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Game Start: Demiplane of union, SLDF HQ, Military Quarter

Having completed your re-training, you are ushered into a massive auditorium, th
ousands if not millions are in attendance. you are given your seat with a tiny
computer interface, probably the most advanced piece of technology you have ever
seen, prior to your training. (going from PL 0-3 to PL 7 is quite a headache an
d took many months of adjusting)
A beautiful voice comes across the comms, her voice calm, soothing, yet unyieldi
ng. as she begins to speak the lights dim, and holo-generators silently flicker
to life, images of planets, stars and other things steam across the air in fron
t of you. "These are dark times, our homeworlds are on the brink of destruction,
the so called leaders of the great houses bicker and fight, warring against eac
h other blind to the coming of the illithid. We must unite the survivors of the
'inner sphere' and build an empire to thwart the illithid." 'sigh' This will no
t be easy, as only humans are the dominant race there, they have never seen any
other humanoid races. They do not even know the dangers they are in. each of y
ou will be assigned to teams, please work together. we must unite the inner sph
ere by force or by diplomacy. we cannot afford the loss of massive human life.
you are all the elite of adventurers, creative thinkers and workers of wonders,
masters of combat, espionage, and more.
Zarus is likely the dominant religion, and many do not even realize his influenc
e(Knowledge(religion) DC15 (Races of Destiny)). I understand some of you are cas
ters, and your magic will be impacted greatly above 5th level. However with som
e effort you should be able to establish enough followers of your Deity to event
ually overcome this limitation. Arcane magic is similarly impacted above 5th le
vel, I am not aware of any potential work-around, other then having those spells
stored into magical items, including scrolls. Psionics are 'gasp' <long pause>
unimpeded. This is terrible news.
More about the cosmology of our Prime.
The only plane that apparently connects with that of the our Prime is Shadow, an
d it is less than accommodating. Spells that enable travel to other planes do n
ot function. Each group is being given a specially crafted Artifact version of a
"Gate Key", Thank you Boccob for your generous donation to our cause.
There is no Ethereal Plane Connection, so Ghosts as many of you know them (Knowl
edge religion DC 16) do not exist. However, Spirits, which have many of the same
properties as Ghosts, are present.
Spells like shadow evocation and shadow conjuration, which makes use of the plan
e of Shadow, are not functional either.
Since the gods worshiped by the worlds you are familiar with (denizens of Shadow
as we know them) are lost on the other side of the veil, how do divine spells a
nd abilities function? Within the confines of mundane Earth, they do function, b
ut draw on a source of power related to the level of
belief of the wielder as opposed to the power of some far-off Deity.
Some of you might even seek immortality, or even become deities yourselves, that
is a path you must find out for yourselves. anything is possible to an epic ad
venturer.
Technology functions perfectly fine, even when augmented by magic.
items which are mastercrafted, or items which are masterwork can be enchanted.
We have established a generous repore with the mercane council of union, you may
trade gold for wealth with them for purchases of materials and services. sever
al people working together often have more credit available then individuals. fe
el free to establish your own chapter, as a subdivision of SLDF, any mercane wil
l be happy to assist your group.

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