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Cantonsylvania Football Association (working name, rules-in-progress)

The Lords of Cantonsylvania gather every Fall to determine who Nuffle truly favors: Grogs, Huggers,
or Shitlords.
RULES FOR ALL TEAMS (SEASON 1)
Teams must be created from the following rosters: Vampires (Thralls), Nurgle (Rotters), and
Undead (Undead)
All players will be Pre-Generated and selected through a Draft.
New players cannot be added during the season (exception: Raise The Dead & Nurgles Rot)
Players cannot be removed from rosters during the season (exception: Death)
Coaches will use Orokos to determine which skill a player earns when they level.
Inducements will not be allowed in matches. Violations which impact a game are subject to
match forfeiture/ejection from the league.
Thralls
(0-16) Thralls
Rotters
(0-16) Rotters
Nurgles Rot: May add to the team any Thrall killed by Block or Foul in their most recent game.
Players retain their skills and stat-ups but lose all SPP.
Undead
(0-16) Zombies and (0-16) Skeletons. The Coach may choose to create players as either.
Raise The Dead: May add to the team any Thrall or Rotter who Died in their most recent game.
Players retain their skills and stat-ups but lose all SPP. Rotters (probably) lose any mutations they
had.
NEW PLAYER ATTRIBUTES
Player Bios will include the player's ROLL and FORTE
Example: ROLL 4, FORTE Fend
When a player levels, their coach will do a Skill Roll on Orokos to determine which skill they get.
This roll will be a 1dx". The x is determined by the players attributes: ROLL, and FORTE.
ROLL
Anytime a player levels, they will choose a number of available skills/stat-ups equal to their ROLL.
FORTE
This is either a Skill or a Stat-Up and is determined when the player is generated.
This Skill or Stat-Up is always added to a players Skill Roll in addition to the chosen Skills.
FORTE may be the same as one of your chosen Skills/Stat-Ups. This effectively doubles your
chances at successfully rolling on that Skill/Stat-Up.
Once a player successfully rolls on their FORTE, it is removed from their bio and does not need to
be added to future Skill Rolls.

Example: Diamond Joes FORTE is Dodge. He has ROLL 4, so he will be choosing 4 skills
to roll on.
His Category Roll (generated by FUMBBL) gave him a 2d6 result of 3+2, NORMAL skills
only.
Diamond Joe must always roll on Dodge until he successfully rolls it. For his other skills,
he chooses to roll on: Block, Wrestle, Tackle, and Fend

he chooses to roll on: Block, Wrestle, Tackle, and Fend


On Orokos, he rolls a 1d5 for these skills: 1 Dodge, 2 Block, 3 Wrestle, 4 Tackle, 5 Fend
If he rolls 1, a FUMBBL admin will need to be contacted to give Dodge to Diamond Joe.
LEAGUE FORMAT (SEASON 1)
At least half the teams must be Thralls
The other half must be close to 50/50 Rotters and Undead
Open Scheduling (All matches will be arranged in IRC, contact your opponent through other
means only as a last resort)
7-8 TEAMS
2 Months
6 Game Regular Season
Top 2 teams compete in a championship match
9-12 Teams
2.5 Months
8 Game Regular Season
Playoff of the top 6 teams (Top 2 teams receive 1st round bye)
Tie-Breakers
1st: Head to Head Record
2nd: 1st Team to finish their matches
3rd Strength of Schedule (Compare opponents combined record)
***FAIR WARNING: Teams which do not play all their games WILL NOT qualify for the
playoffs***

OROKOS SKILL ROLL FORMATTING


Character: [player name]
Campaign: CFA
Description: 1 [FORTE skill (if the player doesnt have it yet)], 2 [skill choice two], 3 [skill choice
three], [and so on..]
Dice to roll: 1dx
(x is the total number of skills being rolled on)
***FAIR WARNING: PUNISHMENT WILL BE SWIFT AND MERCILESS IF YOU SCREW UP
YOUR ROLLS AND FAIL TO CORRECT IT (aka CHEATING LIKE A DIRTY CHEATER)**

FAQ
If my players FORTE is a Stat-up and FUMBBLs category roll also gives me access to a Stat-Up,
what happens?"
If the Category Roll grants access to a Skill/Stat-up and your player has that same Skill/Stat-Up as
their FORTE, you may include it twice in your skill roll . This effectively doubles your odds of
successfully rolling on the Stat-Up. If you successfully roll a 1 to receive your FORTE Stat-Up, it is
removed from your bio as normal. While you will no longer roll on that Stat-Up as your FORTE again,
you may still roll on future Stat-Up opportunities granted by a Category Roll of 10, 11, or 12.

Example: Barry Os category roll was 5+5, granting him access to Doubles, +MA, and
+AV.
His FORTE is +MA and he has not yet successfully rolled on it.
He must choose 3 available Skills or Stat-Ups to roll on. Barry O chooses +MA, +AV, and
Dodge.
His Skill Roll on Orokos will be: 1 +MA, 2 +MA, 3 +AV, 4 Dodge.

FUTURE SEASON MECHANICS


The Offseason will involve teams participating in the addition of new generated players. While
the rules for this are still being worked on, the general themes are beginning to form.
The skill roll system will be affected by the addition of Aging. This mechanic will force players to
roll on more skills depending on how many seasons they have completed. It does not
kill/injure/retire them.
Alternative teams/option to switch to Rotter or Undead will be available for those who complete a
season and wish to play again but do not enjoy the skill-roll system and/or do not wish to
participate in the offseason roster management stuff. These alternative teams do not draft and
do not use pre-generated players.
Alternative Teams:
Hobgoblins: 0-16 Hobgoblins. Will be permitted non-star player, non-mercenary inducements. May
use a watered-down version of the skill-roll system.
Marauders: 0-12 Marauders, will use the 3SL system for skill rolls, skill limits, and re-roll purchasing.
Skaven: 0-16 Line Rats, will use the traditional RSL skill roll system
Thralls
Free Agency: Successful Thrall teams will be required to nominate players for possible removal from
their team. For example, if their Fan Factor is 8, they will need to nominate 8 players (less the open
spots on their roster) as Draft-Eligible. These players will be up for grabs by other coaches. If they
are not selected by another team, they will remain with their current team.
Injury Reserve: Coaches may attempt to heal permanent injuries but the player could be lost and
become eligible for claim by Rotters
Draft: Will participate in the draft
Rotters
Injury Reserve: Will be able to claim Thralls who fail to recover from permanent injuries.
Draft: May participate in the draft.
Undead
Do Not Age: Will not be affected by the Aging mechanic.
The Cemetery: Will be able to claim Dead players.
Draft: May participate in the draft.

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