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Sorry to post this here guys, but gaming subreddits have always been super helpf

ul (and friendly!) whenever I've had any sort of question relating to whatever t
he hell I'm playing at the time.
I was wondering if anyone knew of a list of all the possible cheats I could plug
into Project Brutality's console?
So far I know of
Give All
Summon UpgradeSpawner
Resurrect
But there has to be more right? The main thing I'm wanting to do is toggle on th
e revenant mode. I only JUST discovered it today after playing the mod for a goo
d four months now and was really amazed.
I want to be able to activate it again and have some fun, but I don't know of an
y commands that can just spawn power ups.
Hence my plea for help here! Thank you in advance!
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[ ]inchesfromdead 1 point 3 months ago
I too would like to know some more console commands. Would be nice to be able to
play with the crazier upgrades more easily.
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[ ]TheLostSabre 1 point 3 months ago*
EDIT: Since Project Brutality has now been updated to 2.0, some commands have si
nce changed. I'll take a look to see which one has been changed but so far, most
haven't changed besides the Marine buddies. Oh and Autoshotgun and Pulse Cannon
Marines has been added. :3
A couple I can name, though not all are PB-exclusive commands:
Summon Marine_Rifle
Summon Marine_Shotgun
Summon Marine_AutoShotgun
Summon Marine_Chaingun
Summon Marine_Plasma
Summon Marine_PulseCannon
Summon/Give Berserl1 <--- (Berserk Pack)

Summon/Give Backpack/CombatBackpack <--- (Raise your ammo limit and supplying ex


tra ammos, grenades, and mines. Give all/Ammo simply gives you maximum ammo, gre
nades, and mines but doesn't raise your ammo limit)
Summon DropedPistol <--- (You'll need to use this and the ones below if you want
to dual wield these specific weapons; Give All command doesn't give you dual wi
eld and other commands like "Give DualSSG" are very buggy)
Summon DropedRevolver
Summon DropedSSG
Summon DropedASG
Summon DropedRifle
Summon DropedCarbine
Summon DropedPlasma
Summon DropedM2Plasma
Summon/Give DemonPickup/DemonPickup2 <--- (The first gives only 2 armour while t
he second give 4 health and 2 armour. They're also the Demon Tech Rifle's ammo)
Summon/Give DemonMorphRune <--- (Transform into a Revenant)
Summon/Give GrenadeBox <--- (Gives 3 grenades and 4 mines)
Give Ammo
Summon ExplosiveBarrel
Summon BurningBarrel
NoTarget <--- (Invisible to your enemies unless you hit them. You can't alert en
emies by taunting them or shooting without hitting them)
Summon Rocket <--- (spawn a rocket like the one you shoot. Self-explanatory dang
er to your own safety)
Noclip/Noclip2 <--- (Noclip2 essentially lets you fly in the direction you're ai
ming while moving. Noclip allows you to walk through walls. I mainly use this to
explore missing secrets or kill enemies stuck in walls. Use at your own risk si
nce some areas behind the wall damage you constantly as though you're on a damag
ing floor or fall to your death. Use together with God/God2 command to stay safe
)
God/God2 <--- (God makes you invulnerable, 'nuff said. God2 is the God command p
lus immunity to being telefragged)
Buddha/Buddha2 <--- (A sort of different take on invincibility. You can get dama
ged but you'll never die. Buddha2 makes you unkillable to telefragging)
Summon HealthBonus/ArmorBonus
Give Health/Armor * <--- (Input the number you want. Cannot increase your health
& armour above the 200 limit)

Summon/Give LightArmor/MediumArmor/HeavyArmor
Changemap * <--- (Input the entry name of the level i.e. E1M8, E2M5, Map01, Map1
7, Map31, etc. Allows you to skip to a designated level of your choice)
Dumpclasses Actor <--- (Complete list of actors with the game and/or mod you're
using)
PrintInv <--- (List what you currently have in your inventory)
You can easily see the enemy's actorname if you installed the JP HUD mod, which
shows you the health of the enemy you're pointing at and their actorname.

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