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As you read this chapter you will be introduced to these structures in increasing
complexity. Spend time understanding the major types of cartographic data
structure before moving on to the more complex GIS data models. If you have a
number of GIS programs available, you should determine which structures each
one exemplifies and how the respective program work. As you examine the
programs, ask your self what the advantages of one type over another might be.
Which would be best for saving storage space? Which is more spatially accurate?
Which is best for representing points, lines, areas, or surfaces? What are the
advantages of each system for geographic question of the type you will want to
ask? The answers to these questions will prove useful to you as an analyst and
invaluable if your career path involves system design for potential users of GIS.
LEARNING OBJECTIVES
When you are finished with this chapter you should be able to :
1. Understand the difference between simple graphics (analog or digital) and a map
2. Know the different types of file stucture and indicate the advantages and
disadvantages of each for computer search
3. Be able to identify the differences among network, hierarchical, and relational
database structures and know the advantages and disadvantages of each
4. Be familiar with the terminology of relational database management systems,
including such terms as the primary key, tuple, relation, foreign key, relational join,
and normal forms
5. Describe the basic methods of representing graphic entities on a map using raster,
vector, and quadtree systems, and understand their advantages and disadvantages
6. Describe the three basic raster data models used for multiple coverages in a GIS, and
understand their advantages or disadvantages