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Free Earth Act of March 2017

Decree I: Definitions & Membership


There are two main types and one subtype of roleplay status. The two main types
are Nation State and Non-State Entity and the subtype of a Nation State is a Fle
dgling State. They are thus explained.
Nation State: Any member who has joined Solar Alliance and is no longer consider
ed a Fledgling State. They have established history and established claims.
Fledgling State: Any member who has joined Solar Alliance and meets both of thes
e conditions. They have been on Solar Alliance for less than six months and thei
r total land area (claimed, occupation, contested, and pending) is 500,000 mi (1,
294,994 km) or less. They have all of the rights of a Nation State. They do not n
ecessarily have any established history.
Non-State Entity: Any member who does not have established territory but is perm
itted to role-play with the community as a third party organization, group, indi
vidual, government, et cetera. They must however, have a Nation State as a spons
or for their group, individual, government, et cetera. They are not bound by any
activity requirements from Act II except for Section 1.
Act II: Activity Requirements
Because Solar Alliance has a finite amount of land, this Act prevents individual
s from hogging land indefinitely.
Section 1: Players deleted by NationStates for inactivity are automatically remo
ved from Solar Alliance and their land is available for free claim.
Section 2: Players that exceed 25 days of inactivity on their registered, Nation
States account can have their land claimed by any member of Solar Alliance or a
new member without their consent.
Section 3: Players that do not contribute to Solar Alliance for 45 days or more
can have their land claimed by any member of Solar Alliance or a new member with
out their consent.
Section 4: Players that do not contribute to Solar Alliance for 60 days or more
are automatically removed from Solar Alliance and their land is available for fr
ee claim.
Section 5: Should a player who has become eligible for Sections 2 or 3 return to
Solar Alliance II before they are eligible for either Section 1 or 4, they may
resume participation as if they never left. However, any land that is under clai
m by another player will not be automatically returned. This land may be contest
ed if the claim has not been completed however, the returning player is not enti
tled to be the Primary Claimant.
Section 6: Players eligible for Act IV: Vacation are not held to these condition
s except for Section 1.
Act IV: Vacation
Any Solar Alliance member may apply for Vacation Mode if they plan to be inactiv
e on Solar Alliance for 21 or more days. Players on Vacation Mode are not subjec
tion to the Sections of Act III except for Section 1. There is no justification
needed for Vacation Mode.
Section 1: To qualify for Vacation Mode, a member must communicate their to the
Founder or Chancellor. Vacation mode is effective from the time the request is m
ade.
Section 2: Any member who chooses to enter Vacation Mode forfeits all pending or
contested claims.
Section 3: Vacation mode is limited to 2 consecutive months. After 2 months, a m
ember will be removed from Solar Alliance and their land will be eligible for fr
ee claim.
Act V: Claiming Land
Section 1: Nations with less than 30 million population may not expand further t
han 22 provencies.
Section 2: The maximum ceiling for claims is 6,500,000 mi (16,834,922 km).
Section 3: All claims require the player to state what they are claiming in a cl
ear manner.
Section 4: All claims require a role-play be posted within 4 days after approval
or the pending claim is invalidated.
Section 5: All claims that sit idle for 21 days or more without explanation can
be revoked at the Chancellor or Founders discretion. Revoked attempts cannot be
resumed without permission from the Founder or Chancellor.
Section 6: All claims are subject to review to determine if they have been compl
eted satisfactorily. Any claim not completed satisfactorily will not be approved
. Disputes can be submitted to the Founder or Chancellor and will be heard in ac
cordance with Act IX Section 5 & 6.
Section 7: All claims can be contested in accordance with Act VI.
Section 8: All claims will be submitted by the 7th of the month. They will be av
alible to view for one week and then processed in accordance with Section 4, or
other applicable Acts.
Act VI: Contesting Land Claims
Contesting land is defined as contesting another player's pending, occupational,
or established claim to a specific piece of land for the sole purpose of claimi
ng it as your own territory.
Section 1: The initial claimant is considered the Primary Claimant.
Section 2: All contestations must be posted as clearly as claims have to be, in
accordance with Act V, Section 3.
Section 3: Contestations are subject to same time and activity Sections as claim
s, in accordance with Act V, Sections 4 and 5.
Section 4: Claimants may agree to have review heard by a appeals panel, who will
establish ownership.
Act VII: Occupation of Non-Claimed Land
Any player may occupy land that is unclaimed for any purpose they may desire.
Section 1: All occupation claims must be stated clearly, in accordance with Act
V, Section 3.
Section 2: Players are limited to up to two, individual occupations 30,000 mi in
total.
Section 3: Occupied claims must be satisfactorily role-played in accordance with
Act V, Section 6.
Section 4: Any open, unclaimed land can be occupied.
Section 5: Occupations will not be listed on the map and there is no time limit.
They can be contested by any player in accordance with Act VI.
Section 6: Players can contest claims in order to establish occupations.
Section 7: Occupations can be claimed by any member but the occupation must be r
espected in accordance to what has been role-played.
Section 8: The Map Committee may after review invalidate an occupation and any a
ttached contest if there has been a significant break in the roleplay related to
the occupation.
Act IX: Map Committee
Section 1: There will be a Committee consisting of two nations, for the purpose
of, but not limited to, tracking land claims, occupations and roleplay either in
conjunction with or delegated from, the Founder
Section 2: The Comittee will be appointed one by Founder, one by Chancellor. If
the Founder is absent, SASC will appoint instead. No member will judge his own d
ispute, review his own decision or participate in the election of one who will.
Section 3: The Committee will only have the powers granted by this document, and
further powers granted to it by the regional government. The Committee must agr
ee, in all disputes.
Section 4: The Map Committee will hear disputes and render a decision in accorda
nce with this document and the laws created by the regional government
Section 5: Decisions made by the Committee can be appealed to the regional gover
nment, the founder will select one member of SASC, the chancellor will select on
e member of SASC and SASC will elect one member from itself to serve on an appea
ls panel by secret ballot.
Section 6: The Appeals Panel is limited only to deciding if the reasoning in the
decision was not in line with the laws of the region. The Panel may then invali
date the decision.
Section 7: The Map Committee may be dismissed by SASC by a vote of no confidence
requiring a 4/5ths vote.
Section 8: The Committee is to be secret, appeals will be made to Founder and Ch
ancellor and the Committee will communicate through them. Any knowing disclosure
of who sits on the Committee will be a violation.

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