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-1
-2
-3
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) ( ) (
:

Shock

Reaction

:Main diagram
problem cycle process

Thinking

Decision

Environment

self

Thinking cycle

helper

Modulating
problem
solution

Experience
Decision cycle

General rules

Shock : the first session after the action (or occurrence of problem) in this times
energy (feeling) cultivated to preparing for reaction.
That why if some one will act valiancy he have deep inhale and wide eyes
open (cultivating the energy of anger feeling). Notice that shock can take long period
of time or just a second.
If the energy (feeling) was negative the reaction will be negative and opposite
is also true positive feeling lead to positive reaction.
Some people when get choked they kept silent they coming cross the reaction
session and entering the thinking mode, then from the thinking mode return to the
shock by the memories boded to the action then for this time the going to make there
reaction. That way some people get very anger after the action (cause the anger) was
ended and word like this may be hired "how I left them go like that!! " .

Reaction: releasing energy that cultivate in the shock session when this energy
expired (released all) person feel peaceful and start thinking in the problem and his
reaction. There is two ways for reaction:
1- negative reaction
2- positive reaction
Thinking:
Analysis the action that occur and the way of reaction, 'is he reacted right?",
judge the reaction with his lows .. Etc, and defending a solution for this problem and
test this solution (decision mode) if this solution was good it will become "modulating
problem solution" for all problems similar to this problem, and "general structure" to
avoid the bad reaction will be invited, also the problem will be fast resolving
"technique" will be increase.
Modulating problem solution

Result
General structure
and rules

Solving technique

Decision:
The result of thinking and decision cycle
Note:
* Shock mode can be reactivated (access) by memories bond.
* If memories refer to area (idea or shock) bonded with multi feeling that may cause
"high depressing mode"

Access area
Bond1
feeling
Scope
feeling

feeling
Bond2

Bond3

So how this can be happened?


The main things that can make complicated area like this is a lot of bad
solution for the current problem. Any decision made with specific feeling
Decision
feeling
I will forgive him
Peaceful
I will punish him
Anger X-(
* So any solution has a bonded feeling with.
Now when the area of problem accessed or the problem happened again what solution
will be made?
Thinking in choosing one of the modulating solutions will reactivation there
feeling so many will be represented, and when this is happened people feel out of
control. E.g. person may act valiancy and then said "sorry I didn't mean it" or may get
lost and word like "please help me, I don't know what to do" can be haired.
(*) kindness -> (*) peaceful -> forgive
(*) anger -> (*) toughness -> punish
Good sequence feeling
(*) peaceful -> (*) anger ->get lost
Bad sequence feeling
Note:
Symbol (*) refer to feeling linked to previous solution.

It's bad idea to try help people by method


that the helper can not rich the patient.
Unless there is away to release the feeling
safely

So
Every word have a meaning
Every meaning have a feeling
Every feeling have action
Next paper will be how to use this in nlp course (the exercise)

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