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Introduction
Keywords: discrete-event
simulation, police patrol deployment,
226
~
~
modeled,
the general design of the model,
input required of the model,
was
simulated
Event structure
Police
General model
design
The model
was
making process.
Deployment is expressed as the combination of sector
design, initial allocation, queued call selection, intersector
dispatching, and preemption. Sector design and initial
allocation are static decisions; they are made once per
decision period (be it a scheduled work day, a patrol shift,
or an hour). However,
dispatching is performed throughout
the time period in light of the current patrol unit availability. Thus, the model incorporates the dynamic nature of
dispatching.
The features used to describe a dispatching rule have
been suggested in the previous research on deployment.
The inclusion of factors like intersector dispatching and
preemption have been shown in some cases to improve
performance of patrol operations [10].
The model allows the dispatching rule to incorporate
intersector dispatching. Intersector dispatching permits the
assignment of a patrol unit available in sector A to a CFS
located in sector B. Whether to include intersector assignment in the dispatching rule should be a decision made by
the patrol administrator.
227
serve an
queued.
When a CFS arrives, the dispatcher must decide whether
there are units available to serve the call. There may be
units patrolling at the time; if not, the dispatching rule may
define no patrol unit as available. In such a case, the call is
queued and awaits future assignment. A call selection rule
must be established for the order in which queued calls will
be served.
Input
The model requires a description of the patrol situation it is
to simulate. As mentioned above, the deployment is input
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be described.
Input for the environmental factors discussed above is
expected to include an average measure and the expected
distribution for the factors values. For instance, interarrival
times are usually modeled as exponentially distributed
random variables with a given average value. The simulation model is designed so that a specific subroutine generates a specific environmental factors values. This makes it
very simple to change the model to reflect a change in the
assumed distribution for a given factor. Again, such
flexibility is not always possible in a static descriptive
model.
Sector design is described in terms of average travel time
from one sector to each of the other sectors. A matrix of
these average travel times is developed to express each
sectors relative location in the general geographic region.
Travel time measures the distance from one sectors
centroid to another. The user may assume any means of
measuring this distance (e.g., euclidian distance, rectangular distance).
Travel time is the manner in which sector design affects
the service provided to CFS. Similar to the structure used
for generating demand measures, a travel time distribution
is also the basis for a subroutine which generates random
values.
Initial allocation is expressed as the assignment of patrol
units to the sectors. The user simply inputs the total number
of units and then assigns each one to a specific sector.
Dispatching, as mentioned earlier, is described as a
chosen value for each of three features (queued call selection, intersector dispatching, and preemption). This is not to
imply that intersector dispatching must be included. It
Output
The simulation model has been designed to allow for
variable replication lengths and number of replications. The
scheduling of an initial transient state, after which performance collectors are cleared, is also possible. The transient
state length is also a variable.
Although many researchers have studied deployment
and suggested numerous models to support the development of deployment, no one has reported a universallyaccepted means of expressing how well a deployed patrol
force has performed its collective job. No satisfactory means
exists for expressing how many criminal incidents a patrol
force prevents. Expressions of incidents &dquo;solved&dquo; are also
questionable in that the patrol force (and the deployment of
this force) do not have total control over eventual incident
resolution.
For these reasons, alternative measures of overall
performance have often been used. These measures address
the efficiency with which patrol service is delivered.
Efficiency relates to the degree of customer (citizen)
satisfaction with the service rendered [17], [2].
The simulation model reports a collection of these
efficiency measures. They can be divided into response time
and dispatch delay. A complete sample of the output
reported by the model is provided as Figure D(1)-D(3).
These reports were generated by a FORTRAN subroutine
built into the simulation. The format of the reports can be
revised as the user desires by altering this single subroutine.
Dispatch delay, in terms of Figure A, is the amount of
time that elapses between when a CFS arrives and when the
dispatcher assigns the CFS to patrol units (t to t ). It reflects
the time a call remains queued before it is dispatched.
Figure D(1) shows the output displayed about dispatch
delay. The average dispatch delay is reported for each
incident code and sector. A histogram reflecting the number
of calls that suffer long delays is also shown.
Response time (also shown on Figure DO) is the length
of time that a citizen must wait before service of their
incident begins. This would reflect not only the dispatch
delay but also the travel time required for assigned patrol
units to reach the CFS location. Referring to Figure A,
response time is the time from ts to tg. Response time is an
important measure because a deployment may not only
affect dispatch delay but also the patrol unit selected to
serve a given call. The
deployment therefore affects the
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Figure D(2).
230
Verification
The simulation model was verified using two techniques.
First, a special subroutine was constructed. The subroutine,
when called, reports the contents of all files, all variables,
and the event calendar. This subroutine was used in
conjunction with several sets of test data to insure that
event logic executed as expected.
The second verification technique applied the simulator
to the task of modelling an M/M/S queueing system. The
model was provided with input data that described a set of
was
Conclusion
Figure D(3).
Table 1. Verification
of lesser-priority
presented.
231
dispatching.
Administrators can apply the simulation to studies of
their particular situation. Environmentally-specific factors,
such as CFS frequency, high-priority call frequency, and
travel time distribution may have a significant impact on
the relative effectiveness of a deployment which includes
preemption or intersector dispatching. Studies like these
may be undertaken through the use of the simulation
model.
The model has proven to be an excellent vehicle for
developing experiments which address the design of
deployment. Through the use of simulation, various
deployments can be routinely tested without actually
affecting patrol resources. The model should prove helpful
in the future to both researchers and patrol administrators.
References
Baker, M. Cops. 1985. Simon and Shuster.
Cahn, M. F. and J. M. Tien. 1981. An Alternative Approach to Police Response:
232
McKnew, M. 1983. "An Approximation to the Hypercube Model With PatrolInitiated Activities: An
418.
management for