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In Information Technology
Submitted by:
Haboc, Jessie
Ubang, Alvin
ACLC COLLEGE TAGUIG
FTI Complex, Taguig City
COLLEGE OF COMPUTER STUDIES
Table of Contents
1.1 Introduction
Proposed Application.
Recommendation
5.1 Summary....
5.2 Conclusion
5.3 Recommendation.
ACLC COLLEGE TAGUIG
FTI Complex, Taguig City
COLLEGE OF COMPUTER STUDIES
Chapter 1
Introduction
dynamic changes that man demands as his desire for convenience arises. Most of
play a huge role in the advancement of technology. Computers which for the past
decades has been considered a major factor in all the innovations that was
Having said that, we have set our goal to create a simple innovation that can
Founded in 1996 with the vision of making flowers a lifestyle element in the
daily lives of the Filipino, MORAGA, Incorporated with its trade name as MABOLO
continues to provide the Philippine market with the finest floral designs that tailor fit
We import all our seasonal flowers and materials on a weekly basis. We pride
ourselves and can certify our phytosanitation and that methods of growing,
harvesting and packing of these materials are safe and within the international
For over 20 years, Mabolo has fused the best of Philippine culture with
international contemporary and lifestyle design. Through the years, incorporating its
Heading the Mabolo organization is the sibling tandem of Creative and Artistic
MENU
Feedback
Figure 1
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FTI Complex, Taguig City
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To develop a system that will help Mabolo flower shop to manage their
inventory records.
Scope
Limitations
Offline
This study will be valuable and significant to children, parents, readers and future
researchers.
ACLC COLLEGE TAGUIG
FTI Complex, Taguig City
COLLEGE OF COMPUTER STUDIES
Our proposed system will enable the user to work more efficiently and
Our proposed system will improve the clinics current way of storing patient
information. Management of files and records will be automated, reducing the risk
Transactions will be done faster than the usual process because the
Logic Games may refer to: a logic puzzle, which includes games as varied as
Sudoku, Futoshiki, Kakuro, etc. The logic games section of the LSAT. a game-
theoretical device for defining the semantics of a logic; see game semantics.
Android Game- Are some of the most fun you can cram onto a phone or tablet.
Critical Thinking Is that mode of thinking about any subject, content, or problem
in which the thinker improves the quality of his or her thinking by skillfully
arrive at the correct solution of the puzzle. There are different types of puzzles for
or logic puzzles.
ACLC COLLEGE TAGUIG
FTI Complex, Taguig City
COLLEGE OF COMPUTER STUDIES
Chapter 2
investigation.
The gameplay is very simple: each level displays four pictures linked by one
word the player's aim is to work out what the word is, from a set of letters given
below the pictures. The game is said to follow the "freemium" model: although the
game is free, and devoid of any in-game advertising, microtransactions are
available to help the user progress through the game more quickly.
ACLC COLLEGE TAGUIG
FTI Complex, Taguig City
COLLEGE OF COMPUTER STUDIES
Reference:
https://play.google.com/store/apps/details?id=de.lotum.whatsinthefoto.us
D LOGIC
If you want to test your logic skills with some fun and twisted logical
question and brain teasers, then this is the right APP! D Logic works as a little
80 twisted brain teasers: A brain teaser is a form of puzzle that requires thought
Play is very simple, just read the questions, think about the answer and
when you are ready press the solution button and check if you are right or wrong.
You can share the questions and answers by clicking on the text. Challenge your
Challenge your mind with our brain teasers and logic questions and start training
Reference: https://play.google.com/store/apps/details?id=com.gmpsoft.dlogic
PICTOWORD
Pictoword is a simple yet addictive word game where you "read" a series of pics that
combine to create a word or phrase!
Guessing these words will be so much fun. These challenging and fun word puzzles
will absolutely enlighten your day for girls and boys. Play single player or with
friends, super fun!
ACLC COLLEGE TAGUIG
FTI Complex, Taguig City
COLLEGE OF COMPUTER STUDIES
For example, you'll see pics of SAND and WITCH. Combine the two to solve for
SANDWICH - a lunchtime favorite! When you're stumped, try saying the words out
loud or ask a friend!
Reference:
https://play.google.com/store/apps/details?id=com.kooapps.pictowordandroid
According to Lewis & Ferlazzo (2011: 3) states that Text Twist is an online
Java based game available at Yahoo.com and the inspiration of Scrabble Flash.
Games like this are useful for developing students vocabulary in 2 contexts. One is
through repetitive play, with family or friends. The main drawback in this scenario is
ACLC COLLEGE TAGUIG
FTI Complex, Taguig City
COLLEGE OF COMPUTER STUDIES
that only student already possessing a good vocabulary are more likely to be
work, on the other hand, usually requires the learners to take part in communication
which involves personal experience and emotion. Games are useful and effective
tools that should be applied in vocabulary classes. The use of vocabulary is a way
to make the lessons more interesting, enjoyable and effective. By definition above,
the researcher conclude that Text Twist game is one kinds of method to improve
students.
of their most successful games. Its a puzzle and educational word game targeted
for all ages, and they were very proud of it. Free-to-play Pictoword is easy to pick
up, but hard to put down and even harder to master. Each level, youre shown two
pictures whose spellings or sounds you have to combine to form the right word. It
can be as easy as a picture of an ear and a ring that form earring, or something
trickier, like a picture of a windmill and a lion that merge into million. The higher
your level, the harder the word. You gain coins per level, allowing you to unlock new
Chapter 3
For the purpose of this study, the researchers will be using the Descriptive
and Survey methods. The main idea behind the Descriptive method is to define an
The researchers used the descriptive research to conduct this study entitled
The Impacts of playing Ice Scramble Game among the people of Barangay North
The population that we will be using in this study will consist of people`s ages
range from 7 14 years old and 15 60 years who currently living at Barangay
North Signal Village Taguig City, for the year 2017. A number of 40 people from
For the purpose of this study, the data will be collected using a survey
questionnaire. The survey was created using suitable questions from related
questionnaires were divided into two parts; the Pre-evaluation Survey Form and
before they were allowed to play the game. The survey consisted of questions
regarding their personal opinions and thoughts about video games in general.
Afterwards, they will be asked to answer the Post-evaluation Survey questions that
were composed of questions inquiring about their experience and general thoughts
The data that will be collected from the Pre-evaluation and Post-evaluation
1. Percentage
Where:
P = Percentage
x=
Where:
x Mean
ACLC COLLEGE TAGUIG
FTI Complex, Taguig City
COLLEGE OF COMPUTER STUDIES
x- Number of participants
Likert Scale. Four (4) point Likert Scale was also used to determine the
present procedures and practices of the proposed device. The result was rate and
interpreted based on the tabulated weighted score and average mean. The table for
Table 1
FOUR POINT TYPE LIKERT SCALE
Table 1 shows the Liker Scale table. It is used to understand items in the
questionnaire. These responses are based on the participants. The range and
Figure 2
Agile Methodology
2.) Build
3.) Launch
4.) Feedback All the bugs, errors and issues gathered will be then used by the
3.4.1 Software
components and writing simple custom code, understand how to work with
imported Mesh Models, Audio, Textures and Materials while practicing more
Window 10 Pro 64bit very good condition and also smooth for unity.
3.4.2 Hardware
ACLC COLLEGE TAGUIG
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Lenovo T420
4GB Ram
Samsung S5
Quad-core
Minimum Requirements
1GB of ram
Quad-Core Processor
ACLC COLLEGE TAGUIG
FTI Complex, Taguig City
COLLEGE OF COMPUTER STUDIES
Hardware Cost
1 1.Lenovo T420
1 2.AMD E1
1 3.Samsung S5
Total
ACLC COLLEGE TAGUIG
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Table 3.
3 93.00
Hard Copy
3 27.00
Folder
Total 120.00
Software Cost
1 1.Unity 5.5
Table 3.2
ACLC COLLEGE TAGUIG
FTI Complex, Taguig City
COLLEGE OF COMPUTER STUDIES
Table 3.3
Summary Cost
2.Folder 1 30.00
4.Samsung S5 1 7,000
Total 7,125.00
Chapter 4
following criteria:
1.1 Age
TABLE 2
FREQUENCY AND PERCENTAGE DISTRIBUTION OF THE PARTICIPANTS
ACCORDING TO AGE
Frequency Percentage
Total 40 100%
according to age. It clearly shows that 20 or 50% belongs to the respondents with
age bracket of 7-14 years old. There also 20 respondents or 50% with the age of
Finding shows that the age bracket of 7-14 and 15-60 have the same
percentage of 50.
1.2 Gender
TABLE 3
FREQUENCY AND PERCENTAGE DISTRIBUTION OF THE PARTICIPANTS
ACCORDING TO GENDER
Frequency Percentage
Male 11 27.5%
Female 29 72.5%
Total 40 100%
according to sex. It clearly shows that 29 participants or 72.5% are female while 11
27.5% are male. It clearly shows female has dominated terms of gender.
TABLE 4
MEAN DISTRIBUTION OF THE PERCEPTION OF THE RESPONDENTS ON
THE ON THE QUESTION DOES THE GAME EFFECTIVE IN IMPROVING THE
VOCABULARY?
F P (%) Mean
Does the game effective in improving the
vocabulary?
Strongly Agree
30 75%
Agree 10 25% 3.75
Disagree 0 0%
Strongly Disagree 0 0%
Table 4 shows that 30 or 75% of the respondents strongly agree that the
game is effective in improving the vocabulary while 10 or 25% of them are only
ACLC COLLEGE TAGUIG
FTI Complex, Taguig City
COLLEGE OF COMPUTER STUDIES
agree. It gathered a mean of 3.75 that means the game is effective in improving the
vocabulary.
TABLE 5
MEAN DISTRIBUTION OF THE PERCEPTION OF THE RESPONDENTS ON
THE ON THE QUESTION DOES THE GAME HAVE A GOOD ENTERTAINMENT
VALUE?
F P (%) Mean
Does the game have a good entertainment
value?
Table 5 shows that 22 or 55% of the respondents strongly agree that the
game have a good entertainment value while 18 or 45% of them are only agree. It
gathered a mean of 3.55 that means the game has a good entertainment value.
TABLE 6
MEAN DISTRIBUTION OF THE PERCEPTION OF THE RESPONDENTS ON
THE ON THE QUESTION DOES THE GAME SATISFY THE USER?
F P (%) Mean
Does the game satisfy the user?
Table 6 shows that 27 or 67.5% of the respondents strongly agree that the
game satisfy the user while 13 or 32.5% are only agree. It gathered a mean of 3.67
It shows that in terms of age, the age bracket of 7-14 and 15-60 have the
same number of respondents which is 20. The female dominates the number of
that the game is effective in improving the vocabulary, have a good entertainment
value and can satisfy the user because all the computed mean ranges from 3.25-
Chapter 5
5.1 Summary
Finding shows that the age bracket of 7-14 and 15-60 have the same
of 50.
ACLC COLLEGE TAGUIG
FTI Complex, Taguig City
COLLEGE OF COMPUTER STUDIES
participants or 27.5% are male. It clearly shows female has dominated in terms of
gender.
the game is effective in improving the vocabulary while 10 or 25% of them are only
agree. It gathered a mean of 3.75 that means the game is effective in improving the
vocabulary.
the game have a good entertainment value while 18 or 45% of them are only agree.
It gathered a mean of 3.55 that means the game has a good entertainment value
the game satisfy the user while 13 or 32.5% are only agree. It gathered a mean of
5.2 Conclusion
vocabulary skills.
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1. It was concluded that our respondents had an equal number in terms of age
and it means that the game can be played among any ages. Majority of the
respondents are female so it means that female has more interest to play the
game.
vocabulary, has a good value of entertainment and satisfy the user because
all of them gathered a mean ranges from 3.25 - 4.0 or strongly agree.
3. It was found out that a puzzle word game can improve our thinking and logical
4. It was also found out that the game will be more beneficial for children
because most of the children nowadays have their gadget because they love
5.3 Recommendations
ACLC COLLEGE TAGUIG
FTI Complex, Taguig City
COLLEGE OF COMPUTER STUDIES
It is strongly recommended that this study should be taken action for the
2. The researcher also recommends adding additional features and twisting that
Computer or laptop.
4. The researcher also recommends to make the game online so you can play