Escolar Documentos
Profissional Documentos
Cultura Documentos
Strategy rating: 1
ARMY SELECTION
Command
Core:
Support:
Skirmish:
Allies:
COMMAND
General
Title
Dl
Ml
Attacks
General
9+2
9+2
+2
Upgrades: May be mounted on a horse at a cost of 10 pts.
Pts
50
Up to 2 sub-commanders
Title
Dl
Ml
Attacks
Sub-General
8+1
8+1
+1
Upgrades: May be mounted on a horse at a cost of 10 pts.
Pts
65
CORE
Players may select up to 10 units from the Core Troops section.
Pikemen
Models per unit 15-32.
ORDER MR SHOOT ATTACKS HTH ARM KILL HITS DL ML PTS
CLOSED 10
4+
1
3
6+
4+
1
6
6
9
Weapons:
Pike, Hand weapon.
Armour:
None.
Special rules: Phalanx (medieval).
Upgrades:
May add light armour at a cost of 2 pts per model, upgrading ARM 6+.
May add heavy armour at a cost of 2 pts per model, upgrading ARM 5+
(only after 1330).
May upgrade DL7 and ML7 at a cost of 2 pts (only after 1330).
Halberdiers
Models per unit 12-32.
ORDER MR SHOOT ATTACKS HTH ARM KILL HITS DL ML PTS
OPEN
10
4+
1
3
6+
4+
1
7
7
11
Weapons:
Halberd, Hand weapon.
Armour:
Light Armour.
Special rules: None.
Upgrades:
May upgrade heavy armour at a cost of 2 pts per model, upgrading ARM
5+.
May be steady add a cost of 3 pts per model.
Up to 2 units of Burghers
Models per unit 6-20.
ORDER MR SHOOT ATTACKS HTH ARM KILL HITS DL ML PTS
OPEN
20
4+
1
3
4+
4+
1
6
7
25
Weapons:
Hand weapon.
Armour:
Light Armour, Shield.
Special rules: Shock Cavalry.
Upgrades:
May add long spear at a cost of 2 pts per model.
May add lance at a cost of 4 pts per model.
May add warhorses at a cost of 4 pts per model.
Up to a unit may have heavy armour instead of light upgrading ARM 3+,
but reducing MR 18, at a cost of 3 pts per model.
SUPPORT
For each unit selected from the Core section one unit may be selected from the Support
section or Skirmish section. A maximum of 6 Support units may be chosen.
Crossbowmen
Models per unit 10-20.
ORDER MR SHOOT ATTACKS HTH ARM KILL HITS DL ML PTS
OPEN
10
4+
1
3
6+
4+
1
7
7
14
Weapons:
Heavy Crossbow, Hand weapon.
Armour:
Light Armour.
Special rules: None.
Upgrades:
May add heavy armour upgrading ARM 5+ at a cost of 2 pts per model.
May add pavise upgrading ARM 4+ at a cost of 3 pts per model.
Availability: All armies.
Whitehoods (1330-1410)
Models per unit 15-40.
ORDER
MR SHOOT ATTACKS HTH ARM KILL HITS DL ML PTS
OPEN OR 12
4+
1
3
N/A
4
1
5
6
7
SKIRMISH
Weapons:
Hand weapon.
Armour:
None.
Special rules: Warband.
Upgrades:
May add long or throwing spear at a cost of 1 pt per model or may add
halberd at a cost of 2 pts per model.
SKIRMISH
For each unit selected from the Core section one unit may be selected from the support
section Skirmish section. A maximun 4 Skirmish units may be chosen.
Skirmish
Models per unit 8-15.
ORDER MR SHOOT ATTACKS HTH ARM KILL HITS DL ML PTS
Skirmish 12
4+
1
2
N/A
4+
1
6
6
10
Weapons:
Self Bow, Hand Weapon.
Armour:
None.
Special rules: None.
Upgrades:
May add Light Armour at a cost of 2 ptos per model, Upgrading ARM
6+.
Mounted Crosbowmen
Models per unit 8-15.
ORDER MR SHOOT ATTACKS HTH ARM KILL HITS DL ML PTS
Skirmish 20
4+
1
2
5+
4+
1
6
6
20
Weapons:
Light Crosbow, Hand Weapon.
Armour:
Light Armour.
Special rules: None.
Upgrades:
None.
Up to 2 units of Handgunners (Only after 1410)
Models per unit 8-15.
ORDER MR SHOOT ATTACKS HTH ARM KILL HITS DL ML PTS
Skirmish 12
4+
1
3
N/A
4+
1
6
6
12
Weapons:
Handgun, Hand weapon.
Armour:
None.
Special rules: None.
Upgrades:
May add light armour upgrading ARM 6+ at a cost of 2 pts per model.
Availability: All armies.
ALLIES
Up to 1 Sub-Commander
Title
Dl
Sub-General
8+1
Ml
8+1
Attacks
+1
Pts
65