Você está na página 1de 1

zv

368

d
s
Conflict Rules Skill

w
res
1. Choose a skill and pull dice equal to that skill. The skill is killing people by shooting them, stabbing
determined by what you want to have happen. Or you can them, or driving them over with a truck

n
run away.

A
2. Once per conflict, you may ask another player for help.
Describe how they will help you. If they say yes, you get their stealing things that do not belong to you
dice and they get to watch and not be harmed this round. If

P
they say FU, they get two of your dice, and you can take from
the teamwork pool. inflicting pain, causing suffering, blowing
out kneecaps and other hurtfulness
3. Burn a trait at any time to get two extra dice.
4. Roll your dice. Put them into sets of length (# of dice) by
value (# on the dice). For example, rolling [5,5,3,1,1] would tricking people into giving you what you want
result in a set of two 5s, a set of two 1s and a single 3.

X
5. The longest, highest set goes first and narrates their action,
resulting in knocking out a die from the shortest, highest set
remaining. finding out things that others do not want you to know, or
otherwise investigating or getting information

V
g
6. If a target has no sets, they take a first stage effect

M B g
on that skill; if they have already taken a first stage effect,
they take a second stage.

xyhj
7. Characters with second stage effects are out of the conflict. telling people to do things and having them get done
Players may have those characters move on. Narrate your
passing (doesnt have to mean death) and make a new
character.
8. If no one takes an effect and no one burns any traits, the
burn a
conflict is a wash and everyone takes an effect on the skill
trait at any
they were using. time to get
2 extra dice
Unique Agent Ability: Take One For The Team

v
Any time a character is hit (whether knocking out a die or causing

8
36 z
an effect), you can volunteer to take the hit instead on your dice (if
you have sets left) or your character. You can do this even if you Complication (optional):
didnt roll dice this round.

Você também pode gostar