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The Visionstation is a 3D Immersive

Viewing System that can be used for many
applications. Sure it can be used for
business and stuff but what I think were
all really interested in is using it for
gaming. This screen has a 160 degree
display that uses the depth of it to give off
the illusion of 3D minus the goofy glasses.
INTUITION is a Network Of
Excellence focused on Virtual
Reality and Virtual Environments
applications for future
workspaces. It is funded by the
European Union, and operates
under the 6th Framework of the
European Commission (IST). The
Network includes 58 partners and
it is being coordinated by the
Institute Of Communication And Computer Systems of the National Technical University of
Athens in Greece.
Reference: http://www.intuition-eunetwork.org/index.php?page=w9
NICE: a narrative immersive collaborative environment for education. The top scene shows an
avatar handing a flower to another avatar in the NICE garden. Below is an image of a child
interacting with an avatar in the CAVE.



Fakespace Systems' CAVE products simulate a VR

environment for various purposes, such as testing the
design of a new building (train station above) or
learning how to operate a Caterpillar bulldozer
(below). In the latter, the steering wheel on the left
meets the real steering wheel on the right in virtual
space. CAVE was developed by the Electronic
Visualization Laboratory at the University of Illinois in the early 1990s.

Reference: http://encyclopedia2.thefreedictionary.com/spatially+immersive+display


It was developed in Germany with ski instructors, sport scientists and even physical therapists to
provide an accurate recreation of the motions used while skiing, and even appears to include a
set of ski poles that somehow interface with the simulator.
Reference: http://www.engadget.com/2009/01/02/skigym-simulator-lets-you-break-a-hip-fromthe-comfort-of-your-l/
Golfotron is a modular golf
simulator powered by SportsCoach Systems. Based on the new
GPS 3D CustomPlay Program, it
has many features such as a
flyover of the holes being played.

Reference: http://navigatetrends.blogspot.com/2008/10/golfotron-golf-simulator.html

the iHolo is a futuristic cellphone that makes use of holographic imaging technology to
achieve the separation of the contents of the screen, allowing a completely new experience to the
Reference: http://www.designbuzz.com/entry/iholo-multimedia-cellphone-uses-holograms-toprojects-content/

RacewoodSimulators, say the RidemasterPro enables horse lovers to use normal riding
techniques to trot, canter and prompt any number of advanced manoeuvres. Its quite a favourite
among people living in extremely hot regions, or regions that have torrential rains. It is much
better than areal horse in more ways than one . Ridemaster Pro
Reference: http://racewood.com/ridemaster-pro.php


DVE (Digital Video Enterprises) developed a Tele-Immersion room that uses Cristie Digital
Systems Mirage HD 3D projectors to create holographic images of remotely located meeting
Reference: http://interactivemultimediatechnology.blogspot.com/2008/11/teliris-interacttouchtable-and.html

New immersive collaboration studio from Polycom makes an ideal think-tank for meetings,
creative brainstorms or crisis management sessions.

Reference: http://www.businesswire.com/news/home/20140211005645/en/Video-CollaborationEasier-Buy-Implement-Portfolio-Polycom#.Vcy6Efmqqko

Teliris VirtuaLive Telpresence was used mainly for video meeting within a company or an
organisation. They were mostly conducted using that company's network to that provided by a
single Telecom provider.
Reference: http://www.telepresenceoptions.com/2011/01/the_telepresence_and_videoconf_3/

Cisco launched Cisco TelePresence System 3010 and CTS 3210 Telepresence suites in February
2010. They are enhanced versions of its flagship CTS 3000 and 3200 suites; Cisco also
announced five new Cisco TelePresence (tm) experiences.
Reference: http://www.telepresenceoptions.com/2011/01/the_telepresence_and_videoconf_3/