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KELLEN WALKER

kellenwalker1991@gmail.com | 210.379.0793

GAME DEVELOPMENT

Game Developer with strong analytical and critical thinking skills. Experienced in Agile Development,
Small Teams, Task Allocation, and Leadership roles, as well as taken initiative in learning processes,
tools, and conventions expected within the industry. Strong communication and extensive documentation
skills. Passionate about game development and enjoys designing and creating game mechanics.

AREAS OF EXPERTISE
C++, C#, and Java Experienced Version Control Software Solutions
Business Development & Growth Strategies Product Quality Control & Assurance
Agile Development Methodology Project Hand-off & Close
Software Integration Identifying Project Requirements
Project Scheduling & Scope Management Project Change Requests & Adjustments
Risk Identification & Mitigation Conflict Management & Resolution
Iteration Planning Team Leadership

EXPERIENCE
Infinity Online Studios Sep. 2016 Jan. 2017
C++ Developer - Worked within a Project Management Environment using the Agile Development
Methodology. Tasked with developing and programming an MMORPG using Unreal Blueprints and C++
Programming. The development team consisted of over 20 members including the company's CEOs, Project
Manager, 3D Tech Lead, Level Designers, 3D Artists, Modelers, Animators, and Programmers. Worked closely
with the company's CEO Matthew Wells, Project Manager Al Cleverly, and C++ Developer David Greene in
designing, programming, and documenting critical assets for the project over the course of its Alpha stage.

Played a critical role in establishing and maintaining the company's version control system.
Researched and implemented multiple server and source control software solutions, saving the company an
estimated $15,000 annually.
Wrote an extensive OpenVPN and Perforce guide to aid over 20 users to streamline workspace creation and
management.
Designed and constructed the project's Character Select Screen, Character Creation UI, and Heads Up
Display.

Northwest Vista College - Game Development Using C++ and DirectX9 Sep. 2015 May.
2016
Programmer - Developed a game engine in Windows using C++, DirectX9, and FMOD within a class of
thirteen programmers. The engine was built to have compatibility with 2D and 3D object creation while able to
support clones of Bomberman and Brick Breaker developed in the same class. Tasked with programming
Bomberman's UI and level building, the engine's functionality, and managing other members' work to ensure
the use of correct code conventions and efficiencies.
KELLEN WALKER
kellenwalker1991@gmail.com | 210.379.0793

Northwest Vista College - Game Simulation Group Project Sep. 2015 May. 2016
Lead Programmer - Coordinated a team of thirteen Game Development students in designing, producing, and
developing a game with the Unity Engine. In addition to the Lead Programmer position, took on the
responsibilities of Technical Advisor, Lead Tester, and Designer. Also led team standups, implemented and
maintained the team's version control software, managed group retrospectives, assessed and assigned task lists
established from processing play-tester feedback, and wrote the group's technical document, task lists, and
comprehensive SourceTree/Bitbucket version control guide.

Maintained and managed file infrastructure to ensure strong accessibility throughout the project's lifespan.
Led multiple playtesting sessions involving over forty testers. Analyzed tester feedback, created and assigned
task lists, and patched bugs on site to ensure up to date evaluations.
Programmed the game's gravity, enemy spawn manager, AI, pathfinding, and player controller for a spherical
world not typical of a Unity environment.

EDUCATION
Northwest Vista College
Associate of Applied Science: May 2016
Game Programming and Development

CERTIFICATIONS AND AWARDS


Certificate in Software Development
May 2016
Issued by Northwest Vista College

Certificate in Windows Programming


May 2016
Issued by Northwest Vista College

Marketable Skills Achievement Award - Java Programming


October 2013
Issued by Northwest Vista College

Marketable Skills Achievement Award C++ Programming


October 2013
Issued by Northwest Vista College
KELLEN WALKER
kellenwalker1991@gmail.com | 210.379.0793

GROUPS AND AFFILIATES


Co-Founder - Official Unreal Meetup Group of San Antonio
September 2016
San Antonio, TX

Member IGDA San Antonio


August 2016
San Antonio, TX

Member - Greater Gaming Society of San Antonio


September 2016
San Antonio, TX

GAMING
Favorite Games
MMORPG: Guild Wars 2, World of Warcraft
RPG: Borderlands Series, Monster Hunter Generations, Elder Scrolls Series, Fallout Series
FPS/TPS: Team Fortress 2 (Competitive), Left 4 Dead Series, Earth Defense Force
Puzzle: Portal Series, Antichamber, The Talos Principle, The Witness, The Turing Test
Fighting: Super Smash Brother Melee (Competitive), Rivals of Aether
Rogue-like: Binding of Isaac Series
Horror: Resident Evil Series, Silent Hill Series,
Indie: Shovel Knight, Undertale
Point-and-Click Adventure: Sam and Max Series, Deponia, Dropsy
Platformer: Ben and Ed, Grow Home, Ori and the Blind Forest, Dust: An Elysian Tail
Tabletop: Dungeons and Dragons, Civilization Series

Competitive Experience
Team Fortress 2
Lead and managed competitive teams for 6s and Highlander formats for multiple seasons.

Super Smash Brothers Melee San Antonio

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