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Character Index

Name Ssisz
Alias

Cultist

Belief 1
(F: P: D: )

Stock Roden
Homeland

Lifepaths

Age 20

Born Below, Scavenger,


Initiate, Guardian

Features

Beliefs

Artha and Epiphanies


Fate
Open-end 6s

Skill

_____________

Total Artha
Spent

| To enter the Fields of Paradise, I must present my Visionary with this fabled sword.

| The Prophet says, To conquer from weakness, divide the strong. I will encourage the
interlopers to argue among themselves.
Belief 3
These squabbling mice hired me to lead them to their treasure. I will now collect what
(F: P: D: ) |
I am owed or else.
Belief Special
|
(F: P: D: ) Loyal: Fiszzik the Visionary will guide us to seize the Fields of Paradise from Men, as
prophesied; I will serve him to my dying breath.
Belief 2
(F: P: D: )

Skill

Persona
+1D per point

F2
F

_____________

Total Artha
Spent

Deeds
Double dice or
reroll a failed dice

P1

Skill

_____________

Total Artha
Spent

Skill

_____________

Total Artha
Spent

Epiphany (permanent shade shift)


3 Deeds points, 10 Persona points and 20 Fate points

0
D
Skill

Aristeia (temporary shade shift)


1 Deeds points, 3 Persona points and 5 Fate points

_____________

Total Artha
Spent

Skill

_____________

Total Artha
Spent

Skill

_____________

Total Artha
Spent

Skill

_____________

Total Artha
Spent

Notes, Spells and Other Miscellanea

Instincts

Instinct 1
(F: P: D: )

| Always demand payment up front.

Instinct 2
(F: P: D: )

| Never reveal my hand until Im ready to strike.

Instinct 3
(F: P: D: )

| Tithe half of what I make to the Visionary and the cult.

Traits

Character Traits
Aecers Likeness
Tail
Pack Rat
Greedy
Merciless
Callous
Relationships

Die Traits
Communal [grants affiliation with nest], Enlarged
Incisors [weapon], Quick-Blooded [x4 Speed
Multiplier], Large Ears [+1D to Perception rolls],
Skittish [+1 Hesitation for Fear or Surprise, must
choose Run Screaming if hesitating for more than
one action], Tunnel Vision [reduce penalties for

Circles

Call-On Traits
dim light by one
step],
Broken
Ob toitmotivate
(Describe
trait
and
the[-1skill
affects)
character by Preaching, Oratory or Suasion], Loyal
[adds extra belief]

Relationships
Named Circles

Skills Being Learned


Aptitude equals 10 minus Stat:
Perception Aptitude ___ | Will Aptitude ___ | Agility Aptitude ___ | Speed Aptitude ___ | Power Aptitude ___ | Forte Aptitude ___
Skill Name

Call-On Traits
Coat of Fur [for Health and Forte related to
weather and wet], Hackles [for Intimidation]
Enemy Circles

Gear, Possessions and Property

Sword
wooden shield (2D)

traveling gear
clothes

2011 Luke Crane

Aptitude Tests toward Aptitude

Practice Log

Blood blossom
(+1D to Herbalism or
FieldDressing tests)

Burning Wheel is a Registered Trademark of Luke Crane.

Permission granted to make copies for personal use.

www.burningwheel.com

Stats
___
B 4

Will

tests for advancement


___ Difficult: ___
___ Challenge: ___

Perception

B ___
4 (5)

Power

___ Difficult: ___


___ Challenge: ___

___ Difficult: ___


___ Challenge: ___

___
B 3

Forte

___
B 4

Skills

___ Difficult: ___


___ Challenge: ___

P
F
P

___
B 3

________

tests for advancement


___ Routine: ___
___ Difficult: ___
___ Challenge: ___

___
B 7

Steel

___ Routine: ___


___ Difficult: ___
___ Challenge: ___

6/7

Hesitation ____

Reflexes

___ Routine: ___


___ Difficult: ___
___ Challenge: ___

___

________

___
B 5

___ Difficult: ___


___ Challenge: ___

8
Stride: _____

___

F
P
F

___ Routine: ___


___ Difficult: ___
___ Challenge: ___

___ Difficult: ___


___ Challenge: ___

Speed
D

Attributes
Health

___
B 4

Agility
D

P
F
P

Mounted Stride:_____

___
B 4

Average of Per, Agl, Spd. Round down.


Reflexes advances as the stats do.

Mortal
Wound

___
B 9

Average of Power and Forte (plus 6),


round down. MW advances as the stats do.

(Hesitation = 10 - Will exp)

___
B 2

Circles

tests for advancement


___ Routine: ___
___ Difficult: ___
___ Challenge: ___

Resources

Affiliation

Reputation

___
B 0

Reputation

1D with Sabas Nest


Affiliation
inthe Below
Affiliation

Reputation

Tax

tests for advancement


___ Routine: ___
___ Difficult: ___
___ Challenge: ___

Su

Coordinate

B1

Injury

Wound
Superficial

B2

B3

Penalty

B4

___ C

Doctrine

B ___
2

R
D
C

___ C

Sword

B ___
4

R
D
C

___ C

Shield Training

___

R
D
C

___ C

Appraisal

B ___
3

R
D
C

___ C

Intimidation

B ___
4

R
D
C

___ C

Brawling

B ___
2

R
D
C

___ C

Junk-wise

B ___
2

R
D
C

___ C

Societywise

B ___
2

R
D
C

___ C

Haggling

B ___
2

R
D
C

___ C

Below-wise

B ___
2

R
D
C

___ C

Persuasion

B ___
2

R
D
C

___ C

Obstacle
Penalties

B7

R
D
R
D
R
D
R
D
R
D
R
D
R
D
R
D
R
D
R
D
R
D

B8

___ C

Weapons and Armor

Loans/Debt

B6

R
D

R
D

Funds/Property

R
D

___ C

Incidental 1/2 Mark (round up) Mark Power stat exponent + Weapon Power exponent.
Superb 1.5x Mark (round down)

MELEE

Mi Se Tr MW

B5

R
D
C

B9

Wounded
Dice

B10

B11

Injury
Recovery

B12

B13

B14

Injury
Recovery

B15

B16

Add

B 2 B 3 B 4

Bare fist
Enlarged Incisors B 3 B 5 B 7
Shield Bash
B 3 B 6 B 9
Sword
B 4 B 7 B 10

Injury
Recovery

VA WS

Length

Shortest

2 2 Shortest
2 1 Short
2 3 Long

MISSILE WEAPONS

-1D

Midi

-2D

Severe

-3D

Traumatic

-4D

VA

ammunition

Range Dice: Optimal___ Extreme ___ | DOF: I___ M___ S___

Incapacitated
*The first Superficial wound gives a +1 Ob penalty. The second does not give another +1 Ob. If a third Superficial wound is
suffered, the obstacle penalty is replaced with a -1D penalty.

2011 Luke Crane

VA

ammunition

Range Dice: Optimal___ Extreme ___ | DOF: I___ M___ S___

Burning Wheel is a Registered Trademark of Luke Crane.

ARMOR

Dice

+1 Ob/2, -1D/3*

Light

Mortal

Li

B ___
4

Cash

PHYSICAL TOLERANCES GRAYSCALE


Tolerance

Inconspicuous

Permission granted to make copies for personal use.

Location

Type

Head
Torso
Right Arm
Left Arm
Right Leg
Left Leg

_________
_________
_________
_________
_________
_________

Shield

2D
_________

Clumsy Weight
Stealthy:

____

Speed: ____

Perception: ____

Agility: ____

www.burningwheel.com

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