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Collegiate Sports Paging System

Software Architecture Document

Version 1.0

Revision History

Version Description Author


Date

November 30, 1999 1.0 Initial Version

Table of Contents

Introduction
Architectural Representation
Architectural Goals and Constraints
Use-Case View
Logical View
Process View
Deployment View
Implementation View
Size and Performance
Quality

Introduction

Purpose

This document provides a comprehensive architectural overview of the system, using a number of different architectural views
to depict different aspects of the system. It is intended to capture and convey the significant architectural decisions which have
been made on the system.

Scope

This Software Architecture Document applies to the Collegiate Sports Paging System which will be developed by Context
Integration.

Definitions, Acronyms and Abbreviations

See Glossary.

References

1. CSPS Vision 1.0


2. CSPS Requirements Management Plan 1.0
3. CSPS Iteration Plan 1.0
4. CSPS Supplementary Specification 1.0
5. CSPS Use Case - Approve Story 1.0
6. CSPS Use Case - Edit Profile 1.0
7. CSPS Use Case - Pay Fee With Credit Card 1.0
8. CSPS Use Case - Print Advertiser Reports 1.0
9. CSPS Use Case - Provide Advertising Content 1.0
10. CSPS Use Case - Provide Feedback 1.0
11. CSPS Use Case - Read Content on Website 1.0
12. CSPS Use Case - Send Content 1.0
13. CSPS Use Case - Send Page 1.0
14. CSPS Use Case - Subscribe 1.0

Architectural Representation

This document presents the architectural as a series of views; use case view, process view, deployment view, and
implementation view. These views are presented as Rational Rose Models and use the Unified Modeling Language (UML).

Architectural Goals and Constraints

There are some key requirements and system constraints that have a significant bearing on the architecture. They are:

The existing WebNewsOnLine web site provides most of the content for display. An interface to this system must be
capable of handling large traffic volumes.
The existing WebNewsOnLine legacy Finance System at will eventually be used for billing advertisers (though this is a
later release requirement). As such, advertising usage information must be able to be sent to the system.
All functions must be available through either of the two commercially available web browsers.
Any and all credit card or other financial transactions must be transmitted in a secured manner.
All performance and loading requirements, as stipulated in the Vision Document [1] and the Supplementary Specification
[7], must be taken into consideration as the architecture is being developed.

Use-Case View

A description of the use-case view of the software architecture. The Use Case View is important input to the selection of the
set of scenarios and/or use cases that are the focus of an iteration. It describes the set of scenarios and/or use cases that
represent some significant, central functionality. It also describes the set of scenarios and/or use cases that have a substantial
architectural coverage (that exercise many architectural elements) or that stress or illustrate a specific, delicate point of the
architecture.

The use cases in this system are listed below. Use cases in bold are significant to the architecture. A description of these use
cases can be found later in this section.

Approve Story
Click on Banner Ad
Edit Profile
Modify Story
Pay Fee With Credit Card
Print Advertiser Reports
Provide Feedback
Read Content on Web Site
Read Public Content
Reject Story
Post Content
Send Page
Subscribe

The following diagrams depict the use cases in the system.


Figure 1 - Potential Subscriber Use Cases

Figure 2 - Subscriber Use Cases

Figure 3 - Advertiser Use Cases


Figure 4 - Current System Use Cases

Figure 5 - Pager Gateway Use Cases

Figure 6 - Editor Use Cases

Significant Use Case Descriptions

1. Approve Story

This Use Case takes place when an editor approves a story for inclusion in the Collegiate Sports Paging System.
Some stories will automatically propagate from the existing WebNewsOnLine system, but some stories will require
editor intervention (either because their subject is not clear or the categories to which the story belongs are not
clear). This flow is also used to approve advertising content being posted.

2. Edit Profile

This Use Case occurs when a subscriber wishes to change their profile information or when a new subscriber
wishes to enroll.

3. Pay Fee With Credit Card

This use case occurs when a new subscriber wants to pay their annual subscription fee by specifying a credit card
number and PIN. This may also occur when an existing subscriber wants to renew.

4. Print Advertiser Reports

This use case occurs when an advertiser accesses the Collegiate Sports Paging System to obtain reports of how
their advertising content has been viewed. Advertiser selects format (Microsoft(R) Word(R), Microsoft(R) Excel(R),
or HTML) for the report.

5. Provide Feedback

This use case occurs when a system user (advertiser, subscriber, or potential subscriber) wishes to comment on
the service or the web site.

6. Post Advertising Content

This use case occurs when an advertiser wants to post advertising content (banner ads) on the web site and
specify which subscriber profiles should be used for display.
7. Read Content on Web Site

This use case occurs when an active subscriber connects to the system to view targeted information. Pages are
dynamically built to show the user headlines for which they have been paged, as well as general sports categories
to which they subscribe.

8. Send Content

This use case occurs when content is posted to the existing WebNewsOnLine web site. Some stories will be
tagged for transmission to the Collegiate Sports Paging System, and will be sent for possible paging and display.

9. Send Page

This use case occurs when new content is posted to the Collegiate Sports Paging System. This includes finding
subscribers to be notified, formatting the page message, and sending the page via email.

10. Subscribe

This use case occurs when a potential subscriber wants to subscribe to the service. It notifies the user of contract
terms and, if accepted, invokes the use case to edit a profile (specifying categories to which the user wants to
subscribe, pager information, credit card info, etc.).

Logical View

Overview

A description of the logical view of the architecture. Describes the most important classes, their organization in service
packages and subsystems, and the organization of these subsystems into layers. Also describes the most important use-case
realizations, for example, the dynamic aspects of the architecture. Class diagrams may be included to illustrate the
relationships between architecturally significant classes, subsystems, packages and layers.

The logical view of the Collegiate Sports Paging System is comprised of 5 main packages:

Presentation
contains classes for each of the forms that the actors use to communicate with the System. Boundary classes exist
to support maintaining of profiles, posting of advertising, printing of advertising reports, approving stories, providing
feedback, subscribing, and paying fees with credit cards
Application
contains classes for major processing functionality within the system. Control classes exist to support advertising
administration, content management, profile management, subscription processing, paying fees with credit cards,
and providing feedback.
Domain
contains packages containing classes to support Content, Profile, Subscription, and Support.
Persistence
contains classes to persist specific objects within the system. At this point in the design, only Profiles are persisted,
though Content objects may be persisted at some future point (a selection of a packaged content management
system may obviate the need for this).
Services
contains classes to provide system-level classes for maintenance purposes - at this time, all maintenance is manual.
Logical View
Presentation Package
Application Package
Domain Package
Content Package
Profile Package
Subscribe Package

Support Package
Persistence Package

Process View

This section describes the system's decomposition into lightweight processes (single threads of control) and heavyweight
processes (groupings of lightweight processes). Organize the section by groups of processes that communicate or interact.
Describe the main modes of communication between processes, such as message passing, interrupts, and rendezvous.

At this point in the design, a single process is envisioned to provide server-level functions for the Collegiate Sports Paging
System. Threads for application functions will be part of this process (application functions are listed in the previous section).
The process diagram of the system can be viewed as follows:

Deployment View

This section describes one or more physical network (hardware) configurations on which the software is deployed and run. At
a minimum for each configuration it should indicate the physical nodes (computers, CPUs) that execute the software, and their
interconnections (bus, LAN, point-to-point, and so on.) Also include a mapping of the processes of the Process View onto the
physical nodes.

The CSPS Server is a UNIX server. The Client machine is any device capable of running a Web browser (most likely a PC,
but not necessarily) and of connecting to the CSPS via the Internet. The Pager Gateway is an externally-maintained device
provided by paging services.

Implementation View

All server software resides within a single layer. The browser client provides a secondary access layer.

Size and Performance

The software as designed will support 200,000 concurrent users. Scaling beyond this level may be achieved by providing
multiple levels of Pager Gateway, or by simply providing additional Pager Gateway systems within the same tier.

Quality

The software as described above supports the existing WebNewsOnLine graphical standards, interfaces with the existing
WebNewsOnLine server, and provides a self-describing user interface.
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