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Chapter 1
Chapter 1
What Is Multimedia?
Learning Objectives
This lesson introduces students to the course and multimedia. At the end of the lesson, the
students will be able to:
Describe the primary multimedia delivery methodsthe Internet, wireless, CDROM, and DVDas well as cite the history of multimedia and note important
projected changes in the future of multimedia
Estimated Time for Module: 2 hours, 30 minutes
Multimedia has become one of the most powerful presentation mediums of the last
century, although the history of multimedia dates back much further. Today, multimedia
is used for information, education, sales, entertainment, and a variety of other purposes.
This lesson introduces students to multimedia concepts that will be explored throughout
the course.
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Chapter 1
Obtain a copy of the book, Multimedia: Making It Work, Eighth Edition by Tay
Vaughan.
Complete the project at the end of the lesson. Although the project is not critical
to the learning objectives, it does force students to evaluate a specific multimedia
presentation and think critically about its design.
Key Terms
authoring tools
bandwidth
browser
burner
CD-ROM
content
convergence
DHTML
digitally manipulated
distributed resource
DVD
environment
font
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Chapter 1
Lecture Outline
This lesson starts by introducing the course. It then introduces multimedia by defining basic
terms and concepts, and shows students when, where, and how multimedia is often used.
I.
Introduction
A. Introduce self and course.
B. If possible, get to know students.
Teaching Tip
If you have students introduce themselves, take notes on their experience with
multimedia, and note who may already be using multimedia.
C. Cover any course or school policies with which the students must comply.
D. As a multimedia exercise, students can take digital photographs of themselves,
edit them, and insert the photographs and their contact information into a class
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Chapter 1
Discussion Point
The quote by Glenn Ochsenreiter in the students textbook suggests that computerbased multimedia is a creative outlet for people, much like other art forms throughout
human history. Consider having a student read this quote from the text and have
other students comment on this notion. Is computer-based multimedia the next leap
forward for human expression?
2.
b) Real-time conferencing
c)
d) Image catalogs
3.
Types of multimedia:
a)
Interactive multimedia
(1) The end user controls delivery of elements.
b) Hypermedia
(1) The end user can navigate between linked elements.
c)
Linear multimedia
(1) The end user sits back and watches the presentation.
(2) A movie is a common type of linear multimedia.
4.
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5.
Chapter 1
The software vehicle, the messages, and the content constitute a multimedia
project.
6.
7.
8.
B. Multimedia requirements.
1.
Creative skills
b) Technology tools
c)
Teaching Tip
The terms defined previouslydevelopers, project, title, authoring tools, GUIwill
be used throughout this course. The language of this course and the textbook rely on
the students understanding of these terms and the concepts behind them.
III. Where to Use Multimedia
A. In business
1.
Training
2.
Online conferencing
3.
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Chapter 1
Teaching Tip
The sidebar that begins Multimedia is a very effective presentation and sales tool
shows how multimedia is a very effective presentation and sales tool that greatly
increases viewers retention rates.
B. In schools
1.
Visual aids
2.
Self-guided tutorials
Teaching Tip
Figure 1-1 in the textbook shows a selection of instructional videos used for training
emergency medicine specialists.
3. ITV (Interactive TV)
C. At home
Discussion Point
Have students list multimedia devices or programs that they might already have
at home.
1.
2.
Games
3.
Genealogy software
Teaching Tip
Figure 1-2 in the textbook shows screen shots of genealogy software that lets families
add text, image, sounds, and video clips as they build their family trees.
D. In public places
1.
Teaching Tip
Figure 1-3 in the textbook provides a sample of a multimedia presentation designed
for a grocery store kiosk. Note that it provides information on services, special offers,
recipes, tools for building a shopping list, and an in-store reference.
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Chapter 1
2.
3.
Bandwidth
a)
2.
About CD-ROMs
a)
About DVD-ROMs
a)
b) Depending on the format, DVDs can hold between 4.7GB and 17.08GB
of information.
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Chapter 1
Teaching Tip
CD and DVD technology will be covered in greater detail in Chapter 4.
B. The broadband Internet
1.
b) In the U.S.A., many cables that make up the data highway are owned
by railways and pipeline companies.
2.
d) Distance education
e)
Exercise
Have the class visit several Web sites that illustrate the uses of the
telecommunications highway. Prepare a list of the sites that make use of multimedia
content. Recommended sites are listed in the students textbook. A good source for
online maps is http://www.mapquest.com/. Various institutions offer online courses.
You may also direct students to online courses at your own school, or visit the
University of Minnesotas Department of Rhetoric at http://www.rhetoric.umn.edu/.
Project
Instruct students to visit the International Space Station (ISS) Virtual Tour at
http://spaceflight.nasa.gov/gallery/vrml/station/. Tour the ISS and answer the following
questions:
1.
Enter the Cupola and scroll approximately 90 degrees to the right. Now scroll
down. What do you see?
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Chapter 1
2.
3.
The Japanese Experiment Module is named Kibo. What does Kibo mean in
English?
This project takes students on a tour of a well-done multimedia presentation.
Instruct students to tour the ISS with a critical eye toward the overall multimedia
presentation. When debriefing the class on the project, consider asking students for
feedback on elements of the tour that they liked and those that they did not like. Beyond
simple Internet access, the ISS Virtual Tour requires a Java-capable web browser. Check
the ISS Tour URL before class to ensure that it is still accessible to students. If time is
short, download the tour before class and provide it to students offline for this project.
Allow approximately one hour of class time for this project.
Project Solution
Answers for the project questions are:
1.
Enter the Cupola and scroll approximately 90 degrees to the right. Now scroll
down. You should see a computer workstation called The Robotic Workstation.
2.
3.
Chapter Review
This lesson introduced students to this course and to multimedia. Objectives included:
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Chapter 1
Assessment Quiz
Produce a handout and have students answer the following questions.
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Chapter 1
Questions
1.
2.
3.
4.
5.
6.
7.
Fill in the blank: The type of multimedia that lets the end user control the delivery
of media elements is called ____________________ multimedia.
8.
Fill in the blank: The people who create multimedia are called multimedia
____________________.
9.
Fill in the blank: When transmitted over the Internet or other networks,
multimedia requires a lot of ____________________.
10.
11.
True or false? Multimedia creation is all about creativity and technical skill.
Organizational and business management tasks should be kept away from the
process to ensure they dont stifle creativity.
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Chapter 1
Answers
1.
2.
3.
4.
5.
Possible uses for multimedia in the home include entertainment, games, and
family records such as genealogy.
6.
7.
The type of multimedia that lets the end user control the delivery of media
elements is called interactive multimedia.
8.
9.
When transmitted over the Internet or other network, multimedia requires a lot of
bandwidth.
10.
11.
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