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BACKGROUND
PLAYER NAME
ALIGNMENT
EXPERIENCE POINTS
Halfling, Stout
6500
RACE
CHARACTER NAME
INSPIRATION
STRENGTH
11
15
+3
ARMOR
CLASS
PROFICIENCY BONUS
+4
25
INITIATIVE
SPEED
DEXTERITY
19
+4
+3
Strength
+4
Dexterity
+6
Constitution
Intelligence
Wisdom
Charisma
CONSTITUTION
49
CURRENT HIT POINTS
16
+7
Acrobatics (Dex)
Arcana (Int)
+3
Athletics (Str)
Deception (Cha)
History (Int)
+3
Insight (Wis)
Intimidation (Cha)
WISDOM
Investigation (Int)
10
Medicine (Wis)
Nature (Int)
Perception (Wis)
Performance (Cha)
+3
Persuasion (Cha)
Religion (Int)
+4
+4
Stealth (Dex)
Survival (Wis)
INTELLIGENCE
10
0
CHARISMA
10
0
Total 5
FAILURES
HIT DICE
NAME
BONDS
DEATH SAVES
Scimitar
+7
1d6+4
S Sword
+7
1d6+4
L Xbow
+7
1d8+4
Leather Armor
Scimitar, Slashing, 3lb,
Finesse, Light
Short Sword, Piercing, 2lb,
Finesse, Light
Light Crossbow, Piercing,
80/320, Loading, Two-Handed
20 x Bolts
FLAWS
SP
EP
GP
PP
SUCCESSES
1d10
SKILLS
10
IDEALS
SAVING THROWS
+3
Aspiration:
I work hard to be the best there is at
my craft.
15
TM & 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.
CHARACTER NAME
31
3'0
40 lb.
AGE
HEIGHT
WEIGHT
EYES
SKIN
HAIR
NAME
SYMBOL
CHARACTER APPEARANCE
COMBAT SUPERIORITY
Superiority Dice - You get four superiority dice, which are D8. You can expend one of these
dice when you use it.
You gain another die at 7 and another at 15. And you need a short or long rest to regain
any lost superiority Die.
Maneuvers - 3 at level 3 and then you can add two more at 7th, 10 th and 15th levels.
Sweeping Attack - When you hit a creature, you expend one and attack another creature
within 5 feet of that target. Spend a die
and on a hit roll the die and do that damage to the second creature.
Parry - Reaction, expend one die on when you are hit with a melee attack. Reduce the
damage you take by the die roll + Dex modifier.
Rally - Bonus Action, spend one die and choose a friendly creature who can hear you and
give that creature the die roll + your Charisma modifier in temp HP.
CHARACTER BACKSTORY
TREASURE
TM & 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.
Combat Maneuver DC
SPELLCASTING
CLASS
SPELL
LEVEL
CANTRIPS
SLOTS TOTAL
ED
PR
15
SPELLCASTING
ABILITY
SPELL SAVE DC
SLOTS EXPENDED
1
EPAR
Dexterity
7
SPELL NAME
SPELLS KNOWN
5
9
TM & 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.
SPELL ATTACK
BONUS