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he most effective teachers use a diversity of methods
and approaches to assist their students in the learning process. Multiple technical resources (commonly referred to as
multimedia) are currently used by many instructors to communicate difficult topics and concepts to their students in
meaningful ways. The issue that arises is not only how to use
the various multimedia but how to use them effectively. One
area of rapid development is in the area of short instructional
animations that can be used in class or made available online.
An extensive literature exists on the value of animations in
teaching in many different disciplines, but studies in biology
are few. Various sources have shown that animations are more
effective than static sequential images (Pollock et al., 2002;
Nicholls & Merkel, 1996). Clearly, things that are by nature
dynamic should benefit by being represented in a dynamic
way (Tversky & Morrison, 2002). Here we will evaluate how
animations can be and have been used as effective teaching
and learning tools in biology and what more needs to be
done to understand their true value.
Animated Biology
Various authors have been involved in major projects
aimed at developing top quality animations for the teaching of biological events and processes. Heyden (2004), a
multimedia consultant, provides detailed insight into some
of the attributes that underlie the production of effective multimedia, and comments on many of the popular animation
packages. The animation programs that have been used vary
in their difficulty to learn as well as in the time and cost of
producing animations, but each has its own value. McClean
et al. (2005) are part of a consortium (The World Wide Web
Instructional Committee at North Dakota State University)
that was formed to develop high-quality animations for
the teaching of cell and molecular biology. Their VCell
animations present excellent 3D renderings of a diversity of
primarily molecular processes from gene expression to protein synthesis. They have also provided data supporting the
value of animations in the learning process particularly when
coupled with in-class discussion (McClean et al., 2005). Stith
Danton H. ODay, Ph.D., is Professor, Department of Biology,
University of Toronto at Mississauga, Mississauga, Ontario,
Canada L5L 1C6; e-mail: danton.oday@utoronto.ca.
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D a n t o n H . O D ay
(2004) has produced a diversity of short and effective animations of many biological processes using Macromedia FLASH.
His animations are freely available online and have been
used by him and others to assess the value of animations in
teaching biology (ODay, 2007). FLASH produces very good
animations that are scalable with the potential to make them
interactive. ODay (2006) has developed a simpler method
that any student or faculty member can use for making effective, high quality, and pedagogically-sound animations. While
this method lacks some attributes afforded by other true
animation packages, it benefits from its simplicity, the ability
to revise animations as needed, and the ability to make animations in a very short period of time. In fact, as reflected in the
apprehension principle discussed below, simplicity may be
a redeeming feature of quality teaching animations.
Comment References
Stage-appropriate material
Absence of extraneous
material/information
Oral narration
Oral narration in conversational tone
Concurrent with visual information; reinforces learning. Sweller, 1994; Lowe, 2003
Wilson-Pauwels, 1997
Animations
275
earlier studies and adds additional insight on the value of animations over static graphics (ODay, 2007). That study involved
213 students divided into five groups that viewed one of three
different animations lacking a narration, a graphic lacking a legend, or a graphic with a legend. The results supported the value
of a narrative in both animations and graphics, but surprisingly
students were still able to generate good test scores after viewing
an animation lacking a spoken narrative. The second part of that
study provided the first insight into the value of animations in
long-term memory retention. Of the original group of students,
180 students remained to be tested for the retention of what they
learned 21 days later. In all cases, those students who viewed
the animations lacking the narration scored significantly higher
on the retention tests than those who viewed the equivalent
graphic, even when a legend was present (ODay, 2007). In
fact, for two of the animations, the students retained 87-93% of
the information they originally remembered from watching the
animations. This is the first study on the value of animations in
long-term memory retention, and provides strong evidence that
students retain information learned from animations longer than
from graphics.
Table 2. PowerPoint/Camtasia animations versus current software packages used in biomedical teaching animations.
Animation Package Strengths
Approx. Cost
~US $700
Director2
True 3D animations.
Large file sizes. Vector-
based graphics (resizable).
Interactivity. Free player.
~US $1000
LightWave3
True 3D animations.
Need to be
Large file sizes. Vector-
a programmer.
based graphics (resizable). Used by gaming/
Interactivity.
movie industry.
Complex. Expensive
Professional
software.
Maya4
True 3D animations.
Need to be
Large file sizes. Vector-
a programmer.
based graphics (resizable). Used by gaming/
Interactivity.
movie industry.
Complex. Expensive
Professional
software.
Comment/Methodology
Length of animation
Are shorter (one to three minutes) animations better than longer ones?
What relationship exists between length and retention?
Length of viewing
Would other studies have obtained (e.g., Lowe, 2003) different results with longer/sufficient time for viewing?
Interactivity
What level of interactivity, if any, is required for effectiveness? Clearly interactivity enhances retention.
Do teaching animations involve active or passive learning?
Classroom discussion (interactivity) What is the value of in-class discussion in assisting students to understand the content of animations (e.g.,
McClean et al., 2005)?
Value of sounds to indicate change Does using sound (e.g., crash, trumpet, etc.) to signify an event or change enhance understanding/retention?
Value of background music
Will music enhance the learning experience? What type? This opens a level of great complexity.
Animation complexity
Can single animation be used to teach all levels? What should be changed/included to meet the needs of
students of different ages/experience?
There is a need to develop questionnaires that provide deeper insight into exactly what aspects of learning are
enhanced through the use of animations. Few studies exist using freshman/sophomore students in college/
university. None exist in life sciences on the value to high school students.
Animations
277
Acknowledgments
This work was supported by a
grant from the Information Technology
Courseware Development Fund at the
University of Toronto. I would like to
thank my Advanced Cell Biology students
for their participation in this study.
References
Heyden, R.J. (2004). Approaches to cell biology: Developing educational multimedia. Cell Biology Education, 3, 93-98.
Lowe, R.K. (2003). Animation and learning: Selective processing of information in dynamic graphics. Learning and
Instruction, 13, 157-176.
Mayer, R.E. (2003). The promise of multimedia learning: Using the same instructional design methods across different
media. Learning and Instruction, 13, 125139.
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