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Activate Tool
The Brightness-Contrast Tool can be called from an image menu: Tools Color Tools
Brightness-Contrast . If you find yourself using this tool often, you can add it to the
Toolbox using the Tools dialog.
Options
Threshold Tool
The Threshold tool transforms the current layer or the selection into a black and white
image, where white pixels represent the pixels of the image whose Value is in the
threshold range, and black pixels represent pixels with Value out of the threshold range.
You can use it to enhance a black and white image (a scanned text for example) or to
create selection masks.
As this tool creates a black and white image, the anti-aliasing of the original image
disappears. If this poses a problem, rather use the Levels tool.
Activate Tool
The Threshold Tool can be called in the following order, from the image-menu: Tools Color
Tools Threshold,
or by clicking on the icon in Toolbox if this tool has been installed in it. You can do that
through the Tool dialog.
Options
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Call the Threshold tool from the decompose image. By moving the black cursor, fit
threshold to isolate the best the element you want to extract. This will probably not be
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perfect: we will enhance the result with the selection mask we are going to create.
Make sure you have selected the right layer when you call the Threshold tool: when it is
opened, you can't change to another layer.
Voil. Your selection mask is ready: you can improve the selection as usually. When the
selection is ready, disable the Quick mask by clicking again on its button: you will see the
marching ants around the selection.
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Levels tool
The Level tool provides features similar to the Histogram tool but can also change the
intensity range of the active layer or selection.
Activate Tool
You can call the Level Tool in the following order, from the image-menu: Tools Color Tools
Levels
Options
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Although this tool is not present in Tool box, nevertheless it has a Tool Option Dialog
under the Toolbox. These options are described here:
Activate Tool
The Curves Tool can be called in the following order, from the image-menu: Tools/ Color
Tools/Curves .
Although this tool is not present in Tool box, nevertheless it has a Tool Option Dialog
under the Toolbox. These options are described here:
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Posterize Tool
This tool is designed to intelligently weigh the pixel colors of the selection or active layer
and reduce the number of colors while maintaining a semblance of the original image
characteristics.
Activate Tool
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The Posterize Dialog can be called in the following order, from the image-menu: Tools
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The Path tool allows to create complex selections called Bezier Curves, a bit like Lasso but
with all the adaptability of vectorial curves. You can edit your curve, you can paint with
your curve, or even save, import, and export the curve. You can also use paths to create
geometrical figures. Paths have their own dialog box: Dialog.
Activate Tool
You can call the Path Tool in the following order, from the image-menu: Tools Paths .
The Tool can also be called by clicking the tool icon:
or by using the B keyboard shortcut.
Options
See The "Path" concept.
Activate Tool
The Color Picker Tool can be called in the following order, from the image-menu:
Tools Color Picker.
The Tool can also be called by clicking the tool icon:
If you hold Ctrl key down while using a paint tool, mouse pointer turns to the color-
picker icon. If you click then, you select the color pointed by the color-picker as
foreground color. Color-picker dialog is not opened during this operation.
Options
Magnify Tool
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The Magnify Tool is used to change the zoom level of your working image. If you only click
on the image, the zoom is applied to the whole image. But you can also click-and-drag
the mouse pointer to create a zoom rectangle. Then, the action of this rectangle is better
Activate Tool
The Magnify Tool can be called in the following order, from the image-menu: Tools
Magnify .
The Tool can also be called by clicking the tool icon:
Options
Zoom menu
Using the Magnify tool is not the only way to zoom an image. The Zoom menu provides
access to several functions for changing the image magnification level. For example, you
can easily choose an exact magnification level from this menu.
Measure Tool
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The Measure Tool is used to gain knowledge about pixel distances in your working image.
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By clicking and holding the mouse button, you can determine the angle and number of
pixels between the point of click and where the mouse pointer is located. The information
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is displayed on the status bar or can also be displayed in the Info Window.
When you pass the mouse pointer over the end point it turns to a move pointer. Then if
you click you can resume the measure.
Activate Tool
You can call the Measure Tool in the following order, from the image-menu: Tools
Measure .
You can also access to it by clicking the tool icon:
Key modifiers
Options
Measuring surfaces
You can't measure surfaces directly, but you can use the Histogram that gives you the
number of pixels in a selection.
Texttool
The Text tool places text into an image. When you click on an image with this tool the
Text Editor dialog is opened where you can type your text, and a text layer is added in the
Layer Dialog. In the Text Option dialog, you can change the font, color and size of your
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Activate Tool
The Text Tool can be called in the following order, from the image-menu: Tools Text .
The Tool can also be called by clicking the tool icon:
or by using the T keyboard shortcut.
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Indicator Area
This part of the Toolbox shows the currently selected brush, pattern, and gradient.
Clicking on any of them brings up a dialog that allows you to change it.
A thumbnail of the active image can be displayed in this area if the "Display Active
Image" option is checked in Preferences/Toolbox.
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The Layers dialog is the main interface to edit, modify and manage your layers. You can
think of layers as a stack of slides or clothes on your body. Using layers, you can
construct an image of several conceptual parts, each of which can be manipulated
without affecting any other part of the image. Layers are stacked on top of each other.
The bottom layer is the background of the image, and the components in the foreground
of the image come above it.
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Activate Dialog
The Layer dialog can be called in many ways :
from the toolbox-menu: File Dialog Layers
from the image-menu: Dialog Layers
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Channels dialog
The Channels dialog is the main interface to edit, modify and manage your channels.
Channels have a double usage. This is why the dialog is divided into two parts: the first
part for color channels and the second part for selection masks.
Color channels: Color channels apply to the image and not to a specific layer. Basically,
three primary colors are necessary to render all the wide range of natural colors. As other
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digital software, the Gimp uses Red, Green, and Blue as primary colors. The first and
primary channels display the Red, Green, and Blue values of each pixel in your image. In
front of each channel is a thumbnail displaying a grayscale representation of each
channel, where white is 100% and black is 0% of the primary color. Alternatively, if your
image is not a colored but a Grayscale image, there is only one primary channel called
Gray. For an Indexed image with a fixed number of known colors there is also only one
primary channel called Indexed. Then there is a optional channel called Alpha. This
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channel displays transparency values of each pixel in your image. In front of this channel
is a thumbnail displaying a grayscale representation of the transparency where white is
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opaque and visible, and black is transparent and invisible. If you create your image
without transparency then the Alpha channel is not present, but you can add it from the
Layers dialog menu. Also, if you have more than one layer in your image, Gimp
automatically creates an Alpha channel.
The right image is decomposed in three color channels (red, green, and blue) and the
Alpha channel for transparency. On the right image the transparency is displayed as a
gray checkerboard. In the color channel white is always white because all the colors are
present and black is black. The red hat is visible in the red channel but quite invisible in
the other channels. This is the same for plain green and blue which are visible only in
their own channels and invisible in others.
Overview
The top channels are the color channels and the optional Alpha channel. They are always
organized in the same order and they cannot be erased. Selection masks are described
below and displayed as a list in the dialog. Every channel appears in the list in form of a
thumbnail. A right-click in a channel thumbnail opens the channel menu.
Channel attributes
Every channel is shown in the list with its own attributes. The main attribute is the
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name of the channel itself. You can edit selection masks by double-clicking on their
name. A double_click on the thumbnail opens a full dialog where you can also set the
visual aspect of the channel in the image window. In front of the thumbnail there is an
eye icon: by clicking on it you define whether the channel is visible or not. As a result of
this visibility, the view of the image changes in the image window and a white image
becomes yellow if you remove the view of the blue because yellow is the complementary
color for blue. If you remove the view of the Alpha channel, everything becomes
transparent and nothing else than a grey checkerboard is visible. The aspect of this
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virtual background can be changed in the Preferences. The chain icon enables grouping
of channels for operations on multiple channels.
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Activated channels appear highlighted in blue in the dialog. If you click on a channel in
the list you toggle activation of the corresponding channel. Disabling a color channel red,
blue, or green has severe consequencies. For instance if you disable the blue channel, all
Managing channels
Under the channel list is a set of buttons allowing you to perform some basic operations
on channel list.
Channels Menu
Selection masks
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Channels can be used to save and restore your selections. Clicking on the Quick mask
button on the Image window automatically creates a new channel called Qmask and
saves the displayed active selection to a thumbnail in front of the channel.There are
many selection tools in the Gimp like rectangular selection tool or fuzzy selection for
continuous selections. Selection Masks are a graphical way to build selections into a gray
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level channel where white pixels are selected and black pixels are not selected. Therefore
gray pixels are partially selected. You can think of them as feathering the selection, a
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smooth transition between selected and not selected. This is important to avoid the ugly
pixelization effect when you fill the selection or when you erase its content after isolating
a subject from background.
Quick Mask
Activate Tool
The QuickMask can be activated in the following order, from the image-menu:
Select/Toggle QuickMask.
The QuickMask can also be activated by clicking the left-bottom button showed in
red on the screenshot.
It can also be activated by using Shift+Q shortcut.
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name or the thumbnail to edit the QMask attributes. Then you can changethe Opacity and
its filling color. Once a quick mask is initialized click on it to be sure it is selected and blue
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highlighted in the list, and start to paint on it with any Gimp paint tool. The mask is coded
in gray tones, so you must use white or gray to decrease the area limited by the mask
and black to increase it. The area painted in light or dark gray will be transition areas for
the selection like feathering. When your mask is ready, click again on the bottom-left
Usage
Open an image or begin a new document.
Activate the Quickmask using the left-bottom button in the image window. If a selection is
present the mask is initialized with the content of the selection.
Choose a drawing tool and use it with greyscale colors on the QuickMask.
Deactivate the Quickmask using the left-bottom button in the image window.
Path dialog
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The Paths dialog is used to manage paths, allowing you to create or delete them, save
them, convert them to and from selections, etc.