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Anime

Encourage (, supposed abbreviation of animation (the kanas for


animeshon:, that is the Japanese adjustment of the word "animation".
His use on the part of the foreign public to refer to the animation
concretely Japanese, has ended for turning her popularly into a term that
he identifies to the animation of Japanese origin. In his beginnings, about
1910, does Japanese animation receive the name of senga eiga (literally
" movies of lines drawn "), later it will be known by the term Doga ("
images in movement ") and, finally, on 1960 it will happen to call
animeeshon (originally [Animeshon]. Of there that abrevie to "it"
"encourages" (. On the other hand one thinks that it is a word of origin
francs.1 encourage it is a way of great expansion in Japan, being for "it"
"pinches" (Japanese tale), with classes partner bases designed for
specifications demographic such as employees, housewives, students,
etc. Therefore, they can face the subjects, topics and kinds as diverse as
the love, adventure, science fiction, infantile stories, literature, sports,
horror, fantasy, comedy and many others 3 encourage traditionally it is
drawn to hand and initially the processes realized of digital form were
They were very specific (retouch and assembly). Nevertheless, at
present the most common tasks inside the production of an animation,
since it might be the colored one or the visual effects (sheens, shades,
environmental light, etc.) They were very specific (retouch and
assembly). Nevertheless, at present the most common tasks inside the
production of an animation, since it might be the colored one or the
visual effects (sheens, shades, environmental light, etc.)

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