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Thank you for supporting SFX Machine Pro for Windows.

This plug-in will operate in demo mode until it is authorized. In demo mode, the
sound output will momentarily drop out every few seconds. To purchase SFX
Machine Pro, please click on the "Purchase" button after launching the plug-in
(see below), or visit our web site at http://www.sfxmachine.com/ .
The .zip archive contains two installers. One will install a version of SFX Machine
Pro for use in 32-bit VST host programs; the other will install SFX Machine Pro
for 64-bit hosts. Run both installers if you have 32-bit and 64-bit host programs;
otherwise, just install whichever you need. Each installer will create two items, to
be installed into the appropriate VstPlugins folder.
sfx_machine_pro_inst_1.5x_32bit (Installer for 32-bit version):
SFX Machine Pro.dll (32-bit plug-in, for use with 32-bit host programs)
this Read Me document
sfx_machine_pro_inst_1.5x_64bit (Installer for 64-bit version):
SFX Machine Pro.64.dll (64-bit plug-in, for use with 64-bit host programs
running on 64-bit processors)
this Read Me document

About SFX Machine Pro


SFX Machine Pro is an advanced version of the SFX Machine RT audio multieffects plug-in. SFX Machine Pro adds:

Host tempo sync


A modular synthesis Preset Editor, allowing you to create your own effects from
scratch
An output limiter
New presets
A more attractive interface
Bug fixes

SFX Machine Pro includes hundreds of presets, from conventional effects like choruses
and flangers to unique, ear-catching effects. While SFX Machine Pro is based on a
powerful modular synthesis engine, the interface offers the simplicity of a multi-effects
unit, allowing users to select and modify effects with just a few mouse clicks. Advanced
users can take advantage of the Preset Editor to modify existing effects or create new
effects from scratch.

SFX Machine Pro provides full MIDI parameter control for automated preset
modification, using a simple 'MIDI Learn' system. This allows a wide range of
interaction; for example, filter sweeps can now be controlled by your sequencer. Any
number of sliders can be automated simultaneously.

How to Purchase
Buying SFX Machine Pro is easy. Just launch the plug-in (see below) and click on the
"Purchase" button. This will take you to a web site that will allow you to buy the
software.
After purchasing the software, you will receive an e-mail containing your password and
instructions on how to authorize your software.

How to Install SFX Machine Pro for Windows


1. If necessary, un-zip the sfx_machine_pro_1.5.x.zip file.
2. Double-click on the SFX_Machine_Pro_1.5.x.exe file. This will launch the installer.
3. Read the Introduction, then click "Next."
4. Read the Software License Agreement. Click "I accept the agreement" and then click
"Next" to accept the terms of the agreement.
5. Locate the folder where you would like to install the VST plugin. The proper location
can vary depending upon the VST host application you are using, but usually the proper
location is in a folder called VstPlugins. Some hosts know to look in the "Program
Files\VstPlugins" folder. Consult your VST host application's documentation to
determine where you should install the plug-in file. Once you have selected a location,
click "Next."
6. Next you will be presented with a summary of your installation options. Click
"Install" to begin the installation.
7. The final screen will tell you whether or not the installation was successful and also
give you the option to view the Read Me file (this document). Click "Finish." You're
done!

How to Use SFX Machine Pro


SFX Machine Pro allows you to modify effects simply by adjusting a set of sliders that
have been customized for that particular preset. If you wish, you can save the modified

effect under a new name.


A typical session might go as follows:
1. Launch your VST host application, load a sound file, choose "SFX Machine Pro" from
the appropriate menu (e.g., "Plug-Ins"). The exact procedure varies slightly from one
application to another. See your host application's documentation for more detailed
information about how to invoke VST format plug-ins.
2. Choose a type of effect by clicking on a Category in the Category list box. All Presets
belonging to that Category will appear in the Preset list box.
3. Load a Preset by clicking on an item in the Preset list box. You will see a brief
description of the preset displayed below the sliders.
4. Start audio playback in your host program. You should now hear the audio as
processed through SFX Machine Pro.
5. If you wish, adjust one or more sliders to modify the effect. If you want to change the
value ranges for any sliders, you can click on the min or max value and type in new
values.
6. To save your changes, you can either save a preset file or, depending on the host
application, save a song or project document which will save the settings of all plug-ins
that are being used. Please see your host application's documentation for the options
available and specific instructions.
7. If you want to control any of the sliders with MIDI CC messages, you need to first
assign specific CCs to the sliders. This is done with a simple "MIDI learn" system. First
you activate a slider by right-clicking on it. You will see the slider handle light up. This
means that it is in MIDI learn mode. Next, generate some CC message (move your MIDI
keyboard mod wheel, move a slider on your MIDI controller box, etc.) and you're done!
The first CC message that SFX Machine Pro receives will be the CC type to which the
"MIDI learner" becomes assigned. Please note that MIDI control requires a host
application that can send MIDI to plug-in effects. Please see your host application
documentation to find out whether your host supports this and, if so, how to configure
MIDI for effects.
8. If you would like to sync LFO frequencies and delay line lengths to your sequencer's
tempo, click the "Tempo Sync" button. This will quantize all frequencies < 20 Hz and
delay line lengths > 50 ms. to the nearest power-of-two multiple of your sequencer's
tempo, and relevant sliders will be displayed in units of multiples of the host tempo. To
revert to the original values, unclick the "Tempo Sync" button.
9. To edit the modular synthesis parameters that make up a preset, or to create a new
preset from scratch, click on the "Preset Editor" button.

For more information about how to use SFX Machine Pro, including a tutorial on using
the Preset Editor, see the SFX Machine Pro User's Guide at
http://www.sfxmachine.com/pro/sfx_machine_pro_user_guide.pdf .

System Requirements
SFX Machine Pro VST requires Windows 95 or higher and a 500 MHz or higher CPU.
In addition, the software requires at least 20MB available hard drive space, and about
10MB available RAM (on top of what is used by your operating system, host program,
etc.). An 800 x 600 minimum screen resolution is needed.
A VST host program is required to use the plug-in. For a list of suitable host programs,
see http://www.sfxmachine.com/pro/requirements.html .
All features and specifications subject to change without notice. For the latest
information about SFX Machine Pro, check out our web site at
http://www.sfxmachine.com .

WARNING
Please take care of your ears and those of your listeners.
Much of the power of SFX Machine Pro's modular synthesis architecture is derived from
its ability to produce interesting feedback loops. However, sometimes a slider change or
an increase in input signal level can result in increased amounts of feedback. If your
sound system is turned up too high, this can produce excessive volume levels. Exposure
to high sound levels, especially over prolonged periods of time, can result in hearing loss
and/or tinnitus (ringing of the ears).
Whenever you change presets, parameters, slider settings, MIDI controller values, or
input signal levels, start with low volume levels until you're comfortable with what SFX
Machine Pro is going to do.
While SFX Machine Pro includes a limiter, it only limits to a 0 dB level compared to a
full-scale input signal. This will help for programs such as sequencers that don't provide
any output limiting, but it will not provide additional limiting for audio editors that
already clip the output to 0 dB.
SFX Machine Pro is not intended for live performance situations. If you choose to use
this software in live performance, you should follow it with a compressor or limiter to
make sure that excessive loudness levels are not reached. Regardless of what software
and hardware is used, please be responsible with the hearing of your audience members.

Version History
Changes in version 1.5.0:
* Added 64-bit support
* Minor bug fixes

Changes in version 1.1.3:


* fixed a bug which caused a crash in Cubase 5 when opening the authorization dialog

Changes in version 1.1.1:


* reduced the latency of some of the Pitch Shift and Vibrato presets
* authorization is simpler now

Changes in version 1.10:


*
*
*
*
*
*
*
*
*
*

Added an extra slider to the main screen.


Provided separate Wet Mix and Dry Mix controls for most presets.
Added 3 new presets: Mono Unlike Stereo, EnvFol->Pitch Shift, and Feedback Eliminator.
Created new version to support Muse Research Receptor.
Fixed problems when running under Wavelab.
Set latency value correctly.
Fixed invisible parameter numbers in the Preset Editor.
Added additional VST 2.4 support.
Fixed potential crash bugs.
Fixed a bug which caused the preset Editor controls to superimpose over the main screen.

Changes in version 1.01:


* Supports VST SDK 2.4 (for 64-bit processors, etc.).

Contacting The Sound Guy, Inc.


The Sound Guy, Inc.
14941 McVay Ave.
San Jose, CA 95127
U.S.A.
E-mail: sfx@sfxmachine.com
Web Site: http://www.sfxmachine.com
Your use of this software is subject to the license terms presented electronically upon
installation.
SFX Machine Pro software and documentation 2006-2013 The Sound Guy, Inc. All Rights Reserved.
SFX Machine, SFX Machine RT and SFX Machine Pro are trademarks of The Sound Guy, Inc. All Rights
Reserved.
Windows is a trademark of Microsoft Corporation, registered in the U.S. and other countries.
VST is a trademark of Steinberg Soft- und Hardware GmbH.
Other company and product names are trademarks or registered trademarks of their respective holders and should be

treated as such.

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