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AmandaSkibeness 425.923.

8337
amandaskib@gmail.com
TechnicalProgramManager amandaskib.wordpress.com

Profile
Award-winning program manager with focus on desire for excellence, continuous improvement, and big-picture thinking
3 years experience with software/product development, managing competing priorities, and team/people development
Strategically minded, results-oriented management style with comprehensive and decisive bias for action
First-responder key contributor to product vision, enhancing team alignment, maximizing teams, and resolving conflicts
Proficient in SCRUM/Agile, C++/C#, JIRA, Confluence, Perforce, Github, Visual Studio, Unity, Azure

IndustryExperience

Software Engineer Microsoft Windows Devices Group March 2016 - Nov. 2016

Attacked unfamiliar space of VR/AR by rapidly learning various new technologies and came up to speed quickly
Developed a technical specification that was used to develop a full-stack Azure pipeline for data tracking
Shifted team mindset to implement engineering excellence practices early and created a tool to track technical debt
Learned lessons about necessary trade-offs between software quality, customer experience, and time to market
Contributed to UI strategy considering emerging, innovative technology with a wide audience outreach
Created visualizations with rapid prototyping using Hololens and Unity to learn from and track data on customer usability

Tools Software Engineer 5TH Cell Media Jan 2014 - March 2016

Enhanced team efficiency by analyzing studio-wide needs, pains and bottlenecks, and listening intently to user feedback
Anticipated and exceeded diverse needs by monitoring and tracking feature use, and being highly attuned to the teams
Adapted to operate autonomously and act decisively as a first responder to meet and prioritize competing customer needs
Prioritized and triaged inherited feature debt and delivered effectively against broad customer requirements
Promoted a culture of continuous improvement and education by creating accessible documentation and studio updates
Shaved seconds off of repetitious tasks by delivering simple, intuitive features that increased workflow performance

Product Manager Intern LiteSprite Oct 2013 - Feb 2014

Led team as vision holder by deeply understanding target customers and product impact, and aligning the team to them
Resolved team conflicts around disjointed design by refocusing members around consistent vision and getting unstuck
Championed the vision and product roadmap and created buy-in for advisory board members and stakeholders
Managed a remote team by creating a results-oriented product roadmap that identified scope, constraints, and risks
Identified product success metrics for assessing future development customer impact by developing a user retention plan
Used strategic problem-solving skills to develop project objectives and breakdown priorities alongside company leads
Soaked up knowledge from industry veterans during incubator experience and big-picture thinking advisory board
members

Education

B.S., Computer Science in Real Time Interactive SimulationDigiPen Institute of Technology

Awards
Product Role Competition Category Year

Douse Producer EMPIndieGameRevolutionExhibit GamesThatAreMoreThanGames 2014

LiteSprite Producer RobertWoodJohnsonFoundation GamestoGenerateDataChallenge 2013

Douse Producer TokyoGameShowSenseofWonderNight CoolRedefinitionofTraditionalStyle 2012

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