Escolar Documentos
Profissional Documentos
Cultura Documentos
DEFENSE
HP 6
OFFENSE
Speed 35 ft.
STATISTICS
Str +0; Dex +3; Con +0; Int +1; Wis +0; Cha +0
Skills
Languages
Common, Goblin
Gear
ECOLOGY
Environment any Organization gang (412) or tribe (13+ plus 100% noncombatants, 1 leader of CR 34, and 56 alien pets)
SPECIAL ABILITIES
Consume (Ex) as a standard action, a Void goblin can make an unarmed attack (bite). This ability deals damage to the object regardless of the
DT. Void Goblin can digest any nonorganic material.
Radioactive (Ex) A Void Goblin is always radioactive and has a 15ft aura around them of radioactivity. Anyone within the radius of the void
goblin treat the area as being exposed to radioactivity.
This group of goblins have adapted to the vacuum of space. They feed on minerals of asteroids and drink in the solar rays of the sun. These
have become pest of sorts to miner colonies. With the adapted abilities for survival they have found a taste for metals and a distaste for rust.
Starships are like floating candy. Due to their constant exposure to cosmic radiation they are natural radioactive. Once every generation there is
born a more intelligent of their race. This is the leader of their horde. This leader normal controls the hunger of the horde of teeth and has
them build starships to colonize new locations. But unlike normal starships these ships are weak and heavy with rust and without any form of
life-support. This makes for weak frames and gaping holes in the ship. Yet even with their flaws they do have a bonus. What makes them
dangerous is the holes which become the point which the horde expels to reach enemy ships. On top of that the ships themselves are harder to
make a direct hit because there is always a chance an attack pass through a hole and out the other side. These ships are not able to enter into
any atmosphere and doing such would be fatal. Void Goblins themselves also are unable to survive on planets or in areas with atmosphere. The
effect would be same as if someone was attempting to survive the vacuum of space.
RACIAL TRAITS
Ability Buy Points: +4 Dex, 1 Cha
Hit Points: 2
Size and Type: Space goblins are Small humanoids
with the goblinoid subtype.
Darkvision: Space goblins can see up to 60 feet in
the dark.
Fast: Space goblins are fast for their size and have a
base speed of 35 feet.
Radioactive: See Special Abilities.
Consume: See Special Abilities.
Starfinder Fleet