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Digital Media Consumers

Cross-country trends

2016 PayPal Inc. Confidential and proprietary.

Diving into the mind of the Digital Media Consumer


Digital Media Consumer Insights Research 2016

Digital media consumers are


growing as online marketplaces
become more convenient,
devices become more accessible,
and storing and streaming
content on one device becomes
more reliable

2016 PayPal Inc. Confidential and proprietary.

Understanding that we are going


through a commerce revolution,
PayPal, in partnership with
SuperData Research, conducted a
global 10-market survey with
approximately 10,000 consumers
to examine how people consume
digital media

This survey was designed to gain


insight into consumers from 10
markets in two media segments:

eBooks

Games

Key Takeaways
1.

Digital media popularity: Digital media consumers in the US are more likely to pay for video game content than
eBooks (46% versus 38%), but the opposite is true in countries including the UK and Japan

2.

Average spending: Due to the high upfront price of console and PC games, average game spending is at least three
times high as eBook spending in most markets

3.

eBooks: Dedicated eReadersare popular in western markets, while eastern markets like Japan, Poland and Russia
mostly use non-dedicated computers or mobile devices

4.

Gaming: Because of the console markets focus on high-priced AAA games, average console spending is highest in all
markets except France and Germany, where PC game spending barely edges console

5.

Piracy: Russians pirate music and eBooks at the highest rate, blaming high prices

6.

Gaming Video Content: 68% of digital media consumers between 18 and 34 years old watch videos online about
games across all markets

7.

Payment preferences: 92% of EU computer gamers prefer to use PayPal since it is widely available on gaming
marketplaces and helps payers feel more secure

2016 PayPal Inc. Confidential and proprietary.

Research Methodology
This study was conducted across 10 markets and 10,000 consumers globally by SuperData Research.
Sample, per market

Fieldwork
Fieldwork:
Sept 2016

Online
survey

15 minute
questionnaire

This research was


carried out to
the international
quality standard for
market research by
SuperData Research

10 markets
Sample of c.1000 in US,
UK, Russia, Poland, Japan,
Germany, UAE, France,
Spain, and Italy.
Nationally
representative of
online population aged
18+

Pay for digital


content online*
Respondents recruited
from online panels

Questionnaire
Screening

Transaction & Spend:


Past 3 Months

2016 PayPal Inc. Confidential and proprietary.

Digital goods
sentiments &
spending habits

Drivers, barriers and


attitudes for digital
goods purchases

Payment
preferences &
piracy habits

*Digital content includes eBook downloads, full video game downloads, and in-game content
4

Table of contents

1.

Cross-country Digital Media Trends

2.

eBooks

3.

Gaming

4. Piracy

2016 PayPal Inc. Confidential and proprietary.

5.

Gaming Video Content

6.

Payment Preferences

Whether consumers prefer to read or play varies across markets


In the US and four other countries, digital media consumers are more likely to pay for games than eBooks

Digital goods consumers pay for


75%

eBooks
50%
Video game
downloads or ingame items
25%

0%

US

UK

2016 PayPal Inc. Confidential and proprietary.

Germany

Italy

France

Spain

Japan

Poland

UAE

Russia

Digital game spending averages 3.4 times higher than eBook spending
Average game spending is higher in every market thanks to the $60 price of many PC and console games.

Average monthly spending on digital goods


$50

$40
Game downloads
or in-game
$30
content*
eBooks

$20

$10

$0

Germany

France

2016 PayPal Inc. Confidential and proprietary.

Spain

UK

US

UAE

Italy

Japan

Russia

Poland

*Average game spending weighted to account for digital game consumers who do not spend on certain game types (e.g., mobile or console).

eBook genre tastes are more localized than other digital media

Mystery and thriller novels are the most-read genre in five markets, but are not even number two in Japan, Poland and
the UAE

58%

Share of UK eBook readers who


read mystery, thriller and suspense
novels

2016 PayPal Inc. Confidential and proprietary.

French consumers wait the longest to purchase eBooks

Though both countries have similar average incomes, wait times are more than twice as long in France as Germany
A countrys average spending power is not a strong indicator of how consumers view impulse buying
Readers in both Russia and Germany purchase eBooks roughly four days after becoming interested, even though Russians
have far lower average incomes
Days between deciding to purchase eBooks and making the purchase
10
8
6
4
2
0

France

Poland

2016 PayPal Inc. Confidential and proprietary.

UAE

Japan

Italy

UK

Spain

US

Russia

Germany

Dedicated eReaders are more popular among western eBook consumers


In markets like Japan, Poland and Russia, multifunctional devices like smartphones win out over eReaders
Devices used to read eBooks

Smartphone

100%

75%
Tablet
50%
eReader

PC/Mac

25%

0%

US

UK

2016 PayPal Inc. Confidential and proprietary.

Germany

Italy

France

Spain

Japan

Poland

UAE

Russia

Readers in Germany, France and Spain pay over $13 monthly on eBooks
Poland has a larger share of eBook readers than Germany, but average spending is roughly half as high

Average monthly spending on eBooks*


$20

$15

$10

$5

$0

Germany

France

Spain

2016 PayPal Inc. Confidential and proprietary.

UAE

US

Italy

Japan

UK

Russia

Poland

*Average spending per month weighted to account for consumers who do not spend on certain types of digital goods.

Action games are the most popular video game genre

Almost all markets look for Action titles with broad appeal ranging from Subway Surfers to Super Mario Bros; Russia is
a rare exception where shooters like Counter-Strike are most popular

67%

American gamers who play Action


games

2016 PayPal Inc. Confidential and proprietary.

PC/Mac gamers in the US and UK wait the longest to buy content


These players patiently wait for deals like the Steam Summer Sale instead of making impulse buys
Days between between deciding to buy a game or in-game content and making the purchase

20
PC/Mac
15
Mobile

Console

10

US

UK

2016 PayPal Inc. Confidential and proprietary.

Germany

Italy

France

Spain

Japan

Poland

UAE

Russia

Console gamers generally spend more than mobile and computer players
Console gaming remains heavily focused on high-priced AAA games, driving up average spending
Average monthly spending on video game downloads and in-game content

$30
Console

$25
$20

PC/Mac

$15
$10

Mobile
$5
$0

Germany

UK

2016 PayPal Inc. Confidential and proprietary.

France

Spain

UAE

US

Japan

Italy

Russia

Poland

Americans are most likely to play games in the bathroom (56%)


Americans are nearly 10 times as likely to do so as their Russian counterparts
Despite mobile games popularity and portability, the living room and bedroom are the most popular places to play
Russia is the only market tracked where playing during commutes (68%) is more common than in the living room (47%)
UK mobile gamers are the least likely to play games while on the clock: Only 9% play at the office
Where mobile gamers play
100%
Living room
Bedroom

75%

Bathroom

50%

While
commuting

25%

Office

0%

US

UK

2016 PayPal Inc. Confidential and proprietary.

Germany

Italy

France

Spain

Japan

Poland

UAE

Russia

Consoles are more popular in the US than in other markets


78% of American gamers now play on smartphones, but consoles still have a strong following in the US
Since US gamers can afford to spend on expensive console games, 31% play consoles more frequently than any other device
Although Spains share of console enthusiasts is closest to the US, American ownership trends are most similar to the UK
Share of console gamers who play on more than one console: 58% in the US and 54% in the UK
Share of console gamers who also play on a PC/Mac: 74% in the US and 77% in the UK
Graphics are the #1 factor gamers in both countries look for when picking one console over another
Share of gamers who primarily play on a console

40%
30%
20%
10%
0%

US

Spain

2016 PayPal Inc. Confidential and proprietary.

France

UK

Italy

Germany

UAE

Poland

Japan

Russia

68% of Millennials who buy digital media watch videos about games

Gaming Video Content, which includes content like trailers, humorous videos and live streams on sites like Twitch, is
becoming a crucial medium for companies looking to reach young, tech-savvy viewers

75%

UAE Gaming Video Content


viewers who are Millennials (18-34)

2016 PayPal Inc. Confidential and proprietary.

26% of UAE digital consumers watch video game live streams


The countrys young population contributes to a high share of consumers who watch sites like Twitch
Only 4% of Japanese game consumers watch live streams
Mobile dominates the Japanese games market, and devices like smartphones are less conducive to live streaming than PCs
and consoles, which are more popular elsewhere

Share of consumers who watch video game live streams


30%

20%

10%

0%

UAE

Germany

2016 PayPal Inc. Confidential and proprietary.

Spain

US

Italy

Poland

Russia

France

UK

Japan

Over half of computer gamers in Germany, Italy and Spain prefer PayPal
PayPal wins out among western PC players thanks to ease of use

92%

Share of EU computer gamers who


prefer PayPal because it is easy to
use

2016 PayPal Inc. Confidential and proprietary.

Security is the main reason PC/Mac gamers would try a new way to pay
Players are mindful of security issues due to highly publicized account thefts on services like Steam
Ease of use is the top reason PC/Mac gamers prefer a certain payment method, but most players are willing to try a new
payment method with better security
Russian players are more interested in a payment method offering discounts (42%) than security or speed
Reasons PC/Mac players would try a new payment method
75%
Faster/easier
More secure

50%

Discounts
Would not change

25%

0%

US

2016 PayPal Inc. Confidential and proprietary.

UK

Germany

Italy

France

Spain

Japan

Poland

UAE

Russia

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