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1.
B2B electric commerce
2.
C2C
3.
sales revenue model
4.
disintermediation
5.
e-tailer
6.
advertising revenue model
7.
information assymetry
8.
electronic data interchange (EDI)
9.
information density
10.
private exchange
11.
prediction markets
12.
community provider
13.
marketspace
14.
crowdsourcing
15.
affiliate revenue model
16.
mobile commerce (m-commerce)
17.
co-location
18.
private industrial networks
19.
digital gods
20.
customization
21.
location-based services
22.
podcasting
23.
price transparency
24.
net marketplace
25.
cost transparency
B. the total amount and quality of info available to all market participants, consumers, and
merchants
C. online retail stores from the giant amazon to tiny local stores that have web sites where
retail goods are sold
D. situation where the relative bargaining power of two parties in a transaction is determined
by one party in the transaction posessing more information essential to the transaction than
the other party
E. the direct computer-to computer exchange between two organizations of standard business
transactions, such as orders, shipment instructions, or payments
F. web-enabled networks linking systems of multiple firms in an industry for the coordination
of trans-organizational business processes
G. a kind of web site hosting in which firms purchase or rent a physical server computer at a
hosting company's location in order to operate a Web site
H. a single digital marketplace based on internet technolog linking many buyers to many sellers
I. a marketplace extended beyond traditional boundaries and removed from a temporal and
geographic location
K. an analysi of the portfolio of potential applications within a firm to determine the risks and
benefits, and to select among alternatives for information systems
M. the removal of organizations or business process lyaers responsible for certain intermediary
steps in a value chain
R. a web site business model that creates a digital online environment where people with
similar interests can transact (buy and sell goods); share interests, photos, videos;
communicate with like-minded people; perceive interest-related information; and even play
out fantasies by adopting online personalities called avatars
S. an e-commerce revenue model in which Web sites are paid as "affiliates" for sending their
visitors to toher sites in return for a referral fee
T. selling goods, info, or services to the customers as the main source of revenue for a
company
U. publishing audio broadcasts via the internet so that subscribing users can download audio
files onto their personal computers or portable music players
V. the ability of consumers to discover the actual costs merchants pay for products
W. using large internet audiences for advice, market feedback, new ideas and solutions to
business problems. rleated to the 'wisdom of crowds' theory
X. the use of wireless devices, such as cell phones or handheld digital information appliances,
to conduct both b-c and b-b ecommerce transactions over the internet
Y. the ease with which consumers can find out the variety of prices in a market