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Chp1

! = !", ! = !

!! !!
!!

!!

, ! = !! (!!!)! , w=mg , !! = 5.976 10!" !",! = 6.371 10! !

Chp2
Rectilinear Motion:
!"
!"
! = !" = !, ! = !" = !, !"! = !"#. ! = !! + !", ! ! = !! ! + 2!(! !! ),
!

! = !! + !! ! + ! !! !
a=f(t),

!
!
!" = ! ! ! !"; a=f(v), !
!!
!
!
!"! = ! !(!)
!!
!

!
!"
!

! !"
! !"!
;
!! !(!) !! !(!)

!
!";
!!

a=f(s),

!"
!"
!"
! = !" = !, ! = !" = ! ! = !" = !

(x-y)
!
! = !" + !" ! = !! ! + !! ! !"#! = !!
! = ! = !! + !!
! = ! = ! = !! + !!

(n-t)

! = !!! = !!!! !! =

!!
!

!!
!

!! + !!! ! =

= !! ! = !! ! = !! = !"

!! = !!! !! = ! = ! !! =
!=

circular Motion
!!
!

= !! ! = !! = !!!

!! ! + !! ! !! = ! = !!

(r-!)





Circular Motion
! = !!! !! = 0 !! = !!
!! = !!! , !! = !!! !! = !! ! !! = !!
! = !!! + !!!! ; !! = !, !! = !!
! = ! !! ! !! + (!! + 2!!)!!
!! = ! !! ! , !! = !! + 2!!

Relative Motion
!! = !! + !!/!
!! = !! + !!/!

Projectile Motion
!! = 0 !! = ! =
!! = !! cos ! !! = !! sin ! !" ! =

(! ! !"#! !)

!!
(! ! !"# !!)

! = !! + !! cos ! !

!!

1
! = !! + !! sin ! ! !! !
2
Law of cosines Law of sines quadratic:
!"# (!)

! ! = !! + ! ! 2!" cos !, ! =

!!
! = ! + !! + 2! + !!! + !,
!! = ! !! !! + ! !! !! + !"#$%&#%

!"# (!)
!

! =

!! ! ! !!!"
!!

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