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Visual programming language is a programming language that uses graphical elements and
figures to develop a program. Visual Programming Language employs techniques to design a
software program in two or more dimensions, and includes graphical elements, text, symbols and
icons within its programming context. Visual programming language is also known as executable
graphics language. Visual programming language enables the development of software programs
by eliminating textual software code with a series of visual graphics elements. VPL incorporates
these graphical elements as the primary context of the language arranged in a systematic order.
The graphics or icons included within a visual program serve as input, activities, connections
and/or output of the program. Visual language has a few types, such as icon-based languages,
diagramming languages and form-based language. Visual languages should not be confused with
GUI-based programming language as they only provide graphical program authoring services.
However, their code/context is completely textual.
Visual Programming
Visual programming is the creation of a computer program by utilizing pictorial elements.
Traditionally, a program is a sequence of text statements used to achieve a certain result or solve
some problem. Programming languages often have particular ways of representing the work to
be done thus leading to complexity. Visual programming attempts to make the creation of
programs simpler.
Advantages of visual programming
i.
The structure of the visual programming is very simple, particularly as to the executable
code.
ii.
iii.
iv.
The graphical user interface of the Visual programming IDE provides a naturally
appealing views for the management of the program structure in the large and the various
types of entities.
v.
ii.
systems.
It is impossible to initialize an array of structures in Visual programming.
Allows you to quickly and easily develop a bank of visual controls with sliders, switches
and meters or a complex form for a user to fill out.
Flexible
Visual programming is a Graphical User Interface (GUI) language. This means that a
Visual programming program will always show something on the screen that the user can
interact with.
Modularization
Instead of thinking of a computer program as a single large collection of code, the good
programmer writes code so that you never need to look at more code than fits on the
screen (or page) at one time.
Examples of visual programming languages
Visual basic
Visual C++
Delphi
Speed of Development
If you look at speed of development in the round, you must consider not only how long it takes
you to write code, but also how long it takes you to find a solution to the problem at hand and
find the bugs.
Help with Enforcement of Correct Code
The ideal programming language should turn logic errors into syntax errors. A powerful means to
this end is type checking. Most standard languages, such as Java and COBOL, have good type
checking. But some languages have an escape clause.
Supported Platform Environments
By platform environment, I mean not only the operating-system facilities, but also the
middleware facilities, database facilities, and system-management facilities.
Hardware considerations for visual programming
User friendly
Compatibility
Portability
Context Menus
Contain shortcuts to frequently performed actions. To open a context menu, click the right mouse
button on the object you're using. The specific list of shortcuts available from context menus
depends on the part of the environment where you click the right mouse button.
Toolbars
Provide quick access to commonly used commands in the programming environment. You click
a button on the toolbar once to carry out the action represented by that button.
Toolbox
Provides a set of tools that you use at design time to place controls on a form.
Controls in toolbox
Properties Window
Lists the property settings for the selected form or control. A property is a characteristic of an
object, such as size, caption, or color.
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Object Browser
Lists objects available for use in your project and gives you a quick way to navigate through
your code. You can use the Object Browser to explore objects in Visual Basic and other
applications, see what methods and properties are available for those objects, and paste code
procedures into your application.
Form Designer
Serves as a window that you customize to design the interface of your application. You add
controls, graphics, and pictures to a form to create the look you want. Each form in your
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13
Serves as an editor for entering application code. A separate code editor window is created for
each form or code module in your application.
Others
Immediate window
The Immediate window is a special window in which you can directly type Visual Basic
commands and view and change variables and control values during a program's execution.
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Locals window
The Locals window displays the values and types of all variables that are within the scope of the
currently executing procedure. This window allows you to learn about the lifetime of a
variable as you step through your application because you can see when it is initialized,
when it changes, and when it is destroyed. When a variable comes into scope it will be
shown in the window.
Watch Window
The Watch Window is similar to the Locals Window, but you specify the variables you want to
track. You can track variables across modules and procedures and keep them in your Watch
Window to see their value no matter where the current line is.
Debug window
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The debug window in visual basic is a utility that helps in debugging code. Whenever error
occurs in a project, visual basic compiler displays an error message, pauses the project
execution and highlights the statement which caused the error.
Edit window
Form editor
Textbox - txt
A control for accepting user input.
Label lbl
A control that displays unedited text to the user.
Picturebox pic
A control that displays images.
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Frame fra
A control that is used to group objects.
Checkbox chk
A control that provides user with a toggle choice.
Listbox lst
A control that provides a list of items
Combobox cbo
A control that provides a short list of items.
Data dat
A control for connecting to a database.
OLE ole
A control for interacting other windows applications.
Shape shp
A control that is used to draw circles, rectangles.
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Program Writing
Format of a visual program
Option explicit or implicit
Global variables
Procedure or function name with events and optional arguments
Local variables declaration
Statement(s)
End procedure or function
Where:
Option Explicit statement at the top of a code module forces the programmer to declare all
variables that you have used in that module, using Dim or similar.
Option implicit statement at the top of a code module does not force the programmer to declare
all variables that you have used in that module, using Dim or similar.
Global variables are variables that are accessible through the program when it executes.
Procedure or function name with events and optional arguments
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Local variables are variables that are accessible within the function or procedures in which they
are declared.
Statements are instructions to be executed
End procedure or function stops execution
Variables
Variables are memory locations that hold values to be used by the program at execution time. It
is a valid identifier.
Variables categories
Static variables
They are those variables that dont change when the program executes.
Dynamic variables
They are those variables that change when the program executes.
Types of variables
Global variables
These are variables that are accessible through the program when it executes.
Local variables
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They are variables that are accessible within the function or procedures in which they are
declared.
The keyword Dim is used to declare dynamic variables in visual basic. The keyword const is
used to declare static variables in visual basic.
Data Types
A data type shows the kind information or data a certain variable stores.
Integer
Stores whole numbers ie non-floating numbers .
Boolean
Represents true or false values.
Byte
Stores a byte of information.
Double
Represents adouble precision floatingpoint numbers.
Single
Represents a single precision floating point numbers.
Strings
Stores a series of characters.
Variant
Stores data types of any type.
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Long
Stores whole numbers with greater magnitudes.
Currency
Stores monetary values.
Data type
Integer
Byte
Currency
Date/Time
Double
Long
Boolean
Object
Single
String
Variant
Bytes
2
1
8
8
8
4
2
4
4
10+
16
Range
-32768 to 32768
0 to 255
-922337203685477 to 922337203685477
1 January 100 to 31 December 9999
-1.79769313486232E308 to 1.79769313486232E308
-2147483648 to 2147483648
True or False
Any object type.
-3.40823E38 to 1.44012998E-45
0 to 20,000,000,000
Any value within the range listed above.
Operators
Description
Example
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Result
+
/
\
*
^
Mod
&
Add
Substract
Divide
Integer Division
Multiply
Exponent (power of)
Remainder of division
5+5
10-5
25/5
20\3
5*4
3^3
20 Mod 6
"George"&"
10
5
5
6
20
27
2
String concatenation
"George Bush"
"&"Bush"
Relational Operators
Operators
>
<
>=
<=
<>
=
Description
Greater than
Less than
Greater than or equal to
Less than or equal to
Not Equal to
Equal to
Example
10>8
10<8
20>=10
10<=20
5<>4
5=7
Result
True
False
True
True
True
False
Logical Operators
Operators
OR
AND
Description
Operation will be true if either of the operands is true
Operation will be true only if both the operands are true
Arithmetic operator
+
*
/
\
^
Mod
Algebraic expression
X+y
a-b
Yb
u/v
None
qp
-e
Qmodr
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Vb expression
X+y
x-8
Y*b
u/v
u\v
Q^p
-e
qmodr
Keywords
Keywords are the reserved words used in programming. Each keyword has fixed meaning and
that cannot be changed by user.
Visual basic expressions
An expression is a series of value elements combined with operators, which yields a new value.
The operators act on the value elements by performing calculations, comparisons, or other
operations.
Order of precedence
These are visual basic arithmetic rules that determine the sequence of evaluating values in a
visual basic expression.
Rules
Use the operators in order of precedence. For operators on the same precedence, evaluate from
left to right in an expression.
Order of precedence
1
2
3
4
5
6
7
Lastly
Symbol
()
^
*/
\
Mod
+&
Operator
The value between the brackets
The exponentiation
Negative (negative values)
Multiplication and division
Integer division
Remainder division
Addition and subtraction
String concatenation
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Example 1
Evaluate the expression below
Total=10+15*2/4^2
Total=10+15*2/16
Total=10+30/16
Total=10+1.875
Total=11.875
Example 2
Number= (8-5)*3^2
Number=3*3^2
Number=3*9
Number=27
Example 3
X= (8-5*3) ^2
X= (-7) ^2
X=49
Example 4
Number= ((8-5)*3) ^2
Number= (3*3) ^2
Number=9^2
Number=81
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Program Writing
Program
A set of coded instructions that a computer can understand to solve a problem or produce a
desired result. Programs are written either in one of high-level programming languages (such as
visual basic, C, Java) which are easier but execute relatively slowly, or in one of low-level
languages (assembly language or machine language) which are very complex but execute very
fast.
Properties
A property procedure is a series of Visual Basic statements that manipulate a custom property on
a module, class, or structure. Property procedures are also known as property accessors.
Objects
An object is a combination of code and data that can be treated as a unit. An object can be a piece
of an application, like a control or a form. An entire application can also be an object.
Method
In visual basic is a procedure that is executed when an object receives a message. A method is
really the same as a procedure, function, or routine in procedural programming languages.
Events
In computing, an event is an action or occurrence detected by the program that may be handled
by the program. Typically events are handled synchronously with the program flow, that is, the
program has one or more dedicated places where events are handled, frequently an event loop.
Program coding
Computer instructions written in a programming language
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Program compiling
In computer science compiling a program means to decode instructions written in a higher order
language and produces an assembly language program
Program debugging
Program debugging is the routine process of locating and removing computer program bugs,
errors or abnormalities, which is methodically handled by software programmers via debugging
tools. Debugging checks, detects and corrects errors or bugs to allow proper program operation
according to set specifications
Program testing
Program testing is an investigation conducted to provide stakeholders with information about the
quality of the product or service under test. Software testing can also provide an objective,
independent view of the software to allow the business to appreciate and understand the risks of
software implementation. Test techniques include, but are not limited to the process of executing
a program or application with the intent of finding software bugs.
Program execution
Program execution in computer science and software engineering is the process by which a
computer performs the instructions of a computer program. The instructions in the program
trigger sequences of simple actions on the executing machine. Those actions produce effects
according to the semantics of the instructions in the program. Programs for a computer may
execute in a batch process without human interaction, or a user may type commands in an
interactive session of an interpreter.
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Program deployment
Software deployment is all of the activities that make a software system available for use. The
general deployment process consists of several interrelated activities with possible transitions
between them. These activities can occur at the producer side or at the consumer side or both.
Because every software system is unique, the precise processes or procedures within each
activity can hardly be defined. Therefore, deployment should be interpreted as a general process
that has to be customized according to specific requirements or characteristics.
Testing programs in visual programming
This is a process of running (executing) programs to find errors (bugs). The process of finding
bugs is called debugging as mentioned above. Program testing is part of the procedure
which ensures that the program corresponds with original program specification and that it
works in the intended environment.
Test Plan
These are the stages involved in testing the programs. They include the following.
Desk checking
After writing the program the programmer goes through the program on a paper to eliminate any
error that might cause extra work later.
Translator system checking
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After coding the program is checked using the compiler or translator to detect any syntax error.
The programmer corrects these errors and then resubmits the program to the compiler until
the errors are over.
Program run with test data
These are trial runs done with test data that includes all variations and extremes data including
data with errors to ensure that program does not grind to an halt if incorrect data is used.
Diagnostic procedures
For complex programs diagnostic procedures are used to find logical errors. A trace routine print
the results at each stage to enable errors detected quickly. If the trace routine is not
available, the programmer can insert instructions in the program to print out intermediate
results at key points.
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Example 1
Write a program that calculates the sum of two integers
Algorithms
Start
Produce results
Stop
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Flowchart
Start
Stop
Interface
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Code
Private Sub cmdcompute_Click()
Dim num1 As Integer
Dim num2 As Integer
Dim sum As Integer
num1 = Val(txtnum1.Text)
num2 = Val(txtnum2.Text)
txtsum.Text = Val(txtnum1.Text) + Val(txtnum2.Text)
End Sub
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overflow. Error handling provides the programmer with a disciplined set of capabilities for
dealing with these types of errors.
Error-handling code is interspersed throughout a program's code. Errors are dealt with the places
in the code where errors are likely to occur. The advantage of this approach is that a programmer
reading the code can see the error handling in the immediate vicinity of the code and determine if
the proper error handling has been implemented.
Debugging - Error Types in Visual Basic 6
No matter how hard we try, errors do creep into our programs. These errors can be grouped into
three categories:
1.
Syntax errors
2.
Run-time errors
3.
Logic errors
Syntax errors occur when you mistype a command or leave out an expected phrase or
argument. Visual Basic detects these errors as they occur and even provides help in correcting
them. You cannot run a Visual Basic program until all syntax errors have been corrected.
Run-time errors are usually beyond your program's control. Examples include: when a variable
takes on an unexpected value (divide by zero), when a drive door is left open, or when a file is
not found. Visual Basic allows you to trap such errors and make attempts to correct them.
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Logic errors are the most difficult to find. With logic errors, the program will usually run,
but will produce incorrect or unexpected results. The Visual Basic debugger is an aid in
detecting logic errors.
Logical errors
This is a human error. A programming mistake that makes a program code to output
results.
Syntax error
These are errors that violate rules and regulations or the syntax of a language.
Runtime error
These are the undiscovered error in a program.
Design your application carefully. More design time means less debugging time.
Use comments where applicable to help you remember what you were trying to do.
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Use consistent and meaningful naming conventions for your variables, objects, and
procedures.
Run-time errors are trappable. That is, Visual Basic recognizes an error has occurred and enables
you to trap it and take corrective action. If an error occurs and is not trapped, your program will
usually end in a rather unceremonious manner. Error trapping is enabled with the On Error
statement:
On Error GoTo errlabel
This uses the GoTo statement. Any time a run-time error occurs following this line, program
control is transferred to the line labeled errlabel. Recall a labeled line is simply a line with the
label followed by a colon (:).
The best way to explain how to use error trapping is to look at an outline of an example
procedure with error trapping.
Private Sub Example ()
Declare variables..
On Error GoTo HandleErrors
Procedure code
Exit Sub
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HandleErrors
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description of the error. Consult on-line help for Visual Basic run-time error numbers and their
descriptions.
Once an error has been trapped and some action taken, control must be returned to your
application. That control is returned via the Resume statement. There are three options:
Resume lets you retry the operation that caused the error. That is, control is returned to the line
where the error occurred. This could be dangerous in that, if the error has not been corrected (via
code or by the user), an infinite loop between the error handler and the procedure code may
result.
Resume Next Program control is returned to the line immediately following the line where the
error occurred. Resume label Program control is returned to the line labeled label.
When executing the error handling portion of the code and the end of the procedure is
encountered before a Resume, an error occurs. Likewise, if a Resume is encountered outside of
the error handling portion of the code, an error occurs.
Debugging Visual Basic Programs
These are errors that dont prevent an application from running, but cause incorrect or
unexpected results. Visual Basic provides an excellent set of debugging tools to aid in this
search. There are no prescribed processes that you can follow to eliminate all logic errors in your
program. The usual approach is to eliminate them as they are discovered.
36
These windows can be accessed from the View menu (the Immediate Window can be accessed
by pressing Ctrl+G). Or, they can be selected from the Debug Toolbar (accessed using the
Toolbars
option
under
the
View
menu):
All debugging using the debug windows is done when your application is in break mode. You
can enter break mode by setting breakpoints, pressing Ctrl+Break, or the program will go into
break mode if it encounters an untrapped error or a Stop statement.
Once in break mode, the debug windows and other tools can be used to:
Set breakpoints
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Debugging
Unlike other examples, well do this one as a group. It will be used to demonstrate use of
the debugging tools.
The example simply has a form with a single command button. The button is used to
execute some code. We wont be real careful about proper naming conventions and such
in this example.
The code attached to this buttons Click event is a simple loop that evaluates a function at
several values.
38
X=X+1
Loop While X <= 20
End Sub
This code begins with an X value of 0 and computes the Y value using the general integer
function Fcn. It then increments X by 1 and repeats the Loop. It continues looping While X is
less than or equal to 20. The function Fcn is computed using:
Function Fcn(X As Integer) As Integer
Fcn = CInt(0.1 * X ^ 2)
End Function
This code doesnt do much, especially without any output, but it makes a good example for
looking at debugger use. Set up the application and get ready to try debugging.
Using the Debugging Tools
There are several debugging tools available for use in Visual Basic. Access to these tools is
provided with both menu options and buttons on the Debug toolbar. These tools include
breakpoints, watch points, calls, step into, step over, and step out.
The simplest tool is the use of direct prints to the immediate window.
39
You can print directly to the immediate window while an application is running. Sometimes, this
is all the debugging you may need. A few carefully placed print statements can sometimes clear
up all logic errors, especially in small applications.
To print to the immediate window, use the Print method:
Debug.Print Example:
Place the following statement in the Command1_Click procedure after the line calling the
general procedure Fcn:
Examine the immediate window. Note how, at each iteration of the loop, the program
prints the value of X and Y. You could use this information to make sure X is
incrementing correctly and that Y values look acceptable.
Breakpoints:
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In the above examples, the program ran to completion before we could look at the debug
window. In many applications, we want to stop the application while it is running, examine
variables and then continue running. This can be done with breakpoints.
A breakpoint is a line in the code where you want to stop (temporarily) the execution of the
program that is force the program into break mode. To set a breakpoint, put the cursor in the line
of code you want to break on. Then, press <F9> or click the Breakpoint button on the toolbar or
select Toggle Breakpoint from the Debug menu. The line will be highlighted.
When you run your program, Visual Basic will stop when it reaches lines with breakpoints and
allow you to use the immediate window to check variables and expressions. To continue program
operation after a breakpoint, press <F5>, click the Run button on the toolbar, or choose Start
from the Run menu.
You can also change variable values using the immediate window. Simply type a valid Basic
expression. This can sometimes be dangerous, though, as it may change program operation
completely.
Breakpoint Example:
Set a breakpoint on the X = X + 1 line in the sample program. Run the program.
When the program stops, display the immediate window and type the following line:
Print X;Y
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The values of these two variables will appear in the debug window. You can use a
question mark (?) as shorthand for the command Print, if youd like. Restart the
application. Print the new variable values.
Try other breakpoints if you have time. Once done, all breakpoints can be cleared by
Ctrl+Shift+<F9> or by choosing Clear All Breakpoints from the Debug menu. Individual
breakpoints can be toggled using <F9> or the Breakpoint button on the toolbar.
The locals window shows the value of any variables within the scope of the current procedure.
As execution switches from procedure to procedure, the contents of this window changes to
reflect only the variables applicable to the current procedure. Repeat the above example and
notice the values of X and Y also appear in the locals window.
Watch Expressions:
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The Add Watch option on the Debug menu allows you to establish watch expressions for your
application. Watch expressions can be variable values or logical expressions you want to view or
test. Values of watch expressions are displayed in the watch window.
In break mode, you can use the Quick Watch button on the toolbar to add watch expressions you
need. Simply put the cursor on the variable or expression you want to add to the watch list and
click the Quick Watch button.
Watch expressions can be edited using the Edit Watch option on the Debug menu.
Watch Expression Example:
Set a watch expression for the variable X. Run the application. Notice X appears in the
watch window. Every time you re-start the application, the value of X changes.
At some point in the debug procedure, add a quick watch on Y. Notice it is now in the
watch window.
Clear the breakpoint. Add a watch on the expression: X = Y. Set Watch Type to Break
When Value Is True. Run the application. Notice it goes into break mode and displays
the watch window whenever X = Y. Delete this last watch expression.
Call Stack:
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Selecting the Call Stack button from the toolbar (or pressing Ctrl+L or selecting Call Stack from
the View menu) will display all active procedures, that is those that have not been exited.
Call Stack helps you unravel situations with nested procedure calls to give you some idea of
where you are in the application.
Call Stack Example:
Set a breakpoint on the Fcn = Cint() line in the general function procedure. Run the
application. It will break at this line.
Press the Call Stack button. It will indicate you are currently in the Fcn procedure which
was called from the Command1_Click procedure. Clear the breakpoint.
While at a breakpoint, you may execute your program one line at a time by pressing <F8>,
choosing the Step Into option in the Debug menu, or by clicking the Step Into button on the
toolbar.
This process is single stepping. It allows you to watch how variables change (in the locals
window) or how your form changes, one step at a time.
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You may step through several lines at a time by using Run To Cursor option. With this option,
click on a line below your current point of execution. Then press Ctrl+<F8> (or choose Run To
Cursor in the Debug menu). the program will run through every line up to the cursor location,
then stop.
Step into Example:
When the program breaks, use the Step Into button to single step through the program.
At some point, put the cursor on the Loop While line. Try the Run To Cursor option
(press Ctrl+<F8>).
While single stepping your program, if you come to a procedure call you know functions
properly, you can perform procedure stepping. This simply executes the entire procedure at once,
rather than one step at a time.
To move through a procedure in this manner, press Shift+<F8>, choose Step Over from the
Debug menu, or press the Step Over button on the toolbar.
Step over Example:
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One time through, when you are at the line calling the Fcn function, press the Step over
button. Notice how the program did not single step through the function as it did
previously.
While stepping through your program, if you wish to complete the execution of a function you
are in, without stepping through it line-by-line, choose the Step Out option. The function will be
completed and you will be returned to the procedure accessing that function.
To perform this step out, press Ctrl+Shift+<F8>, choose Step Out from the Debug menu, or press
the Step Out button on the toolbar. Try this on the previous example.
CLASSES OF DATA TYPES
Numeric data types
These are those data types that will store numbers or numeric values. They are computed
mathematically.
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Stores Boolean data types. Boolean is represented by either the keyword true or false or non-zero
or zero value. Boolean are stored in two bytes and have no type declaration character.
User defined data types
Visual basic lets the user create his own data type. This is done when you work with mixed data
types.
Creating user defined data types
When creating user defined data types use the key word Type statement in declaration section
of the form. Declare variables associated with the new data types.
Example 1
Private type employee
Name as string
Dateofbirth as date
Hiredate as date
Salary as currency
Gender as string
End type
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In its simplest sense, it is a block of code. More specifically, control structures are blocks of code
that dictate the flow of control. In other words, a control structure is a container for a series of
function calls, instructions and statements.
One or more set of instructions, statements or groups of statements in a programming language
which determines the sequence of execution of other instructions or statements.
Importance of control structures
i.
Are very useful in writing code that gives flexibility to the programmer.
ii.
Can be used to manipulate data by using logic to specify what should be done when a
user tries to change or modify the data.
iii.
Gives power to the programmer because the programmer can specify when a situation
occurs, the function should do this or that.
Sequence
A control structure that executes statements in a program procedurally; one after another.
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Example 1
Interface
Enter the age
Message
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Pseudo code/Algorithms
Declare the variables i.e. age and message
Initialize variable age
If age is greater than or equal to 18 then
Display you are a grown up. Learn to be responsible.
End if
Code
Private sub cmddisplay_click()
Dim age as integer
Dim message as string
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Age=value(txtage.text)
If txtage.text>=18 then
Txtmessage.text=You are a grown up. Learn to be responsible
End if
End sub
Flowchart
Start
If
age>=18
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Stop
54
The above flowchart represents if/then selection control structure. It illustrates a single selection
control structure. It performs the indicated action only if the condition is true otherwise it is
aborted.
Example 1
A student sat for a DIT II exam an d score the below marks;
SAD=
70
PI=
60
PII=
80
Maths=
40
Required:
Create a visual basic program that calculates the average mark. Use the average mark and assign
the student the grade according to the grading system below
= 80 to 100
=70 to 79
=60 to 69
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=50 to 59
=40 to 49
=0 to 39
Interface
Sad
PI
PII
Maths
Average
Grade
Calculate
Pseudo code/algorithms
56
Declare variables
Initialize the variable that we input
Calculate the average
If average is greater than or equal to 80 then
Display A
Else if average is greater than or equal to 70 then
Display B
Else if average is greater than or equal to 60 then
Display C
Else if average is greater than or equal to 50 then
Display D
Else if average is greater than or equal to 40 then
Display E
Else if average is less than 40 then
Display F
57
58
Start
Display A
Display B
Display C
59
Display D
Display :E
Visual Basic 6.0
60
Stop
Display F
Code
Private sub cmdcalculate_click ()
Dim SAD, PI, PII, maths as integer
Dim average as single
Dim grade as string
SAD=val(txtsad.text)
PI=val(txtpi.text)
61
PII=val(txtpii.text)
maths=val(txtmaths.text)
txtaverage.text= val(txtsad.text)+ val(txtpi.text)+ val(txtpii.text)+ val(txtmaths.text)/4
if txtaverage.text>=80 then
txtgrade.text=A
Else if txtaverage.text>=70 then
Txtgrade.text=B
Else if txtaverage.text>=60 then
Txtgrade.text=C
Else if txtaverage.text>=50 then
Txtgrade.text=D
Else if txtaverage.text>=40 then
Txtgrade.text=E
Else if txtaverage.text<40 then
Txtgrade.text=F
End if
End sub
62
63
Format
Select case (expression)
Case value 1
Block of statements
Case value 2
Block of statements
64
Case else
Block of statements
End select
Example 1
Determining the grade of an exam in a class.
Marks
Marks
Grade
Display
Algorithms
Declare the variable marks and grade
Initialize the variables marks and grade
Select case marks
Case is 80 to 100
Display Distinction
Case is 70 to 79
65
Display Credit
Case is 60 to 69
Display Pass
Case is 50 to 59
Display Referred
Case is 40 to 49
Display Fail
Case else
Display Repeat the course
End select
66
Txtgrade.text=Credit
Case is 60 to 69
Txtgrade.text=Pass
Case is 50 to 59
Txtgrade.text=Referred
Case is 40 to 49
Txtgrade.text=Fail
Case is 8 to 39
Txtgrade.text=Repeat
End select
End sub
Note: the data type specified in the expression must match that of case values
67
Start
Case
A
Case
B
Case A action
Case B action
Case
B
Case Z action
68
Stop
69
This ia s control structure that is related to if/then/else control structure. Each argument passed to
switch control structure is either a condition or a value. If a condition is true the value associated
with the condition is returned.
70
Example 1
A student sat for a DIT II exam an d score the below marks;
SAD=
70
PI=
60
PII=
80
Maths=
40
Required:
Create a visual basic program that calculates the average mark. Use the average mark and assign
the student the grade according to the grading system below
= 80 to 100
=70 to 79
=60 to 69
=50 to 59
=40 to 49
=0 to 39
Interface
Sad
PI
PII
Maths
Average
Grade
Visual Basic 6.0
71
Calculate
Code
Private sub cmdcalculate_click ()
Dim SAD, PI, PII, maths as integer
Dim average as single
Dim grade as string
SAD=val(txtsad.text)
PI=val(txtpi.text)
PII=val(txtpii.text)
maths=val(txtmaths.text)
txtaverage.text= val(txtsad.text)+ val(txtpi.text)+ val(txtpii.text)+ val(txtmaths.text)/4
txtgrade.text=switch(txtaverage.text>=80,A
txtaverage.text>=70,B
72
txtaverage.text>=60,C
txtaverage.text>=50,D
Iterative control structure
Example 1
Printing numbers from 1 to 1000
Display
73
74
Display
Start
x<=10
x=x+1
75
False
True
Stop
76
Display
2= initial value
77
Example 1
Calculating the sum of numbers between 1 and 10 using for/next loop
Display
78
Sum=0
For x=1 to 1
Print x
Sum=sum+x
Next x
End sub
Do/loop while repetition control structure
This is similar to do while/loop control structure. The condition is tested at the beginning of the
loop before the body of the loop is performed.
Do/loop while control structure tests the condition after the loop body is performed. When the
loop terminates, execution continues with the statement after the loop while clause.
Flow chart
Start
Action
x<=10
Stop
79
True
False
Example 1
Display
Code
Private sub cmdprint_click()
Dim x as integer
X=1
Do
Print x
80
X=x+1
Loop while x<=10
End sub
Do/loop until repetition control structure
This is similar to do until/loop control structure. In do until/loop continuation the condition is
tested at the beginning of the loop. In do/loop until the body of the loop is performed first before
the condition is tested.
81
Flow chart
Start
Action
x<=10
Stop
False
82
True
Display
Code
Private sub cmdprint_click()
Dim x as integer
X=1
Do
Print x
83
X=x+1
Loop until x<=10
End sub
Example 1
Display
84
Code
Private sub cmdprint_click()
Dim x as integer
X=1
Do
If x=50 then
Exit do
End if
Print x
X=x+1
Loop until x>=100
End sub
85
86
A properly constructed subprogram should be self contained perform defined operation on a well
defined data and have an internal structure independent of the program in which its contained.
Types of sub-programs in visual basic
Functions
Procedures
A function is any normal procedure but it is used to accept certain inputs and pass them to main
program to finish execution. It is used to pass or return a value which will be used to do a certain
operation. There are two types of function in visual basic:
Built-in functions
Builtin functions
Msgbox() functions
The objective of the Msgbox function is to produce a pop-up message box and prompts
the user to enter or click on a command button before he/she can continue.
Format
Message=Msgbox (prompt, stylevalue, title)
Style value determine the type of command button will appear on the message box.
Example
Message=Msgbox (click to proceed1,gretings)
Style values in Msgbox function
87
Style Value
NAMED CONSTANT
VbOk
VbOkCancel
BUTTON DISPLAYEED
Ok only
Ok and Cancel
VbAbortRetryIgnore
2
3
VbYesNoCancel
VbYesNo
Vbretycancel
Example 1
Sad
PI
PII
Maths
Average
Grade
Calculate
Code
Private sub cmdcalculate_click ()
Dim SAD, PI, PII, maths as integer
Dim average as single
Dim grade as string
Dim message as string
88
SAD=val(txtsad.text)
PI=val(txtpi.text)
PII=val(txtpii.text)
maths=val(txtmaths.text)
txtaverage.text= val(txtsad.text)+ val(txtpi.text)+ val(txtpii.text)+ val(txtmaths.text)/4
if txtaverage.text>=80 then
message=Msgbox(DISTINCTION,2,Startup Menu)
Else if txtaverage.text>=70 then
message=Msgbox(CREDIT,2,Startup Menu)
Else if txtaverage.text>=60 then
message=Msgbox(PASS,2,Startup Menu)
Else if txtaverage.text>=50 then
message=Msgbox(REFERRED,2,Startup Menu)
Else if txtaverage.text>=40 then
message=Msgbox(DISTINCTION,2,Startup Menu)
Else if txtaverage.text<40 then
message=Msgbox(REPEAT,2,Startup Menu)
End if
End sub
Text Displayed
Icon
89
16
Stop sign
32
Question mark
Exclamation point
48
64
Information icon
Total
Example 1
90
Add
91
Write a visual basic function using a function to calculate the grade of student based on average
mark.
Interface
92
Case 60 To 69
txtgrade.Text = "PASS"
Case 50 To 59
txtgrade.Text = "REFFERED"
Case 40 To 49
txtgrade.Text = "FAIL"
Case 0 To 39
txtgrade.Text = "REPEAT"
End Select
End Function
Private Sub cmddisplay_Click()
Dim remarks As Variant
Dim mark As Variant
mark = Val(txtmark.Text)
remarks = grade(marks)
End Sub
Example 2
Using a visual basic function calculate the area of a circle given:
Pi=3.142
Radius=14cm
Solution
93
Interface
.
Visual basic Code
Public Function area(r As Variant) As Variant
Const pi = 3.142
Area = pi * r * r
End Function
Private Sub cmdcompute_Click()
Dim radius As Variant
Radius = Val(txtradius.Text)
Dim areas As Variant
Areas = area(radius)
MsgBox ("The area is:" & areas)
End Sub
Example 3
Write a visual basic function that will calculate and display interest in textbox given:
Amount
=Kshs.10, 000
94
Interest rate
= 10%
Period
= 2 years
Solution
95
Using a function write a program that prints numbers from 10 to 0 but when it goes
below zero it exits from executing.
Write a visual basic program that accepts any three integers and then determines the
highest number among them. Use a function.
Write a visual basic program that accepts any three integers. Let the program divide the
integers by numbers of integers entered. If it attempts to divide by zero exit the
execution.
Procedures
A procedure is a predefined function used to solve a problem in a project.
Types of procedures in visual basic
96
Event procedures
These are procedures used to design programs that respond to events. For example
Private Sub cmdcompute_Click()
Block of statements
End Sub
General procedures
These are procedures that are used to access any statement in a program. For example
Const pi=3.142
Rate=10%
Sub procedures
These are sub-routines which are logically accessed by programs in projects. They are
local to the main program for example:
Private Sub cmdcompute_Click ()
Block of statements
End Sub
Private sub calculate (arguments)
Block of statements
End sub
Function procedures
A function returns a value to the calling function or statements for example:
Private Function area (length as integer, width as integer) as integer
97
Block of statements
End Function
Function and procedure calling
A function or procedure is called tom perform a certain operation. It then returns a value to the
calling (main program) function statement or procedure.
A function return value is specified in the body of the program by assigning a value to the
function procedure name. Control then returns to the calling statement.
Call-by-value and call-by-reference
With call-by-reference the caller gives the called procedure or function the ability to directly
access data and modify data if he called procedure of function so wishes.
When an argument is called by value a copy of the of arguments value is passed to the calling
procedure. Arguments passed by value use keyword Byval or by enclosing the arguments in
parenthesis (). The arguments passed by references use the keyword Byref. For example:
Function interest (Byval x as integer as integer) as integer
Function interest (Byref x as integer as integer) as integer
Parameter passing
Parameters are those variables that are used to hold data to be passed to the calling statement or
procedure. The process of transferring these parameters is called parameter passing. Arguments
are real or actual values passed to calling statement or procedure.
Types of parameters
Formal parameters
98
These are labeled memory blank areas that are to be used to store values to be used
during execution. They are identifiers rather than reserved words.
Actual parameters
These are variables that replace the formal parameters when the procedure or function is
called. They are given the actual parameter list of procedure call.
Classes of parameters
Value parameters
Used to supply information to the procedure but they cannot be used to get information
out of a procedure. Value parameters are declared by including their names and the
corresponding datatype within a procedure header.
Variable parameter
Used in applications where information must be transferred in both directions between
the procedure and procedure reference. When the procedure containing a variable
parameter is accessed the actual parameter in the procedure reference is substituted by the
formal parameter within the procedure itself.
Recursive Functions
A recursive function/procedure calls itself either directly or indirectly through another call.
Functions call other functions or procedures to return values. It is equally possible for a function
to call itself.
99
only knows how to solve the simplest case(s) so called base case(s). If called with base case, the
procedure stops recursively calling itself and simply returns to its caller.
If called with a more complex problem, the procedure divides the problem into two conceptual
pieces; a piece that knows what to do and a piece that doesnt know how to do it. The latter piece
must resemble the original problem, but with a slightly simpler or smaller version of original
problem. Because this new problem looks like the original the procedure launches a fresh copy (a
call) of itself to go to and work on smaller problem. THIS IS CALLED RECURSIVE CALL.
Example 1
Demonstrating factorial function
Factorials are written using the! Symbol, and are defined as follows:
0!=1(by definition)
1!=1
2!=2x1=2
3!=3x2x1=6
4!=4x3x2x1=24
5! = 5 x 4 x 3 x 2 x 1 = 120
To get factorial quickly we multiply the number by the previous factorial, i.e. 5! = 5 x 4!
Similarly, 9! = 9 x 8! And 103! = 103 x 102! This means that if you know a factorial you can
easily get the next one in the series.
100
'Base case
Else
factorial = y * factorial(y - 1)
'Recursive call
End If
End Function
101
Dim x, n As Integer
Call lstvalues.Clear
n = txtinput.Text
For x = 0 To n
lstvalues.AddItem Format$(x, "@@") & "!=" & -factorial((x))
Next x
End Sub
Recursion and iteration
Both recursion and iteration are based on control structure. Iteration uses repetition control
structure while recursion uses selection control structure.
Both recursion and iteration involve recursion. Iteration explicitly uses repletion control structure
while recursion achieves repetition through repeated procedure calls.
Iteration and recursion each involve termination test. Iteration terminates when the loop
continuation condition fails, while recursion terminates when the base case is recognized.
Iteration keeps modifying a counter until the counter assumes a value that makes loop
continuation condition fail, recursion keeps producing smaller or simpler version of the original
problem until the base case is reached.
Both iteration and recursion can occur infinitely. An infinite loop loop occurs with iteration if
loop continuation test becomes false, infinite recursion occurs if the recursion step (call) does not
reduce the problem each time in a manner that converges on a base case.
Scope of variables
102
The scope of variables refers to the coverage or extent of variable reference in a program. In
visual basic there are three scopes of variable:
Local scope
These are variables declared in a procedures body. Local variables are only referenced
from where they are declared through end sub or end function.
Module scope
These are variables declared in general declaration with dim keyword. By default,
module variables can only be referenced in module in which they are declared. They are
sometimes declared private scope.
Public scope
Refers to variables that are declared public. They are accessible to all modules.
103
Data structures
These are variable that are used hold data that contain two or more elements together instead of
single element. A tool for handling logically related data items. They are user defined and
provide a method for packing together of different types and structure.
Arrays
104
This is a consecutive group memory of locations that all have the same name and
datatype. This is a list of variables all with the same name and data type. When we work
with single item, we only we only need to use one variable. However, if we have a list of
item which are similar in type we need to declare an array of variables instead of using a
variable for each item. For example:
Format
Dim|Public|Private ArrayName(Subscript) As DataType
single item
To refer to a particular location or element in the array, we specify the array name and an
array element position number. For example:
Fixed-size array
105
Dynamic array
Redim preserve array1 (0 to 7) As String
106
Declaring arrays
Arrays can be declared as public in the code module, local. Module array are declared at
general declarations using dim or private keywords. Local arrays are declared I the
procedure using thew keywords dim or static. For example:
Public declared arrays declare arrays that are used throughout the program or application. The
dim declaration arrays declare arrays that are only used in the procedure. The name of the arrays
states the name to be used to be used to store arrays. The value or position number defines the
upper bound (highest value) of the numbers and the lower bound(lowest value is zero(0).
Name(1)
Example 1
Use an array and print ten names on a form.
107
108
Else
End
End If
Next
End Sub
Example 2
Use an array and print ten names on a list box.
109
Code
Dim studentName(10) As String
Dim num As Integer
Private Sub addName()
For num = 1 To 10
studentName(num) = InputBox("Enter the student name")
List1.AddItem studentName(num)
Next
End Sub
Private Sub cmdprint_Click()
110
addName
End Sub
Example 3
111
Code
Multidimensional arrays
These are those arrays that contain two or more indexes. Arrays that require two or more indexes
to identify. For example:
112
Like one dimensional array, multidimensional arrays can have public and local module scope.
Function Lbound and Ubound can also used with multidimensional arrays. When calling the
Ubound and Lbound the dimension is passed as an argument.
Example 1
Write a visual basic that produces the data shown below on a form.
Week
Sun
Mon
Tue
Wed
Thur
Fri
300
200
400
90
240
700
345
120
504
100
300
500
500
530
560
300
565
600
440
452
432
323
300
500
Solution
113
114
sales(2, 0) = 1
sales(2, 1) = 300
sales(2, 2) = 200
sales(2, 3) = 400
sales(2, 4) = 90
sales(2, 5) = 240
sales(2, 6) = 700
sales(3, 0) = 2
sales(3, 1) = 345
sales(3, 2) = 120
sales(3, 3) = 504
sales(3, 4) = 100
sales(3, 5) = 300
sales(3, 6) = 500
sales(4, 0) = 3
sales(4, 1) = 500
sales(4, 2) = 530
sales(4, 3) = 560
sales(4, 4) = 300
sales(4, 5) = 565
115
sales(4, 6) = 600
sales(5, 0) = 4
sales(5, 1) = 440
sales(5, 2) = 452
sales(5, 3) = 432
sales(5, 4) = 323
sales(5, 5) = 300
sales(5, 6) = 500
End Sub
Control array
116
Control arrays group together controls that provide same name and functionality. Each control
array element maintains its own properties but shares its event procedure code with other control
array element. Control arrays can be created in several ways, either by giving a control same
name as another or by copying the forms and pasting the copy on a form.
Function arrays
These are arrays that return a variant array at execution time. The values passed to arrays specify
element values in returned array. The returned array element Lbound I either 1 or 0 depending on
option base.
Searching arrays
Linear search
The computer compares each element of an array with the search key. Search key I the
index specify the way to search for.
Binary search
In binary search the algorithm removes from consideration on behalf of the element in the
array searched for after each comparison. The algorithm locates the middle element of the
array and compares it with search key. If they are equal the search key is found and the
array index of that element is returned.
117
118
Example 1
Vb code
119
120
121
122
QUEUES
This a chain of of data items in the computer memory awaiting execution. Queues use FIFO, first
datum in is the first datum out.
Characteristics of queues
The term FIFO is used to describe queues because first datum in is the first datum out.
Each data stays in the storage location until its turn comes thereby reducing time spent in
data movement.
Linked lists
Lists are flexible ways of handling data items in order. For example:
Alex
Does
Not
123
Cakes
Like
Each word in the sentence is a data item, which is linked to the next data item by a pointer.
Datum plus a pointer make a node or element of a list. The last item in the list is a terminator.
This may be stored in an array of records. Each row of an array is one element in the list. A start
pointer saying where the first datum is stored and a free storage pointer saying where the next
datum can go.
Start pointer
ROW NO
1
2
3
4
5
6
7
DATUM
ALEX
DOES
NOT
LIKE
CAKES
124
COMMENT
NEXT DATUM
NEXT DATUM
NEXT DATUM
NEXT DATUM
LAST DATUM
EMPTY
EMPTY
Address 1
Head
Address 2
Address 3
Head
Address 1
Address 2
125
Address 3
Trees
Trees these are hierarchal data structure constructed using rule of precedence for data items using
alphabetical or numerical sequence. The elements of a tree are called nodes and each element
consists of a datum and at least two pointers.
56
Left pointer
42
89
65
Datum
48
Right pointer
56 is the first datum placed I the tree. Its node is therefore called parent node or root node. We
add 42 to the tree next using rule of precedence; lower number to the left and higher number to
the right.
126
Start
56
42
-1
48
89
-1
127
-1
65
-1
A
S
B
S
E
S
C
A
S
K
S
H
M
128
STACKS
They are used to temporarily store information or data. Related to queues but data is removed
and added differently. Data is added at the top and removed from top using LIFO.
Location of address
Contents
Order of arrival
Order of removal
129
104
12
4
2
105
16
5
1
106
107
108
109
110
A file is a collection of data on a given subject, stored in a storage memory. We have executable
files with .EXE extensions, library files with .DLL extensions, word files with .DOC extensions
etc.
Record
A logical section of a file that holds related data set.
Field
A field is a section of a record which defines specific information.
I/O
Stands for input output. This is a means of writing and reading from a file.
Sequential files
This is a method where the files are written in order from beginning to the end.
Random files / .
A file where all records are accessible individually. They are scattered in a storage media.
130
Binary file
The data is stored in byte level and you can read and write individually to the file.
Serial file
They are files stored in series of one another.
Indexed files
These are files that are stored and accessed using indexes. The files are accessed using
keys.
Syntax/format
Open file number [accessmode][accessrestriction][locktype]as # filenumber
Example 1
131
Lock read means that only persons reading the records can have access to it at any time.
Access modes
Input
It is open for sequential files input; the file will be read sequentially starting with the
beginning.
Output
It is open for sequential files output; the file will be read sequentially starting with the
beginning.
Random
Open to read and write; any specific record can be accessed.
Append
Sequential output to the end of existing files; does not overwrite the file.
Closing files
The CLOSE command is used to close all the open files.
Syntax/format
132
Print reading
Write writing
They work almost the same only that print does not separate the fields in the file which makes
data harder to read later.
Format
Write #filenumber, outputlist.
Output list is one or more variables you want write to the file.
Example 1
Create a simple address book file to store the students records (contacts).
133
File design
Determine the fields to have on the address book for example seven textboxes.
Determine where to store the file for example C:\. We must know the location for the
purpose of the open statement.
Determine the mod of access for the file when we output it for example input, output,
random, append etc.
Set the tab order; use the tab index property at properties window for each control on the
form. It enables the user to tab as he enters data.
For controls that dont have focus such as labels set their tabstop property to false.
134
In setting properties for textboxes we will use control arrays technique. This is where we name
one textbox and copy the same name to other six textboxes; txtfield (0) to txtfield (6). This
creates an array of textboxes for output form (file).
Vb code
Private Sub cmdcancel_Click()
Dim x As Integer
For x = 0 To 6
txfield(x).Text = ""
135
Next x
txtfield(0).SetFocus
End Sub
136
Dim x as Integer
For x = 0 To 6
txtfield(x).Text = ""
Next x
Open "c:\addressbook.txt" For Append As #1
End Sub
137
Address as string * 15
Province as string * 10
Town as string * 10
Code as string * 10
Phone as string *10
End type
The type statement creates a new data called phonerecord. The remaining type can be like any
other string or integer. The individual fields in the structured variable can be accessed using dot
notation.
Txttown.text=inrecord.town
138
Format
Format
If record number is omitted the next record is read from the file.
139
140
Province As String * 15
Town As String * 10
Code As String * 8
Phone As String * 15
End Type
141
142