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Ambiguity and Ambivalence Hypothesis
XIAO-TIAN WANG
Psychology Department, University of South Dakota, Vermillion, South Dakota, USA
This chapter takes a synthetic approach to six related lines of research on decision making at risk
and views risky choice as a function of cue use with priorities in the context of risk communication.
An evolutionary analysis of risk and risk communication is presented in which risk is defined not
only as variance in monetary payoff but also as variance in biological relatedness, social relations,
and ultimately in reproductive fitness. Empirical evidence of ecological and social significance
embedded in risk messages is analyzed, and how these risk cues affect behavioral decision making
is examined. A new explanatory framework, the ambiguity and ambivalence hypothesis, identifies
two key preconditions contributing to inconsistency and biases in making risky choices as a result
of cue use in the course of risk communication.
Key words: biases; decision cues; evolutionary psychology; risk communication; risk perception;
risky choice
Address for correspondence: X.T. Wang, Ph.D., Professor of Psychology, University of South, Dakota, Vermillion, SD 57069. Voice:
+605-677-5183 (O).
xtwang@usd.edu
http://www.usd.edu/xtwang
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certain regularities or cues, and decision-making mechanisms make use of these environmental cues.
A growing body of evidence shows that humans do
indeed make decisions in an ecologically rational manner, using as little information as possible, and tailoring
their information and option search to the structures
available in the environment. It has been found that
simple heuristics that use only a single piece of information (one cue) to make a choice between two alternatives can usually rival the performance of informationhungry normative methods, such as multiple regression and Bayesian analysis.20 People often make their
decisions according to holistic feelings instead of rational analysis.21 Experts have been also shown to
base their judgments on surprisingly few pieces of
information.22
Parsimonious cue use in decision making suggests
that cues are selected and used with priority. I argue
that the priorities of primary cues are originally determined by their evolutionary and ecological validities.
Humans have evolved in natural environments, both
social and physical. To survive and reproduce successfully, humans have to adapt to and make use of the
reliable cues often present in these environments.
From a perspective of evolutionary psychology, human rationality has been shaped by natural selection
and sexual selection in the environment of evolutionary adaptedness (EEA). The recurrent and enduring
tasks in EEA (i.e., huntergatherers environments) are
viewed as universal contexts for the making of human
psychology. These specific adaptations are evaluated
not in terms of logical consistency or happiness of the
human being but in terms of survival and reproductive fitness.2224 From this perspective, primary and
prioritized decision cues should be able to accurately
reflect evolutionary and ecological values of risks. The
risk in this sense is measured not only by the variations in monetary payoffs but also by the variations
in ecological environments, in the reproductive status of the decision maker, and in the genetic relatedness between a decision maker and different decision
recipients.
Variation in kinship thus can be seen as a defining feature of risk in terms of reproductive consequences. Decision cues concerning kinship would be
prioritized as primary cues in human decision processes. As pointed out by Burnstein regarding kinship,
no human relationship is more precise, enduring, and
inescapable. Nor is there a more intimate and taxing relationship, asides from those to create additional
kin. Yet, the behaviorist orthodoxy, particularly its unbending commitment to learning, . . . assumed there is
nothing inherent to genetic relatedness that precludes
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TABLE 1. Group size effects in making risky choice regarding human lives: percentages of the participants choosing the gamble option
American sample 1 (from Wang44 )
Group size = 6000
Positive frame
Negative frame
Framing effects
40.9% (n = 44)
61.4% (n = 44)
Yes
Positive Frame
Negative Frame
Framing Effects
Positive frame
Negative frame
Framing effects
Group size = 60
Group size = 6
40.0% (n = 50)
67.5% (n = 40)
68.0% (n = 50)
65.0% (n = 40)
Yes
No
American sample 2
64.0% (n = 50)
70.0% (n = 50)
No
Group Size = 60
57.6% (n = 33)
66.7% (n = 30)
No
Group Size = 6
66.7% (n = 30)
75.8% (n = 33)
No
Group Size = 6
70.0% (n = 50)
70.0% (n = 50)
No
investment patterns, risk-management styles, dominance and affiliation hierarchies, relations with other
groups, and common contracts endorsed in social
exchange and reciprocal transactions. The implicit
knowledge prompted by the group-size cue should then
influence the risk perception and risk preference of a
respondent.
In a series of studies,15,44,45 we examined the appearance and disappearance of framing effects when
the size of the group (the total number of lives at stake)
was systematically manipulated. The same lifedeath
problem was framed either in terms of lives saved or in
terms of lives lost. The size of the group ranged from 6,
60, 600, 6000, to 6 billion. Each participant received
only one version of the lifedeath problem.
We hypothesized an evolved kith-and-kin rationality
attuned to ecological and social cues that were typical
of EEA, such as group relational structure and group
size. Human computational strategies are designed to
process a collection of individuals in social situations
as a true group using these cues. A true group
is featured by either a kith-and-kin relationship or by
a small size ranging from several (family or friends)
to 100 or so (e.g., a band or tribe). Once a collection
exceeds this size, choice strategies of individuals would
deviate from a live-or-die-together principle to more selfinterest-based game strategies.
Group size effects found in these experiments are
summarized in TABLE 1. The results have consistently
shown how framing effects wax and wane in response
to changing size of the target group. The framing effect (i.e., the irrational reversal in risk preference) was
evident, but it occurred only when the problem was
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Scenario
Student
Student
Executive
Executive
Joint venture
Lawsuit
Joint venture
Lawsuit
Threat frame
Opportunity frame
Framing effect
15/42 = 35.7%
17/42 = 40.5%
11/34 = 32.4%
11/33 = 33.3%
31/42 = 73.8%
41/46 = 89.1%
5/29 = 17.2%
13/31 = 41.9%
Yes
Yes
No
No
Note that numbers in each cell represent choice frequency and percentage, respectively. For instance, 14/42 = 35.5% shows that
14 out of 42 or 35.5 percent of participants under the threat frame chose the gamble option.
Yuce48 ). For both the lawsuit scenario and the jointventure scenario, there was a positive opportunityframing version and a negative threat-framing
version.
The joint-venture scenario asked the respondent to
choose between a joint-venture with another company
and competition with the same company for market
share. Under the positive opportunity framing, the respondent was informed that our chance of getting a
large market share is high. We have a one in three
chance of getting a large market share. Under the
negative framing, the same assessment was communicated in terms of threats and the chance of failure:
Our chance of getting a small market share is high.
We have a two in three chance of getting a small market
share.
The lawsuit scenario started with a cover story that
Company A has threatened to sue the respondents
company for patent violation. The case has not yet
been filed in court since Company A is waiting to hear
response to their offer to settle out of court. They have
proposed a one-time cash payment for the claimed
patent violation. If the respondents company does not
agree to this proposal, Company A will file a lawsuit. If
the respondents company loses in court, the company
will incur significantly higher damage reparation. On
the other hand, if the respondents company wins in
court, it will not need to pay anything.
Under the positive (opportunity) framing, the respondent was informed that our corporate lawyer estimates that we have a one in three chance of winning
the case. Under the negative (threat) framing, a respondent was told, our corporate lawyer estimates
that we have a two in three chance of losing the case.
In accordance with a two (scenarios) by two (framings) between-subjects design, the participants were
randomly assigned to each of the four experimental
conditions. The participants were asked to imagine
themselves in the role of a newly appointed vice president of a large company who must make the decision
alone, given the information available. The decision in
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Sure option
Gamble
Sample size
15 (30%)
15 (30%)
17 (34%)
14 (28%)
26 (52%)
13 (26%)
28 (56%)
12 (24%)
22 (44%)
20 (40%)
35 (70%)
35 (70%)
33 (66%)
36 (72%)
24 (48%)
37 (74%)
22 (44%)
38 (76%)
28 (56%)
30 (60%)
50
50
50
50
50
50
50
50
50
50
Framing effect
No
No
Yes
Yes
No
Decisive respondents
57.1% (16/28)
67.9% (19/28)
Ambivalent respondents
No Framing Effect
36.4% (12/33)
2 = 0.686; P < 0.408
68.4% (26/38)
Terrorist disease problem
Respondents choosing the risk-seeking gamble option
Decisive respondents
Positive framing
Negative framing
46.9% (15/32)
66.7% (20/30)
Framing Effect
2 = 7.30; P < 0.007
Ambivalent respondents
No Framing Effect
2 = 2.47, P < 0.116
25.0% (9/36)
56.8% (21/37)
Framing Effect
2 = 7.60, P < 0.006
Respondents are classified into two groups: Decisive respondents whose risk preference based on their emotional reactions were the
same as that based on their rational analysis of the risk problem, and ambivalent respondents whose emotional preference and rational
preference were different. The figures in the table represent the percentages and frequencies of the two kinds of respondents (i.e., decisive and ambivalent in relation to the total) who chose the gamble option as the overall final choice under different framing conditions.
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