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Optimising N/A
Resolution I used this feature when creating new
graphics. When setting the resolution,
you can set how detailed the graphic is I
guess. I used this feature depending on
the screen resolution as well. I prefer
150 ppi for the best image on screen.
This is
the
new
graphic window.
Bit Depth N/A
Dimensions I used this when creating my graphics.
When the option new is pressed on
Photoshop you can choose the size of
the workspace. I chose according to my
plans. So I needed a workspace of a3
then
three
for
the
different sizes of the game cover. Finally
I needed some to fit the sprites in. This
was easy to use and could be altered in
image size in the edit menu. The image
is the size options.
Open I used open to open any graphics I had
saved in my workspace. This was easy to
do all I had to do was locate the file. To
open an image is easy, its in the file
menu, then open. You select the file you
want to open.
I
always name the file at the start and
save it in the right place, it makes it
easier in the long run.
Text I used the text tool throughout the
assignment while creating the graphics
at first but then realised it was easier
and more efficient to do text on
illustrator.