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Character Name Player Name Appearance

Race Deity Class I Name Class 2 Name Class 3 Name Class 4 Name Hair Color Hair Style

Alignment Size Age Gender Class I Level Class 2 Level Class 3 Level Class 4 Level Height Weight Skin Color Eyes Color

Ability Ability Temp Temp Special Mods


Score Mod Score Mod & Misc. Notes

Strengh Initiative Speed

Dexterity Damage Red. Spell Resist.

Constitution

Armor / Protection Bonus Penalty Failure www.systemreferencedocuments.org


Intelligence

Speed Weight MaxDex Type Special Skills


Wisdom Skillname Key Total Ability Rank Misc

Alchemy Int = + +
Charisma = + +
Animal Empathy Cha
Appraise Int = + +
Shield / Protection Bonus Penalty Failure = + +
Balance Dex
Total Wounds / Current HP Nonleathal Damage
Bluff *
Cha = + +
Climb Str* = + +
Hit Points Weight Special = + +
Concentration Con
Craft Int = + +
Decipher Script Int = + +
Armor Shield Dex Size Natural Deflect Misc
Diplomacy Cha = + +
Total Base Bonus Bonus Mod Mod Armor Mod Mod
Disable Device Int = + +
Disguise Cha = + +
Armor Class = + + + + + + + Weapon Attack Damage Critical = + +
Escape Artist Dex
Forgery *
Int = + +
Gather Information Cha = + +
Touch Armor Flat Footed Range Weight Size Type Special = + +
Handle Animal Cha
Heal Wis = + +
Hide Dex = + +
Armor Penalty Spell Failure = + +
Innuendo *
Wis
Ammunition: = + +
Intimidate Cha
Intuit Direction Wis = + +
Base Ability Size Misc Temp Conditional
Jump Str* = + +
Total Attack Mod Mod Mod Mod Modifiers
Knowledge (arcana) Int = + +
Knowledge (religion) Int = + +
Grapple = + + + + + Weapon Attack Damage Critical = + +
Knowledge (nature) Int
Knowledge (general) Int = + +
Listen Wis = + +
Melee = + + + + + Range Weight Size Type Special = + +
Move Silently Dex
Open Lock *
Dex = + +
Perform Cha = + +
Ranged = + + + + + = + +
Pick Pocket Dex
Ammunition: * = + +
Profession Wis
Read Lips Int = + +
Base Ability Magic Misc Temp Conditional
Ride Dex = + +
Total Save Mod Mod Mod Mod Modifiers
Scry Int = + +
Search Int = + +
Fortitude = + + + + + Weapon Attack Damage Critical = + +
Sense Motive Wis
Speak Language - = + +
Spellcraft Int = + +
Reflex = + + + + + Range Weight Size Type Special = + +
Spot Wis
Swim Str* = + +
Tumble Dex = + +
Will = + + + + + * = + +
Use Magic Device Cha
Ammunition: = + +
Use Rope Dex
Wilderness Lore Wis = + +
SPELL LEVEL 0
Race Specials Spells Class 1 Weapons & Armor Coin
DC Bonus Cast / Known # Name Value Weight
0 / Platinum
1 /
2 / Gold
3 /
4 / Silver
5 / SPELL LEVEL 1
6 / Copper
7 /
8 /
9 /
Wealth
Weapons & Armor
Class Specials Spells Class 2 SPELL LEVEL 2 Goods
DC Bonus Cast / Known # Name Value Weight Goods
0 /
1 / Coin
2 /
3 / Protection
4 /
5 / Total
6 / SPELL LEVEL 3
7 /
8 /
9 / Weight
Weapons & Armor
Spells Class 3 Goods
DC Bonus Cast / Known SPELL LEVEL 4
0 / Coin
1 /
2 / Protection
3 /
4 / Total
5 /
6 / SPELL LEVEL 5
7 / Light Load
8 /
9 / Medium Load
Heavy Load
Feats Languages SPELL LEVEL 6 Swim Penaulty

Lift over head


Lift off ground
SPELL LEVEL 7 Push or Drag

Protection AC Bonus Value Weight Special

SPELL LEVEL 8

Protection AC Bonus Value Weight Special

SPELL LEVEL 9
Experience
Protection AC Bonus Value Weight Special

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