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High-resolution audio
The industry has been transformed by digital downloads from sites such
as iTunes, marking a shift away from physical media like vinyl, tapes and
CDs. Formats including MP3 and AAC make it easy to buy, listen and
store our tunes. With regards to sound quality, however, these formats just
don't cut the mustard. The use of lossy compression means that data is
lost in the encoding process, which means resolution is sacrificed for the
.sake of convenience and smaller file sizes
Encoding process
Lossy codecs: Many of the more popular codecs in the software world
are lossy, meaning that they reduce quality by some amount in order to
achieve compression. Often, this type of compression is virtually
indistinguishable from the original uncompressed sound or images,
depending on the codec and the settings used.[4] Smaller data sets ease
the strain on relatively expensive storage sub-systems such as nonvolatile memory and hard disk, as well as write-once-read-many formats
such as CD-ROM, DVD andBlu-ray Disc. Lower data rates also reduce
.cost and improve performance when the data is transmitted
Lossless codecs: There are also many lossless codecs which are typically
used for archiving data in a compressed form while retaining all of the
information present in the original stream. If preserving the original
quality of the stream is more important than eliminating the
correspondingly larger data sizes, lossless codecs are preferred. This is
especially true if the data is to undergo further processing (for
example editing) in which case the repeated application of processing
(encoding and decoding) on lossy codecs will degrade the quality of the
resulting data such that it is no longer identifiable ( audibly or both).
Using more than one codec or encoding scheme successively can also
degrade quality significantly. The decreasing cost of storage capacity and
network bandwidth has a tendency to reduce the need for lossy codecs for
.some media
To make the system scalable and adaptable to the bandwidth of the network,
the video flow is coded in different qualities. Thus, depending on the
bandwidth and transfer network speed, the video will play at different qualities.
To implement this, the system must encode the video in different qualities and
generate an index file that contains the locations of the different quality levels.
The client software internally manages the different qualities, making requests
to the highest possible quality within the bandwidth of the network. Thus
always play the video the highest possible quality, viewing lower quality on 3G
networks and highest quality in Wi-Fi broadband.
1- Server component
The server requires a media encoder, which can be off-the-shelf hardware,
and a way to break the encoded media into segments and save them as
files, which can either be software
2- Distribution Components
Android
Android 4.0 (Ice Cream Sandwich).
Android 4.1+ (Jelly Bean)
Android 4.4+ (Kit Kat)
Most new top-of-the-line Androids now support High Profile level
Roku 3
Concolusion
sharedin tech are made for internet radio to get good quality of audio
signal without cutting or buffering at all bandwidth from gsm mobile
traditional bandwidth to broadband and that tech has alot for development
and enhancement and the development of sharedin tech only in the
stream sigmenter and the Clint player that all not success without HLS
technology . sharedin add new stone at the pyramid of HLS
presnted by
Dr. Ibraihm Noshokaty
April 2015
references
1.
4.
5.
Navqi, Saud; Naqvi, R.; Riaz, R.A.; Siddiqui, F. (April 2011). "Optimized RTL
design and implementation of LZW algorithm for high bandwidth
applications" (PDF). Electrical Review 2011 (4): 279285.
6.
- "Audio quality of aac vs. mp3 vs. wma vs. ogg encoders".
SoundExpert. Retrieved 2010-07-25. above 5.0 all sound
artifacts will be beyond threshold of human perception with
corresponding perception margin
7.
Adobe Media Server supports HLS for iOS devices (HLS) and Protected HTTP
Live Streaming (PHLS
8.
-IIS Media Services from Microsoft supports live and on-demand Smooth
Streaming and HTTP Live Streaming.
9.