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DESIGN

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Design Training Tutorial

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Mastercam X9 Design Training Tutorial


Copyright: 1998 - 2015 In-House Solutions Inc. All rights reserved
Software: Mastercam X9
Author: Mariana Lendel
ISBN: 978-1-77146-352-2
Revision Date: July 16, 2015
Notice
In-House Solutions Inc. reserves the right to make improvements to this manual at any time and without
notice.
Disclaimer Of All Warranties And Liability
In-House Solutions Inc. makes no warranties, either express or implied, with respect to this manual or
with respect to the software described in this manual, its quality, performance, merchantability, or
fitness for any particular purpose. In-House Solutions Inc. manual is sold or licensed "as is." The entire risk
as to its quality and performance is with the buyer. Should the manual prove defective following its
purchase, the buyer (and not In-House Solutions Inc., its distributer, or its retailer) assumes the entire
cost of all necessary servicing, repair, of correction and any incidental or consequential damages. In no
event will In-House Solutions Inc. be liable for direct, indirect, or consequential damages resulting from
any defect in the manual, even if In-House Solutions Inc. has been advised of the possibility of such
damages. Some jurisdictions do not allow the exclusion or limitation of implied warranties or liability for
incidental or consequential damages, so the above limitation or exclusion may not apply to you.
Copyrights
This manual is protected under International copyright laws. All rights are reserved. This document may
not, in whole or part, be copied, photographed, reproduced, translated or reduced to any electronic
medium or machine readable form without prior consent, in writing, from In-House Solutions Inc.
Trademarks
Mastercam is a registered trademark of CNC Software, Inc.
Microsoft, the Microsoft logo, MS, and MS-DOS are registered trademarks of Microsoft Corporation;
N-See is a registered trademark of Microcompatibles, Inc.; Windows 7 and Windows 8 are registered
trademarks of Microsoft Corporation.

MASTERCAM SHORTCUTS

MASTERCAM QUICK REFERENCE CARD

MASTERCAM SHORTCUTS
Icon Function

Keyboard
Shortcut

Icon Function

Keyboard
Shortcut

Analyze entities

F4

Mastercam version, SIM serial number Alt+V

AutoSave

Alt+A

Motion controller rotation point

Alt+F12

C-Hook or user app

Alt+C

Pan

Arrow keys

Configure Mastercam

Alt+F8

Paste from clipboard

Ctrl+V

Copy to clipboard

Ctrl+C

Redo an event that has been undone

Ctrl+Y

Cut to clipboard

Ctrl+X

Repaint

F3

Delete entities

F5

Rotate

Alt+Arrow keys

Drafting global options

Alt+D

Select all

Ctrl+A

Exit Mastercam

Alt+F4

Selection grid parameters

Alt+G

Fit geometry to screen

Alt+F1

Shading on/off

Alt+S

GviewBack

Alt+3

Show/hide all axes (WCS, Cplane,


Tplane)

Alt+F9

GviewBottom

Alt+4

Show/hide coordinate axes

F9

GviewFront

Alt+2

Show/hide displayed toolpaths

Alt+T

GviewIsometric

Alt+7

Show/hide Operations Manager pane Alt+O

GviewLeft

Alt+6

Undo the last creation or event

Ctrl+U, Ctrl+Z

Previous Plane

Alt+P

Unzoom to 80% of original

Alt+F2

GviewRight

Alt+5

Unzoom to previous or 50% of original F2

GviewTop

Alt+1

Zoom around target point

Ctrl+F1

Help

Alt+H

Zoom with window selection

F1

Hide entities

Alt+E

Zoom/unzoom by 5%

Page Up/Page
Down

Level Manager

Alt+Z

Main attributes, set from entity

Alt+X

MASTERCAM QUICK REFERENCE CARD

CUSTOMIZE MASTERCAM

CUSTOMIZE MASTERCAM
Create Your Own Keyboard Shortcuts

Choose Load Workspace to hide or display


toolbars.

Choose Settings >Customize>Key Mapping.

Customize the right-click menu

Select the Category.

Choose Settings > Customize > Context Menu tab


Select the Category and then the function that you
want to add.
Once you click on the Add button the function will
be added to the Right mouse button menu.

Select a Mastercam function and under Press new


shortcut key enter the key combinations you want
to assign to it.

Change Toolbar Layouts


Choose Settings > Customize.
Set the Workspace and then choose the Category.
Select a Mastercam function and add it to the
Toolbar.

WAYS TO GET THE MOST FROM MASTERCAM


Mastercam Training
In-House Solutions offers unsurpassed industrial training for Mastercam and Octopuz. We have training facilities
in a number of cities across Canada and some of our courses can also be offered onsite, depending on trainer
availability. Learn more at eMastercam.com/store.
Our library of Mastercam Training Solutions consists of several product lines that cater to any learning style.
Learn Mastercam at your own pace with our Training Tutorials, teach your students with the help of our
Instructor Kits, learn the theory behind Mastercam with our Handbooks, get projects -la-carte with our Single
Projects, let our instructors show you best practices with our Video Training or go digital with our eBooks.
Mastercam Community
eMastercam is the one-stop web resource for Mastercam users. People from all over the world visit the site
whether they are teaching, learning or working with Mastercam daily. Members can post questions, comments
or share projects and success stories. Visit eMastercam.com and sign up for your free account today!

For downloaded pdf please visit


www.emastercam.com/qrc

DESIGN TRAINING TUTORIAL PROJECTS

Tutorial

Geometry Functions

#1

Create Rectangle.
Create Chamfer.
Create Circle Center Point.
Create Polar Arc
Xform Mirror.
Join Entities.

#2

Create Rectangle.
Create two Polygon.
Create Fillets.
Create Circle Center Point.
Create Line Endpoint- Vertical
Edit Trim Divide.
Create Rectangular Shapes.

#3

Create Polar Arcs.


Create Circle Center Point.
Create Line Tangent.
Create Fillet.
Xform Mirror.
Create Arc Tangent to Two Entities.
Edit Trim 3 Entities.
Create Ellipse.
Xform Offset.
Create Letters.
Create Boundig Box.
Xform Translate.

#4

Create Circle Center Points.


Create Line Tangent.
Xform Mirror.
Create Arc Tangent.
Create Arc Polar.
Edit Trim.
Create Fillets.
Xform Rotate.
Xform Translate.
Solid Extrude.

Design Training Tutorial

DESIGN TRAINING TUTORIAL PROJECTS


#5

Create Rectangle.
Create Circle Center Point.
Create arc Tangent to 1 Entity.
Create Line Parallel.
Create Chamfer.
Create Line Polar.
Edit Trim.

#6

Create Circle Center Point.


Create Line Tanggent.
Create Line Parallel.
Create Rectangular Shapes.
Edit Trim.
Create Fillet Chains.
Solids Extrude.
Solids Chamfer.
Solids Fillet..

#7

Create wireframe geometry:


Merge a template.
Create dimensions using Smart dimensions.
Create notes.
Modify dimensions and notes using Multi edit.

#8
Draft Surface.
Create Curve One Edge.
Flat Boundary Surface.
Fillet Surface.

Design Training Tutorial

DESIGN TRAINING TUTORIAL PROJECTS


#9
Revolved Surface.
Xform Project Arc.
Trim To Curve.
Net Surface.
Fillet Surface.
Flat Boundary Surface.

#10
Revolved Surface.
Project Curve Onto Surface.
Ruled Surface.
Draft Surface.
Curve At Intersection.
Trim Surface To Curves.
Surface Fillet.
Fillet Blend Surface.

#11
Wireframe for solid.
Solid Extrude.
Solid Revolved.
Swept Surface.
Solid Trim to face.
Solid Fillet.
Solid Draft Face.
Boolean Remove.
Boolean Add.

Design Training Tutorial

DESIGN TRAINING TUTORIAL PROJECTS


#12
Revolved Surface
Project Curve Onto Surface
Ruled Surface
Draft Surface
Curve At Intersection
Trim Surface To Curves
Surface Fillet
Fillet Blend Surface

Design Training Tutorial

TABLE OF CONTENTS

Table of Contents

Getting Started ........................................................................................................... 1


Tutorials:
Tutorial #1 - Create Rectangle , Chamfer, Arc Polar, Circle Center Point, Mirror & Join commands... 13

GETTING STARTED

Tutorial #2 - Create Polygon, Fillet Entities, Fillet Chain, Line Endpoint, Rectangular Shapes & Trim . 35
Tutorial #3 - Create Line Tangent, Arc Tangent, Ellipse, Letters, Bounding Box & Translate ...............71
Tutorial #4 - Solid Extrude Create Body & Cut Body ...........................................................................109
Tutorial #5 - Create Arc Tangent To One Entity, Line Endpoints (Polar) & Line Parallel .....................167
Tutorial #6 - Solid Extrude, Solid Chamfer & Solid Fillet......................................................................193
Tutorial #7 - Merge File and Create Dimensions .................................................................................237
Tutorial #8 - Create Draft Surface, Curve one Edge, Flat Boundary & Fillet Surface...........................287
Tutorial #9 - Create Revolved Surface, Trim to Curve Surface, Net Surfaces ..................................... 333
Tutorial #10 - Create Swept Surface, Solid Trim to a Surface, Solid Boolean Add ..............................379
Tutorial #11 - Solid Revolved, Solid Draft Face, Solid Boolean Remove..............................................441
Tutorial #12 - Create Extend Surface & 3 Fillet Blend Surface ...........................................................549

Quiz Answers .......................................................................................................... 653

Design Training Tutorial

TUTORIAL #1

Design Training Tutorial

Page|13

TUTORIAL #11

OVERVIEW OF STEPS TAKEN TO CREATE THE FINAL PART:

OVERVIEW OF STEPS TAKEN TO CREATE THE FINAL PART:


From Drawing to CAD Model:
The student should examine the drawing on the following page to understand what part is being created in the
tutorial.
From the drawing we can decide how to create the geometry in Mastercam.

Create the 2D CAD Model using:


The student will create the Top 2D geometry.
Geometry creation commands such as Create Rectangle, Chamfer, Arc Polar, Circle Center Point, Mirror, and
Join will be used.

This tutorial takes approximately an forty five minutes to complete.

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Design Training Tutorial

OVERVIEW OF STEPS TAKEN TO CREATE THE FINAL PART:

Design Training Tutorial

TUTORIAL #11

Page|15

TUTORIAL #11

SETTING UP THE GRAPHIC USER INTERFACE

GEOMETRY CREATION

STEP 1: SETTING UP THE GRAPHIC USER INTERFACE


Please refer to the Getting Started section to set up the graphical user interface.

STEP 2: CREATE RECTANGLE


NOTE: The drawing is symmetric about both X and Y axes. You will create only a quarter of the geometry and
then use Mirror command to complete it.

In this step you will learn how to create a rectangle given the width, the height, and the anchor position.

Step Preview:

2.1 Create a 1.25" by 1.25" Rectangle


CREATE

Rectangle.

Enter the Width


and Height
as shown.
Press Enter after typing the values to see a preview of the rectangle as shown.

NOTE: Make sure that neither the Anchor to center or the Create Surface icons are selected.
Anchor to center sets the base point of the rectangle to its center and draws the rectangle outward from the
center.
Create Surface creates a surface inside of the rectangle. Surface creation and Surface toolpath are covered in
Mill Level 3.

Page |16

Design Training Tutorial

CREATE RECTANGLE

TUTORIAL #11

[Select position for first corner]: Select the Origin as shown in Figure: 2.1.1.
Figure: 2.1.1

Make sure that when selecting the origin, the visual cue of the cursor changes as shown.
Select the OK button to exit the Rectangle command.
Use the Fit icon to fit the drawing to the screen.

NOTE: While creating geometry for this tutorial, if you make a mistake, you can undo the last step using the
Undo icon.

You can undo as many steps as needed. If you delete or undo a step by mistake, just use the

Redo icon.
keyboard.

To delete unwanted geometry, select the geometry first and then press Delete from the

Design Training Tutorial

Page|17

TUTORIAL #11

CREATE A CHAMFER

STEP 3: CREATE A CHAMFER


In this step you will create the 0.25 X 45 degrees chamfer.

Step Preview:

CREATE
Chamfer.

Entities.
Enter the distance 0.25 in the ribbon bar and ensure the chamfer style is set to 1 Distance and Trim is enabled.

Select the two lines to create the chamfer as shown in Figure: 3.0.1.
Figure: 3.0.1

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Design Training Tutorial

CREATE THE CIRCLE

TUTORIAL #11

NOTE: A preview of the chamfer will appear when you select the second line as shown.

Select the OK button to exit the command.

STEP 4: CREATE THE CIRCLE


In this step you will create a circle given the diameter and location. To use Create Circle Center Point you need to know the
center point and the radius or the diameter of the circle. You need to know the Cartesian Coordinate System to
understand how to create geometry. A Cartesian Coordinate System is a coordinate system that specifies each point
uniquely in a plane by a pair of numerical coordinates, which are the signed distances from the point to two fixed
perpendicular directed lines, measured in the same unit of length as shown in Figure: 4.0.1.

Figure: 4.0.1

Design Training Tutorial

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TUTORIAL #11

CREATE THE CIRCLE

Step Preview:

CREATE
Arc.

Circle Center Point.

Enter the Diameter


0.25 in the ribbon bar.
[Enter the center point}: Enter the coordinates as shown.

Press Enter for the circle to be positioned.


Once complete choose the OK button to exit the command.

Page |20

Design Training Tutorial

CREATE POLAR ARCS

TUTORIAL #11

STEP 5: CREATE POLAR ARCS


In this step you will create two polar arcs given the radius, the center point, the start angle, and the end angle.

Step Preview:

CREATE
Arc.

Arc Polar.
Enter the values in the Ribbon Bar as shown and press Enter after all values are entered.

[Enter the center point]: Select the Origin.

Select the Apply button to continue with the same command.

Design Training Tutorial

Page|21

TUTORIAL #11

CREATE POLAR ARCS

The part will appear as shown once complete.

NOTE: If the arc is not generated as shown, from the Ribbon bar, use the Flip button.
Enter the values in the Ribbon Bar as shown and press Enter after all values are entered.

NOTE: When entering the values in the Ribbon Bar, first type the radius in the radius field. Then you can use
the Tab key on your keyboard to move to the next field. Note that the diameter will be automatically updated
once the radius is input.

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Design Training Tutorial

CREATE POLAR ARCS

TUTORIAL #11

[Enter the center point]: Select the Origin.

Once complete choose the OK button to exit the command.


The geometry should look as shown.

Design Training Tutorial

Page|23

TUTORIAL #11

DELETE THE CONSTRUCTION LINES

STEP 6: DELETE THE CONSTRUCTION LINES


In this step you will delete the center lines that are going through the origin.

Step Preview:

Select the two lines as shown in Figure: 6.0.1.


Figure: 6.0.1

Click on the Delete key from the keyboard.

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Design Training Tutorial

MIRROR THE GEOMETRY

TUTORIAL #11

STEP 7: MIRROR THE GEOMETRY


The Mirror command allows you to complete the geometry. You will mirror the geometry about both X and Y axis.

Step Preview:

XFORM

Mirror.
[Mirror: select entities to mirror]: From the General Selection toolbar, select the All button.

Make sure that All Entities is enabled to select all entities as shown.

Design Training Tutorial

Page|25

TUTORIAL #11

MIRROR THE GEOMETRY

The selected geometry should look as shown.

NOTE: Selected geometry will be shown with hidden lines in black and yellow.
Press Enter on your keyboard.
In the Mirror dialog box, make sure that Copy is enabled, the radio button in front of the Y axis is enabled and
Fit is enabled as shown in Figure: 7.0.1.
Figure: 7.0.1

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Design Training Tutorial

MIRROR THE GEOMETRY

TUTORIAL #11

The preview of the mirror will look as shown.

Select the Apply button to continue with the same command.


[Mirror: select entities to mirror]: From the General Selection toolbar, select the All button.

Make sure that All Entities is enabled to select all entities as shown.

Select the OK button.


Press Enter to finish the selection.

Design Training Tutorial

Page|27

TUTORIAL #11

MIRROR THE GEOMETRY

In the Mirror dialog box, make sure that Copy is enabled, the radio button in front of the X axis is enabled and
Fit is enabled as shown in Figure: 7.0.2.
Figure: 7.0.2

The preview of the resulting geometry should look as shown.

Select the OK button to exit the command.

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Design Training Tutorial

MIRROR THE GEOMETRY

TUTORIAL #11

NOTE: When performing a transform function (Xform), Mastercam creates a temporary group from the
original, highlighted in red, and a result from the transformed entities, highlighted in magenta. These two
colors will stay in effect until you use the Screen, Clear Colors function or perform another transform function.
SCREEN

Clear Colors.
The geometry should look as shown.

NOTE: The lines and the two big circles are broken in 2 and 4 segments due to the mirror command. To be able
to select the circle for the circle mill toolpath you will have to join the arcs.

Design Training Tutorial

Page|29

TUTORIAL #11

JOIN THE ENTITIES

STEP 8: JOIN THE ENTITIES


Join function allows you to join collinear lines, arcs that have the same center and radius, or splines that were
originally created as the same entity.
EDIT

Join entities.
[Select entities to join]: Make a window around all entities as shown in Figure: 8.0.1.
Figure: 8.0.1

NOTE: To make a window, select a point to the upper left corner and drag the cursor to the opposite corner
and click. All the entities inside of the window should be selected (dashed lines in yellow and black).
Press Enter to finish the selection.

NOTE: The entities are automatically joined.

STEP 9: SAVE THE FILE


FILE

Save As.
File name: "Your Name_1".

NOTE: It is highly recommended to save the file from time to time to when going through the tutorial.

Page |30

Design Training Tutorial

SAVE THE FILE

TUTORIAL #11

REVIEW EXERCISE -STUDENT PRACTICE

Design Training Tutorial

Page|31

TUTORIAL #11

CREATE THE GEOMETRY FOR TUTORIAL #1 EXERCISE

CREATE THE GEOMETRY FOR TUTORIAL #1 EXERCISE


Use these commands to create the geometry.
Create Rectangle.
Create Fillets.
Create Lines.
Create Line Parallel.
Create Circle Center Points.
Fast Point to position the Circles.
Trim.

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Design Training Tutorial

NOTES:

TUTORIAL #11

NOTES:

Design Training Tutorial

Page|33

TUTORIAL #11

TUTORIAL #1 QUIZ

TUTORIAL #1 QUIZ

What does the Fast Point function do?

What does the Line Parallel command do?

What command allows you to create a reverse image?

Page |34

Design Training Tutorial

INDEX

Numerics
2D / 3D Construction ........................................ 7
3 Fillet Blend Surface .................................... 637

A
Analyze A Spline ........................................... 583
Arc Polar ...............................................125, 198
Arc Tangent .................................................. 476
Arc Tangent 3 Entities .............................85, 124
Attributes .......................................................... 7

B
Boolean Remove ...................................509, 521
Bounding Box. ................................................. 99
Break the fillet at the midpoint .................... 607
Break Two Pieces ..................................207, 607

C
Change Attributes ......................................... 216
Change The Color .......................................... 138
Change The Main Level ................................. 138
Circle Center Point .......................................... 49
Color ................................................................. 7
Constant Radius ............................................ 534
Create A Curve At The Edge Of The Surface . 305
Create A Flat Boundary Surface .................... 309
Create A Net Surface .................................... 366
Create An Arc Tangent To Two Entities .......... 85
Create Arc Endpoints .................................... 483
Create Circle Center Point ............................ 296
Create Circle Center point ............................ 296
Create Curve At Intersection ........................ 612
Create Curve One Edge ................................. 305
Create Fillet .................................................... 60
Create Fillet Entities ........................................ 81
Create Fillets ................................................. 293
Create Fillets For The Two Rectangles .......... 293
Create Letters ................................................. 95
Create Line Endpoind ..................................... 78
Create Parallel Lines ..................................... 338
Create Polar Lines ......................................... 342
Create Rectangles ......................................... 290
Create Revolved Surfaces ............................. 353
Create Silhouette Boundary ......................... 539
Create The Draft Surfaces ............................. 298
Create the Ellipse ............................................ 92
Create The Fillet Surface ............................... 596
Create The Fillet Surfaces ............................. 316
Create The obround rectangular shape ........ 352

Create The Obround Shape ............................ 63


Create The Parallel Lines .............................. 338
Create The Revolved Surface ........................ 353
Create Two Polar Arcs .................................... 74

D
Delete Entities .............................................. 482
Divide ............................................................ 178
Draft Surfaces ............................................... 298

E
Ellipse .............................................................. 92
Extrude ......................................................... 217
Extrusion Operation ..............................141, 497

F
Fillet Surface ................................................. 316
Flat boundary surfaces ................................. 309
Function Prompt ............................................... 4

G
Graphic Area ..................................................... 4
Grid ................................................................. 11
Groups .............................................................. 7
GUI - Graphical User Interface .......................... 4
Gview ................................................................ 7

L
Level .................................................................. 7
Line Style ........................................................... 7
Line Width ........................................................ 7

M
Menu ................................................................ 4
Mirror ...............................................82, 89, 457
Mirror about a line ....................................... 603
Mirror The Geometry ..................................... 82
Mirror the profile about the Y axis ............... 574
Mitered Corners ...........................161, 227, 534
MRU Toolbar ..................................................... 4

N
Net Surface ................................................... 366

O
Offset Command ............................................ 93
Offset Contour .............................................. 472
One-Distance Chamfer .................158, 225, 228
Origin ................................................................ 4

P
Planes ............................................................... 7
Point Style ......................................................... 7
Polar Lines .................................................... 182

Design Training Tutorial

Page|659

INDEX

Project .......................................................... 356


Propagate Along Tangencies 161, 227, 230, 534

Q
Quick Mask Toolbar .......................................... 4

R
Rectangle ........................................................ 38
Redo ................................................................ 39
Reorganizing Toolbars ...................................... 6
Ribbon Bar ........................................................ 4
Rotate ........................................................... 132
Rotate - Copy The Surfaces ........................... 640

S
Scale .................................................................. 4
Shaded ..................................................142, 410
Solid Extrude ................................................. 139
Solid Revolve ................................................ 498
Status Bar .......................................................... 4
Swept Surface .......................................397, 486

Toolpaths/Solid Manager ................................. 4


Translate ...............................................101, 135
Trim 1 Entity .................................186, 201, 479
Trim 2 Entities ........................ 88, 187, 344, 349
Trim 3 Entities .........................................87, 126
Trim the draft surfacesto the curve .............. 614
Trim The Geometry ...................................... 344
Trim The Surfaces ......................................... 612

U
Undo ............................................................... 39
Using the Menu ................................................ 5
Using the Toolbars ............................................ 5

V
Variable Radius ............................................. 534
View Port XYZ Axes ........................................... 4

W
Wireframe ............................................142, 410
Work Coordinate System (WCS) ....................... 7

Toolbars ............................................................ 4

Z Depth ............................................................. 7

Page |660

Design Training Tutorial

Design Tutorial

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