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Digital Graphics Narrative.

The story I have based my project around uses certain types


of structures, these include a linear narrative, Non-realistic
narratives, single strands and a closed narrative.
My story is linear in its format because there are few twists and
none that are overly dramatic. A good example of the opposite of
this would be Pulp fiction, a film that is constantly referring back to
the past from the present. This is different from mine because of the
lack of flashbacks and reiterations within my story, and so there is
very little ground for it to be classed as a non-linear story.
The story I chose isnt realistic in my view because it refers to
ghosts and haunting within the story, both of which dont exist. One
of the pre-existing realist narrative structures, which we can use as
an example, is East-enders. This includes dramatic and events
taking place much more often that reality, but realistic scenarios.
This being another point that my story doesnt share as through the
use of fictional beings, it rules out the title of realist.
Another thing east-enders has to talk about its use of an open
narrative, meaning there isnt an ending, and it is ongoing
throughout. MY story on the other hand, is the exact opposite: a
closed narrative, which takes on the typical story model of
beginning > climax > ending. This is more appropriate to children
because it gets to the point, and you dont have to wait until a
certain date or time for the next part to come along, this is helpful
because some children struggle to wait, and want to know the end
of a story at the same time there hearing it.
The story that I based my project around uses 3 narrative
components: Opening, Resolution & Climax.
The opening is used for the introduction of my main character, the
scene and a little bit of background. This is a similar method to most
other types of fictional media. Its prevents the need for having to
spell out everything for every scene, by introducing the situation
along side the characters, the reader can jump to there own
conclusions.
Climax was used to show the repercussions of his actions within the
story, again a normality to show the negative impact of things when
the characters are in the climax. In this case, it was the appearance
of his dead wife, in ghost form, after her husband when she catches
him stealing from her grave, in hunt of gold and money for his
wealth.

The Resolution was used to show how he got the ghost to vanish out
of thin air and how he could use the events to improve his future
self, the moral being materialism isnt always good, because it can
haunt you for making the wrong decision.

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