Escolar Documentos
Profissional Documentos
Cultura Documentos
PREPARED BY,
Mr.M.KARTHIKEYAN, M.E., AP / IT
VERIFIED BY
HOD
PRINCIPAL
CEO/CORRESPONDENT
UNIT III
1
PART - B
1. Describe the objects of multimedia systems.(10) (Nov/Dec 2010) or How Multimedia objects
are classified? (Apr /May 2011)Discuss the basic data type and object used in multimedia
systems (8) ?(May /Jun 2012) Describe various building blocks of multimedia system.(8)
(Nov/Dec 2007)
2. List the Multimedia applications. Explain them briefly(12)(May/June-2007) (Nov/Dec 2010) or
Give an overview on the applications of multimedia.(6) (May /Jun 2012)
Suggest with reasons 5 potential applications of multimedia other than the applications in the
field of entertainment and education.(10)(Nov/Dec 2007)
3. Explain the characteristics of MDBMS.(10) (May/June-2007)
4. Write short notes on multimedia system architecture.(6) (May/June-2007) or
With a neat block diagram explain multimedia architecture(8) (Apr/May 2010) Or Depict
multimedia system architecture. (Nov/Dec 2010) (Apr /May 2011) (10) (Nov/Dec 2011) (May
/Jun 2012) (May/Jun 2013) Explain in detail about IMA architectural framework(10) )
(Nov/Dec 2009)
5. Explain the evolving technologies in multimedia systems.(8) (Apr/May 2010) (Nov/Dec 2011)
(Nov/Dec 2013)
NOTES
UNIT III
MULTIMEDIA SYSTEM DESIGN
PART A
1. Define abstract images.(Nov/Dec 2013)
Abstract images are really not images that ever existed as real -world objects or
representations. Rather they are computer -generated images based on some arithmetic
calculations. e.g. fractals.
2. How does holography differ from hologram ?(May /Jun 2012)
Holography is defined as the means of creating a unique photographic image without the
use of lens. The photographic recording of the image is called a Hologram
3. Bring out the difference between the HDTV and UHDTV.(May /Jun 2012)
Ultra-high-definition television (also known as Super Hi-Vision, Ultra HD television, UltraHD,
UHDTV, or UHD) includes 4K UHD (2160p) and 8K UHD (4320p), which are two digital
video formats proposed by NHK Science & Technology Research Laboratories and defined
and approved by the International Telecommunication Union (ITU).
High-definition television (HDTV) provides a resolution that is substantially higher than that
of standard-definition television.
HDTV may be transmitted in various formats:
1080i: 19201080i: 1,036,800 pixels (~1.04 MP) per field or 2,073,600 pixels (~2.07 MP)
per frame
(May/Jun 2013)
Document imaging
Electronic Messaging
Display Devices
CD-quality speakers, HDTV,SVGA, Hi-Res
monitors, Colour printers etc.
8. What is hypermedia document? (Nov/Dec 2010)
The linking of media for easy access is called Hypermedia. The media may be of any type
such as text, audio, video etc. A hypermedia document contains a text and any other sub
objects such as images, sound, full-motion video etc. (or)
A set of documents in which a given document can contain text, graphics video and audio
clips as well as embedded references to other documents world wide web pages are
hypermedia documents.
9. What are the elements of multimedia?
Text, Graphics, Animations, Audio and Video.
E.g. Facsimile, Document images, Photographic images, Geographical information system
maps, Voice commands and voice synthesis, Audio messages, Video messages, Full-motion
stored and live video, Holographic images, Fractals.
10. Define Holography?
It is defined as the technique that allows the light scattered from an object to be recorded
and later reconstructed so that when an imaging system (a camera or an eye) is placed in
the reconstructed beam, an image of the object will be seen even when the object is no
longer present. The image changes as the position and orientation of the viewing system
changes in exactly the same way as if the object were still present, thus making the image
appear three-dimensional.
11. What is hologram?
A hologram was a projected three-dimensional representation of a person or object, normally
used in communication or entertainment.
The photographic recoding of the image is called a hologram, which appears to be an
unrecognizable pattern of stripes and whorls but which when illuminate by coherent light as
by a laser beam, organizes the light in to 3D representation of the original object.
12. State the important processes in image processing?
Image recognition
image enhancement
image synthesis
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image reconstruction.
13. Name the complex image enhancement capabilities?
Image calibration
Real-time alignment
Gray-scale normalization
RGB hue
intensity adjustment
Color separation
Frame averaging.
14. What is DVI?
The Digital Video Interface (DVI) standard was defined to provide a processor independent
specification for a video interface that could accommodate most compression algorithms for fast
multimedia displays.
15. What is Hypertext?
The linking of associated data for easy access is called Hypertext. It is an application of
indexing text to provide a rapid search of specific text strings in one or more documents. It is an
integral component of Hypermedia. Hypermedia document is the basic object and text is sub
object. (or)
Hyper text is an application of indexing text to provide a rapid search of specific text strings in
one or more documents. Hypertext is an integral part of hypermedia documents. In multimedia
applications, a hypermedia documents is the basic complex object of which text is a sub-object.
Other sub-objects in the basic object include images, sound, and full-motion video.
16. What is Apple's Quick time?
The QuickTime standard, developed by Apple Computer, is designed to support multimedia
applications. Apple\'s QuickTime is viewed as a multimedia interface that is evolving to become
a standard part of the Apple as well as MS-Windows based systems.
17. What is JPEG?
The Joint Photographic Experts Group, formed as a joint ISO and CCITT working committee,
is focused exclusively on still-image compression.
18. What is called Asymmetrical compression based on Compression?
These are applications that need to be compressed once but are read many times.
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PART-B
1. Describe the objects of multimedia systems.(10) (Nov/Dec 2010) or How Multimedia
objects are classified? (Apr /May 2011)Discuss the basic data type and object used in
multimedia systems (8) ?(May /Jun 2012) Describe various building blocks of
multimedia system.(8)(Nov/Dec 2007)
Text :
Text and symbols are very important for communication in any medium. With the recent
explosion of the Internet and World Wide Web, text has become more the important than
ever. Web is HTML (Hyper text Markup language) originally designed to display simple
text documents on computer screens, with Occasional graphic images thrown in as
illustrations.
ii)
Audio :
Sound is perhaps the most element of multimedia. It can provide the listening pleasure
of music, the startling accent of special effects or the ambience of a mood-setting
background.
iii)
Images :
camera.
iv)
Animation :
Animation is the rapid display of a sequence of images of 2-D artwork or model positions
in order to create an illusion of movement. It is an optical illusion of motion due to the
phenomenon of persistence of vision, and can be created and demonstrated in a number
of ways.
v)
Video :
Digital video has supplanted analog video as the method of choice for making video for
multimedia use. Video in multimedia are used to portray real time moving pictures in a
multimedia project.
Applications of Multimedia
Multimedia finds its application in various areas including, but not limited to,
advertisements, art, education, entertainment, engineering, medicine, mathematics,
business, scientific research and spatial, temporal applications.
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11
Software engineers may use multimedia in Computer Simulations for anything from
entertainment to training such as military or industrial training.Multimedia for software
interfaces are often done as collaboration between creative professionals and software
engineers.
Industry
In the Industrial sector, multimedia is used as a way to help present information to
shareholders, superiors and coworkers. Multimedia is also helpful for providing employee
training, advertising and selling products all over the world via virtually unlimited web-based
technologies.
Mathematical and Scientific Research
In Mathematical and Scientific Research, multimedia is mainly used for modeling and
simulation. For example, a scientist can look at a molecular model of a particular substance
and manipulate it to arrive at a new substance.Representative research can be found in
journals such as the Journal of Multimedia.
Medicine
In Medicine, doctors can get trained by looking at a virtual surgery or they can
simulate how the human body is affected by diseases spread by viruses and bacteria and
then develop techniques to prevent it.
Multimedia in Public Places
In hotels, railway stations, shopping malls, museums, and grocery stores,multimedia
will become available at stand-alone terminals or kiosks to provide information and help.
Such installation reduce demand on traditional information booths and personnel, add value,
and they can work around the clock, even in the middle of the night, when live help is off
duty.
A menu screen from a supermarket kiosk that provide services ranging from meal
planning to coupons. Hotel kiosk list nearby restaurant, maps of the city, airline schedules,
and provide guest services such as automated checkout.
Printers are often attached so users can walk away with a printed copy of the
information. Museum kiosk are not only used to guide patrons through the exhibits, but when
installed at each exhibit, provide great added depth, allowing visitors to browser though
richly detailed information specific to that display.
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the specific
media can
read-only
used.
2. Descriptive Search Methods
During a search in a database, an entry, given in the form of text or a graphical
found using different queries and the corresponding search methods.
multimedia
image, is
query
of
data should be based on a descriptive, content- oriented search in the form, for
example, of The picture of the woman with a red scarf. This kind search of relates to all
media, including
3. Device-independent Interface
The interface to a database application should be device-independent. For example, a
parameter could specify that the following audio and video data will not change in the future.
4. Format-independent Interface
Database queries should be independent from the underlying media format,
that
be
meaning
possible
to
access
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The DBMS must be capable of handling and managing large amounts of data and
satisfying queries for individual relations among data or attributes of relations.
7. Relational Consistency of Data Management
Relations among data of one or different media must stay consistent
their specification. The MDBMS manages these relations and
and data output. Therefore, for example, navigation
managing relations among individual parts of
corresponding to
a document.
actions. Hence, the primitives of a multimedia operating system should be used to support
the real-time transfer of
continuous data.
9. Long Transactions
The performance of a transaction in a MDBMS means that transfer of a large amount of data
will take a long time and must be done in a reliable fashion. An example of a long
transaction
APPLICATIONS
(May /Jun 2012) (May/Jun
2013) Explain in detail about IMA architectural
Multimedia Extensions
Software Drivers
System Hardware
(Multimedia enabled)
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Multimedia driver
support
Add-on
Multimedia devices and
Peripherals
High Quality:
Draws a raster image or vector graphic at High Resolution default This option provides the
highest quality but the slowest performance. Use this option when you want to fine-tune an
image.
The IMA Architectural Framework:
Integrated Modular Avionics (IMA) represent real-time computer network airborne systems.
This network consists of a number of computing modules capable of supporting numerous
applications of differing criticality levels.
The I M A concept proposes an integrated architecture with application software portable
across an assembly of common hardware modules. An (IMA) architecture imposes multiple
requirements on the underlying Operating System.
Network Architecture for Multimedia Systems:
The I P Multimedia Subsystem I M S is an architectural framework for delivering Internet
Protocol I P multimedia services. It was originally designed by the wireless standards body
third Generation Partnership Project 3 G P P, as a part of the vision for evolving mobile
networks beyond G S M. Its original formulation 3 G P P R 5represented an approach to
delivering Internet services over GPRS. This vision was later updated by 3 G P P [P] 3 G P P
2 and TISPAN by requiring support of networks other than G P R S, such as Wireless LAN,
C D M A 2000 and fixed line.
Networking standards:
All networking technologies have standards associated with them. These are usually highly
technical documents, and often presume that the reader has a fair bit of knowledge about
networking. If you aren't an expert, you will probably have some difficulty understanding
networking standards. (Some people seem to think I am an expert, but I too have trouble
with most of the details in a typical networking standard). In fact, many technologies have
quite a number of standards associated with them.
A networking technology may have more than one standard for any or all of the following
reasons:
The original standard has been revised or updated
The technology is sufficiently complex that it needs to be described in more
than one document
The technology borrows from or builds on documents used in related technologies
More than one organization has been involved in developing the technology Standards
documents created in the United States are usually developed in English, but are also
routinely translated into other languages. European standards are often published
simultaneously in English French and German, and perhaps other languages as well. Today,
virtually all networking standards are open standards, administered by a standards
organization or industry group.
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As of today most new televisions sold in the United states are HDTV . In fact, It is probably
just a matter of time before we all decide to do away with the cumbersome H D and go back
to referring to all H D T V as simply.
That process will still take awhile though First, Americans will have to replace their old
televisions with new high definition models, T V stations and providers need to phase out
standard definition. Broadcasts in favor of high definition ones, and TV producers will need
to make all of their shows in high definition.
3D - Technologies and holography
Holograms are images capable of recording 3 D information on a flat piece of film by using
the interference of light, typically laser light. While a picture captures one image of a scene,
a hologram can capture thousands of images from a scene. This is what you are seeing
when you look at a 3 D scene: as you look around the object, you see many different images
of the object, each from a different point of view. Because a hologram can capture more than
just one image, it is capable of replaying the many different points of view, giving you the
look around effect of 3 D. A hologram can also use these many different captured images to
create motion, as well as 3 D.
HOLOGRAPHIC MOVIES and our latest development:
3-DIMENSIONAL DIGITAL CINEMA AND T V. Until very recently, it was just a dream, just a
bunch of laboratory experiments. Now these technologies are ready for commercial use, and
our Laboratories are introducing exciting projects and investment opportunities:
The Worlds First Holographic Movie Theater
The Worlds First 3 D Digital Movie Theater
Holographic Advertising Technology
Holographic Business Presentations
New 3 D Computer Displays
3 D Digital Television
Instant 3 D Stage Sets for Drama Ballet Theaters, Opera Houses, Musicals and
Rock Concerts
Dynamic Interference Control System
Fuzzy logic :
This is the first in a series of intended to share information and experience in the
realm of fuzzy logic F L and its application. This will introduce F L. Through the course of this
series, a simple implementation will be explained in detail.
The concept of Fuzzy Logic, It as a way of processing data by allowing partial set
membership rather than crisp set membership or non-membership. This approach to set
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theory was not applied to control systems until the 70's due to insufficient small computer
capability prior to that time.
The numerical information input, and yet they are capable of highly adaptive control. If
feedback controllers could be programmed to accept noisy, imprecise input, they would be
much more effective and perhaps easier to implement. Unfortunately, United-states.
Manufacturers have not been so quick to embrace this technology while the Europeans and
Japanese have been aggressively building real products around it.
In this context, F L is a problem solving control system methodology that lends itself to
implementation in systems ranging from simple, small, embedded micro controllers to large,
networked, multi channel P C or workstation based data acquisition and control systems. It
can be implemented in hardware, software, or a combination of both. FL provides a simple
way to arrive at a definite conclusion based upon vague, ambiguous, imprecise, noisy, or
missing input information. F L's approach to control problems mimics how a person would
make decisions, only much faster.
Digital Signal Processing (DSP) :
Digital signal processors (D S P) are special microprocessors designed for digital signal
processing, usually in real time. D S Ps can also be used to perform general purpose
computations; however, they are not optimized for this function. Instead, D S Ps use an
instruction set architecture I S A that is optimized for rapid signal processing. Important I S A
features include deep pipelining to enhance microprocessor performance and the ability to
act as a direct memory access device D M A for the host environment. Digital signal
processors also use Harvard architecture with separate program and data memory. In
addition, D S Ps use saturation arithmetic so that overflow operations accumulate at the
maximum or minimum
values that the register can hold instead of wrapping around. With D S Ps, the maximum
remains the maximum. By contrast, with many general-purpose CPUs, the
Sum of the maximum plus one equals the minimum.
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D S P Fundamentals:
Most D S P techniques are based on a divide and conquer strategy called superposition.
The signal being processed is broken into simple components, each component is
processed individually, and the results reunited. This approach has the tremendous power of
breaking a single complicated problem into many easy ones.
Superposition can only be used with linear systems, a term meaning that certain
mathematical rules apply. Fortunately, most of the applications encountered in science and
engineering fall into this category. This chapter presents the foundation of D S P: what it
means for a system to be linear, various ways for breaking signals into simpler components,
and how superposition provides a variety of signal processing techniques.
6. Explain the various multimedia data interface standards.(6)(Nov/Dec 2007) .(Nov/Dec 2013)
Or Present an outline on various multimedia data interface standards. Compare and contrast
them. (Nov/ Dec 2012) (May/Jun 2013)
File formats for multimedia systems:
The present invention relates to an integrated multimedia file format
and a multimedia service system and method based on the integrated
format
structure,
multimedia
file
structure and an
generating and
providing
format structure
Video processing standards:
Video and Image Processing in Multimedia Systems treats a number of critical topics
in multimedia systems, with respect to image and video processing techniques and their
implementations. These techniques include:
Image and video compression techniques standards
Image and video indexing and
retrieval techniques.
Video and Image Processing in Multimedia Systems is divided into three parts. Part
one
multimedia
presents
standards, their
multimedia system. In Part three attentions are focused on the semantic nature of image
and video source material, and how
that
structural
analysis
Microsoft AVI :
QuickTime is an extensible proprietary multimedia framework developed by Apple
Inc.,
Mac
capable
images,
and interactivity.
OS X and
environment. File formats that QuickTime supports natively (to varying degrees) include
AIFF, WAV, DV-DIF, MP3, and
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Intels DVI
DVI is an acronym of digital video Interface. DVI standard is to provide a processor
Independent specification for a video interface. That video interface should accommodate
most compression algorithms for fast multimedia displays.
The wide range of requirements for displays from low-resolution text only to fast fullmotion
video GUI displays, require a range of different solutions, from using the
workstations or PCs
An example of custom designed chip which supports DVI is Intels i750B. This chip is
designed
7. Explain in detail about multimedia data base. List out the various challenges of multimedia
database.(16) (May/June 2011) (Nov/ Dec 2012)
Multimedia Database Systems
The multimedia database systems are to be used when it is required to administrate huge
amounts of multimedia data objects of different types of data media (optical storage,
videotapes, audio records, etc.)
so that they can be used (that is, efficiently accessed and searched)for as many applications
as needed.
The Objects of Multimedia Data are: text, images. Graphics, sound recordings, video
recordings, signals, etc., that are digitalized and stored.
Multimedia Data are to be compared in the following way: Medium Elements Configuration
Typical size Time dependent Sense
The need and efficiency of MM-DBS are to be defined by following requirements:
Basic service:
To be used for multiple applications
Not applicable as a real end-user system (like program interface)
Storage and retrieval of MM-Data:
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hospitals)
Databases, information retrieval
Static/active
Education / Commercials/ Entertainment (School, university, professional training, games,
commercials)
CSE, Teach ware, Courseware, CBT,
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Dynamic/passive
Writing / Publications/ Design(Press, engineering, architecture)
Editors, layout generators, CAD-systems
Dynamic/active
Controlling/Monitoring (Factories, traffic, weather forecast, military)
Transaction management for multimedia systems
A database transaction comprises a unit of work performed within a database
management system or similar system against a database, and treated in a coherent
and reliable way independent of other transactions. Transactions in a database
environment have two main purposes:
1. To provide reliable units of work that allow correct recovery from failures and
keep a database consistent even in cases of system failure, when execution
stops completely or partially and many operations upon a database remain
uncompleted, with unclear status.
2. To provide isolation between programs accessing a database concurrently.
Without isolation the programs outcomes are typically erroneous.
A database transaction, by definition, must be atomic, consistent, isolated and
durable.
Database
practitioners
often
refer
to
these
properties
of
database
Further,
the
system
must
isolate
each
transaction
from
other
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