------------------Top Secret Work
| Max
| 1 Arrowhead
| Monster Drop from Orc
Archer
(Big Money!)
|
|
| (found in Trieste Forest
|
|
| Aegis Falls at Day)
--------------------|----------|----------------|-----------------------------
===========================================================================
====
9.6.3. Love Candidates' Quest Item Quicklist
[QList-LoveCan]
===========================================================================
====
Quest Name
| Name
| Item(s) Needed | Where to Find
-----------------------------------------------------------------------------Let's Have a
| Cammy
| 9 Red Grass
| find on farm; buy from
Contest!
|
|
| Natalie for 30G each
--------------------|----------|----------------|----------------------------Help Me Out a
| Leonel
| 1 Sardine
| fish in Blessia Island Little
|
|
| Summer Isle Port; fish on
any
|
|
| docks in Alvarna during
|
|
| Summer
--------------------|----------|----------------|----------------------------I Secretly Want
| Orland* | 1 Insect Jaw
| Monster Drop from Hornet
or
Something
|
|
| Queen Bee (found in
Messhina
|
|
| Valley - Serene Garden,
Holy
|
|
| Statue, Withered Road,
Ruins
|
|
| at Night)
--------------------|----------|----------------|----------------------------I'm Trying to
| Roy*
| 1 Hot Milk
| use Small Milk he gives
you
Study
|
|
| during quest; buy from
Yue
|
|
| for 1400G
--------------------|----------|----------------|----------------------------* Must be playing as Aria to access this quest
###########################################################################
####
10. Marriage Conditions
[MarriageConditions]
###########################################################################
####
***************************************************************************
****
10.1. Bachelorette Marriage Conditions
[MCBachelorette]
***************************************************************************
****
In order for you, Kyle, to get married to a Bachelorette, you have to
complete
the following tasks:
~ Complete all 10 of the Bachelorette's Quests.
~ Raise the Love Level of the Bachelorette whom you want to marry to 10.
~ Obtain the Bachelorette's Proposal Item.
~ Give the Bachelorette her Proposal Item.
Once you have given the Bachelorette her Proposal Item, the game goes into
(what I like to call) "Matrimony Mode!" You lose control of Kyle; and you
get
to look on as Kyle proposes to the Bachelorette, then goes through the
wedding
ceremony. You will then look on as Kyle shares the first moments of married
life together with his wife... don't look at me like that - she just says
that
she can't believe that they're actually married, and Kyle says that it
still
feels like a dream. After this exchange of dialogue, you regain control.
***************************************************************************
****
10.2. Love Candidate "Marriage" Conditions
[MC-LoveCan]
***************************************************************************
****
There isn't much you have to do in order to "marry" a Love Candidate.
What you do:
~ Do all of her/his quests on the Bulletin Board.
That's all! Pretty simple, eh?
In order to do all of your chosen Love Candidate's quests, you simply have
to
raise the Love Level of the Love Candidate whom you want to "marry" up to
at
least 6 (for Sera & Serena and Leann) or 8 (for Cammy, Leonel, Orland,
Roy).
Just court your lady or beau, and do her/his quests on the Bulletin Board.
It's
your lady's or beau's final quest that you want - the reward for completing
that final quest is the pretend marriage.
Once you undertake that final quest, the game goes into "Matrimony Mode."
You
lose control of Aaron/Aria; and you get to see your lady or beau confess
her/
his feelings to Aaron/Aria, then go through Aaron's/Aria's feelings for
her/
him, then go through the "wedding ceremony." Then, once the "wedding
ceremony"
is over, Aaron/Aria ponders if he/she will ever get married for real in the
future. Then you regain control.
###########################################################################
####
11. Proposals & "Proposals"
[Propose]
###########################################################################
####
***************************************************************************
****
11.1. How to Propose
[Propose-How]
***************************************************************************
****
In the following two sections (11.1.1 & 11.1.2), you'll learn how to
propose to
your chosen Bachelorette or "propose" to your chosen Love Candidate.
===========================================================================
====
11.1.1. Bachelorettes - How to Propose
[HowPBachelorette]
===========================================================================
====
How to propose to your Bachelorette is pretty much--what am I saying--it's
exactly the same as the marriage conditions, minus the getting-married
part:
~ Complete all 10 of the Bachelorette's Quests.
~ Raise the Love Level of the Bachelorette whom you want to marry to 10.
~ Obtain the Bachelorette's Proposal Item.
~ Give the Bachelorette her Proposal Item.
The marriage conditions are "this is what you need to do in order to get
married."
The 'How to Propose' is "do that to get married." Thus, act upon the list
above, and that is how you propose to your Bachelorette.
(Why did I even make these sections separate anyway?)
===========================================================================
====
11.1.2. Love Candidates - How to "Propose"
[HowP-LoveCan]
===========================================================================
====
This is actually a trick question. You don't "propose" to your chosen Love
Candidate.
Just 'accept' and do the Love Candidate's final quest - you know the part
where
they're confessing their feelings to you and you say that you like them
too?
There's your "proposal."
***************************************************************************
****
11.2. Bachelorette Proposal Items
[ProBachelorette]
***************************************************************************
****
This section details the following for each Bachelorette:
~ What her Proposal Item is.
~ How to get her Proposal Item.
Alicia
-----------------------------------------------------------------------------Proposal Item: Crystal Ball
How to Acquire:
~ Complete Alicia's tenth quest: "Find Me a Crystal Ball?"
Once you've completed that quest, you will either be married to Alicia or
have
the Crystal Ball in your possession.
For details of Alicia's tenth quest, please go to section 9.2.1. Alicia's
Quests (tag Alicia-Q).
For the dialogue of the proposal, wedding, and marriage, please see section
13.2. Alicia's Dialogue (tag Alicia-D).
Cecilia
-----------------------------------------------------------------------------Proposal Item: Round Stone
How to Acquire:
~ Complete Cecilia's ninth quest: "Something Very Important to Me"
Once you've completed that quest, you have the Round Stone in your
possession.
For details of Cecilia's ninth quest, please go to section 9.2.2. Cecilia's
Quests (tag Cecilia-Q).
For the dialogue of the proposal, wedding, and marriage, please see section
13.3. Cecilia's Dialogue (tag Cecilia-D).
Dorothy
Julia
-----------------------------------------------------------------------------Proposal Item: Memento Ring
How to Acquire:
~ Complete Julia's ninth quest: "Bathhouse in Crisis! Help Me!"
Once you've completed that quest, you'll have the Messhilight Ore.
~
~
~
~
Mana
------------------------------------------------------------------------------
Rosalind
-----------------------------------------------------------------------------Proposal Item: 100-Rose Bouquet
How to Acquire:
~ Complete Rosalind's tenth quest: "Private Message 3"
(~ Grow a crop of Tomatoes and save 9 of them)
~ Raise Rosalind's Love Level to 10
~ Go talk to Max when he's in his room
You must complete those tasks IN THAT ORDER (growing the Tomatoes is
optional;
this is explained below). You have to complete "Private Message 3" first,
then
raise Rosalind's Love Level to 10, and ONLY THEN can you go talk to Max in
his
room to ask him about the Proposal Item:
~ On Mondays, Wednesdays, Thursdays, Fridays, and Holidays, he'll be in his
room after 5:00 PM.
~ On Tuesdays, he'll be in his room after 9:00 PM.
~ On rainy days, he'll be in his room after 9:00 PM.
~ On festivals days, tough luck - he'll never be in his room. (I'm assuming
this because I waited until at least 10:00 PM on a festival day, and he
still
wasn't in his room.)
Max will tell you about Rosalind's Proposal Item: the 100-Rose Bouquet, and
says that he will give it to you for 9 Tomatoes.
~ Grow a crop of Tomatoes (if you haven't done so already)
Go back to Max, WHEN HE IS IN HIS ROOM, and give him the stack of 9
Tomatoes.
You will now have the 100-Rose Bouquet in your possession.
NB - You may have to be friends with Herman in order to get into the Manor
after visiting hours. To help get his Friend Level up, complete his quests.
To
find details of his quests, please go to section 9.3.3. Herman's Quests
(tag
Herman-Q).
And for the heck of it, you might need to be friends with Max, too... so to
find details of his quests, please go to section 9.3.4. Max's Quests (tag
MaxQ).
For details of Rosalind's tenth quest, please go to section 9.2.6.
Rosalind's
Quests (tag Rosalind-Q).
For the dialogue of the proposal, wedding, and marriage, please see section
13.7. Rosalind's Dialogue (tag Rosalind-D).
Yue
-----------------------------------------------------------------------------Proposal Item: Yue Swap Ticket
How to Acquire:
~ Complete Yue's tenth quest: "I Have Something to Tell You"
Once you've completed that quest, you'll have the Yue Swap Ticket in your
possession.
For details of Yue's tenth quest, please go to section 9.2.7. Yue's Quests
(tag
Yue-Q).
For the dialogue of the proposal, wedding, and marriage, please see section
13.8. Yue's Dialogue (tag Yue-D).
***************************************************************************
****
11.3. Love Candidate "Proposals"
[Pro-LoveCan]
***************************************************************************
****
(This is still a trick question, but I shall bend it to fit your needs.)
This section details the following for each Love Candidate:
~ What her/his "marriage" quest is.
~ What to do in order to unlock her/his "marriage" quest.
I shall explain, by example, how this section is organized:
Cammy
-----------------------------------------------------------------------------"Marriage" Quest: 5. "Come and See Me!"
How to Unlock:
~ Must be playing as Aaron
~ Complete Cammy's first four quests
~ Friendship/Love Level at 8/8
For details of Cammy's quests, please go to section 9.4.1. Cammy's Quests
(tag
Cammy-Q).
Leann
-----------------------------------------------------------------------------"Marriage" Quest: 2. "Some Casual Conversation"
How to Unlock:
~ Must be playing as Aaron
~ Complete Leann's first quest: "Looking for Someone to Talk To"
~ Friendship/Love Level at 6/6
For details of Leann's quests, please go to section 9.4.2. Leann's Quests
(tag
Leann-Q).
Leonel
-----------------------------------------------------------------------------"Marriage" Quest: 5. "There's Something I Want to Say"
How to Unlock:
~ Must be playing as Aria
~ Complete Leonel's first four quests
~ Friendship/Love Level at 8/8
For details of Leonel's quests, please go to section 9.5.1. Leonel's Quests
(tag Leonel-Q).
Orland
-----------------------------------------------------------------------------"Marriage" Quest: 5. "Just Come Over, Please"
How to Unlock:
~ Must be playing as Aria
~ Complete Orland's first four quests
~ Friendship/Love Level at 8/8
For details of Orland's quests, please go to section 9.5.2. Orland's Quests
(tag Orland-Q).
Roy
-----------------------------------------------------------------------------"Marriage" Quest: 5. "Come to My House"
How to Unlock:
~ Must be playing as Aria
~ Complete Roy's first four quests
~ Friendship/Love Level at 8/8
For details of Roy's quests, please go to section 9.5.3. Roy's Quests (tag
RoyQ).
###########################################################################
####
12. You're Getting Married!
[Marriage]
###########################################################################
####
Congratulations, you're getting married!
Well, now that you're going to be married, what does being married entail?
Your new wife will be living with you in your house from now until you
advance
to Second Generation. In fact, she'll be staying on the second floor of
your
farmhouse for that whole time - in the room with the huge bed. If you talk
to
your wife, she'll say something different each day.
Other than that, married life isn't so different than your life before. You
just have an extra person in the house. Although, it'll become two extra
persons sooner than you would think...
***************************************************************************
****
12.1. General Procession of Events
[MarriageProcession]
***************************************************************************
****
In this section I outline the general procession of events for the
proposal,
wedding, marriage, and pregnancy. Essentially, the sequence of events for
your
matrimony.
From the day you propose until the day your child is born, 18 game-days
pass:
~ You propose to your chosen Bachelorette by giving her her Proposal Item.
Once
your proposal is over, you lose control of Kyle.
~ It immediately becomes the next day, and the wedding ceremony occurs. You
and
your fiancee will exchange vows, and have all of the villagers give you
and
your new wife their well-wishes.
~ Once the wedding is finished, it becomes the next day, there's a short
dialogue between Kyle and his new wife, then you regain control.
~ Each day of your marriage, your wife says something different. It can
either
be a simple statement, or could be a whole story. It could be that you
get a
story the first time you talk to her, then a statement the second time
you
talk to her - and then if you talk to her again after that, she'll only
parrot what she said in that second time you talked to her. Otherwise,
she
only says one thing to you every time you talk to her that day, and this
changes from day to day.
~ For most of the Bachelorettes, but not all, on the fourth day of being
married (the first day being the day after the wedding; the day you
regain
control), your wife will say something to the effect of: "I want a baby,"
or
***************************************************************************
****
12.2. Marriage Vocabulary
[MarriageVocab]
***************************************************************************
****
In this section, I hope to make clear my use of terms in the following
sections
about the "Marriage Map" and the matrimony dialogues. That is to say, what
I
mean by "proposal," "wedding," "marriage days," and "pregnancy days."
Hopefully
they're relatively self-explanatory, but I would just like to make myself
clear.
I've given each day of Kyle's matrimony a label, so I can easily refer to
it in
the Dialogues. Thus, I shall explain the labels here:
~ Proposal: the day that you propose to your chosen Bachelorette.
~ Wedding: the day of your wedding.
~ Marriage Days: even though you're technically married from here on out,
I've
split the marriage days into "marriage" and "pregnant." So, the first 10
days
of being married are "marriage days;" and your wife gets pregnant on
Marriage
Day 10. Because there are two different dialogues on that one day,
Marriage
Day 10 and Pregnancy Day 1 are the same day.
~ Pregnancy Days: these days are the days that your wife is pregnant (I
should
hope that would be obvious). Your marriage becomes a bit boring during
your
wife's pregnancy, because she only says one thing anytime you talk to
her.
From the day she announces that she's pregnant to the day before your
child
is born, she only says the one thing, regardless of how many times you
talk
to her.
~ Child's Birthday: obviously, the day your child is born. Pregnancy Day 7
and
the Child's Birthday are the same day, because your wife is pregnant when
you
wake up in the morning, but when you leave the second floor of your
farmhouse
and come back, you'll find that she has a baby in her arms.
I didn't record anything of what each Bachelorette said the day after the
baby
was born until you build the school... the reason being is that whenever I
play
a game, I'm a paranoid saver - I save as often as I can so I don't have to
redo
a lot of things over again if I mess up. Going 18 game-days without saving
somewhat frazzled my nerves ^.^; hahaha...
I was worried that I would accidentally save when I was married to the
wrong
person and had left my crops to the elements - all my hard work destroyed
by a
habit!
Getting the dialogue of each Bachelorette's proposal, wedding, marriage,
and
pregnancy was enough. Anyways, if I recall correctly, your wife just
parrots
the same thing about building the school after the baby was born... just
like
she only said the one thing after announcing she was pregnant...
***************************************************************************
****
12.3. Marriage Calendar Map
[MarriageMap]
***************************************************************************
****
This is the Marriage Calendar Map, which maps out Kyle's matrimony
timeline.
I'll be assuming that you proposed to your lady on the 1st of a Season.
-----------------------------------------------------------------------------| Holiday
|
Monday
| Tuesday
| Wednesday | Thursday |
Friday
|
|----------------------------------------------------------------------------|
|1.
|2.
|3.
|4.
|5.
|6.
|
| Proposal
| Wedding
| Marriage
| Marriage
| Marriage
| Marriage
|
|
|
| Day 1
| Day 2
| Day 3
| Day 4
|
|
|
|
|
|
|
|
| You lose
|
| You regain |
|
|
|
| control
|
| control
|
|
|
|
|------------|------------|------------|------------|------------|-----------|
|7.
|8.
|9.
|10.
|11.
|12.
|
| Marriage
| Marriage
| Marriage
| Marriage
| Marriage
| Marriage
|
| Day 5
| Day 6
| Day 7
| Day 8
| Day 9
| Day 10
|
|
|
|
|
|
|
Pregnancy |
|
|
|
|"I don't
|
| Day 1
|
|
|
|
| feel well" |
|"Pregnant!" |
|------------|------------|------------|------------|------------|-----------|
|13.
|14.
|15.
|16.
|17.
|18.
|
| Pregnancy | Pregnancy | Pregnancy | Pregnancy | Pregnancy |
Pregnancy |
| Day 2
| Day 3
| Day 4
| Day 5
| Day 6
| Day 7
|
|
|
|
|
|
|
|
|
|
|
|
|
| Child's
|
|
|
|
|
|
| Birthday
|
|------------|------------|------------|------------|------------|-----------|
###########################################################################
####
13. Matrimony Dialogues for Bachelorettes
[MatrimonyDialogue]
###########################################################################
####
The following sections (13.2 thru 13.8) are the dialogues of each of the
Bachelorettes during their marriage to Kyle.
There will be dialogue of the:
~ Proposal
~ Wedding
~ Every day of the marriage, including the days of the wife's pregnancy, up
until the day the child is born
If the Bachelorette can be proposed to during a quest, the proposal
dialogue
will the the dialogue of the quest.
***************************************************************************
****
13.1. Dialogue Vocabulary
[DialogueVocab]
***************************************************************************
****
I've already explained in section 12 about what the headings "Proposal,"
"Wedding," "Marriage," and "Pregnancy" mean, but here I shall explain
various
abbreviations that I use in the dialogues. I'll also put a short-hand
version
of the following list at the beginning each Bachelorette's dialogue
section, so
you won't have to scroll up so far to remind yourself what the different
abbreviations or symbols mean.
First off, for each Dialogue section, to indicate who is speaking, I've
abbreviated Kyle's and the Bachelorette's names to just the first letter of
their name. If someone besides Kyle or the Bachelorette is speaking, I'll
be
using their full name (this only really happens during the wedding
ceremony).
The only exception too this rule is when a Bachelorette has family members
in
Alvarna. The family members will (understandably) have more to say about
the
wedding than the other villagers. I'll use the full name of the family
member
to indicate who is speaking, then shorten it to the first letter of his/her
name, just like I did for Kyle and the Bachelorette. The dialogue of the
family
members are separated from the other villagers', so it should be clear who
is
talking.
morning and before leaving Farm House 2F, she'll say the same things even
if
you leave the house, do stuff, come back, and then talk to her.
***************************************************************************
****
13.2. Alicia's Dialogue
[Alicia-D]
***************************************************************************
****
I'm abbreviating Kyle to "K" and Alicia to "A." The other villagers will
still
have their full names.
Key:
~ CHOICE - (choices) = you have to choose a response/make a choice (options)
~ ENTER NAME = you can enter the name of your child, or leave it as
Aaron/Aria
~ GO TO = you have to go to some place
~ {TEXT} = voice-actor dialogue
~ (mn) = music note symbol
~ *kiss* = Kyle kisses his bride
~ -TEXT- = text that appeared that wasn't a choice/response, and wasn't
said by
a character
===========================================================================
====
13.2.1. Alicia's Proposal Dialogue
[AliciaDPropose]
===========================================================================
====
You can actually propose to Alicia two different ways. You can propose to
her
when you complete her tenth quest: "Find Me a Crystal Ball?", or you can
complete the quest without marrying her (and receive the Crystal Ball as
the
reward for the quest), and give her the Crystal Ball some other time.
The following is the dialogue from the very beginning of her quest (i.e.
when
you first talk to her after accepting the quest on the Bulletin Board):
A:
K:
A:
K:
A:
If you decide to not marry her upon completing her tenth quest, you have
the
opportunity to propose to her later. That is the following dialogue:
K: Of course! I want to marry you and make you happy. You do predict a
happy
future for us, right?
A: Of course! I predict that we'll live happily ever after!
===========================================================================
====
13.2.2. Alicia's Wedding Dialogue
[AliciaDWedding]
===========================================================================
====
Gordon: Do you, Kyle, take Alicia to be your lawfully wedded wife, to have
and
to hold, in sickness and in health... Do you promise to love her until
death
do you part? {Do you promise to love her until death do you part?}
K: I do! {I do!}
Gordon: Do you, Alicia, take Kyle to be your lawfully wedded husband, to
have
and to hold, in sickness and in health... until death do you part?
A: I do. {I do.}
Gordon: Then seal your marriage with a kiss.
*kiss*
Gordon: By the power vested in me, I now pronounce you Husband and Wife.
Well,
you've made your vows, so that takes care of the easy stuff! Now you
just
have to be good to each other for the rest of your lives! Gah hah hah!
Natalie: I'm stunned--you got married! And I'm sure you're going to say
that
you predicted this.
A: Of course! My predictions are never wrong!
N: Well, for this one time, let me predict your future.
A: You're just going to say something bad, aren't you?
N: I'm sure that a long and happy life lies ahead for the two of you.
A: Mother...
N: You do your best... with your fortune-telling, too.
A: Thank you.
Ray: I'm pleased for you, dear sister! Mother finally accepted your
fortunetelling!
A: Yes.
R: Be happy together!
A: Of course!
Douglas: So Alicia is finally getting married! What a wonderful day!
Mana: Alicia, congratulations on your marriage! You must be soooo excited!
(mn)
Julia: Congratulations, Kyle and Alicia! I'm sure you two will be superhappy
together! (mn)
Dorothy: Congratulations... I wish the both of you a wonderful future
together...
Cammy: Congratulations! I know you two will have a happy life together!
===========================================================================
====
13.2.3. Alicia's Marriage Dialogue
[AliciaDMarriage]
===========================================================================
====
Talked to Alicia right after waking up in the morning, and before leaving
Farm
House 2F.
The following dialogue is when you choose the "I want to talk." option:
Day 1 - right after the wedding, after you regain control
-----------------------------------------------------------------------------A: Good morning, dear. Ahhh... We really got married. I'm...so happy.
Day 2
-----------------------------------------------------------------------------A: I'm so happy to be married to you.
Day 3
-----------------------------------------------------------------------------A: Are you happy to be married to me, Kyle?
Day 4
-----------------------------------------------------------------------------A: I hope we can have a baby soon. If my reading is right, it shouldn't be
too
much longer.
Day 5
-----------------------------------------------------------------------------A: You work so hard every day.
Day 6
-----------------------------------------------------------------------------A: According to my reading, you're falling more and more in love with me.
Day 7
-----------------------------------------------------------------------------A: Take good care of me, dear.
Day 9
-----------------------------------------------------------------------------A: I'm so happy to be married to you.
===========================================================================
====
13.2.4. Alicia's Pregnancy Dialogue
[AliciaDPregnant]
===========================================================================
====
Talked to Alicia right after waking up in the morning, and before leaving
Farm
House 2F.
Day 2-6
-----------------------------------------------------------------------------A: I'm so happy to be married to you.
Day 7 - right after you wake up, before you leave Farm House 2F (Birthday!)
-----------------------------------------------------------------------------A: I think the baby is going to come soon.
Day 7 - after you've left Farm House 2F and come back (Birthday!)
-----------------------------------------------------------------------------Boy-Baby:
A: I've had the baby!
K: Fantastic, Alicia!
A: Look, it's a boy! He looks just like you.
K: Ha ha, you think?
A: We'd better give the little one a name. Can you think of a good one?
ENTER NAME
A: Aaron... What a fine name. I love it!
K: I'm glad.
A: Aaron. Eat a lot, and grow up strong and healthy, okay?
K: Growing up...
A: What?
K: Aaron needs a school to go to.
A: You think so too?
K: Now that we have a child, you should talk to Byron about building a
school.
A: Good luck building the school, for Aaron's sake.
K: Oh!
A: Good luck building the school, for Aaron's sake. Don't forget, Byron
will
only talk to you about it when you're in the first floor of our house.
Girl-Baby:
A: I've had the baby!
K: Fantastic, Alicia!
A: Look, it's a girl! She looks just like you.
K: Ha ha, you think?
A: We'd better give the little one a name. Can you think of a good one?
ENTER NAME
A: Aria... What a fine name. I love it!
K: I'm glad.
A: Aria. Eat a lot, and grow up strong and healthy, okay?
K: Growing up...
A: What?
***************************************************************************
****
13.3. Cecilia's Dialogue
[Cecilia-D]
***************************************************************************
****
I'm abbreviating Kyle to "K" and Cecilia to "C." The other villagers will
still
have their full names.
Key:
~ CHOICE - (choices) = you have to choose a response/make a choice (options)
~ ENTER NAME = you can enter the name of your child, or leave it as
Aaron/Aria
~ GO TO = you have to go to some place
~ {TEXT} = voice-actor dialogue
~ (mn) = music note symbol
~ *kiss* = Kyle kisses his bride
~ -TEXT- = text that appeared that wasn't a choice/response, and wasn't
said by
a character
===========================================================================
====
13.3.1. Cecilia's Proposal Dialogue
[CeciliaDPropose]
===========================================================================
====
In order to propose to and marry Cecilia, you have to complete her tenth
quest:
"A Very Important Request."
If you try giving Cecilia the Round Stone before doing this quest:
C: That's very important to me. I...I want you to have it. You may need it
someday.
-You got: ROUND STONE!NB - If you end this quest, and end up not marrying Cecilia, the quest
remains
on the Bulletin Board for you to accept. The only way to complete this
quest,
and have it unavailable to do it again (i.e. moved to "Completed
Requests"), is
to marry Cecilia.
The following is the dialogue from the very beginning of her quest (i.e.
when
you first talk to her after accepting the quest on the Bulletin Board):
C: If you really like me, Kyle, bring the ROUND STONE to Messhina Valley Bridge to Shrine.
K: You mean that thing you gave me before?
C: Yes. Bring that to Messhina Valley - Bridge to Shrine. I'll be waiting
for
you there.
K: Okay.
GO TO Messhina Valley - Bridge to Shrine
If you talk to her:
C: I've been waiting for you, Kyle. Did you bring the ROUND STONE?
CHOICE - (yes, no)
If you choose "Whoops, I forgot.":
C: Do you think you could go back and get it? I'll be waiting here.
(Conversation ends, but she'll still be standing there. Go back and get it,
and
give it to her.)
If you choose "Yeah.":
C: May I have it? I'm glad you remembered it!
(Conversation ends, and she'll be waiting for you to give her the stone.)
When you give Cecilia the Round Stone:
C: I wanted to tell you something, Kyle. When I was small, I liked
collecting
stones. One time I got lost in a dungeon while looking for some. The
person
who saved me from that terrible place was a man called Raguna.
K: I remember you saying that you and he were friends when you lived in
Kardia.
C: After seeing how handsome and how brave he was...my life changed
forever.
From that point on, I always imagined my future husband proposing to me
in a
dungeon or other monster-infested area.
K: That's...that's interesting. (That's one of the weirdest things I've
ever
heard.)
C: That's not... strange or anything, is it?
K: No, not at all. Well, it's not exactly normal, but it's not so weird.
C: Do you like girls who are a little strange, Kyle?
CHOICE - (yes, no)
If you choose "No.":
C: Y-Yeah, you're right. Who in their right mind would ever like someone
like
that, huh? I'm sorry. I think I'd better go home now.
(The quest ends here, you don't marry Cecilia, and you get the Round Stone
back.)
If you choose "Yeah.":
K: Yeah, I do.
C: Really?! Oh, Kyle...
CHOICE - (propose or not)
Not propose: "Hold on a second.":
C: I see... I'm sorry too. I really am sorry. I'd better head home.
(The quest ends here, you don't marry Cecilia, and you get the Round Stone
back.)
Propose: "Will you marry me?":
K: Will you marry me, Cecilia?
C: Oh, you have no idea how happy I feel... How long I've been waiting to
hear
those words!
K: I promise I'll make you happy.
C: I believe you.
===========================================================================
====
13.3.2. Cecilia's Wedding Dialogue
[CeciliaDWedding]
===========================================================================
====
Gordon: Do you, Kyle, take Cecilia to be your lawfully wedded wife, to have
and
to hold, in sickness and in health... Do you promise to love her until
death
do you part? {Do you promise to love her until death do you part?}
K: I do! {I do!}
Gordon: Do you, Cecilia, take Kyle to be your lawfully wedded husband, to
have
and to hold, in sickness and in health... until death do you part?
C: I do. {I do.}
Gordon: Then seal your marriage with a kiss.
*kiss*
Gordon: By the power vested in me, I now pronounce you Husband and Wife.
Well,
you've made your vows, so that takes care of the easy stuff! Now you
just
have to be good to each other for the rest of your lives! Gah hah hah!
Egan: Congratulations, Ceci, and Kyle! I'm sure you two will be very happy
together!
Jake: Hmph... Upset Ceci and I'll make you pay, human. See you!
Douglas: So Ceci is finally getting married! What a wonderful day!
Mana: Ceci, congratulations on your marriage. Be happy, okay?! (mn) You two
look great together, by the way!
Julia: Congratulations, Kyle and Cecilia! I'm sure you two will be superhappy
together! (mn)
Natalie: You look beautiful, Ceci. I'm so happy for you!
Alicia: Ceci, congratulations on your marriage! My reading of your future
was
spot-on, wasn't it?
Ray: Congratulations, Cecilia! I imagine you must be very happy!
Dorothy: Congratulations... I wish the both of you a wonderful future
together...
Cammy: Congratulations! I know you two will have a happy life together!
Tanya: Kyle, Cecilia, congratulations to you both! I hope you two will be
happy, and have many wonderful adventures together!
Roy: Congratulations on getting married, Kyle and Cecilia! You guys look
great!
I know you'll be together forever!
Byron: My sincerest congratulations to the both of you. You two really look
great together, and I'm sure you'll be truly happy.
Barrett: Congratulations. Hope things work out.
Herman: Ah, Cecilia! Congratulations!
Rosalind: My congratulations to you both. I wish you eternal happiness.
Max: I wish you my sincerest congratulations!
Yue: Congratulations to the both of you! I know you guys will be happy
together
forever!
K: I will make you the happiest woman alive, Cecilia.
C: You already have.
*kiss*
===========================================================================
====
13.3.3. Cecilia's Marriage Dialogue
[CeciliaDMarriage]
===========================================================================
====
Talked to Cecilia right after waking up in the morning, and before leaving
Farm
House 2F.
Day 2
-----------------------------------------------------------------------------C: I'm so happy we're together like this.
Day 3
-----------------------------------------------------------------------------C: Are you happy we got married?
Day 4
-----------------------------------------------------------------------------C: I'm dying to have a baby.
Day 5
-----------------------------------------------------------------------------C: I admire all the hard work you do every day, sweetheart.
Day 6
-----------------------------------------------------------------------------C: I wonder how my life would've been different if I hadn't met you.
Day 7
-----------------------------------------------------------------------------C: Take care when you're out there, sweetheart.
Day 9
-----------------------------------------------------------------------------C: I'm so happy we're together like this.
===========================================================================
====
13.3.4. Cecilia's Pregnancy Dialogue
[CeciliaDPregnant]
===========================================================================
====
Talked to Cecilia right after waking up in the morning, and before leaving
Farm
House 2F.
Day 2-6
------------------------------------------------------------------------------
Day 7 - right after you wake up, before you leave Farm House 2F (Birthday!)
-----------------------------------------------------------------------------C: The baby'll be here any day now, sweetheart!
Day 7 - after you've left Farm House 2F and come back (Birthday!)
-----------------------------------------------------------------------------Boy-Baby:
C: The baby's here, sweetheart!
K: That's wonderful, Cecilia!
C: Look at him. He's the spitting image of his daddy.
K: Sure is.
C: We need to think of a name. Any ideas, sweetheart?
ENTER NAME
C: Aaron... That's a beautiful name. I like it.
K: Great.
C: Hey little Aaron... One day you'll be big and strong just like your
father.
K: Hmm...
C: Something wrong?
K: Yeah. We don't have a school around here.
C: That's true.
K: I'll have to talk with Byron about building a school. Where's Aaron
gonna
learn?
C: Exactly. Well, good luck, sweetheart. Think of Aaron.
K: Right!
C: Good luck with the school, sweetheart. One day Aaron will be going
there.
Oh, by the way, Byron said he wanted to talk to you about it on the
first
floor of his house.
Girl-Baby:
C: The baby's here, sweetheart!
K: That's wonderful, Cecilia!
C: Look at her. She's the spitting image of her daddy.
K: Sure is.
C: We need to think of a name. Any ideas, sweetheart?
ENTER NAME
C: Aria... That's a beautiful name. I like it.
K: Great.
C: Hey little Aria... One day you'll be big and strong just like your
father.
K: Hmm...
C: Something wrong?
K: Yeah. We don't have a school around here.
C: That's true.
K: I'll have a talk with Byron about building a school. Where's Aria gonna
learn?
***************************************************************************
****
13.4. Dorothy's Dialogue
[Dorothy-D]
***************************************************************************
****
I'm abbreviating Kyle to "K" and Dorothy to "D." The other villagers will
still
have their full names.
Key:
~ CHOICE - (choices) = you have to choose a response/make a choice (options)
~ ENTER NAME = you can enter the name of your child, or leave it as
Aaron/Aria
~ GO TO = you have to go to some place
~ {TEXT} = voice-actor dialogue
~ (mn) = music note symbol
~ *kiss* = Kyle kisses his bride
~ -TEXT- = text that appeared that wasn't a choice/response, and wasn't
said by
a character
===========================================================================
====
13.4.1. Dorothy's Proposal Dialogue
[DorothyDPropose]
===========================================================================
====
K: Here, Dorothy, I want you to have this pendant.
D: This...just what...what is this...?
K: This pendant has the power to protect you from any and all misfortune,
Dorothy. I really want you to have it.
D: Oh, Kyle... Th-Thank you...I'm very happy... There's something that's
been...worrying me. I feel...st-strange, when you're around, Kyle.
K: Strange how, exactly...?
D: Like...my heart suddenly starts beating fast...
K: Hmmmm...
D: Everything suddenly goes white...
K: Hmmmm...
D: My throat suddenly goes dry... It's like...I'm about to fall apart...!
K: Is there anything I can do to help?
D: I don't know... I don't know if anything can help me with this
feeling...
===========================================================================
====
13.4.2. Dorothy's Wedding Dialogue
[DorothyDWedding]
===========================================================================
====
Gordon: Do you, Kyle, take Dorothy to be your lawfully wedded wife, to have
and
to hold, in sickness and in health... Do you promise to love her until
death
do you part? {Do you promise to love her until death do you part?}
K: I do! {I do!}
Gordon: Do you, Dorothy, take Kyle to be your lawfully wedded husband, to
have
and to hold, in sickness and in health... until death do you part?
D: I do. {I do.}
Gordon: Then seal your marriage with a kiss.
*kiss*
Gordon: By the power vested in me, I now pronounce you Husband and Wife.
Well,
you've made your vows, so that takes care of the easy stuff! Now you
just
have to be good to each other for the rest of your lives! Gah hah hah!
Cammy: Take care of my sister, Kyle! If you make her sad, I'm gonna wallop
you!
K: Heh. Don't worry, Cammy. I'll be sure to make her happy!
C: Yeah! (mn) I'm sure you will! (mn)
Douglas: So Dorothy is finally getting married! I'm impressed that someone
as
shy as her managed to pull it off!
===========================================================================
====
13.4.3. Dorothy's Marriage Dialogue
[DorothyDMarriage]
===========================================================================
====
Talked to Dorothy right after waking up in the morning, and before leaving
Farm
House 2F.
-----------------------------------------------------------------------------D: Hello, h-honey. I'm...a little embarrassed to call you that, actually...
Day 2
-----------------------------------------------------------------------------D: I'm very...very happy to have married you.
Day 3
-----------------------------------------------------------------------------D: I'll love you forever.
Day 4
-----------------------------------------------------------------------------D: I hope we have a baby soon! Don't you hope so, honey?
Day 5
-----------------------------------------------------------------------------D: You just concentrate on making the fields bloom! Leave the housework to
me.
Day 6
-----------------------------------------------------------------------------D: I've changed...all thanks to you. I love you, honey.
Day 7
-----------------------------------------------------------------------------D: Don't overdo things, please. I'm very worried about you.
Day 9
------------------------------------------------------------------------------
===========================================================================
====
13.4.4. Dorothy's Pregnancy Dialogue
[DorothyDPregnant]
===========================================================================
====
Talked to Dorothy right after waking up in the morning, and before leaving
Farm
House 2F.
-----------------------------------------------------------------------------D: I wonder what our baby will look like. I can't wait! (mn)
Day 2-6
-----------------------------------------------------------------------------D: I wonder what our baby will look like. I can't wait! (mn)
Day 7 - right after you wake up, before you leave Farm House 2F (Birthday!)
-----------------------------------------------------------------------------D: Our baby is going to be born soon!
Day 7 - after you've left Farm House 2F and come back (Birthday!)
-----------------------------------------------------------------------------Boy-Baby:
D: Darling, our baby has been born!
K: Well done, Dorothy! I'm so happy!
D: Look. A son! He takes after you!
K: Wonderful!
D: We need to think of a name. The perfect, most wonderful name!
ENTER NAME
D: Aaron...? That's great. A really lovely name!
K: Good.
D: Aaron. You need to eat plenty to grow up healthy and strong!
K: Growing up...
D: What is it?
K: I was just thinking how badly we need that school.
D: The school... yeah, you're right.
K: Now our baby has been born, I'll try talking to Mayor Byron about
building
one.
D: It will be wonderful if you can do it! And I know you can. For Aaron,
too.
K: Yes!
D: Good luck with building the school! I'm backing you all the way. Try
talking
to Mayor Byron when he's on the first floor of his house.
Girl-Baby:
D: Darling, our baby has been born!
K: Well done, Dorothy! I'm so happy!
D: Look. A daughter! She takes after you!
K: Wonderful!
D: We need to think of a name. The perfect, most wonderful name!
ENTER NAME
D: Aria...? That's great. A really lovely name!
K: Good.
D: Aria. You need to eat plenty to grow up healthy and strong!
K: Growing up...
D: What is it?
K: I was just thinking how badly we need that school.
D: The school... yeah, you're right.
K: Now our baby has been born, I'll try talking to Mayor Byron about
building
one.
D: It will be wonderful if you can do it! And I know you can. For Aria,
too.
K: Yes!
D: Good luck with building the school! I'm backing you all the way. Try
talking
to Mayor Byron when he's on the first floor of his house.
***************************************************************************
****
13.5. Julia's Dialogue
[Julia-D]
***************************************************************************
****
I'm abbreviating Kyle to "K" and Julia to "J." The other villagers will
still
have their full names.
Key:
~ CHOICE - (choices) = you have to choose a response/make a choice (options)
~ ENTER NAME = you can enter the name of your child, or leave it as
Aaron/Aria
~ GO TO = you have to go to some place
~ {TEXT} = voice-actor dialogue
~ (mn) = music note symbol
~ *kiss* = Kyle kisses his bride
~ -TEXT- = text that appeared that wasn't a choice/response, and wasn't
said by
a character
===========================================================================
====
13.5.1. Julia's Proposal Dialogue
[Julia-DPropose]
===========================================================================
====
J: Wow, what a beautiful ring! Is that...for me...?
K: Yes, Julia. Take a closer look at it.
J: Hey, isn't this...?!
K: That's right. I had the ore we found together made into this ring. I
wanted
you to wear it as a memento of the time that just the two of us shared.
J: This is... Oh, don't tell me... Are you...?
CHOICE - (propose or not)
Not propose: "I'm just showing the ring off."
J: What?! You're just teasing me? I didn't know you could be so cruel,
Kyle! Go
on! Get out of here!
-You took the MEMENTO RING back.Propose: "I'm proposing."
K: This is how I feel about you, Julia. I want to be with you, Julia.
J: Huh? You are! You're...proposing! {Huh?}
(If I may make a comment - when Julia says this, she makes an "OMG!" face.
I
LOVE her "OMG!" face.)
K: Yes. I love you, Julia. Will you marry me? {I love you!}
J: Hm... Marry you? Well, this is a little sudden...
K: Hey, just don't get mad at me.
J: Oh, you fool...! But... Thank you...
K: I'll make you happy, I swear it. Will you marry me?
J: Oh, Kyle... Yes!
===========================================================================
====
13.5.2. Julia's Wedding Dialogue
[Julia-DWedding]
===========================================================================
====
Gordon: Do you, Kyle, take Julia to be your lawfully wedded wife, to have
and
to hold, in sickness and in health... Do you promise to love her until
death
do you part? {Do you promise to love her until death do you part?}
K: I do! {I do!}
Gordon: Do you, Julia, take Kyle to be your lawfully wedded husband, to
have
and to hold, in sickness and in health... until death do you part?
J: I do. {I do.}
Gordon: Then seal your marriage with a kiss.
*kiss*
Gordon: By the power vested in me, I now pronounce you Husband and Wife.
Well,
you've made your vows, so that takes care of the easy stuff! Now you
just
have to be good to each other for the rest of your lives! Gah hah hah!
Douglas: So Julia is finally getting married! What a wonderful day!
Mana: Julia, congratulations on your marriage! You must be soooo excited!
(mn)
Natalie: You look beautiful, Julia. I'm so happy for you!
Alicia: Julia, congratulations on your marriage! My reading for your future
was
spot-on, wasn't it?
Ray: Congratulations, Julia! I imagine you must be very happy!
Dorothy: Congratulations... I wish the both of you a wonderful future
together...
Cammy: Congratulations! I know you two will have a happy life together!
Egan: Congratulations. I am sure that only wonderful experiences await you
two.
Cecilia: Congratulations! You look beautiful, Julia! Here's to your future!
Jake: Hmph. I hope you're happy together, humans.
Tanya: Kyle, Julia, congratulations to you both! I hope you two will be
happy,
and have many wonderful adventures together!
Roy: Congratulations on getting married, Kyle and Julia! You guys look
great! I
know you'll be together forever!
Byron: My sincerest congratulations to the both of you. You two really look
great together, and I'm sure you'll be truly happy.
Barrett: Congratulations. Hope things work out.
Herman: Ah, Julia! Congratulations!
Rosalind: My congratulations to you both. I wish you eternal happiness.
Max: I wish you my sincerest congratulations!
Yue: Congratulations to the both of you! I know you guys will be happy
together
forever!
K: I will make you the happiest woman alive, Julia.
J: You already have.
*kiss*
===========================================================================
====
13.5.3. Julia's Marriage Dialogue
[JuliaDMarriage]
===========================================================================
====
Talked to Julia right after waking up in the morning, and before leaving
Farm
House 2F.
Day 2
-----------------------------------------------------------------------------J: Tee-hee! I'm really happy now, sweetie! (mn) {Sweetie!}
Day 3
-----------------------------------------------------------------------------J: Darling, how much do you love me? {Sweetie!}
Day 4
-----------------------------------------------------------------------------J: I wonder if we'll have a baby soon.
Day 5
-----------------------------------------------------------------------------J: Darling, you work so hard for us every day. When you're at home, rest up
and
get refreshed! {Sweetie!}
Day 6
-----------------------------------------------------------------------------J: I love the bath, but I love you more, darling.
Day 7
-----------------------------------------------------------------------------J: I love you, darling. Let's be happy together. {Sweetie!}
Day 9
-----------------------------------------------------------------------------J: I hope this happiness lasts forever.
J:
K:
J:
K:
J:
===========================================================================
====
13.5.4. Julia's Pregnancy Dialogue
[JuliaDPregnant]
===========================================================================
====
Talked to Julia right after waking up in the morning, and before leaving
Farm
House 2F.
Day 2-6
-----------------------------------------------------------------------------J: I wonder if we'll have a baby soon.
Day 7 - right after you wake up, before you leave Farm House 2F (Birthday!)
------------------------------------------------------------------------------
Day 7 - after you've left Farm House 2F and come back (Birthday!)
-----------------------------------------------------------------------------Boy-Baby:
J: Darling, the baby was born safe and healthy!
K: That's wonderful, Julia!
J: It's a boy. Look! He looks just like you!
K: Aww...
J: Well, we have to think of a name. Think of something nice, okay?
ENTER NAME
J: Aaron? Ooh, what a pretty name! I really like it!
K: That's good.
J: Eat well, Aaron, so you'll grow up to be strong and healthy!
K: *sigh* He's already growing...
J: Is there something wrong?
K: Well, yes. He's going to need a school.
J: He will, won't he...?
K: I'm going to go talk to Byron about everything and see if maybe we can
have
a school built.
J: Good idea! Give it all you've got, darling. For Aaron.
K: Ah!
J: Darling, put your all into building the school. For the children's sake.
{Sweetie!} Try talking to Byron when he's at home on the first floor.
Girl-Baby:
J: Darling, the baby was born safe and healthy!
K: That's wonderful, Julia!
J: It's a girl. Look! She looks just like you!
K: Aww...
J: Well, we have to think of a name. Think of something nice, okay?
ENTER NAME
J: Aria? Ooh, what a pretty name! I really like it!
K: That's good.
J: Eat well, Aria, so you'll grow up to be strong and healthy!
K: *sigh* He's already growing...
J: Is there something wrong?
K: Well, yes. He's going to need a school.
J: He will, won't he...?
K: I'm going to go talk to Byron about everything and see if maybe we can
have
a school built.
J: Good idea! Give it all you've got, darling. For Aria.
K: Ah!
J: Darling, put your all into building the school. For the children's sake.
{Sweetie!} Try talking to Byron when he's at home on the first floor.
***************************************************************************
****
===========================================================================
====
13.6.1. Mana's Proposal Dialogue
[Mana-DPropose]
===========================================================================
====
M: If you have this, then that means... you defeated my father?
K: Ha ha. No, things didn't quite work out that way. But he did give me his
permission to marry you.
M: That's wonderful! I'm so happy, Kyle!
K: I'll make sure you stay that way.
===========================================================================
====
13.6.2. Mana's Wedding Dialogue
[Mana-DWedding]
===========================================================================
====
Gordon: Do you, Kyle, take Mana to be your lawfully wedded wife, to have
and to
hold, in sickness and in health... Do you promise to love her until
death do
you part? {Do you promise to love her until death do you part?}
K: I do! {I do!}
Gordon: Do you, Mana, take Kyle to be your lawfully wedded husband, to have
and
to hold, in sickness and in health... until death do you part?
M: I do. {I do.}
Gordon: Then seal your marriage with a kiss.
*kiss*
Gordon: By the power vested in me, I now pronounce you Husband and Wife.
Well,
you've made your vows, so that takes care of the easy stuff! Now you
just
have to be good to each other for the rest of your lives! Gah hah hah!
Douglas: Mana! I-I can't believe it! My little girl, all grown up and
married.
Well, I know I didn't make it easy, but...congratulations.
M: Thank you, Father! I'm sure that Kyle and I will be happy together!
D: You'd better be! Kyle, if you ever upset my daughter, I'm gonna pound
you
into the ground!
M: You don't have to worry, father! I know Kyle is going to treat me right.
Julia: Congratulations, Kyle and Mana! I'm sure you two will be super-happy
together! (mn)
Natalie: You look beautiful, Mana! I'm so happy for you!
Alicia: Mana, congratulations on your wedding! My reading of your future
was
spot-on, wasn't it?
Ray: Congratulations, Mana! I imagine you must be very happy!
Dorothy: Congratulations... I wish the both of you a wonderful future
together...
Cammy: Congratulations! I know you two will have a happy life together!
Egan: Congratulations. I am sure that only wonderful experiences await you
two.
Cecilia: Congratulations! You look beautiful, Mana. Here's to your future!
Jake: Hmph. I hope you're happy together, humans.
Tanya: Kyle, Mana, congratulations to you both! I hope you two will be
happy,
and have many wonderful adventures together!
Roy: Congratulations on getting married, Kyle and Mana! You guys look
great! I
know you'll be together forever!
Byron: My sincerest congratulations to the both of you. You two really look
great together, and I'm sure you'll be truly happy.
Barrett: Congratulations. Hope things work out.
Herman: Ah, Mana! Congratulations!
Rosalind: My congratulations to you both. I wish you eternal happiness.
Max: I wish you my sincerest congratulations!
Yue: Congratulations to the both of you! I know you guys will be happy
together
forever!
K: I will make you the happiest woman alive, Mana.
M: You already have.
*kiss*
===========================================================================
====
13.6.3. Mana's Marriage Dialogue
[Mana-DMarriage]
===========================================================================
====
Talked to Mana right after waking up in the morning, and before leaving
Farm
House 2F.
Day 2
-----------------------------------------------------------------------------M: I'm so happy that I married you.
Day 3
-----------------------------------------------------------------------------M: Are you happy that you married me, Kyle?
Day 4
-----------------------------------------------------------------------------M: I hope we have a baby soon! (mn)
Day 5
-----------------------------------------------------------------------------M: You've been working hard again today, darling. Well done!
Day 6
-----------------------------------------------------------------------------M: If I hadn't met you, I wonder what kind of life I would be living now.
Day 7
-----------------------------------------------------------------------------M: Just thinking about life without you makes me sad.
Day 9
-----------------------------------------------------------------------------M: I'm so happy to have married you!
===========================================================================
====
13.6.4. Mana's Pregnancy Dialogue
[Mana-DPregnant]
===========================================================================
====
Talked to Mana right after waking up in the morning, and before leaving
Farm
House 2F.
Day 2-6
-----------------------------------------------------------------------------M: We're going to have a baby! (mn)
Day 7 - right after you wake up, before you leave Farm House 2F (Birthday!)
-----------------------------------------------------------------------------M: Our baby is going to be born soon!
Day 7 - after you've left Farm House 2F and come back (Birthday!)
-----------------------------------------------------------------------------Boy-Baby:
M: Honey, our baby has been born!
K: Wow, that's incredible, Mana!
M: Look! A son! And it looks like he takes after you!
K: Wow... I never imagined I would be a father... This is such an amazing
feeling...
M: We need to think of a name! The most wonderful, perfect name!
ENTER NAME
M: Aaron...? Yes, that's a great name! I love it!
K: Good, we've already settled on a name!
M: Aaron, remember to eat well so you can grow up healthy and strong!
K: Hmmm... Growing up...
M: What is it?
K: I was just thinking that we'll need a school for Aaron to go to...
M: You're right...
K: Now that our baby has been born, I'll try talking to Byron about
building a
school.
M: Great! Let me know how it goes, honey!
K: Sure thing!
M: Go talk to Byron about building a school, honey! I know you can convince
him! Oh, and just to remind you, Byron only discusses town business when
Girl-Baby:
M: Honey, our baby has been born!
K: Wow, that's incredible, Mana!
M: Look! A daughter! And it looks like she takes after you!
K: Wow... I never imagined I would be a father... This is such an amazing
feeling...
M: We need to think of a name! The most wonderful, perfect name!
ENTER NAME
M: Aria...? Yes, that's a great name! I love it!
K: Good, we've already settled on a name!
M: Aria, remember to eat well so you can grow up healthy and strong!
K: Hmm... Growing up...
M: What is it?
K: I was just thinking that we'll need a school for Aria to go to...
M: You're right...
K: Now that our baby has been born, I'll try talking to Byron about
building a
school.
M: Great! Let me know how it goes, honey!
K: Sure thing!
M: Go talk to Byron about building a school, honey! I know you can convince
him! Oh, and just to remind you, Byron only discusses town business when
he's on the first floor of his house!
***************************************************************************
****
13.7. Rosalind's Dialogue
[Rosalind-D]
***************************************************************************
****
I'm abbreviating Kyle to "K" and Rosalind to "R." The other villagers will
still have their full names.
Key:
~ CHOICE - (choices) = you have to choose a response/make a choice (options)
~ ENTER NAME = you can enter the name of your child, or leave it as
Aaron/Aria
~ GO TO = you have to go to some place
~ {TEXT} = voice-actor dialogue
~ (mn) = music note symbol
~ *kiss* = Kyle kisses his bride
~ -TEXT- = text that appeared that wasn't a choice/response, and wasn't
said by
a character
===========================================================================
====
13.7.2. Rosalind's Proposal Dialogue
[RosalindDPropose]
===========================================================================
====
R: A-A bouquet of Geschule roses! What a fiery crimson color! They're
beautiful! This...This is like a dream come true.
K: Rosalind!
R: !!!
K: Will you marry me?
R: Kyle... Do you... Do you love me?
K: I do. More than life itself... I love you!
R: Yes, I feel the same way. Kyle, I will marry you.
K: Thanks. Come here, my darling. Rosalind... You're my queen.
R: Kyle...
===========================================================================
====
13.7.3. Rosalind's Wedding Dialogue
[RosalindDWedding]
===========================================================================
====
Gordon: Do you, Kyle, take Rosalind to be your lawfully wedded wife, to
have
and to hold, in sickness and in health... Do you promise to love her
until
death do you part? {Do you promise to love her until death do you part?}
K: I do! {I do!}
Gordon: Do you, Rosalind, take Kyle to be your lawfully wedded husband, to
have
and to hold, in sickness and in health... until death do you part?
R: I do. {I do.}
Gordon: Then seal your marriage with a kiss.
*kiss*
Gordon: By the power vested in me, I now pronounce you Husband and Wife.
Well,
you've made your vows, so that takes care of the easy stuff! Now you
just
have to be good to each other for the rest of your lives! Gah hah hah!
Herman: Ah! Rosalind, my beloved daughter! I hope you'll still come and
visit
me every day.
R: F-Father... Of course I will.
H: (Oh, I promised myself I wouldn't cry.) Ah! Rosalind! Enjoy your new
life
with Kyle!
R: Thank you, Father. I know I will be happy!
R: Brother!
Max: Isn't this wonderful, Rosalind? Your dream came true.
R: Yes.
M: Be happy forever!
R: I will! Thank you, brother.
M: I will be watching over you...
Douglas: So Rosalind is finally getting married! What a wonderful day!
===========================================================================
====
13.7.3. Rosalind's Marriage Dialogue
[RosalindDMarriage]
===========================================================================
====
Talked to Rosalind right after waking up in the morning, and before leaving
Farm House 2F.
Rosalind's marriage dialogue is by far the most interesting. Much more like
a
marriage than any of the other bachelorettes. You'll notice that there are
two
separate dialogues. The first, and longer, of the two is what you'll get
when
you talk to Rosalind the first time that day. The second, shorter, dialogue
is
what you'll get when you talk to her any number of times after that.
-----------------------------------------------------------------------------R: Good morning, darling... Oh, I still can't believe that we're married!
K: It is all still a bit like a dream, Rosalind! Ah hah hah hah!
R: So this is where we are going to live from now on! I know you'll make me
happy, darling!
K: Of course!
Day 2
-----------------------------------------------------------------------------R: Have you noticed anything different?
K: Huh? Well...
R: Oh, come on! Look closely at the floor and windows!
K: Oh! They're really shiny. Of course! You cleaned them!
R: I sure did. You should have seen the giant dust bunnies I found in the
corners! It was really dirty!
K: Ha-ha-ha.
R: I can't believe you... And you pay such close attention to detail when
you're working in the fields... But when it comes to taking care of
yourself, you don't care at all! You just can't survive without me, can
you,
sweetie? (mn)
K: No. I don't know what I'd do without you! (mn)
R: You just can't survive without me, can you, sweetie? (mn)
K: No. I don't know what I'd do without you! (mn)
Day 3
-----------------------------------------------------------------------------R: I brought some lithograph prints from my house.
K: Oh, yeah. Those pictures hanging in the bedroom? I noticed those.
Day 4
-----------------------------------------------------------------------------R: Honey!
K: Wh-What?!
R: I was straightening up the bookshelves and look what I found!
K: Oh... Oh, that's just...
R: What is this?! I found this sketch of some girl and this piece of a
note!
Judging from the color of her hair... this looks like a sketch of Mana!!
I
can't believe you! You were sneaking around with Mana behind my back!
You're
awful! I just can't bear it!!
K: Rosalind... take a closer look at that picture. The colors have faded
over
time, but originally the hair was colored cyan, you see?
R: Well, then... So that must have been...?
K: That's right! That's your hair color! This is something your brother
secretly gave me. It's something I've always carried with me.
R: Really?!
K: When my crops dried up and I felt depressed, or when I couldn't remember
my
past and I felt all alone, frustrated and discouraged... Your smiling
face
in this picture, so full of compassion and understanding, always game me
courage and strength to carry on. But now that I can call you my wife, I
don't need this picture anymore.
R: Oh, I see... I'm sorry... I shouldn't have jumped to conclusions...
K: It's okay. Actually, it makes me happy to see how much you really love
me.
R: I do. I really do love you, honey.
R: I'm sorry... I really jumped to conclusions.
K: It's okay.
Day 5
-----------------------------------------------------------------------------R: Sweetie?
K: Yes?
R: You know those potted flowers? I haven't done anything much for them,
yet
pests don't bother them. Don't you find that strange?
K: I'm an Earthmate! So they probably can sense my power!
R: Oh, you think so?
K: Yes!
R: Okay, okay... whatever you say.
R: *giggle (mn)*
Day 6
-----------------------------------------------------------------------------R: Oh dear. You still have dirt on your fingers.
K: I wonder why? It must be especially difficult to wash off.
R: Even after all that scrubbing in the bath last night.
K: I know.
R: You've got to scrub even more.
K: Ok.
Day 7
-----------------------------------------------------------------------------R: Honey?
K: Huh? What is it, Princess?
R: I'd love to have some of your homemade cooking sometimes...
K: Oh, really? Well, then I'll have to treat you to my cooking sometime!
R: Really? Is that a promise?
K: Of course!
R: Oh, I can't wait!! (mn)
R: You're very own cooking! I'm really looking forward to it! (mn)
Day 9
-----------------------------------------------------------------------------R: There's a letter here for you from my brother.
K: I wonder what it could be? Let's see it... "Dear Kyle, How are you
doing? I
hope you're getting along well with Rosalind! I really value your
company
and energy. I hope you come back to the de Sainte-Coquille homestead
soon
with your family. Then you can help me start my business plan! I'll be
waiting! Peace!" That's all he says.
R: It seems like my brother has really taken to you, too.
K: Ha-ha-ha! I don't know what to say.
R: It seems like my brother has really taken to you, too.
K: Ha-ha-ha! I don't know what to say.
===========================================================================
====
13.7.4. Rosalind's Pregnancy Dialogue
[RosalindDPregnant]
===========================================================================
====
Talked to Rosalind right after waking up in the morning, and before leaving
Day 2-6
-----------------------------------------------------------------------------R: Our baby is really lively. When I sit very still I can feel it moving
inside
me. It's sure to be a wild little tike! (giggle) (mn)
Day 7 - right after you wake up, before you leave Farm House 2F (Birthday!)
-----------------------------------------------------------------------------R: Honey, I think the baby will arrive soon!
Day 7 - after you've left Farm House 2F and come back (Birthday!)
-----------------------------------------------------------------------------Boy-Baby:
R: Honey, our baby is here!
K: You did a great job, Rosalind!
R: Yes. Look. It's a boy. He looks just like you. She has her daddy's hair.
K: She has her mommy's pouty little lips.
R: We need to think of a name. A really good name.
ENTER NAME
R: Aaron? Yes. That's a great name. I like that.
K: Oh, good!
R: Aaron, eat lots and grow up big and strong!
K: Growing up... Hmmm.
R: What is it?
K: Well. I think the children are going to need a proper place to go to
school.
R: That's true. We really need a school.
K: I'll go tell Byron that the baby is here, and I'll talk to him about
building a school, too.
R: Okay. Good luck, honey. It's the best thing for Aaron.
K: Yes!
R: You're finally starting to build the school.
K: That's right. I'm going to build a great school building. For Aaron's
sake,
too.
R: Good luck! Oh, that reminds me. Byron will only talk about that when
he's on
the first floor of our house.
K: I'm going to build a great school building. For Aaron's sake, too.
R: Good Luck! Byron will only talk about that when he's on the first floor
of
our house. So be careful.
Girl-Baby:
R: Honey, our baby is here!
K: You did a great job, Rosalind!
R: Yes. Look. It's a girl. She looks just like you. She has her daddy's
hair.
K: She has her mommy's pouty little lips.
R: We need to think of a name. A really good name.
ENTER NAME
R: Aria? Yes. That's a great name. I like that.
K: Oh, good!
R: Aria, eat lots and grow up big and strong!
K: Growing up... Hmmm.
R: What is it?
K: Well. I think the children are going to need a proper place to go to
school.
R: That's true. We really need a school.
K: I'll go tell Byron that the baby is here, and I'll talk to him about
building a school, too.
R: Okay. Good luck, honey. It's the best thing for Aria.
K: Yes!
R: You're finally starting to build the school.
K: That's right. I'm going to build a great school building. For Aria's
sake,
too.
R: Good luck! Oh, that reminds me. Byron will only talk about that when
he's on
the first floor of our house.
K: I'm going to build a great school building. For Aria's sake, too.
R: Good Luck! Byron will only talk about that when he's on the first floor
of
our house. So be careful.
***************************************************************************
****
13.8. Yue's Dialogue
[Yue-D]
***************************************************************************
****
I'm abbreviating Kyle to "K" and Yue to "Y." The other villagers will still
have their full names.
Key:
~ CHOICE - (choices) = you have to choose a response/make a choice (options)
~ ENTER NAME = you can enter the name of your child, or leave it as
Aaron/Aria
===========================================================================
====
13.8.1. Yue's Proposal Dialogue
[Yue-DPropose]
===========================================================================
====
Y: You're here to use the YUE SWAP TICKET, are you? Go on then, Kyle, what
do
you want?
K: Hmm...
CHOICE - (propose or not)
Not propose: "Actually, I changed my mind."
Y: Ah well! If you want anything just come find me!
Propose: "I want to exchange it for you, Yue."
Y: ... Um, Kyle, does that mean you're...pro-pro-pro...
K: Proposing. Yes, Yue, I am. What I want, Yue, more than anything you have
on
sale...is you. Please, Yue, will you be my wife?
Y: Oh...this is all like a dream! Of course! I accept! Thank you, Kyle.
K: I know we'll be happy together!
===========================================================================
====
13.8.2. Yue's Wedding Dialogue
[Yue-DWedding]
===========================================================================
====
Gordon: Do you, Kyle, take Yue to be your lawfully wedded wife, to have and
to
hold, in sickness and in health... Do you promise to love her until
death do
you part? {Do you promise to love her until death do you part?}
K: I do! {I do!}
Gordon: Do you, Yue, take Kyle to be your lawfully wedded husband, to have
and
to hold, in sickness and in health... until death do you part?
Y: I do. {I do.}
Gordon: Then seal your marriage with a kiss.
*kiss*
Gordon: By the power vested in me, I now pronounce you Husband and Wife.
Well,
you've made your vows, so that takes care of the easy stuff! Now you
just
have to be good to each other for the rest of your lives! Gah hah hah!
Douglas: So Yue is finally getting married. She's hardly ever around! I'm
impressed that she pulled that one off, to be honest.
Mana: Yue, congratulations on your marriage! You must be soooo excited!
(mn)
Julia: Congratulations, Kyle and Yue! I'm sure two of you will be superhappy
together! (mn)
Natalie: You look beautiful, Yue. I'm so happy for you!
Alicia: Yue, congratulations on your marriage! My reading of your future
was
spot-on, wasn't it?
Ray: Congratulations, Yue! I imagine you must be very happy!
Dorothy: Congratulations... I wish the both of you a wonderful future
together...
Cammy: Congratulations! I know you two will have a happy life together!
Egan: Congratulations. I am sure that only wonderful experiences await you
two.
Cecilia: Congratulations! You look beautiful, Yue. Here's to your future!
Jake: Hmph. I hope you're happy together, humans.
Tanya: Kyle, Yue, congratulations to you both! I hope you two will be
happy,
and have many wonderful adventures together!
Roy: Congratulations on getting married, Kyle and Yue! You guys look great!
I
know you'll be together forever!
Byron: My sincerest congratulations to the both of you. You two really look
great together, and I'm sure you'll be truly happy.
Barrett: Congratulations. Hope things work out.
Herman: Ah, Yue! Congratulations!
Rosalind: My congratulations to you both. I wish you eternal happiness
Max: I wish you my sincerest congratulations!
K: I will make you the happiest woman alive, Yue.
Y: You already have.
*kiss*
===========================================================================
====
13.8.3. Yue's Marriage Dialogue
[Yue-DMarriage]
===========================================================================
====
Talked to Yue right after waking up in the morning, and before leaving Farm
House 2F.
Day 2
-----------------------------------------------------------------------------Y: But I'm so happy to have marred you, darling! (mn)
Day 3
-----------------------------------------------------------------------------Y: I'm so happy to have married you, darling! (mn)
Day 4
-----------------------------------------------------------------------------Y: I hope we have a baby soon! (mn)
Day 5
-----------------------------------------------------------------------------Y: Home is the place to relax after a long day's work!
Day 6
-----------------------------------------------------------------------------Y: I've visited lots of different towns, and seen lots of different things,
but
meeting you is the best thing to ever happen to me, darling!
Day 7
-----------------------------------------------------------------------------Y: I hope you feel the same way!
Day 9
-----------------------------------------------------------------------------Y: Let's make lots of lovely memories together, darling! (mn)
===========================================================================
====
13.8.4. Yue's Pregnancy Dialogue
[Yue-DPregnant]
===========================================================================
====
Talked to Yue right after waking up in the morning, and before leaving Farm
House 2F.
Day 7 - right after you wake up, before you leave Farm House 2F (Birthday!)
-----------------------------------------------------------------------------Y: Darling, I think our baby's coming soon.
Day 7 - after you've left Farm House 2F and come back (Birthday!)
-----------------------------------------------------------------------------Boy-Baby:
Y: Our baby is here!
K: Really? I'm so proud of you, Yue! Is it...?
Y: It's a boy! See, he looks just like you.
K: Well, would you look at that! You're right!
Y: Wee need to decide on a name. Do you have any ideas?
ENTER NAME
Y: Aaron. That's a fine name. I like it.
K: I'm glad.
Y: Hello Aaron. You'd better eat a lot and grow up strong and healthy!
K: Growing up...
Y: Did you say something, dear?
K: Yes. We're going to need a school.
Y: A school... Yeah, that would be nice.
K: Now that our little Aaron is starting to grow up, I think it's time for
me
to talk to Byron about building us a school.
Y: That sounds like a good idea. Good luck, darling... For Aaron's sake.
K: I won't let you two down!
Y: Work hard at building the school, darling! It's for Aaron's future, too.
Large-scale projects are best discussed with Mayor Byron. Talk to him
when
he's in his office on the first floor of his house.
Girl-Baby:
Y: Our baby is here!
K: Really? I'm so proud of you, Yue! Is it...?
Y: It's a girl! See, she looks just like you.
K: Well, would you look at that! You're right!
Y: We need to decide on a name. Do you have any ideas?
ENTER NAME
Y: Aria. That's a fine name. I like it.
K: I'm glad.
Y: Hello Aria. You'd better eat a lot and grow up strong and healthy!
K: Growing up...
Y: Did you say something, dear?
K:
Y:
K:
me
###########################################################################
####
14. Aera's Opinion Corner
[AeraOpinion]
###########################################################################
####
You can actually just ignore this section if you wish... because here I'll
just
be expressing various opinions I have (or had) while making this guide.
Things
that I noticed that amused me, what I felt while writing a certain part of
this
guide, stuff like that. It won't be in any order... or rather, they'll be
in
the order that I wrote this guide - which wasn't chronologically by
section, by
the way. I wrote whatever section I felt like writing at the time. Or these
opinions are in the order that they came to me. So they'll be all higgledypiggledy.
As well as the past/present tense mixed up (since I'll be writing in
present
tense at the time of the comment, but when you read this, it'll be in the
past).
Thus, these'll be chronologically of when they came to me.
and was like, "... Wow. Kyle just gets right to the point there, doesn't
he? No
beating-around-the-bush for Kyle."
Mind you, I totally forgot about Alicia's 10th quest, in which you can
propose
to her... so I guess it would be Mana then Alicia. But Alicia's after-10thquest proposal was pretty darn short.
How many weddings did I sit through? Three for each Bachelorette. Oh!... I
went
through one of them four times, because I needed a little more information
that
I missed the first three times. And then I went to double-check some other
things... and it brings my total up to 27 weddings. TWENTY-SEVEN. Twentyseven
times of listening to marriage vows. While writing down the last
Bachelorette's
matrimony dialogue, I could actually type exactly what Gordon said without
having to check my DS. Actually, it was 28 weddings that I sat through,
because
the 28th was my actual marriage choice.
My favorite facial-expression of all the Bachelorettes is one that Julia
makes.
She has this "OMG!" face, that I absolutely ADORE. <3 I wish I could show
you a
picture... it's so funny and adorable. None of the other Bachelorettes ever
show a facial-expression-change that dramatic.
You can actually see this face when you're proposing to Julia. Oh, I love
it SO
much! ... Oh, and you can also see it a lot in one of her quests ... which
one
was it? Her sixth one: "Something I've Noticed." You have a heart-to-heart
with
her, and she gets angry and flabbergasted at you, and she makes her "OMG!"
face. ^.^
Two pictures of Julia's "OMG!" face, courtesy of moonrazk of
GameSpot/GameFAQs!
http://img404.imageshack.us/i/runefactory2julia.png/
http://img404.imageshack.us/i/juliaomgf226f7.gif/
I usually play RF2 with the sound off, but I actually had the sound on
through
most (... actually, I think all) of the proposals, weddings, and marriages.
I
wasn't really paying that much attention to what the voice-actors were
saying,
but there were two that caugh--three that caught my attention:
~ In Julia's proposal: Julia's voice-actor (VA) says "Huh?" when Julia says
"Huh? You are! You're...proposing!" It was just the way the VA said it
that
made it funny.
~ Also in Julia's proposal: right after Julia's VA says "Huh?" ... Kyle
says
something, and his VA says, "I love you!" Ah hahaha... he says it so
emphatically, it made me laugh out loud (and I do mean this literally).
And I'm just realizing that the third one was from Julia's marriage, too...
~ When Julia's announced that she's pregnant: Julia says that she's going
to
have a baby, and Kyle says "R-R-Really?! That's great!..." and Kyle's VA
says
"Right on!" *snickers* I heard that, and was like, "WHAT?! WHAT did he
just
say? Did he just say 'Right on!'? Who SAYS that?!" It was great. It made
my
day.
Oh, and... because I REALLY don't want to go through all those weddings and
marriages AGAIN... if any of y'all happen to record what the VAs say at
what
time during any of the Bachelorette dialogues, PLEASE DON'T HESITATE to
contact
me. I would LOVE to add them to the dialogue sections. And I would
appreciate
it if you would include, specifically, which page of text that the VA is
speaking over, and preferably on what day he/she says it (e.g. Julia's
voice
actor says "Sweetie!" on Marriage Day 7, over the text "I love you,
darling.
Let's be happy together.").
In case you were curious, I was able to get all of the Bachelorettes to
10LP on
Summer 25, Year 1. ^.^
Whenever I'm playing First Generation, I like to complete every single
quest on
the Bulletin Board before I go to Second Generation. So, naturally, that
includes all ten quests for each Bachelorette. Thus, I end up getting all
seven
girls up to 10LP... and THEN choose my bride. Oh, I'm such a player...
hahaha!
I do feel bad for them, I really do... but still. *playfully evil grin* I
find
it so amusing that I play all the Bachelorette's feelings before I propose
to
my chosen bride. XD
And then after I'm married, since they take up space, I go around and give
the
other Bachelorettes their proposal items. XD ahahaha!!! *hangs head in mock
shame* I'm so cruel... But it is kind of amusing to see what they say.
Because I felt like it, I decided to put in any relatives the Bachelorettes
and
Love Candidates had. You know, if they had a family member I could name - a
father, mother, grandparent, sibling, etc. It wasn't so bad for the
Bachelorettes, but when I got to the Love Candidates... oh boy. That was SO
CONFUSING. There was so many "if this person married that person, then the
relatives would be..." and "but this person could also marry that person,
so
the relatives would change..."
It was terrible. I couldn't do it in my head. But maybe that was because,
at
the time I was doing it, it was around midnight and I hadn't gotten much
sleep
the night before and I was listening to friends play Rock Band and
sometimes
was pulled in to sing...
So what I ended up doing was I cut up pieces of paper, wrote down a
villager's
name on each one, and laid out all the different marriage possibilities so
I
could figure out who was related to who when certain people were married.
The
most confusing two were Leann and Sera & Serena. Holy cow... pain in the
bum,
but I had a lot of fun doing it, actually.
I then thought that maybe I could make a section where it would map out
every
marriage possibility. That is to say, if Kyle was married to this one
Bachelorette, how would everyone in Alvarna be related? And I would do that
for
each Bachelorette who could marry Kyle. I have mapped it all out, but I
don't
think it's relevant to this guide, so I won't put it in here. ... But if
enough
people were interested, maybe I could add it? Contact me. ^.^
One night I was incredibly stupid... I was majorly procrastinating on my
homework (working on this guide), and I kept staying up later and later...
Well, I just didn't sleep that night. Didn't climb into bed. No sleep for
me.
It was a Monday night, too... and I had class at 9:30 am... but I did
manage to
get through my classes that day. And I got a good chunk of this guide done,
too! (One would think... I spent the whole night working on it!!)
Hmm... I think I've spent ten days writing this guide. I just got hooked,
and
kept cranking out stuff. Started on February 21st, and got the first draft
done
on March 2nd.
I really shouldn't've done that... I need to do my homework too... But, now
that this guide is finished, perhaps I can calm down and actually do the
stuff
that I need do do!
Which was what I did. ^.^ Worked on my homework, that is... and then I let
it
sit for a while, to get it out of my head, and then I went through
proofreading
it! It's a bit boring... but at least I'm catching grammar and spelling
errors,
as well as information that I forgot to put in, or stuff that needed to be
updated... or things that looked wrong, and thus I'd need to go doublecheck.
And in the interim between the first draft and the proofreading... as well
as
during the proofreading... *shakes head in shame* I started watching
"Prince of
Tennis"...
Rather, I'd read the manga a while ago. Then, when I was browsing an
onlinemanga-reading site, I'd saw that the author had made a "New Prince of
Tennis."
And so I thought, "Oh dear, what silliness are they getting into now?
*rolls
eyes*" and I read the 24 chapters that they had (since the "New Prince of
Tennis" started only a few months ago, apparently).
I couldn't really remember everyone and what their personalities where
like...
so I went back and re-read "Prince of Tennis." *bangs head on desk* AND I
GOT
HOOKED!!! ;_; *flails arms* Baaaaah... and then I started watching the
anime...
which I kinda stopped at episode 129 (there's 178 episodes plus twentysomething OVAs), because I liked the manga story line better. Hmmm... I
wonder
if I'll ever finish watching it?
So, while proofreading... 'round about half of this guide, I was
simultaneously
watching episodes of "Prince of Tennis."
And I must say, I felt decidedly odd... reading and watching "Prince of
Tennis." Why? All the main characters are in middle school. To put that in
terms of ages... they're all 12 to 15 years old. And while I'm squealing
over
how cute and adorable and funny and silly they are... I feel like a
pedophile;
because I'm in college. *shakes head in exasperation* Geez... WHY MUST THEY
BE
SO LIKABLE?! *flails*
(Please don't judge me because I read/watched "Prince of Tennis." I
normally
don't read/watch that kind of story. I like reading stuff like "Fullmetal
Alchemist" much, much more. Oh, and gender-benders. Those amuse me to no
end.)
I recently downloaded the original soundtrack for "Pirates of the
Caribbean:
The Curse of the Black Pearl."
I love listening to epic music like that. And did I mention that I LOVE
pirates?
Finally got around to watching Disney's "The Princess and the Frog." I
rented
the movie via iTunes. Do you know the rules of iTunes movie rentals? Once
it's
downloaded, you have 30 days in which to watch the movie. Once you've
started
the movie, you have 24 hours in which to finish it. I've also discovered
that
you can watch the movie as many times as you like within that 24-hour time
span.
I downloaded it. I watched it, and I loved it. So I decided to watch it
again.
And again. ... And again. ... I watched that movie seven times within 24
hours.
I loved it that much. ^.^; hahaha... ;_; don't judge me!
###########################################################################
####
15. F. A. Q.
[FAQ]
###########################################################################
####
This section is for questions that I come across frequently; either sent to
me
via email, or I stumble across them by lurking on the RF2 forum on
GameSpot.
Who's the best Bachelorette to marry? Are there benefits if I marry [insert
Bachelorette name here]? Does the Bachelorette I choose have any influence
on
anything in Second Generation? Does she effect how Aria/Aaron look? (Or
anything to that effect.)
I've seen this question pop up on the GameSpot RF2 forum so many times in
various forms. There's no "best Bachelorette." You're a big boy/girl now,
you
can make your own decisions: choose you're own wife.
However, there are potential benefits in First Generation depending on whom
you
marry, and there are some differences in Second Generation as well.
In First Generation, these are some of the advantages and disadvantages:
~ If you marry Alicia, she will do Weather and Location Readings for free,
and
will no longer give Love Readings.
~ If you marry Julia, you don't have to pay to use the bathhouse - however,
the
once-a-day rule still applies.
~ If you marry Yue, you can't buy anything from her until you progress to
Second Generation.
These are some differences that occur in Second Generation:
~ Who you're related to in Alvarna and how you're related to them are
different
depending on the Bachelorette.
~ If you marry Yue or any of the Bachelorettes, NOT INCLUDING Mana and
Alicia,
Yue's "shop" hours change: you can only buy from her on sunny Mondays,
Wednesdays, and Fridays - as long as there is no festival going on. (That
is
to say, if you marry Mana or Alicia, Yue's "shop" hours in Second
Generation
will not change from First Generation.)
~ When the wife/mom ventures out of the house (which she does
occasionally),
there is a certain place each Bachelorette goes. For example, Yue will be
in
North Square selling goods on Monday, Wednesday, and Friday; Rosalind
will be
at the port next to Alicia; Alicia will be at the port giving out her
Readings; and I don't recall or know where the others go, but that's a
good
sample.
And in case you were wondering, your child does not look different for each
Bachelorette. The child will not have pointy ears if you marry Cecilia;
will
not have blue hair if you marry Rosalind; etc., etc. The child will be in
the
image of Kyle, the father.
###########################################################################
####
16. Special Thanks
[Thanks]
###########################################################################
####
I would like to thank the people who frequent the Rune Factory 2 forums for
their initial encouragement for the creation of this guide.
However, I would like to send a Special Thanks to HolyPlankton, Lerion, and
Winchu for all their help and support.
They've been so kind in answering my endless questions and putting up with
all
my bothering.
And again, Special Thanks to Lerion for permission to incorporate his
guide's
structure and information, as well as to HolyPlankton for the same
courtesy!
Much thanks to user Lirishae from GameSpot/GameFAQs for recording the
dialogue
from Alicia's tenth quest!!
Thanks to moonrazk for URLs for Julia's "OMG!" face!! <3
Related Searches:
Multiplayer Games
Playstation 2