Você está na página 1de 7

AutoCAD One Key Shortcut Guide

Boost your productivity in AutoCAD! Take advantage of the150+ AutoCAD


Keyboard Shortcuts showcased below. For a printable version of all
shortcuts and a template for keyboard stickers, click here.

Are you on a Mac? Check out the AutoCAD for Mac Shortcuts Guide
Jump to a Section

One Key Shortcuts | Toggles and Screen Management


A|B|C|D|E|F|G|H|I|J|K|L|M
N|O|P|Q|R|S|T|U|V|W|X|Y|Z

One Key Shortcuts


Lets start with the basicsshortcuts involving just one key. Click here or
on the graphic below to view it larger.

Toggles and Screen Management


Toggle General Features
Ctrl+dToggle coordinate displayCtrl+gToggle GridCtrl+eCycle isometric
planesCtrl+fToggle running object snapsCtrl+hToggle Pick
StyleCtrl+Shift+hToggle Hide palletsCtrl+iToggle CoordsCtrl+Shift+iToggle
Infer ConstraintsManage Screen
Ctrl+0 (zero)Clean ScreenCtrl+1Property PaletteCtrl+2Design Center
PaletteCtrl+3Tool PaletteCtrl+4Sheet Set PaletteCtrl+6DBConnect
ManagerCtrl+7Markup Set Manager PaletteCtrl+8Quick
CalcCtrl+9Command LineManage Drawings
Ctrl+nNew DrawingCtrl+sSave drawingCtrl+oOpen drawingCtrl+pPlot
dialog boxCtrl+TabSwitch to nextCtrl+Shift+TabSwitch to previous
drawingCtrl+Page UpSwitch to previous tab in current drawingCtrl+Page
DownSwitch to next tab in current drawingCtrl+qExitCtrl+aSelect all
objectsToggle Drawing Modes
F1Display HelpF2Toggle text screenF3Toggle object snap modeF4Toggle
3DOsnapF5Toggle IsoplaneF6Toggle Dynamic UCSF7Toggle grid
modeF8Toggle ortho modeF9Toggle snap modeF10Toggle polar
modeF11Toggle object snap trackingF12Toggle dynamic input
modeManage Workflow
Ctrl+cCopy objectCtrl+xCut objectCtrl+vPaste objectCtrl+Shift+cCopy to
clipboard with base pointCtrl+Shift+vPaste data as blockCtrl+zUndo last
actionCtrl+yRedo last actionCtrl+[Cancel current command (or
ctrl+\)ESCCancel current commandAll Shortcuts, AZ
A
AARC / Creates an arc.ADCADCENTER / Manages and inserts content such
as blocks, xrefs, and hatch
patterns.AAAREA / Calculates the area and perimeter of objects or of
defined areas.ALALIGN / Aligns objects with other objects in 2D and
3DAPAPPLOAD / Load ApplicationARARRAY / Creates multiple copies of
objects in a pattern.ARRACTRECORD / Starts the Action Recorder.ARM
ACTUSERMESSAGE / Inserts a user message into an action
macro.ARUACTUSERINPUT / Pauses for user input in an action macro.ARS
ACTSTOP / Stops the Action Recorder and provides the option of saving
the
recorded actions to an action macro file.ATIATTIPEDIT / Changes the
textual content of an attribute within a block.ATTATTDEF / Redefines a
block and updates associated attributes.ATEATTEDIT / Changes attribute
information in a block.B
BBLOCK / Creates a block definition from selected objects.BCBCLOSE /
Closes the Block Editor.BEBEDIT / Opens the block definition in the Block
Editor.BHHATCH / Fills an enclosed area or selected objects with a hatch
pattern,
solid fill, or gradient fill.BOBOUNDARY / Creates a region or a polyline
from an enclosed area.BRBREAK / Breaks the selected object between
two points.BSBSAVE / Saves the current block definition.BVS BVSTATE /
Creates, sets, or deletes a visibility state in a dynamic block.C
CCIRCLE / Creates a circle.CAMCAMERA / Sets a camera and target
location to create and save a 3D
perspective view of objects.CBARCONSTRAINTBAR / A toolbar-like UI
element that displays the available
geometric constraints on an object.CHPROPERTIES / Controls properties
of existing objects.CHACHAMFER / Bevels the edges of
objects.CHKCHECKSTANDARDS / Checks the current drawing for
standards violations.CLICOMMANDLINE / Displays the Command Line
window.COLCOLOR / Sets the color for new objects.COCOPY / Copies
objects a specified distance in a specified direction.CTCTABLESTYLE / Sets
the name of the current table style.CUBENAVVCUBE / Controls the
visibility and display properties of the ViewCube tool.CYLCYLINDER /
Creates a 3D solid cylinder.D
DDIMSTYLE / Creates and modifies dimension styles.DANDIMANGULAR /
Creates an angular dimension.DARDIMARC / Creates an arc length
dimension.DBADIMBASELINE / Creates a linear, angular, or ordinate
dimension from the baseline
of the previous or selected dimension.DBCDBCONNECT / Provides an
interface to external database tables.DCEDIMCENTER / Creates the center
mark or the centerlines of circles and arcs.DCODIMCONTINUE / Creates a
dimension that starts from an extension line of
a previously created dimension.DCONDIMCONSTRAINT / Applies
dimensional constraints to selected objects or points
on objects.DDADIMDISASSOCIATE / Removes associativity from selected
dimensions.DDIDIMDIAMETER / Creates a diameter dimension for a circle
or an arc.DEDDIMEDIT / Edits dimension text and extension
lines.DIDIST / Measures the distance and angle between two
points.DIVDIVIDE / Creates evenly spaced point objects or blocks along
the length
or perimeter of an object.DJLDIMJOGLINE / Adds or removes a jog line on
a linear or aligned dimension.DJODIMJOGGED / Creates jogged
dimensions for circles and arcs.DLDATALINK / The Data Link dialog box is
displayed.DLUDATALINKUPDATE / Updates data to or from an established
external data link.DODONUT / Creates a filled circle or a wide
ring.DORDIMORDINATE / Creates ordinate dimensions.DOVDIMOVERRIDE
/ Controls overrides of system variables used
in selected dimensions.DRDRAWORDER / Changes the draw order of
images and other objects.DRADIMRADIUS / Creates a radius dimension
for a circle or an arc.DREDIMREASSOCIATE / Associates or re-associates
selected dimensions
to objects or points on objects.DRMDRAWINGRECOVERY / Displays a list
of drawing files that can be recovered after
a program or system failure.DSDSETTINGS / Sets grid and snap, polar
and object snap tracking,
object snap modes, Dynamic Input, and Quick Properties.DTTEXT /
Creates a single-line text object.DVDVIEW / Defines parallel projection or
perspective views by using a camera
and target.DXDATAEXTRACTION / Extracts drawing data and merges data
from an
external source to a data extraction table or external file.E-F
EERASE / Removes objects from a drawing.EDDDEDIT / Edits single-line
text, dimension text, attribute definitions,
and feature control frames.ELELLIPSE / Creates an ellipse or an elliptical
arc.EPDFEXPORTPDF / Exports drawing to PDF.EREXTERNALREFERENCES /
Opens the External References palette.EXEXTEND / Extends objects to
meet the edges of other objects.EXITQUIT / Exits the
program.EXPEXPORT / Saves the objects in a drawing to a different file
format.EXTEXTRUDE / Extends the dimensions of a 2D object or 3D face
into 3D space.FFILLET / Rounds and fillets the edges of objects.FIFILTER /
Creates a list of requirements that an object must meet to be included
in a selection set.FSFSMODE / Creates a selection set of all objects that
touch the selected object.FSHOTFLATSHOT / Creates a 2D representation
of all 3D objects based
on the current view.GH
GGROUP / Creates and manages saved sets of objects called
groups.GCONGEOCONSTRAINT / Applies or persists geometric
relationships between objects or points on objects.GDGRADIENT / Fills an
enclosed area or selected objects with a gradient
fill.GEOGEOGRAPHICLOCATION / Specifies the geographic location
information for a drawing file.HHATCH / Fills an enclosed area or selected
objects with a hatch pattern, solid fill, or gradient fill.HEHATCHEDIT /
Modifies an existing hatch or fill. HIHIDE / Regenerates a 3D wireframe
model with hidden lines suppressed.IK
IINSERT / Inserts a block or drawing into the current
drawing.IADIMAGEADJUST / Controls the image display of the brightness,
contrast, and fade values of images.IATIMAGEATTACH / Inserts a
reference to an image file.ICLIMAGECLIP / Crops the display of a selected
image to a specified boundary.IDID / Displays the UCS coordinate values
of a specified location.IMIMAGE / Displays the External References
palette. IMPIMPORT / Imports files of different formats into the current
drawing.ININTERSECT / Creates a 3D solid, surface, or 2D region from
overlapping solids, surfaces, or regions.INFINTERFERE / Creates a
temporary 3D solid from the interferences between two sets of selected
3D solids.IOINSERTOBJ / Inserts a linked or embedded object.JJOIN /
Joins similar objects to form a single, unbroken object. JOGDIMJOGGED /
Creates jogged dimensions for circles and arcs.LM
LLINE / Creates straight line segments.LALAYER / Manages layers and
layer properties.LASLAYERSTATE / Saves, restores, and manages named
layer states.LEQLEADER / Creates a leader and leader
annotation.LENLENGTHEN / Changes the length of objects and the
included angle of arcs.LESSMESHSMOOTHLESS / Decreases the level of
smoothness for mesh objects by one level.LILIST / Displays property data
for selected objects.LOLAYOUT / Creates and modifies drawing layout
tabs. LTLINETYPE / Loads, sets, and modifies linetypes.LTSLTSCALE /
Changes the scale factor of linetypes for all objects in a drawing.
LWLWEIGHT / Sets the current lineweight, lineweight display options, and
lineweight units.MMOVE / Moves objects a specified distance in a specified
direction.MAMATCHPROP / Applies the properties of a selected object to
other objects.MATMATERIALS / Shows or hides the Materials
window.MEMEASURE / Joins similar objects to form a single, unbroken
object. MEAMEASUREGEOM / Measures the distance, radius, angle, area,
and volume of selected objects or sequence of points.MIMIRROR / Creates
a mirrored copy of selected objects.MLMLINE / Creates multiple parallel
lines. MLAMLEADERALIGN / Aligns and spaces selected multileader
objects.MLCMLEADERCOLLECT / Organizes selected multileaders that
contain blocks into rows or columns, and displays the result with a single
leader.MLDMLEADER / Creates a multileader object.MLEMLEADEREDIT /
Adds leader lines to, or removes leader lines from, a multileader object.
MLSMLEADERSTYLE / Creates and modifies multileader
styles.MOPROPERTIES / Controls properties of existing
objects.MOREMESHSMOOTHMORE / Increases the level of smoothness for
mesh objects by one level.MSMSPACE / Switches from paper space to a
model space viewport.MSMMARKUP / Opens the Markup Set Manager.
MTMTEXT / Creates a multiline text object.MVMVIEW / Creates and
controls layout viewports.NO
NORTHGEOGRAPHICLOCATION / Specifies the geographic location
information for a drawing file. NSHOTNEWSHOT / Creates a named view
with motion that is played back when viewed with
ShowMotion.NVIEWNEWVIEW / Creates a named view with no
motion.OOFFSET / Creates concentric circles, parallel lines, and parallel
curves.OPOPTIONS / Customizes the program settings. ORBIT3DORBIT /
Rotates the view in 3D space, but constrained to horizontal and vertical
orbit only.OSOSNAP / Sets running object snap modes.P
PPAN / Adds a parameter with grips to a dynamic block
definition.PAPASTESPEC / Pastes objects from the Clipboard into the
current drawing and controls the format of the data.PARPARAMETERS /
Controls the associative parameters used in the drawing.
PARAMBPARAMETER / Adds a parameter with grips to a dynamic block
definition.PATCHSURFPATCH / Creates a new surface by fitting a cap over
a surface edge that forms a closed loop.PC POINTCLOUD / Provides
options to create and attach point cloud
files.PCATTACHPOINTCLOUDATTACH / Inserts an indexed point cloud file
into the current drawing.PCINDEX POINTCLOUDINDEX / Creates an
indexed point cloud (PCG or ISD) file from a scan file.PEPEDIT / Edits
polylines and 3D polygon meshes.PLPLINE / Creates a 2D polyline.
POPOINT / Creates a point object. POFFHIDEPALETTES / Hides currently
displayed palettes (including the command line). POLPOLYGON / Creates
an equilateral closed polyline.PONSHOWPALETTES / Restores the display
of hidden palettes. PRPROPERTIES / Displays Properties
palette.PREPREVIEW / Displays the drawing as it will be
plotted.PRINTPLOT / Plots a drawing to a plotter, printer, or
file.PSPSPACE / Switches from a model space viewport to paper
space.PSOLIDPOLYSOLID / Creates a 3D wall-like
polysolid.PTWPUBLISHTOWEB / Creates HTML pages that include images
of selected drawings.PUPURGE / Removes unused items, such as block
definitions and layers, from the drawing.PYRPYRAMID / Creates a 3D solid
pyramid. Q
QCQUICKCALC / Opens the QuickCalc calculator.QCUIQUICKCUI / Displays
the Customize User Interface Editor in a collapsed
state.QPQUICKPROPERTIES / Displays open drawings and layouts in a
drawing in preview images.QSAVEQSAVE / Saves the current drawing.
QVDQVDRAWING / Displays open drawings and layouts in a drawing using
preview images.QVDCQVDRAWINGCLOSE / Closes preview images of
open drawings and layouts in a drawing.QVLQVLAYOUT / Displays preview
images of model space and layouts in a drawing.QVLCQVLAYOUTCLOSE /
Closes preview images of model space and layouts in the current drawing.
R
RREDRAW / Refreshes the display in the current
viewport.RAREDRAWALL / Refreshes the display in all
viewports.RCRENDERCROP / Renders a specified rectangular area, called
a crop window, within a viewport.REREGEN / Regenerates the entire
drawing from the current viewport.REAREGENALL / Regenerates the
drawing and refreshes all viewports.RECRECTANG / Creates a rectangular
polyline. REGREGION / Converts an object that encloses an area into a
region object. RENRENAME / Changes the names assigned to items such
as layers and dimension styles. REVREVOLVE / Creates a 3D solid or
surface by sweeping a 2D object around an axis.ROROTATE / Rotates
objects around a base point.RPRENDERPRESETS / Specifies render
presets, reusable rendering parameters, for rendering an
image.RPRRPREF / Displays or hides the Advanced Render Settings
palette for access to advanced rendering settings.RRRENDER / Creates a
photorealistic or realistically shaded image of a 3D solid or surface
model.RWRENDERWIN / Displays the Render window without starting a
rendering operation.S
SSTRETCH / Stretches objects crossed by a selection window or
polygon.SCSCALE / Enlarges or reduces selected objects, keeping the
proportions of the object the same after scaling.SCRSCRIPT / Executes a
sequence of commands from a script file.SECSECTION / Uses the
intersection of a plane and solids, surfaces, or mesh to create a
region.SETSETVAR / Lists or changes the values of system
variables.SHASHADEMODE / Starts the VSCURRENT command.SLSLICE /
Creates new 3D solids and surfaces by slicing, or dividing, existing
objects.SNSNAP / Restricts cursor movement to specified
intervals.SOSOLID / Creates solid-filled triangles and
quadrilaterals.SPSPELL / Checks spelling in a drawing.SPESPLINEDIT /
Edits a spline or spline-fit polyline.SPLSPLINE / Creates a smooth curve
that passes through or near specified points.SPLANESECTIONPLANE /
Creates a section object that acts as a cutting plane through 3D
objects.SPLAYSEQUENCEPLAY / Plays named views in one
category.SPLITMESHSPLIT / Splits a mesh face into two
faces.SPESPLINEDIT / Edits a spline or spline-fit polyline.SSMSHEETSET /
Opens the Sheet Set Manager.STSTYLE / Creates, modifies, or specifies
text styles.STASTANDARDS / Manages the association of standards files
with drawings.SUSUBTRACT / Combines selected 3D solids, surfaces, or
2D regions by subtraction.T
TMTEXT / Creates a multiline text object.TATABLET / Calibrates,
configures, and turns on and off an attached digitizing tablet.TBTABLE /
Creates an empty table object.TEDITTEXTEDIT / Edits a dimensional
constraint, dimension, or text object.THTHICKNESS / Sets the default 3D
thickness property when creating 2D geometric objects.TITILEMODE /
Controls whether paper space can be accessed.TOTOOLBAR / Displays,
hides, and customizes toolbars. TOLTOLERANCE / Creates geometric
tolerances contained in a feature control frame. TORTORUS / Creates a
donut-shaped 3D solid.TP TOOLPALETTES / Opens the Tool Palettes
window. TRTRIM / Trims objects to meet the edges of other
objects.TSTABLESTYLE / Creates, modifies, or specifies table styles.UW
UCUCSMAN / Manages defined user coordinate systems.UNUNITS /
Controls coordinate and angle display formats and precision.UNHIDE /
UNISOLATEUNISOLATEOBJECTS / Displays objects previously hidden with
the ISOLATEOBJECTS or HIDEOBJECTS command.UNIUNION / Unions two
solid or two region objects.VVIEW / Saves and restores named views,
camera views, layout views, and preset views.VGOVIEWGO / Restores a
named view. VPDDVPOINT / Sets the 3D viewing
direction.VPLAYVIEWPLAY / Plays the animation associated to a named
view.VSVSCURRENT / Sets the visual style in the current viewport.VSM
VISUALSTYLES / Creates and modifies visual styles and applies a visual
style to a viewport.WWBLOCK / Writes objects or a block to a new
drawing file. WEWEDGE / Creates a 3D solid wedge.WHEELNAVSWHEEL /
Displays a wheel that contains a collection of view navigation tools.XZ
XEXPLODE / Breaks a compound object into its component
objects.XAXATTACH / Inserts a DWG file as an external reference
(xref).XBXBIND / Binds one or more definitions of named objects in an
xref to the current drawing.XCXCLIP / Crops the display of a selected
external reference or block reference to a specified boundary.XLXLINE /
Creates a line of infinite length. XRXREF / Starts the
EXTERNALREFERENCES command.ZZOOM / Increases or decreases the
magnification of the view in the current viewport.
ZEBRAANALYSISZEBRA / Projects stripes onto a 3D model to analyze
surface continuity.ZIPETRANSMIT / Creates a Self-Extracting or Zipped
Transmittal Package.

Você também pode gostar