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Thomas Ham
Mrs. Barnes
English 112
31 October 2017
Reality is a difficult thing to describe. While the simple definition of reality would be
observation of the physical world, it is far more complicated than this. A dream is not reality,
yet it is the observation of a world. Its not an accurate display of the real existence. It is a
place created by ones mind. Now, with new technology, we are able to create the sense of sight
and touch of a different life. These new computing systems are called Virtual Reality
(Otherwise known as VR.) VR is a technology that provides users with an interaction with
Entertainment and gaming, to saving a life halfway across the globe with a robot and a surgeon
in a real-time real-life simulation. However, there are some complications about virtual reality.
Currently, VR is only in an incipient state. The use of headsets do not permit a great amount of
movement. And for most people, the price range is too high (Virtual Reality). Some may abuse
the system and become addicted to this state-of-the-art program. There are different problems,
but for the most part, benefits outweigh the downsides. Virtual reality is an advancement of
Virtual reality is a computer generated mind-space with input and output devices that
enables the user to interact with it and experience it (Kelly). With this technology, it can create
said space to aid those with disabilities. For example, if a deaf person were to wear a sort of
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display, they could visually see the words another person would speak. If a person was blind,
they could have a virtual field around them that allows them to feel and hear everything around
them. Even if one has a mobility disability, they would be able to use a program that senses small
gestures. This would give them the ability to write/type, create their own music, or even simulate
Not only does it help other people, but it also helps music and other fine arts as well. One
good example of this is that instead of just listening to music, one could virtually be at a
concert. It also allows those who are unable to play an instrument the ability to learn one. Also in
filmmaking, virtual reality can be used as a new type of immersion into the story and world of
the movie. New genres and types of movies could rise. Not only could people experience film
and music in a different way, many could become more cultured, even when they sit in the
comfort of their own home. With this new sort of presence with VR Headsets, one could go to a
museum of art, history, science, etc. without travelling far (Ham, T. C.). Without the limits of
expense and time for travelling, one could experience something in its original context. Gaming
could have a golden age of new games with true immersion into the game. Gamers will no longer
In a recent survey, 87.7% said that VR was either a beneficial technology or a neutral
advancement with equal pros and cons. Most of the people who said that it was harmful to
society have not actually tried VR for themselves (Ham, Thomas). Those who have educated
themselves on the subject have realized the potential greatness that it holds. Ultimately, VR is
just a further advancement of technology. Clearly, like any other progression, there will be some
flaws. But even with these flaws, the gain one could potentially have is virtually infinite.
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Works Cited
Kelly, William R., and Patrick Kinsella. "Virtual reality and disabilities." Contemporary
Review, vol. 265, no. 1546, 1994, p. 234+. Global Issues in Context,
link.galegroup.com/apps/doc/A16514186/GIC?u=mass12242&xid=7ac01b6c.
Petechuk, David. "Virtual reality." The Gale Encyclopedia of Science, edited by K. Lee
Lerner and Brenda Wilmoth Lerner, 5th ed., Gale, 2014. Student Resources in
Context,
link.galegroup.com/apps/doc/CV2644032355/SUIC?u=mass12242&xid=26f86c40.
Accessed 4 Jan. 2017.
"Virtual reality gets more real." Christian Science Monitor, 7 Jan. 2016. Opposing
Viewpoints in Context,
link.galegroup.com/apps/doc/A439248832/OVIC?u=mass12242&xid=80801358.
Accessed 4 Jan. 2017.