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Character____________________________Alignment__________________________Player_________________

Gender___ Race_________Size______Deity__________Origins____________Height________Weight _________


Class (1)_______________Level____ Class (2)______________ Level_____ Class (3)____________ Level_____
Trait (1)______________Trait (2)______________Trait (3)_______________Trait (4)_______________Age _____
Base Mod. Item Temp. Current HP
_____________________________________________
Strength Wounds __________________________________
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Dexterity __________________________________________

Constitution Non lethal _________________________________


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Intelligence __________________________________________
Wisdom Tempor. __________________________________
Charisma _________________________________________
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BaB Att 1 Att 2 Att 3 Att 4 Spcl 1 Spcl 2 Spcl 3 Spcl 4

CMB bab size stren spcl temp tot

CMD bab size stren dext spcl temp 10 tot

AC armor shld item1 Item 2 dext spcl 10 tot

AC Touch (item1___ item2___ dext____spcl___ +10= tot_____)


AC Flat-footed (armor___ shield___ item1____item2___ +10= tot_____)
Current armor (________________________ ) Current shield (______________________________)
Initiative : dext.(__)+ feats(___)+traits(___)=______
Saves Base Stats Race Item Total

Fortitude
Notes or Drawings
Reflexes
Will

weapon attack damage critical range type

armor/shield bonus dex max Chk.pen %fail spd

platinium gold silver copper

Languages ________________________________________
Other precious
_________________________________________________
__________________________________________________________
Feats & Class features Of ________________________________________

Name Summary Book (page)

Familiars-Mounts-Animal companions-Followers
Name : Type/Size: Name : Type/Size:
Str Dex Con Int Wis Cha Str Dex Con Int Wis Cha
HP : HD/Lev = HP : HD/Lev =
AC : Touch : Flat foot : AC : Touch : Flat foot :
Initiative : Senses : Initiative : Senses :
Fortitude : Reflexes : Will : Fortitude : Reflexes : Will :
BaB : CMB : CMD : BaB : CMB : CMD :
Speed : Land Fly Swim Burrow Speed : Land Fly Swim Burrow
Weap : att dam crit reach spec Weap : att dam crit reach spec
Feats : Feats :
Feats : Feats :
Feats : Feats :
Skills : Skills :
Skills : Skills :
Skills : Skills :
Skills : Skills :
Special qualities : Special qualities :
Special qualities : Special qualities :
Special qualities : Special qualities :
Special qualities : Special qualities :
Skills (* armor check penalty) Mod. Ranks Class Special Race Total
Acrobatics(Dex) * untrained
Appraise(Int) untrained
Bluff(Cha) untrained
Climb(Str)* untrained
Craft(Int) untrained
Craft(Int) untrained
Craft(Int) untrained
Diplomacy(Cha) untrained
Disable Device(Dex)*
Disguise(Cha) untrained
Escape Artist(Dex)* untrained
Fly(Dex)* untrained
Handle Animal(Cha)
Heal(Wis) untrained
Intimidate(Cha) untrained
Knowledge(arcana)(Int)
Knowledge(dungeoneering)(Int)
Knowledge(engineering)(Int)
Knowledge(geography)(Int)
Knowledge(history)(Int)
Knowledge(local)(Int)
Knowledge(nature)(Int)
Knowledge(nobility)(Int)
Knowledge(planes)(Int)
Knowledge(religion)(Int)
Linguistics(Int)
Perception(Wis) untrained
Perform(Cha) untrained
Perform(Cha) untrained
Perform(Cha) untrained
Profession(Wis)
Profession(Wis)
Profession(Wis)
Ride(Dex)* untrained
Sense Motive(Wis) untrained
Sleight of Hand(Dex)*
Spellcraft(Int)
Stealth(Dex)* untrained
Survival(Wis) untrained
Swim(Str)*untrained
untrained
Use Magic Device(Cha)
Equipment/Gear Of_____________________________________
Item Cost Weight (lb) (kg)

Total Total

Carrying Cap. 1: Carrying Cap. 2: Carrying Cap. 3:


light load : Lift over head light load : Lift over head light load: Lift over head
medium load : Lift off ground medium load: Lift off ground medium load : Lift off ground
heavy load : Push/drag heavy load : Push/drag heavy load : Push/drag
Notes_________________________________________________________________________________________________________________
_______________________________________________________________________________________________________________________
Magical equip/gear Of __________________________________
Item Slot Effects Cost Weight (lb) (kg)
Spellbook book n ____ Pages left ____
Of ____________________

Level
Spell Book (page)
Prepared/Memorized spells Of______________________
Spells per day
level 0 1 2 3 4 5 6 7 8 9
base
bonus

Save DC (10+spell level+applicable stat modifier*)


Lev 0 Lev 1 Lev 2 Lev3 Lev4 Lev5 Lev6 Lev7 Lev8 Lev9
base
Spell focus

school
*Int x Wiz/Magus/Witch Wis x Cleric/Druid/Ranger/Inquisitor Cha x Paladin/Sorcerer/Bard/Oracle/Summoner

Range Caster level checks


Close Medium Long Concentration = Caster lev.__+mod__ +feats___+traits___=____
25 ft +5ft/2 liv 100 ft +10ft/liv 400ft +40ft/liv Overcome SR = Caster lev.__+feats__+traits__=____
____________ ___________ ___________
Spell Lev Effects School Compon. Cast Range Durat. Target Save SR
Potions & Scrolls Of ___________________________________
Name Type Cost Case/Belt/Bag/etc Quantity

Notes___________________________________________________________________________________________
_______________________________________________________________________________________________
Record of events of ___________________________________________

Month _________________ Location _______________________ Year___________________

Day Time Event/Quest Notes NPC Factions/ NPC Friend/Foe

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NPC Gender Race Class/Profession Friend/Foe Quest Char ?


Treasures,Wealth,Rewards Personal Group

Platinum Gems/Jewels

Gold
Silver
Copper
Precious / Art items Other property

Credits & Debts

Credit Debt Name PC NPC Amount Money Item

Heard voices Other possible rewards


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