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Acknowledgements
We would like thank the following people:
Sakis Anastopoulos - DigisoundMastering, Victoria, Australia
George Daly - CEO ABOVE Records, California, USA
Mat Jarvis - Gas Studios, Nottingham, England
Orren Merton freelance writer, musician, California, USA
Ted Perlman - Ted Perlman Productions, California, USA
Murray Seymour - Synergy Recording, Withcott, Australia
Chris Share - freelance writer, musician, Victoria, Australia
Tammo Trper - Bluelife Audiozone, Bremen, Germany
Joeri Vankeirsbilck - Belway Productions, Brussels, Belgium
Peter Willems - Webmaster Orion-central
Joachim Krukowski
PSP, the PSP logo, PSP MicroWarmer, PSP VintageWarmer, and Its the sound that counts! are
trademarks of PSPaudioware.com s.c. All other trademarks are the property of their respective owners.
2002 - 2014 PSPaudioware.com s.c.
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Table of Contents
PSP MICROWARMER..................................................................................1
ACKNOWLEDGEMENTS ..............................................................................2
TABLE OF CONTENTS..................................................................................3
END USER LICENSE AGREEMENT................................................................5
PSP MICROWARMER..................................................................................6
OVERVIEW................................................................................................ 6
FEATURES................................................................................................. 6
APPLICATIONS............................................................................................. 6
MINIMUM SYSTEM REQUIREMENTS........................................................................ 7
PC....................................................................................................... 7
MAC..................................................................................................... 7
PLUG-IN LATENCY ....................................................................................... 7
CONTROLS .................................................................................................8
FRONT PANEL CONTROLS................................................................................. 8
Meters, Indicators and Display...............................................................................8
Knobs.................................................................................................................9
Switches.............................................................................................................9
BLOCK DIAGRAM......................................................................................15
BLOCK DIAGRAM........................................................................................ 15
QUESTIONS AND ANSWERS.....................................................................16
SUPPORT..................................................................................................18
PSP MicroWarmer
Overview
PSP MicroWarmer is a high-quality digital simulation of an analog-style single band limiter/tape emulator.
This plug-in combines rich, warm analog-like processing with a straightforward user interface, and comes with
a comprehensive library of presets. The plug-in processor is a simplified version of the VintageWarmer and it is
designed to be an individual track solution or of use whenever you dont need a full frequency control and the
multi-band mode of PSP VintageWarmer. The processing engine of the PSP MicroWarmer has no sound quality
compromises compared to the Single Band mode of the PSP VintageWarmer and can be used to limit the level
or to add a unique density and character to individual tracks with the same excellent results. In addition, this
version has the lowest possible latency of all Warmers.
Careful attention has been paid to PSP MicroWarmer's overload characteristics with the result being that this
processor is capable of generating saturation effects typical of analog tape recorders.
PSP MicroWarmer incorporates professional VU and PPM metering together with accurate overload indicators,
thereby assuring professional results. This plug-in also provides 64-bit floating point processing for accurate
mathematical precision. All of this makes PSP MicroWarmer an essential tool for mixing engineers.
Features
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Applications
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Optimizing the density and average signal levels of individual tracks or groups
Shaping the dynamics of recordings
Adding warmth to individual tracks
Adding analog tape-style compression to individual tracks
PC
VST
RTAS
AAX
MAC
AudioUnit
Mac OSX 10.5 or later
32 or 64-bit host application capable of running AudioUnit plug-ins with Cocoa view
VST
Mac OSX 10.5 or later
32 or 64-bit VST 2.4 compatible host application
RTAS
Mac OSX 10.5 or later
ProTools LE 8.0.0 or ProTools TDM 8.0.0 (or later)
AAX
Mac OSX 10.8 or later
Pro Tools 11 or Pro Tools HD 11
Plug-in Latency
In order to achieve the highest quality results, the PSP MicroWarmer requires a buffer containing a number of
samples in order to process your audio material properly. In the case of PSP MicroWarmer the amount of
samples needed was kept purposefully small and results in a delay around 1.5ms, depending on the sample rate
of the audio. The resulting latency is half of the PSP VintageWarmers latency. This means that PSP
MicroWarmer is especially suited for all purposes when the low latency matters including tracking and live
processing.
That said, most modern DAWs include plug-in delay compensation, which eliminates the effect of the delay
incurred by PSP MicroWarmer on playback. PSP MicroWarmer fully supports the latency compensation of all
host DAWs (meaning, the plug-in accurately reports the samples of delay it requires to the host). Note that
some host DAWs have limitations regarding delay compensation, so be sure to refer to your DAWs user guide
for more information. For your convenience the latency of each plug-in is reported at the bottom of the editors
window in both samples and milliseconds.
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Controls
Front Panel Controls
PSP MicroWarmers front panel has been designed to be as easy to use as possible. All essential user interface
features including displays, knobs and switches are located on the front panel.
in order for its value to be shown in the display. Double click on any of front panel knobs to open an edit box
that appears on the Parameter Display.
Knobs
[Drive]
The Drive knob sets the input level for the limiter. It can range from -24dB to +24dB. It is active when the red
switch is in the On position. The default value is 0dB.
[Knee]
The Knee knob sets the knee range of the limiter. The 0% setting indicates that the knee is bent at 0dB, (hard
knee) which is suitable for limiting. Mid range settings can be used to create analog tape-style effects. The
100% setting provides a wide-range soft knee for deep and fast compression. The default value is 50%.
[Speed]
The Speed knob sets the compressors combined attack and release times. The name refers to tape speed. A
setting of 0 refers to a very slow tape speed resulting in very fast limiter/compress time setting, while a setting
of 100 refers to the highest available tape speed which results in a smooth and very slow limiter/compressor
timing. The default value is 50%.
[Release]
The Release knob is a multiplier control that sets the release time relative to the Speed setting. The default
value is x1.
[Output]
The Output knob sets the final output signal level. This is the last operation in the signal chain. The default
value is 0dB.
[High Adjust]
The High Adjust knob sets the high shelving (Single Band) or the high-band pre-limiter gain (Multi Band). The
default value is 0dB.
[Low Adjust]
The Low Adjust knob sets the low shelving (Single Band) or the low-band pre-limiter gain (Multi Band). The
default value is 0dB.
Switches
[On / Off]
The On/Off switch turns the processor on and off. When the processor is off, all processing is bypassed except
for the VU metering.
[Mono / Stereo]
This switch sets PSP MicroWarmers channel routing. When in Mono mode, only the first (left) channel is
processed. After processing it is sent to both outputs (to one output in mono-mono inserts). In the stereo mode,
both channels are processed. Stereo mode is not recommended for use with mono signals because it consumes
extra CPU power.
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Operation
Working with meters
PSP MicroWarmers meters operate similarly to analog VU and PPM meters (as do its over indicators). To
ensure that they can be used as a useful tool in every situation we allow you to adjust the meters' behavior to
nearly every real-world situation. To learn more about those adjustable parameters please see the Rear Panel
Controls section of this manual.
Standard VU meters are specified to work with a 300ms integration time; every other integration time setting
will not accurately reflect the standard VU time response, but this allows you to tailor the meter integration
time to your particular needs. For example, depending on your material, it is possible that average values
between 400 and 600ms might allow for smoother reading. As the VU meter shows a kind of average level, it
has to be also level calibrated to be useful for real applications.
In normal situations the VU meter shows -14dB value relative to peak value. That is why mastering and post
production engineers decided to use it as a reference average level for music. The modern practice of using
extremely hot level results in RMS and average levels that are much closer to peak value. For this reason, we
decided to give a user such a wide reference level adjustment range.
PPM meters are Pseudo Peak Meters. They show the level value very close to digital peak values. Typically
they have 10ms attack and about 1000-2000ms release times. In many cases they are more practical then Digital
peak meters. The attack time of 10ms allows to omit unnoticeably short transients while properly indicating the
overall level envelope. These meters also offer perfect digital peak metering if you set the attack to 0ms.
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Using presets
The PSP MicroWarmer is provided with a factory set of presets. Those presets were prepared by professionals
and are designed for various purposes using different features of the plug-in.
The first aim of these presets is to show the customer the features of the plug-in and help to learn the controls of
the plug-in. In addition, they can be used as a starting point for further tuning during regular usage or as quick
fix presets for various situations that need quick and/or draft processing tools.
The PSP MicroWarmer contains 12 presets designed for mixing and tracking. You can access these presets from
the PSP Audioware standard PRESET bar at the bottom of the plug-in interface. Here you can select from
among the factory presets, and load and save individual, as well as banks of presets. There are three sections to
this bar, the PRESET section, the Preset window, and the BANK section.
BANK SECTION
" Click the green arrow icon to load a bank from a disk
" Click the red arrow icon to save a bank
" Double click the BANK label to permanently store the default preset bank
" Press Command (Mac) or Control (PC) and double click to restore the factory default bank
PRESET SECTION
" Click the green arrow icon to load a preset
" Click the red arrow icon to save a preset
" Double click the PRESET lavel to permanently store the default preset
" Press Command (Mac) or Control (PC) and double click to restore the factory default preset
PRESET EDIT BOX
" Click the menu button to the right of the preset edit box to see and the popup menu of all the presets in
the currently loaded preset bank and to choose a preset from the list.
" Click the name of the preset to rename it.
PRESET SELECTION
" Click on the bright left arrow to switch to a previous preset on the list.
" Click on the bright right arrow to switch to a next preset on the list..
MEMO A and B
Both A and B are permanently stored on your disk and allows you to compare alternative settings or share a
preset between various instances of the Warmer in a project or even between various projects.
" Click the green arrow icon to load a preset from memo A or B
" Click the red arrow icon to save a preset to memo A or B
?
Click on the question mark whenever you need to open the operation manual.
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Block Diagram
Block Diagram
Time
Parameters
Level Detector
Drive
Input
Compression
Curve Parameters
Detected
Level
Compression
Unit
Mix
Brick
Wall
Output
Delay
1 - Mix
PSP MicroWarmer (Single-Band only) processing mode block diagram
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(A) Imagine that all levels in PSP MicroWarmer are normalized. When the knee is set to low value, only the
few dB (or even 0dB) closest to the 0dBFS are compressed, as opposed to when high Knee values are set to
compression, which effect the signal when it is as low as 20dB below 0dBFS. After that compression signal is
normalized so the input 0dBFS value remains 0dBFS. That is why you do not need to adjust output level every
time when you change knee (which really affects compression depth than drive).
A Drive is only an input level adjustment for compression chain.
(Q) Ive noticed that PSP MicroWarmer modulates deep basses; is this expected?
(A) Yes, it is. This is caused by the speed and release parameters. Because PSP MicroWarmer functions as a
kind of limiter tool it causes distortion, which might be noticeable especially for low frequencies. On the other
hand the high amount of low frequency energy influences the processing of the middle and high.
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Support
If you have any questions about any of our plug-ins, please visit our website http://www.PSPaudioware.com
where you can find the latest product information, free software updates, online support forum and answers to
the most frequently asked questions.
You can also contact us by e-mail: support@PSPaudioware.com . We will gladly answer all of your questions.
As a rule we respond within 24 hours.
PSPaudioware.com s.c.
Kwadratowa 4/19
05-509 Jzefosaw
Poland.
ph. +48 601 96 31 73
www.PSPaudioware.com
contact@PSPaudioware.com
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PSPaudioware.com s.c.
Kwadratowa 4/19
05-509 Jzefosaw
Poland
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