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A pixel is the smallest discrete component of an image or picture; usually,

a colored dot (red, green or blue) displayed on a screen. Pixels have no set
size they just expand or contract to fill the space available and can be
controlled individually and each one is configured to represent a different
colour and intensity. Resolution is some pixels in an image and can be
identified by the total number of pixels as well as the width and height of
the imagine on a computer generated display. The capability of these
sensors can be changed but have an optimum. You can find the resolution
of a screen displayed as a pair of numbers such as 640x480. The first
number is the number of pixels that can be displayed horizontally and the
second number is how many pixels can be displayed vertically. The higher
the resolution, the more pixels can be displayed, and therefore more
pixels can show on the monitor at once.

Furthermore, the quality of an image size can also be manipulated. To


reduce a file size, you have to compress the pixels by storing the imagine
in a JPEG or a PNG file. Therefore, using JPEG compression you keep the
physical side of the image the same and reduce the amount of disk space
required to store it, but you sacrifice the quality of the imagine.

In the resizing activity; the original file was 105 KB, and the picture was
1100 x 1121 pixels. I used the preview tool on my Mac to resize the image
by changing the pixels to 200 x 200 image 1 and 100 x 100 image 2.
These two images do not look very different, but they have different
resolutions. After enlarging (image three and four), you can clearly see
that resolution in image four is smaller than the one in image three.
Therefore, image 4 is pixelated and you can clearly see the individual
colour patches (pixels). The file in image three will be bigger than the file
in image four Thus, the resolution in image three is larger than the
resolution in image four. Finally, always ensure that the picture you are
using has the correct size and resolution for uploading.
I'm going to do a Lego block activity with the preschool. We are going to
make some Pixel art using Lego base plates and different coloured Lego
blocks. These coloured Lego blocks will be rearranged into four different
coloured squares in an imagine. The size of the squares will represent the
size of a data file and the resolution of the image.
Firstly, we will spread the Lego blocks on the floor and separates them
into different colours and sizes. Each child will take a Lego base plate, and
together we are going to find the center of the base plate. Finding the
center of the base plates will allow the Lego imagines to be centered with
an equal amount of blocks on either side. Children will then use four
different colours to create four different coloured squares. We will further
explore putting our base plate next to each other and then stand back and
discuss if we can see any pattern the coloured blocks make. We will also
compare different size files by taking some base plates away - that would
mean smaller resolution and file size, and adding the base plates together
again will represent bigger file size with greater resolution.
Finally, we will join four base plates and use different blocks and leave a
gap in the middle. This simple will allow the children start to understand
the concept of pixelating.
This activity would support the digital technology's year F-2 curriculum:
Digital Technologies and Knowledge and understanding;
Recognise and explore digital systems (hardware and software
components) for a purpose (ACTDIK001).

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