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Rite Publishing Presents

Items Evolved: Races and Classes


Wordsmith (Design & Development):
Steven D. Russell
Wordartist (Editor):
Clay Fleischer
Illuminators:
(Cover) Richard L. Biggs II (primary)
Open Domain (background)
(Pencils and Inks): Richard L. Biggs II
(Colorist): Erik Rorrer
Visual Architects
(Cover Layout): Hans Cummings
(Interior Layout): Steven D. Russell

Design Notes
Lore:
Characters with Delve Into Collective
Memory or ranks in Knowledge (Magic) or
other listed skills can learn more about a
magic items background. When a character
makes a successful check, the information
listed in the lore section is revealed, including
the information from lower DCs.
Characters
haracters that gain an akashic class
level or put a rank
k into the appropriate skill
automatically reroll to learn more about the
magic items background (This does not count
against any uses per day)

Based on the initial layout designs of Corey Graham


OBJECT LORESIGHT:
Special Thanks: to the
he other members of
Is not a random generation, the designer
The Observance: Bill Collins, Perry Grosshans, David chose carefully using the method below:
below
Paul and Soren K. Thustrup
1.&2. Named NPC that appears in Rituals of
Playtesters: Steven Fulton, Miranda Gray, Mike Holt, Choice adventure path.
3. 4. &8. Canon NPC and Location that
at
Doug Hughes, Sean Middleton, Chris Olendorf, and
appears
in
a
Arcana
Evolved
product.
Beth Stump
9. A Generic NPC Name appropriate to the
Dedication: To Nikole Garder: my sister, my race represented as the itemss most famous
owner in the Lore section.

mirror, my opposite. Though you may never


fully understand me, you have always
supported me. Thank you.

Items Evolved: Oaths and Rite Publishing Copyright 2008 Steven D. Russell, Some content included
herein, as described in the Product Identity notice accompanying the Open Game License, comes
from Monte Cooks Arcana Evolved, Copyright 2003, M
Monte J. Cook, used by permission; Open
Gaming
ming License Copyright 2007 Wizards of the Coast. All rights reserved.

Items Evolved: Races and Classes


Armor of Harms Diminution
Price (item level): +2 (12th)
Body slot: Body
th
Caster level: 9
Aura: Moderate Abjuration (DC 16)
Activation: NA
Weight: -

This armor it is lined with a layer of soft black woven


reeds.
Lore: Delve Into Collective Memory, Knowledge
(magic/dracha)
DC 15: Countless sets of armor of harms diminution
(Vhira Svenlitrix in Draconic) were created in The
Unknown West of Pallembor and appeared into the
Lands of the Diamond Throne when the dragons
returned. Some were given as gifts by the dragons
to the Observance and the Knights of the Diamond.
They have seen a dramatic rise in use since a
dracha warmain wearing this type of armor held his
ground against the Beast of the North while
defending Ui-Narath, the Steward of Navael.
Abilities: This armor grants damage reduction equal
to its armor bonus divided by 3. For example if the
armor worn grants a +7 armor bonus, it also grants
2/crystal (4/+5) damage reduction. If using the armor
as damage reduction variant rule, this ability stacks
with that damage reduction. When worn by a
warmain the damage reduction increases by
1/crystal (2/+5).
Prerequisites: Craft Magic Arms and Armor (earths
embrace).
Cost to Create: OBJECT LORESIGHT
1. It was created 1,201 years ago.
2. The last person to touch the object was Serntrag
of the Clave.
3. The last person to touch the object was a mojh.
4. The name of the creator of the object was
Krovacatharis the Seeker.
5. The creator of the object was a dragon.
6. The purpose of the object is to help you survive
in battle.
7. The object is made of steel and woven reads.
8. The object was created at Eremor Castle, seat
of dragon magic.
9. The most recent owner of this object was
D'reth'b.
10. The magical function of the object is (see
above).

Athame Well
Price (item level): +1;
Body slot: - (held)
th
Caster level: 6
Aura: Faint Transmutation (DC 16)
Activation: Special (see below)
Weight: -

This athame appears as a normal weapon with a silver-blue


sheen. If it is holding one charge, the sheen changes to a
green so dark as to almost be black; if it holds two charges
it changes to gold-red.
Lore: Delve Into Collective Memory, Knowledge
(magic/dangerous beasts/sibeccai)
DC 15: These weapons are known as Izvor-veza,
translating to bonded cistern in the dead language
of Sennes and Ampar padir or reserve of the
eldritch in the language of Skaraven. Invented in
the north, their production exploded in the lands of
the harrid, after a gifted sibeccai mage-blade single
handedly defeated a harrid and valkith raiding party.
Abilities:
This special property can only be applied to a
athame. Your athame channels your touch spells
and can hold two touch spell charges instead of one.
Only one stored spell can be discharged at a time.
You may still cast other spells while the athame
holds charges.
Prerequisites: Craft Magic Arms and Armor (hand
of battle).
Cost to Create: OBJECT LORESIGHT
1. It was created 8 years ago.
2. The last person to touch the object was Serntrag
of the Clave.
3. The last person to touch the object was a mojh.
4. The name of the creator of the object was
Kleberen Liathes.
5. The creator of the object was a human.
6. The purpose of the object is to serve as a better
athame.
7. The object is made of steel and silver.
8. The object was created at Im-ruick Estate near
De-Shamod.
9. The most recent owner of this object was Narik
the Focused.
10. The magical function of the object is (see
above).

1

Items Evolved: Races and Classes


1. It was created 8 years ago.
2. The last person to touch the object was Sir
Melechan Agelicson, The Knight of Monsters.
3. The last person to touch the object was a
human.
4. The name of the creator of the object was
Kelberen Liathes.
5. The creator of the object was a human.
6. The purpose of the object is enhancing a
champions weapon.
7. The object is made of steel and a crystal.
8. The object was created at Im-ruick Estate near
De-Shamod.
9. The most recent owner of this object was
Tevgar.
10. The magical function of the object is (see
above).

Cloth of the Runecasters Robe


Bracers of the Struggle
th

Price (item level): 4,000 gp (7 );


Body slot: Hands
th
Caster level: 7
Aura: Minor transmutation (DC 21)
Activation: special see below
Weight: 1 lb.

These bracers have markings that change to match the


symbols of the cause of the wearer.
Lore: Delve Into Collective Memory, Knowledge
(magic/nobility and courtesy)
DC 15: A fanatical litorian champion had seventeen
pairs of these commissioned in Serathis. The first
was given as a gift to a member of the Order of the
Axe infamous for his paranoid and obsessive hatred
of giants and sibeccai. It is not known if this knight of
the axe and strange champion of freedom still
retains his bracers.
When worn, the markings match the symbols of the
owners cause and do not change until removed.
When you use Call or Imbue Weapon, you can
substitute an enhancement bonus for a weapon
special quality of equal value to the enhancement
bonus that would be given.
Prerequisites: Craft Magic Arms and Armor, Call or
Imbue Weapon.
Cost to Create: 840 gp (67 xp)

Price (item level): 1,875 gp (6th)


Body slot: - (held)
th
Caster level: 14
Aura: Strong Transmutation (DC 23)
Activation: special (see below)
Weight: -

This appears to be a piece of cloth torn from a garment


covered with silver stitched runes.
Lore: Delve Into Collective Memory, Knowledge
(magic/runes)
DC 25: The Cloth of the Runecasters Robe, known
as Dachrin Glyphcloth in Faen, and Pobon
Yobolat or Mark of the Flesh in Draconic, were
created when a Shuyarn (commonly called a rune
angel) touched the cloth of robe that was a gift from
the Observance of the Diamond Throne. The robe
tore but does not tare, is made from the thread but
not of the cloth. Even the spell object loresight
reveals the nature of the robe and not the hem. The
Shuyarn passes them on as gifts to various
runethanes, runelords, runeblades, champions of
runes, and runechildren throughout the Lands of the
Diamond Throne.
Abilities:
You may use this to create one rune that does not
count against your total of runes available. This
causes the cloth to unravel becoming just useless
thread.
Prerequisites: Craft Runic Item.
Cost to Create: 937 gp (75 gp)

OBJECT LORESIGHT

2

Items Evolved: Races and Classes


OBJECT LORESIGHT
1. It was created 1,862 years ago.
2. The last person to touch the object was Brianna
Neverhold.
3. The last person to touch the object was a faen.
4. The name of the creator of the object was KaRone.
5. The creator of the object was a giant.
6. The purpose of the object is to promote the use
of runes
7. The object is made with thread of silver.
8. The object was created at Mount Arathamis, The
Roof of the World.
9. The most recent owner of this object was
Tabriel.
10. The magical function of the object is (see
above).

Crystal Shard of Spell Exchange


Price (item level): 1,750 gp.
Body slot: th
Caster level: 17
Aura: Strong Transmutation (DC 20)
Activation: Full-Round Action
Weight: -

As you look at this small splinter of blue crystal, you


think of a spell you know but do not have readied.
Lore: Delve Into Collective Memory, Knowledge
(magic/dangerous beasts).
DC 20: The crystal shard of spell exchange is often
found on low servants of the kingdom of Skaraven.
The verrik call them Yibe Xaat or gift gem and
they are known as Arsuelith Jayd or grain of one
drop in the language of Skaraven. These became
infamous when the harrid airship Eldritch Hunter and
its crew of mageblades made a daring midnight raid
of the royal treasury at De-Shamod,
Abilities:
This crystal allows you to swap out any readied spell
for any other spell you know. Once used, it crumbles
to dust.
Prerequisites: Craft Single Use-Item (modify
memory).
Cost to Create: 875 gp (70 xp)
OBJECT LORESIGHT
1. It was created 5 years ago.
2. The last person to touch the object was Tlilsang
of Epochs.

3. The last person to touch the object was a


timeflayer.
4. The name of the creator of the object was The
Red King.
5. The creator of the object was a harrid.
6. The purpose of the object is to access nonreadied spells.
7. The object is made of crystal.
8. The object was created at the Weeping Moon.
9. The most recent owner of this object was
Emygdia.
10. The magical function of the object is (see
above).

Flashback Crystal
Price (item level): 300 gp (1st)
Body slot: Caster level: 3rd
Aura: Faint Transmutation (DC 17)
Activation: (as use of class ability)
Weight: -

This crystal creates an echo in your mind of the last


class ability that you used.
Lore: Delve Into Collective Memory, Knowledge
(magic)
DC 15: Called Macilass or echogems by the faen
and Xisha (dj vu) by the verrik, thousands of
these crystals were made and given away by their
th
creator during the 300 festival of Remembrance.
Abilities:
You gain one additional use per day of any racial or
class ability you possess, then the crystal cracks and
shatters.
Prerequisites: Craft Akashic Item (Delve the
Collective Memory).
Cost to Create: 150 gp (12 xp)
OBJECT LORESIGHT
1. It was created 52 years ago.
2. The last person to touch the object was Vethkar.
3. The last person to touch the object was a verrik.
4. The name of the creator of the object was
Neverin.
5. The creator of the object was a mojh.
6. The purpose of the object is to accelerate ability
recovery.
7. The object is made of daelren crystal.
8. The object was created at the Akashic
Guildhouse of De-Shamod.

3

Items Evolved: Races and Classes


9. The most recent owner of this object was Gealu
Wordstar.
10. The magical function of the object is (see
above).

9. The most recent owner of this object was OiaPerren


10. The magical function of the object is (see
above).

Masque of Living Leaves

Totem of Power
th

Price (item level): 2,160 gp (6 );


Body slot: Face
Caster level: 3rd
Aura: Faint Divination (DC 17)
Activation: Weight: lb

Price (item level): 1,400 gp (5th)


Body slot: th
Caster level: 7
Aura: Moderate Transmutation (DC 19)
Activation: Standard (command)
Weight: 1 lb.

This appears to be a mask of live and growing emerald


foliage; it feels soft and vibrant to the touch.

This inch-high pewter figurine takes on the appearance


of the nearest animal companion.

Lore: Delve Into Collective Memory, Knowledge


(magic/nature).
DC 15: A small number of Masques of Living
Leaves, known as Dulilmair Folih in Faen, were
created for the Thrones Eyes at the behest of their
Speaker, who seems to have a gift for divining who
would make good use of them. They gained
notoriety when a giantess steward of a growing town
left one behind for her successor after suddenly
abandoning her stewardship to become a dark
warden.

Lore: Delve Into Collective Memory, Knowledge


(magic/litorian).
DC 25: Called Mbel Chawi meaning sign of
power in Litorian and Latal Dastud or Power of
the Companion in Draconic, a rare few of these
totems have made their way into Dor-Erthenos from
the city of Serathis. Most have found their way into
the wider world in the hands of a female litorian
totem speaker who uses them as rewards for totem
warriors who perform great services for the land.

Abilities:
If you have the nature sense ability, you can
perfectly identify any magical beasts, elementals,
fey, ooze, or vermin. If there is a knowledge check
to be made in reference to that creature, you can
make that check untrained and gain a +3 insight
bonus to that check.

Abilities:
Your DM chooses an ability score associated with
your animal companion. Once activated, you lose
all racial modifiers to this ability score, and instead
you gain a racial modifier equal to half your totem
warrior class level. This effect lasts for 20 rounds,
which do not have to be consecutive. Once its
magic is expended, the totem dissolves into
nothingness.

Prerequisites: Craft Constant Item (creature


loresight).
Cost to Create: 630 gp (50 xp)
OBJECT LORESIGHT
1. It was created 6 months ago.
2. The last person to touch the object was Qainel.
3. The last person to touch the object was a verrik.
4. The name of the creator of the object was Earral
Starspeaker.
5. The creator of the object was a faen.
6. The purpose of the object is to help identify
indigenous supernatural creatures.
7. The object is made of a living plant.
8. The object was created at Castle Vanguard in
the Giants Hold at Serathis.

Prerequisites: Craft Single-Use Item (ability boost ,


lesser).
Cost to Create: 1000 gp (80 gp)
OBJECT LORESIGHT
1. It was created 1 year ago.
2. The last person to touch the object was
Catchpole Gavin Taverson.
3. The last person to touch the object was a
human.
4. The name of the creator of the object was
Lifekeeper.
5. The creator of the object was an akthar.
6. The purpose of the object is to give you the
power of your totem.

4

Items Evolved: Races and Classes


7. The object is made of pewter.
8. The object was created in the ankheg burrows in
the Barrens of Serathis.
9. The most recent owner of this object was
Setena.
10. The magical function of the object is (see
above).

Weapon of the Contemplative Strike


th

Price (item level): +2 (11 )


Body slot: - (held)
th
Caster level: 6
Aura: Faint Evocation (DC 17)
Activation: Swift (will).
Weight: -

This weapon appears unremarkable save for one piece


of ornamentation -- usually a colored tassel that
distracts the eye.
Lore: Delve Into Collective Memory, Knowledge
(magic/ceremonies)
DC 20: Known as Jor-Raikern in language of the
giants, the sibeccai simply call these arms rite
weapons. With the art of the ritual warrior no longer
being such a closely held secret, more and more of
these have begun to appear. These weapons
recently gained a greater level of infamy when the
human mistress of the steward of Khorl killed seven
opponents in a single day with one at the citys
largest ceremonium.
Abilities:
A number of times per day equal to 1+ your Wisdom
modifier, you may add your Wisdom modifier to your
next attack roll. You must declare the use of this
ability before you make the attack roll. If you are a
ritual warrior you may also add half you ritual warrior
level to the attack roll.
Prerequisites: Craft Magic Arms and Armor (spirit
of prowess).
Cost to Create: OBJECT LORESIGHT
1. It was created 2 years ago.
2. The last person to touch the object was Devara
the Devout:
3. The last person to touch the object was a
sibeccai.
4. The name of the creator of the object was GarYolarien.
5. The creator of the object was a giant.

6. The purpose of the object is to enhance to the


attacks of a ritual warrior.
7. The object is made of steel and silk.
8. The object was created at the Sanctuary of
Forms.
9. The most recent owner of this object was
Minaval Pelledottir.
10. The magical function of the object is (see
above).

Weapon of the Nocuous


Price (item level): +1
Body slot: - (held)
Caster level: 6th
Aura: Minor necromancy (DC 18)
Activation: triggered
Weight: -

This weapon is made of rusted steel, and has a stylized


image of worms gnawing at the corpse of a beast along
its notched and worn form. It appears as if it might
break at any moment. It bears a mirrored rune on both
sides of the weapon (Knowledge: runes DC 15:
nocuous)
Lore: Delve Into Collective Memory, Knowledge
(magic/history).
DC 20: The weapon of the nocuous is called
Vallorian Bane by common folk, but the vallorians
have their own name for it: Il Palitor, which
translates as The Defiler. There are only a hundred
of these in existence since the Vallorians hired the
Nightwalkers to seek them out and destroy them.
The weapon gained its greater renown when a
human mage-blade raided House Otherwises
training ground of Harzahkite priests and destroyed
its proto-flesh pit.
Abilities:
This weapon ignores any Vallorian living items
hardness and any benefits to AC provided by
Vallorian living armor. It also deals +1d6 additional
points of damage per enhancement bonus of the
weapon to the bearer of any Vallorian living object.
Prerequisites: Craft Magic Arms and Armor (bestow
curse).
Cost to Create: OBJECT LORESIGHT
1. It was created 52 year ago.
2. The last person to touch the object was Telthar
the Keeper.

5

Items Evolved: Races and Classes


3. The last person to touch the object was a
sibeccai.
4. The name of the creator of the object was
Jaedyn Darksight.
5. The creator of the object was a faen.
6. The purpose of the object is to help defeat
Vallorians.
7. The object is made of rusted steel.
8. The object was created at the Brightborn School
in Ka-Rone.
9. The most recent owner of this object was Gared
Katrenson.
10. The magical function of the objectt is (see
above).

Weapon of Warding
th

Price (item level): +2 (14 );


Body slot: - (held)
th
Caster level: 9
Aura: Faint Abjuration (DC 16)
Activation: Special (see below)
Weight: -

Prerequisites: Craft Magic Arms and Armor (magic


armor).
Cost to Create: OBJECT LORESIGHT
1. It was created 11 months ago.
2. The last person to touch the object was VoVo
Tarran.
3. The last person to touch the object was a giant.
4. The name of the creator of the object was ErnHaffren.
5. The creator of the object was a giant.
6. The purpose of the object is to help you defend
yourself better.
7. The object is made of steel and crystal.
8. The object was created at the Silver Anvil in the
Giants Hold of Serathis.
9. The most recent owner of this object was
Darhkath the Skilled.
10. The magical function of the object is (see
above).

This weapon has beautiful a stylized crystalline


handguard that radiates a light blue aura.
Lore: Delve Into Collective Memory, Knowledge
(magic/sibeccai).
DC 15: These weapons are called Chi-Meiloz
Meiloz or
war-defender in Giant and Verdig Mes or shield
weapon in Sibeccai. The creation of these was onl
only
recently discovered, and become quite the rage
amongst the duelists in the city of Khorl. Their m
most
famous wielder is a male sibeccai supremely skilled
in the twin steel fighting style. He
e is most renowned
for a nighttime rooftop duel that led into a battle with
seven flights of evolved gargoyles -- in the morning
their bodies littered the streets.
Abilities:
Once per round as an immediate action, you may
attempt to use this weapon to negate a single melee
attack made against you or someone within your
natural reach. You may not use this power to negate
a melee touch attack. This negation countss and
functions just like an attack of opportunity and mu
must
be declared before the result of the attack is know
known.
You make an opposed attack roll; if you win, the
attack is negated. An unfettered gains a +2 insigh
insight
bonus to this check.

6

Items Evolved: Races and Classes


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2000-2005, Wizards of the Coast, Inc.; authors Jonathan Tweet,
Monte Cook, Skip Williams, Rich Baker, Andy Collins, David
Noonan, Rich Redman, and Bruce R. Cordell, based on original
material by E. Gary Gygax and Dave Arneson.
Arcana Evolved Spell Treasury Copyright 2006 Monte J. Cook.
All rights reserved.
Monte Cooks Arcana Evolved Copyright
2005 Monte J. Cook. All rights reserved.
The Complete Book of Eldritch Might, The Book of Hallowed
Might II: Portents and Visions, and Legacy of the Dragons
Copyright
2004 Monte J. Cook. All rights reserved.
The Book of Hallowed Might Copyright
20032004 Monte J. Cook. All rights
reserved.
Items Evolved: Races and Classes copyright 2008 Steven D.
Russell

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