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Developmentally-Appropriate Instruction
Kelly Gleeson
Regent University
APPROPRIATE INSTRUCTION 2
Introduction
important to keep in mind. You must have the balance between an activity being simple enough
for the students to do independently, but being challenging enough for the students to learn and
grow. Hands-on activities are an active teaching technique that can be developmentally-
appropriate for all age groups. Active teaching techniques change the page of the classroom,
and are a creative way to increase students involvement, motivation, excitement, attention, and
perceived helpfulness and applicability of the class (Solomon). Lessons and activities in the
classroom must also promote cultural awareness, as in keeping in mind and being respectful of
all backgrounds. Effectively engaging students in learning is the most important part at any
developmental age.
The first artifact I have included is a picture of my students doing an activity called Roll
and Read. Not only does this activity promote student-centered learning, it promotes
cooperative learning. Students take turns rolling the dice, and then they must decide who has the
highest number. The student with the highest number then gets to fill in the missing letters to
form a word, and must tell the group if it is a short or long vowel. The rest of the group must
then decide together if that student is correct. This process repeats until the first student gets their
"Kids learn through all their senses," says Ben Mardell, PhD, a researcher with Project
Zero at Harvard University, "and they like to touch and manipulate things." But more than
simply moving materials around, hands-on activities activate kids' brains (Cleaver). The
APPROPRIATE INSTRUCTION 3
students love this activity because it is so hands-on and is like a game for them. They work
together very well during this activity, and like being the teachers who decide the correct
answer. Long and short vowels are a skill that we enforce every week, so it is appropriate for
them to be able to do this activity without help. Students learn best when they are doing an
activity that interests them, so having educational games is a great way to reinforce skills in a fun
The second artifact included is a hands-on activity for practicing money. This activity
was great because the students needed all the practice they could get. Because it was a hard skill
for them to master, we practiced money often. Using this hands-on activity was a great way to
The students would lay out all of the cards, which were puzzle pieces. They would then
take turns trying to find pairs by matching the correct amount to the coins. This activity
promoted sharing and taking turns as well as the math skill. The students were very well-behaved
and played fairly. Having multiple activities like this helps them to learn what is expected when
playing.
After seeing these hands-on activities in action, I definitely plan to have hands-on
activities throughout my daily lessons. A great way to implement this would be to have the
students rotate through them during center time. I plan to have a student-centered classroom, as
opposed to a classroom where the teacher just lectures. I have seen teachers that just have
students complete worksheet after worksheet, and saw the effects on the students. The children
were bored and not engaged at all. Being able to experience both teaching techniques has
definitely prepared me and showed me what I want my future classroom to look like.
APPROPRIATE INSTRUCTION 4
Works Cited
Cleaver, S. (n.d.). Hands-On Is Minds-On. Scholastic. Retrieved April 22, 2017, from
http://www.scholastic.com/browse/article.jsp?id=3751901
Solomon, E. D., Hackathorn, J., Tennial, R. E., Blankmeyer, K., & Garczynski, A. M. (n.d.).
Dataset. doi:10.1037/e683152011-599