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Keyboard
Shortcut
Target Description Notes
To Close a Type "F" + Enter and Select two lines Before selecting lines
Corner you can type "r" and
(Fillet) f specify the radius to
make the corner as a
curve
Rotate 1. Select Object and type "ro" + Enter
ro 2. Specify the Rotation angle
3. Enter
Mirror Select Object and type "mi" then specify
mi first and second point and press enter
Stretch 1. Select the part you want to drag
s 2. Type "s"
3. drag
Offset 1. Select Object we use this tool when
2. Type "o" we need to copy
o 3. Specify the distance something and change
4. select direction to offset its size too
Match 1. Select Source Used to copy Format of
ma 2. Select Destination text or any other object
Erase 1. Select Object
e 2. Type "e" + Enter
Divide 1. Select Object To See the points :
2. Type "div" Format -> Point Style
div 3. Specify number of segments
4. Press Enter
Layer la Type "la" -> New Layer -> Name it
Single
Sided
double
sided with
offset
(zigzag)
Street
Lighting
Arrangement
Double
sided
(opposite)
On
medium
Rule:
h
W: Width of Road (given)
H: Height of pole
= (1 2)
= (3 4)
= +1
good reliability.
Notice that:
12 m 400 watt
16 m 600 watt
Lecture 02 07/09/2013 Page 5 of 11
Distribution Course Level 01 Sep - 2013
Lighting Schemes
Interior lighting scheme
direct semi semi
indirect
lighting direct indirect
Work Plane 90% 70% 10%
Wall 10% 30% 90%
Application Operation Room Normal Room Cinema Museum
The Luminaire you can use it in
Housing contains normal room
Reflector and depending on
Diffuser the reflection
Notes factor of the
walls and so you
will be saving
power
Semi-direct and Semi-indirect schemes are the most used ones.
Lamps
Filament Lamps
Gas Discharge Lamps
Filament Lamps
Tungsten Carbon Incandescent
Notice that:
Types of Luminaires
1. Interior Luminaire
2. Exterior Luminaire
Interior Luminaire
Bed head
Fluorescent
Low Bay High Bay Spot Exit unit
Lamp
(H.L.)
(5-8) more than 8
decorated
meters meters
medium LUX
Bathroom
Reception
Fluorescent Lamp
Housing Diffuser Reflector
1 Fl x 18 watt Ocean
2 x 18 Prismatic
3 x 18 Opal
4 x 18
1 x 36
2 x 36
3 x 36
4 x 36
Exterior Luminaire
Street Garden and Fence Sport and Open area
Alpha IP66 Glob Flood
Beta IP53
Gamma IP43
Decos
Index Protection ( IP )
I P x y z
Index protection dust Water Mechanical Stress
(0-6) (0-7)
Lum
NB WB
Narrow Beam Wide Beam
LUX
E
For Location Lamp
N : Number of Luminaires
E : Lux of Location
A : Area
: Lumen of Lamp
Uf : Utilization Factor
2. Maintenance Factor
3. Depreciation Factor
Utilization Factor ( Uf )
You can Get it Using one of these two ways:
1. Room Index
=
(+)
2. Reflection Factor
Notice that:
Arrangement of Luminaires
1. Line Arrangement
Arrangement Constrains
1. Distance between Luminaire and another Luminaire = double
the distance between Luminaire and Wall
2. = 0.8 1.2
4. Uniform Distribution Factor : 0.3
.
5. Percentage of Eye Comfort : 0.4