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Users Manual
TABLE OF CONTENTS
Chapter 1: Introduction ...........................................................................1
Features......................................................................................................................... 1
System Requirements...................................................................................... 2
Installing the Software ..................................................................................... 2
Opening the Software....................................................................................... 6
Features
Reduces operation cost. There is no need to purchase a
separate compiler.
User-friendly. Architect uses nodes and drag-and-drop
functions to create and define project properties.
Systematic flow. Projects can be easily understood and
maintained.
Uses Basic language. To cope with more complex business
demands, Architect supports Basic programming input and
utilizes Basic Interpreter to compile applications.
Comes with additional tools. Architect also comes with a
built-in Simulator and PT FileManager . For more details,
Introduction
Sample
Project
Chapter 1: Introduction
Introduction
System Requirements
Before you start installing the software, make sure that your
computer meets the following system requirements:
IBM Intel 80586 or above
Microsoft Windows XP / 2000 / Vista
64 MB RAM
5 MB hard disk space for software installation
NOTE: Install Basic Interpreter in the Terminal to ensure
compatibility when running projects created with Architect.
1.
2.
4.
Introduction
3. The setup wizard will check your computer and display the
window below. Click Next.
Introduction
5.
6.
8.
Introduction
7.
Introduction
9.
Main
Toolbar
Nodes
Toolbar
Project
window
Status Bar
The Archichtect Application Interface
Main Menu
The main menu appears at the top of
the application window. It consists of
the following menu items: File,
Define , Setup , Build , Tool , View,
Window and Help
File Menu
Submenu
Shortcut Key
Description
New
Ctrl + N
Open
Ctrl + O
Architect Interface
Architect Interfac
Submenu
Shortcut Key
Close
Save
Save As
Print
Description
Saves the project.
Saves the project to a new file.
Ctrl + P
Print Preview
Print Setup
Exit
Define Menu
The Define Menu is used to create and setup records and nodes
of the project. It consists of the following submenu: Project,
Note, Display, Input, Operand, Program, Transmit, BT Trans
and Link. To view and modify the project and record settings,
click Define > Project. See Creating a New Project on page 14
for more information.
To add nodes, click Define > the node you want to add.
Description
New Record
Record Setting
Communicate
Build Menu
The Build Menu is used to compile a project and create batch
files.
Submenu
Compile
Batch Build
Build Security
Description
Architect Interface
Setup Menu
Architect Interface
Tool Menu
The Tool Menu is used to simulate and download an
application.
Submenu
Description
Simulator
Download
Download BI
View Menu
The View Menu allows you to display or hide the following:
Toolbar, Node Toolbar, Status Bar, Output, and Language.
When you click on an item, a checkmark
appears indicating that the item has been
selected to be displayed on the Architect
application window. To hide it, uncheck the
item.
Window Menu
The Window Menu allows you to define how you want the
project windows to be displayed. It has the following options:
Cascade: Displays project windows on top of the other.
10
Help Menu
The Help Menu contains help topics and the software version
of Architect .
Toolbars
The Toolbars act as shortcuts for common functions.
Main Toolbar
Icon
Operation
Description
New
Open
Save
Print Preview
New Record
Record Setup
One-byte Font
Two-byte Font
Build
11
Architect Interface
Architect Interface
Icon
Operation
Simulator
Communication
Download BI
Description
Activates the Simulator to test how the
application will run on the Terminal.
Sets the communication port and the baud rate
where the Terminal is connected.
Activates the PT FileManager to download the
Basic Interpreter file.
Download
Help
12
Node
Display
Description
Create a note node. The note created will not be
displayed on the Terminal
Create a display node. See Display Node on page 17.
Input
Note
Program
Transmit
BT trans.
Link
Operand
Windows
There are two types of windows in Architect :
Project Window: The interface where you design a project.
It consists of START and END points. Dotted lines appear as
grid on the window.
Output Window: The output window displays any
information, errors or warnings when you compile a
project. See Compile the Project on page 38.
13
Architect Interface
Node Toolbar
General Page
Define the color of each node as you want it to appear on the
project window.
1. Click on a color to open the color palette and select the
desired color. To apply the default setting, click [Default].
2. Define Programming Keys P1 & P2 ,if project requested
3.
Click [OK].
14
Use the AID Setup page to configure and require users to enter
the Agency ID (AID) or password on the Terminal before
accessing the application.
1. Select Check AID to enable the
function.
2. Enter the AID or Password.
3. Type your own error message or
use the pre-defined message.
4. Click [OK].
Record Page
See Step 4: Create the Record File on page 35.
Barcode Page
Use the Barcode page to configure
the general barcode settings of the
project. Options vary depending on
the barcode type selected on the left
panel.
15
Bluetooth Page
Use the Bluetooth page to configure
the general Bluetooth settings of
the connect device.
Lookup Page
Use the lookup page to setup the
lookup file.
16
Note Node
A Note node allows users to add comments that are shown on
the project window. This node does not affect the project and is
not displayed on the Terminal screen. This node is useful for
adding notes about the project for future reference or
maintenance.
To add a Note node, do the following:
1. From the Node toolbar, click the Note node icon.
2. Move the mouse pointer to the project window. Notice that
the mouse pointer turns .
3. Click on an area to place the note. The Note screen
appears.
4. Type your comments. To change the font, style, size and
color, click [Advance].
5. Click [OK]. The note is displayed on the project window.
NOTE: To move the note, click and drag the node to your desired
position.
Display Node
Use the Display node to design text layout and contents to be
displayed on the Terminal screen.
To create a display screen, do the following:
1.
2.
17
Screen window
Click here to add
text.
5.
Indicates the X
(horizontal) and Y
(vertical) position of
the mouse pointer
on the Terminal
screen. The values
change as the
mouse moves
around window.
Screen
Window
18
3.
4.
6.
7.
8.
9.
10.
19
Description
General Page
Comment Page
Display Page
Link Page
Input Node
An Input node allows users to select the device source, the
data type, range and initial values of input. The data gathered
from this function can be saved to a record file. See Step 4:
Create the Record File on page 35.
To add an Input node, do the following:
1. From the Node toolbar, click the Input node
icon.
2. Move the mouse pointer to the project window. Notice that
the mouse pointer turns .
3. Click on an area to place the node. The Input screen
appears.
4. On the Display page, define the prompt message to be
displayed on the Terminal. See page 18, steps 5 to 9.
5. Drag to adjust the position
of the display text and the
input location .
20
6.
Click the Input tab. Configure the settings then click [OK].
The picture below shows the Input Device page.
Device
Click Device to select the input device. Options are:
Keypad: Select to use keypad as the input source.
Scanner: Select to use scanner as the input source.
Check the ENTER to confirm in Scanner to
require users to press the ENT key on the Terminal
after scanning a barcode.
Keypad & Scanner: Select to use keypad or scanner
as the input source.
Date & Time: When you select Date & Time, the Format
parameters appears on screen. Select the format you
prefer.
Setting
Click Setting to define the data type and its limitations
which is allowed for input. This function verifies the type
of input received from the Terminal and is used to control
21
NOTE: For more information about the link and node status,
see page 31.
Example
Description
String
a, A, 1a
Float
2.5,
12.65
Integer
5, 4, 0
Password
ky1212
22
the program flow. When the settings are met, the Node
status is set as True. Otherwise, the Node status is set as
Fail.
Range
Description
Check the box to enable the set length
function, then enter the allowable
length of characters. This function is
available only for String and Integer.
Check the box to enable the set range
function, then enter the allowable range
of digits. This function is available only for
Integer.
Click Initial Value then the box to select the type of value
from the list.
Available options and their parameters may vary depending
on the data type selected.
Initial Value
Description
None
Constant
23
7.
Description
Lookup File
Formula
24
Initial Value
Description
Does not perform the check up
function.
Select this option to compare the input
to a field in a record file.
Click [Search] to select the file.
Select the Location in the terminal
from the list.
Select the Separator among the list.
Enter the Field No. to compare.
Lookup in Record
Condition Define
Description
General Page
Comment Page
25
Description
Check Up Page
Link Page
Operand Node
The Operand node is use to calculate mathematical equations
and compare the results.
To create an operand node, do the following:
1. From the Node toolbar, click the Operand node
icon.
2. Move the mouse pointer to the project window. Notice that
the mouse pointer turns
.
3. Click on an area to place the node. The Operand screen
appears.
4. On the Display page, define the prompt message to be
displayed on the Terminal. See page 18, steps 5 to 10.
5. Drag to adjust the position of
the display text and the operand
location .
NOTE: The position of the operand location icon
is where the
resulting value will appear on the Terminal screen.
26
Page Tab
6.
Setting
Select whether the resulting value of the operation will be
an Integer or Float.
Initial Value
Click Initial Value then the box to select the type of value
from the list. Available options and their parameters may
vary depending on the data type selected.
Initial Value
Description
None
Constant
Formula
27
With Constant
Select to enter a
constant value.
With Node
Click here to select the node to use as an operand.
7.
Description
General Page
Comment Page
Link Page
28
Logistics
Click Logistics then select the operation to perform from
the list. Operations include: addition (+), subtraction (-),
multiplication (*), division (/), or a user-defined equation.
Program Node
The Program node is designed for users with programming
knowledge. With this node, users can define and execute PTBasic commands.
To create a program node, do the following:
1. From the Node toolbar, click the Program node
icon.
2. Move the mouse pointer to the project window. Notice that
the mouse pointer turns .
3. Click on an area to place the node. The Program screen
appears.
4. On the Program tab, type the Basic commands to execute.
5.
Description
General Page
Comment Page
Link Page
Shows and lets you adjust how the nodes are connected. See Step 3:
Create Links on page 32
29
Transmit Node
5.
Description
General Page
Comment Page
Link Page
30
5.
Description
General Page
Comment Page
Link Page
31
4.
32
5.
Select condition
option here.
Parameters vary
depending on
selected
condition.
Check to clear
the Terminal
screen after
performing the
nodes function.
Parameters
Link In
Link Out
Condition
Description
Lists the connected nodes that preceded the active
node.
Lists the connected nodes that the active node goes
to after completing its process.
Select an option to set conditions and determine
the next process of the program. Options are:
Key: Checks the key press from the Terminal.
Click the Keypad textbox
to activate the keypad
window and enter key.
Verify Node: Checks the node status. Node
status can be: Pass Always, Fail, Succeed.
Data Input (for Input node only): Checks the
input data.
Type the required data in
the Input textbox.
33
6.
Description
Clear when
leave
Write Record
34
Parameters
Click an option
to view page.
3.
Description
Record name
File Name
Location
35
On the left panel, click Field. Define the fields of the record.
The screen should look something like this:
Click to move
the items to
the left or
right column.
Left Column
Right Column
Items
5.
Description
Left Column
Right Column
36
4.
6.
7.
37
38
39
2.
icon.
3.
40
41
42
Sample Project
Sample Project
2.
3.
43
5.
6.
7.
44
Sample Project
4.
Sample Project
9.
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