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AGE 124

MURDER IN BALDURS GATE


ADVENTURE FOR CHARACTERS OF 1ST - 3RD LEVEL
Game Rules and Statistics
A TALE OF You can use the rules for 3rd Edition (v.3.5), 4th Edi
tion, or D&D Next when playing this adventure. Few
THREE CITIES game rules and no monster statistics are included in
this book. You can find that material online at Dun
Baldurs Gate is a city on the verge of wara simmering geonsandDragons.com/Sundering. You can print out
stewpot of social tensions where even the smallest drop the statistics or cops them into a file for your personal
of unrest might cause it to boil over and turn the city use. Throughout the adventure, a monster name in
against itself. Walls cut Baldurs Gate into three cities. bold indicates a monster that is available in the statis
The rich live atop bluffs protected from the bourgeoisie. tics packet.
Their homes cling to the slopes that literally prevent In addition, the adventure usually does not specify
member of the middle class from rising above their the number of adversaries the heroes might face. This
stations. Beyond the protection of the walls, the citys absence is intended to give ou the flexibility to adjust
many outcasts live with no law aside from that enforced encounters based on what edition youre running, and
by the daggers of thieves. what is a suitable challenge based on the circumstances
In this powder keg, an old threat flickers to new and the condition of the party.
life. The plot of a murdered deity finally comes to frui This adventure calls for ability checks rather than
tion, resurrecting the god of assassins. Bhaal vilI live skill checks. Depending on which editions rules youre
again. And in the city that once thwarted his rebirth, using. replace the ability checks with skill checks that
three prominent figures unwittingly compete to herald are appropriate for the task being attempted.
his return.
As the bodies clog the streets, can the heroes keep F

the city from tearing itself apart? Can they prevent


Bhaal from claiming the mind and soul of one of the THE SUNDERING
battle their
citys most powerful citizens? Or, as the
3 Murder in Baldurs Gate is set during the time of the Sundering,
way to the top of the heap, will Bhaals favor fall upon a period of years after 1479 when many of the gods designate
one of them? mortals to be their Chosen. These individuals are granted frag
Only one thing is certain: There will be blood. ments of their deities power in order to achieve certain aims
before the overgod, Ao, recreates the Tablets of Fate. During
the Sundering, gods that were thought lost or dead return,
FOR THE DM and age-old alliances and hierarchies of the deities are thrown
into upheaval. Murder in Baldurs Gate tells just one of these
Murder in Baldurs Gate is an adventure designed for stories. Others play out in the Legacy of the Ciystal Shard
five 1st-level characters. It doesnt work like a typical
adventure and the Sundering novel series, starting with R. A.
adventure in which the heroes stop the villains and
Salvatores The Companions.
save the day. Instead, the adventure is about the experi
ence the players create as the drama of events unfolds.
As the adventure plays out, it pushes those events out of
the PCs control. However, not being in control doesnt
mean not having something to do. The players should BACKGROUND
increasingly feel pulled in different directions, with too During the Time of Troubles, the gods walked the world
many fires to put out and too little time. If you or they after being forced from the heavens by Ao. the overgod,
get stuck for what to do, consider using a neutral party in punishment for their arrogance. Bhaal, the Lord of
such as Coran (Campaign Guide, page 38) to give the Murder and god of assassins, was himself murdered
players a hint or an idea of what to do next. during this time. Yet he had foreseen his demise. In
You will need to improvise details as you run vari preparation, Bhaal took mortal form arLd coupled with
ous events and encounters. You might need to produce many mortal creatures, spreading his divine essence
tactical maps on the spur of the moment, create minor ever thinner as each child was born. After his death,
nonplayer characters on the fly, or decide what happens the children of Bhaalthe so-called Bhaalspawngrew
when the characters try something unexpected. up haunted by dreams of death and found themselves
Murder in Baldurs Gate turns the heroes loose in one imbued with strange powers. Age had little effect upon
of Faerflns great cities and puts few limitations on what them once they had grown to maturity, but as each
the characters can doso be ready for anything. When Bhaalspawn was killedoften by a siblingthe divinity
players try outrageous actions, dont stifle their attempts of Bhaal became more and more concentrated in his
because they complicate your plans. Instead, use the still-living sons and daughters.
opportunity to complicate their plans right back. One Bhaalspawn named Abdel Adrian resisted the
murderous nature imparted to him by his father. When
he grew to adulthood, he set out to right the wrongs com
mitted by his siblings and those who sought to control the GETTING AROUND
rebirth of Bhaal or tap that power. Many of his battles took The Gate is a crowded, bustling city, so moving within it
place in or near Baldurs Gate, and so the city became is time-consuming. Walking is the only practical option
Adrians home of sorts, and its citizens looked to him as for getting around, since riding animals and draft ani
their hero. Adrian eventually settled down in the city, mals arent allowed in the Lower and Upper cities.
was inducted as a leader among its mercenary military, The inset map on the DM screen identifies the citys
the Flaming Fist, and was elected a duke for life. Thanks districts and neighborhoods. Walking across a district
to his divine heritage, Adrian has lived a long time, but to the next takes 15 minutes under normal circum
so has his one remaining half-sibling, Viekang. He and stances or 10 minutes if characters push. Thus, if the
Adrian met briefly many years ago when Viekang was a characters need to carry a message from the Harbor-
fretful neer-do-well. Decades of dodging assassinations masters Office in Eastway to the High Hall in Temples,
and battling enterprising Bhaalspawn honed Viekangs the walk through Heapside and the Steeps to Temples
murderous impulses to a razors edge. Now he has come to would take 30 to 45 minutes.
Baldurs Gate to end it all, one way or another. This is a slow pace, about one mile per hour. But Bal
Abdel believes that since he is the last Bhaalspawn durs Gate packs a lot of people into a small space. On
alive (to the best of his knowledge) and Bhaal has not any given day, thick crowds are full of street perform
arisen, the god of murder is well and truly dead. Hes ers, sticky-fingered urchins, Flaming Fist and Watch
about to find out just how wrong he is. patrols, sailors, and travelers and traders. Stacks of
cargo clog up intersections, traffic jams halt passage,
and steep and drizzle-slick roads put unlucky passersby
STRUCTURE on their backsides. At night, when the Upper Citys
This adventure starts when Viekang and Adrian streets are clear and the Lower Citys crowds have
face off. Afterward, three prominent locals (one of thinned somewhat, the heroes could move faster. But
whom might become the Chosen of Bhaal) separately darkness, fog, and patrols might still slow them.
approach the characters. Each seeks the heroes aid to Because of the crowds, the peddlers, the bureaucrats,
further his or her personal objectives. Sadly, there is no the toll collectors, and the air of tension over the city,
good guy among them. Whichever faction the charac every action and transaction takes longer than it would
ters associate with is just as violent and corrupt as any in a less congested and perilous place. If the characters
other one, as the players will learn in time. are at Wyrms Crossing when the High Hall goes up
The partys initial decision to ally with one or more in a fiery blast, they are at least an hour away from the
of these factions kicks off a series of stages wherein one action. Capitalize on your opportunities to describe
or more of the events instigated by each of the principal the tightly packed stalls of the Wide; the steep, narrow
agents takes place. streets of Bloomridge; the teeming alleys of Blackgate;
As the Dungeon Master, you determine how the events and the maze-like, walled environs of Little Calimshan.
of a stage play out and whether it makes sense for the
heroes to get involved. To keep the tension high, you might
have the characters hear about two events of a stage in
quick succession, so they have to run from one location to
OFFSTAGE EVENTS
As you run the adventure, many of the events described in this
another without rest. Alternatively, you might have two
book will happen without the characters involvement. Dont
or more of a stages events happen simultaneously, so the think of this as the heroes missing out on something. The ele
players have to choose which problem to solve or whether ments that characters do not take part in are as important to
to split the party to tackle more than one issue. If the story the story as the intrigues in which they become entangled.
arcs become unwieldy, you could space out events over
The adventurers should hear news about all events that
the course of a day or more, or have the heroes hear about
happen in the city, even those in which they do not take an
certain events after they have occurred, preventing the active hand. Attacks from razor-wielding maniacs and other
characters from getting involved. In addition, you could unexpected sources make for exciting, unsettling news, regard
reorder or skip events to account for players choices.
less of their targets.
The players likely will realize before the final stage Also keep in mind that word of mouth is rarely wholly accu
that all three agents are pushing Baldurs Gate toward rate. Have some fun with the news as it circles the city. Just
ruin. At that point, the characters might attempt to ensure that players understand that whatever is happening is
kill one or more of the agents to solve the problem. But occurring citywide and that their characters arent the center
that choice puts them in line for Bhaals favortheyve
of it. The upheaval in Baldurs Gate isnt about the adventurers,
chosen murder as the solution to their problems, after and it wont wait for them. But if they act, they might prevent
all. If the characters kill all three antagonists, one of a catastrophe and save lives.
them becomes the Chosen of Bhaal.
hoodedfigure emerges from the crowd, scrambles onto the
BHAALS FAVOR TRACK podium, and strides toward Adrian, short sword in hand.
The climactic scene of Murder in Baldurs Gate will
unfold in a certain way, depending on which of the The other officials scatter, leaving Adrian alone on
three central characters succeeds in gaining Bhaals the podium with Viekang, the only other living Bhaal
favor. To represent Bhaals Favor Track, jot down the spawn. Watch guards move toward the stage, but the
names of the three antagonistsRilsa Rael, a kingpin panicking crowd impedes their progress and prevents
in the Guild; Ulder Ravengard, the marshal of the them from using their crossbows effectively. The heroes
Flaming Fist; and Torlin Silvershield, a duke on the are closer to the stage, and its up to them to intervene.
Council of Fouron a piece of note paper. Each event As mentioned earlier, the statistics for nonplayer
in the adventure is connected to at least one of these characters and monsters in this adventure can be
individuals; a small portrait in the text of an event indi found online at DungeonsandDragons.com/Sundering.
cates which one is directly associated with that event. But you need not use the rules to play out Adrian and
If an event occurs more or less as described because Viekangs fight ifyou would prefer to describe it to the
the adventurers failed to prevent it or helped it happen, players. You can have some of Viekangs thugs confront
the figure associated with that event rises one rank on the characters if they try to intervene.
Bhaals Favor Track. Adrian and his assailant are almost perfectly
Keep track of the characters ranks behind your matched in skill, but Viekangs weapon gives him the
screen, but do not reveal them to the players. The finale advantage. To resolve matters quickly, roll a d6 for
of the adventure is tied to whoever has the highest rank. Adrian and a dlO for Viekang each round. When one
of them rolls 2 or more higher than his opponent, the
winner has struck a killing blow. If the characters inter
IT BEGINS WITH BLOOD vene, assume Viekang and Abdel Adrian have half
On the day the characters arrive in Baldurs Gate, the their hit points remaining.
citys favorite citizen, Duke Abdel Adrian, is leading the When either Viekang or Adrian dies, the survivor
public celebration of Returning Day, the anniversary of makes an involuntary, bone-crackling, flesh-tearing
Baldurans historic return to Gray Harbor. In moments, transformation as Bhaals essence concentrates into
Viekang will attempt to murder Adrian to release one being. The victor morphs into the hulking, blood-
the spark of Bhaals essence that is contained within soaked, corpse-like form of the Bhaalspawn Slayer.
Adrian. This initial event takes place in the Wide. The silent onlookers stand transfixed as the Bhaal
spawn momentarily exults over its foes corpse before
When the players are ready, read: leaping into the crowd and rending skulls from torsos.
The light drizzle isnt dampening thefestive mood emanat Pandemonium and panic reign in the Wide as the
ingfrom the gawkers and the hawkers ofwares in the Wide, a adventurers fight the Bhaalspavn Slayer. The Bhaal
marketplace packed with peoplefrom all strata ofsociety and spawn Slaver fights to the death. After the fiend has
stalls selling exotic Faeri2n goods. Cheerful citizens tightly fallen, the Watch swiftly sets out to restore order.
wreath a platform erected along the Wides eastern edge. The heroes cant know it at this point, but the
Someone wearing an official-looking sash is speaking, but the Bhaalspawn Slayers death resurrects Bhaal. The gods
crowds noise drowns his words. long slumber and the many years Adrians good soul
Moments later, the throng erupts in wild cheers as an encased him has left the Lord of Murder weak. Thus, he
older, surprisingly muscular man takes center stage. The cannot yet do more than subtly influence people who
ovation continuesfor minutes unabated. A nearby wizened harbor murderous intentions. Bhaal swiftly fixates on
female eyes you with amusement before hollering, This the three antagonists and begins calculating ways to
heres Duke Abdel Adrian, as ifthat explains everything. use them to whip the tendrils of fear drifting through
The duke, smiling broadly, bows to the crowd and then ges the Gate into a tempest. Already, some Baldurians who
tures for quiet. The crowd obeys, exceptfor one person, who remember Adrians origin are whispering the Lord of
shouts, We love you, Abdel! Murders name.
The duke responds, I I ove you, too, Baldurs Gate, and If the adventurers ask about the transformation,
the assemblage explodes in deafrning hurrahs. most folk are ignorant. But the three antagonists, any
Another wave ofthe speakers hand silences the crowd. For sages of city lore, the heroes might meet and long-
several minutes, the duke heaps civic praise on Balduran, the lived individuals such as Coran (Murder in Baldurs
founder ofBaldurs Gate; expounds on the virtues ofshared Gate Campaign Guide, page 38) can outline the history
opportunity; and waxes poetic about thefuture. of the Bhaalspawn. None of them suspect that Bhaal
As he talks, you notice a disturbance to your right. Some has returned. They assume that a ritual or something
one is pushing roughly toward the platform. A cloaked and grander than the fight in the Wide would be necessary.
If he is asked, Duke Silvershield does link the assassin
to the mysterious cults he is concerned about and sug the other person is using hand signals common among -J
gests that the attacker might have been a deranged underworld types. The figure is helping to straighten a
follower of the dead god Bhaal. toppled fruit stall.
Lu

When the adventurer draws near, read:


INTRODUCTORY STAGE The cloakedfigure mutters breathily, You are newcomers >
-J
Immediately following the Bhaalspawn Slayers death, here, so you dont know the situation. Dont trust either of
the antagonists separately approach the heroes to ask those men who spoke to you. Ifyou want to know what is LZ
for aid. They see the adventurers as ambitious go-getters really happening in Baldurs Gate, meet me at the gateway to z
who could be useful to their plans for Baldurs Gate. All Little Calimshan at dusk.
IJJ --

three set out to recruit the characters. Thefigure steps into the crowd and is swftly out of sight. LU

The first to reach out is Duke Torlin Silvershield.


Decision Time
Silvershields Invitation The requests from the antagonists overlap in time due
A few hearty folk step from the stunned crowd to con to the principals distance from one another, so the
gratulate and thank the characters for their quick characters cant accept all three invitations unless they
action. Among them is a young man, darkly hand split up. The whole party could meet two of the indi
some and graceful, who is dressed in a sumptuous viduals, but they would have to cut one meeting short or
robe. Imbralym Skoond, Silvershields trusted wizard, keep one of their hosts waiting for an hour or more.
smoothly clasps one of the characters hands, leans in Future opportunities to sit down with the agents
to whisper a message, inclines his head, and slips back can occur as the story unfolds. Characters might try to
into the crowd. arrange a meeting on their own initiative, or you might
decide the timing is right for an antagonist to extend
When Skoond whispers to the character, read: another invitation. Those invitations wont trigger auto
My name is Irnbralym Skoond. My master bids me to maticallv, though, as these ones did. You or the players
discover who took Abdel Adrians l!fe. Ifyou wish to save must set them in motion.
Baldurs Gatefrom the rotfestering inside it, meet me at the No matter whom the characters meet, theyll need to
Three Old Kegs. I ivill be there witilfour bells. learn the basic facts about the political structure of Bal
durs Gate.
The characters already know that Duke Adrian
Ravengards Invitation was a wildly popular figure. As a duke on the Council
After a few more Watch members and citizens speak of Four, he drew a lot of water in the Upper City. He
with the characters, a powerfully built man strides occupied the Flaming Fists traditional council seat,
toward them. The crowd parts as he approaches. which made him the middle-class representative of the
Emblazoned on his tabard is a clenched gauntlet people. And his lowly beginnings and many charitable
wreathed in firethe symbol of the Flaming Fist. works earned him devotion among Outer City dwell
ers and won him Guild support. Few recall that Adrian
When he speaks to the heroes, read: was a Bhaalspawn, and most who remember that fact
Greetin8s. I am Ulder Ravengard, commander ofWyrms wrongly believed that Adrian was the last of his kind.
Rock andas ofright nowmarshal of the Flaming Fist mer The next day, Duke Adrian will receive a somber
cenary company. Duke Adrian had been our marshal. The state funeral. The funeral itself will be cause for some
Watch was responsiblefor his safety here and should have dissension, because the Flaming Fist and the people of
protected him. We are indebted to you. the Lower City and the Outer City claim Abdel as their
Please meet me at Wyrms Rock, where we can have a own. They want his burial and monument to be in the
proper introduction. You could be ofgreat service to our city. Outer City, where all can attend and thereafter visit.
I hope you do not disprove my good appraisal ofyou. Youll But because he was a duke, he is entitled to be placed in
find I can be a valuablefriend. the mausoleum of the High Hall. Folk from the Lower
As Ravengard walks awa a dozen hard-bitten, plain City and officers of the Flaming Fist grumble, but in the
clothesfigures melt awayfrom their positions, shadowing the end, Abdel will repose in the High Hall.
marshal, their eyes prowling the crowd, stalls, and eaves.

Raels Invitation MEETING SILVERSHIELD


As the heroes exit the Wide, a bearded young man If the heroes meet Imbralym Skoond at the Three
wearing a deep hood catches one characters eye and Old Kegs, the wizard buys them several rounds of
beckons him or her to step near. Select a character drinks and a delicious meal. Over dinner, he explains
who is a thief or a rogue, if possible, and mention that the politics of Baldurs Gate, including the dukes, the
Parliament of Peers, and the Watch and the Flam
ing Fist. He also discusses the criminals of the Guild.
Working for Silvershield
Characters who align with Silvershield
Skoond offers a glowing assessment of Duke Torlin
gain prestige in the Upper City. In
Silvershields vision and leadership in both the council
return, Silvershield expects complete
and the temple of Gond. Skoond answers questions
loyalty. His concern is the betterment
fully. In his answers, he always commends Silvershield
of Baldurs Gate, which equates to
and the patriars, vilifies the Guild, and guards his own
serving the patriars best interests
secrets. Finally, he announces, My lord waits. Please
and rooting out the disease that is the
follow me.
Guild. Any missions Silvershield assigns the characters
Skoond leads the heroes a short distance through
are likely to be directed against the Guild.
the Upper Citys well-lit streets to the marble-and-glass
If the characters are in his service, Silvershield offers
structure of the High Hall. Significantly, he nods to the
to pay their room and board at an inn of their choosing.
guards as he walks past them unchallenged.
He recommends the Helm and Cloak. He also offers
Silvershield awaits the heroes in a meeting chamber.
them 10 gp apiece as a daily stipend. What he pays per
job depends on the characters results.
When the characters arrive, read: Silvershield has many closely guarded secrets. Tithe
A human noble wearing a wooden cog, the holy symbol of characters learn sensitive information about his plans
Gond, stands in greeting. His black hair has grayed at the and then stop working for him, Silvershield wants to
temples, and he keeps a well-trimmed salt-and-pepper beard. know why, at the least. If he hears that the characters
Welcome! he says. lam sure Imbralym showed you a have agreed to work for Ulder Ravengard or Rilsa Rael,
pleasant time thusfar. Would you carefor a beverage?
Silvershield tries to buy them back into his fold. If that
doesnt work, he suggests strongly that they leave the
After the characters are made comfortable, read:
city and pursue their careers elsewhere.
1 will beforward withyou, Silvershield continues. Our city
rots at its core. VVho would dare to strike at such a venerated
hero as Abdel Adrian but those who swearfralty to dark,
evilforces? Many have come to our city seeking refuge, and
MEETING RILSA RAEL
we have graciously opened our doors. But they brought with Before the characters can meet Rilsa Rae!, they encoun
them a rotten seedunholy beliefs andfoul gods. 1 intend to ter Nant Thangol, a toll collector.
sweep theirfilthfrorn our city and restore Baldurs Gate to its Thangol is a male dwarf. His face is uncommonly
proper place of esteem. gaunt for one of his race, giving him an unsettling,
The people ofwhom 1 speak are in league with a cabal of deathlike visage. Thangol operates the tax concession at
thieves and ruffians known as the Guild, as if they deserve the eastern gate between the Lower City and the Outer
such a name. Their cancerousfingers reachfrom the gutters City, commonly called the Basilisk Gate because of the
all the way to our most vaunted institutions. They manipu preponderance of statues erected around it. A tremen
late our markets and shipping, worship unsavory deities, and dous amount of goods passes through this gate every
have powerful cronies in the courts and even the Flaming Fist. day, making it one of the most lucrative posts in Ba!
To root them out, I must know who they are. I need durs Gate.
someone who can trace the Guilds network and identify its When the characters leave the city for their rendez
leaders. Will you aid me? vous with Rae!, they must pass through the Basilisk
Gate. Its the end of the working day, and hundreds of
If the characters decline to help, Silvershield thanks laborers are trudging uphill from the harbor toward
them for coming, and Skoond shows them out. If the their Outer City homes. All that foot traffic is jamming
heroes agree to help, the Search and Seizure event in in a knot at the gate. Characters can hear a general
stage 1 should be their next step. hubbub of raised voices there.
Mareak, a blond-bearded dwarf waiting to exit
If the heroes sign on with Silvershield, read: through the gate, recognizes the characters from the
The duke offrrs you a winning smile and says, My sources encounter in the Wide and grips an adventurers arm.
have ident!fied three probable agentsa wool trader named He explains that a city shield or something has dis
Norold Dlusker; the sorceress Yssra Brackrel; and the Low appeared from the Harbormasters Office. Now, the
Lanterns proprietress, Laraelra Thundreth. To move against Basilisk is overseeing an impromptu search for it.
them, I need proof I can provide you a writ ofsearch and sei Mareak isnt happy about the delay, but he explains,
zure as High Hall agents. Them as has nothin to hide has nothin to fear, I sup
I am a generous patron. I can reward you well with gold, pose. But maybe a word from the likes of you could
speed things along and hasten these tired, poor folk
!fvou desire, or positions ofprominence within the citc
home to their dinners.
To reach the gate, the heroes must elbow through the table alongside thefire pit. He motionsfor you to sit and
crowd. There, they see six Flaming Fist soldiers search begins pouring tea.
ing pedestrians. Some pawed-over people are sent When the door clicks shut, your guide stepsforward, pulls
on their way, but anyone carrying a bag or a margin away afalse beard, and throws back a deep hood, revealing a
ally interesting item is led to a table beneath a striped womansface.
canopy. More Flaming Fist mercenaries (a lieutenant Thank youfor coming, she says as she sits cross-legged
and several privates) stand guard around the table, and on a pillow next to the old man. I wasnt sure you would, but
Nant Thangol sits behind it. He examines the meager we had great hope.
goods the guards place on the table when people are
brought forward, scribbles notes in his ledger book, and The woman introduces herself as Rilsa Rael. She oper
declares fees ranging from a few copper pieces to a few ates Calim Jewel Emporium, a pawnshop, in the front
silver pieces. room of the building they now occupy, she explains. In
The dwarf is arrogant and contemptuous toward the truth, the shop is a front for Guild business. She intro
crowd. Hes also flagrantly exceeding his authority as a duces the man as Musayed. He says little but watches,
toll collector. Several grumblers defame him, pointing scowls, or nods sagely when appropriate and refills tea
out that he isnt a customs agent. And a few of the Flam cups as needed. He is, in fact, Raels employee, but she
ing Fist soldiers appear uncomfortable about this detail. vont talk about him during this meeting.
Use this scene to introduce the characters to class Convey the following facts in your own words during
injustice in Baldurs Gate. The heroes dont have a good the meeting. answering the characters questions as
reason to start a brawl with the Flaming Fist, but that they arise:
doesnt mean they wont. + Rael works with the Guild. The Guild has been
Thangol is happy to wave the heroes of the Wide declared a criminal organization because it takes
through the gate without searching them once he money from the wealthy to help and protect the
knows who they are. But he throws in plenty of com poor. For example, the Calirn Jewel Emporium redis
ments about the scum behind you in the process. The tributes wealth to the needy by overpaying for the
characters can persuade Thangol to lift the roadblock trinkets and trash the poor bring in to sell, nearly
peacefully if they appeal to his arrogance or offer to going broke several times as a result.
pay everyones tolls (at least 25 gp). If they antagonize + The Guild is the peoples only protector in the Outer
the dwarf, he might call for the guards to search the City. The Flaming Fist and the city do nothing for
characters and levy a fine against them for going about them but take their money in taxes and tolls. The
excessively armed or some similar trumped-up excuse. Outer City citizens are even locked out of the city in
times of danger and must fend for themselves.
In Little Calimshan + Baldurs Gate is a merchants town, and gold greases

If the characters reach Little Calimshans main gate its wheels. You have to pay to get in, and you often
near dusk, the hooded agent they met earlier is loiter have to pay to get out. In addition, toll and tax agents
ing outside the wall. The guide uses furtive signals to frequently demand bribes or confiscate alleged con
instruct the heroes to follow, but not too closely. A rogue traband, targeting folk from the Outer City because
understands immediately. Any other adventurer must they know no one listens to their complaints. The
make a DC 10 Wisdom check to sense his intent. poor of the Outer City are being kept poor.
The hooded figure leads them through the gate and + The whole system is unjust, but one toll collector in
up a set of stairs to the walkway built atop the walls particular has grown rich from stealing from Outer
that enclose Little Calimshan and divide it into smaller City citizens: Nant Thangol. Being stationed at the
compounds. After slinking through the wall-top pas highly trafficked Basilisk Gate and having a menac
sages twisting obstacle course, the guide drops into ing stare earned him the nickname the Basilisk.
a darkened, enclosed yard. The agent produces a key,
opens a door that spills warm light into the cool night, Rael wants the characters to rob Thangol, so she can use
and motions the characters to enter first. her shop to redistribute the dwarfs gold to the Outer
Citys poorest residents. She wont directly ask the adven
When the heroes enter, read: turers to commit robbery, though. She dances around the
Threeflickering oil lamps hang on copper chains. A central subject, stressing the peoples suffering and assessing the
fire pit embraces a heap ofcoals. Multicolored rugs and cush characters reactions to her tales ofinjustice. She refer
ions blanket thefloor, surrounding thefire in the Calishite ences Abdel Adrians charitable work, which earned him
style. Heavy drapes obscure the walls and the ceiling, creating the adoration of the Outer City. The Guild kingpin of Little
the impression ofbeing inside a tent. Calimshan discusses how the late duke and the Guild
A seamedface peers atyoufrom beneath a turban. The cooperated, despite the wishes ofthe Council ofFour, to
man, wrapped in an ornate, brocaded robe, sits beside a low ease peasants lives. She hopes to carry on his work.
If a character mentions the partys recent encoun suspects they do. Either way she cant risk the adven
ter with Thangol, Rael treats them to far worse stories turers reporting her to the Flaming Fist. Rael does her
about the Basilisk. She implies that no action will be best to part on good terms. She wishes the characters
taken against the dwarf unless they do something. (This happy, prosperous lives wherever their roads take them.
is untrue, though.) As soon as the adventurers are out of earshot, she orders
If a hero asks Rael about her connection to the Guild, their assassination through whatever means you devise.
she replies, The patriars and the Fist blame the Guild
for everything that goes wrong, and yet they sit on their
hands in chairs of gold. Youve seen the Outer City. No MEETING RAVENGARD
laws out here but for the Guild. I help the Guild give If the characters have not gone to meet Rael, use the
people hope. If the heroes press her on exactly what Nant Thangol encounter (see the previous page) as a
the Guild does, she admits that the group takes money precursor to their meeting with Ravengard, since they
from the wealthy through various schemes, such as would have to leave the city through the same gate.
blackmailing patriars with dirty secrets and conning After the long trek through the noisy and colorful
merchants who mistreat their workers. Outer City slumspassing reeking slaughterhouses,
If the heroes decline Raels proposal, she thanks tanneries, and overcrowded pack-animal corralsthe
them for coming and offers her assistance in the Outer characters reach Wyrms Crossing. Tall buildings shade
City if they ever need it. the crossings narrow street, which leads to a wooden
If the characters agree to participate, the Tax drawbridge. Once there, white-clad mercenaries hail
Rebates event in stage 1 should be their next step. the adventurers and lead them through a granite tunnel
into the fortress, where they see Wyrms Rock and its
Working for Rilsa Rael great, skyscraping slabs of granite up close. Their Flam
ing Fist escorts lead them to Wyrms Mouth, the highest
Characters who sign on with Rael, the
chamber in the tower.
kingpin of Little Calimsban and the
lieutenant of the Guilds leader,
When the characters arrive, read:
Nine-Fingers, should not immediately
The marshal who approached you in the Wide stands at a
realize how highly placed she is
nindow, looking out toward the harbor ofBaldurs Gate. He
within the Guild. Rael has contacts
motions you over.
throughout Baldurs Gate, not just in
Look at Baldurs Gate, he says. See how it grows
the Outer City. People show her a level of deference that
unchecked beyond the walls? Those slums and ghettos are
far exceeds her station as a shop owner.
breeding groundsfor a criminal cabal called the Guild. The
The block of buildings housing the Calim Jewel
Flaming Fist is charged with defrnding the Gate. Right now,
Emporium includes a two-room suite, accessible
the Guild, not some foreign enemy, is the citys greatest threat.
through Raels back room and a secret door in an
It owns the Outer City.
adjoining alley. The rooms are clean, and the characters
The Guild has us encircled like a besieging army. Its
can use them for as long as they work for Rael.
agents and rot are worming into every nook ofBaldurs Gate.
If any characters observe the kingpins shop, they
These monstersfind victims wherever the Fist is not. They
see Rael and an endless string of visitors sharing tea
grow bolder daily. They infest our politics and businesses.
and talking within a screened-in booth while Musayed
Abd ci Adrian was the Gates greatest citizen since Bal
watches the counter. They notice that the Calim Jewel
duran. Yet a Guild assassin attacked him in broad daylight. I
Emporium does little pawnshop business. In truth, Rael
will crush themfor it.
is conducting Guild business, including meeting with
I need people such as you to help me. I can offer gold, of
people who seek the Guilds help, doling out favors, and
course, but I also offer positions ofrank in the Flaming Fist
ensuring that no one forgets to whom theyre indebted.
and the honor the companys tabard affords. What say you?
As the Guild becomes more violent, characters who
have cooperated with Rael might decide they would
If the characters accept this offer, proceed to the Clos
rather work for someone else or might balk at being
ing the Vice Dens event in stage 1. If they decline,
involved in the unsavory activities the organization
Ravengard offers them quarters in the barracks for the
sponsors. If Rael believes she can reel the characters
night. In fact, he hopes to keep them in Wyrms Rock
back in, she asserts that the ends justify the means,
until morning to keep any hint of his plan (detailed in
stressing that she doesnt like the situation either. The
Closing the Vice Dens) from leaking out. He wont
Guild kingpin argues that measured, judicious violence
prevent the heroes from leaving if they want to, but
now could avert an open revolt by Outer City residents.
Flaming Fist agents secretly follow them. If their next
If the characters dont buy her line of reasoning,
stop is Little Calimshan, Ravengard assumes they have
Raci has a problem. By now the heroes either know
too much about her operation and the Guild, or Rael
betrayed his confidence and wont trust them again law and order. The adventurers should know that they
unless they prove themselves through deeds. are extending the laws protection to people who need it
If the meeting ends on friendly terms, regardless of and handing punishment on those who deserve it. Their
the heroes decision, Ravengard gives each of them a actions make them heroes to the members of the Lower
silver brooch resembling a flaming fist. If the characters Citys bourgeoisie, most of whom share Ravengards
want to speak with Ravengard, they need only show the concerns about what they see as a horde of immigrants
brooch to a gate guard at the Seatower of Balduran or and indigents accumulating outside the citys walls. As
Wyrms Rock to gain admittance. the heroes reputation grows, strangers along the Lower
Citys wharfs and steep streets heartily greet the charac
Working for Ravengard ters; revelers and patrons treat them to dinners, drinks,
and tiresome explanations of whats wrong in Baldurs
Ravengard is not a zealot or a fascist
Gate and how to repair it; and proprietors offer discounts
not yet, anyway. But the daily seepage
whenever they try to spend their own money.
of Guild-wrought corruption and
Ravengard resents the characters only if they leave
human damage creeping from the
his service on poor terms or have access to very sensi
Outer City into the Lower and Upper
tive information. He releases them from their Flaming
cities festers in Ravengards heart. The
Fist duties, provided they plan to leave town. But if the
Flaming Fist marshal views the Guild
heroes have secret knowledge, the marshal jails them in
as the Gates most pressing problem and the patriars cor
the Seatowers dungeons. If the characters fight or kill
ruption and decadence as a close second, especially
Flaming Fist members, they lose the peoples good will
given the latters absolute control over the Watch.
and are hunted through the streets.
Initially, each task that Ravengard or his lieutenants
asks of the characters feeds the Fists goal of restoring

UPSETTING THE APPLE CART


The beauty of scenarios such as the one in Murder in Baldurs ings. But they are two of the most powerful people in the
Gate is that players can push events in any direction. The city, and killing either of them would unleash a firestorm of
difficulty for the DM is that players can push events in any outrage among the thousands of their supporters among the
direction. As the situation in Baldurs Gate worsens, some Watch, the patriars, worshipers of Gond, the Flaming Fist,
players might look for ways to shut down all three antago and the professional guilds, as well as the regular citizenry.
nists and their intrigues. Escaping from the city after committing such an act would
In such a case, the most likely courses of action are be nearly impossibleif the killing could be carried out at
described below, along with advice on how to handle them. all. Silvershield and Ravengard dont encase themselves in
Set Antagonists Against One Another: Once the adven armed guards, but devoted bodyguards are seldom more
turers are privy to one agents plans, they might pass that than one door away. The characters should realize that fact
information to a rival, either for a sack of gold or as an expe when they privately meet with either leader.
dient way to thwart one or both antagonists plans. The first Similarly, Rilsa Rael is a beloved figure in the Outer City,
time the heroes try this, it might work. The second or third and thousands would mourn her passing. Given her occupa
time, though, the characters should learn that each of the tion, though, most would assume that Guild rivals had killed
three agents has informants in the others camps. These her. But Nine-Fingers, the Guilds leader, would know that
snitches might not be in an enemys inner circle, but their was not the case, and she would go to extremes to track
positions do allow them to report on who visits headquarters down her favorite lieutenants killers. In this regard, Nine-
and who has private conferences with the enemy commander. Fingerss power surpasses that of even the Watch and the
And any of the three antagonists would jump to the obvious Flaming Fist.
conclusion if new allies were seen consorting with the enemy. Kill Them All: lIf the heroes assassinate one or two of
Kill One of Them: Once the characters identi1j an agent the antagonists, they push the survivor or survivors closer
as a villain, the urge to kill that antagonist could be strong. to Bhaal. If the adventurers assassinate all three, they dem
But Baldurs Gate is not some wild frontier town. Despite onstrate great skill at murderthe exact qualification for
the rampant corruption in the city, the Flaming Fist and the becoming the Chosen of Bhaal. In that event, whichever
Watch are effective police forces when they choose to be. character was the most prolific or effective killer becomes
Both have extensive networks of spies. the Chosen of Bhaal. The transformation doesnt need to
The characters might become convinced that Torlin happen all at once but should be complete in time for the
Silvershield and Ulder Ravengard are involved in dirty deal- adventures finale.
most of them suspect its true. Thundreth allows a
STAGE 1 search if a character presents the writ and makes a DC
In each stage, the antagonist associated with an event 10 Charisma check to persuade or intimidate hima
is indicated by the portrait under the events title. All search that produces nothing incriminating.
events play out regardless of the characters involve The Low Lanterns rough-and-tumble patrons (half
ment, except in the final stage. If the adventurers are ling rogues and thugs) are armed, and they back the
not the actors in an events plot, the sponsoring antago crew members if any trouble develops. They all know
nist has others do the dirty work. the rules, too; no one pulls a weapon unless a character
draws first.
While the characters are either negotiating with
Search and Seizure Thundreth or brawling with patrons, several Flam
Duke Silvershields investigations into
ing Fist mercenaries (privates) burst down the ladder
dark cults and secret societies in the
and start turning the deck upside down. They pour out
city target three Baldurians. pitchers of ale, knock over games of chance, and try to
Target 1 is the female half-elf
herd patrons toward the exit, all while declaring the
Yssra Brackrel, who lives above
Low Lantern is being closed by order of the Flaming
Danthelons Dancing Axe. Wyrms
Fist and its proprietor, Thundreth, is under arrest. If
Crossing folk report, That s a queer
the situation was not already an all-out, chair-throwing
one, and Shes skinny as a starvin eel and has hair as brawl, it becomes one now.
wild as river grass in an eddy. She is known to mutter Thundreth uses the chaos to flee. If characters move
endlessly to herself, and late-night strollers often see immediately, they can follow the proprietress to her
lights on in her attic. Her landlord, Entharl Danthelon,
cabin and see her lowering a rope ladder out the case
assures neighbors Brackrel is a harmless alchemist, and
ment to a dinghy. They can attempt to catch her or
he sticks to that story if the characters ask.
escape with her.
The young, dark-haired wizard has been known to
If confronted with Silvershields accusations, the
speak out against the patriars from time to time. Char
Lady Captain declares she has no idea what the char
acters interviewing Brackrel notice pigment stains on
acters are talking about. She continues, The only evil
her hands and face and that she smells of charcoal and
gods in the Gate are the swine who run itthe Fist,
essential salts, all signs pointing to alchemy. If the char
patriars, and Guild. Theyre all dirty. At least the Guild
acters demand to search her room, Brackrel refuses
is truthful about how it operates.
to let them in without a writ. Nothing in her apart
If the characters insist on arresting her, Thundreth
ment links her to the Guild or anything evil. That said,
offers them a jeweled necklace worth 250 gp to let her
strange alchemy items do fill her shelves.
go. If they persist, she jumps out the window to the
If the characters take Brackrel into custody, she is
dinghy and tries to escape.
released again in a few days. Regardless of whether
Target 3 is the patriar Norold Dlusker (Campaign
shes arrested, this incident cements her opposition to
Guide, page 39). He has a stall in the Wide near the
the patriars and the adventurers.
Beloved Ranger, a place his status secures for him
The characters might meet the half-elf wizard again
despite his downturn in fortune. If the characters ques
when she is performing alchemy for Ravengard (see
tion him, he sweats rivers of fear. But a search of his
Ravengard for Duke in stage 4) or the Guild (see
stall, his Lower City textile mill, and his Upper City
Prison Break in stage 10).
home turns up nothing except a meager supply of bulk
Target 2 is a middle-aged half-elf named Laraelra
cloth. If a character thinks to ask Bailiff of the Wide
Thundreth. She operates the Low Lantern, a listing,
Jedren Hiller for information, Hiller suggests they
leaking three-master permanently moored along the
check the registry, a ledger he is responsible for that
quay on the harbors eastern side. The mothballed ship
details all official transactions in the Wide. He offers
is a festhall, tavern, and gambling house, but its chief
to let the characters peruse it for a monitoring fee of 10
service is providing a covert meeting spot for those who
gp. He waives the fee if characters flash their search-
have illicit plans to discuss. Thundreth, who keeps her
and-seizure writ. The paper doesnt impress the bailiff,
black hair in an intricate braid, is careful to observe the
but Silvershields signature on it does.
letter of the law, and she freely passes money under the
Characters who investigate the registry discover that
table to ensure a smooth operation.
someone named Lady Keene has paid Dluskers stall
If the characters flash their writ and demand to
fees for the past forty-three months. If the characters
search the Low Lantern, the ships crew intervenes,
ask Dlusker about Keene, he says only that she is his
saying, Pawin about in a ladys rooms aint polite.
accountant. (In truth, Lady Keene is none other than
Thundreths ex-pirate staffers wont tolerate disrespect
Nine-Fingers, leader of the Guilda fact that Dlusker
toward the Lady Captain, and they resent any sugges
does not reveal.)
tion that Thundreth works for the Guild, even though
I
The caravan consists of Nant Thangol, two human
Keeping the Writ bystanders carrying the locked cash box, two lamp LU
If the characters are actively participating in this event, lads (also bystanders), and several Flaming Fist sol
they have the writ that Duke Silvershield gave them.
diers (privates and lieutenants).
It grants them permission to search for and seize evi
Once the ambush is apparent, the panicked lamp
dence against only Yssra Brackrel, Laraelra Thundreth,
lads drop their lanterns and scramble to safety leaving
or Norold Dlusker, hnt someone who doesnt read it
the area in darkness. Only the mercenaries fight. Than
carefully could easily miss that limitation.
gol and the cash-box carriers cower. When only two
The heroes can hold onto the writ after this event.
Flaming Fist members remain on their feet, they lay
Clever characters might ivring a lot of use from the
down their weapons.
document, and some shadowy figures would pay
One minute (10 rounds) after the fight starts, the
handsomely for Silvershields authentic signature on
heroes hear a lamp lad and a patrol consisting of a
anything bearing the ducal seal. If the characters are
Flaming Fist lieutenant and several privates charg
caught abusing the document or cant produce it when
ing up the hill toward the fracas. They arrive 2 rounds
asked, Silvershield is displeased.
later, and a new fight breaks out if the characters are
still around. If the adventurers swipe the cash box and
KEEPING TRACK
dash away, they escape easily If you want to play up the
Silvershield gains one rank on Bhaals Favor Track if the
chase, use opposing ability checks. In the end, though,
characters investigate Yssra Brackrel, Laraelra Thundreth,
the soldiers have little chance of catching the charac
and Norold Dlusker, or if they fail to prevent Silvershields
ters in the dark, narrow, fog-shrouded streets.
goons from snooping on those individuals.
Back in Little Calimshan, Rael takes charge of the
cash box. She thanks the characters and assures them
Tax Rebates their action ivill relieve much suffering and send the
Rael is targeting toll collectors. Baldurs Basilisk a message to rein in his greed. If the heroes
Gate runs on its taxes and tolls, so dis seem up for it, the Guild kingpin asks them to rob other
rupting that revenue flow most hurts toll and tax collectors in scenarios you devise.
the Flaming Fist and patriars. The Not on Board: If the characters dont commit this
Guild expects a 20 percent cut of the robbery Guild agents do. The next day the city is abuzz
spoils, and Rael plans to take another about it. The bandits strike repeatedly in the following
15 percent to cover her risk. The rob days and quickly gain reputations as heroes among the
bers percentage is negotiable, and the remaining coins poor. Ravengard or Silvershield might ask the charac
are to be redistributed to the poor through Raels Little ters to catch the group of thieves (human rogues and
Calimshan pawnshop, the Calim Jewel Emporium. haifling rogues). In such a scenario, once half the gang
The enterprising thief plans to hit Nant Thangol first, is bested, the other half tries to escape.
unless the characters choose a different target. Thangol
habitually stays at his post until shortly before mid KEEPING TRACK
night. Then Flaming Fist soldiers and lamp lads escort RaeI gains one rank on Bhaals Favor Track if the characters
him to his Lower City apartment next to the Blushing rob NantThangol, or if they fail to prevent Raels goons from
Mermaid. His route never varies. Rael knows it well, robbing him.
including the best place along it for an ambush.
On Board: If the heroes of the Wide accept the
job, Rael insists they don dark cloaks to conceal their
Closing the Vice Dens
Ravengard wants two gambling dens
clothes and scarves or revelry masks to hide their faces.
shut down, the Oasis and the Low Lan
She cautions them not to kill anyone, explaining that
tern. He requires the establishments be
many Lower City folk would delight in the Basilisk
emptied and boarded up, writs of clo
being robbed but would resort to mob justice if a Flam
sure be posted outside their entrances,
ing Fist soldier were killed.
and their owners be brought to the
If the players propose a different way to carry out
Seatower of Balduran for questioning.
this mission, such as breaking into Thangols home or
He offers a handful of mercenaries as backup.
snatching the cash box while its still at the Basilisk
Vice Den 1: The Oasis is a dingy bungalow in Little
Gate, Rael goes with it. So be ready to improvise.
Calimshan. Its proprietor, Ibiz, slathers his blotchy face
Otherwise, the ambush occurs along a steep, narrow
in heavy, pale makeup. The effect is disturbing rather
Lower City street. Rael recommends that the characters
than pleasing to the eye.
split into two groups: one to halt the procession, and
The heavy Calishite human greets characters from
one to cut off its retreat. The 10- to 15-foot-wide street
the establishments veranda and grandly motions
can easily be choked off.
them inside, where he offers cushion seats and tea and
casually probes the newcomers interest in gambling,
poppy dreams, and tender liaisons. When Ibiz realizes STAGE 2
that the characters arent patrons, he smiles nervously,
draws a bulging purse from his robe, and extends it,
saying, Ah, I forgot my tenday fees. If you would please
Sumptuary Laws
Baldurs Gate is a prosperous city. Many
deliver this to your superior, I would be most grateful.
merchants in the Lower City are as
The purse contains mixed coins and gems worth 75 gp.
well off as the Upper Citys aristo
Typically, Guild guards protect the premises. At this
crats. But no amount of money can
time, however, because Ibiz recently insulted Nine-Fin
change ones station in Baldurs Gate,
gers, the muscle and many regulars are staying away.
where nobility is a birthright.
Only a half-dozen old patrons puff listlessly at pipes as
Wearing ones wealth is a common
they sprawl on cushions beneath dingy curtains draped
way to show off in the Gate. On any given day in the
to hide the ceiling. When the characters reveal that
Wide, a person can see rich merchants dressed in furs,
theyve come to close the Oasis, Ibiz asks for a moment
colorful silks, and jewels that rival those of lesser kings.
to collect my life before you throw me onto the street.
The displays of wealth fill Silvershield and other patri
The heroes can seal the premises without a fight.
ars with jealousy, so they resolve to bring the lesser
Vice Den 2: The Low Lantern is another matter. If
classes to heel.
the heroes were the actors in Search and Seizure, this
Public notices go up swiftly, informing Baldurians
event does not occur since the Flaming Fist has already
that the citys old sumptuary laws are again in effect.
shut the place down. If the heroes are working for both
Silvershield and Ravengard, Silvershield sends Watch
The notices state:
soldiers to assist them in the taskbut the soldiers start
By decree ofthe Council and with concurrence ofParliament:
a tavern brawl instead of waiting for the heroes.
To preserve the decency of citizens and promote the gen
The Watch soldiers, led by a Watch sergeant,
eral weal, all citizens ofBaldurs Gate must attire themselves
battle Laraelra Thundreths devoted crew members
in a manner befitting their station. Furs, silks, damask, velvet,
and some of the Low Lanterns rough-and-tumble
samite, and satin areforbidden to all but those numbered
patrons (haifling rogues and thugs) who throw in
among the patriars, as isjewelry incorporating inlaid gems or
with the crew. Three intoxicated revelers swing at
magical properties. Those who violate these terms are subject
everything, and three others continue eating and
to fines or imprisonment.
gaming despite the pandemonium.
Thundreths crew is pummeling Silvershields agents
when the adventurers arrive. The heroes should be
tempted to intervene when they see common ruffians
beating on Watch officers. At least one Watch soldier USING CORAN AS A RESOURCE
recognizes the characters from their heroics in the When the characters need to know about the citys history
Wide and implores them for help. Each of the Watch or current power structure, Coran (Campaign Guide, page 38)
soldiers has taken 5 damage. is an excellent advisor. If they are arrested and get word to
Earlier in the day, Guild informants had described him, he can probably arrange their release. He is as good as
the adventurers and their actions in the Wide to Thun his word. He helps the characters in any way he can, as long
dreth. They also had reported seeing the characters as doing so doesnt endanger him beyond his comfort level.
speak with Ravengard. That they and the Watch should And the elf likes a little danger.
show up on the same night tells the proprietress that Coran might be most useful as a way to move the story
this crackdown is more serious than usual and now forward if the players get stuck. He can appear out of the fog
would be a good time to disappear for a while. Thun with a companion on his arm and a bottle of wine in hand,
dreth slips away as soon as she sees the characters, stand up suddenly from a cafes street-side table, or beckon
leaving them to ineffectually jostle through the fray as the adventurers from a curtained palanquin. Coran knows
she escapes down a rope ladder dangling from her cab much of what happens in the city and wants to know what
ins open casement to a dinghy in the harbor below. the heroes are doing so he can help.
Politically, he is most closely aligned with the patriars. As
KEEPING TRACK an old adventurer, he empathizes with and has many con
Ravengard gains one rank on Bhaals Favor Track if the tacts among the Flaming Fist. He has almost no influence
characters shut down the Oasis and the Low Lantern, or if on or informers within the Guild. In his youth, Coran was a
they fail to stop Watch soldiers from doing so. freelance thief in the city, and he has never wanted to alert
the Guild to his activities.
As civil servants nail up and read aloud the notices, and the walls enclosing the Upper and Lower cities. r --1
LU
passersby heartily ridicule their message and the Coun Gradually, the destructive activity spreads inside the
cil of Fours decision to act before a new duke has been walls and escalates as vandals smash windows, break
elected. Defiant citizens tear down or deface the dec streetlights, set trash afire, and perform similar acts.
larations within an hour of their posting. That same This is largely a background event, but the characters
day, however, the characters see Watch patrols ripping could counter its impact by succeeding in apprehending
jewels from dresses, cutting lace collars, and slashing a few groups of the vandals (thugs and tough thugs).
fine clothing merchants are wearing. These incidents
begin in the Wide and spread outward. For the time KEEPING TRACK
being, they are confined to the Upper City, where the RaeI gains one rank on Bhaals Favor Track if the characters
Flaming Fist lacks authority. do not curb the vandalism.
Its likely that one or more of the adventurers is
in violation of the decree. If so, a Watch sergeant
and several Watch soldiers confront the heroes and
Flaming Fist Thuggery
Many of the citys shipping houses have

demand proof that the characters social status befits warehouses near the Brampton and
their attire. The guards order characters who cant
Eastway docks, and large numbers of
provide proof to remove the forbidden items. If the
harborhands who live in the Outer City
adventurers comply quickly and politely, the soldiers
are employed there. These rough,
move on. If the heroes resist, the soldiers match push
mostly foreign workers congregate at
for shove and blade for blade. If the adventurers kill a
taverns and eateries after work. Raven
Watch member, the) are labeled murderers and treated
gard, suspecting them ofbeing behind the vandalism and
accordingly. If the soldiers win a fight, they confiscate
robbery of toll collectors, sends extra Flaming Fist patrols
any offending items, tie the characters hands, and lock
into the districts to encourage workers to move along
the group up for the night in the Watch Citadel.
home. That encouragement comes chiefly from the busi
A change is quickly apparent across the city. The nor-
ness end of a club or the flat of a sword.
mall) vibrant attire of Baldurians turns as somber as
Characters who spend much time in Brampton or
the weather. Although the Watch strictly enforces the
Eastway are bound to witness incidents of Flaming Fist
ordinance only in the Upper City, nearly everyone does
mercenaries (Flaming Fist privates, Flaming Fist
business there in the course of a day. Upper City residents,
sergeants, crew members, human bystanders,
in their rich, colorful clothing and glittering jewelry, stand
thugs, or tough thugs) roughing up Outer City resi
out like never before. Outer City dwellers take on the color
dents. Returning Day and the characters heroics are
of mud and shiver without their heavy fur cloaks.
still fresh in everyones memories. So if the adventurers
The heroes cant prevent this event from occurring.
step in to break up a violent encounter, the Flaming Fist
If they appeal to Duke Silvershield, he pretends to sym
soldiers back down as a show of respect. If the charac
pathize with their argument but claims the will of
ters instead join in the harassment, the mercenaries let
Parliament is tying his hands.
them strike most of the blows.
The sumptuary laws remain in effect until the end
Summoned: If the characters take action, their par
of the adventure. As the city nears its boiling point in
ticipation is reported to Ravengard, and he summons
future stages, Watch soldiers brutally tear from their
the heroes to an interview. They arent compelled to go,
owners and instantly destroy any illegal items they see.
but the soldier who delivers the summonsNordir Sam
ulkin, a human who commands three othersmakes it
KEEPING TRACK
clear theyd be fools not to. He admires their courage
This event cannot be stopped, so Silvershield automatically
and tells the heroes they have nothing to lose and much
gains one rank on Bhaals Favor Track.
to gain by impressing the Flaming Fists new marshal.
The tone of the meeting depends on what the char
Vandalism acters did. Ultimately, Ravengard wants the heroes on
News about tax collectors being robbed
stirs up the Outer City, and a rise in
petty vandalism hints at the growing PULLING RANK
agitation of the poor. As the Guild If the characters join the Flaming Fist, they can pull rank with
further fans the commoners discon subordinates to effectively quash many of Ravengards plans.
tent, vandalism becomes increasingly Such a situation cant last, though. If the adventurers counter
visible and destructive. At first, angry mand Ravengards orders more than once, the marshal sends
sloganssuch as Down with the Patriars, Extinguish high-ranking members of the Flaming Fist (lieutenants or ser
the Flaming Fist, and Tear down this wall. Free Bal geants) to strip them of their rank and, if possible, arrest them.
durs Gate!appear on fences, Outer City buildings,
his side. He offers them the rank of flame, or lieutenant, Involving the Heroes: For the characters to
in the Flaming Fist. They would have all the authority intervene, at least one of four persons would need to
of that rank but none of its usual administrative duties. approach them, including Silvershield. Ravengard,
Instead, the heroes would report directly to Ravengard Rael, and Esgurl Nurthammas, the master of cobbles.
and carry out missions he assigns. The master of cobbles is responsible for roads,
If the meeting ends on friendly terms, regardless of bridges, and other public stonework. Niirthammas is an
the heroes decision, and the characters did not receive up-and-coming scion of a patriar family who is eager to
Flaming Fist tokens in stage 1, Ravengard gives each of demonstrate that he is ready for bigger duties. He offers
them a silver brooch resembling a flaming fist. If the 150 gp for the characters to track down and capture
characters want to speak with Ravengard, they need the vandals, telling the heroes to make these devils pay
only show the brooch to a Seatower of Balduran or with their souls and save the city the expense of a trial.
Wyrms Rock gate guard to gain admittance. This is a reckless statement. Nurthammas doesnt
have the legal authority to sanction lethal force or the
KEEPING TRACK political clout to back it up. The adventurers might
Ravengard gains one rank on Bhaals Favor Track if the find themselves in deep trouble if they take his words
heroes do not intervene to help the workers. to heart. If the characters kill the noble vandals, both
Ravengard and Silvershield are incensed.
Ravengard and Nurthammas want the same thing,
STAGE 3 but the marshal has the force of law behind his instruc
This stage features only one event, and which of the tions. Ravengard wants the culprits brought in alive
antagonists rises in Bhaals favor depends on what the for a public trial and punishment. This outcome would
characters do. anger Silvershield and wrongly implicate the nobles in
the defacement of the other statues rather than finger
an angry populace, which is what Rael wants.
Hands Off Silvershields interest is the opposite. When he heard
During a single night, five statues hands are stolen. The about vandalism to the Beloved Ranger and about a
sculptures include Seaserpent Tamed by Umberlee, missing group of youths from various patriar families,
near the Water Queens House; Furs of the Fist, outside he put two and two together. Silvershield wants the van
the Seatower; Balduran Looks Out to Sea, overlook dals quietly brought back to safety before an angry mob
ing the river from east of the city; Six Wise Machinists, finds and lynches them. Because they are local heroes,
near the High House of Wonders; and Faithful Shop Silvershield calculates, the characters can likely move
keeper Meets the Honest Trader, at the foot of the around the city without interference from the Watch or
Counting HotLse pier. Merchants and civic leaders are the Flaming Fist, which are conducting their own wide
furious, Upper City and Lower City residents are angry, spread, impassioned searches and interrogations.
and Outer City dwellers are largely amused. Rael, like Silvershield, knows the culprits identities,
The following day, Flaming Fist patrols search gang having pieced together reports from her spies in patriar
hideouts and businesses known to be purchasers of households. She doesnt want the youths protected. She
stolen goods, including Raels shop. None of the miss wants them exposed and their families humiliated.
ing hands are found. That night, the Beloved Ranger in Finding the Culprits: The characters can track
the Wide is hitit loses Minscs hands as well as Boo the the vandals of the Beloved Ranger, beginning at the
hamster, whose scuplture is cupped in Minscs palms. Wide. A careful search of the area turns up a brooch
All Baldurians cherish Minsc and Boo, and the deface and a broken dagger. The youths used the dagger as
ment of this statue upsets the whole city. a hammer and a pry bar to break the statue. Marble
The vandals who struck the Beloved Ranger are not flakes are stuck to its pommel, and its blade is severely
the ones who damaged the other statues. Experienced gouged. The brooch fell from the cloak in which the
Guild thieves acting on Raels orders lifted the hands culprits wrapped the hands. The brooch bears the
on the first night, while a half-dozen bored, rebellious Ravenshade family crest, and the dagger carries the
patriar youths damaged the Beloved Ranger. mark of the Oberon family; both are well-placed patriar
When the young miscreants realize the outrage they households. If the heroes interview those families, they
have caused, they panic. They take Minscs hands (and find that each one has young members who have gone
Boo) to the shop of Horgold Hadru, a potter who works missing and receive descriptions of the youths.
near the southern end of Wyrms Crossing, where they From there, the heroes can talk with people who
seek refuge. Hadru takes in the adolescents to repay a might have noticed the suspects: Guards at Heap Gate
favor to one of their families, hiding them in the hang recognized the juveniles as patriars and opened the
ing cellar beneath his shop. Hadru, who knows the gate to them in the early-morning hours. A lamp lad
youths must be guilty of something and suspects the who waits around Heap Gate for customers took them
truth, is
growing increasingly panicked. to Brampton and received a hefty tip. A ferry operator
on the Brampton docks ferried the group to Twin Songs
near dawn and thought the adolescents were heading STAGE 4 w
Ii
for Wyrms Crossing. A merchant on the bridges south
ern side saw them enter Horgold Hadrus pottery shop.
Hadru is nervous and evasive. He hands over the youths
Sanitation Strike
The Guild orchestrates waste-hauling
if the adventurers threaten him or bribe him with 10
slowdowns in the Upper and Lower
gp or more. (The potter had agreed to hide the group
cities. Garbage piles up in the Upper
because he owed the Durinbold family a favor.)
Citys avenues, and the Lower Citys
Once the guilty patriar youths are tracked to Had-
streets glisten beneath a film of
rus shop, the characters must either deliver them to the
sewage thats washing downhill into
Flaming Fist checkpoint at Wyrms Rock or find a way
the harbor. The Outer City is less
to move the youths through it. Getting past the soldiers
affected, because garbage and unpleasant smells from
is easy if the characters escort the vandals out unobtru
tanneries, butcheries, and stables are ubiquitous in that
sively. The heroes raise suspicions if they are discovered
area. As long as the slowdown and the protests last, the
smuggling the youths in barrels or crates or the like.
Upper and Lower cities are incredibly unpleasant
places, making their residents irritable.
The most effective way for the characters to oppose
THE GRUMPY HALFLING Raels efforts is to bribe the nightsoil and goldflow car
After the heroes apprehend the guilty youths, theyll have riers. One gp apiece would do it, but the city has about
at least a brief encounter with the Flaming Fist guards at 150 such workers. A few might admit to already taking
the checkpoint. This is your chance to introduce Lotgeir bribes to slow the work, although none gives a reliable
Shortcloak, an unhappy (and very vocal about it) member description of who bribed them.
of the Flaming Fist. While within earshot of the characters,
he complains to his fellow guards about having to work so KEEPING TRACK
hard. Judging from the other guards reactions, Shortcloak Rael gains one rank on Bhaals Favor Track if the characters
complains like this a lot, and they dont take him seriously. do not find a way to negate the shutdown.
Shortcloak might make another appearance in the Prison
Break event during stage 10. Ravengard for Duke
F Abdel Adrians death leaves a vacancy
on the Council of Four. Traditionally,
KEEPING TRACK someone who has strong ties to the
One of the three antagonists will benefit from this event, Lower City in general and the Flam
depending on the characters actions. ing Fist in particular holds that seat.
If the heroes kill the vandals on the order of the master of As Adrians second in command,
cobbles, Rael gains one rank on Bhaals Favor Track because Ulder Ravengard has already
no official answer to a controversy that embarrasses both assumed control of the Fist, and he is the obvious
the patriars and the Flaming Fist is presented to the public. choice to take Adrians place as duke.
If the characters turn the youths over to Rael, her favor in But dukes are not appointed; the Parliament of Peers
Bhaals eyes rises one rank when she gives the vandals to a elects them. And, according to rumor, the peers want to
mob. The mob beats the adolescents, chops off their hands, stack the council with a fourth patriar to keep the Fist
and ties the other statues hands, which Guild members out. Ravengard is both angry and concerned about this
covertly provide to onlookers, around the juveniles necks development. The only patriar who has enough Lower
before dragging them from Norchapel to the Wide, where City support to stand a chance against Ravengard is
they are dumped at the Beloved Rangers feet. vVyllyck Caldwell, an alchemist and lumber baron who
If the adventurers bring the culprits to Ravengard, he is well into his seventies.
rises one rank in Bhaals favor as the swell of negative Involving the Heroes: Ravengard invites the char
opinion, even among the patriars, prevents the youths acters to meet him at the Hissing Stones, a Seatower
parents from intervening to save them from the marshals bathhouse. Ravengard visits the bathhouse to relax or
sentence often years in the Seatower of Balduran. engage in sensitive meetings, as did Adrian. Inside the
If the heroes spirit the vandals back to Silvershield, Hissing Stones, patrons can literally hide nothing.
the duke gains one rank in Bhaals favor because he has At the meeting, Ravengard launches directly into
evidence planted on some of his personal enemies instead. the matter at handWyllyck Caldwell. Ravengard
If the heroes dont get involved, you decide who finds the likes Caidwell, especially because of the patriars
culprits and thus determines the youths fates. strong anti-Guild views. He doesnt want to discredit
the man, but he wont let those feelings get in the way
of himself becoming a duke. The marshal instructs the
adventurers to pressure Caidwell to turn down Silver- Performing this job would mar the characters repu
shields nomination, but without tying Ravengard to tations in Silvershields eyes, and the duke would need
the effort. to be convinced of their trustworthiness before offering
Ravengard knows an alchemist named Yssra Brack them work again.
rel, who has no love for the patriars and a fresh grudge Regardless of the outcome, Duke Sih-ershield is
against Silvershield; the duke recently had her jailed manipulating Grand Duke Portyr and the Parliament
for several days. Brackrel is willing to sign a statement of Peers handily without any other duke getting in the
swearing that CaIdwells alchemically treated lumber, way. So, for now, no new duke is elected.
the commodity responsible for his fortune, is danger
ous. These accusations wont hold up to scrutiny, but KEEPING TRACK
airing the charges publicly would nonetheless damage Ravengard gains one rank on Bhaals Favor Track if the
Caidwells reputation. Ravengard believes that leveling characters blackmail Wyllyck CaIdwell without revealing
the threat privately would be enough to persuade the Ravengards role, or if they fail to thwart Ravengards hired
bookish Caldwell to stay out of politics. blackmailers.
To fulfill the task, the characters need to gain an
audience with Caldwell, deliver the message from
a concerned citizen, keep Ravengards involvement STAGE 5
secret, and make it clear that Caldwell must decline
Silvershields nomination to ensure that the accusation
never becomes public. Caldwell is furious and presses
Upper City Lockout
The Upper City has always closed to
hard to know who is behind the blackmail. Regardless,
nonresidents at dusk. In response
he ultimately agrees to the proposition in order to avoid
to the growing disturbances, Silver-
a scandal.
shield convinces the other two
dukes to order the Upper Citys
gates barred at 3 bells.
PRELUDE TO DISASTER The chief effect of this restriction
During the course of any event, as the characters pass yet is economic. Lower City and Outer City merchants
another stinking trash heap (preferably in Bloomridge), a must close their stalls in the Wide hours earlier than
hero knowledgeable about magic or alchemy spots a cracked Upper City sellers. The residents of Blackgate who work
ceramic bowl stained with residue that smells of sulfur and unloading ships in the harbor or in many Lower City
smoke. A wizard or someone skilled in alchemy realizes the shops must leave their jobs hours early to reach the
substance is characteristic of a batch of smokepowder. The Black Dragon Gate before it is sealed. The alternatives
letters F E L 0 G Y R / B G are scratched into the bowls are a long, tiring walk outside the city walls or a long,
underside. The bowl is an important clue leading to Silver- miserable night in a cold Citadel cell after being caught
shields plot to blow up the High Hall and thus wipe out the in the Upper City later than 3 bells.
Parliament of Peers. (One of Imbralym Skoonds apprentice As a result, ships sit unloaded at the piers while
alchemists tossed it in the trash.) outgoing cargo piles up qiiayside. And merchants and
Smokepowder is well known but not widely manufac shippers lose money, a tragedy in Baldurs Gate.
tured. The only licensed smokepowder producer in Baldurs In the Dukes Employ: If the characters are work
Gate is Afery Sonshal, who runs Felogyrs Fireworks on Bindle ing for Silvershield, he tasks them with patrolling the
Street in the Steeps. If the characters talk to Sonshal about Upper Citys well-lit streets for people who dont belong
the bowl, see Protectionism in stage 5. there. Most are regular citizens who either dont know
If the characters show the bowl to Sonshal, he scratches the new law or who were too slow getting out. Silver-
his head, scratches his nose, and then explains that its identi shield provides the characters with passports to ensure
cal to the mixing bowls he uses, right down to his ancestors that the Watch doesnt arrest them. Such passports are
name being scratched into its base. The powder-maker tells extremely valuable; an ambitious merchant or Guild
the adventurers that a Rivington potter makes the bowls to member would pay up to 200 gp for one (but an open
Sonshals exact specifications, and he gave the name of that ing offer would be closer to 50 gp).
potter, Tacy Sands, as well as two others, to a man who paid Not Working for the Duke: If the adventurers are
him for the information a month ago. (He can describe the not working for Silvershield, the Upper City closes to
individual, who was Imbralym Skoond, but Skoond was using them, too. The Undercellar connects the Upper City
a spell to disguise himself at the time.) Sonshal is quick to and Lower City through secret, underground passages,
add that he doesnt throw his ruined crockery in Bloomridge making it a good, albeit illegal, route in or outassum
trash heaps, and any apprentice who ruins a bowl in this way ing the characters hear about it. Because they are local
deserves to be beaten like a rented mule. celebrities, Silvershield would give them Upper City
Lt
passports if they asked, as long as they havent worked luxury items popular with the patriars, such as incense,
openly for his rivals. spices, wines, magic supplies, and art objects.
If the characters are in the Upper City after the gates Typically, such taxation is the purview of the harbor-
close and do not have passports, they have a couple master in consultation with the duke associated with
of options. Hiding and outrunning Watch patrols as the Flaming Fist. Namorran cooperates even though
they go about their business might be the best choice. Ravengard does not yet have the title of duke, because
They could attempt to pass themselves off as legitimate he fully expects Ravengard to gain that post in the near
Upper City residents, but they would have to back up future. So the complaints of patriars arent enough to
their claim with appropriate dress and behavior. Few move Namorran on this issue, particularly if the Upper
patriars walk the streets armed and armored or in City Lockout curfew is still in effect. For Harbormaster
spattered traveling clothes, and Watch members pride Namorran to change his stance, he would need to first
themselves on knowing all patriars by face and name. hear from Ravengard that the marshal had reversed his
If the heroes want to reverse the curfew decision, position. Appointing a new harbormaster would be the
they can try appealing to Silvershield. But marshaling only other way to halt the taxation, but a new harbor-
the will of the other dukes and the patriars is a better master would immediately make many enemies in the
option. The policy is costing people at all levels of soci Lower City and among the Flaming Fist. Who would
ety. If the heroes somehow muster enough support for dare take the job? Silvershield meaningfully asks the
reversing the decision among the other dukes or the heroes if they consult him.
Parliament of Peers, Silvershield relents. The day before the new luxury taxes go into effect,
the characters receive a lamp lass-delivered invitation
KEEPING TRACK to a private soiree in Bloomridge. If they accept the
Silvershield gains one rank on Bhaals Favor Track if the invitation and show up at the manor, see Interlude 1:
characters fail to get the curfew overturned, Disaster in the Making.

KEEPING TRACK
Ravengard gains one rank on Bhaals Favor Track if the
JAILED! characters fail to halt the taxing of luxury goods.
If the Flaming Fist captures the heroes at some point in the
adventure, you have options from which to choose.
+ Allow events to proceed without the characters until
Interlude 1:
Prison Break in stage 10. Disaster in the Making
4 If the adventurers are on good terms with Rael or Coran, The private soiree alluded to in the characters
have one of those people pull strings to secure the char invitation is a hedonistic revel hosted by the famed
acters release. citizen-adventurer Coran (Campaign Guide, page 38).
4 If the heroes are on good terms with Silvershield, have the He invites his guests to take advantage of his manors
duke arrange their trial and exoneration. sumptuous delicacies while theyre still available.
+ If the heroes are working for Ravengard, he could arrange In the course of the evening, Coran corners the char
for their release in return for some additional service. acters for a conversation, during which he hints that
4 Allow the characters to stage their own escape. Perhaps they might want to look into who else is stocking up on
they trick the guards, find a loose floor stone with a crawl goods and what theyre stockpiling. If the adventurers
space beneath it, or offer incriminating evidence to Raven ask for help or advice, Coran suggests they ask Har
gard against Silvershield or Rael in exchange for their bormaster Namorran for permission to examine the
freedom. As always, reward players creativity. Harbor Manifest. If the characters take him up on this
suggestion, continue with Interlude 2: Harbormaster.
Coran is pointing the heroes toward the Smokepow
der Plot event in stage 10. He knows that someone is
importing large amounts of smokepowder ingredients.
Protectionism Before Coran moves on to mingle with other guests,
The sumptuary law (stage 2) is a slap he offers the adventurers one more message.
in the face to wealthy Lower City citi
zens who aspire to noble station, and Read:
they are incensed about it. Though Baldurs Gate is a vipers nest of schemes and schemers. I
Ravengard couldnt care less, his offi wasnt born a rich idler; I started out as a poor adventurer, like
cers are grumbling, and thats you. Adjusting to my new lf in this labyrinth ofgossip and
unacceptable. In response, he uses his intrigue was no easyfeat. Ifyou find yourselves in trouble or
friendship with Harbormaster Erl Namorran to raise tar needing help sorting the Gates heroesfrom its villains, my door
iffs on fine goods shipped into the city. The taxes apply to is always open to you. But do me afavor; use the back door.
named Horus Kope, or something like that Say, you
Interlude 2: Harbormaster dont suppose that was a joke?
In addition to looking after the harbor, the harbor- Further investigation among harborhands reveals
master is responsible for maintaining the Harbor that the large cargoes were sent to several different har
Manifest, a record of everything shipped legally by bor-area warehouses. All have already been picked up.
river into or out of Baldurs Gate. Harbormaster Namor The warehouse managers were paid in cash and have
ran is a martinet who refuses to let anyone who isnt a no information about where the goods went when they
civic officer peek at the manifest. left their care. What they dont know, but Imbralym
As a result, the characters might decide to sneak into Skoond does know, is that each of the shipments took
the harbormasters office at night. The huge, ancient a roundabout route to one of three secret entrances
door lock on the place is more ceremonial than practi into Seskergates, Skoonds mansion in Bloomridge. The
cal. Its easy to pick by anyone skilled in thievery. characters have no access to that information yet.
The manifest is another matterit is a potent magic
item. When the harbormaster dictates to it, his words
are magically recorded. Someone who wants to open
the book successfully must trace a magic pattern
STAGE 6
embedded in its cover. The manifest has been opened
so many times that the tracing marks are clearly visible, Arson
but the pattern is so complex that following it properly The state of the city spirals further
requires a DC 15 Intelligence check. If it is opened downward as the Guild launches a
before the correct pattern is traced, the manifest campaign of targeted destruction on
screeches in a parrot voice, Thief! Help! Thief! Help! behalf of the Outer City against
If triggered, the books shouts soon attract the attention important Lower City and Upper City
of nearby Flaming Fist soldiers (privates and lieu locations. The targets are businesses
tenants) who patrol the docks. The loud cry repeats that draw money away from the Outer
endlessly until the symbol is traced correctly. City, guild halls that exclude Outer City residents from
If the characters open the manifest correctly, they membership or compete with Outer City guilds, and the
find a copy of every bill of lading for every cargo that homes of individuals who are particularly disliked.
has moved legally through the harbor since the mani Because of the frequent rains, near-constant damp
fest has been in use, which is a very long time. XVith a ness, and prevalence of stone construction in the city,
DC 15 Intelligence check every 30 minutes, a search structure fires seldom rage out of control. If a blaze does
ing character finds something notevorthv. Only one takeoff, it can be difficult to fight from the Lower Citys
character can read the manifest at a time. But with DC steep streets, and a large fire could readily spread uphill.
20 Intelligence checks, another couple of heroes could When a cry of Fire! is raised, its customary for citizens
conceivably discover interesting information while who hear it to drop whatever theyre doing and race to
reading over the first ones shoulders. the scene to help, because a fire that goes unchecked
The characters uncover a few irregularities, but only threatens everyone.
one jumps out at them. For many years, Felogyrs Fire This events fires burn out the interiors of the targeted
works has imported four identical shipments per year of buildings but dont threaten to consume more of the city
dragon dung, salt of yolk, and charcoal. Anyone knowl unless you choose otherwise.
edgeable about magic or alchemy recognizes the items In the Guilds Employ: If the characters are work
as key ingredients in the manufacture of smokepowder. ing for Rael, she might ask them to start some of the
A couple of tendays ago, less than a month after the fires. She would be more likely to ask the adventurers
arrival of the most recent regular shipment at Felogyrs to scout potential locations, so she could call in profes
Fireworks, another consignment for five times the usual sional arsonists when no one is home. At this stage, Rael
amount was received. Two similar shipments preceded
it. The larger shipments were labeled Deliver to H.
Kope, in care of Felogyrs.
Avery Sonshal can be found at Felogyrs Fireworks SNEAKING SKOOND
in the Steeps. He is happy to discuss his shipments, but When the characters are in the Upper City one evening, they
swears he never made or took possession of the larger might spot Imbralym Skoond, Silvershields wizard, scuttling
orders .Months ago, a man (Imbralym Skoond in dis through the streets and nervously glancing over his shoulder.
guise) came to the shop and placed a huge order for The dukes right-hand man is heading home after shifting casks
fireworks. He bought everything Sonshal had in stock, of smokepowder from a wine shops back room, through the
plus all the raw materials the shopkeeper had on hand. sewers, and into the High Hall. His clothing is smeared with mud.
The purchaser even paid a finders fee for the names For more information, see Smokepowder Plot in stage 10.
of Sonshals suppliers. Sonshal says the purchaser was
is interested in sending a message through property
damage, not in burning people to death. Old-School Dueling LU
If the characters take on Raels assignment, she In this stage, Silvershield manipulates
introduces them to Othial Burlfist, a member of the the Council of Four into reinstating
Flaming Fist who has approached Rael for a favor. In the dueling laws that date back to the
the company of this female half-elf, the characters can citys rough-and-tumble days as Gray
move around the streets of the Lower City easily and Harbor. According to the old law, any
accomplish whatever they set out to do. The heroes person can demand immediate
might come across Burifist again during the Prison redress in the form of a one-on-one
Break event in stage 10. duel for any perceived wrong another person commits
Fighting a Fire: Characters who respond to a fire against that individual.
alarm have three options. They can help fight the fire, The law was based on the notion that the gods would
passing buckets and pitchers of water for 30 to 60 min bless and preserve duelists who were in the right. In
utes until the fire is extinguished. They can enter the contrast to modern dueling rules (see Patriars, page
building to rescue anyone trapped inside. Or they can 39 in the Campaign Guide), the old decree does not
try to spot and catch the arsonists, if the fire-setters are limit the types of armor and weapons that can be used,
still in the area. because equipment was considered irrelevant when
Fighting the Fire-Setters: lithe heroes try to stop the gods intercede on behalf ofjustice. In actuality, the
the arsonists, catching or killing the arsonists from two law heavily tilts the odds in a duel toward people who
fire-setting teams is sufficient to do so. The Guild mem have military training or who own magic armor and
bers work in five-person teams. Two arsonists (tough weapons.
thugs) set a fire, while three urchins (human bystand Traditionally, duels are fought to first blood, but the
ers) watch for patrols or potential witnesses. If the combatant who suffers the first wound can choose not
characters scan the crowd, tell them, A child is studying to yield. Against a skilled duelist, first blood could mean
you from the street corner, failing to be subtle about it. a lethal wound. Additionally, a better fighter could
If the heroes approach the child, two more urchins allow himself or herself to be lightly wounded and then
materialize and beg for spare coins, or plead for help press the battle to the death.
finding their lost little sister, in an attempt to divert the It is against the law for anyone to intervene in some
adventurers attention from the fire and the escaping one elses duel. If a person intrudes on a duel, he or she
arsonists. The children will lead the characters away can be arrested or the original duelists friends can
from the scene if they can. challenge the intruder.
The fire-setters fight only if they have the benefit of Strutting Duelists: Shortly after the law goes into
surprise or are cornered. Otherwise, they run in sepa effect, a handful of patriars and Watch soldiers who
rate directions while the urchins do their best to cover believe the new rules give them an edge take to prowl
the arsonists escapes. ing the Lower and Outer cities looking for opportunities
A captured arsonist wont crack under interrogation. to duel with anyone they find a reason to dislike.
Rael chose these individuals because they have been The characters can witness such an encounter at
toughened against physical and psychological pressure. any time. In one case, a patriar duelist wearing leather
A bribe of 20 gp, however, loosens an arsonists tongue. armor and wielding a fine rapier squares off against
The fire-setter reveals that a shadowy figure known as a lamp lad (human bystander) armed with a dagger.
Fruward the Nail hired the two-person team. Spectators watch, their expressions revealing disgust
Fruward is not well known outside a small circle of or excitement. The noble accuses the lamp lad of dis
criminals. He works directly for Nine-Fingers, arrang gracing his sister by leading her to vice dens against
ing jobs and payments with which she does not want to her will. The lad objects, saying he guided the girl only
be directly associated. The characters can ask around to places she told him to take her. Unless the heroes
the Outer City or talk with a Flaming Fist mercenary to intervene, the youth is cut down in the first exchange of
confirm Fruwards association with the Guild. Track blows and dies in the street.
ing down Fruward, however, is next to impossible. The The city becomes an increasingly tense and bloody
Nail goes into deep hiding the moment he suspects the place. Gate residents, who carry knives for eating or
adventurers are after him. the odd task, begin bearing daggers, meat cleavers,
hatchets, billhooks, and clubs as everyone from Guild
KEEPING TRACK members to shopkeepers use the law to settle old scores.
RaeI gains one rank on Bhaals Favor Track if the characters If the adventurers have made enemies or if they anger a
participate in the arsons, or if they fail to capture or kill the stranger, they could be challenged to duels as well.
arsonists responsible for at least two attacks. Opposing the Law: Convincing Parliament of Peers
members and Grand Duke Dillard Portyr to oppose the
law is the only way to end the slaughter. Impassioned
speeches could do it, hut the adventurers might need
to defeat more than a few patriar duelists to persuade STAGE 7
the rest of them to hack off.

KEEPING TRACK
Closing Baldurs Mouth
Baldurs Mouth is a one-page broadsheet,/
Silvershield gains one rank on Bhaals Favor Track if the
characters fail to turn the Parliament of Peers against the
printed irregularly three to eight /
times a tenday, based on when it fills
reinstatement of the old dueling laws.
up with articles and advertisements.
Ravengard suspects that the
Kangaroo Courts Guild is using Baldurs Mouth for
The criminal justice system in Baldurs citywide secret communications. If
Gate calls on independent judges the characters are in his good graces, he tasks them
dukes or their appointed patriar with investigating his suspicion. If the marshal and
proxiesto hear cases and pass judg the adventurers are not on friendly terms, Ravengard
ments based on law, tradition, and sends out Flaming Fist soldiers to rip papers out of folks
common sense. For all its quirks, the hands and tear them off walls.
system functions reasonably well. At Indeed, the Guild has been using the news outlet
least, it did, until the Guild found enough patriars who to coordinate actions between its many cells. Informa
were susceptible to bribery or blackmail to take control tion about Guild meetings is coded into some of the
of the system, ensuring that anyone who has an impor broadsheets. When the sheet is folded in a particular
tant Guild connection isnt convicted of a crime. way, a person can read the time and place of a gather
The rarity of convictions for Guild members infuri ing. Folded in a different way, it serves as a pass to gain
ates Ravengard. In response, he creates the Court of the admittance into the meeting.
Fist, an impromptu military tribunal that can convene Not all copies of an edition contain the code. Most
anywhere, hear evidence, and pass judgment. The pre of the papers reveal no secret information, even when
siding officer must be of flame rank or higher. folded correctly. A few trained mouthers (lamp lads and
These trials are illegal. Nothing in the citys laws or lamp lasses who distribute broadsheets during the day)
the Flaming Fists charter gives Ravengard the author hand out special copies to operatives they know and
ity to create such a court. Only the peers and the dukes to people who look like Guild recruitsanyone accou
are in a position to stop the marshal. But Silvershield tered like a rogue, thief, assassin, or bard. With a DC 10
wont object as long as the tribunals stay out of the Wisdom check, a character can spot a paper deliverer
Upper City, and the patriars are increasingly avoiding handling two separate stacks of papers.
travel outside the Upper City or contact with anyone Even with a coded version of the broadsheet in hand,
who isnt in their elite circles. The Guild, meanwhile, a character still needs to figure out its puzzle. With a
doesnt have the structure or the strength to challenge DC 15 Intelligence check, someone who is experiment
the Fist on its own terms. ing with ways to fold the broadsheet hits on the secret.
These kangaroo courts begin operating immediately, Once a character knows the technique, folding the
with Flaming Fist members capturing suspected Guild paper into the meeting-pass configuration is simple.
members and sympathizers and hearing cases involv The broadsheet directs those who decode the mes
ing everything from theft and libel to confidence games sage to Gather at the last bell above the ankle of the
and murder. Sometimes the verdicts are proper and Sows Foot. The last bell means midnight, and Sows
practical, such as when petty thieves are forced to pay Foot refers to that district. With a DC 10 Intelligence
restitution or slanderers are forced to publicly recant check, a character recalls hearing that Hamhocks
their lies. Some rulings are barbarous, such as when Slaughterhouse is located in that Outer City district
breakers of verbal contracts have their tongues cut out. and knows that a hamhock is the cut of meat above a
And some are fatal, such as when merchants who sell pigs ankle. Otherwise, the adventurers can wander
spoiled goods are hanged in their shops doorways. around the streets and alleys of Sows Foot for 30 to 60
minutes and stumble on the answer when they spot the
KEEPING TRACK slaughterhouse.
Ravengard gains one rank on Bhaals Favor Track if the Getting Inside: At Hamhocks Slaughterhouse,
characters fail to unleash the Parliament of Peers on the a tough thug guards the door. He demands that the
illegal Court of the Fist. heroes credentials, or the properly folded broadsheet,
be slid through a slot. He gives everyone a thorough
visual inspection and is suspicious of anyone who looks
like a wizard or a soldier. At the first sign that spies or
informants have compromised the meeting, the door
guard bars the entrance, and everyone inside dashes Darsh Nyach is one of the few members of the Parlia
out a side exit and scatters. ment of Peers who lives outside the Upper City. His son,
If the heroes are admitted and dont arouse suspi Omdarsh, is 15 years old and often goes fishing along
cion, they hear discussion of Raels kidnapping plot (see the docks in Brampton. The lad set out for the docks
the next event). The discussion relies heavily on slang before dawn yesterday and hasnt been seen since. No
terms that have meaning to rogues and similar individ one who lives along the most direct route between the
uals but sound like gibberish to most other people. For Nyach home and the harbor admits to hearing an alter
example, the plot to kidnap Omdarsh Nyach for ransom cation that morning.
is described as hooking a toddle for rounds. The characters best chance for catching the kidnap
Ravengard is determined to shut down Baldurs pers is to deliver the ransom. The kidnappers note to
Mouth to prevent the Guild from using the paper for Nyach, which was delivered to him while he was in a
its own purposesbut he might well change his mind Parliament of Peers session, instructs him to bring 800
if the characters share their discoveries with him and gp to Blind Darcarvns corner in the Lower City just
persuade him to let the Guild keep its secret system. outside Baldurs Gate. The instructions say to then drop
Now that Fist soldiers know what to watch for, they have 2 pp into the beggars coin cup.
a better chance of identifying Guild collaborators.
When the characters drop the platinum coins into
KEEPING TRACK the beggars cup, read:
Ravengard gains one rank on Bhaals Favor Track if the Hearing the clink ofplatinum among his copper pieces, the
characters learn the Guilds scheme and pass the details on to blind man nods in thanks and hands you a note. It reads,
Ravengard, or if they fail to prevent Fist soldiers from doing so. Youre the pigeons now. Lets see ivhosfaster, the real pigeon
or the volunteer pigeons. Bring the ransom to the roost. Dont
Kidnappings be late.
Kidnappings for ransom are uncommon Asvou read, Blind Darcaryn opens the basket next to him.
but not unheard of in Baldurs Gate. A bird flies out and begins circling in the air.
The victims are not city leaders or
other figures of importance. Abduc The pigeon needs a short time to get its bearings before
tors instead target the leaders family it can head home. The characters lose sight of the bird
members, snatching them as they as soon as it passes over the nearby rooftops. Within the
venture through the city on routine next minute or two, one of them has to dash to the top
activities. Typically, kidnappers demand relatively low of the wall and watch where the pigeon flies. Any delay
ransoms, which are paid, and the victims are set free. means losing the bird.
No kidnapping victims in the Gate have been harmed, Steep stairs ascend the tower of Baldurs Gate a
beyond the loss of a finger, for at least a generation. mere dozen steps from where Blind Darcaryn sits. The
Rael, however, is beginning to feel bloodthirsty. She Watch guards posted at Baldurs Gate might recognize
unleashes kidnappers on a handful of targets, setting the characters and let them pass if its obvious theyre
high ransoms and offering murky payment instruc in a hurry. But the vigilar on duty will want an explana
tions that seriously limit the length of time families are tion when they come back down. If the heroes and the
given to pay. Rael hopes some families fail to meet her Watch are at odds, the characters might need to force
demands so she can order the hostages deaths. their way through the gate and up the tower.
The adolescent son of Valaith Chadur, a well-known The top of the wall affords a panoramic view of the
Lower City stonecarver, is the first kidnapping victim Lower City. From there, an observer can easily watch
to die. Simmur Chadurs strangled body is found near the pigeons flight. It wings its way to a building four
the harbormasters office. The second slain hostage is blocks uphill from the harbormasters office. By noting
Lara Alreven, the wife ofAlraner Alreven, the owner details about that structure and its surroundings, the
of an artistic glassblowing shop. Her bludgeoned body heroes should be able to find it from the street.
is dumped near Elfsong Tavern. The third murdered Blind Darcaryn knows only that someone came to
victim is Harali Avir, the daughter of Aurayaun, owner him earlier and gave him 1 gp, the note, the basket, and
of the Blade and Stars. Her body is found in an alley verbal instructions to hand over the note and open the
behind Sorcerous Sundries. basket if he heard 2 pp drop into his cup. He was prom
Working for Ravengard: When the son of Darsh ised hed be allowed to keep the platinum.
Nyach, a prominent merchant of sailcloth, is snatched, Raels orders to the kidnappers are to kill the hos
Ravengard might summon the characters. He is certain tage hen the pigeon arrives and then clear out. But
to if they work for him at the time. He wants these mur her flunkies are tired of killing hostages for wages.
derers brought to justiceany justice. They want the ransom. The abductors wait 30 minutes
after the bird returns. If the heroes havent arrived by
then, fear of Rael overcomes their greed, and they kill
Omdarsh and abandon the hideout.
Massacre
Run for It: To reach the right structure within 30 A small crowd of workers kept away
minutes, the characters need to push hard through the from their jobs by the turmoil in the
crowded, rain-slick streets. Each adventurer must make city gather in Norchapel. They intend
a DC 10 Strength check or a DC 10 Dexterity check to march to the High Hall and
in each district along the route, including the Steeps, demand that the Outer City be recog
Heapside, and Eastway. nized as part of Baldurs Gate proper.
With a successful check in the Steeps, a charac This is a peaceful assembly con
ter crosses the remaining portion of the district in 8 cerned about the escalation of violence against Outer
minutes. On a failure, the crowds, cargo handlers, a City residents. If Guild agitators were to get involved,
wedding procession, or Guild agents slow the character, the group might become hostile.
and the trip takes 10 minutes. Ravengards officers tell the marshal that a group
With a successful check in Heapside, a character of rabble-rousers is moving through the city, gathering
crosses the whole district in 10 minutes. On a failure, strength as it goes. Ravengard assembles as many mer
the trip takes 12 minutes. cenaries as he can from the Seatower of Balduran and
With a successful check in Eastway, a character the Lower City, sends runners to alert the garrison at
crosses about a quarter of the way into the district, Wyrms Rock, and marches toward the Wide.
reaching the correct neighborhood in 4 minutes. On a As the protesters head toward the High Hall, their
failure, the character gets lost and takes 8 minutes to numbers swell from about two hundred to two thou
reach the right area. sand. It takes them an hour to reach Baldurs Gate, the
Kidnappers Hideout: The kidnappers are in a entrance that leads into the Wide, and they dont actu
dingy residence under a hat-makers shop. The small ally get into the High Hall.
homes entrance is located in a narrow, crate-strewn When the protesters arrive at the gate, they find
alley and down a short flight of stairs. To enter the three hundred Flaming Fist soldiers blocking the street.
structure, an adventurer could pick the doors lock with In addition, about a hundred retainers from patriar
a DC 12 Dexterity check or smash open the door with families and several High House of Wonders priests
a DC 15 Strength check. If a hero knocks on the door line the Old Wall along both sides of the gate. Every
and the home is still occupied, one of the kidnappers one on the wall is holding a crossbow. The streets are
calls for the visitor to enter. otherwise deserted, and all the surrounding buildings
If the characters enter before the kidnappers leave, windows are shuttered. The Watch, responsible for
they encounter the abductors (haifling rogues and guarding the gate, is conspicuously absent. (Silvershield
thugs), as well as a Flaming Fist corporal (a friend called the soldiers away to prevent any blame from fall
of one of the thugs who heard about the ransom and ing on the Watch for whats about to happen.)
switched allegiances). The abductors surround a youth If the characters do not intervene to forestall or
who is lashed to a chair. The heroes can negotiate or interrupt this event, it unfolds as follows.
fight their way through the situation. The abductors 1. Ulder Ravengard ascends a platform of barrels and
want money, and they want to leave. commands the crowd of unarmed commoners to dis
If the adventurers ask the kidnappers who hired perse and return home immediately.
them, they say he didnt offer a name. But their + With a DC 10 Wisdom check used to spot any
description of their boss reminds the character who weapons among the protesters, an adventurer can
spoke with Rael in the Wide of the Guild kingpins see they are unarmed, except for a handful of ruf
appearance that day. After hearing about the botched fians who look like typical Guild operatives and
job, Rael goes into hiding long before anyone comes informants.
looking for her. 2. A male protester scrambles onto a low building and
Renegades Fate: If Ravengard hears about his answers, We will speak with the Council of Four!
soldier turning traitor, he wants to keep the informa We demand recognition for Baldurs forgotten, the
tion secret. In contrast, Rael or Silvershield would pay Outer Citys hardworking people!
handsomely for that tidbit. The duke would use the
information as leverage against Ravengard in the coun 3. Ravengard declares that no one will negotiate with
cil, and Rael would plaster the news on handbills to a mob and repeats his demand that crowd members
turn the city against the Fist. return home. He adds that anyone who does not
leave voluntarily will be driven back by force.
KEEPING TRACK + With a DC S Wisdom check to sense motive, a
RaeI gains one rank on Bhaals Favor Track if the characters hero realizes that Ravengard is unhappy about the
fail to save the kidnapped youth. presence of the retainers and acolytes of Gond. The
marshal glances uneasily at the people on the wall
several times and twice dispatches officers in their rf
If the Heroes Take Action: The characters can try
direction on unknown errands. to avert the disaster. w
4. The crowd breaks out into shouting and chanting, Talking to the mob wont work. The protesters com
making further communication impossible. prise a leaderless mob whose members believe the
Flaming Fist wont attack them, and no words can per
5. Ravengard climbs down from the barrels, speaks a
suade them to disperse.
few words to his second-in-command, and then dis
Ravengard is determined to break up the mob and
appears into a press ofjunior officers.
send it packing. He didnt come here for a massacre, but
+ With a DC 15 Wisdom check, a character spots he didnt come to negotiate either. To try to dissuade
Imbralym Skoond skulking among the patriars him from attacking, the characters must first reach
retainers and speaking angrily to several of their him. They can do so, if they received silver brooches
leaders moments before the first bolt is launched. from Ravengard in a previous meeting and flash them
6. The patriar retainers and the acolytes of Gond now. Otherwise, they cant get past his guards.
launch a volley of crossbow bolts into the crowd, kill The only argument that can persuade Ravengard to
ing dozens and injuring many more. In moments, back away from this confrontation is the contention that
screaming protesters run in every direction. the patriars retainers are looking for a chance to trigger
+ With a DC 10 Intelligence check, an adventurer a bloodbath and, if that happens, the Flaming Fist will
recalls that Ravengard and the flame he spoke to be blamed. Ravengard doesnt care that the protesters
issued no command before the crossbows were fired. are unarmed and thus far peaceful. He wants to make a
Armed retainers released the first bolts, and the aco statement that the Guild and the Outer City wont soon
lytes of Gond followed suit. forget. He is not, however, willing to lose control of the
situation because of provocation from the patriars.
7. The Flaming Fist mercenaries (privates, corporals.
If the heroes convince Ravengard to stand down,
sergeants, or lieutenants) and the armed retainers
he details a third of his force to screen off the retain
advance into the panicked mob, striking at unarmed
ers and the acolytes of Gond. He then orders the rest
people who are scrambling to get away.
of his mercenaries to advance in lockstep down the
The next five minutes are a wild, scrambling streets, pushing the protesters ahead of them through
panic of people pressing into packed streets as they the Steeps at sword point. Many people are clubbed and
try to escape. When it ends, the streets are clear trampled, but no one is killed.
of protesters, except for 120 dead and hundreds of
other victims who are too badly wounded to flee. KEEPING TRACK
8. After the initial bloodbath, the Flaming Fist soldiers Silvershield gains one rank on Bhaals Favor Track if the
regroup into their formations, and some patriar characters fail to convince Ravengard to avert a bloodbath.
retainers ivalk through the streets murdering
wounded rioters who are too injured to fight back.
By the end of the day, the count rises to 183 STAGE 8
bodies gathered from within a few blocks of Bal This stage features only one event, and all three antago
durs Gate and 36 more collected from the streets of nists rise in Bhaals favor if the characters do not quell a
Heapside and Eastway, where they were trampled rioting mob.
during the retreat or collapsed from wounds. Many
more victims succumb to injuries in the coming
days. The number of wounded protesters is impos
Riot
sible to know, but is in the hundreds at least. Tension in the city has been building up like water
On the other side of the ledger, a crossbow bolt behind a dam, and it suddenly breaks loose in a riot.
killed one retainer. Officially, an armed rioter was Some say a duel got out of hand. Others say an argu
responsible, but its more likely he was the victim of a ment between harborhands and a merchant started the
fellow retainers badly aimed shot. None of the Flam problem. Afterward, no one remembers how it began.
ing Fist soldiers was injured. If the heroes are in the Upper City or the Lower City
when the riot starts, they hear a low roar in the dis
4- With a DC 15 Intelligence check, a character
tance. If they are in the Outer City, they eventually see
determines that in the streets where the Flaming Fist
huge plumes of smoke rising from near the harbor.
pushed back the crowd, many of the dead appear to
A riot of enormous proportions has engulfed the port
have been knocked unconscious with a club or the
and its surrounding streets. Outer City and Lower City
flat of a blade, which Fist soldiers are trained to do
residents are tearing shutters and doors off buildings,
against unarmed foes. Then the victims were fatally
smashing objects, and hurling dissenters into the bay.
stabbed after the protesters who were still standing
Keeping Their Distance: If the characters stay out
had fled.
of the way, RaeIs agents whip the crowd into a ftiry.
Not only are shops, ships, and warehouses looted, most Wyrms Rock. Unlike the smuggling involved in the first
are torched as well. The full force of the Flaming Fist source, which the Guild excels at, the latter method of
explodes out of the Seatower of Balduran to quell the procurement is daring and exceptionally risky.
riot, using lethal force on resisters. Duke Silvershield The armory thefts require the reluctantly given aid
sends the Watch down from the Upper City to aid the of Favil Blanthe, Exchequer of the Flaming Fist. As a
Flaming Fist. This troop movement traps rioters and young man, Blanthe was a talented Guild rogue, but
those seeking to flee the violence on the western and he fled following a near-fatal clash with a cohort in
northern sides of the harbor in a vise. Anyone who crime. He crafted a new identity for himself, joined the
flees from the Flaming Fist ends up facing the Watchs Flaming Fist, and gradually climbed in rank and his
swords and vice versa. superiors estimations. As exchequer, Blanthe controls
Stepping In: The characters might oppose the riot the Fists bookkeeping and, by extension, its armories.
or try to calm the rioters. Their efforts could include, Rael uncovered the truth of Blanthes past and is
but arent limited to, challenging the mobs leaders or using it to blackmail him. So far, she has demanded
trying to persuade them to go home, convincing Watch only an occasional crate of short swords or crossbows
and Flaming Fist soldiers to lower their weapons so from the Fists abundant stores. As long as the price and
they dont appear to be thirsting for a fight, wheeling a the risk remain low, Blanthe plays along to protect his
keg of ale into the street and offering everyone drinks position and reputation.
if they agree to sit down and talk, steering rioters down In the Guilds Employ: Ifthe characters are working
dead-end streets, and protecting shops and goods. for the Guild, Rael asks them to accompany several Guild
Its vital that players explain how their characters members to Wyrms Rock to pick tip more weapom.Por
actions can affect the rioters or the soldiers and that the ters drag a cart to the forts gates, wave a work order signed
heroes work together. The adventurers actions must be by Blanthei, pickup their consignment, and walk out again.
coordinated and amplify one another to have an effect Though this is usually a straightforward task, something
on the mob. If everyone tries a different approach about the characters might tip offthe guards (Flaming
intimidating a few people here, convincing a handful Fist privates and a sergeant), particularly ifthe characters
over therethe party wont make a dent in the throng. have already had difficulties with the group.
If the characters come up with an effective plan, and Not Working for Rael: If the characters are not in
their players make a few successful checks, the crowd cahoots with the Guild, they can learn about the weap
around them settles down, and the resulting calm ons smuggling in one of three ways.
spreads outward from there. A few ugly incidents might + The two youngest Candulhallows, Resper and his
still develop in other areas, and a large number of people sister Taleene. conclude that the familys longtime
are incarcerated, but the day turns out far more peaceful smuggling arrangement is leading the family toward
than it would have without the characters intervention. disaster. They ask the characters to help them sever
ties to the Guild, but thex dont reveal the familys
KEEPING TRACK past decade of under-the-table dealings.
If the characters fail to calm the rioters, Rael, Silvershield,
+ Blanthe senses Raels demands are increasing. He
and Ravengard all gain one rank on Bhaals Favor Track.
worries he wont be able to conceal the loss of much
more inventory, so he approaches the characters and
STAGE 9 asks for help without exposing his crimes.
+ The characters stumble on one or both smuggling
plots when they hear weapons jangle in a passing
Weauon Smuc1in deadcart or notice the glint of polished blades tucked
As Bhaals influence on Rael grows, beneath beggars and laborers tunics.
she begins covertly arming the Outer
Citys residents. Most Outer City KEEPING TRACK
dwellers carry only daggers, which Rael gains one rank on Bhaals Favor Track if the characters
even children have, and clubs. Rael is help the Guild steal weapons from the Flaming Fist, or if
procuring and distributing swords, they fail to discover and reveal to Ravengard at least one of
shields, and crossbows to anyone who the two weapon-smuggling plots.
promises to use them when the time is right.
The weapons come from two sources. Trading vessels
bring the bulk of the arms into the harbor inside misla
beled crates. From the harbor, the Candulhallows family
(see Death and Taxes, page 61 in the Campaign Guide)
carts the munitions away alongside the dead. Guild
agents steal the rest from the Flaming Fist armory at
Funeral Procession Martial Law I.LJ

As two laborers who work for the By this point, Ravengards declaring
Canduihallow family wheel a smoke- martial law is more a formality than
powder-laden coffin on a two-wheeled a change of affairs. The city has prac
pushcart through Bloomridge (see tically been under martial law for
Smokepowder Plot in stage 10), one days, but the notices that criers shout
of them thoughtlessly knocks out the and nail to walls make it official: Bal
contents of his pipe onto the cart. A durs Gate is now under the Flaming
sprinkling of loose smokepowder blazes up, and the Fists military protection.
alarmed carters jump back, allowing the coffin to tumble Under martial law, an order from any Fist mercenary
to the cobblestones. It spills open, one of the three casks carries total authority, and anyone who fails to comply
of smokepowder inside splitsand kaboom! can be arrested or executed on the spot. Only Flaming
When the smoke clears, seven people are dead, Fist soldiers are allowed to wear armor or carry weap
including both carters, and all the surrounding build ons larger than a table knife. Gatherings with people
ings are damaged. outside ones immediate family are forbidden. Everyone
Any of Bhaals favored three can ask the characters must be off the street before the sun falls behind the
to look into this incident. Everyone wants to know what western wall. No ships are to enter or leave the harbor
happened, including Silvershield, who can make a without clearance from the Seatower of Balduran.
pretty solid guess, of course. Ravengard and the rest of An uneasy truce is drawn between the Upper and
the city is sure the Guild is responsible. Rael and Nine- Lower cities. According to Ravengards declaration, the
Fingers know the Guild had nothing to do with it, but restrictions of martial law apply to the Upper City, too.
they are itching to know who did. But for the time being, he chooses not to challenge the
Surviving witnesses are as puzzled as everyone else Watch on its home turf. All five gates into the Upper
and quickly point fingers at the Guild. They describe City are closed, though, and no one can get through
a typical street scene, mentioning a few Flaming Fist them without an awfully good story.
soldiers standing on a corner, a couple of carters slog Once martial law is declared, it remains in effect
ging alongside their cart, a couple of acolytes of Gond until the end of the adventure.
strolling past, a patriar woman berating her servants, Armed and Scuttling: From this point forward,
children playing, and a few adolescent boys insulting unless the characters are Flaming Fist members or
each other. Then suddenly everything was flame and carry Ravengards silver tokens, they cannot easily
thunder and whistling debris. Persistent questioning move around the Lower City while wearing armor and
reveals that the carters were hauling a coffin, and press carrying weapons.
ing on that point stirs two people to recall that the last To move from one district to another requires DC
thing they saw was the coffin falling. 10 Dexterity checks to sneak past Flaming Fist patrols.
The Canduihallows vehemently deny that the explo If half or more of the characters succeed on such a
sion had anything to do with the casket, which they check, all of them proceed unnoticed. If the party fails
claim was empty. The undertakers report the coffin by only one check (two successes and three failures,
was being delivered to a Manorborn address. (If the for example), it can retreat in the direction from which
characters ask where, they say, The lives and affairs of it came without being noticed. Otherwise, the patrol
patriars are not your business. Nor is our familys busi spots the adventurers and pursues to arrest them. (If
ness yours.) The carters, or so they claim, were taking a the characters are apprehended, see Jailed! on page
detour to avoid a particularly crowded street along their 17 for ideas on how they might get out.)
path. The explosion site in Bloomridge near Seskergates Anyone who wears a Watch uniform in the Lower
does lie along a drastic, but not wholly unbelievable, City receives steely-eyed glares from Flaming Fist mer
detour from the most direct route. cenaries but can travel the streets with minimal hassle.
The Guild relies on sewers, rooftops, and the Under-
KEEPING TRACK cellars secret passages to move around. People who
Silvershield gains one rank on Bhaals Favor Track unless have excellent Guild contacts or 50 gp apiece can also
the characters somehow uncover stage 10s Smokepowder travel through the Undercellar.
Plot during this event.
KEEPING TRACK
This event cannot be stopped, so Ravengard automatically
gains one rank on Bhaals Favor Track.
+ Lotgeir Shortcloak joined the Flaming Fist on a lark
STAGE 10 and now proclaims for all to hear that he would buy
The events of this last stage before the finale depend on out his contract if only he could afford it. (The heroes
where the three antagonists are on Bhaals Favor Track. got a glimpse of Shortcloak at the end of stage 3.)
Play out the events associated with the two highest- Its all just talk, though. Despite his constant com
ranked agents on the track. If all three are of equal plaining, the halfling enjoys being a Flaming Fist. If
rank, play out all three events. someone approaches him with a scheme for betrayal,
In addition, these events weigh heavily on whom he reports the incident to his superiors.
Bhaal chooses, and they are very difficult to prevent. If + Othial Burlfist, a half-elf, fled an arranged marriage
the heroes significantly impede one of these events, it and joined the Flaming Fist for the anonymity it pro
not only prevents the associated agent from rising on vided herbut another mercenary uncovered her
the track, it sets him or her hack five ranks. past and is now blackmailing her. She approached
Rael for the Guilds help, and in return for a prom
Prison Break ise of assistance Burifist has agreed to aid the prison
With the Seatower of Balduran filled to break. (The characters might have met Burifist
bursting following the riot, Rael plans during the Arson event in stage 6.)
to raid the military structure and
release the prisoners locked in its If the heroes are working with Samulkin or Burifist,
dungeons. The Seatower is a formida that person escorts the characters and their team across
ble fortress, and attacking it is a the causeway under the guise of a supply delivery.
thorny problem for any force. When they reach the gate, the bomb is detonated, and
The harassment ofYssra Brackrel in the event the traitor melts into the crowd and disappears.
Search and Seizure (stage 1) pushed the alchemist If the characters approach the tower stealthily or
into Raels outstretched arms. In the days since, Brack in disguise without the help of a traitor, they must use
rd has concocted a single smokepowder bomb. It could Charisma checks against the guards Wisdom to avoid
blast open the structures front gate if the bomb were detection. The odds are high that the mercenaries
placed against it. notice the heroes subterfuge and either halt them or
A large group of Flaming Fist soldiers (corporals, attack outright, depending on what theyve spotted.
lieutenants, privates, or sergeants) guard each end of Carnage: Once the prisoners (thugs) are released,
the Seatowers causeway. More crossbow-carrying mer the escapees turn on the guards (privates, and the
cenaries (privates) are posted atop the gate. breakout becomes a bloodbath. The prisoners who stir
In League with the Guild: If the characters are vive make a dash along the causeway to the Seatower
working for Rilsa Rael at this stage, she probably trusts district, there to disappear into alleys and side streets.
them as far as she trusts anyone. The Guild kingpin Unless the Weapon Smuggling plot in stage 9 was
tasks them with planning the attack, so the decision for revealed to Ravengard, the Flaming Fist is in worse
how to breach the Seatower falls to the players. shape than its members realize. When the mercenar
If the characters decide to run the attack, Rael ies muster to fight the prisoners, they find weapons
provides them with a group of well-armed ruffians and ammunition missing from the armory. When they
(thugs, tough thugs, haifling rogues and a bomber). pursue the criminals into the streets, they find the
She explains to them that if the bomber reaches the missing weapons in the hands of Raels allies and sym
Seatower gate at the end of the causeway, the dwarfs pathizers ttough thugs and thugs), who step out from
smokepowder bomb is powerful enough to blow the their hiding places to ambush the soldiers.
gate open. The rogues, who know the Seatowers layout, Not Working for the Guild: If the characters are
then could use the commotion and confusion to slip not associated with the Guild, Rael uses other person
inside, dash to the dungeons, and release the prisoners. nel to plan and execute the attack. If the characters are
If the characters dont have their own plan for get on hand when it happens, they can join either side of
ting the strike team close to the gate, Rael offers them the battle, or not, as they see fit. If the adventurers tag
the assistance of someone within the Flaming Fist. She along with Raels strike team, they run into a group of
provides them with the names of three likely prospects. guards (Flaming Fist corporals, lieutenants, pri
vates, or sergeants) who heard the blast but have no
+ Nordir Samulkin, a human, has racked up large
idea whats happening and have received no orders.
gambling debts that he is eager to keep hidden from
his brothers, who are also in the Flaming Fist. (The KEEPING TRACK
characters might have met Samulkin during stage 2 RaeI gains one rank on Bhaals Favor Track if the characters
in Flaming Fist Thuggery.) arrange a prison break, or if they fail to prevent the Guild
from doing so.
to the council, Silvershield believes its only a matter of
Smokepowder Plot time before the whole city dances to the Guilds tune.
For months, Silvershield has been
So Silvershield decides to cleanse the corruption
secretly stockpiling smokepowder in
from Parliament, but he has little control over who gets
the Upper City. Its method ofmanu
elected to that body. Since he cant cleanse it judicially,
facture was once a secret of Gonds
and with his mind turning toward thoughts of elabo
devotees, but religious doctrine has
rate, magnificent murder, he alights on another plana
banned the substance since the
shockingly drastic plan.
secret escaped into the wider world.
If Parliament cant be repaired, he reasons, then
As the high artificer of Gond, Duke Silvershield consid
it must be swept clean. It must be done in a way that
ers it his right to have the stuff made, and the duke has
blames the Guild and rallies the people to support the
had Irnbralvm Skoond hard at work making batches of
dukes. Silvershield resolves to eliminate Parliament in
it for some time.
one awe-inspiring crashby blowing up his smokepow
In the early phase of the plan, Silvershields wizard
der stash beneath the High Hall while Parliament is in
bought up Avery Sonshals smokepowder stores and
session. If the plot works, Silvershield concludes, the pop
lined up suppliers so he could arrange to produce more.
ulace would revile the Guild and elect a new parliament.
Skoond imported loads of aichemical ingredients and
In addition, a new parliament would be much harder for
stored them in Lower City warehouses before slowly
the Guild to subvert, since all its members would believe
sneaking them into his mansion, Seskergates, through
the Guild had murdered their predecessors.
its many entrances. He then enlisted a few apprentices
Silvershield and Skoond alone know all the details of
and hid them away in the mansions cellars to turn the
the plan to blow up Parliament. The handful of people
ingredients into smokepowder.
theyve tapped for help along the way know only their
At first, the duke didnt have any intentions aside
own pieces of the puzzle. Aside from the heroes, no one
from vague thoughts of breaking Sonshals monopoly
is in a position to stop Silvershield.
on fireworks production and putting on a great show.
Use the information in the following sections to
But as Bhaals influence continued to twist his thoughts.
guide the action, depending on how the characters
Silvershield settled on a more insidious idea.
decide to proceed.

Silvershields Plan In the Cellars


Its common knowledge that many members of the Par
If the characters gain access to the poorly ventilated
liament of Peers are beholden to the Guild in one way
cellars behind and beneath Seskergates, they come
or another. Debt, blackmail, favors, and questionable or
upon a few apprentice smokepowder makers in ill
illegal dealings have put them in Nine-Fingerss pocket.
health mixing. cooking. and grinding components into
Since the peers main responsibility is electing dukes

CLUES TO CRACKING THE CASE


The characters can begin unraveling Silvershields plot from adventurers get involved, those supplies are gone, and
many different angles. Each thread provides a clue, but every nothing links them to Skoond or Silvershield.
one thats followed individually leads to a dead end. Only by 4- Sneaking Skoond, page 18: If in the Upper City one
picking up on several of these threads do characters have a evening, the characters might spot lmbralym Skoond
chance to forestall the explosion. skulking through the streets on his way home after haul
The adventure doesnt depend on the characters prevent ing smokepowder from the wine shops back room to the
ing the blast. In fact, it might be more interesting if they know High Hall. He has Silvershields clearance to go wherever
that something big is afoot but cant stop it. he wants, but his behavior and his mud-spattered clothing
The clues can be found in the following places. might seem suspect.
+ Prelude to Disaster, page 16: When one of Skoonds + Funeral Procession, page 25: The explosion of a load
alchemists damages a mixing bowl in a smokepow of smokepowder in the Upper City raises questions about
der-manufacturing accident, she dumps it where the what happened, who was responsible, and the attacks
characters might find it. This discovery could focus the purpose. This event could inspire the characters to track
heroes attention on Bloomridge. a coffin delivery.
+ Interlude 2: Harbormaster, page 18: The Harbor + X Marks the Spots, page 28: Characters who prowl
Manifest indicates that someone has been importing large through Seskergates might find Skoonds blueprints for
quantities of the basic ingredients for smokepowder and placing the smokepowder charges and take them to an
stashing them in Lower City warehouses. By the time the expert who can interpret them correctly.
smokepowder. Fifty casks of smokepowder have been hauling more than the dearly departed. As part of a
produced so far in the cellars. Each wooden cask is 16 secret arrangement between the Candulhallow family
inches tall and 12 inches in diameter. and Skoond, smokepowder casks have been hidden
The entire workshop is explosive. If a character inside supposedly empty coffins being brought into the
brings in a torch or a flame, one alchemist screams at Upper City for funerals. The Canduihallows have been
him or her to get out, a second uses a bucket of water plying their trade for so long that \atch soldiers never
T
to douse the flame, and the remaining ones bolt for the bother to inspect the coffins.
exits in a panic. The alchemists work by magic light. After it passes through Baldurs Gate, a coffin con
Stuffed into the apprentices straw mattresses and taining smokepowder is taken into a narrow alley near
beneath a loose workshop floorboard are notes, receipts, the Three Old Kegs. If anyone follows an empty coffin
and bills of lading that prove the apprentices were in through the Upper City, this route should seem suspi
league with the Guild. These documents are forgeries, cioustheres no good reason why an empty casket on
but theres no way to tell that by looking at them. The its way to the home of a bereaved family would make
apprentices know nothing about their existence. With a detour up an alley. Skoond isnt concerned about this
a DC 10 Intelligence check to search the workshop, a possibility, since he cant imagine why anyone would
character finds the documents. If the characters specifi pay attention to a coffin delivery.
cally search the mattresses or floorboards, they find the From the alley, the coffin is carried into a wine
papers without a check. shops back room, and the casks are quickly unloaded
Skoond keeps the doors between his home and the before the coffin carters proceed on their way.
cellars locked. If someone discovers the workshop, he The back room contains an accessway to a branch of
denies knowing of the cellars existence, let alone that the Upper Citys subterranean aqueducts that connects
someone had set up a smokepowder factory in there. Its to the cistern in the High Halls cellar. Skoond stole
an odd claim on its face but not without credibility, con the key to it from the office of the master of drains and
sidering the maze-like nature of Seskergates cellars. underways. When several coffin-loads of smokepow
der are waiting here, Skoond pops over and moves the
smokepowder into position beneath the High Hall.
Moving the Goods
The Candulhallow family has been responsible for rev
erently transporting the dead of Baldurs Gate to their Inside the High Hall
final resting places outside the city for generations. For Skoond had workers erect new walls in the cellars of
the past several weeks, however, deadcarts have been the High Hall, enclosing critical support beams directly
beneath the parliaments chamber. With a DC 10 Intel
ligence check, a character who examines the walls can
X MARKS THE SPOTS identify them as new construction. Dwarves note this
If the characters find their way into Seskergates in Skoonds fact automatically. The smokepowder is packed inside
absence and do some exploring, they discover that Skoonds the walls, safe from casual observation. The placement
study contains a unique piece of furniture, a tall stool from the of the walls is designed to help direct the force of the
High House ofWonders. If the characters toured the High House blast up into the hail above.
of Wonders, they recognize where the oddly designed stool
came from. Otherwise, it stands out as newer than the mansions
other pieces of furniture. One leg of the stool contains a hollow Skoond Denies it All
compartment featuring a clever lock. With a DC 15 Intelligence The characters might corner and interrogate Skoond
check, an adventurer who searches the stool notices the hollow as this plot unravels. The wizard knows the price for
leg. With a DC 15 Dexterity check, a character picks the lock. A treason, and he can guess the one for revealing Silver-
tightly rolled map is hidden inside the stools leg. shields involvement, so he tells the characters nothing.
The map shows the High Hall with numerous red Xs inked If asked where the smokepowder is now, the wizard
onto it. The building is not identified, but characters who have concludes that they are ignorant of the plot and its best
seen the High Hall recognize it instantly. to keep them that way. If the characters reveal the High
Nothing immediately indicates what the Xs mean. But an Hall diagram from his study, he explains that the map
architect or a mason who studies the placement of the Xs is a study of structural flaws in the High Hall that might
realizes they correspond with structural stress points, central need to be magically repaired. Then Skoond threatens to
columns, arches, beam supports, and load-bearing walls. Not have the characters arrested for burglarizing his home.
coincidentally, the Xs also mark where smokepowder casks Even if the characters drag him to the High Hall
are being placed to destroy the wing of the High Hall that after the fuse has been lit and demand to know where
contains the Parliament of Peers chambers. However, the the smokepowder is, Skoond refuses to answer. The
heroes cannot deduce that fact from the map alone. wizard is doomed either way, and he would rather be
blown to bits with his captors than be hanged alone.
at least one or two people, such as a lamp lass who
Blown Away! had lit their path or brought them a message; Ibiz, the
When Torlin Silvershield decides its time to take
world-weary proprietor of a closed-down vice den in
out the parliament, he contacts Imbralym Skoond.
Little Calimshan; a half-elf they had saved from a Fist
The wizard uses a scroll to summon a fire mephit to
soldiers beating; the proprietor of a shop they had pro
ignite the fuse, sending the reluctant creature through
tected during the riot; or Musayed, the man who had
the aqueduct. Eight minutes later, the casks explode,
run the Calim Jewel Emporium for Rae!.
demolishing the wing of the High Hall above them and
In the Guilds Employ: If the characters are work
killing everyone in the Parliament of Peers chamber.
ing for RaeI, she pleads with them to save Musayed,
Anyone inside the High Hall when the charge deto
whom she has heard is among those slated to be exe
nates takes 10d6 damage, more than enough to kill the
cuted at Wyrms Crossing.
peers and their guards. Anyone in the courtyard takes
The prospect of a rescue by main force is slim.
5d6 damage. Anyone outside that area but within 100
Many Flaming Fist soldiers (corporals, privates, or
yards of the High Hall takes 3d6 damage.
sergeants) line the bridge. A tremendous diversion
To observers, the explosion appears as a tidal wave of
might allow the characters to slip inside Wyrms Rock
earth that erupts around the wing of the High Hall and
to free all the prisoners and escape with Musayed into
swallows it whole. Burning fragments of the building
the throng of onlookers. The adventurers are more
rain down across the city, causing hundreds of inju
likely to succeed if they flash an official tokensuch as
ries and starting dozens of small fires. Windows facing
Ravengards silver brooches or Silvershields search-
the High Hall are shattered for blocks around. The
and-seizure writsand couple the action with some
wrecked wing burns for hours and smolders for days.
outrageous bluffing or intimidation (DC 15 Charisma
About half the structure remains standing.
checks). With boldness and a bit of luck, they could
KEEPING TRACK escort someone from the jaws of death
Silvershield gains one rank on Bhaals Favor Track if the
KEEPING TRACK
characters fail to prevent the Parliament of Peers from being
Ravengard gains one rank on Bhaals Favor Track if the
blown up.
characters fail to rescue the majority of the prisoners at
Wyrms Rock.
Public Executions
As Ravengard sees it, Baldurs Gate
now teeters on a knifes edge between IT ENDS WITH BLOOD
the rule of law and the gulf of chaos. The penultimate events are meant to be shocking.
Guild supporters are dragging the Prison Break, Smokepowder Plot, and Public Exe
city toward the gulf, and none of cutions should horrify everyone in the city except for
Ravengards measures so far has their perpetrators. After two of those events, the whole
made Baldurians understand the of Baldurs Gate reels, inhales, and holds its breath.
danger. But he can show them a vision of the danger to Although Rael, Silvershield, and Ravengard are all
make them understand. on the path toward becoming the Chosen of Bhaal, its
In the morning, news races through the city that exe likely that one of them has pulled way ahead. The other
cutions are slated to begin at highsun beside the harbor, two are caught up in the power struggle but are more
the Basilisk Gate, and Wyrms Crossing. The names of or less sound of mind. Despite the stirrings of Bhaal in
the condemned are not released. their heads, they recognize the horror of whats hap
Between thirty and fifty criminals are lined up at pening, and they reach out to the Gates bastions of
each site. Their crimes range from rioting and murder to powersurviving peers, dukes, Flaming Fist officers,
trespassing and flouting the sumptuary laws. A few were and Guild leadersin a last effort to restore some sanity.
captured just this morning. In some cases, friends and fami That effort is doomed to fail. All it manages to do is
lies learn ofa loved ones arrest only when the conderrmed gather a huge crowd for a magnificent murder spectacle.
is marched to the gallows or the executioners block. Regardless of who becomes the Chosen of Bhaal,
Within an hour, more than a hundred prisoners are the lead-in to the climactic event is the same. The citys
beheaded or hanged. Heads are displayed on spikes leaders unite to issue a proclamation. They declare that
lining the roadway, and bodies are left dangling from the situation in Baldurs Gate has gone too far, and the
harbor cranes, the city wall at the Basilisk Gate, and power groups now understand they must work out their
beneath the Wyrms Crossing bridge. Depending on differences politically and peacefully. The sumptuary
how time is passing, these executions might continue law and the law banning Lower City and Outer City
daily at highsun through the adventures end. residents from the Upper City after 3 bells are relaxed,
Whether the characters witness the executions and rumor has it that the decrees might be repealed.
firsthand or see the remains afterward, they recognize
To help the city mend, the leaders pour resources players probably suspected Bhaal was afoot. If they are
into the upcoming Feast of the Moon, a three-day-long still confused, the Chosens remarks can drop plenty of
fete featuring costumed merriment, entertainment, hints, such as Another slaying for Bhaal! and Your
somber remembrances, and feasting. (If another cel skill at murder gratifies the lord,
ebration better fits the timing in your campaign, use it.
The Feast of the Moon is ideal, however, because it is in
part a mourning and a celebration of the dead.)
Murder Is a Riot
When the market area is crowded with
The grand event starts the following night when the
festival-goers, Rilsa Rael organizes
moon is high in the sky. The Wide, transformed into a
dozens of her assassins (tough thugs)
festival ground, is laden with tables of food the patriars
to quietly form a loose ring around
provide free of charge, and the site swirls with masks
the Wide marketplace area. When
and costumes, minstrels and dancing, puppeteers and
she gives the command, they draw
fireworks, and games of skill and chance. Opportunities
daggers and begin assassinating their
abound for highborn and lowborn citizens to mingle as
way through the crowd. They iear carnival masks to
equals and for everyone to play the fool.
hide their faces and voluminous cloaks to hide their
After all thats transpired, residents and the adven
weapons. The more quietly they kill, the better.
turers are likely to be wary, but the festival proceeds as
Few revelers had thought to bring weapons to a fes
it should until the second night. And then it doesnt.
tival of peace and mourning. So when people notice
the attackers, the crowds push away toward the center
of the Wide, where Rael transforms into the Chosen
FINAL STAGE of Bhaal. She screams Bhaals praises and laughs hys
In the final stage, only one event occurs. Play out the terically as she lashes out at anyone within reach, The
event for the agent who is highest on Bhaals Favor panicked festival-goers trample one another in terror,
Track. If two or more of the three antagonists are tied, unsure of wllere to run,
make a judgment call on who was the more murderous. By the time the heroes reach the Chosen of Bllaal,
Regardless of which finale unfolds, the Chosen of several ofRaels assassins have joined her. One new
Bhaai is all about murder. He or she wants to slay as assassin arrives at the start of every round as long as tile
many people as possible in the splashiest and most terri Chosen ofBhaal is alive. All fight until they are slain.
fying ways possible. The Chosen of Bhaal doesnt spread
terror for terrors sake. He or she intends to facilitate a
historic day of murder for which Bhaal is credited.
Feast of Death
The climactic encounter between the Chosen of During the evening meal, Silvershield
Bhaal and the heroes is also your opportunity to clarify rises from the head table to address
for players what has been happening in Baldurs Gate. the crowd. He speaks eloquently of
During the battle, the Chosen accuses the adventur lost loved ones and hope for a better
ers of bringing this outcome upon tile city, and he tells future. As he talks, acolytes of Gond
tile heroes that they should know before they die that
Bhaal lives. After what happened to Duke Adrian, the

A CHARACTER IS CHOSEN
The adventure has one other possible ending. If the heroes You can play out this event in one of two ways.
eliminate Bhaals favored three or if the characters methods Your first option is to instruct the Chosen characters
throughout the adventure were bloodthirsty, they become player to mercilessly attack the remaining heroes until the
more attractive vessels to Bhaal, and the god of murder character is killed. Perhaps if the character is later raised from
chooses one of them. (Pick the character whose behavior the dead, Bhaal relinquishes his grip.
best exemplifies Bhaals principles.) Your second option is to tell the Chosen characters player
In that case, the remaining dukes still arrange the citywide to attack the heroesbut at the end of each round in which
festival. During the fete, the characters are lauded as heroes. no one is killed, give the Chosen character a saving throw
When all attention is focused on them, one transforms into to regain control. After regaining control, the hero is still the
the Chosen of Bhaal and begins trying to kill everyone within Chosen of Bhaal. Tell the player that with each creature the
reach, especially former friends. character kills, Bhaal grows stronger. Bhaal could then visit
A character who becomes a Chosen retains all his or her the hero in dreams to taunt him or her, reveal secrets, or give
normal statistics and also gains the benefits described under advice that seems good but leads to deadly encounters.
Chosen of l3haal in the conversion guide.
wheel in wine casks and set up tables atop which they operate the trebuchet. Two additional soldiers come up
place goblets and tankards. the stairs and join the fight in every even-numbered
In closing, Silvershield gestures to the hogsheads round until the Chosen of Bhaal dies. All Fist merce
and encourages Baldurians to drink deeply of the best naries fight until slain. w
vintage of the High House of Wonders to honor the I-
dead and herald a new beginning for Baldurs Gate. The I.L.

temples wines are justifiably famous, usually reserved AFTERMATH


solely for priests. The festival-goers quickly line up.
No matter how events transpire, Baldurs Gate emerges
About thirty minutes after the vine is dispensed, a
from these trying days as a changed city. The Chosen of
fight breaks out between two revelers. Watch soldiers
Bhaal is dead (presumably), offering at least one cause
quash it. Minutes later, another quarrel starts. And
for celebration amid the mourning and loss. Baldurs
another. Earlier in the day, Silvershield spiked the wine
Gate now faces a crossroads, and the heroes decisions
with a poison that makes people irritable and combat
i point the city in one of two directions,
1
wi
ive. Soon, fights with fists, table knives, and improvised
Since the characters have won influence, they now
weapons erupt across the Wide.
have the opportunity to become storied heroes in Bal
As Baldurians turn on one another, Torlin Silver-
durs Gate. The people of Baldurs Gate arent about to
shield, still seated at the table of honor and holding
elect them dukes, but those in powerwhoever remains
his wine goblet, transforms into the Chosen of Bhaal.
of Silvershield, Ravengard, and Rael plus the surviv
Several acolytes of Gond who have fallen under Silver-
ing dukes, peers, patriars, high-ranking Watch and Fist
shields sway rush to his side. They attempt to protect the
officers, and other civic and religious leaderspay great
Chosen as he stands and wades into the panicking throng
heed to anything the destroyers of Bhaals Chosen say.
bent o murder. All the acolytes fight to the death.
If the characters accept the hearty handshakes and
tearful thanks and then depart, Baldurs Gate enters a
Death from Above period of renewed strife as factions seek to pin blame
Despite everyones misgivings, the on one another and profit from hard feelings.
festival reaches its second evening If the heroes actively step up and urge residents to
without a hitch. shake hands and work together to rebuild their city, the
Then a missile sails into the Wide citizenry complies. Destroyed buildings are replaced
and disintegrates in a shower of [lam with sturdier, more modern structures. Chastened by
ing shrapnel. Two more spheres burst the horrors of recent events, the Parliament of Peers
within the shrieking crowd before elects a new duke from the citizenry of the Outer City.
anyone realizes that someone is launching clay shells The new Council of Four begins discussions about how
filled with alchemists fire from a trebuchet atop the to more equitably govern Baldurs Gate.
Seatower of Balduran.
Fires spread rapidly, and panicked screams reach
a crescendo when people discover that the gates lead
Tell Us What Happened
The history of Baldurs Gate is being written in the
ing into the Lower City have been barred from the
thousands of campaigns in which this adventure is
outside. Meanwhile, arsonists have turned the Black
playing out. When Murder in Baldurs Gate reaches its
Dragon Gate, the only other way out of the Upper City,
conclusion in your campaign, we want to know how
into a roaring inferno. Each new missile lobbed into
it turned out. The ending that occurs most often will
the crowd kills more innocents and adds its spattering
become part of the official history of the FORGOTTEN
flames to the growing conflagration.
REALMS setting. To report your results, visit
The characters can do nothing from the Upper City.
DungeonsandDragons.com/Sundering.
To escape the Upper City, they can use ropes to climb
over the Old Wall, or they can access the Undercellars
underground passageways.
To get inside the Seatower of Balduran, the heroes
must battle their way past guards (Flaming Fist pri
vates, corporals, sergeants, or lieutenants) on the
causeway. If they have Ravengards silver tokens or are
wearing Flaming Fist tabards, the guards let them pass
unmolested.
On the roof of the Seatower, the heroes confront
Ravengard. The marshal has already transformed into
the Chosen of Bhaal, and a few Flaming Fist pri
vates tinder his sway accompany him, four of whom

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