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Thomas Willow pin

WX
A square-jawed gnome with dark curly hair, Thomas was born to a wealthy middle class family that his father had
built on industry, specifically the spice trade. The young gnome had little desire to spend his life setting schedules,
preparing inventory forms, and playing the market. He nevertheless went to boarding school to learn such things
but fortuitously found an instructor that did a little investigative consulting on the side. He needed an assistant and
drafted Thomas. The young gnome was immediately hooked.

Thomas graduated and set up shop in Holborn. While his decision disappointed his father, Thomas has managed
to maintain good relations, no doubt aided by the fact that his elder brother Nathan was quite able to secure the
future of the Willowpin Trading Company on his own. Thomas offered his services to
anyone, rich or poor, aristocrat or working class. Because of his situation hes able to
take cases for free if a particular client cant pay; his altruism usually
prods someone else to cover the costs.

While Thomas is a great investigator, hes also a lover of


book s. He maintains a modest library at home but spends
much of his time in the public library, learning new facts and
techniques and using them to enhance his investigations.
His Gnomish nature keeps him up long into the night
researching his latest case. His landlady, Ida Coates,
often makes a late meal for him to consume in the
wee hours of the morning. Indeed,

Thomas Willowpin spends so much of his time


being an investigator that even his closest
acquaintances (he doesnt have any time
for friends) arent sure what his true
personality is behind his pleasant smile
and constant wisecrack s.

1
Name Build
Thomas Willowpin Slight

Association Hair/Eyes
Willowpin & Associates Black/Brown

Nationality Childhood
British Experience Boarding School

Age/Gender Vocation
25/Male Detective

Class/
Middle Class Gnome Notoriety Propriety
Personality Dedicated and friendly,
Subspecies enjoys a good joke
Ethics Campaign
Advocate for Justice

Attributes

-2 2 1 2 4 3

Strength Dexterity Fortitude Presence Wits Resolve

Derived Attributes
Sneak Run Swim Leap Jump
6 8 18 4

Health Initiative Quintessence Movement

Common Skills
Act (Presence) [ ] Concentration (Resolve) [ ] Fisticuffs (Dexterity) [ ] Might (Strength) [ ]
Athletics (Dexterity) [ ] Dance* (Dexterity) [ ] General Knowledge (Wits) [ 2] Perception (Wits) [2 ]
Blunt Weapons (Dexterity) [ ] Dodge (Dexterity) [ 3] Haggling* (Presence) [ ] Streetwise* (Presence) [2 ]
Bull (Presence) [ 2] Empathy (Presence) [2] Hide & Sneak (Dexterity) [ ] Swordplay (Dexterity) [ ]
Charm (Presence) [ 2] Etiquette* (Wits) [2] Improvised Weapon (Dexterity) [ ] Throwing (Dexterity) [ ]
Conceal (Wits) [ ] Firearms (Dexterity) [ 1 ] Intimidate (Presence) [ ] *social class modifier usually applies

Celestial Engine
Specialities Harmony
Special Abilities
_____________________ _____________________
Conversation 2
_____________________ Fragile Physique
_____________________
1 1
Criminology 2
_____________________ _____________________
Little Legs
Cryptography 2 2 2
_____________________ _____________________
Night Creature
ENTROPY

ORDER

Interrogation 2
_____________________ 4 _____________________
3 3
Legal Matters 1
_____________________ _____________________
Fate Pool
_____________________
Pick Lock s 2 4 4 _____________________
_____________________
Research 2
5 5
_____________________
_____________________ 6 _____________________
_____________________ _____________________
Lost

Health Dice

-2 -4 -8 -16
2
Talents Magic & Marvels
___________________________________ ___________________________________
Acute Sense (Smell)
___________________________________ ___________________________________
Deduction (+2)
__________________________________ __________________________________
__________________________________ __________________________________
___________________________________ ___________________________________
__________________________________ __________________________________
___________________________________ ___________________________________
___________________________________ ___________________________________

Assets Personal Effects


___________________________________ ___________________________________
___________________________________
Income Middle Class (1D6 shillings) ___________________________________
Sleuthing gear
__________________________________
Respectable Boarding House __________________________________
3 Contacts
__________________________________ __________________________________
___________________________________ ___________________________________
__________________________________ __________________________________
___________________________________ ___________________________________
___________________________________ ___________________________________

Privileges Complications
___________________________________ ___________________________________
Friend of the Library (+1)
___________________________________ ___________________________________
Black Sheep
__________________________________ __________________________________
__________________________________ __________________________________
___________________________________ ___________________________________
__________________________________ __________________________________
___________________________________ ___________________________________
___________________________________ ___________________________________

Weapons Armour
___________________________________ ___________________________________
Sharps 4-shot derringer (4)
___________________________________ Lined Jacket (AV 3)
___________________________________
__________________________________ __________________________________
__________________________________ __________________________________
___________________________________ ___________________________________
__________________________________ __________________________________
___________________________________ ___________________________________

Quintessence Dice
Peter Sloane
WX
Peter is an unfortunate casualty of the British social class system. Born into poverty in Bermondsey, Peter never had
a chance to acquire proper schooling and go as far as his intellect would take him; hed likely be a medical doctor,
hermeticist, or both by now. Instead, his father expected him to spend his life earning a trade thinning and tanning
animal skins in the blood-soaked market courtyards. Peter also learned how to fight after being taken advantage of by
the neighbourhood bullies.

While working in the courtyards Peter learned of the work s of Karl


Marx and Maxim Bolshev. He taught himself to go beyond his meager
schooling and devoured the literature. He hoped one day that
Britain would have a communist revolution so that everyone
would have an equal chance at the best life had to offer. Peter
wanted to be a part of it, but again his father intervened, pointing
out that no communist uprising had ever succeeded in doing
more than getting its leaders hanged for treason.

Life changed for Peter when he saved a physician from being


robbed. The physician, who worked at a nearby clinic, recognized
Peters potential and took him under his wing. He also introduced
Peter to his nurse, who used her enchantments to aid patients. Peter
learned a lot from both until a suspicious fire burned down the clinic with
both physician and nurse within. The physicians family hired Thomas Willowpin
to investigate, and he and Peter became fast friends. Willowpin helped Peter
rebuild, and now Peter helps run the new clinic when hes not being pulled
into Willowpins latest investigation. Its at this clinic that Peter first met Garth
Woodson, and was touched by his tragic story. Garth has become a steady
companion, and Peter always feels safe when he has Garth covering him.

While he resents the nobility, Peter has an affection for Miranda Paxton. Not
only does he keep this to himself but he often goes out of his way to insult her
and her lifestyle, as if to prove to himself that he doesnt care for her.

4
Name Build
Peter Sloane Wiry

Association Hair/Eyes
Willowpin & Associates Brown/Green

Nationality Childhood
British Experience Urchin

Age/Gender Vocation
19/Male Cunning Man

Class/ Personality
Subspecies Lower Class Human Notoriety Propriety Quick-tempered, self-righteous

Ethics Campaign
Communist (Bolshevist)

Attributes

2 2 2 1 2 3

Strength Dexterity Fortitude Presence Wits Resolve

Derived Attributes
Sneak Run Swim Leap Jump
8 7 18 7

Health Initiative Quintessence Movement

Common Skills
Act (Presence) [ ] Concentration (Resolve) [ ] Fisticuffs (Dexterity) [4] Might (Strength) [ ]
Athletics (Dexterity) [2] Dance* (Dexterity) [ ] General Knowledge (Wits) [ ] Perception (Wits) [3 ]
Blunt Weapons (Dexterity) [ ] Dodge (Dexterity) [ 3] Haggling* (Presence) [ ] Streetwise* (Presence) [2 ]
Bull (Presence) [ ] Empathy (Presence) [2] Hide & Sneak (Dexterity) [2] Swordplay (Dexterity) [3 ]
Charm (Presence) [ ] Etiquette* (Wits) [ ] Improvised Weapon (Dexterity) [ ] Throwing (Dexterity) [ ]
Conceal (Wits) [ 3] Firearms (Dexterity) [ 3] Intimidate (Presence) [ ] *social class modifier usually applies

Celestial Engine
Specialities Harmony
Special Abilities
_____________________ _____________________
Craft (Tanner) 1
_____________________ Adaptability
_____________________
1 1
Lore 2
_____________________ _____________________
Destiny
Medicine 3 2 2
_____________________ _____________________
ENTROPY

ORDER

Pick Pockets 2
_____________________ 7 _____________________
3 3
_____________________ _____________________
Fate Pool
_____________________ 4 4 _____________________
_____________________ 5 5
_____________________
_____________________ 6 _____________________
_____________________ _____________________
Lost

Health Dice

-2 -4 -8 -16
Talents Magic & Marvels
___________________________________ ___________________________________
___________________________________
Combat Sense ___________________________________
Conjure 4
__________________________________
Conjurer __________________________________
Cloak of Shadows
__________________________________ __________________________________
Healing Poultice
___________________________________ ___________________________________
Instant Reload
__________________________________ __________________________________
Pebble Shine
___________________________________ ___________________________________
Stone Cloth
___________________________________ ___________________________________

Assets Personal Effects


___________________________________ ___________________________________
___________________________________
Income Lower Class (1s) Box of ammo,
___________________________________
__________________________________
Rented Terrace House Well-worn clothes
__________________________________
__________________________________
3 contacts Medical kit
__________________________________
___________________________________ ___________________________________
__________________________________ __________________________________
___________________________________ ___________________________________
___________________________________ ___________________________________

Privileges Complications
___________________________________ ___________________________________
___________________________________ ___________________________________
Addiction (opium)
__________________________________ __________________________________
Rage
__________________________________ __________________________________
Rebel
___________________________________ ___________________________________
__________________________________ __________________________________
___________________________________ ___________________________________
___________________________________ ___________________________________

Weapons Armour
___________________________________ ___________________________________
___________________________________
Apache 7mm pepperbox pistol (7) Lined Coat (AV 4)
___________________________________
__________________________________
Sheath knife (7) __________________________________
__________________________________ __________________________________
___________________________________ ___________________________________
__________________________________ __________________________________
___________________________________ ___________________________________

Quintessence Dice
Mi randa Paxton
WX
The beautiful Miranda was born just outside of London, but she was brought up culturally French; specifically, French
pre-revolution. Mirandas mother had barely escaped the guillotines and only at the cost of her husbands own life. She
settled in England, where she worked to reinstitute the French monarchy. Mirandas mother never accepted Napoleon,
as she considered his claim to noble blood dubious, and finally accepted that shed set roots in England. She married
a successful barrister that had been protecting and recouping her assets and gave birth to Miranda in 1845.

In spite of her mothers acceptance of England as home Miranda was given


a full French upbringing and education. She rarely left the country estate
and between her mother and her French tutors Miranda never acquired
an English accent; indeed, while she speak s English flawlessly she retains a
heavy French accent. A hermeticist family friend suggested that Miranda
learn the Art but her mother insisted that she finish her schooling
in Paris. Miranda went to the University of Paris and acquired her
thaumaturgical degree.

While in Paris, Miranda began to see the benefits of a more egalitarian


society and this was underscored when she returned to Great Britain
and its stratified society. What role the arsistocray should play in a
more just society, is a bit unclear, but it is only natural that they
should show themselves as good examples and use the skills their
breeding and training provides. She began moving through liberal
and socialist circles and through these contacts met Thomas
Willowpin. Miranda offered him her services whenever he can use
a hermeticists assistance. Through Willowpin Miranda has been
introduced to all manner of different people who help him out
from time to time. Among them the self-righteous Peter Sloane
and his Ogre friend Garth Woodson. Most of these people
are good people, even if they do lack Mirandas social
graces. Her egalitarian view forces her to be tolerant and to
embrace their differences.

7
Name Build
Miranda Paxton Slender

Association Hair/Eyes
Willowpin & Associates Mahogany/Silver

Nationality Childhood
British (French) Experience Personal Tutor

Age/Gender Vocation
22/Female Hermeticist

Class/ Personality
Subspecies Upper Class Eldren Notoriety Propriety Playful and flirtatious

Ethics Campaign
Concerned for the welfare of others

Attributes

0 2 0 3 1 3

Strength Dexterity Fortitude Presence Wits Resolve

Derived Attributes
Sneak Run Swim Leap Jump
4 5 18 7

Health Initiative Quintessence Movement

Common Skills
Act (Presence) [ ] Concentration (Resolve) [2] Fisticuffs (Dexterity) [ ] Might (Strength) [ ]
Athletics (Dexterity) [ ] Dance* (Dexterity) [2] General Knowledge (Wits) [ 2] Perception (Wits) [2 ]
Blunt Weapons (Dexterity) [ ] Dodge (Dexterity) [ 3] Haggling* (Presence) [ ] Streetwise* (Presence) [ ]
Bull (Presence) [ ] Empathy (Presence) [ 3] Hide & Sneak (Dexterity) [ ] Swordplay (Dexterity) [2 ]
Charm (Presence) [ 3] Etiquette* (Wits) [2] Improvised Weapon (Dexterity) [ ] Throwing (Dexterity) [ ]
Conceal (Wits) [ ] Firearms (Dexterity) [ ] Intimidate (Presence) [ ] *social class modifier usually applies

Celestial Engine
Specialities Harmony
Special Abilities
_____________________ _____________________
Conversation 2
_____________________ Artistic Eccentricity (Narcissist)
_____________________
1 1
Fashion 2
_____________________ _____________________
Planar Empathy (Clairvoyant)
High Society 2 2 2
_____________________ _____________________
ENTROPY

ORDER

_____________________ 3 4 3
_____________________
_____________________ _____________________
Fate Pool
_____________________ 4 4 _____________________
_____________________ 5 5
_____________________
_____________________ 6 _____________________
_____________________ _____________________
Lost

Health Dice

-2 -4 -8 -16
Talents Magic & Marvels
___________________________________ ___________________________________
___________________________________
Beautiful ___________________________________
Clairvoyance 3
__________________________________
Hermeticist __________________________________
Thaumaturgy 3
__________________________________
Polyglot (French) __________________________________
Clairvoyance (aura reading)
___________________________________ ___________________________________
Hermeticist (aetheric bolt, groom, instant beauty)
__________________________________ __________________________________
___________________________________ ___________________________________
___________________________________ ___________________________________

Assets Personal Effects


___________________________________ ___________________________________
___________________________________
Income (Upper 5) ___________________________________
Mirror
__________________________________
Wardrobe __________________________________
Cosmetics
__________________________________ __________________________________
___________________________________ ___________________________________
__________________________________ __________________________________
___________________________________ ___________________________________
___________________________________ ___________________________________

Privileges Complications
___________________________________ ___________________________________
___________________________________
Thaumaturgical Degree ___________________________________
Impoverished Name
__________________________________ __________________________________
Personality Flaw (Devious)
__________________________________ __________________________________
Stubborn
___________________________________ ___________________________________
__________________________________ __________________________________
___________________________________ ___________________________________
___________________________________ ___________________________________

Weapons Armour
___________________________________ ___________________________________
___________________________________
Concealable knife (4) ___________________________________
Lined Corset (AV 2)
__________________________________ __________________________________
__________________________________ __________________________________
___________________________________ ___________________________________
__________________________________ __________________________________
___________________________________ ___________________________________

Quintessence Dice
Brutus Cogsworth
WX
Brutus is the latest in a long line of technologists; his great-great-great-grandfather fought alongside Oliver Cromwell
in the English Civil War (a fact he rarely brings up in aristocratic company). In fact, Brutus still carries the same
blunderbuss that his ancestor used, although its been heavily modified and refitted as its been passed down from
father to son. Brutus rarely goes anywhere without Old Ollie.

Brutus is a gruff young dwarf whos socially awkward in middle


class gatherings, often saying exactly what hes thinking without
worrying about how the person on the receiving end feels
hearing it. Fortunately, hes an excellent engineer and in
spite of his social uncouthness generally has little trouble
securing work. Hes so secure, in fact, that he gave up a
lucrative position with the British East India Company
because he didnt want to move to a warmer climate.

Brutus met Thomas Willowpin when the latter


was investigating a murder involving
rather elaborate means of execution.
While Brutus quintessenceged to insult
the Gnome detective no less than three
times during the initial consultation,
Willowpin has found Brutus experience
invaluable and often calls on him for
technical expertise. Brutus gets along with
most of the team except Miranda, as his family has
never trusted the aristocracy. He fancies Cindy,
but keeps this to himself.

10
Name Build
Brutus Cogsworth Stocky but solid

Association Hair/Eyes
Willowpin & Associates Rusty/Coal

Nationality Childhood
British Experience Apprentice: Industrial

Age/Gender Vocation
22/male Engineer

Class/ Personality
Subspecies Middle Class Dwarf Notoriety Propriety Gruff, only excited when talking shop

Ethics Campaign
Scientific Advancement

Attributes

1 1 2 1 3 2
Strength Dexterity Fortitude Presence Wits Resolve

Derived Attributes
Sneak Run Swim Leap Jump
8 4 12 3

Health Initiative Quintessence Movement

Common Skills
Act (Presence) [ ] Concentration (Resolve) [ 2] Fisticuffs (Dexterity) [ 2] Might (Strength) [ ]
Athletics (Dexterity) [ ] Dance* (Dexterity) [ ] General Knowledge (Wits) [ ] Perception (Wits) [ ]
Blunt Weapons (Dexterity) [ ] Dodge (Dexterity) [2] Haggling* (Presence) [ ] Streetwise* (Presence) [ ]
Bull (Presence) [ ] Empathy (Presence) [ ] Hide & Sneak (Dexterity) [ ] Swordplay (Dexterity) [ ]
Charm (Presence) [ ] Etiquette* (Wits) [ ] Improvised Weapon (Dexterity) [ ] Throwing (Dexterity) [ 1 ]
Conceal (Wits) [ ] Firearms (Dexterity) [ 3] Intimidate (Presence) [ 1 ] *social class modifier usually applies

Celestial Engine
Specialities Harmony
Special Abilities
_____________________ _____________________
Ad Hoc Repair 4
_____________________ Little legs
_____________________
1 1
Appraisal 2
_____________________ _____________________
Stubborn as a
Business 2 2 2
_____________________ _____________________
ENTROPY

ORDER

Craft (gunsmith) 4
_____________________ 4 _____________________
3 3
Drive Carriage 2
_____________________ _____________________
Fate Pool
_____________________
Engineer (electrical) 1 4 4 _____________________
_____________________
Engineer (mechanical) 4
5 5
_____________________
_____________________
Research 2 6 _____________________
_____________________ _____________________
Lost

Health Dice

-2 -4 -8 -16
Talents Magic & Marvels
___________________________________ ___________________________________
Deadly Shot (firearms)
___________________________________ ___________________________________
__________________________________
Mark sman __________________________________
__________________________________
Technologist __________________________________
___________________________________ ___________________________________
__________________________________ __________________________________
___________________________________ ___________________________________
___________________________________ ___________________________________

Assets Personal Effects


___________________________________ ___________________________________
Income - Middle Class (1D shillings)
___________________________________ Aetheric Goggles (+1 to ranged attack rolls)
___________________________________
__________________________________
Laboratory __________________________________
__________________________________
Shop __________________________________
Trusty Rifle (+1 damage)
___________________________________ ___________________________________
__________________________________ __________________________________
___________________________________ ___________________________________
___________________________________ ___________________________________

Privileges Complications
___________________________________ ___________________________________
___________________________________ ___________________________________
Hoarder (6 black dice on social interactions within home)
__________________________________ __________________________________
Im an Inventor! (3 black dice in most social situations)
__________________________________ __________________________________
Irk some Neighbours
___________________________________ ___________________________________
__________________________________ __________________________________
___________________________________ ___________________________________
___________________________________ ___________________________________

Weapons Armour
___________________________________ ___________________________________
___________________________________
Brass knuckles (3) ___________________________________
Reinforced Coveralls (AV 6)
__________________________________
Revolving Blunderbuss (9) __________________________________
__________________________________ __________________________________
___________________________________ ___________________________________
__________________________________ __________________________________
___________________________________ ___________________________________

Quintessence Dice
Garth Woodson
WX
Garth believes he is a London native born in 1849, but in truth he has no idea who he really is. He was left on the
doorstep of an Aluminat church and placed in an orphanage, where his dim intelligence and large frame did little to
endear him to the faculty or his fellow orphans. He was put to work on the dock s as soon as he was deemed able.

Garths only true friend in life was Father Timothy Woodson, one of the
older priests running the orphanage. He was the one who named the
Ogre Garth St. Anthony and was often Garths sole source of comfort
when the other orphans (and some mean-spirited faculty members)
picked on him or falsely accused him of various actions. When
Garth finally went to work, he insisted that his last name was
Woodson, not St. Anthony, as he considered Father
Timothy the only true parent he ever had. Garth sobbed
for days when Fr. Timothy finally succumbed to old age
a couple years ago.

As a lower class Ogre with little means, Garth


needed to go to a clinic whenever he required
medical attention. It was there he met Peter Sloane.
Peter was touched by Garths story, as it was, to him,
a textbook example of the ills of British society. The
two became fast friends and Sloane rarely answers
Willowpins calls without Garth by his side. Recently,
Garth lost a hand in a pub brawl gone bad, but Sloane
and Cogsworth were able to get him a mechanical
replacement.

13
Name Build
Garth Woodson Massive and muscled

Association Hair/Eyes
Willowpin & Associates Bald/bright blue

Nationality Childhood
British Experience Workhouse Poor

Age/Gender Vocation
18/Male Nav vy

Class/ Personality
Subspecies Lower Class Ogre Notoriety Propriety Childlike wonder but vicious in battle

Ethics Campaign
Chartist (with Bolshevist tendencies)

Attributes

6 1 6 -1 -1 0
Strength Dexterity Fortitude Presence Wits Resolve

Derived Attributes
Sneak Run Swim Leap Jump
24 2 0 9

Health Initiative Quintessence Movement

Common Skills
Act (Presence) [ ] Concentration (Resolve) [ ] Fisticuffs (Dexterity) [ 4] Might (Strength) [4 ]
Athletics (Dexterity) [ 3] Dance* (Dexterity) [ ] General Knowledge (Wits) [ ] Perception (Wits) [2 ]
Blunt Weapons (Dexterity) [ 4] Dodge (Dexterity) [ 2] Haggling* (Presence) [ ] Streetwise* (Presence) [ ]
Bull (Presence) [ ] Empathy (Presence) [ ] Hide & Sneak (Dexterity) [ ] Swordplay (Dexterity) [4 ]
Charm (Presence) [ ] Etiquette* (Wits) [ ] Improvised Weapon (Dexterity) [ ] Throwing (Dexterity) [4 ]
Conceal (Wits) [ ] Firearms (Dexterity) [ ] Intimidate (Presence) [3] *social class modifier usually applies

Celestial Engine
Specialities Harmony
Special Abilities
_____________________ _____________________
_____________________ Blunt Wits
_____________________
1 1
_____________________ _____________________
Iron Constitution
2 2
_____________________ _____________________
Long Legs
ENTROPY

ORDER

_____________________ 3 4 3
_____________________
_____________________ _____________________
Fate Pool
_____________________ 4 4 _____________________
_____________________ 5 5
_____________________
_____________________ 6 _____________________
_____________________ _____________________
Lost

Health Dice

-2 -4 -8 -16
Talents Magic & Marvels
___________________________________ ___________________________________
Ham-Fisted
___________________________________ ___________________________________
Mere Flesh Wounds
__________________________________ __________________________________
Powerful Charge
__________________________________ __________________________________
___________________________________ ___________________________________
__________________________________ __________________________________
___________________________________ ___________________________________
___________________________________ ___________________________________

Assets Personal Effects


___________________________________ ___________________________________
___________________________________
Clockwork Hand ___________________________________
__________________________________
Income Lower (1D pennies) __________________________________
__________________________________
Rented Court Lodgings __________________________________
___________________________________ ___________________________________
__________________________________ __________________________________
___________________________________ ___________________________________
___________________________________ ___________________________________

Privileges Complications
___________________________________ ___________________________________
___________________________________
Union Member ___________________________________
Policy of Truth
__________________________________ __________________________________
__________________________________ __________________________________
___________________________________ ___________________________________
__________________________________ __________________________________
___________________________________ ___________________________________
___________________________________ ___________________________________

Weapons Armour
___________________________________ ___________________________________
Large knife (12)
___________________________________ ___________________________________
Lined Waistcoat (AV 2)
__________________________________ __________________________________
__________________________________ __________________________________
___________________________________ ___________________________________
__________________________________ __________________________________
___________________________________ ___________________________________

Quintessence Dice
Sinjai Cindy Kwan
WX
Sinjai was a child surviving on the streets of Bangkok. Her mother was a prostitute that worked in the Chinese district;
she never knew her father but presumed that he was one of her mothers clients. Her mother assumed Sinjai would
follow in her footsteps. When she didnt, her mother threw her out. Sinjai primarily survived by picking pockets and
stealing unattended goods. One day, she attempted to steal dumplings from a kindly Chinese vendor.

This vendor, Kwan Da-Wei, prevented the theft but took pity on the
young Sinjai. He offered to let her join him on a move to England,
where he wanted to be close to his ailing brother in Limehouse.
She accepted and, while on the ship, he began to teach her kung
fu. Once they got to Limehouse Sinjai found that she did not want to
part with Da-Wei and he adopted her as a granddaughter. They both
took English names to better blend in with their new country and
chose names that sounded like their own, Cindy and David.

Sinjai soon learned that her adopted grandfathers


reputation preceded him. None of the Chinese gangs
dared interfere with his business and this protection
extended to her as well. She also discovered that
the gang leaders would offer assistance whenever
they could. This, combined with the fact that Da-weis
brother was poisoned, is leading Sinjai to believe that
her beloved grandfather may have a deep connection
to the Triads.

Sinjais beastfolk appearance, in spite of being a foreign


cat, enables her to run errands in other parts of London
better than most Chinese residents in Limehouse. During
one such errand Sinjai was beset upon by drunken ruffians. Before
she could defend herself, Garth Woodson stepped in to protect her.
Garth was impressed by Sinjais skill and became friends with her,
using their shared bonds of childhood abandonment and benevolent
father-figures. Garth shared details of his new friend to his other
friends, and now Thomas Willowpin calls on her if he needs cultural
advice or a little extra muscle.

16
Name Build
Sinjai Cindy Kwan Athletic

Association
Willowpin & Associates Hair/Eyes Cream (dark around
face and extremities) /Blue
Nationality Childhood
Siamese Experience Pick Pocket

Age/Gender Vocation
20/Female Shopkeeper

Class/ Personality
Subspecies Lower Class Beastfolk (Siamese Cat) Notoriety Propriety Pleasant and polite

Ethics Campaign
Survivor; communist sympathies

Attributes

2 2 2 2 1 1
Strength Dexterity Fortitude Presence Wits Resolve

Derived Attributes
Sneak Run Swim Leap Jump
8 8 6 7

Health Initiative Quintessence Movement

Common Skills
Act (Presence) [ ] Concentration (Resolve) [ ] Fisticuffs (Dexterity) [4] Might (Strength) [ ]
Athletics (Dexterity) [ 2] Dance* (Dexterity) [ ] General Knowledge (Wits) [ ] Perception (Wits) [3 ]
Blunt Weapons (Dexterity) [ ] Dodge (Dexterity) [ 3] Haggling* (Presence) [ ] Streetwise* (Presence) [2 ]
Bull (Presence) [ 2] Empathy (Presence) [ ] Hide & Sneak (Dexterity) [ 3] Swordplay (Dexterity) [3 ]
Charm (Presence) [ ] Etiquette* (Wits) [ ] Improvised Weapon (Dexterity) [ ] Throwing (Dexterity) [2 ]
Conceal (Wits) [ ] Firearms (Dexterity) [ ] Intimidate (Presence) [ ] *social class modifier usually applies

Celestial Engine
Specialities Harmony
Special Abilities
_____________________ _____________________
Craft (cook) 1
_____________________ Night Vision
_____________________
1 1
Culture (Chinese) 2
_____________________ _____________________
Pick Pockets 2 2 2
_____________________ _____________________
ENTROPY

ORDER

Sewer Lore 2
_____________________ 4 _____________________
3 3
Sleight of Hand 2
_____________________ _____________________
Fate Pool
_____________________
Tracking 1 4 4 _____________________
_____________________ 5 5
_____________________
_____________________ 6 _____________________
_____________________ _____________________
Lost

Health Dice

-2 -4 -8 -16
Talents Magic & Marvels
___________________________________ ___________________________________
Back stabber
___________________________________ ___________________________________
Blind Fighting
__________________________________ __________________________________
Combat Sense (+2)
__________________________________ __________________________________
Iron Grip
___________________________________ ___________________________________
Pugilist (+2)
__________________________________ __________________________________
___________________________________ ___________________________________
___________________________________ ___________________________________

Assets Personal Effects


___________________________________ ___________________________________
___________________________________
Income Lower (1d) ___________________________________
Oriental attire
__________________________________
Rented Terrace House __________________________________
__________________________________ __________________________________
___________________________________ ___________________________________
__________________________________ __________________________________
___________________________________ ___________________________________
___________________________________ ___________________________________

Privileges Complications
___________________________________ ___________________________________
___________________________________ Distinctive Features
___________________________________
__________________________________ Foreigner
__________________________________
__________________________________ __________________________________
Police Harassment
___________________________________ ___________________________________
__________________________________ __________________________________
___________________________________ ___________________________________
___________________________________ ___________________________________

Weapons Armour
___________________________________ ___________________________________
___________________________________
Butterfly knife (6) ___________________________________
__________________________________
6 throwing knives (6) __________________________________
__________________________________ __________________________________
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