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The Lords of Cantonsylvania gather every Fall to determine who Nuffle truly favors: Grogs, Huggers,
or Shitlords.
RULES FOR ALL TEAMS (SEASON 1)
Teams must be created from the following rosters: Vampires (Thralls), Nurgle (Rotters), and
Undead (Undead)
All players will be Pre-Generated and selected through a Draft.
New players cannot be added during the season (exception: Raise The Dead & Nurgles Rot)
Players cannot be removed from rosters during the season (exception: Death)
Coaches will use Orokos to determine which skill a player earns when they level.
Inducements will not be allowed in matches. Violations which impact a game are subject to
match forfeiture/ejection from the league.
Thralls
(0-16) Thralls
Rotters
(0-16) Rotters
Nurgles Rot: May add to the team any Thrall killed by Block or Foul in their most recent game.
Players retain their skills and stat-ups but lose all SPP.
Undead
(0-16) Zombies and (0-16) Skeletons. The Coach may choose to create players as either.
Raise The Dead: May add to the team any Thrall or Rotter who Died in their most recent game.
Players retain their skills and stat-ups but lose all SPP. Rotters (probably) lose any mutations they
had.
NEW PLAYER ATTRIBUTES
Player Bios will include the player's ROLL and FORTE
Example: ROLL 4, FORTE Fend
When a player levels, their coach will do a Skill Roll on Orokos to determine which skill they get.
This roll will be a 1dx". The x is determined by the players attributes: ROLL, and FORTE.
ROLL
Anytime a player levels, they will choose a number of available skills/stat-ups equal to their ROLL.
FORTE
This is either a Skill or a Stat-Up and is determined when the player is generated.
This Skill or Stat-Up is always added to a players Skill Roll in addition to the chosen Skills.
FORTE may be the same as one of your chosen Skills/Stat-Ups. This effectively doubles your
chances at successfully rolling on that Skill/Stat-Up.
Once a player successfully rolls on their FORTE, it is removed from their bio and does not need to
be added to future Skill Rolls.
Example: Diamond Joes FORTE is Dodge. He has ROLL 4, so he will be choosing 4 skills
to roll on.
His Category Roll (generated by FUMBBL) gave him a 2d6 result of 3+2, NORMAL skills
only.
Diamond Joe must always roll on Dodge until he successfully rolls it. For his other skills,
he chooses to roll on: Block, Wrestle, Tackle, and Fend
FAQ
If my players FORTE is a Stat-up and FUMBBLs category roll also gives me access to a Stat-Up,
what happens?"
If the Category Roll grants access to a Skill/Stat-up and your player has that same Skill/Stat-Up as
their FORTE, you may include it twice in your skill roll . This effectively doubles your odds of
successfully rolling on the Stat-Up. If you successfully roll a 1 to receive your FORTE Stat-Up, it is
removed from your bio as normal. While you will no longer roll on that Stat-Up as your FORTE again,
you may still roll on future Stat-Up opportunities granted by a Category Roll of 10, 11, or 12.
Example: Barry Os category roll was 5+5, granting him access to Doubles, +MA, and
+AV.
His FORTE is +MA and he has not yet successfully rolled on it.
He must choose 3 available Skills or Stat-Ups to roll on. Barry O chooses +MA, +AV, and
Dodge.
His Skill Roll on Orokos will be: 1 +MA, 2 +MA, 3 +AV, 4 Dodge.