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Name Brechtanz
Alias
Adventurer
Belief 1
(F: P: D: )
Stock Dwarf
Homeland
Age 81
Lifepaths
Features
Beliefs
Skill
_____________
Total Artha
Spent
| This sword was a treasure of my clan for generations, stolen by foul Roden and aban-
| Oath: My Uncle Dvalin is proud but destitute. I will do anything to restore his for-
Instinct 1
(F: P: D: )
Instinct 2
(F: P: D: )
Instinct 3
(F: P: D: )
Skill
Persona
+1D per point
F2
F
_____________
Total Artha
Spent
Deeds
Double dice or
reroll a failed dice
P1
Skill
_____________
Total Artha
Spent
Skill
_____________
Total Artha
Spent
0
D
Skill
_____________
Total Artha
Spent
Skill
_____________
Total Artha
Spent
Skill
_____________
Total Artha
Spent
Skill
_____________
Total Artha
Spent
tunes.
Instincts
Traits
Character Traits
Curious
Bearded
Relationships
Die Traits
Accustomed to the Dark [no penalties for twilight,
starlight, candlelight, lamp light or torchlight],
Greed [Emotional Attribute], Oathsworn [grants
additional belief], Shaped from Earth and Stone
[grants access to Dwarven Arts], Stout [Speed
Multiplier x3], Tough [round up when factoring
Circles
Relationships
Named Circles
Call-On Traits
(Describe
trait
it affects)
Mortal
Wound],
Deepand
Sensethe
[useskill
Perception
as
Orienteering while underground], Adventurer
[+1Ob to Circles tests with all Artificer and Nobleborn Dwarves, free 1D affiliation outside the Dwarf
hold], Stubborn [+2D to body of argument in a Duel
of Wits that contravenes a belief]
Enemy Circles
Uncle Dvalin
Shoddy sword
shoddy knife
Dwarven-made plated leather
armor
clothes,
traveling gear,
sturdy shoes,
shoddy Herbalism tools,
Practice Log
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Stats
___
B 5
Will
___
B 5
Perception
B 5___
Forte
___
B 4
Power
Skills
P
F
P
F
P
___
B 5
Steel
________
Hesitation ____
___
Reflexes
F
P
F
___
B 4
6
Stride: _____
___
Greed
________ B 3
___
B 7
Speed
D
Attributes
Health
___
B 4
Agility
D
P
F
P
Mounted Stride:_____
___
B 4
Mortal
Wound
___
B 11
___
B 2
Circles
Resources
___
B 1
Tax
F
P
Cash
Su
Li
R
D
C
Survival
B ___
3
R
D
C
Mending
B ___
3
R
D
C
Scavenging
B ___
2
R
D
C
___ C
Excavation
B ___
3
R
D
C
___ C
Climbing
B ___
2
R
D
C
___ C
Herbalism
B ___
3
R
D
C
___ C
Haggling
B ___
2
R
D
C
___ C
Firebuilding
B ___
2
R
D
C
___ C
Sword
B ___
3
R
D
C
___ C
Lockpick
B ___
3
R
D
C
___ C
Obscure History
B ___
2
R
D
C
___ C
MELEE
Mi Se Tr MW
B3
B4
B5
B6
B7
B8
B9
B10
B11
B12
B13
B14
B15
B16
Injury
Obstacle
Penalties
-1D
Midi
-2D
Severe
-3D
Traumatic
-4D
R
D
C
R
D
C
R
D
C
R
D
C
R
D
R
D
R
D
R
D
R
D
R
D
R
D
R
D
R
D
Wounded
Dice
Injury
Recovery
Injury
Recovery
Add
VA WS
Bare fist
- 3
Shortest
Shoddy Knife
B 3 B 5 B 7 1 X Shortest
Shoddy Sword B 4 B 7 B 10 2 3 Long
Injury
Recovery
MISSILE WEAPONS
VA
*The first Superficial wound gives a +1 Ob penalty. The second does not give another +1 Ob. If a third Superficial wound is
suffered, the obstacle penalty is replaced with a -1D penalty.
VA
ammunition
ammunition
+1 Ob
+1 Ob
+1 Ob
ARMOR
Dice
Incapacitated
Length
B 2 B 4 B 6 2
+1 Ob/2, -1D/3*
Light
Mortal
B ___
2
B ___
4
B2
Superficial
Stuff-wise
Persuasion
Incidental 1/2 Mark (round up) Mark Power stat exponent + Weapon Power exponent.
Superb 1.5x Mark (round down)
B1
Penalty
R
D
C
Loans/Debt
Coordinate
Wound
B ___
2
Funds/Property
Tunnel-wise
Location
Type
Head
Torso
Right Arm
Left Arm
Right Leg
Left Leg
3D
_________
_________
4D
_________
3D
_________
3D
_________
3D
_________
3D
Shield
_________
Clumsy Weight
Stealthy:
____
Speed: ____
Perception: ____
Agility: ____
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