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Original Article
International Journal of Electrical
Engineering Education
An educational tool for 0(0) 117
The Author(s) 2015
designing DC motor Reprints and permissions:
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FPGA-based
experimentation
E Guzman-Ramrez1, I Garca2,
E Guerrero1 and C Pacheco3
Abstract
The development of improved power semiconductor devices has allowed different
methods of energy conversion to significantly improve their efficiency and be able to
operate with higher power levels. These advances have helped to satisfy the growing
needs of industrial applications, such as motor drives, power supplies for personal
computers, office equipment, spacecraft power systems, laptop computers, and tele-
communications equipment. As a result, power electronics is considered a basic subject
in engineering careers with a focus on electronics, which leads to an imperative need to
count on specialized tools in this area. Furthermore, it is essential to include meth-
odologies to efficiently incorporate these tools into courses. This paper presents an
educational web-based tool focused on teaching design of DC motors control systems,
with emphasis on design of DCDC converters and FPGA-based control, under a
project-based learning approach. A qualitative research method was utilized in a per-
formed experiment to evaluate this proposed tool.
Keywords
Web-based real time experimentation, remote laboratory, engineering education,
DCDC power converters, FPGA-based control, process improvement
1
Electronic Institute, Technological University of the Mixtec Region, Mexico
2
Languages and Information Systems Department, Technical University of Madrid, Spain
3
Postgraduate Division, Technological University of the Mixtec Region, Mexico
Corresponding author:
E Guzman-Ramrez, Instituto de Electronica y Mecatronica, Universidad Tecnologica de la Mixteca, Carretera
a Acatlima Km. 2.5 Huajuapan de Leon Oax. 69000, Mexico.
Email: eguzman@mixteco.utm.mx
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Introduction
Nowadays, one of the most important issues in modern universities related to
engineering and technical education is to improve the quality of undergraduate
courses and students skills and practical knowledge for real industry conditions.
In this sense, industrys need for more and more complex systems demands young
engineers with multidisciplinary skills, such as control systems, electronic systems,
computational systems, and mechanical systems.1 However, according to Popovic
et al., there are dierent opinions regarding the way knowledge can be transmitted
to these engineering students.2 This knowledge is very important for engineers to
achieve easier and faster integration into real manufacturing and non-production
systems. Nevertheless, one of the main limitations in engineering education has
been mainly related to the lack of infrastructure and equipment at the university
level. In this context, research by Sun et al.,3 Chisholm et al.,4 and Jarmon et al.,5
for example, argued that the experimental learning theory presents a dierent way
of learning through experience, in which learning is a process in which knowledge is
gained through practice. On the other hand, remote experiments deal with per-
forming real experiments remotely over the Internet and provide students with a lot
of hands-on practice. In this sense, many researchers (e.g., Cox et al.6 and Litzinger
et al.7) argue that currently one of the most-favored pedagogical models for experi-
mentation learning is the Project-based Learning (PBL) approach. PBL is a pro-
blem/project-centered teaching method with exciting potential in engineering
education for motivating and enhancing student learning, and as we said, its imple-
mentation at undergraduate level has the potential to bridge the gap between
theory and practice. From a technological point of view, experimentation in engin-
eering education requires an adequate exploitation of communication and
electronic devices and infrastructures, especially the Internet. In this sense, web-
based technologies use real experimental setups in remote laboratories, for exam-
ple. Concretely, in a web-based real-time laboratory, all of the instrumentations
used in the experiment are remotely accessed over the web, and the students can
carry out the measurements in his or her own time while continuously rening the
design as the measurements are being made.810
Recently, there are many publications that describe the adoption of remote
laboratories to strengthen the teaching process related to DC motor courses. For
example, research by Ayasun and Karbeyaz11 describes the MATLAB/Simulink
realization of the DC motor speed control methods as a part of a software labora-
tory to support and enhance undergraduate electric machinery courses at Nigde
University, Nigde, Turkey. Rening this approach, research by Colak et al.12
introduces a web-based DC motor laboratory, called NeTRe-LAB, to support
teaching electrical machines. Irmak et al.13 present the development of the
system architecture to perform laboratory experiments over the Internet for elec-
trical engineering education. Design and implementation of a four-quadrant speed
control experiment for a DC motor is given in the article as an example of a remote
experimental study where a MATLAB web server is used to send and receive data
or graphics over the Internet. Bingol and Aydogan14 propose a web-based
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Guzman-Ramrez et al. 3
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teacher the results obtained in each section, ask him any doubts about the topic,
and establish a discussion with the teacher and other students.
Furthermore, the diagram is divided by horizontal dashed lines into four sec-
tions that determine the sequence of an experiment from problem denition to
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Guzman-Ramrez et al. 5
Demonstrative example
Considering that the proposed web-based tool has a xed structure the combin-
ation of DCDC power converter with the DC Motor with the FPGA-based digital
control system connected in a closed loop an incremental hardware/software co-
design19 was adapted for carrying out the process that allows the student to design
a new DC motor control system using our approach (see Figure 3). Following the
PBL approach depicted in Figure 1 and tailored in Figure 3, a practical experiment
is developed in four phases, described below.
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dia
La v Ra ia Km w
dt
dw
J Km ia Bw 1
dt
diF
LF E2 IF RF
dt
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Guzman-Ramrez et al. 7
where ia is the armature current, v is the armature voltage, w is the motor speed, IF
is the eld current, and E2 is the eld voltage.
Vo D Vs 2
where Vo is the output voltage, Vs is the input voltage, and D is the duty cycle.
The minimal inductance for permanent current is dened as:
1 DR
Lmin 3
2fs
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Figure 4. (a) Initial interface of the web-based remote experimentation. (b) Open-loop simu-
lation in the web-based environment. (c) Students discussion on obtained simulations. (d)
Closed-loop simulation in the web-based environment. (e) Results for hardware/software co-
simulation. (f) The electronic library to support the collaborative experimentation.
1 D
C 4
8Lf2s Vo =Vo
where L is the inductance of converter, and Vo is the output voltage rise.
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Guzman-Ramrez et al. 9
Parameters design
Parameter Symbol Value Units
Inductance L 300 mF
Capacitance C 470 mF
Resistance R 11.58 V
Switching frequency fs 100 kHz
The rst results of this phase, obtained by students, are shown in Table 3.
As another result of this phase, students must develop an open-loop simulation
using the Matlab/Simulink/Sim-Power-System tool. Figure 4(b) shows that stu-
dents have to obtain the open-loop simulation for the integration of the DCDC
Buck converter and the DC motor. To nalize this phase, students have to collab-
oratively work to obtain a proper explanation about their preliminary results and
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send it to the teacher via the web-based environment. Figure 4(c) shows that a brief
discussion is established by a team to obtain the agreement of all teammates to
create a preliminary report and send it to the teacher.
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Guzman-Ramrez et al. 11
ut Kp et 11
Once the mathematical modeling of the control law specied by the teacher has
been completed, students must develop a closed-loop modeling and a simulation
using the Matlab/Simulink/Sim-Power-System tool and a Hardware/Software Co-
simulation, where the dynamic behavior of the DC Motor and the DCDC Buck
Converter is modeled using the Matlab/Simulink/Sim-Power-System tool and the
control law is modeled using the Xilinx System Generator tool.
A new discussion of these results should be conducted by students. Then, the
results of both simulations and the corresponding report are sent to the teacher via
the web tool (see Figures 4(d) and (e)). With this material, the teacher determines a
corresponding evaluation at this stage.
Phase 4. Implementation
This nal phase involves the implementation of both DCDC converter and the
FPGA-based control law. The DCDC converter is already implemented and stu-
dents must only implement the FPGA-based control law. The control law modeling
with Xilinx System Generator tool can be used to congure the FPGA. Then,
students can download their bitstream le into FPGA-based digital control sub-
system via the web-based tool (see Figure 5a). Finally, through a web interface,
students can modify parameters, such as set point speed, and view motor behavior
via the webcam and the Lab-Volt 0.2 kW Electromechanical Training System (see
Figure 5b). As a nal step, students deliver a nal report and receive advice from
the teacher to improve their work and performance in future problems. Under the
concept of electronic library (see Figure 4f), engineering students conceptualize
the idea of sharing knowledge with other students who may possess a dierent level
of knowledge.20
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Figure 5. (a) Experimental setup for web-based real-time exercises. (b) Students obtaining
feedback from the web-cam.
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Guzman-Ramrez et al. 13
Students opinions
Statements SD D N A SA M SD D N A SA M
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Table 4. Continued.
Students opinions
Statements SD D N A SA M SD D N A SA M
in real labs. The statement S10 was negatively rated because students feel more
condent when they wired their own systems. In contrast, statement S8 shows that
students preferred to focus on operation instead of the physical construction of
converters. In this sense, at the beginning of the paper we established that our
approach is focused on teaching students how to design DC motor control systems
before they implement them. Similarly, most of the students indicated that sup-
porting learning with interactive models or animations makes the web-based tool
attractive for comprehensible learning. The results of this evaluation demonstrated
that doing experiments in real-time web tool is also very important for better and
faster learning and achieving dierent experiences using recent technologies to
obtain more specic knowledge. Students considered that real-time experimenta-
tion is more attractive than the real laboratory one, and in fact most of students
stated that web-based experiments are safer and more relaxing environments than
classical hands-on experiments in real labs. Finally, students indicated that moni-
toring experimental setup and real-time laboratory environments by web cameras
helped them to understand the experimental environment more concisely.
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Guzman-Ramrez et al. 15
designed similar to the setup shown in Yeung and Huang.21 Theoretical presenta-
tions for the DC motor were prepared and presented on the web-based environment.
In this sense, interactive chat rooms were also used as theoretical support to ensure
learning as easy and eective as possible. Students can use in their designs basic DC
DC power converter topologies, classic controllers and have the option to create his/
her own controller to test it in remote experiments changing dierent parameters and
dierent control techniques to observe transient and steady-state behaviors of the
motor. This could provide signicant benets allowing students to do their exercises
without any time and place restriction. Finally, in order to show the impact of the
study, a remote accessible DC motor practical experiment was shown and a quali-
tative survey was also presented in this study. The incorporation of the PBL
approach and the support of the incremental hardware/software co-design provide
signicant benets that can summarized as follows. Although both groups were
found to be similar regarding the use of experimental practices in their engineering
education, the resulting mean scores indicated a signicant dierence. This dier-
ence was much greater for the experimental group than the control group; therefore,
the experimental group students exposed to PBL intervention were found to be more
successful. Throughout the semester, students in the experimental group were
exposed to PBL intervention via experimental practices which they were supposed
to conduct and report. The dierence between the groups might have stemmed from
the fact that PBL projects supported by the web-based tool make students more
active, eager to study and learn consciously or unconsciously while working
collaboratively. Findings coincide with the obtained ones by research by Baturay
and Bay which argued that problem-based learning projects improve web-based
education.22
Teachers observed that even when one student did not want to participate in the
practical experiment, other members eagerness or assistance encouraged him/her
to complete his responsibilities for the project group. Moreover, students were
aware that the teacher was observing their correspondence via the chat rooms,
which may have made them more active and alert. This nding is supported by
the Johnson et al., meta-analysis,23 which concluded that cooperation among stu-
dents has a signicant positive impact on their achievement.
Conflict of interest
None declared.
Funding
This research received no specic grant from any funding agency in the public, commercial,
or not-for-prot sectors.
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